Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.11 @ 14:56:31 Player: Inkie Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (98) 490 Value Destroyed (3048) 3048 Prototype IDs (80) 1600 Alien Tech Used (2) 400 Bonus (2574) 2574 TOTAL SCORE: 17012 Bonus ------- Follower Combat Kills 682 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -308 Cogmind --------- Core Integrity 523/1300 Matter 300/300 Energy 142/150 System Corruption 18% Temperature Cool (0) Movement Hovering (190) Ox3 Location -3/Quarantine Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Large Storage Unit Machine Analyzer Experimental Optical Array Advanced Signal Interpreter > --- WEAPON (3) ------- Long-range Phase Cannon > --- INVENTORY (15) --- Improved Fusion Compressor Experimental Targeting Computer Experimental Core Analyzer Improved Utility Shielding Antimissile System Makeshift Hacking Suite Advanced Hacking Suite Advanced Trap Extractor (8/8 Fire) Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Stripper Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Makeshift Hover Unit Gyrokinetic Inverter Linear Gravjet Improved Gyrokinetic Inverter Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Large Storage Unit Machine Analyzer Experimental Optical Array Advanced Signal Interpreter ECM Suite Advanced Reaction Control System Improved Phase Shifter Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Vortex Rifle Lance > --- INVENTORY -------- Improved Fusion Compressor Experimental Cooling System Experimental Targeting Computer Experimental Core Analyzer Antimissile System Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Advanced Trap Extractor Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Stripper [Rating: 128] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Armored Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Makeshift Salvage Targeting Computer Device Improved Sensor Array Storage Huge Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . 2 . Utility 7 | . . . . . 3 . . . . . 2 . . . . . . . . . 2 . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 203 | 6 . . 2 8 31 10 7 2 1 3 13 . 2 . 7 23 2 3 7 . 33 1 4 9 1 15 13 Power 18 | 1 . . . 2 2 1 . . . . . . 1 . . 1 . . 2 . 4 . . 1 . . 3 Engine 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Core 12 | . . . . 1 1 1 . . . . . . 1 . . 1 . . 1 . 4 . . 1 . . 1 Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Propulsion 57 | 2 . . . . 7 5 2 . 1 1 5 . . . . 6 . 1 . . 8 . . 2 . 13 4 Treads 14 | 2 . . . . 6 2 2 . 1 1 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . 1 . . . . . 4 . . . . 2 . . . . . . . . . 10 3 Flight 20 | . . . . . . . . . . . 1 . . . . 4 . 1 . . 8 . . 2 . 3 1 Utility 83 | 1 . . 2 5 10 1 2 . . 2 5 . 1 . 2 11 1 2 5 . 16 1 4 5 1 2 4 Device 41 | . . . . 3 3 . 2 . . . 1 . 1 . 1 7 . 1 3 . 4 1 4 5 1 1 3 Storage 10 | 1 . . 1 2 2 . . . . . 1 . . . . . . . 1 . 2 . . . . . . Processor 10 | . . . 1 . . 1 . . . . 2 . . . . 2 1 . . . 2 . . . . . 1 Hackware 9 | . . . . . 1 . . . . . . . . . 1 2 . . . . 4 . . . . 1 . Protection 13 | . . . . . 4 . . . . 2 1 . . . . . . 1 1 . 4 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 . . . 1 12 3 3 2 . . 3 . . . 5 5 1 . . . 5 . . 1 . . 2 Energy Gun 11 | 2 . . . . 5 . . . . . 1 . . . 1 . . . . . . . . 1 . . 1 Energy Cannon 7 | . . . . . . . . . . . . . . . 3 1 1 . . . 1 . . . . . 1 Ballistic Gun 8 | . . . . . 4 1 2 . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . 1 1 2 . . . . 1 . . . . . . . . . 2 . . . . . . Launcher 6 | . . . . . 2 . 1 2 . . . . . . 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 3 1 . . . . 1 . . . . . . . 3 . 2 . . 4 . 3 1 Corrupted Parts 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . System Corruption 17 | . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 48 | . . . . . 1 1 4 . . 2 2 . . . 8 . . 1 . . 6 . . . 1 4 18 Power 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 23 | . . . . . . . 2 . . . 1 . . . 4 . . . . . 5 . . . 1 2 8 Utility 16 | . . . . . . 1 1 . . 1 . . . . 2 . . 1 . . 1 . . . . 2 7 Weapon 6 | . . . . . . . 1 . . 1 1 . . . 1 . . . . . . . . . . . 2 Highest Loss Streak 10 | . . . . . 1 1 3 . . 2 2 . . . 6 . . 1 . . 4 . . . 1 4 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 85 91 100 99 98 94 97 100 97 87 80 81 86 48 55 100 100 98 94 82 78 84 88 89 85 72 Engine 2 | . 14 14 14 3 7 . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . 10 1 7 7 7 7 7 4 . 4 6 . 2 5 5 5 5 5 5 5 5 5 4 1 Treads 17 | . 28 28 28 28 18 23 29 30 30 30 . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 23 20 20 20 1 3 11 6 5 5 2 . . . . 21 23 Flight 4 | . . . . . . . . . . . 1 6 6 6 . 14 23 28 29 29 25 26 26 26 26 11 . Device 10 | . . . . . 10 6 10 15 15 12 12 13 9 13 6 12 14 5 4 11 4 5 10 13 15 10 10 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 . . . . . 5 3 5 5 5 5 4 4 Processor 12 | . . . 5 14 9 8 15 15 15 15 19 20 20 20 19 10 13 17 16 11 11 10 10 10 10 9 13 Hackware 4 | . . . . . 5 7 3 . . . . . . . 4 3 11 11 10 5 20 21 21 16 15 13 7 Protection 3 | . . . . . 10 5 . . . 1 6 6 6 6 5 . . 5 5 5 3 . . . . . . Energy Gun 12 | . 28 28 28 27 17 15 15 15 15 12 4 6 6 6 4 . . . . . . . . 4 5 4 2 Ballistic Gun 2 | . . . . . 9 6 2 . . . 4 . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 4 7 7 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 11 11 10 5 4 5 5 5 5 4 2 Naked Turns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Heaviest Build 120 | 12 12 12 17 28 120 117 98 106 106 118 35 20 24 24 34 18 22 24 29 27 43 34 34 45 45 37 52 Greatest Support 93 | 40 40 40 40 40 46 88 90 90 90 93 32 24 24 24 24 25 25 29 29 29 38 37 37 46 46 87 89 Greatest Overweight (x) 9 | . . . . . 2 9 1 1 1 1 1 . . . 1 . . . 7 . 1 . . 1 . 1 3 Average Overweight (x) . | . . . . . 1 2 1 1 1 1 . . . . . . . . 2 . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 10 10 25 25 25 25 25 25 25 10 10 10 10 5 5 5 5 5 15 15 15 15 15 15 15 Average Capacity 17 | 6 8 8 9 9 18 25 25 25 25 25 10 10 10 10 5 5 5 5 5 5 12 15 15 15 15 15 15 Most Carried 25 | 1 1 2 5 10 25 25 25 22 25 25 23 10 10 10 10 5 5 5 5 5 15 14 14 15 15 15 15 Average Carried 15 | . 1 1 2 9 16 24 22 21 23 24 10 10 9 10 5 4 4 4 4 5 10 13 13 14 15 14 14 Final Capacity 25 | 8 8 8 10 10 25 25 25 25 25 25 10 10 10 10 5 5 5 5 5 5 15 15 15 15 15 15 15 Final Carried 25 | 1 1 2 5 10 25 25 22 22 25 24 10 10 10 10 5 4 5 5 5 5 14 13 14 15 15 14 13 Class Distribution -------------------- 54% | Mutant 19% | Tank 10% | Hacker-Sprinter 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Zhirov Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Matter Collected 5465 | 199 . 61 . 47 664 123 150 59 10 170 154 20 20 . 65 347 265 405 187 . 827 190 69 544 95 220 574 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4923 | . . 40 . 79 1652 304 157 128 . 179 154 . . . 109 347 201 . 103 . 607 172 . . . 133 558 Parts 247 | . . 2 . 4 92 16 14 7 . 4 7 . . . 7 14 6 . 1 . 32 11 . . . 8 22 Haulers Intercepted 4 | . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . 9 15 2 15 . . 2 . 14 . . 13 . . . 8 . . . . . Prevented 15 | . . . . . . . . 1 . 12 . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 61 | . . 1 . 1 25 5 5 4 . 8 . . . . 6 . . . . . . . . . . 3 3 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Guns 37 | . . 1 . 1 21 5 3 2 . . . . . . 4 . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 AOE 17 | . . . . . 3 . 2 2 . 8 . . . . 