Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.15 @ 16:26:53 Player: djcoinslot Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (104) 520 Value Destroyed (3842) 3842 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2461) 2461 TOTAL SCORE: 11903 Bonus ------- High Alert Combat Kills 223 Follower Combat Kills 270 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1332 Friendly Fire -364 Cogmind --------- Core Integrity 0/1000 Matter 374/550 Energy 55/100 System Corruption 4% Temperature Cool (711) Movement Core (400) Ox7 Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit Matter Compressor Improved Target Analyzer Improved Core Analyzer Improved Armor Integrity Analyzer Improved Thermal Shield System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Recalibrator AWS/Gauss Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Matter Compressor Improved Target Analyzer Improved Core Analyzer Improved Armor Integrity Analyzer Improved Thermal Shield Improved Remote Force Field System Shield > --- WEAPON ----------- Heavy Battle Rifle KE Penetrator Compact Linear Accelerator > --- INVENTORY -------- Antimatter Reactor Improved Medium Armor Plating Layered Medium Armor Plating Improved Recalibrator Heavy Beamcaster Advanced Plasma Cannon AWS/Gauss Heavy Flak Cannon Plasma Flamer [Rating: 99] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Gravmag Array Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility System Shield Device Advanced Weight Redist. System Storage Matter Compressor Processor Improved Armor Integrity Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun Improved Arc Projector Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Special Weapon Plasma Flamer Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Slots Evolved 10 | . . . . . 4 2 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 7 | . . . . . 2 2 1 2 . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 168 | 7 9 1 6 4 26 11 38 33 7 . 26 Power 22 | 1 2 1 . 1 3 1 6 2 3 . 2 Engine 10 | 1 2 1 . 1 . . 5 . . . . Core 6 | . . . . . 3 1 . 2 . . . Reactor 6 | . . . . . . . 1 . 3 . 2 Propulsion 45 | 2 3 . 1 2 14 1 11 7 . . 4 Treads 11 | . . . . . 5 . 2 . . . 4 Leg 6 | . . . . . . . 5 1 . . . Wheel 21 | 2 3 . 1 2 8 1 4 . . . . Hover 6 | . . . . . . . . 6 . . . Flight 1 | . . . . . 1 . . . . . . Utility 48 | 2 2 . 1 . 4 3 10 14 4 . 8 Device 21 | . . . . . 2 2 5 7 1 . 4 Storage 10 | 2 1 . 1 . . . 5 1 . . . Processor 6 | . 1 . . . 2 . . 2 . . 1 Hackware 1 | . . . . . . 1 . . . . . Protection 10 | . . . . . . . . 4 3 . 3 Artifact . | . . . . . . . . . . . . Weapon 53 | 2 2 . 4 1 5 6 11 10 . . 12 Energy Gun 15 | 1 . . . . 3 1 5 2 . . 3 Energy Cannon 4 | . . . . . 1 . . 1 . . 2 Ballistic Gun 30 | 1 2 . 4 1 1 5 5 6 . . 5 Ballistic Cannon 2 | . . . . . . . 1 . . . 1 Launcher . | . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 4 . . . . . 3 Parts Lost 45 | . 1 . . . 5 2 11 7 2 . 17 Power 6 | . . . . . . 1 3 . . . 2 Propulsion 13 | . . . . . 2 1 3 4 . . 3 Utility 10 | . . . . . . . 1 2 2 . 5 Weapon 16 | . 1 . . . 3 . 4 1 . . 7 Highest Loss Streak 16 | . 1 . . . 3 1 5 4 1 . 16 Average Slot Usage (%) 92 | . 99 100 98 100 92 92 93 89 82 82 88 Engine 4 | . 14 14 14 14 . . 3 2 . . . Core 1 | . . . . . 7 7 . 2 . . . Reactor 1 | . . . . . . . 1 . 4 5 4 Treads 3 | . . . . . 9 . 5 . . . 8 Leg 2 | . . . . . . . 6 7 . . . Wheel 12 | . 28 28 28 28 21 25 13 . . . . Hover 3 | . . . . . . . . 