Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 18:36:34 Player: rt Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (936) 936 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 2959 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 160/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Deuterium Engine Improved Aluminum Leg Improved Aluminum Leg Advanced Weight Redist. System Sensor Array Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Particle Charger > --- WEAPON ----------- Heavy Particle Cannon High-powered Shotgun Shock Bomb Launcher > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Deuterium Engine Improved Aluminum Leg Improved Aluminum Leg Assault Rifle Assault Rifle [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Particle Charger Storage Small Storage Unit Processor Visual Processing Unit Weapon High-powered Shotgun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 27 | 8 . 4 9 6 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 3 . 1 6 . Treads . | . . . . . Leg 9 | 2 . 1 6 . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 . 1 . 3 Device 4 | 1 . 1 . 2 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 . 2 1 3 Energy Gun 2 | 1 . . . 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 12 | . . 1 . 11 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 2 | . . 1 . 1 Weapon 5 | . . . . 5 Highest Loss Streak 11 | . . 1 . 11 To Critical Strikes . | . . . . . Average Backups 6 | 2 3 6 7 7 Power 1 | . 1 1 1 2 Propulsion 1 | 1 1 1 1 2 Utility 1 | . . . 1 1 Weapon 2 | . 1 2 3 1 Tool/Special . | . . . . . Unused Backups 7 | . . . . 7 Power 3 | . . . . 3 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 100 99 99 96 Engine 11 | . 14 14 11 8 Leg 35 | . 28 28 43 34 Device 12 | . 14 13 11 11 Storage 11 | . 14 14 11 9 Processor 1 | . . . . 6 Energy Gun 2 | . 14 6 . . Energy Cannon 5 | . . 2 5 8 Ballistic Gun 11 | . 14 18 6 8 Launcher 5 | . . . 9 8 Peak Build Rating 28 | 7 7 12 22 28 Average Rating 17 | 4 7 10 18 26 On Entrance 9 | . 7 7 12 22 Avg Prop Armor Cover (%) 11 | 11 . . . . Naked Turns . | . . . . . Heaviest Build 31 | 15 15 20 28 31 Greatest Support 61 | 20 20 20 52 61 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 5 3 8 8 8 Average Carried 6 | 2 3 6 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 3 3 8 8 6 Class Distribution -------------------- 73% | Mutant 26% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 657 | 267 26 76 183 105 Remotely . | . . . . . Salvage Created 1164 | 19 . 176 522 447 Parts 66 | 4 . 9 26 27 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 19 | . . 4 7 8 Guns 5 | . . 2 . 3 Cannons 4 | . . 1 . 3 AOE 10 | . . 1 7 2 Classes Destroyed 9 | 1 . 1 5 2 Worker 4 | . . . 2 2 Builder 2 | . . . 1 1 Tunneler 1 | 1 . . . . Hauler 1 | . . . 1 . Watcher 3 | . . . 2 1 Grunt 12 | . . 4 5 3 Brawler 2 | . . . . 2 Sentry 4 | . . . 2 2 Heavy 1 | . . . . 1 Best Kill Streak 9 | 1 . 2 9 7 Combat Bots Only 4 | . . 2 3 4 Max Kills in Single Turn 5 | 1 . 1 5 2 Gunslinging . | . . . . . Exploded 2 | . . 1 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 141 | . . 19 20 102 Missed 40 | . . 5 11 24 Hits 101 | . . 14 9 78 Projectile 101 | . . 14 9 78 Critical Strikes 1 | . . . . 1 Damage Taken 2034 | . . 212 182 1640 Core 601 | . . 29 18 554 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 . 88 95 . Volleys Fired 43 | 1 . 11 14 17 Largest 3 | 2 . 2 2 3 Hottest 136 | 60 . 115 111 136 Shots Fired 88 | 2 . 22 25 39 Gun 31 | 2 . 12 2 15 Cannon 30 | . . 10 12 8 Launcher 27 | . . . 11 16 Special . | . . . . . Kinetic 23 | 1 . 8 2 12 Thermal 30 | . . 10 12 8 Explosive 9 | . . . . 9 Electromagnetic 26 | 1 . 4 11 10 Robot Hit Streak 13 | 1 . 5 4 13 Robot Miss Streak 6 | 1 . 3 6 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 47 | 1 . 13 12 21 Core Hits 52 | 1 . 6 15 30 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2324 | 14 . 302 678 1330 Guns 387 | 14 . 135 26 212 Cannons 415 | . . 125 125 165 Explosions 1522 | . . 42 527 953 Melee . | . . . . . Ramming . | . . . . . Kinetic 338 | 14 . 122 26 176 Thermal 551 | . . 167 219 165 Explosive 635 | . . . . 635 Electromagnetic 800 | . . 13 433 354 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles . | . . . . . Explosions 4 | . . . . 4 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 165 | . . . 60 105 Shots 11 | . . . 6 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 312 | . . 