2 . . . . . . . . . . . . Classes Destroyed 19 | . . 1 . 1 7 2 2 . . 2 . . . . . . 1 . . . 2 1 . . . . . Worker 8 | . . . . . 1 . . . . . 1 . . . . . . . . . 4 . . . . 1 1 Builder 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Tunneler 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Hauler 4 | . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . Recycler 8 | . . . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . . . . 3 Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Operator 5 | . . . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Watcher 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 17 | . . . . 1 3 . . 2 . 3 . . . . 5 . . . . . . . . . . 3 . Grunt 23 | . . 1 . . 13 3 3 1 . 2 . . . . . . . . . . . . . . . . . Brawler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 3 Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . . 1 . 1 6 2 4 2 . 3 1 . . . 6 1 . . . . 4 2 . . . 3 3 Combat Bots Only 6 | . . 1 . 1 6 2 4 2 . 3 . . . . 6 . . . . . . . . . . 3 3 Max Kills in Single Turn 3 | . . 1 . 1 2 1 1 1 . 3 1 . . . 1 1 1 . . . 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . 1 1 . 3 . . . . 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Damage Taken 6846 | . . 11 . 94 1198 343 191 184 . 357 181 . 33 . 528 42 . 18 . 10 707 63 83 12 94 512 2185 Core 1413 | . . . . 39 86 10 41 . . . 55 . 6 . 101 42 . . . . 249 . 14 . 22 66 682 Absorbed by Shields 7 | . . . . . . . . . . . . . . . . . . . . 4 . . . 3 . . . Redirected to Shielding 192 | . . . . . . . . . . . 3 . 6 . 72 . . . . . 111 . . . . . . Regen/Repaired (Parts) 96 | . . . . . . . . . 49 . . . . . . . . . . . . . . 47 . . . Core Remaining (%) 87 | 100 . . . 84 84 . . . . 92 . . . . 80 . . . . 95 . . . . 75 . . Volleys Fired 214 | . . 3 . 2 77 18 13 10 2 10 11 1 . . 29 10 6 . . . 1 . . . . . 21 Largest 3 | . . 2 . 2 3 3 3 2 1 1 2 1 . . 1 2 1 . . . 1 . . . . . 1 Hottest 150 | . . 80 . 80 150 135 135 110 55 43 85 61 . . 85 105 85 . . . 85 . . . . . 105 Shots Fired 427 | . . 6 . 5 223 46 25 17 2 10 22 1 . . 29 12 6 . . . 1 . . . . . 22 Gun 356 | . . 6 . 4 219 42 22 14 2 . 22 1 . . 17 . . . . . . . . . . . 7 Cannon 43 | . . . . 1 . 4 . . . . . . . . 9 7 6 . . . 1 . . . . . 15 Launcher 23 | . . . . . 4 . 3 3 . 10 . . . . 3 . . . . . . . . . . . . Special 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Kinetic 105 | . . . . 1 73 18 2 . . . 11 . . . . . . . . . . . . . . . . Thermal 292 | . . 6 . 4 146 28 20 14 2 . 11 1 . . 26 12 6 . . . 1 . . . . . 15 Explosive 23 | . . . . . 4 . 3 3 . 10 . . . . 3 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Robot Hit Streak 18 | . . 6 . 2 18 8 5 4 . 3 7 . . . 5 4 . . . . . . . . . . 11 Robot Miss Streak 9 | . . . . 3 5 4 3 2 . 1 3 . . . 9 1 . . . . 1 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 290 | . . 6 . 2 141 28 9 9 . 5 11 . . . 7 10 4 . 2 . 17 5 . . . 11 23 Core Hits 160 | . . 3 . 2 65 12 12 8 . 13 5 . . . 6 5 3 . 1 . 9 3 . . . 5 8 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . . . 1 5 . . . . . . . . . . 1 . . . . 2 . . . . 1 . Burn 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . Melee Attacks 140 | . . . . . . . . . . . . . . . . 2 9 . 2 8 38 8 8 4 3 25 33 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 139 | . . . . . . . . . . . . . . . . 1 9 . 2 8 38 8 8 4 3 25 33 Sneak Attacks 27 | . . . . . . . . . . . . . . . . 2 3 . . . 11 5 . . . 2 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage Inflicted 10145 | . . 70 . 42 2959 594 434 510 . 850 241 . . . 282 304 342 . 178 . 1250 462 . . . 475 1152 Guns 3939 | . . 68 . 11 2370 575 130 188 . . 241 . . . 160 . . . . . . . . . . . 196 Cannons 580 | . . . . 31 . . . . . . . . . . . 151 . . . . 30 . . . . . 