Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.24 @ 02:16:02 Player: Red Box Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (136) 680 Value Destroyed (5016) 5016 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1629) 1629 TOTAL SCORE: 9965 Bonus ------- High Alert Combat Kills 457 Follower Combat Kills 486 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -14 Cogmind --------- Core Integrity 0/550 Matter 189/300 Energy 100/100 System Corruption 2% Temperature Cool (23) Movement Rolling (150) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Hacking Suite Relay Coupler [NC] (26) Relay Coupler [Swarmer] (44) Relay Coupler [Sentry] (16) Relay Coupler [Hunter] (6) > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (20) --- Cooled Ion Engine Cooled Ion Engine Improved Heat Sink High-capacity Storage Unit Compact Battery (200) Advanced Visual Processing Unit Reactive Plating Reflective Plating Relay Coupler [Specialist] (18) Relay Coupler [Hunter] (14) Relay Coupler [Behemoth] (11) Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Hardened Medium Armor Plating Hacking Suite Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Improved EM Pulse Cannon Remote Datajack > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Armored Wheel Improved Heat Sink High-capacity Storage Unit Reactive Plating Reflective Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Behemoth] Improved EM Pulse Cannon Improved EM Pulse Cannon Flak Cannon Gauss Cannon Gauss Cannon Rocket Launcher Heavy Flail [Rating: 41] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . 2 . . Weapon . | . . . . . . . . Parts Attached 169 | 7 20 3 42 3 39 39 16 Power 7 | 1 2 . 2 . 1 1 . Engine 7 | 1 2 . 2 . 1 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 16 | 2 3 . 3 1 2 4 1 Treads 2 | . . . . . . 2 . Leg 3 | 2 . . . . 1 . . Wheel 11 | . 3 . 3 1 1 2 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 42 | 2 2 1 8 . 12 14 3 Device 16 | 1 1 1 . . 6 7 . Storage 3 | 1 1 . 1 . . . . Processor 3 | . . . 2 . 1 . . Hackware 8 | . . . . . . 6 2 Protection 12 | . . . 5 . 5 1 1 Artifact . | . . . . . . . . Weapon 104 | 2 13 2 29 2 24 20 12 Energy Gun 22 | . 4 . 5 2 11 . . Energy Cannon 36 | . 4 1 13 . 6 8 4 Ballistic Gun 6 | 2 1 . 2 . . 1 . Ballistic Cannon 9 | . . . . . 1 5 3 Launcher 7 | . . . 3 . 1 . 3 Special Weapon 9 | . 2 . . . . 5 2 Impact Weapon 15 | . 2 1 6 . 5 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 . . Parts Lost 21 | . 1 . 7 . 2 3 8 Power 1 | . . . . . . . 1 Propulsion 8 | . 1 . 3 . . 2 2 Utility 5 | . . . 2 . 2 1 . Weapon 7 | . . . 2 . . . 5 Highest Loss Streak 8 | . 1 . 1 . 1 1 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 94 100 96 99 98 99 98 Engine 10 | . 14 14 11 11 9 9 9 Treads 1 | . . . . . . 7 8 Leg 2 | . 13 . . . . . . Wheel 16 | . 10 28 21 21 18 10 8 Device 11 | . 14 14 11 11 14 9 . Storage 10 | . 14 14 11 11 9 9 9 Processor 8 | . . . 8 11 16 7 . Hackware 4 | . . . . . . 17 44 Protection 8 | . . . 10 11 13 10 . Energy Gun 7 | . 13 . 3 22 11 . . Energy Cannon 11 | . 10 27 13 . 5 13 9 Impact Weapon 1 | . 1 . 2 . . . . Naked Turns . | . . . . . . . . Heaviest Build 84 | 11 36 36 65 64 84 84 62 Greatest Support 32 | 20 32 32 32 32 32 32 12 Greatest Overweight (x) 5 | . 1 1 4 3 4 5 5 Average Overweight (x) 1 | . . 