Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 23:15:33 Player: Decinym Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (360) 1800 Value Destroyed (14558) 14558 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (7378) 7378 TOTAL SCORE: 30996 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 3807 Follower Combat Kills 3103 Aligned with FarCom 300 Friendly Fire -832 Cogmind --------- Core Integrity 0/1150 Matter 195/300 Energy 80/100 System Corruption 46% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Nova Cannon Firepult Compact Tesla Bomb Launcher PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Experimental Signal Interpreter Advanced Weapon Cycler Advanced Transmission Jammer Improved Medium Armor Plating Graphene Brace Tech Extrapolator > --- WEAPON ----------- Firepult > --- INVENTORY -------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads High-powered Tractor Beam Advanced Recalibrator Tesla Rifle Electrostorm Shotgun Enhanced Quantum Rifle Enhanced Quantum Rifle Latent Energy Streamer Railgun Rocket Array Plasma Cutter CPS Tube CPS Tube Shock Maul Vortex Trap Deploy-a-Sentry PL-3XN's Ring of Power [Rating: 138] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Weapon Cycler Storage High-capacity Storage Unit Processor Tech Extrapolator Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Arm Slots Evolved 12 | . . . 2 . . . 2 2 . . . 4 . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . Utility 9 | . . . 1 . . . 1 1 . . . 4 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 373 | . 12 3 14 4 31 1 52 13 39 2 65 17 7 . 31 82 Power 30 | . 1 . 1 . 1 . 5 1 4 . 5 2 1 . 2 7 Engine 17 | . 1 . 1 . 1 . 5 1 2 . 4 2 . . . . Core 6 | . . . . . . . . . 2 . 1 . 1 . 1 1 Reactor 7 | . . . . . . . . . . . . . . . 1 6 Propulsion 82 | . 5 2 5 2 12 . 15 3 13 1 12 4 . . . 8 Treads 67 | . . . 4 2 12 . 13 2 13 1 12 . . . . 8 Leg 10 | . 2 2 1 . . . . 1 . . . 4 . . . . Wheel 5 | . 3 . . . . . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 97 | . 3 . 4 2 7 1 11 4 9 . 28 6 2 . 9 11 Device 47 | . . . . 1 2 . 3 2 4 . 17 4 2 . 3 9 Storage 7 | . 2 . 1 . 1 . 1 . . . 1 . . . . 1 Processor 6 | . . . . . 1 . . . . . 1 1 . . 3 . Hackware 2 | . . . . . . . . 1 . . . . . . 1 . Protection 35 | . 1 . 3 1 3 1 7 1 5 . 9 1 . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 164 | . 3 1 4 . 11 . 21 5 13 1 20 5 4 . 20 56 Energy Gun 57 | . . 1 1 . . . 4 2 8 1 8 1 . . 7 24 Energy Cannon 29 | . . . . . 1 . 2 1 . . . 1 . . 7 17 Ballistic Gun 36 | . 3 . 3 . 7 . 10 . 1 . 5 2 2 . . 3 Ballistic Cannon 4 | . . . . . . . 4 . . . . . . . . . Launcher 26 | . . . . . 3 . 1 2 2 . 3 . 2 . 4 9 Special Weapon 2 | . . . . . . . . . . . 2 . . . . . Impact Weapon 10 | . . . . . . . . . 2 . 2 1 . . 2 3 Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 1 1 2 . 3 1 6 . . 3 . . 1 4 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 System Corruption 11 | . . . . . . . . . . . . . . . . 11 Parts Lost 61 | . 1 . . . 7 1 6 . 1 . 7 1 . . 14 23 Power 14 | . 1 . . . . . 1 . . . 2 1 . . 3 6 Propulsion 12 | . . . . . 3 . 2 . . . 1 . . . 1 5 Utility 21 | . . . . . 1 1 1 . 1 . 2 . . . 5 10 Weapon 14 | . . . . . 3 . 2 . . . 2 . . . 5 2 Highest Loss Streak 8 | . 1 . . . 3 1 3 . 1 . 2 1 . . 8 4 To Critical Strikes 2 | . . . . . 1 . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 92 100 99 100 99 99 99 99 97 92 88 89 94 94 81 65 Engine 8 | . 13 14 11 11 11 11 8 15 7 7 6 10 7 5 1 . Core 3 | . . . . . . . . . 6 7 7 . 3 5 3 1 Treads 22 | . . . 23 33 32 33 33 30 29 30 27 4 . . . 8 Leg 4 | . 14 28 8 . . . . . . . . 18 23 23 20 2 Device 10 | . . . . . . . 10 7 15 15 12 21 25 29 23 20 Storage 8 | . 13 14 11 11 11 11 9 7 7 7 7 5 5 5 5 5 Processor 3 | . . . . . 6 11 3 . . . 3 8 11 11 11 10 Protection 9 | . 7 14 22 21 15 10 12 14 12 7 6 4 2 . 1 2 Energy Gun 6 | . 1 11 6 . . . 1 13 13 15 8 5 5 5 2 5 Ballistic Gun 8 | . 26 16 15 22 17 22 9 . . . 4 3 5 5 1 . Peak Build Rating 138 | 6 9 17 22 24 33 26 54 68 71 61 84 105 109 109 128 138 Average Rating 54 | 6 8 14 18 18 20 25 43 63 58 61 61 94 106 108 109 114 On Entrance 48 | 6 6 9 17 18 19 26 26 54 64 61 61 60 105 109 109 82 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 157 | 12 149 53 63 63 64 58 77 87 89 90 92 86 86 83 96 157 Greatest Support 160 | 20 20 30 60 60 60 60 112 112 106 96 96 88 88 88 88 160 Greatest Overweight (x) 14 | . 14 2 1 1 1 . 2 . 1 . 2 3 . . 2 1 Average Overweight (x) . | . 3 1 . 1 . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 30 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 20 | 8 23 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 Most Carried 25 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 25 Average Carried 19 | 6 15 20 19 19 16 19 19 19 19 20 19 19 19 19 16 21 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 20 20 20 20 20 19 20 20 20 20 20 20 20 20 18 5 Class Distribution -------------------- 53% | Scavenger-Mutant 27% | Mutant 11% | Commander-Mutant 7% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Commander-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Arm Matter Collected 13255 | 200 409 78 266 124 1093 187 1530 211 420 78 6514 305 144 64 529 1103 Remotely 5729 | . . . . . . . . . . . 5729 . . . . . Salvage Created 17244 | . 620 105 564 116 533 286 1811 480 1819 206 5463 489 379 . 1586 2787 Parts 844 | . 49 3 32 5 62 20 120 24 78 5 288 21 15 . 43 79 Haulers Intercepted 15 | . 2 . 1 . . . 5 1 5 . . 1 . . . . Recyclers Shooed 14 | . 5 2 . . . . 1 1 3 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . . 19 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Arm Combat Hostiles Destroyed 310 | . 12 6 10 2 5 10 37 7 29 3 99 3 10 . 26 51 Guns 169 | . 12 6 10 2 2 10 21 4 27 3 51 1 2 . 4 14 Cannons 13 | . . . . . . . 10 . . . . 1 . . 1 1 AOE 101 | . . . . . 3 . 5 3 2 . 41 . 8 . 14 25 Classes Destroyed 34 | . 6 1 2 . 2 . 4 2 1 . 10 2 . . . 4 Worker 10 | . 1 1 . . . . 5 . 1 . . 1 . . 1 . Builder 10 | . . . . . . . 3 1 3 . 1 . . . 2 . Tunneler 3 | . 1 . . . . . 2 . . . . . . . . . Hauler 15 | . 2 . 1 . . . 5 1 5 . . 1 . . . . Recycler 11 | . 3 . . . . . 2 1 3 1 . . . . 1 . Mechanic 3 | . . . . . . . 1 . . . . . . . 1 1 Operator 3 | . . . . . . . . 1 1 . 1 . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . Watcher 9 | . . . . . . . 3 1 . . . 2 . . 1 2 Swarmer 37 | . 9 3 . . . 7 7 . . . . . 4 . 3 4 Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 76 | . 3 . 4 1 . 3 21 2 11 1 . 1 5 . 12 12 Brawler 7 | . . . 1 1 . . . 1 . . . 1 . . . 3 Duelist 10 | . . . . . . . 1 . 1 . . . . . 2 6 Protector 3 | . . . . . . . . . . . . 1 . . 1 1 Sentry 30 | . . . 5 . . . 8 2 10 1 . . 1 . 1 2 Demolisher 1 | . . . . . . . . . . . . . . . . 1 Specialist 6 | . . . . . . . . . . . . . . . . 6 Hunter 17 | . . . . . . . . . 4 . . . . . 2 11 Programmer 15 | . . . . . . . . 2 3 1 . . . . 5 4 Heavy 1 | . . . . . . . . . . . . . . . . 1 Bolteater 2 | . . . . . . . . . . . 2 . . . . . Federalist 12 | . . . . . . . . . . . 12 . . . . . Explorer 9 | . . . . . . . . . . . 9 . . . . . Ranger 6 | . . . . . . . . . . . 6 . . . . . Guru 7 | . . . . . . . . . . . 7 . . . . . Scientist 8 | . . . . . . . . . . . 8 . . . . . Scrapper 35 | . . . . . . . . . . . 35 . . . . . Elite 27 | . . . . . . . . . . . 27 . . . . . Scrapoid 1 | . . . . . . . . . . . . 1 . . . . Zionite 9 | . . . . . 8 . . . . . 1 . . . . . Tinkerer 2 | . . . . . . . . . . . 2 . . . . . Assembled 7 | . . 3 . . 4 . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 41 | . 5 3 4 2 4 3 11 5 8 2 41 2 6 . 16 8 Combat Bots Only 40 | . 4 3 3 2 4 3 7 3 4 2 40 2 6 . 13 8 Max Kills in Single Turn 4 | . 2 2 1 2 1 2 4 3 2 1 3 1 4 . 4 4 Gunslinging 1 | . 1 1 . 1 . 1 . . . . . . . . . . Exploded 4 | . . . . . 1 . 2 2 2 . 3 . 4 . 3 3 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . 1 . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Triborg (-7/Scraptown) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Arm Hostile Shots Fired 2038 | . 59 16 54 4 115 49 191 78 296 36 358 17 22 . 199 544 Missed 600 | . 18 2 16 1 34 15 49 23 102 10 103 9 12 . 64 142 Damage Taken 23792 | . 370 109 553 33 1417 316 2117 498 1821 152 4304 384 270 . 3072 8376 Core 2289 | . 83 24 28 . 130 . 255 38 176 14 263 78 37 . 220 943 Absorbed by Shields 756 | . . . . . . . . . 33 50 673 . . . . . Reduced by Siege Mode 1021 | . . . . . . . . . . . 479 . . . . 542 Redirected to Shielding 26 | . 3 . 4 . . . 19 . . . . . . . . . Regen/Repaired (Parts) 260 | . . . . . . . 52 50 123 . 30 5 . . . . Core Remaining (%) 64 | 100 . 57 . . . 60 53 . . . 29 . . 88 . . Volleys Fired 843 | . 54 11 40 6 102 26 132 32 98 8 140 22 15 . 35 122 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 . 2 2 Hottest 250 | . 100 95 98 46 79 46 130 130 155 160 160 170 132 . 250 250 Shots Fired 1643 | . 108 22 80 12 181 52 273 59 194 17 355 44 24 1 40 181 Gun 1415 | . 108 22 80 12 154 52 208 49 193 17 315 39 20 1 13 132 Cannon 128 | . . . . . 8 . 62 5 . . . 5 . . 15 33 Launcher 99 | . . . . . 19 . 3 5 1 . 39 . 4 . 12 16 Special 1 | . . . . . . . . . . . 1 . . . . . Kinetic 735 | . 98 16 58 12 154 52 240 . . . 70 17 9 1 4 4 Thermal 602 | . 10 6 22 . . . 18 54 187 17 104 27 11 . 13 133 Explosive 95 | . . . . . 19 . 3 5 1 . 39 . 4 . 12 12 Electromagnetic 210 | . . . . . 8 . 12 . 6 . 141 . . . 11 32 Robot Hit Streak 45 | . 8 9 9 5 7 10 11 13 15 12 45 13 8 6 25 26 Robot Miss Streak 12 | . 4 2 3 1 3 5 8 3 12 3 5 6 4 . 2 8 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . Secondary Targets 27 | . 2 2 1 1 . 