7 11 11 5 Device 10 | . . . . . 8 11 18 18 11 11 11 Storage 12 | . 26 14 14 14 9 7 13 11 11 11 11 Processor 12 | . 1 14 14 14 18 15 7 10 11 11 15 Hackware 3 | . . . . . . 6 6 5 5 5 5 Protection 1 | . . . . . . . . 2 5 5 3 Energy Gun 2 | . 1 . . . 3 1 4 2 5 5 3 Ballistic Gun 14 | . 25 28 26 28 8 13 8 7 11 11 9 Ballistic Cannon 1 | . . . . . . . . 3 . . 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 83 | 13 28 24 45 43 46 46 69 79 70 55 83 Greatest Support 89 | 26 26 26 26 26 80 55 89 89 56 56 82 Greatest Overweight (x) 3 | 1 1 . 1 2 3 1 2 3 1 . 1 Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 18 | 8 12 10 12 12 12 12 12 18 10 10 10 Average Capacity 10 | 6 8 10 11 12 12 12 12 10 10 10 10 Most Carried 12 | 8 10 10 12 12 12 12 12 12 10 10 10 Average Carried 10 | 3 8 9 10 11 11 11 11 10 9 10 9 Final Capacity 12 | 8 10 10 12 12 12 12 12 10 10 10 10 Final Carried 12 | 8 10 10 12 12 12 11 12 10 10 10 3 Class Distribution -------------------- 29% | Gunner 25% | Mutant 20% | Scavenger-Gunner 11% | Commander-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Matter Collected 3284 | 281 90 177 149 252 302 168 587 855 133 8 282 Remotely . | . . . . . . . . . . . . Salvage Created 4636 | 133 168 47 169 336 537 284 1437 974 55 . 496 Parts 255 | 12 12 3 3 21 32 15 76 50 2 . 29 Haulers Intercepted 2 | . . . . . 1 . . 1 . . . Recyclers Shooed 5 | 1 . . . . . . 2 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 160 | . . . . . . . . . 2 8 150 Prevented 17 | . . . . . . . . . . . 17 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 82 | . 7 . . 11 10 5 20 18 2 . 9 Melee 1 | . . . . . . . 1 . . . . Guns 67 | . 7 . . 11 8 4 17 10 2 . 8 Cannons 10 | . . . . . 2 . 2 5 . . 1 AOE 2 | . . . . . . . . 2 . . . Classes Destroyed 15 | 3 2 . . 2 3 1 2 . . . 2 Worker 5 | 1 . 2 . . . . . 2 . . . Builder 6 | . . . . 1 1 . 2 2 . . . Tunneler 4 | 2 . . . 2 . . . . . . . Hauler 2 | . . . . . 1 . . 1 . . . Recycler 3 | 1 . . . . . . 2 . . . . Watcher 2 | . . . . . . . 1 1 . . . Swarmer 29 | . 5 . . 9 1 . 2 10 2 . . Grunt 27 | . 2 . . 1 4 2 10 4 . . 4 Brawler 3 | . . . . . 1 . . 2 . . . Sentry 8 | . . . . . 4 2 1 1 . . . Specialist 1 | . . . . . . . . . . . 1 Hunter 5 | . . . . . . 1 4 . . . . Programmer 8 | . . . . . . . 3 2 . . 3 Executioner 1 | . . . . . . . . . . . 1 Assembled 2 | . . . . 2 . . . . . . . Best Kill Streak 9 | 2 5 1 . 3 3 2 9 5 2 . 5 Combat Bots Only 7 | . 5 . . 3 3 2 7 5 2 . 5 Max Kills in Single Turn 3 | 1 1 1 . 2 1 1 1 3 1 . 2 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 2 | . . . . . . . . 2 . . . Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Damage Taken 9706 | . 275 109 . 321 639 486 1905 2012 344 276 3339 Core 1594 | . 43 18 . 84 124 82 240 289 66 56 592 Absorbed by Shields 462 | . . . . . . . . . . . 462 Core Remaining (%) 75 | 100 . . . 42 77 88 71 . . . . Volleys Fired 267 | 11 25 9 15 32 32 21 29 64 6 1 22 Largest 3 | 2 2 2 2 2 2 2 3 3 3 3 3 Hottest 191 | 60 60 40 48 48 93 80 136 161 128 128 191 Shots Fired 691 | 22 47 18 30 64 55 42 142 183 20 3 65 Gun 597 | 22 47 18 30 64 42 42 137 119 20 3 53 Cannon 91 | . . . . . 13 . 5 63 . . 10 Launcher . | . . . . . . . . . . . . Special 3 | . . . . . . . . 1 . . 2 Kinetic 547 | 11 40 18 30 64 26 35 119 135 14 2 53 Thermal 100 | 11 7 . . . 29 7 23 18 . . 5 Explosive . | . . . . . . . . . . . . Electromagnetic 37 | . . . . . . . . 