1 1 1 1 3 4 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 Average Capacity 17 | 7 10 15 18 20 20 20 20 Most Carried 20 | 8 15 15 20 20 20 20 20 Average Carried 17 | 4 9 14 18 19 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 Final Carried 20 | 8 15 15 20 19 20 19 13 Class Distribution -------------------- 73% | Mutant 13% | Bothacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Matter Collected 2425 | 278 203 62 456 30 425 802 169 Remotely . | . . . . . . . . Salvage Created 5596 | 116 455 247 1927 57 1670 674 450 Parts 302 | 6 25 8 106 6 84 49 18 Haulers Intercepted 9 | . 1 . 4 . 4 . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 101 | . 11 2 31 3 25 20 9 Melee 2 | . . 1 1 . . . . Guns 49 | . 9 . 13 3 20 4 . Cannons 34 | . 2 1 11 . 2 13 5 AOE 10 | . . . 3 . 2 1 4 Classes Destroyed 15 | 2 5 . 3 . 1 2 2 Worker 5 | . 1 . 3 . . . 1 Builder 2 | . . . 1 . 1 . . Tunneler 1 | 1 . . . . . . . Hauler 9 | . 1 . 4 . 4 . . Recycler 5 | 1 . 2 1 . 1 . . Mechanic 1 | . . . . . . . 1 Watcher 12 | . 3 . 5 . 4 . . Swarmer 23 | . 6 . 4 3 6 4 . Cutter 2 | . . . . . . 2 . Grunt 41 | . 5 2 15 . 9 5 5 Brawler 4 | . . . 2 . . . 2 Sentry 25 | . . . 10 . 9 5 1 Demolisher 1 | . . . . . . . 1 Hunter 1 | . . . . . 1 . . Programmer 4 | . . . . . . 4 . Best Kill Streak 9 | 1 4 2 9 4 5 5 7 Combat Bots Only 6 | . 3 1 6 3 3 5 5 Max Kills in Single Turn 3 | 1 1 1 2 2 2 2 3 Gunslinging 1 | . . . 1 1 . . . Exploded 2 | . . . 1 . 2 1 2 Melee 1 | . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Damage Taken 4595 | . 424 170 847 63 807 941 1343 Core 790 | . 95 17 117 6 147 112 296 Absorbed by Shields 210 | . . . . . 190 20 . Regen/Repaired (Parts) 276 | . 9 . 129 . 138 . . Core Remaining (%) 74 | 100 . 55 . 69 . . . Volleys Fired 383 | 4 73 6 78 3 80 114 25 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 138 | 40 112 112 112 90 138 138 138 Shots Fired 623 | 8 99 13 155 6 152 152 38 Gun 269 | 8 80 . 63 6 102 10 . Cannon 303 | . 16 13 88 . 48 113 25 Launcher 11 | . . . 4 . 2 . 5 Special 40 | . 3 . . . . 29 8 Kinetic 70 | 8 3 . 4 . 2 46 7 Thermal 80 | . 80 . . . . . . Explosive 7 | . . . . . 2 . 5 Electromagnetic 429 | . 16 13 151 6 148 77 18 Robot Hit Streak 28 | 6 6 4 18 3 19 16 28 Robot Miss Streak 10 | 1 5 2 3 2 3 10 3 Penetration Max 1 | . . . . . . 1 . Secondary Targets 2 | . . . 1 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 425 | 6 46 9 129 5 116 81 33 Core Hits 217 | 4 20 5 67 3 71 27 20 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 9 | . 4 . . . . 3 2 Burn 4 | . 4 . . . . . . Blast 3 | . . . . . . 2 1 Corrupt 1 | . . . . . . . 1 Smash 1 | . . . . . . 1 . Melee Attacks 55 | . 12 3 28 . 9 3 . Impact 55 | . 12 3 28 . 9 3 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . 2 . . 1 . Combat Hostiles 2 | . . . 1 . . 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10421 | 58 780 219 3549 80 2586 1544 1605 Guns 3317 | 58 509 . 930 80 1648 92 . Cannons 4288 | . 234 171 1467 . 551 1261 604 Explosions 2172 | . 37 . 706 . 387 41 1001 Melee 644 | . . 48 446 . . 150 . Ramming . | . . . . . . . . Kinetic 1048 | 58 15 . 89 . . 735 151 Thermal 1425 | . 531 . 396 . 222 41 235 Explosive 931 | . . . . . 165 . 766 Electromagnetic 6373 | . 234 171 2618 80 2199 618 453 Impact 644 | . . 48 446 . . 150 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 1 1 2 2 . 2 2 Average Corruption 1 | . 1 1 2 2 . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 38 | . . 9 10 6 . 7 6 Message Errors 10 | . . . 4 3 . 1 2 Matter Fused 11 | . . 4 2 1 . 2 2 Heat Flow Errors 5 | . . 1 . 1 . 2 1 Energy Discharges 5 | . . 1 2 . . 1 1 Data Loss (minor) 4 | . . 2 1 . . 1 . Data Loss (major) 1 | . . . 