4 7 . 3 . 3 1 2 . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . 1 . 1 1 1 . . 1 Autonomous 160 | . . . . . . . 12 . 6 . 142 . . . . . Shots Hit Robots 1172 | . 57 13 52 8 97 32 199 41 161 15 286 32 13 1 31 134 Core Hits 1075 | . 26 10 15 6 40 15 134 27 158 13 299 20 15 . 80 217 Critical Kills 4 | . . . . . . . 1 . . . 2 . . . . 1 Critical Parts Destroyed 6 | . . . . . . . . . . . 1 3 1 1 . . Critical Strikes 30 | . . . 4 . . . 1 1 5 . 11 5 1 1 . 1 Burn 13 | . . . 4 . . . . 1 4 . 2 2 . . . . Destroy 10 | . . . . . . . 1 . . . 3 3 1 1 . 1 Corrupt 7 | . . . . . . . . . 1 . 6 . . . . . Melee Attacks 32 | . . . . . . . . . 8 . 13 . . . 1 10 Impact 32 | . . . . . . . . . 8 . 13 . . . 1 10 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 40673 | . 783 230 922 165 2102 504 4553 1322 3680 415 9908 1076 1069 15 4609 9320 Guns 21897 | . 772 184 922 137 1434 504 2656 742 3474 404 5816 859 384 15 683 2911 Cannons 2479 | . . . . . 95 . 1063 50 . . . 134 . . 386 751 Explosions 15978 | . . . . . 573 . 791 503 196 . 4092 . 685 . 3540 5598 Melee . | . . . . . . . . . . . . . . . . . Ramming 319 | . 11 46 . 28 . . 43 27 10 11 . 83 . . . 60 Kinetic 8142 | . 735 120 554 137 1434 504 3231 . . . 807 358 177 15 43 27 Thermal 13471 | . 37 64 368 . . . 238 792 3316 404 2005 635 207 . 1395 4010 Explosive 12852 | . . . . . 573 . 791 503 196 . 3940 . 685 . 2427 3737 Electromagnetic 5889 | . . . . . 95 . 250 . 158 . 3156 . . . 744 1486 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 46 | . . . . . . . . 1 3 3 5 3 3 3 15 46 Average Corruption 7 | . . . . . . . . 1 1 3 3 3 3 3 10 28 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 236 | . . . . . . . . 7 24 26 48 1 7 11 25 87 Message Errors 56 | . . . . . . . . 2 4 3 15 . . 3 10 19 Matter Fused 62 | . . . . . . . . 3 4 8 12 1 4 4 6 20 Heat Flow Errors 27 | . . . . . . . . 1 4 3 8 . 1 1 4 5 Energy Discharges 21 | . . . . . . . . . 2 2 2 . 1 1 1 12 Parts Rejected 4 | . . . . . . . . . 2 . 1 . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 . . . . . . Data Loss (minor) 20 | . . . . . . . . 1 4 1 4 . 1 1 2 6 Data Loss (major) 10 | . . . . . . . . . . 2 2 . . . 1 5 Misfires 11 | . . . . . . . . . 1 1 3 . . 1 1 4 Alerts 9 | . . . . . . . . . 2 5 . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . 2 Weapon Failures 13 | . . . . . . . . . 1 . 1 . . . . 11 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 300 | . . . . . 48 . 23 2 . . 71 . 67 . 53 36 Projectiles 44 | . . . . . 16 . 7 . . . . . . . 19 2 Explosions 256 | . . . . . 32 . 16 2 . . 71 . 67 . 34 34 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 14 | . . . . . . . 13 . . . . 1 . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . Kinetic 12 | . . . . . . . 12 . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 1552 | . . . . . 24 . . . . . 680 . . . 320 528 Shots 74 | . . . . . 1 . . . . . 37 . . . 14 22 Rammed 19 | . . . . 4 . . 4 2 2 1 . . . . . 6 Targets Rammed 33 | . 1 9 . 4 . . 4 2 2 2 . 3 . . . 6 Kicked 13 | . 1 9 . . . . . . . . . 3 . . . . Crushed 1 | . . . . . . . . . . 1 . . . . . . Highest Temperature 554 | . 195 99 321 4 115 42 343 367 433 298 363 227 203 84 324 554 Average Temperature 100 | . 89 40 86 3 18 14 93 122 123 107 85 73 94 59 124 166 Received Heat Transfer 4704 | . 60 . 213 18 . 54 1035 138 536 48 879 66 156 . 465 1036 Effects 30 | . . . . . . . 5 1 4 . 2 . . . . 18 Shutdowns 6 | . . . . . . . . . . . 1 . . . . 5 Energy Bleed 5 | . . . . . . . 2 . 1 . . . . . . 2 Interference 9 | . . . . . . . 2 . 2 . 1 . . . . 4 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . 1 1 . . . . . . . . Damage (minor) 4 | . . . . . . . . . 1 . . . . . . 3 Damage (major) 3 | . . . . . . . . . . . . . . . . 3 Siege Activations 9 | . . . . . . . . . . . 4 . . . . 5 Total Turns 382 | . . . . . . . . . . . 290 . . . . 92 Longest Duration 150 | . . . . . . . . . . . 150 . . . . 43 Robots Corrupted 12 | . . . . . . . 1 . . . 7 . . . 1 3 Combat Hostiles 11 | . . . . . . . 1 . . . 7 . . . . 3 Parts Fried 49 | . . . . . . . 1 . 1 . 30 . . . 7 10 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 17 | . . . . . . . . . . . . 1 . . 8 8 Combat Hostiles 16 | . . . . . . . . . . . . 1 . . 7 8 Parts Melted 128 | . . . 1 . 1 . 1 7 15 3 25 10 . . 29 36 Heat Transferred 28804 | . 111 111 925 . . . 444 1480 5055 887 3425 1220 350 . 5465 9331 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . 3 . . . . 2 Latent Energy Used 6571 | . . . . . . . . . . . . . . . 3318 3253 LE Corruption 22 | . . . . . . . . . . . . . . . 13 9 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Arm Peak Influence 2534 | . 352 91 308 70 . 190 468 183 655 333 . 2534 . . 1371 1972 Initial 769 | . . 1 . 70 . . 29 110 32 197 . . . . 769 656 Average 347 | . 