Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.06 @ 10:58:35 Player: Mercey Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (134) 670 Value Destroyed (4659) 4659 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (370) 370 TOTAL SCORE: 9099 Bonus ------- High Alert Combat Kills 183 Follower Combat Kills 187 Cogmind --------- Core Integrity 0/850 Matter 2/300 Energy 59/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Advanced Signal Interpreter Reaction Control System Gatling Laser Power Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Improved VSS Leg Multireflex Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Light Armor Plating Force Field > --- WEAPON ----------- Field Laser Flak Gun Heavy Machine Gun > --- INVENTORY -------- Nuclear Pulse Thruster Cryofiber Web Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Reaction Control System Cloaking Device Improved Medium Armor Plating Heavy Laser Gatling Laser Magnetic Acceleration Cannon Power Maul [Rating: 66] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Transport Network Coupler Protection Improved Heavy Armor Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 4 | . . 2 . 1 1 . Utility 2 | . . . . 1 1 . Weapon 1 | . . . . . . 1 Parts Attached 118 | 6 3 17 4 15 29 44 Power 19 | 1 1 2 . 2 5 8 Engine 11 | 1 1 2 . 1 1 5 Core 8 | . . . . 1 4 3 Reactor . | . . . . . . . Propulsion 46 | 2 2 9 3 3 12 15 Treads 10 | . . . . . 1 9 Leg 20 | 2 2 4 . . 9 3 Wheel 5 | . . . . . 2 3 Hover . | . . . . . . . Flight 11 | . . 5 3 3 . . Utility 27 | 1 . 3 . 5 6 12 Device 13 | . . 1 . 3 3 6 Storage 4 | 1 . 1 . . . 2 Processor 3 | . . 1 . . 2 . Hackware . | . . . . . . . Protection 7 | . . . . 2 1 4 Artifact . | . . . . . . . Weapon 26 | 2 . 3 1 5 6 9 Energy Gun 11 | 1 . 2 . 3 2 3 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 9 | 1 . . 1 1 3 3 Ballistic Cannon 2 | . . 1 . . . 1 Launcher 3 | . . . . 1 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . 3 1 3 2 1 Corrupted Parts 2 | . . . . . . 2 System Corruption 5 | . . . . . . 5 Parts Lost 61 | . . 4 1 5 15 36 Power 10 | . . 1 . . 2 7 Propulsion 26 | . . 1 1 1 8 15 Utility 15 | . . . . 2 4 9 Weapon 10 | . . 2 . 2 1 5 Highest Loss Streak 9 | . . 2 1 5 4 9 To Critical Strikes . | . . . . . . . Average Backups 7 | . 6 7 7 5 7 8 Power 1 | . 1 1 . . 1 . Propulsion . | . 1 . 1 . . 1 Utility 2 | . . 2 2 1 2 4 Weapon 2 | . 3 3 3 2 2 2 Tool/Special . | . . . . . . . Unused Backups 34 | . 3 9 3 3 4 12 Power 5 | . 1 2 . . 2 . Propulsion 4 | . . 2 . . . 2 Utility 8 | . . 1 . . . 7 Weapon 17 | . 2 4 3 3 2 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 85 95 100 94 90 81 Engine 7 | . 14 11 11 6 1 6 Core 2 | . . . . 2 5 3 Treads 5 | . . . . . 3 13 Leg 15 | . 28 26 . . 13 14 Wheel 1 | . . . . . 5 1 Flight 12 | . . 14 44 44 14 . Device 5 | . . . . 3 12 7 Storage 7 | . 14 11 11 9 5 3 Processor 6 | . . 8 11 3 8 5 Protection 2 | . . . . 6 . 3 Energy Gun 7 | . 14 5 11 8 2 7 Ballistic Gun 8 | . 14 6 7 8 9 8 Ballistic Cannon 2 | . . 10 3 . . 1 Peak Build Rating 66 | 6 8 23 26 33 37 66 Average Rating 30 | 4 6 15 23 29 30 43 On Entrance 18 | . 6 8 22 26 33 36 Naked Turns 12 | . . . . . . 12 Heaviest Build 67 | 14 16 25 20 28 38 67 Greatest Support 152 | 20 20 40 20 25 75 152 Greatest Overweight (x) 3 | 2 . 