1 . . . . Misfires 1 | . . 1 . . . . . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 272 | . 20 . 65 . 3 163 21 Projectiles 53 | . 20 . 8 . 3 13 9 Explosions 34 | . . . 22 . . . 12 Melee 185 | . . . 35 . . 150 . Knockbacks 11 | . . . . . . 10 1 Impact . | . . . . . . . . Kinetic 8 | . . . . . . 7 1 Secondary 3 | . . . . . . 3 . Self-Inflicted Damage 78 | . . . 4 . 41 33 . Shots 3 | . . . 1 . 1 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 469 | . 289 123 57 232 188 469 245 Average Temperature 59 | . 84 51 15 127 31 97 46 Received Heat Transfer 1193 | . 117 45 366 . 309 158 198 Effects 5 | . 2 . . . . 3 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Interference 2 | . 2 . . . . . . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 7 | . . . 4 . 1 2 . Combat Hostiles 6 | . . . 3 . 1 2 . Parts Fried 54 | . . 1 24 . 20 7 2 Impact Corruptions 6 | . . . 3 . . 3 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 5 . . . . . . Heat Transferred 2739 | . 1789 . 400 . 300 50 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 14 | . 1 . 6 . 5 1 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Peak Influence 1285 | 10 178 80 667 344 394 1285 895 Initial 625 | . 6 16 31 259 55 148 625 Average 315 | 5 56 14 357 267 188 776 669 Maximum Alert Level 4 | . . . 2 1 1 4 3 Low Security (%) 47 | 100 100 100 33 37 46 2 . Level 1 22 | . . . 19 62 53 6 . Level 2 19 | . . . 46 . . 37 61 Level 3 8 | . . . . . . 38 38 Level 4 2 | . . . . . . 14 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 2 . 7 . 4 . 5 Investigation 6 | . 1 . 3 . 1 . 1 Extermination . | . . . . . . . . Reinforcement 7 | . 1 . 4 . . . 2 Assault 2 | . . . . . . . 2 Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Distress Signals 8 | . 1 . 3 . 1 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 187 | . 26 11 49 3 36 30 32 Peak Tracking Total 14 | . 4 14 6 3 5 5 11 Tactical Retreats 10 | . 2 1 3 . 4 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Traps Triggered 7 | . . . 1 . 1 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . 1 . . 1 . . Traps Extracted . | . . . . . . . . Installed 4 | . . 3 . . 1 . . Triggered 1 | . . . . . 1 . . Most Traps Carried 1 | . . 1 1 1 1 . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Machines Disabled 17 | . 1 2 2 . 6 5 1 Max in Single Turn 2 | . 1 2 1 . 2 1 1 Garrison Relay 5 | . . . . . . 5 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Machines Accessed 52 | . 11 . 16 . 15 4 6 Terminals 37 | . 8 . 10 . 9 4 6 Fabricators . | . . . . . . . . Repair Stations 5 | . 1 . 2 . 2 . . Recycling Units 6 | . 2 . 2 . 2 . . Scanalyzers 3 | . . . 2 . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 163 | . 35 . 63 . 42 6 17 Successful 99 | . 21 . 39 . 29 3 7 Failed 63 | . 13 . 24 . 13 3 10 Catastrophic 5 | . 2 . 1 . . 1 1 Database Lockouts 1 | . 1 . . . . . . Manual 91 | . 21 . 37 . 26 . 7 Terminals 119 | . 27 . 39 . 30 6 17 Fabricators . | . . . . . . . . Repair Stations 12 | . 2 . 6 . 4 . . Recycling Units 18 | . 6 . 8 . 4 . . Scanalyzers 12 | . . . 10 . 2 . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 31 | . 7 . 9 . 7 3 5 Robot Analysis 8 | . 2 . 4 . 2 . . Prototype ID Bank 3 | . . . 2 . . . 1 Open Door 1 | . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . Terminal Index 3 | . 1 . 1 . 1 . . Unreport Threat 3 | . . . . . 2 . 1 Locate Traps 7 | . 3 . 1 . . . 3 Reinforcement Status 1 | . . . . . 1 . . Hauler Manifests 2 | . . . 1 . 1 . . Patrol Navigation 1 | . . . . . . 