368 Explosions 2174 | . . . . . 576 . 304 322 . 850 . . . . 122 . . . . . . . . . . . . Melee 3368 | . . . . . . . . . . . . . . . . 103 342 . 178 . 1220 462 . . . 475 588 Ramming 34 | . . 2 . . 13 19 . . . . . . . . . . . . . . . . . . . . . Kinetic 1099 | . . . . 31 812 133 15 . . . 108 . . . . . . . . . . . . . . . . Thermal 3274 | . . 68 . 11 1558 442 115 188 . . 133 . . . 160 201 . . . . 30 . . . . . 368 Explosive 2174 | . . . . . 576 . 304 322 . 850 . . . . 122 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 3368 | . . . . . . . . . . . . . . . . 103 342 . 178 . 1220 462 . . . 475 588 Entropic 196 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 196 Highest Corruption 18 | . . . . 17 . . . . . . . . . . 2 . . . . . . . . . . 5 18 Average Corruption 8 | . . . . 13 . . . . . . . . . . 2 . . . . . . . . . . 4 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . Effects 30 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 5 23 Message Errors 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Matter Fused 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misfires 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 895 | . . . . . 12 . . 43 . 43 . . . . . 1 88 . 84 . 326 161 . . . 36 101 Projectiles 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Explosions 98 | . . . . . 12 . . 43 . 43 . . . . . . . . . . . . . . . . . Melee 793 | . . . . . . . . . . . . . . . . . 88 . 84 . 326 161 . . . 36 98 Knockbacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 72 | . . . . . . . . . . 72 . . . . . . . . . . . . . . . . . Shots 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Rammed 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 249 | . . 42 . 48 238 52 135 144 . 3 22 . . . 42 184 149 200 . . 6 . . . . 84 249 Average Temperature 60 | . . 26 . 24 57 24 60 62 . 3 9 . . . 22 58 65 100 . . 4 . . . . 33 135 Received Heat Transfer 1029 | . . 6 . . 558 138 54 36 . 84 36 . 6 . . 18 . . . . 45 . . . . . 48 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 27 | . . . . . 19 2 . 1 . . 1 . . . 2 . . . . . . . . . . . 2 Heat Transferred 6280 | . . 150 . 25 3589 777 222 333 . . 259 . . . 296 296 . . . . 37 . . . . . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Peak Influence 509 | . 23 28 . 95 396 255 . . . . 509 . . . . 436 . . . . 330 . . . . 155 166 Initial 356 | . . 8 . . 37 152 . . . . 356 . . . . 209 . . . . . . . . . . 42 Average 165 | . 8 14 . 15 207 138 . . . . 402 . . . . 313 . . . . 160 . . . . 51 81 Maximum Alert Level 2 | . . . . . 1 1 . . . . 2 . . . . 2 . . . . 1 . . . . . . Low Security (%) 61 | 100 100 100 . 100 46 89 . . . . . . . . . 6 . . . . 49 . . . . 100 100 Level 1 35 | . . . . . 53 10 . . . . 60 . . . . 70 . . . . 50 . . . . . . Level 2 3 | . . . . . . . . . . . 39 . . . . 22 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . . . . 3 5 . . . . 1 . . . . 2 . . . . 6 . . . . 2 4 Investigation 11 | . . . . . . 2 . . . . . . . . . 1 . . . . 5 . . . . . 3 Extermination 6 | . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . 1 1 Reinforcement 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Distress Signals 17 | . . . . . 6 . . . . . 5 . . . 1 . . . . . 2 . . . . 3 . Communications Jammed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 270 | . 2 3 . 4 49 10 5 6 . 15 16 . 1 . 11 16 . 13 . 3 49 8 6 14 7 16 16 Peak Tracking Total 10 | . 2 2 . 3 5 4 4 4 . 4 10 . 1 . 7 5 . 9 . 5 10 7 5 6 7 9 5 Tactical Retreats 33 | . . . . 1 2 1 . . . . 3 . . . 1 5 . 4 . . 9 2 1 . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Traps Triggered 9 | . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . 7 . . . Most Traps Carried 8 | . . . . . . . . . . . . . . . . . . . . . . 