3 1 1 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 10 8 8 8 15 Average Capacity 9 | 6 8 8 8 8 7 10 Most Carried 15 | 1 8 10 8 8 8 15 Average Carried 7 | . 6 7 7 5 7 8 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 1 8 8 8 8 5 5 Class Distribution -------------------- 27% | Mutant 21% | Scavenger-Gunner 18% | Scavenger-Mutant 17% | Scavenger-Tank 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Storage Sprinter | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 3406 | 117 150 537 153 424 645 1380 Remotely . | . . . . . . . Salvage Created 5434 | . 423 657 654 930 1038 1732 Parts 252 | . 20 45 39 43 43 62 Haulers Intercepted 13 | . . 3 4 3 1 2 Recyclers Shooed 4 | . . 1 . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 101 | . 8 18 8 19 18 30 Melee 2 | . . . . . . 2 Guns 75 | . 8 10 8 16 12 21 Cannons 15 | . . 8 . . 6 1 AOE 7 | . . . . 3 . 4 Classes Destroyed 19 | . 3 4 4 2 3 3 Worker 1 | . . . . 1 . . Builder 5 | . . . 1 . 1 3 Tunneler 1 | . 1 . . . . . Hauler 13 | . . 3 4 3 1 2 Recycler 3 | . 1 . . . 1 1 Mechanic 1 | . . . . . 1 . Operator 2 | . . . 1 . . 1 Watcher 6 | . . 3 . 2 . 1 Swarmer 17 | . . 9 . 3 2 3 Cutter 3 | . . . . 3 . . Saboteur 1 | . . . . . . 1 Grunt 48 | . 8 6 3 8 9 14 Brawler 2 | . . . 1 . . 1 Duelist 5 | . . . 1 1 1 2 Protector 1 | . . . . . . 1 Sentry 17 | . . 3 4 4 2 4 Hunter 2 | . . . . . 2 . Programmer 5 | . . . . . 2 3 Behemoth 1 | . . . . . . 1 Best Kill Streak 10 | . 3 7 4 10 4 6 Combat Bots Only 7 | . 2 7 3 7 3 6 Max Kills in Single Turn 2 | . 1 1 2 2 1 2 Gunslinging 1 | . . . . 1 . . Exploded 2 | . . . . 1 . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 936 | . 41 62 41 85 229 478 Missed 318 | . 15 26 14 29 82 152 Hits 618 | . 26 36 27 56 147 326 Melee 12 | . . . . 7 . 5 Projectile 606 | . 26 36 27 49 147 321 AOE 2 | . . . . 2 . . Critical Strikes 29 | . 1 1 2 7 7 11 Damage Taken 9365 | . 313 500 433 1093 1787 5239 Core 1719 | . 35 89 150 199 384 862 Absorbed by Shields 392 | . . . . . 65 327 Ignored by Resistances 53 | . . . . . 4 49 Core Remaining (%) 66 | 100 86 . 40 63 45 . Volleys Fired 376 | . 35 47 40 66 71 117 Largest 3 | . 2 2 2 2 2 3 Hottest 176 | . 70 98 89 79 100 176 Shots Fired 778 | . 70 93 75 128 142 270 Gun 656 | . 70 52 68 125 109 232 Cannon 113 | . . 41 7 . 33 32 Launcher 9 | . . . . 3 . 6 Special . | . . . . . . . Kinetic 438 | . 35 77 35 62 95 134 Thermal 331 | . 35 16 40 63 47 130 Explosive 7 | . . . . 3 . 4 Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 16 | . 16 9 10 13 16 15 Robot Miss Streak 8 | . 3 2 3 3 4 8 Penetration Max 1 | . . . . . 1 1 Secondary Targets 9 | . . . . 3 2 4 Max Gunslinging Chain 1 | . . . . 1 1 1 Shots Hit Robots 537 | . 50 63 51 95 96 182 Core Hits 287 | . 21 32 19 46 56 113 Critical Kills 4 | . . . . 1 . 3 Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 30 | . 4 4 3 10 . 9 Burn 21 | . 4 . 2 9 . 6 Meltdown 2 | . . . . . . 2 Destroy 3 | . . 1 . 1 . 1 Blast 4 | . . 3 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11731 | . 647 1147 858 1833 2224 5022 Guns 8479 | . 645 513 752 1443 1651 3475 Cannons 1734 | . . 584 106 . 571 473 Explosions 1433 | . . . . 385 . 1048 Melee . | . . . . . . . Ramming 85 | . 2 50 . 