1 . Security Stations 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 12 | . 2 . 6 . 4 . . Scan Component 6 | . 1 . 3 . 2 . . Repair 6 | . 1 . 3 . 2 . . Recycling Unit Hacks 5 | . 2 . 2 . 1 . . Report Inventory 3 | . 2 . 1 . . . . Retrieve Components 2 | . . . 1 . 1 . . Scanalyzer 11 | . . . 9 . 2 . . Insert Component 5 | . . . 4 . 1 . . Analyze 6 | . . . 5 . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 39 | . 10 . 13 . 14 . 2 Terminals 30 | . 7 . 10 . 11 . 2 Track 5 | . 1 . 1 . 3 . . Assimilate 8 | . 1 . 4 . 3 . . Botnet 10 | . 3 . 3 . 3 . 1 Disrupt 2 | . . . 1 . 1 . . Operators 5 | . 2 . 1 . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 3 . 3 . 2 . . Reject 2 | . 1 . 1 . . . . Recyclers 2 | . . . 1 . 1 . . Mask 3 | . 1 . 1 . 1 . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Redirect 1 | . . . . . 1 . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 49 | . 11 . 15 . 13 4 6 Full Trace Events 9 | . 1 . 5 . . 2 1 Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 3 . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 6 | . 1 . 3 . 2 . . Time 243 | . 26 . 115 . 102 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . . . 3 . 3 . . Parts Scanalyzed 4 | . . . 3 . 1 . . Part Schematics Acquired 4 | . . . 3 . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 10 | . . . . . . 6 4 Non-combat 1 | . . . . . . . 1 Combat 9 | . . . . . . 6 3 Robot Hacks Applied 11 | . . . . . . 6 5 find_garrison 1 | . . . . . . . 1 amplify_resonance 2 | . . . . . . 1 1 reboot_system 1 | . . . . . . 1 . overwrite_iff 1 | . . . . . . 1 . formatsys_high 6 | . . . . . . 3 3 Relay Couplers Released 21 | . . . . . . 21 . Machine Destruction 18 | . . . . . . 18 . Programmers 3 | . . . . . . 3 . Attached 7 | . . . . . . 5 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 7 | . . . . . . 7 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Total Allies 17 | . . . 1 . 2 11 3 Largest Group 8 | . . . 1 . 1 8 8 Highest-Rated Group 141 | . . . 10 . 10 122 141 Highest-Rated Ally 31 | . . . 10 . 10 31 31 Total Orders 30 | . . . 12 . 7 9 2 STAY 16 | . . . 6 . 4 5 1 FOLLOW 14 | . . . 6 . 3 4 1 Ally Attacks 111 | . . . . . . 20 91 Total Damage 1924 | . . . . . . 489 1435 Kills 16 | . . . . . . 3 13 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Robot Analysis Total 8 | . 2 . 4 . 2 . . Derelict Logs Recovered 5 | . . 2 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Turns Passed 11306 | 82 1870 935 2559 640 2791 1959 470 Spaces Moved 6638 | 49 1118 718 1409 537 1560 998 249 Core 11 | 11 . . . . . . . Treads . | . . . . . . . . Legs 613 | 38 575 . . . . . . Wheels 6014 | . 543 718 1409 537 1560 998 249 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 115 115 115 115 130 135 Average Speed 128 | 104 129 115 117 115 126 155 152 Slowest Speed 190 | 120 190 115 160 145 160 175 165 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 75 | 3 99 98 97 95 90 94 29 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 3 | . 1 1 . 1 . . . Known Exits Taken 4 | . 1 1 . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . . . . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug 34 | . 8 . 15 . 11 . . Terrain Destroyed 154 | . 12 . 35 . 41 7 59 Melee 29 | . 5 . 15 . 9 . . Projectile 6 | . 3 . . . 2 . 1 AOE 119 | . 4 . 20 . 30 7 58 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Total 8717 | 73 1422 812 2102 552 2201 1254 301 Wait 1252 | . 159 67 507 10 454 48 7 Move 6631 | 48 1117 717 1408 536 1559 997 249 Hop . | . . . . . . . . Pick Up 103 | 14 21 6 25 . 