30 6 1 . Entropic 7 | . . . . . . . . . . . 7 Robot Hit Streak 24 | 4 9 5 13 6 14 8 24 19 4 . 8 Robot Miss Streak 6 | 2 4 1 2 2 2 2 3 5 6 5 6 Penetration Max 1 | . . . 1 1 1 1 1 1 . . 1 Secondary Targets 5 | . 1 . . 1 . . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . 1 Autonomous 92 | . . . . . . . 85 . . . 7 Shots Hit Robots 477 | 14 28 13 24 38 46 30 124 116 7 . 37 Core Hits 213 | 7 11 3 12 18 17 14 59 44 4 . 24 Critical Hits 22 | . . . 1 1 . . 5 7 . . 8 Critical Kills 10 | . . . . 1 . . 4 3 . . 2 Critical Parts Destroyed 12 | . . . 1 . . . 1 4 . . 6 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11251 | 141 226 146 305 632 926 643 3216 3347 142 . 1527 Guns 9024 | 141 226 146 305 632 697 643 3088 1915 142 . 1089 Cannons 1765 | . . . . . 229 . 120 992 . . 424 Explosions 405 | . . . . . . . . 405 . . . Melee . | . . . . . . . . . . . . Ramming 43 | . . . . . . . 8 35 . . . Kinetic 8380 | 54 185 146 305 632 430 504 2778 2094 97 . 1155 Thermal 2130 | 87 41 . . . 496 139 430 854 . . 83 Explosive . | . . . . . . . . . . . . Electromagnetic 409 | . . . . . . . . 364 45 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Entropic 289 | . . . . . . . . . . . 289 Highest Corruption 10 | . . . . . 7 . 1 10 10 10 10 Average Corruption 5 | . . . . . 4 . 1 6 10 10 3 Corruption Purged . | . . . . . . . . . . . . Effects 103 | . . . . . 16 . 1 27 27 15 17 Message Errors 24 | . . . . . 4 . 1 4 8 3 4 Matter Fused 19 | . . . . . 3 . . 3 3 4 6 Heat Flow Errors 9 | . . . . . 2 . . 3 1 2 1 Energy Discharges 8 | . . . . . 2 . . 1 2 1 2 Parts Rejected 1 | . . . . . 1 . . . . . . Data Loss (minor) 10 | . . . . . 2 . . 3 4 . 1 Misfires 2 | . . . . . . . . . 2 . . Alerts 1 | . . . . . . . . 1 . . . Misdirections 15 | . . . . . . . . 4 5 5 1 Targeting Errors 13 | . . . . . 1 . . 8 2 . 2 Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 87 | . . . . . . . . 82 . . 5 Projectiles 72 | . . . . . . . . 67 . . 5 Explosions 15 | . . . . . . . . 15 . . . Melee . | . . . . . . . . . . . . Knockbacks 11 | . . . . . . . 1 4 . . 6 Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . . . . 1 3 . . 5 Secondary 2 | . . . . . . . . 1 . . 1 Self-Inflicted Damage 30 | . . . . . . . . 30 . . . Shots 1 | . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . 1 1 . . . Kicked 1 | . . . . . . . . 1 . . . Crushed 1 | . . . . . . . 1 . . . . Highest Temperature 706 | 40 52 6 . 12 461 26 199 242 102 101 706 Average Temperature 114 | 18 18 6 . 6 120 16 95 34 76 74 293 Received Heat Transfer 1825 | . 24 60 . 6 243 129 393 69 36 18 847 Effects 17 | . . . . . 3 . . . . . 14 Shutdowns 2 | . . . . . 1 . . . . . 1 Interference 7 | . . . . . . . . . . . 7 Short Circuit 4 | . . . . . . . . . . . 4 Damage (minor) 3 | . . . . . 2 . . . . . 1 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 3 | . . . . . 1 1 . 1 . . . Heat Transferred 3418 | 200 100 . . . 962 259 950 756 . . 191 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Peak Influence 612 | 20 237 163 . 605 330 314 548 612 . . . Initial 224 | . 13 92 . . 157 149 153 224 . . . Average 273 | 8 171 74 . 307 219 225 370 374 . . . Maximum Alert Level 2 | . 1 . . 2 1 1 2 2 . . . Low Security (%) 30 | 100 38 100 . 22 38 32 14 1 . . . Level 1 45 | . 61 . . 52 61 67 39 54 . . . Level 2 23 | . . . . 24 . . 46 44 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . . 4 1 5 4 . . . Investigation 3 | . 1 . . . . 1 1 . . . . Extermination 3 | . . . . . . . 