148 18 149 28 . 88 220 66 455 122 . 977 . . 1034 1099 Maximum Alert Level 5 | . 1 . 1 . . . 2 . 2 1 . 5 . . 4 5 Low Security (%) 57 | 100 73 100 68 100 . 100 40 100 9 81 . 17 . . . . Level 1 12 | . 26 . 31 . . . 51 . 9 18 . 4 . . . . Level 2 10 | . . . . . . . 7 . 80 . . 28 . . . 12 Level 3 9 | . . . . . . . . . . . . 4 . . 57 51 Level 4 6 | . . . . . . . . . . . . 19 . . 42 20 Level 5 1 | . . . . . . . . . . . . 8 . . . 8 High Security 1 | . . . . . . . . . . . . 16 . . . 7 Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 2 . 1 1 . . 5 4 8 . . 10 . . 10 13 Investigation 9 | . . . . 1 . . 2 1 2 . . 2 . . 1 . Extermination 11 | . . . . . . . . 2 3 . . 1 . . 2 3 Reinforcement 14 | . 2 . 1 . . . 3 1 2 . . 1 . . 1 3 Assault 19 | . . . . . . . . . . . . 6 . . 6 7 Garrison 1 | . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Arm Distress Signals 21 | . 4 . 2 . . . 3 . 5 . . 2 . . 1 4 Communications Jammed 6 | . . . . . . . . . . . . 6 . . . . Distress Signals 6 | . . . . . . . . . . . . 6 . . . . Times Spotted 525 | . 25 6 14 2 22 11 53 19 39 8 125 33 15 2 45 106 Peak Tracking Total 23 | . 5 3 4 2 9 4 8 4 5 4 9 6 8 1 9 23 Tactical Retreats 21 | . 1 . . . 5 1 . . 1 . 2 . . . 4 7 ID Masks Used 1 | . . . . . . . . . . . . . . . 1 . IFF Responses 111 | . . . . . . . . . . . . . . . 111 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Arm Traps Triggered 5 | . . . . . . . 4 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . 1 1 1 1 1 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Arm Machines Disabled 58 | . . . . . 8 1 2 . 4 . 13 9 3 . 9 9 Max in Single Turn 4 | . . . . . 1 1 1 . 1 . 1 1 1 . 4 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Arm Machines Accessed 59 | . 4 1 1 2 2 . 8 11 7 10 3 4 1 1 2 2 Terminals 36 | . 4 1 . 1 . . 7 7 6 5 . 2 1 . 1 1 Fabricators 6 | . . . . . . . . 2 . . . 2 . . 1 1 Repair Stations 5 | . . . 1 . . . 1 2 1 . . . . . . . Recycling Units 5 | . . . . . . . . . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 150 | . 8 6 1 5 2 . 31 29 15 18 9 9 7 1 6 3 Successful 77 | . 4 1 . 1 2 . 18 12 7 9 9 1 7 1 3 2 Failed 73 | . 4 5 1 4 . . 13 17 8 9 . 8 . . 3 1 Catastrophic 13 | . 1 . . . . . 3 2 . 1 . 4 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 77 | . 8 6 . 4 1 . 23 8 12 10 . . . . 4 1 Terminals 103 | . 8 6 . 4 . . 28 18 12 11 . 4 7 . 4 1 Fabricators 13 | . . . . . . . . 4 . . . 5 . . 2 2 Repair Stations 14 | . . . 1 . . . 3 7 3 . . . . . . . Recycling Units 7 | . . . . . . . . . . 7 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 41 | . . 1 . 1 2 . 6 5 4 4 9 . 7 1 1 . Record 9 | . . . . . 1 . . . . . 1 . 7 . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . Robot Schematic 1 | . . . . . . . . . . 1 . . . . . . Robot Analysis 10 | . . 1 . . . . . 1 1 . 7 . . . . . Open Door 4 | . . . . 1 . . . . 2 . . . . 1 . . Branch Access Points 3 | . . . . . . . 1 1 . . . . . . 1 . Alert Level 3 | . . . . . . . 2 . . 1 . . . . . . Unreport Threat 8 | . . . . . . . 3 2 1 2 . . . . . . Derelict Proto ID Bank 2 | . . . . . 1 . . . . . 1 . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . . . 1 . . 2 1 Network Status 1 | . . . . . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 1 . . 1 . Build 3 | . . . . . . . . 1 . . . . . . 1 1 Repair Station Hacks 8 | . . . . . . . 2 4 2 . . . . . . . Scan Component 4 | . . . . . . . 1 2 1 . . . . . . . Repair 4 | . . . . . . . 1 2 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 4 . . . . . 10 1 1 5 . . . . . 1 Terminals 17 | . 4 . . . . . 10 1 1 1 . . . . . . Botnet 7 | . 1 . . . . . 3 1 1 1 . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . Skim 9 | . 3 . . . . . 6 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 4 . . . . . . Tunnel 4 | . . . . . . . . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 3 1 1 1 . . 6 11 6 6 . 4 . . 2 2 Full Trace Events 5 | . . . . . . . . . 2 . . 2 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . Robots Built 6 | . . . . . . . . 3 . . . . . . . 3 Authchips . | . . . . . . . . . . . . . . . . . Time 254 | . . . . . . . . 67 . . . . . . . 187 Total Robot Build Rating 33 | . . . . . . . . 12 . . . . . . . 21 Part Schematics Acquired 31 | . . . . . . . . 1 . . 8 7 6 1 4 4 Parts Built 1 | . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . . . . . 204 . Total Part Build Rating 8 | . . . . . . . . . . . . . . . 8 . Parts Repaired 4 | . . . . . . . 1 2 1 . . . . . . . Time 236 | . . . . . . . 16 176 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . 13 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . 1 . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Arm Total Allies 66 | . . . . 4 . . . 3 10 13 30 . . . . 6 Largest Group 30 | . . . . 4 3 . . 3 10 23 30 30 9 1 1 6 Highest-Rated Group 1422 | . . . . 