22 12 3 Fast Attach 22 | 1 6 . 2 . 12 1 . Attach 38 | 6 3 . 11 1 6 4 7 Detach 3 | . . . 1 . 1 1 . Swap 109 | . 11 3 29 2 21 34 9 Drop 77 | . 20 7 13 . 26 10 1 Fire 383 | 4 73 6 78 3 80 114 25 Melee 55 | . 12 3 28 . 9 3 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 30 | . . . . . . 30 . Rewire 10 | . . . . . 10 . . Trap 4 | . . 3 . . 1 . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 83 | -11/Junkyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 11) 323 | -10/Materials | Build established: Mutant 717 | -10/Materials | Discovered new exit (range 13) 1075 | -10/Materials | Discovered new exit (range 16) 1271 | -10/Materials | Discovered new exit (range 15) 1358 | -10/Materials | Discovered new exit (range 4) 1600 | -10/Materials | Central database locked down 1783 | -10/Materials | Repaired Com. Wheel 1840 | -10/Materials | Identified exit to Mines 1953 | -10/Materials | Entered Mines 1982 | -10/Mines | Learned 4 Materials zone layouts 1987 | -10/Mines | Found a hidden stash of uninstalled traps 2002 | -10/Mines | Assembled infested the area 2033 | -10/Mines | Met 8R-AWN 2117 | -10/Mines | Attacked by 8R-AWN 2251 | -10/Mines | Identified exit to Materials 2273 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2398 | -10/Mines | Learned location of Storage (-7) 2565 | -10/Mines | Discovered new exit (range 5) 2737 | -10/Mines | Discovered exit to Materials (range 9) 2888 | -10/Mines | Entered Materials 2888 | -9/Materials | Evolved 2 slots: Utility x2 3288 | -9/Materials | Repaired Lgt. EM Pulse Cannon 3512 | -9/Materials | Discovered new exit (range 15) 3994 | -9/Materials | Discovered new exit (range 16) 4310 | -9/Materials | Discovered new exit (range 16) 4559 | -9/Materials | Build established: Scavenger-Mutant 4719 | -9/Materials | Discovered new exit (range 12) 4743 | -9/Materials | Repaired Lgt. EM Pulse Cannon 5334 | -9/Materials | Repaired Imp. EM Shotgun? 5447 | -9/Materials | Entered Mines 5475 | -9/Mines | Identified exit to Materials 5478 | -9/Mines | Met a Derelict bent on vengeance 5482 | -9/Mines | Build established: Mutant 5653 | -9/Mines | Learned 8 Materials zone layouts 5865 | -9/Mines | Learned location of Zion (-6) 6012 | -9/Mines | Discovered exit to Materials (range 11) 6087 | -9/Mines | Entered Materials 6087 | -8/Materials | Evolved 2 slots: Utility x2 6088 | -8/Materials | Identified exit to Factory 6271 | -8/Materials | Garrison activated, responded to threat 6606 | -8/Materials | Discovered exit to Factory (range 5) 6996 | -8/Materials | Repaired Cld. Ion Engine 7261 | -8/Materials | Repaired Imp. EM Shotgun 7818 | -8/Materials | Build established: Scavenger-Mutant 7970 | -8/Materials | Discovered exit to Factory (range 8) 8333 | -8/Materials | Build established: Mutant 8863 | -8/Materials | Identified exit to Garrison 8878 | -8/Materials | Entered Garrison 8878 | -8/Garrison | Accompanied by 1 ally 9117 | -8/Garrison | Learned Materials security intel 9199 | -8/Garrison | Garrison Relay disabled 9260 | -8/Garrison | Triggered checkpoint 9302 | -8/Garrison | Triggered checkpoint 9397 | -8/Garrison | Discovered new exit (range 14) 9428 | -8/Garrison | Installed Relay Interface Framework 9715 | -8/Garrison | Garrison Relay disabled 9788 | -8/Garrison | Garrison Relay disabled 9934 | -8/Garrison | Triggered checkpoint 9996 | -8/Garrison | Garrison Relay disabled 10029 | -8/Garrison | Build established: Bothacker-Mutant 10040 | -8/Garrison | Discovered new exit (range 10) 10482 | -8/Garrison | Triggered checkpoint 10538 | -8/Garrison | Triggered checkpoint 10590 | -8/Garrison | Garrison Relay disabled 10612 | -8/Garrison | Triggered checkpoint 10651 | -8/Garrison | Discovered new exit (range 5) 10758 | -8/Garrison | Discovered new exit (range 10) 10837 | -8/Garrison | Entered Materials 10837 | -8/Materials | Accompanied by 8 allies 11081 | -8/Materials | Core integrity fell below 50% 11153 | -8/Materials | Discovered exit to Factory (range 15) 11237 | -8/Materials | First assault squad dispatched 11300 | -8/Materials | Core integrity fell below 20% 11307 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11291_ Arm. Treads destroyed. 11293_ The unstable cave ceiling collapses. 11293_ D-53 Grenadier knocked back. 11293_ Flak Cannon destroyed. 11294_ The unstable cave ceiling collapses. 11294_ K-01 Serf collects debris. 11295_ Critical hit (Burn: +37). 11296_ K-01 Serf collects debris. 11297_ Imp. EM Pulse Cannon destroyed. 11298_ The unstable cave ceiling collapses. 11299_ K-01 Serf collects debris. 11299_ D-53 Grenadier destroyed. 11301_ Critical hit (Burn: +37). 11301_ Cld. Ion Engine destroyed. 11302_ K-01 Serf collects debris. 11305_ K-01 Serf suffers critical hit (Blast). 11305_ K-01 Serf destroyed. 11306_ The unstable cave ceiling collapses. 11306_ K-01 Serf collects debris. 11307_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????######?????????????????????????????????? | | ??????????#% #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ?####?????# #?????????????????????????????????? | | ?# ###### ############??????????????????????? | | ?# < # ^ # + ###????????????????????? | | ?# #" # = # ######; %# #????????????????????? | | ?# #" # # #??### ##???????????????????? | | ?# #" ^ # # #### = ##??????????????????? | | ?+ #T^^ ###### # #??????????????????? | | ?# #" #????# # " #??????????????????? | | ?# #" #????# # "" @ #????""????????????? | | # #" ! #????# # "" ### """???????????? | | # # ###### # """ ???????? | | # %###/### #[[ ???????? | | # #[ a ???????? | | ## T !# ???????? | | # # #########?????????? | | # %####### # # ##?????????????????? | | # # ### ## "Y" # %!% ##??????????????????? | | # # #?# ## """ % #???????????????????? | | # % # #?# ###### dg ???????????????????? | | # # #?# ###### % ! #??????????????????? | | ## # #?# *%/###??????????????????? | | # #?# ? ==%*= ????????????????????? | | # #?# ###?## #%k% ????????????????????? | | ###+### #??? #% ????????????????????? | | #???# [!% ????????????????????? | | T #???# = % ##???????????????????? | | #????# ?????????????????????? | | #######+### #?????? #?????????????????????? | | #????# #?# ##???????????????????????????????? | | #????# o #?? #????????????????????????????????? | | #????# #??? #????????????????????????????????? | | #????# #???? #????????????????????????????????? | | #????# #?????#????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 20 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 1 Offensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 105 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed EMP Blaster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherBoreSuite Manual? 0 Play Time 01:45:53 Cumulative 648.6 hours Start 2023.04.24 @ 00:25:12 End 2023.04.24 @ 02:16:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 437 Rogue 437 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fed0cdd0-7a11-450a-ac17-7baf851d1013