8 8 8 8 8 8 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Disabled 11 | . . . . . 2 3 . . . . . . . . . 1 . . . . . . . . . . 5 Max in Single Turn 2 | . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Accessed 44 | . 1 . 2 2 9 4 . 1 . . 2 . . 3 . 3 . 2 4 . 5 . . 3 . 1 2 Terminals 12 | . 1 . . 1 8 2 . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . 1 . . . . 1 . . . . . . . . . 3 . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . Total Hacks 124 | . 3 . 2 3 22 12 . 1 . . 2 . . 24 . 6 . 2 17 . 12 . . 7 . 7 4 Successful 92 | . 3 . 2 1 9 9 . 1 . . . . . 24 . 1 . 2 17 . 8 . . 7 . 5 3 Failed 32 | . . . . 2 13 3 . . . . 2 . . . . 5 . . . . 4 . . . . 2 1 Catastrophic 8 | . . . . 1 4 . . . . . 2 . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 2 . 1 2 17 8 . . . . 15 . . . . 13 . . . . 20 . . 1 . 14 8 Terminals 32 | . 3 . . 2 19 8 . . . . . . . . . . . . . . . . . . . . . Fabricators 20 | . . . . . . 3 . . . . 1 . . . . . . . . . 9 . . . . 7 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 6 | . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . Scanalyzers 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 Garrison Access 5 | . . . . . . 1 . . . . . . . . . 3 . . . . 1 . . . . . . Terminal Hacks 62 | . 2 . 2 1 2 4 . 1 . . . . . 24 . . . 2 17 . . . . 7 . . . Record 8 | . . . 1 . . . . . . . . . . 2 . . . . 5 . . . . . . . . Part Schematic 16 | . . . . . . . . . . . . . . 12 . . . . 4 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . . . . 3 . . . . 4 . . . . 5 . . . Open Door 6 | . . . . 1 . . . 1 . . . . . . . . . 2 . . . . . 2 . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 2 . . . . . . . . . . . . . . 4 . . . . 2 . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 4 | . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 Insert Component 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 15 | . 1 . . . 4 3 . . . . . . . . . 1 . . . . 3 . . . . 3 . Terminals 7 | . 1 . . . 4 2 . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Fabnet 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . . . 1 9 4 . . . . 2 . . . . 3 . . . . 3 . . . . . 2 Full Trace Events 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . 4 . . . . 7 . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . . . . . 1 . . . 14 . . . . 12 . 10 . . 4 . . . . . . . 3 Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 212 | . . . . . . . . . . . . . . . . . . . . . 84 . . . . 128 . Total Part Build Rating 22 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . 16 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 Robots Rewired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total Allies 33 | . . . 3 2 . 3 . . 8 . 4 . . . 1 . . . . . 6 . . . . 6 . Largest Group 8 | . . . 3 4 3 2 . . 8 8 4 . . . 1 . . . . . 5 . . . . 4 . Highest-Rated Group 494 | . . . 37 73 42 24 . . 243 243 112 . . . 96 . . . . . 494 . . . . 396 . Highest-Rated Ally 103 | . . . 21 31 21 12 . . 41 41 28 . . . 96 . . . . . 103 . . . . 103 . Zionite Dispatches 7 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . 3 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Light 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Fire 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Ally Attacks 149 | . . . . 7 5 12 . . . 52 15 . . . 26 . . . . . 23 . . . . 9 . Total Damage 4040 | . . . . 81 39 152 . . . 1364 162 . . . 928 . . . . . 860 . . . . 454 . Kills 28 | . . . . 2 . 2 . . . 11 3 . . . 4 . . . . . 3 . . . . 3 . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 14 | . . . . 2 . . 1 2 . 2 . 3 1 . . . 1 . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Turns Passed 19091 | 79 186 340 939 584 3313 840 1254 1559 2451 1448 389 331 594 41 462 430 209 182 357 151 676 213 110 894 124 314 621 Spaces Moved 15842 | 46 117 192 557 340 1171 379 525 648 1041 487 606 463 923 85 363 907 447 546 184 468 1663 419 325 1205 408 489 838 Core 636 | 3 . . . . . . . . . . . . . . 353 204 . . 76 . . . . . . . . Treads 5320 | 43 117 192 557 340 1171 199 525 648 1041 487 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 180 | . . . . . . 180 . . . . . . . . . . . . . . . . . . . . . Hover 3159 | . . . . . . . . . . . 606 463 923 85 10 . . . . . . . . . . 234 838 Flight 6547 | . . . . . . . . . . . . . . . . 703 447 546 108 468 1663 419 325 1205 408 255 . Fastest Speed 17 | 50 160 160 160 160 160 155 225 232 232 235 45 48 48 48 50 32 32 28 28 28 24 25 25 24 25 17 31 Average Speed 103 | 152 160 160 160 160 246 197 230 232 233 242 49 48 48 48 87 37 32 28 177 28 27 25 25 63 25 28 51 Slowest Speed 400 | 160 160 160 160 160 305 305 232 232 235 243 108 48 48 48 108 50 32 32 400 28 109 25 25 117 27 106 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . . . . . . 9 . . . . 7 . 3 1 2 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 5 23 50 89 67 88 11 66 71 88 73 17 61 91 70 50 26 70 72 60 47 41 45 57 96 65 15 75 Regions Visited 27 Branch Regions 20 Pre-discovered Areas 9 | . . . 1 2 . . . 1 1 1 . . . . . . . . 3 . . . . . . . . Known Exits Taken 17 | . 1 . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 10 | 1 . 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . 1 . . . . Scrap Searched 27 | . . 1 . 1 . . 1 2 2 4 . 2 3 . 1 . 3 1 . . . 1 2 . 3 . . Spaces Dug 125 | . . . . . . 3 . 11 . 17 . . . . 20 . 8 . . 8 19 3 8 . 3 11 14 Terrain Destroyed 395 | . . . . . 31 38 25 19 . 146 . . . . 53 1 10 . . 8 19 3 8 . 3 11 20 Melee 68 | . . . . . . . . . . . . . . . . . 4 . . 8 19 3 8 . 3 11 12 Projectile 27 | . . . . . . 3 . . . . . . . . 9 1 6 . . . . . . . . . 8 AOE 300 | . . . . . 31 35 25 19 . 146 . . . . 44 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total 17888 | 52 116 218 604 379 1449 439 546 686 1059 743 681 570 1073 84 477 955 493 573 213 475 1818 514 336 1331 422 620 962 Wait 1240 | . . 22 . 4 120 24 1 27 10 242 29 107 146 . 72 19 29 22 7 . 51 85 2 88 13 83 37 Move 15774 | 45 116 191 556 339 1170 378 524 647 1040 486 605 462 922 84 361 888 446 545 183 467 1649 418 320 1202 404 488 838 Hop 18 | . . . . . . . . . . . . . . . . 9 . . . . 6 . 1 1 1 . . Pick Up 113 | 1 . 1 3 16 27 2 1 . 4 . 5 . 1 . 1 2 1 1 4 . 16 1 1 13 . 2 10 Fast Attach 95 | 6 . . 2 3 7 6 . . . 1 6 . 1 . 1 18 1 1 6 . 18 . . 1 . 11 6 Attach 53 | . . . . 2 8 1 4 1 . 1 7 . 1 . 3 4 . 1 2 . 5 1 . 3 . 3 6 Detach 19 | . . . . 1 1 . . . . . 2 . 1 . 3 1 . . . . 9 . . 1 . . . Swap 57 | . . . . 3 16 3 3 1 1 1 . . . . 3 1 1 1 . . 10 . 4 5 1 1 2 Drop 121 | . . . 1 9 22 6 . . 2 2 16 . 1 . 3 1 1 2 10 . 15 1 . 13 . 7 9 Fire 214 | . . 3 . 2 77 18 13 10 2 10 11 1 . . 29 10 6 . . . 1 . . . . . 21 Melee 138 | . . . . . . . . . . . . . . . . 2 8 . 1 8 38 8 8 4 3 25 33 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Rewire 42 | . . . 42 . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine (discovered 1 exit: Res) History --------- Turn | Location | Event 39 | -11/Junkyard | Discovered new exit (range 15) 80 | -11/Junkyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 7) 204 | -10/Materials | Identified exit to Mines 266 | -10/Materials | Entered Mines 287 | -10/Mines | Discovered new exit (range 8) 289 | -10/Mines | Met a Derelict bent on vengeance 309 | -10/Mines | Build established: Mutant 540 | -10/Mines | Discovered new exit (range 3) 598 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 599 | -10/Mines | Discovered new exit (range 5) 606 | -10/Mines | Entered Exiles 