312 144 189 Average Temperature 94 | . . 149 56 75 Received Heat Transfer 459 | . . 120 42 297 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 792 | . . 235 335 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 1 3 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 97 | 100 100 100 92 100 Level 1 2 | . . . 7 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 229 | 5 . 84 229 117 Initial 89 | . . . . 89 Average 27 | . . 20 45 24 Influence Increases 765 | 5 . 124 331 305 Destroy 0b10 Robot/C 400 | . . 80 160 160 Destroy 0b10 Robot/NC 55 | 5 . . 30 20 Destroy Leader 128 | . . 20 56 52 Allied During Kill 2 | . . . 2 . Successful Hack 9 | . . . 9 . Disable Machine 105 | . . 15 60 30 Destroy Structure 66 | . . 9 14 43 Influence Decreases 718 | 5 . 124 118 471 Entered New Map 124 | . . . . 124 Time Decay 329 | 5 . 114 118 92 Lost Part 110 | . . 10 . 100 Purge Threat 155 | . . . . 155 Squads Dispatched 6 | . 1 1 2 2 Investigation 4 | . 1 1 2 . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . . 4 12 18 Peak Tracking Total 9 | . . 2 3 9 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 1 . 1 1 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 7 | . . 1 4 2 Max in Single Turn 2 | . . 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 2 1 2 2 Terminals 6 | . 2 . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 3 1 4 4 Successful 8 | . 2 1 3 2 Failed 4 | . 1 . 1 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 3 . 4 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 1 3 2 Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Unreport Threat 2 | . . . . 2 Locate Traps 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Transport Status 1 | . 1 . . . Investigation Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 59 | . . 59 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 7 | . . . 7 . Total Damage 127 | . . . 127 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 673 | 19 63 275 . 316 Optics 316 | . . . . 316 Seismic 357 | 19 63 275 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1592 | 65 63 506 494 464 Spaces Moved 1132 | 46 53 358 358 317 Core 11 | 11 . . . . Treads . | . . . . . Legs 1109 | 23 53 358 358 317 Wheels 12 | 12 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 92 120 120 120 120 Slowest Speed 260 | 120 120 120 120 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 12 82 42 35 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 94 | . . 9 14 71 Melee . | . . . . . Projectile 11 | . . 4 5 2 AOE 83 | . . 5 9 69 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1291 | 65 52 411 398 365 Wait 42 | . . 28 6 8 Move 1128 | 45 52 357 357 317 Hop . | . . . . . Pick Up 27 | 10 . 8 3 6 Fast Attach 1 | . . . . 1 Attach 14 | 7 . 1 2 4 Detach . | . . . . . Swap 21 | 2 . 4 10 5 Drop 15 | . . 2 6 7 Fire 43 | 1 . 11 14 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Identified exit to Mines 129 | -10/Materials | Entered Mines 253 | -10/Mines | Identified exit to Materials 265 | -10/Mines | Met a Derelict shopkeep closing up shop 328 | -10/Mines | Build established: Mutant 520 | -10/Mines | Learned Materials terminal intel 635 | -10/Mines | Entered Materials 635 | -9/Materials | Accompanied by 1 ally 635 | -9/Materials | Evolved 2 slots: Propulsion x2 636 | -9/Materials | Loaded intel: 12 terminal locations 640 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 777 | -9/Materials | Discovered new exit (range 16) 1124 | -9/Materials | Discovered new exit (range 5) 1129 | -9/Materials | Entered another Materials area 1129 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1416 | -8/Materials | Build established: Gunner 1588 | -8/Materials | Core integrity fell below 50% 1593 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Acquired 32 matter. Penetrated by Slug. Hvy. EM Shotgun destroyed. Hpw. Shotgun destroyed. Penetrated by Slug. Particle Charger destroyed. R-06 Scavenger collects Heat Sink. Imp. Aluminum Leg destroyed. Destroyed Imp. Aluminum Leg. Penetrated by Slug. The unstable cave ceiling collapses. Cld. Ion Engine destroyed. Slug penetrates Earth. R-06 Scavenger collects Corrupted Lgt. Treads. Penetrated by Slug. Missile Launcher destroyed. The unstable cave ceiling collapses. Penetrated by Slug. The unstable cave ceiling collapses. Penetrated by Slug. 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