5 2 26 Kinetic 5606 | . 283 925 421 646 1333 1998 Thermal 4865 | . 362 172 437 797 889 2208 Explosive 1060 | . . . . 385 . 675 Electromagnetic 115 | . . . . . . 115 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 23 | . . 4 4 . 1 23 Average Corruption 11 | . . 4 4 . 1 16 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 99 | . . 7 9 . 4 79 Message Errors 20 | . . 2 2 . . 16 Matter Fused 17 | . . 1 2 . . 14 Heat Flow Errors 8 | . . . . . . 8 Energy Discharges 10 | . . . 1 . 1 8 Parts Rejected 2 | . . . . . . 2 Parts Fused 3 | . . . 1 . . 2 Data Loss (minor) 16 | . . 2 1 . 2 11 Data Loss (major) 8 | . . 1 2 . 1 4 Misfires 6 | . . 1 . . . 5 Alerts 1 | . . . . . . 1 Weapon Failures 8 | . . . . . . 8 Overload Shots . | . . . . . . . Overflow Damage 70 | . . 4 . 38 15 13 Projectiles 19 | . . 4 . . 15 . Explosions 51 | . . . . 38 . 13 Melee . | . . . . . . . Knockbacks 9 | . . 5 . . . 4 Impact 1 | . . 1 . . . . Kinetic 8 | . . 4 . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 211 | . . 19 . 155 . 37 Shots 4 | . . . . 3 . 1 Rammed 11 | . . 4 . 1 . 6 Targets Rammed 21 | . 1 9 . 1 2 8 Kicked 8 | . 1 5 . . 2 . Crushed 2 | . . . . . . 2 Highest Temperature 831 | . 159 117 235 525 12 831 Average Temperature 120 | . 64 33 74 105 6 189 Received Heat Transfer 2716 | . 192 123 129 405 507 1360 Effects 59 | . . . 3 6 . 50 Shutdowns 15 | . . . . 2 . 13 Energy Bleed 6 | . . . . . . 6 Interference 13 | . . . 3 2 . 8 Matter Decay 6 | . . . . 1 . 5 Short Circuit 7 | . . . . . . 7 Damage (minor) 4 | . . . . 1 . 3 Damage (major) 5 | . . . . . . 5 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . . 3 Combat Hostiles 2 | . . . . . . 2 Parts Melted 32 | . 6 . . 8 2 16 Heat Transferred 10772 | . 1369 444 1110 2405 1037 4407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Maximum Alert Level 2 | . . . 2 2 2 2 Low Security (%) 50 | 100 100 100 32 25 41 30 Level 1 40 | . . . 64 47 42 60 Level 2 8 | . . . 3 26 16 8 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 537 | . 110 198 409 537 430 438 Initial 239 | . . 18 33 172 239 197 Average 215 | . 53 111 216 323 247 265 Influence Increases 3826 | . 229 480 732 595 706 1084 Destroy 0b10 Robot/C 2180 | . 160 360 340 380 360 580 Destroy 0b10 Robot/NC 165 | . 10 30 30 30 20 45 Destroy Leader 528 | . 30 72 118 90 92 126 Allied During Kill 79 | . . . 79 . . . Successful Hack 25 | . 14 . 11 . . . Disable Machine 225 | . . . . . 75 150 Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 54 | . . 3 4 20 9 18 Partial Spotted 120 | . . . 90 . 30 . Lose Combat Pursuer 300 | . 15 15 60 75 120 15 Influence Decreases 3531 | . 184 445 403 477 830 1192 Entered New Map 805 | . . 27 47 237 288 206 Time Decay 1976 | . 184 378 206 190 392 626 Lost Part 610 | . . 40 10 50 150 360 Lost Ally 140 | . . . 140 . . . Squads Dispatched 24 | . 2 . 3 1 6 12 Investigation 6 | . 1 . . . 3 2 Extermination 4 | . . . . . 1 3 Reinforcement 9 | . 1 . 2 1 2 3 Assault 2 | . . . . . . 2 Garrison 3 | . . . 1 . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . . 2 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 9 | . . 1 2 4 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 149 | . 13 23 23 25 27 38 Peak Tracking Total 8 | . 3 6 8 7 7 5 Tactical Retreats 13 | . 