2 1 . . . Reinforcement 2 | . . . . . . . 2 . . . . Assault 2 | . . . . . . . . 2 . . . Garrison 5 | . . . . . 4 . . 1 . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Distress Signals 2 | . . . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 196 | . 14 2 . 26 17 5 32 26 12 13 49 Peak Tracking Total 11 | . 5 2 . 4 7 2 8 6 7 11 10 Tactical Retreats 22 | . 3 . . 1 2 . 2 1 6 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Traps Triggered 7 | . . . . . 2 . 3 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . Triggered 21 | . . . . . . . . . . 3 18 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Machines Disabled 16 | . . . . 2 2 . 6 6 . . . Max in Single Turn 2 | . . . . 1 1 . 1 2 . . . Garrison Access 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Machines Accessed 28 | . 2 . 4 . 3 3 2 6 1 1 6 Terminals 7 | . 1 . . . 2 2 . 2 . . . Fabricators 2 | . . . . . . . 1 1 . . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 3 | . 1 . . . 1 . . 1 . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . 1 1 . . . . Total Hacks 108 | . 9 . 49 . 8 8 5 16 1 1 11 Successful 79 | . 3 . 49 . 3 1 2 8 1 1 11 Failed 29 | . 6 . . . 5 7 3 8 . . . Catastrophic 3 | . . . . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 38 | . 7 . 1 . 8 8 5 8 . . 1 Terminals 27 | . 6 . . . 6 6 . 9 . . . Fabricators 3 | . . . . . . . 2 1 . . . Repair Stations 3 | . . . . . . . . 3 . . . Recycling Units 7 | . 3 . . . 2 . . 2 . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 5 | . . . . . . 2 3 . . . . Terminal Hacks 63 | . . . 49 . . . . 1 1 1 11 Record 54 | . . . 49 . . . . . . 1 4 Prototype ID Bank 5 | . . . . . . . . . . . 5 Open Door 3 | . . . . . . . . . 1 . 2 Locate Traps 1 | . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 14 | . 3 . . . 3 1 2 5 . . . Terminals 12 | . 3 . . . 3 1 . 5 . . . Track 3 | . 1 . . . 1 . . 1 . . . Assimilate 2 | . 1 . . . . . . 1 . . . Botnet 6 | . 1 . . . 2 1 . 2 . . . Operators 1 | . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . 1 . . . . Report 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Broadcast 1 | . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 2 . . . 3 3 2 4 . . . Full Trace Events 3 | . 2 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . 3 . . . Robots Rewired 10 | . . . 4 . . . . 2 . . 4 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Total Allies 15 | . . 5 4 . . . . 2 . . 4 Largest Group 7 | . . 5 7 6 3 . . 1 1 . 4 Highest-Rated Group 212 | . . 79 85 77 40 . . 30 30 . 212 Highest-Rated Ally 60 | . . 31 31 21 16 . . 30 30 . 60 Total Orders 5 | . . . . . . . . . . . 5 STAY 2 | . . . . . . . . . . . 2 FOLLOW 1 | . . . . . . . . . . . 1 GUARD 2 | . . . . . . . . . . . 2 Ally Attacks 120 | . . 8 . 49 31 . . 5 12 . 15 Total Damage 1387 | . . 87 . 513 328 . . 101 210 . 148 Kills 20 | . . 2 . 14 3 . . 1 . . . Allies Corrupted 2 | . . . . . . . . 1 . . 1 Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Turns Passed 7815 | 118 358 603 791 430 672 367 979 1300 481 403 1313 Spaces Moved 7003 | 73 290 596 674 316 467 293 587 1033 699 713 1262 Core 4 | 4 . . . . . . . . . . . Treads 749 | . . . . . 149 . 210 . . . 390 Legs 473 | . . . . . . . 168 305 . . . Wheels 2765 | 69 290 596 674 316 318 293 209 . . . . Hover 3012 | . . . . . . . . 