Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 07:05:58 Player: Moonlit Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (102) 510 Value Destroyed (1711) 1711 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (114) 114 TOTAL SCORE: 3335 Bonus ------- High Alert Combat Kills 114 Cogmind --------- Core Integrity 0/400 Matter 245/300 Energy 84/100 System Corruption 0% Temperature Warm (117) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (10) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Weight Redist. System Targeting Computer ECM Suite Light Armor Plating Recalibrator Advanced Beam Cannon Heavy Assault Rifle Datajack [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 49 | 10 13 26 Power 7 | 2 2 3 Engine 6 | 2 2 2 Core 1 | . . 1 Reactor . | . . . Propulsion 16 | 4 2 10 Treads . | . . . Leg 13 | 2 1 10 Wheel 2 | 2 . . Hover . | . . . Flight 1 | . 1 . Utility 14 | 2 6 6 Device 5 | 2 1 2 Storage 5 | . 4 1 Processor 1 | . . 1 Hackware 1 | . 1 . Protection 2 | . . 2 Artifact . | . . . Weapon 12 | 2 3 7 Energy Gun 5 | . 3 2 Energy Cannon 3 | . . 3 Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 16 | . 1 15 Power 3 | . 1 2 Propulsion 9 | . . 9 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 7 | 1 6 8 Power 1 | . . 1 Propulsion 1 | 1 1 1 Utility 2 | . 3 3 Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 19 | . 5 14 Power 6 | . 1 5 Propulsion 4 | . 2 2 Utility 6 | . 1 5 Weapon 1 | . . 1 Tool/Special 2 | . 1 1 Average Slot Usage (%) 96 | . 98 95 Engine 10 | . 13 8 Leg 29 | . 28 30 Device 6 | . 7 5 Storage 11 | . 11 11 Processor 3 | . . 5 Hackware 6 | . 8 5 Protection 3 | . . 4 Energy Gun 4 | . 10 1 Energy Cannon 8 | . . 12 Ballistic Gun 9 | . 16 6 Peak Build Rating 20 | 9 11 20 Average Rating 13 | 4 9 16 On Entrance 6 | . 9 9 Naked Turns . | . . . Heaviest Build 28 | 8 20 28 Greatest Support 30 | 20 26 30 Greatest Overweight (x) 7 | . . 7 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 5 25 10 Average Capacity 9 | 5 8 10 Most Carried 10 | 4 10 10 Average Carried 7 | 2 6 8 Final Capacity 10 | 5 10 10 Final Carried 9 | 3 9 9 Class Distribution -------------------- 83% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1316 | 358 442 516 Remotely . | . . . Salvage Created 3195 | 114 534 2547 Parts 231 | 10 48 173 Haulers Intercepted 4 | . 1 3 Recyclers Shooed 8 | . 2 6 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 43 | 1 8 34 Guns 15 | 1 8 6 Cannons 26 | . . 26 Classes Destroyed 12 | 3 7 2 Worker 16 | 1 3 12 Builder 13 | . 3 10 Tunneler 7 | 3 1 3 Hauler 4 | . 1 3 Recycler 9 | . 2 7 Mechanic 3 | . 1 2 Operator 3 | . 1 2 Watcher 4 | . 1 3 Swarmer 11 | . 5 6 Grunt 26 | 1 3 22 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 12 | 4 5 12 Combat Bots Only 9 | 1 3 9 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 317 | 4 81 232 Missed 89 | 1 21 67 Hits 228 | 3 60 165 Melee 4 | . . 4 Projectile 224 | 3 60 161 Critical Strikes 1 | . 1 . Damage Taken 2707 | 31 589 2087 Core 490 | 10 79 401 Absorbed by Shields . | . . . Regen/Repaired (Parts) 339 | . 87 252 Core Remaining (%) 80 | 96 64 . Volleys Fired 275 | 10 84 181 Largest 2 | 2 2 2 Hottest 136 | 40 85 136 Shots Fired 508 | 18 157 333 Gun 289 | 18 157 114 Cannon 219 | . . 219 Launcher . | . . . Special . | . . . Kinetic 209 | 18 109 82 Thermal 299 | . 48 251 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 18 | 8 7 18 Robot Miss Streak 13 | 3 13 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 307 | 12 87 208 Core Hits 137 | 6 41 90 Critical Kills 2 | . . 2 Critical Parts Destroyed 1 | . 1 . Critical Strikes 7 | . 2 5 Burn 4 | . 1 3 Meltdown 2 | . . 2 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 5177 | 130 1044 4003 Guns 2310 | 130 1044 1136 Cannons 2779 | . . 2779 Explosions 85 | . . 85 Melee . | . . . Ramming 3 | . . 3 Kinetic 1627 | 130 674 823 Thermal 3462 | . 370 3092 Explosive 85 | . . 85 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 46 | . . 46 Projectiles 46 | . . 46 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 100 | . . 100 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 454 | 6 162 454 Average Temperature 85 | 6 42 97 Received Heat Transfer 1125 | 18 204 903 Effects 6 | . . 6 Shutdowns 1 | . . 1 Interference 1 | . . 1 Damage (major) 4 | . . 4 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Melted 13 | . 1 12 Heat Transferred 6947 | . 878 6069 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . . 2 Low Security (%) 47 | 100 100 18 Level 1 22 | . . 34 Level 2 30 | . . 46 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 565 | 30 75 565 Initial 9 | . 9 . Average 243 | 8 21 365 Influence Increases 1521 | 40 271 1210 Destroy 0b10 Robot/C 860 | 20 160 680 Destroy 0b10 Robot/NC 295 | 20 65 210 Destroy Leader 216 | . 