1 1 2 4 4 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 4 | . . . 1 . . 3 Indirectly 2 | . . . . . . 2 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 16 | . . . . . 5 11 Max in Single Turn 4 | . . . . . 1 4 Garrison Access 3 | . . . 1 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 16 | . 3 . 5 1 3 4 Terminals 13 | . 3 . 4 . 2 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 1 . . Total Hacks 33 | . 8 . 9 2 6 8 Successful 9 | . 3 . 4 1 . 1 Failed 24 | . 5 . 5 1 6 7 Catastrophic 9 | . 2 . . . 4 3 Database Lockouts . | . . . . . . . Manual 22 | . 8 . 3 . 4 7 Terminals 28 | . 8 . 8 . 4 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 1 2 . . Terminal Hacks 6 | . 2 . 3 . . 1 Open Door 3 | . . . 3 . . . Open DSF 1 | . . . . . . 1 Level Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . Seal Access 2 | . . . 1 1 . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 . 2 . 3 3 Full Trace Events 7 | . 1 . 1 . 3 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 . . . Highest-Rated Group 88 | . . . 88 . . . Highest-Rated Ally 16 | . . . 16 . . . Total Orders . | . . . . . . . Ally Attacks 66 | . . . 66 . . . Total Damage 604 | . . . 604 . . . Kills 9 | . . . 9 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Active Infowar (turns) 1313 | . . . . 2 926 385 T.N.C. 1311 | . . . . . 926 385 ECM 2 | . . . . 2 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 5303 | 61 459 889 427 390 932 2145 Spaces Moved 3439 | 44 247 543 540 337 656 1072 Core 35 | 14 . . . . . 21 Treads 438 | . . . . . 17 421 Legs 1324 | 30 247 301 . . 213 533 Wheels 223 | . . . . . 126 97 Hover . | . . . . . . . Flight 1419 | . . 242 540 337 300 . Fastest Speed 28 | 50 120 103 31 28 28 50 Average Speed 100 | 117 120 113 42 32 85 149 Slowest Speed 260 | 150 120 250 103 101 260 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 9 | . . . 8 1 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 37 30 65 25 15 27 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 53 | . . . . 35 3 15 Melee . | . . . . . . . Projectile 15 | . . . . . 3 12 AOE 38 | . . . . 35 . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 4531 | 50 343 733 656 491 888 1370 Wait 381 | . 44 70 47 44 97 79 Move 3416 | 43 246 542 524 334 655 1072 Hop 8 | . . . 7 1 . . Pick Up 82 | 1 9 21 5 11 12 23 Fast Attach 72 | 6 . 10 1 6 19 30 Attach 42 | . . 6 1 10 7 18 Detach 13 | . . 1 . 3 1 8 Swap 20 | . 3 3 2 4 5 3 Drop 79 | . 5 24 8 11 19 12 Fire 376 | . 35 47 40 66 71 117 Melee . | . . . . . . . Ram 5 | . . 4 . 1 . . Kick 8 | . 1 5 . . 2 . Crush 8 | . . . . . . 8 Escape Stasis 18 | . . . 18 . . . Rewire 3 | . . . 3 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 458 | -10/Materials | Identified exit to Materials 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Propulsion x2 544 | -9/Materials | Discovered new exit (range 13) 821 | -9/Materials | Destroyed 7 combat bots 1410 | -9/Materials | Entered Storage 1418 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1506 | -9/Storage | Found Prototype Launcher 1518 | -9/Storage | Lost 4 allies 1564 | -9/Storage | Garrison activated, responded to threat 1619 | -9/Storage | Lost 6 allies 1654 | -9/Storage | Learned location of Armory (-3) 1773 | -9/Storage | Core