728 699 713 872 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 100 80 87 87 56 56 56 56 Average Speed 89 | 89 90 90 98 100 110 94 124 83 64 56 91 Slowest Speed 210 | 100 100 90 100 100 180 100 180 210 106 56 195 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 5 39 100 93 45 31 9 16 16 77 82 95 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . 1 1 1 . . . . . 1 . Known Exits Taken 1 | . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 8 | . . 1 . 1 . . . . 4 2 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 85 | . . . . 2 . . 15 59 1 . 8 Melee . | . . . . . . . . . . . . Projectile 52 | . . . . 2 . . 15 26 1 . 8 AOE 33 | . . . . . . . . 33 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Total 8146 | 104 346 653 773 373 577 351 810 1358 713 715 1373 Wait 317 | . 12 27 11 9 8 11 72 156 . . 11 Move 6992 | 72 289 595 673 315 466 292 586 1032 698 712 1262 Hop . | . . . . . . . . . . . . Pick Up 124 | 12 4 9 7 5 16 8 37 17 1 1 7 Fast Attach 62 | 5 1 . 1 . 17 2 8 16 1 . 11 Attach 39 | 2 1 . 2 . 4 5 10 7 . . 8 Detach 14 | . 1 . 1 . 3 . 2 6 . . 1 Swap 68 | . 7 1 3 4 6 4 20 10 6 . 7 Drop 151 | 2 6 10 8 8 25 8 42 24 1 1 16 Fire 267 | 11 25 9 15 32 32 21 29 64 6 1 22 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . Crush 1 | . . . . . . . 1 . . . . Escape Stasis 2 | . . . . . . . 2 . . . . Rewire 106 | . . . 52 . . . 1 25 . . 28 Trap 2 | . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 418 | -10/Materials | Discovered new exit (range 11) 418 | -10/Materials | Discovered new exit (range 14) 477 | -10/Materials | Entered Mines 535 | -10/Mines | Found a hidden stash of uninstalled traps 608 | -10/Mines | Learned Materials garrison access intel 630 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 630 | -10/Mines | Discovered new exit (range 5) 684 | -10/Mines | Build established: Mutant 692 | -10/Mines | Discovered new exit (range 9) 761 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 779 | -10/Mines | Discovered new exit (range 11) 859 | -10/Mines | Learned location of Storage (-9) 1080 | -10/Mines | Entered Exiles 1080 | -10/Exiles | Found Exiles lab destroyed 1080 | -10/Exiles | Accompanied by 5 allies 1110 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1239 | -10/Exiles | Learned location of Zion (-6) 1308 | -10/Exiles | Discovered new exit (range 14) 1442 | -10/Exiles | Build established: Commander-Mutant 1674 | -10/Exiles | Opened EX-Vault 1680 | -10/Exiles | Found Prototype Ballistic Gun 1680 | -10/Exiles | Identified AWS/Gauss 1871 | -10/Exiles | Entered Mines 1871 | -9/Mines | Accompanied by 7 allies 1872 | -9/Mines | Assembled infested the area 1890 | -9/Mines | Met a Derelict bent on vengeance 2098 | -9/Mines | Core integrity fell below 50% 2207 | -9/Mines | Discovered new exit (range 5) 2301 | -9/Mines | Entered Materials 2301 | -8/Materials | Accompanied by 3 allies 2301 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2302 | -8/Materials | Loaded intel: 1 garrison access location 2423 | -8/Materials | Garrison activated, responded to threat 2546 | -8/Materials | Garrison activated, responded to threat 2571 | -8/Materials | Discovered new exit (range 19) 2594 | -8/Materials | Lost 3 parts (2n1w) 2910 | -8/Materials | Discovered new exit (range 19) 2973 | -8/Materials | Entered Factory 2973 | -7/Factory | Evolved 2 slots: Utility x2 3178 | -7/Factory | Build established: Mutant 3257 | -7/Factory | Discovered new exit (range 12) 3340 | -7/Factory | Entered another Factory area 3340 