34 182 Successful Hack 17 | . 10 7 Disable Machine 75 | . . 75 Destroy Structure 43 | . 2 41 Lose Combat Pursuer 15 | . . 15 Influence Decreases 969 | 25 284 660 Entered New Map 8 | . 6 2 Time Decay 821 | 25 268 528 Lost Part 140 | . 10 130 Squads Dispatched 12 | . 3 9 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 6 | . 2 4 Assault 3 | . . 3 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 2 | . . 2 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . . 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 80 | 1 25 54 Peak Tracking Total 11 | 1 5 11 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 5 | . . 5 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 4 6 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations 3 | . 1 2 Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 43 | . 17 26 Successful 28 | . 10 18 Failed 15 | . 7 8 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 19 | . 9 10 Fabricators . | . . . Repair Stations 19 | . 7 12 Recycling Units 1 | . 1 . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 12 | . 5 7 Record 5 | . 1 4 Prototype ID Bank 1 | . 1 . Maintenance Status 1 | . . 1 Security Status 1 | . . 1 Transport Status 1 | . 1 . Assault Status 1 | . 1 . Hauler Manifests 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 11 | . 4 7 Scan Component 6 | . 2 4 Repair 5 | . 2 3 Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer 4 | . . 4 Insert Component 3 | . . 3 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 3 5 Full Trace Events 5 | . 1 4 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 5 | . 2 3 Time 192 | . 52 140 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 244 | 3 241 . Terrain 244 | 3 241 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2636 | 139 792 1705 Spaces Moved 1112 | 87 368 657 Core 26 | 24 . 2 Treads . | . . . Legs 1086 | 63 368 655 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 100 120 122 Slowest Speed 400 | 120 120 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 6 39 50 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 43 | . . 43 Melee . | . . . Projectile 2 | . . 2 AOE 41 | . . 41 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1917 | 120 572 1225 Wait 347 | . 49 298 Move 1110 | 86 367 657 Hop . | . . . Pick Up 76 | 11 30 35 Fast Attach 1 | . . 1 Attach 33 | 7 6 20 Detach 3 | . 2 1 Swap 29 | 5 12 12 Drop 42 | 1 22 19 Fire 275 | 10 84 181 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Discovered new exit (range 8) 140 | -11/Scrapyard | Entered Materials 355 | -10/Materials | Build established: Mutant 634 | -10/Materials | Repaired Aluminum Leg 660 | -10/Materials | Repaired Assault Rifle 721 | -10/Materials | Build established: Scavenger-Mutant 777 | -10/Materials | Discovered new exit (range 15) 847 | -10/Materials | Discovered new exit (range 12) 873 | -10/Materials | Discovered new exit (range 16) 932 | -10/Materials | Entered another Materials area 932 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1280 | -9/Materials | Lost 4 parts (1p3n) 1294 | -9/Materials | Destroyed 9 combat bots 2009 | -9/Materials | Discovered new exit (range 15) 2132 | -9/Materials | Repaired Adv. Beam Cannon 2132 | -9/Materials | First assault squad dispatched 2163 | -9/Materials | Core integrity fell below 50% 2378 | -9/Materials | Discovered new exit (range 13) 2496 | -9/Materials | Repaired Imp. Assault Rifle 2535 | -9/Materials | Repaired Lgt. Nuclear Core 2548 | -9/Materials | Discovered new exit (range 8) 2628 | -9/Materials | Core integrity fell below 20% 2637 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Ready to Repair: Adv. Beam Cannon Rating: 2p Time: 51 EXIT=FOUND U-05 Engineer destroyed. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. M-13 Machinist unfolds itself. L-31 Rogue destroyed. Aluminum Leg destroyed. G-47 Trooper destroyed. G-34 Mercenary destroyed. Aluminum Leg destroyed. G-34 Mercenary destroyed. Hvy. Ion Engine destroyed. 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Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 38% | -10/Materials Assault Rifle | 68% | -10/Materials Adv. Beam Cannon | 27% | -9/Materials Imp. Assault Rifle | 10% | -9/Materials Lgt. Nuclear Core | 34% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! It's Just You Loot Pinata Novice Programmer Part-time Mechanic Risk Taker Shopping List Significant Disruption Uninvited Guest Challenges ------------ None Game ------ Seed FluxSigixLance Manual? 0 Play Time 00:56:00 Cumulative 1.7 hours Start 2025.07.06 @ 06:01:07 End 2025.07.06 @ 07:05:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3e4951a1-cd8a-43c1-8e1d-8fec7548605a