71 40 . . 60 173 528 1422 1422 425 43 35 282 Highest-Rated Ally 53 | . . . . 31 16 . . 20 29 40 50 53 53 43 35 48 Total Orders 27 | . . . . . 4 . . . . 2 20 . . . . 1 STAY 22 | . . . . . 3 . . . . 1 18 . . . . . FOLLOW 4 | . . . . . 1 . . . . 1 2 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 863 | . . . . . 69 . . 13 . 24 248 386 50 2 4 67 Total Damage 16455 | . . . . . 392 . . 149 . 367 4215 8770 1029 . 84 1449 Kills 134 | . . . . . 1 . . 1 . 5 40 68 10 . . 9 Allies Corrupted 4 | . . . . . . . . . . . . 4 . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Arm Robot Analysis Total 10 | . . 1 . . . . . 1 1 . 7 . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . 1 . . . Drone Launches 8 | . . . . . . . . . . . . . . . . 8 Drone Recoveries 3 | . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Arm Turns Passed 30481 | 3 1261 2048 588 1592 2876 545 2183 1561 1397 1219 10574 892 449 591 1092 1610 Spaces Moved 14577 | 3 512 862 228 648 1358 293 1092 838 626 679 4889 611 341 487 485 625 Core . | . . . . . . . . . . . . . . . . . Treads 11101 | . . . 175 648 1358 293 1009 838 626 679 4889 82 . . . 504 Legs 3114 | 3 233 862 53 . . . . . . . . 529 341 487 485 121 Wheels 362 | . 279 . . . . . 83 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 105 | 120 110 190 160 240 160 160 105 156 156 160 140 120 120 120 120 120 Average Speed 174 | 120 202 225 182 240 185 160 157 159 166 160 178 131 120 120 166 154 Slowest Speed 610 | 120 610 260 240 240 240 160 240 160 240 160 242 330 120 120 260 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 2 76 101 27 96 91 69 74 27 74 98 93 23 53 61 17 50 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 9 | . . 1 . 1 1 . 1 . . 4 . . 1 . . . Known Exits Taken 6 | . . . . . . . 1 1 . . . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 1 1 . . . . . Scrap Searched 12 | . . 1 . 1 . . . . . . 6 . 2 2 . . Spaces Dug 70 | . . . . . 16 . 1 15 4 . 8 . 20 . 1 5 Terrain Destroyed 451 | . . . . . 49 . 21 24 22 . 22 6 45 . 87 175 Melee 18 | . . . . . . . . . 4 . 8 . . . 1 5 Projectile 20 | . . . . . . . 2 . . . 2 6 2 . 4 4 AOE 413 | . . . . . 49 . 19 24 18 . 12 . 43 . 82 166 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Arm Total 18405 | 2 632 933 328 668 1560 323 1404 1027 846 798 6511 670 366 495 736 1106 Wait 1994 | . 3 42 13 2 18 4 64 127 36 . 1310 . . 3 170 202 Move 14561 | 2 511 861 227 647 1357 292 1091 837 625 678 4888 610 340 486 484 625 Hop . | . . . . . . . . . . . . . . . . . Pick Up 147 | . 30 2 15 2 25 . 17 8 5 . 18 3 1 3 4 14 Fast Attach 155 | . 6 2 5 . 4 . 25 4 20 . 33 11 2 . 7 36 Attach 102 | . 2 . 7 . 14 1 15 2 6 . 15 4 . . 15 21 Detach 49 | . . . . . 2 . 5 . 2 . 10 5 . . 9 16 Swap 116 | . 4 1 2 4 13 . 12 7 13 2 17 2 5 . 9 25 Drop 237 | . 21 5 19 3 25 . 39 8 31 1 41 9 3 3 2 27 Fire 843 | . 54 11 40 6 102 26 132 32 98 8 140 22 15 . 35 122 Melee 32 | . . . . . . . . . 8 . 13 . . . 1 10 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 13 | . 1 9 . . . . . . . . . 3 . . . . Crush 20 | . . . . 4 . . 4 2 2 2 . . . . . 6 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 111 | . . . . . . . . . . 107 2 1 . . . 1 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 24 | . . . . . . . . . . . 24 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Armory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Hauler-Mutant 403 | -10/Materials | Discovered new exit (range 8) 622 | -10/Materials | Discovered new exit (range 16) 820 | -10/Materials | Build established: Mutant 844 | -10/Materials | Discovered new exit (range 10) 1265 | -10/Materials | Entered Mines 1353 | -10/Mines | Met a Derelict bent on vengeance 1373 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1409 | -10/Mines | Assembled infested the area 1581 | -10/Mines | Discovered new exit (range 16) 1881 | -10/Mines | Discovered new exit (range 15) 3245 | -10/Mines | Discovered new exit (range 6) 3313 | -10/Mines | Entered Materials 3313 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3623 | -9/Materials | Build established: Scavenger-Mutant 3633 | -9/Materials | Discovered new exit (range 16) 3901 | -9/Materials | Entered Mines 3934 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3990 | -9/Mines | Discovered new exit (range 12) 4158 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4165 | -9/Mines | Found Prototype Device 4168 | -9/Mines | Identified Exp. Sensor Array 4294 | -9/Mines | Learned location of Zion (-7) 4643 | -9/Mines | Met a Derelict shopkeep closing up shop 4905 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5208 | -9/Mines | Discovered new exit (range 8) 5300 | -9/Mines | Received a Mining Laser from a helpful Derelict 5471 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5474 | -9/Mines | Discovered new exit (range 5) 5493 | -9/Mines | Entered Exiles 5493 | -9/Exiles | Accompanied by 3 allies 5563 | -9/Exiles | Met 8R-AWN 5596 | -9/Exiles | Met EX-HEX 5721 | -9/Exiles | Met EX-DEC 5773 | -9/Exiles | Visited The Gauntlet 6162 | -9/Exiles | Met EX-BIN 6196 | -9/Exiles | Aligned with FarCom system 6198 | -9/Exiles | Given EX-Vault access code 6258 | -9/Exiles | Opened EX-Vault 6275 | -9/Exiles | Found Cloak of Protection 6285 | -9/Exiles | Found Latent Energy Streamer 6334 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6552 | -9/Exiles | Attacked by the Exiles 6744 | -9/Exiles | Destroyed 8R-AWN 6763 | -9/Exiles | Found Prototype Device 6763 | -9/Exiles | Identified AS-neutralizer No. 17b 6996 | -9/Exiles | Build established: Mutant 7049 | -9/Exiles | Lost 3 parts (2n1w) 7488 | -9/Exiles | Found Firepult 7706 | -9/Exiles | Destroyed EX-DEC 7739 | -9/Exiles | Destroyed EX-HEX 7771 | -9/Exiles | Found Deploy-a-Sentry 7784 | -9/Exiles | Found Prototype Energy Gun 7809 | -9/Exiles | Destroyed EX-BIN 7844 | -9/Exiles | Found Prototype Device 7844 | -9/Exiles | Identified System Purifier 8351 | -9/Exiles | Discovered new exit (range 14) 8369 | -9/Exiles | Stole four prototypes: Cloak of Protection, Latent Energy Streamer, Firepult, Deploy-a-Sentry 8369 | -9/Exiles | Entered Mines 8892 | -8/Mines | Discovered new exit (range 13) 8914 | -8/Mines | Entered Materials 8914 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9040 | -8/Materials | Identified AWS/EX-DEC 9519 | -8/Materials | Lost 3 parts (1p2w) 9808 | -8/Materials | Lost 3 parts (2n1u) 9850 | -8/Materials | Build established: Scavenger-Mutant 10001 | -8/Materials | Discovered new exit (range 6) 10297 | -8/Materials | Destroyed 7 combat bots 10310 | -8/Materials | Learned 8 Factory zone layouts 10352 | -8/Materials | Learned Storage machine intel 10393 | -8/Materials | Discovered new exit (range 16) 10403 | -8/Materials | Learned location of 2 exits from Lower Caves 10412 | -8/Materials | Identified exit to Factory 10428 | -8/Materials | Repaired Med. Armor Plating 10431 | -8/Materials | Learned 4 Factory zone layouts 10620 | -8/Materials | Build established: Mutant 11097 | -8/Materials | Entered Factory 11097 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 11098 | -7/Factory | Identified exit to Lower Caves 11099 | -7/Factory | Identified exit to Factory 11222 | -7/Factory | Repaired Adv. Weapon Cycler 11473 | -7/Factory | Fabricated B-48 Gladiator (x3) 11744 | -7/Factory | Repaired Exp. Sensor Array 11989 | -7/Factory | Discovered exit to Factory (range 8) 12339 | -7/Factory | Discovered exit to Factory (range 16) 12409 | -7/Factory | Identified exit to Storage 12658 | -7/Factory | Entered Storage 12659 | -7/Storage | Loaded intel: 45 machine locations 12698 | -7/Storage | Found Prototype Launcher 12698 | -7/Storage | Identified Rocket Array 12845 | -7/Storage | Garrison activated, responded to threat 13069 | -7/Storage | Repaired Med. Treads 13196 | -7/Storage | Build established: Scavenger-Mutant 13389 | -7/Storage | Discovered exit to Factory (range 16) 13969 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 14034 | -7/Storage | Used back door to open Recycling access 14034 | -7/Storage | Discovered new exit (range 5) 14055 | -7/Storage | Entered Recycling 14055 | -7/Recycling | Accompanied by 10 allies 14266 | -7/Recycling | Build established: Commander-Mutant 14457 | -7/Recycling | Discovered new exit (range 15) 15159 | -7/Recycling | Scanned before Scraplab entrance 15205 | -7/Recycling | Entered Scraplab 15218 | -7/Recycling | Discovered new exit (range 3) 15274 | -7/Recycling | Entered Scraptown 15274 | -7/Scraptown | Accompanied by 23 allies 15274 | -7/Scraptown | System corruption cleaned by C-Scrubber 15537 | -7/Scraptown | Discovered new exit (range 13) 15695 | -7/Scraptown | Visited Assassins FH 15730 | -7/Scraptown | Visited Red Mages 15791 | -7/Scraptown | Visited Spacefarers 16164 | -7/Scraptown | Visited TADAMA 16260 | -7/Scraptown | Visited Comm Corps 16330 | -7/Scraptown | Visited Symbiants 16342 | -7/Scraptown | Visited Fellowship of the Rings 16966 | -7/Scraptown | Attacked by Scraptown defenders 16970 | -7/Scraptown | Allies destroyed Triborg 17062 | -7/Scraptown | Lost 3 allies 17178 | -7/Scraptown | Lost 8 allies 17361 | -7/Scraptown | Lost 8 allies 17470 | -7/Scraptown | Destroyed 16 combat bots 17602 | -7/Scraptown | Destroyed 8 combat bots 17630 | -7/Scraptown | Build established: Scavenger-Mutant 17935 | -7/Scraptown | Found Tri-treads 18984 | -7/Scraptown | AWS/EX-DEC suddenly broke down 19014 | -7/Scraptown | Core integrity fell below 50% 19042 | -7/Scraptown | Found Tri-treads 19199 | -7/Scraptown | Destroyed 40 combat bots 19285 | -7/Scraptown | Found PL-3XN's Ring of Power 19361 | -7/Scraptown | Found Scrap Suit 19605 | -7/Scraptown | Found Scrap Suit 19621 | -7/Scraptown | Found ID Mask 19706 | -7/Scraptown | Build established: Scavenger-Scrapper 19710 | -7/Scraptown | Visited Scrapoid Pod Storage 20079 | -7/Scraptown | Visited Scrap Suit Storage 20354 | -7/Scraptown | Visited Analyses Database 20405 | -7/Scraptown | Visited Scrapoid Research Area 20464 | -7/Scraptown | Visited Science Guys 20510 | -7/Scraptown | Found Field Manipulator 20554 | -7/Scraptown | Visited Derelict Rescue Squad 20619 | -7/Scraptown | Visited Chapter 10 20658 | -7/Scraptown | Visited Research Penetration Think Tank 21061 | -7/Scraptown | Visited DA-N13 Charitable Foundation 21068 | -7/Scraptown | Found DCF Scrap (28 items) 21181 | -7/Scraptown | Found Scrap Suit 21245 | -7/Scraptown | Discovered new exit (range 5) 21372 | -7/Scraptown | System corruption cleaned by C-Scrubber 21537 | -7/Scraptown | Tech Extrapolator generated special schematic: Electrostorm Shotgun 21584 | -7/Scraptown | Found Scrapoid Pod 21746 | -7/Scraptown | Scrapoid Pod released 07S06-D (x5) 21891 | -7/Scraptown | Found Scrapoid Pod 21912 | -7/Scraptown | Build established: Scavenger-Mutant 22237 | -7/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 22382 | -7/Scraptown | Scrapoid Pod released 07S11-D (x5) 22477 | -7/Scraptown | Found Scrapoid Pod 22839 | -7/Scraptown | Scrapoid Pod released 07S16-D (x5) 23021 | -7/Scraptown | Found Scrapoid Pod 23397 | -7/Scraptown | Scrapoid Pod released 07S21-D (x5) 23579 | -7/Scraptown | Found Scrapoid Pod 23979 | -7/Scraptown | Scrapoid Pod released 07S26-D (x5) 24203 | -7/Scraptown | Found Scrapoid Pod 25238 | -7/Scraptown | Scrapoid Pod released 07S31-D (x5) 25679 | -7/Scraptown | Found Scrap Suit 25848 | -7/Scraptown | Entered Factory 25848 | -5/Factory | Accompanied by 30 allies 25848 | -5/Factory | Evolved 4 slots: Utility x4 26276 | -5/Factory | Lost 4 allies 26332 | -5/Factory | Lost 3 allies 26448 | -5/Factory | First assault squad dispatched 26589 | -5/Factory | High security lockdown imminent 26669 | -5/Factory | High security lockdown engaged 26679 | -5/Factory | Lost 3 allies 26731 | -5/Factory | Discovered new exit (range 7) 26737 | -5/Factory | Identified exit to Upper Caves 26740 | -5/Factory | Entered Upper Caves 26740 | -5/Upper Caves | Accompanied by 9 allies 26799 | -5/Upper Caves | Encountered a Warlord checkpoint 26863 | -5/Upper Caves | Attracted the attention of an 0b10 base 26906 | -5/Upper Caves | Lost 8 allies 26908 | -5/Upper Caves | Found Scrap Suit 26920 | -5/Upper Caves | Learned Research terminal intel 26920 | -5/Upper Caves | Learned Research security intel 26920 | -5/Upper Caves | Learned Research emergency access door positions 26920 | -5/Upper Caves | Learned Extension trap positions 26920 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 26992 | -5/Upper Caves | Learned Factory terminal intel 27169 | -5/Upper Caves | Discovered new exit (range 15) 27186 | -5/Upper Caves | Identified exit to Upper Caves 27189 | -5/Upper Caves | Entered another Upper Caves area 27189 | -5/Upper Caves | Accompanied by 1 ally 27189 | -5/Upper Caves | Spotted N5-K3P(f) 27191 | -5/Upper Caves | Encountered a Master Thief 27351 | -5/Upper Caves | Discovered new exit (range 5) 27355 | -5/Upper Caves | Identified exit to Warlord 27772 | -5/Upper Caves | Discovered new exit (range 5) 27775 | -5/Upper Caves | Identified exit to Factory 27780 | -5/Upper Caves | Entered Factory 27780 | -4/Factory | Accompanied by 1 ally 27780 | -4/Factory | Evolved 2 slots: Utility x2 27781 | -4/Factory | Loaded intel: 26 terminal locations 27781 | -4/Factory | ID Mask engaged 27821 | -4/Factory | Found Prototype Processor 27821 | -4/Factory | Identified Exp. Signal Interpreter 28030 | -4/Factory | First assault squad dispatched 28031 | -4/Factory | Fabricated Electrostorm Shotgun? 28134 | -4/Factory | ID Mask no longer valid 28197 | -4/Factory | Destroyed 13 combat bots 28232 | -4/Factory | Lost 8 parts (2p2u4w) 28394 | -4/Factory | Identified exit to Upper Caves 28394 | -4/Factory | Identified exit to Armory 28548 | -4/Factory | System corruption reached 10% 28872 | -4/Factory | Entered Armory 28900 | -4/Armory | Lost 3 parts (1p1n1u) 28992 | -4/Armory | Fabricated L-61 Swordsman? 