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3670 | -6/Factory | Lost 5 parts (1p2n2w) 3701 | -6/Factory | Destroyed 7 combat bots 4217 | -6/Factory | Discovered new exit (range 11) 4319 | -6/Factory | Entered another Factory area 4319 | -5/Factory | Evolved 2 slots: Utility x2 4360 | -5/Factory | Build established: Scavenger-Gunner 4696 | -5/Factory | Garrison activated, responded to threat 4789 | -5/Factory | Lost 4 parts (3n1u) 5219 | -5/Factory | First assault squad dispatched 5402 | -5/Factory | System corruption reached 10% 5481 | -5/Factory | Build established: Gunner 5523 | -5/Factory | Discovered new exit (range 7) 5619 | -5/Factory | Entered Upper Caves 5619 | -5/Upper Caves | Accompanied by 1 ally 5622 | -5/Upper Caves | Encountered a Warlord checkpoint 5748 | -5/Upper Caves | Spotted B-75 Beast 5897 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6070 | -5/Upper Caves | Discovered new exit (range 7) 6100 | -5/Upper Caves | Entered another Upper Caves area 6166 | -5/Upper Caves | Encountered a Warlord checkpoint 6453 | -5/Upper Caves | Identified exit to Warlord 6497 | -5/Upper Caves | Attracted the attention of an 0b10 base 6503 | -5/Upper Caves | Entered Warlord 6544 | -5/Warlord | Discovered new exit (range 8) 6577 | -5/Warlord | System corruption cleaned by Quarantine Array 6679 | -5/Warlord | Met Warlord 6704 | -5/Warlord | Warlord's base attacked by MAIN.C 6835 | -5/Warlord | Opened side exit 7039 | -5/Warlord | Warlord forces counterattacked 7145 | -5/Warlord | Spotted Striker 7336 | -5/Warlord | Build established: Scavenger-Gunner 7379 | -5/Warlord | Warlord base infiltrated, sounded retreat 7389 | -5/Warlord | Found Prototype Energy Gun 7390 | -5/Warlord | Identified Vortex Rifle 7397 | -5/Warlord | Found Prototype Energy Cannon 7397 | -5/Warlord | Identified Vortex Cannon 7504 | -5/Warlord | Learned Testing emergency access door positions 7506 | -5/Warlord | Learned 4 Testing zone layouts 7720 | -5/Warlord | Spotted Striker 7720 | -5/Warlord | Spotted Executioner 7772 | -5/Warlord | Core integrity fell below 50% 7781 | -5/Warlord | Destroyed Executioner 7808 | -5/Warlord | Core integrity fell below 20% 7814 | -5/Warlord | Spotted Executioner 7816 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07805_ Overheating: Short circuit. 07805_ Adv. Heat Sink fries itself beyond repair. 07805_ Imp. Medium Armor Plating destroyed. 07808_ Overheating: Core damaged (-140). 07808_ Flexi-carbon Leg fries itself beyond repair. 07808_ G-50 Soldier knocked back. 07810_ Plasma Flamer permanently disabled. 07810_ Overheating: Short circuit. 07811_ Vortex Cannon destroyed. 07812_ Imp. Armor Integrity Analyzer permanently disabled. 07812_ Overheating: Short circuit. 07812_ Striker knocked back. 07813_ Com. Linear Accelerator destroyed. 07813_ Hvy. Battle Rifle destroyed. 07813_ Broken Plasma Flamer destroyed. 07814_ Spk. Medium Treads permanently disabled. 07814_ Overheating: Short circuit. 07814_ System corrupted: Matter fused (-10). 07815_ Broken Antimatter Reactor destroyed. 07815_ Broken Spk. Medium Treads destroyed. 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Safety First Challenges ------------ None Game ------ Seed SubatomicElectronGreatsword Manual? 0 Play Time 01:49:33 Cumulative 70.6 hours Start 2021.08.15 @ 12:56:24 End 2021.08.15 @ 16:26:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22fae5c7-8472-4047-a7a1-dfbcb3fd3a34