integrity fell below 50% 1790 | -9/Storage | Discovered new exit (range 15) 1837 | -9/Storage | Entered Materials 1837 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1953 | -8/Materials | Identified Gui. Missile Launcher 2029 | -8/Materials | Lost 5 parts (1n2u2w) 2199 | -8/Materials | Destroyed 7 combat bots 2222 | -8/Materials | Discovered new exit (range 15) 2227 | -8/Materials | Entered Factory 2227 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2435 | -7/Factory | Lost 3 parts (2n1u) 2900 | -7/Factory | Lost 3 parts (2n1w) 2969 | -7/Factory | Build established: Scavenger-Mutant 3066 | -7/Factory | Discovered new exit (range 2) 3120 | -7/Factory | Core integrity fell below 50% 3150 | -7/Factory | Lost 4 parts (1p2n1u) 3159 | -7/Factory | Entered another Factory area 3159 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3427 | -6/Factory | Build established: Scavenger-Gunner 3586 | -6/Factory | Lost 3 parts (1p1n1w) 3847 | -6/Factory | Lost 6 parts (4n1u1w) 4003 | -6/Factory | System corruption reached 10% 4137 | -6/Factory | Lost 9 parts (4n3u2w) 4429 | -6/Factory | Build established: Scavenger-Tank 4693 | -6/Factory | Core integrity fell below 50% 4732 | -6/Factory | Core integrity fell below 20% 4765 | -6/Factory | Lost 8 parts (2p4n2u) 5043 | -6/Factory | Noticed a derelict Sapper rigging charges 5235 | -6/Factory | Spotted B-75 Beast 5282 | -6/Factory | Destroyed B-75 Beast 5289 | -6/Factory | Garrison activated, responded to threat 5292 | -6/Factory | Released all parts (11) 5304 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05292_ Released Hvy. Machine Gun. 05292_ Released Flak Gun. 05292_ Released Med. Treads. 05292_ Released Lrg. Storage Unit. 05292_ Released Med. Treads. 05292_ Released Force Field. 05292_ Released Adv. Heat Sink. 05292_ Released Multireflex Exoskeleton. 05292_ Released Lgt. Angular Momentum Engine. 05292_ Released Imp. Medium Armor Plating. 05292_ K-01 Serf collects debris. 05295_ Penetrated by Slug. 05295_ Slug penetrates Wall. 05295_ R-10 Processor destroyed. 05296_ K-01 Serf collects debris. 05299_ Dropped Broken Magnetic Acceleration Cannon. 05300_ Acquired Unknown Power Core. 05301_ System corrupted: Matter fused (-7). 05303_ Penetrated by Slug. 05303_ K-01 Serf collects debris. 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" # " #?????????????????????? | | ??????? ??# "" " #????????????##### #??? | | ??????????# ########"##+######?????????? +??? | | ??????????# ???????# #????????? #??? | | ??????????#????????# """ ########## #??? | | ???????????????????# ""T"" + #### | | ???????????????????# "" "" ## | | ???????????????????# ##"" """ """ | | ???????????????????# ##"" """ """ | | ???????????????????# ##"T """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 36 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: KI 30 Evasion (%) 64 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 6 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! True Hacker Challenges ------------ None Game ------ Seed HoverVoltaicStorage Manual? 0 Play Time 01:11:41 Cumulative 38.2 hours Start 2025.08.29 @ 16:58:01 End 2025.09.06 @ 10:58:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8df4194b-b767-4959-91f0-db5d2d73150e