29048 | -4/Armory | Allied Derelicts emerged from ambush trap array 29131 | -4/Armory | Lost 3 allies 29262 | -4/Armory | Energy Cycler disabled 29551 | -4/Armory | Lost 4 parts (1p3u) 29715 | -4/Armory | Lost 3 parts (2n1w) 29719 | -4/Armory | System corruption reached 30% 29998 | -4/Armory | Core integrity fell below 50% 30096 | -4/Armory | Destroyed 8 combat bots 30100 | -4/Armory | Found Adv. Force Booster 30156 | -4/Armory | First assault squad dispatched 30356 | -4/Armory | High security lockdown imminent 30369 | -4/Armory | Found Prototype Launcher 30369 | -4/Armory | Identified Com. Tesla Bomb Launcher 30381 | -4/Armory | Discovered new exit (range 4) 30414 | -4/Armory | Spotted B-86 Titan 30429 | -4/Armory | Core integrity fell below 20% 30436 | -4/Armory | High security lockdown engaged 30462 | -4/Armory | Lost 3 parts (1n1u1w) 30482 | -4/Armory | Released all parts (7) 30482 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 30470_ I-47 Archangel unfolds itself. 30471_ M-36 Artificer repairs S-27 Virus. 30473_ Adv. Heavy Siege Treads destroyed. 30477_ System corrupted: Heat flow error (+234). 30478_ C-30 ARC bursts open, deploying its payload. 30478_ B-60 Warrior unfolds itself. 30478_ G-67 Veteran unfolds itself. 30478_ E-15 Imp unfolds itself. 30480_ Rnf. Quantum Reactor destroyed. 30481_ Adv. Weapon Cycler destroyed. 30482_ Released Shock Maul. 30482_ Released Adv. Heavy Siege Treads. 30482_ Released Graphene Brace. 30482_ Released Huge Storage Unit. 30482_ Released Tech Extrapolator. 30482_ Released Exp. Signal Interpreter. 30482_ Released Adv. Heat Sink. 30482_ Acquired Shock Maul. 30482_ Shock Maul severed. 30482_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????#?????????????????????????????? | | ?????# ?????????????? ????? ????? | | ?????# ##??????###### ????? ??? | | ?????# ?????? ????? ??? | | ?????? ????? ???? ?? | | ??????? ????? = "???? ??? | | ????????[[!???? """"" ???? | | ???????###!##### """"" ###?? | | ???????#![!@=g[# """"" ""#?? | | ???????#gsl" "g# ""#?? | | ???????# lg" # ""#?? | | ???????# g|"e # T#?? | | ???????# b g ; ![[ ""#?? | | ???????# gg bg # ""T"" ![! ""#?? | | ???????# m ig +% """"" ![ ""#?? | | ???????# !! # BB #???? | | ???????# !! +% BB #???? | | ???????# !! #%" # ###" #???? | | ???????# Y #" # #?#" # #?? | | ???????# # ######?## " #?? | | ???????# # #???????# %"###? | | ???????# """ # #??????## % #? | | ???????# """ ## ###??????#" ####? | | ???????# """ ## #?####???## %#??## | | ???????# ## #?# !#????# %#?? # | | ???????## ####### #?# <#????# ### # | | ????????##??????# #?# #????# ####" | | ????????????????# # #//###### % | | ??????????#######/ ""=*# # | | ??????????# [ "%[# # | | ??????????# ]]]]] [" % ] # | | ??????????# ]]]]]] #[[# = #= | | ??????????# #= == # %= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 5 Armor Coverage 600 Utility Shielding 66 Weapon Cycling 25 Evasion (%) 55 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 11 Item Schematics ----------------- Lrn. Tractor Beam | -7/Factory | Hacked Electrostorm Shotgun | -7/Scraptown | Extrapolated Mak. Light Armor Plating | -7/Scraptown | Extrapolated Spk. Treads | -7/Scraptown | Extrapolated Beamcaster | -7/Scraptown | Extrapolated Machine Rigger | -7/Scraptown | Extrapolated Spk. Medium Treads | -7/Scraptown | Extrapolated Mak. Leg | -7/Scraptown | Extrapolated Mak. Shrapnel Gun | -7/Scraptown | Extrapolated Mak. Coolant Network | -5/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -5/Factory | Extrapolated Mak. System Shield | -5/Factory | Extrapolated Mak. Medium Armor Plating | -5/Factory | Extrapolated Mak. Core Shielding | -5/Factory | Extrapolated Mak. Ablative Armor | -5/Factory | Extrapolated Multitool | -5/Factory | Extrapolated Mak. Axe | -5/Upper Caves | Extrapolated Mak. Heavy Armor Plating | -5/Upper Caves | Extrapolated Hvy. Beamcaster | -5/Upper Caves | Extrapolated Plasma Flamer | -5/Upper Caves | Extrapolated Mak. Transmission Jammer | -5/Upper Caves | Extrapolated Mak. Propulsion Shielding | -5/Upper Caves | Extrapolated Mak. Thermal Plating | -5/Upper Caves | Extrapolated Tactical Coordination Suite | -4/Factory | Extrapolated 0b10 Decoder Chip [Looter] | -4/Factory | Extrapolated Mak. Sensor Array | -4/Factory | Extrapolated Mak. Laser | -4/Factory | Extrapolated Mak. System Restoration Module | -4/Armory | Extrapolated Ripper | -4/Armory | Extrapolated Mapping Drone Bay | -4/Armory | Extrapolated Mak. Flight Unit | -4/Armory | Extrapolated Robot Schematics ------------------ M-14 Sweeper | -7/Recycling | Hacked Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Electrostorm Shotgun | x1 | -4/Factory L-61 Swordsman | x3 | -4/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalLatentCanceller Manual? 0 Play Time 02:58:26 Cumulative 435.5 hours Start 2024.09.03 @ 22:32:55 End 2024.09.09 @ 23:15:33 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 439 Rogue 439 Adventurer 0 Explorer 0 Win Type - Total 31 Types 16/3/6/1/2/0/3/0/0 Lore% 86 Gallery% 88 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d35e983-5dd3-4f59-805a-8b8a206057ff