606 | -10/Exiles | Found Exiles lab destroyed 1253 | -10/Exiles | Learned location of Zion (-7) 1341 | -10/Exiles | Opened EX-Vault 1355 | -10/Exiles | Found PSU Rigger 1525 | -10/Exiles | Discovered new exit (range 14) 1545 | -10/Exiles | Entered Mines 1545 | -9/Mines | Accompanied by 3 allies 1630 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1829 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2059 | -9/Mines | Discovered new exit (range 11) 2059 | -9/Mines | Discovered new exit (range 10) 2084 | -9/Mines | System corruption reached 10% 2129 | -9/Mines | Entered Materials 2129 | -8/Materials | Accompanied by 3 allies 2129 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2579 | -8/Materials | Discovered new exit (range 16) 2585 | -8/Materials | Build established: Tank 3476 | -8/Materials | Discovered new exit (range 4) 4396 | -8/Materials | Discovered new exit (range 11) 5442 | -8/Materials | Entered Factory 5442 | -7/Factory | Evolved 2 slots: Propulsion x2 5644 | -7/Factory | Identified exit to Storage 5644 | -7/Factory | Identified exit to Lower Caves 6240 | -7/Factory | Discovered new exit (range 6) 6256 | -7/Factory | Garrison activated, responded to threat 6282 | -7/Factory | Entered Lower Caves 6665 | -7/Lower Caves | Build established: Skirmisher 6860 | -7/Lower Caves | Lost 3 parts (1n1u1w) 7108 | -7/Lower Caves | Discovered new exit (range 15) 7133 | -7/Lower Caves | Build established: Mutant 7536 | -7/Lower Caves | Entered another Lower Caves area 7599 | -7/Lower Caves | Learned location of Extension (-6) 7629 | -7/Lower Caves | Learned Factory emergency access door positions 7774 | -7/Lower Caves | Discovered new exit (range 7) 8674 | -7/Lower Caves | Discovered new exit (range 15) 9095 | -7/Lower Caves | Entered Zion 9291 | -7/Zion | Given A8's code to call for help 9307 | -7/Zion | Discovered new exit (range 14) 9787 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10086 | -7/Zion | Learned Factory emergency access door positions 10192 | -7/Zion | Received a hallucinogenic algorithm 10251 | -7/Zion | Gained Derelict followers 11064 | -7/Zion | Imprinted 11066 | -7/Zion | Declared Zion's savior 11546 | -7/Zion | Entered Proximity Caves 11546 | -6/Proximity Caves | Accompanied by 8 allies 11595 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11655 | -6/Proximity Caves | Spotter reported a threat 12073 | -6/Proximity Caves | Spotter reported a threat 12189 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12285 | -6/Proximity Caves | Spotted B-75 Beast 12698 | -6/Proximity Caves | Discovered new exit (range 9) 12877 | -6/Proximity Caves | Learned Factory emergency access door positions 12994 | -6/Proximity Caves | Entered Factory 12994 | -6/Factory | Evolved 2 slots: Utility x2 12995 | -6/Factory | Identified exit to Extension 13070 | -6/Factory | Discovered new exit (range 15) 13094 | -6/Factory | Identified exit to Factory 13213 | -6/Factory | Retrieved Zion intel report: Branch Access 13213 | -6/Factory | Identified exit to Lower Caves 13213 | -6/Factory | Spotted B-75 Beast 13214 | -6/Factory | Zion Fire squad teleported in 13344 | -6/Factory | Search patrols dispatched 13365 | -6/Factory | Retrieved Zion intel report: Active Terminals 13383 | -6/Factory | Entered Lower Caves 13397 | -6/Lower Caves | Spotted B-75 Beast 13532 | -6/Lower Caves | Discovered new exit (range 12) 13536 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 13554 | -6/Lower Caves | Encountered a Warlord checkpoint 13714 | -6/Lower Caves | Identified exit to Lower Caves 13714 | -6/Lower Caves | Entered another Lower Caves area 13715 | -6/Lower Caves | Encountered a Warlord checkpoint 13715 | -6/Lower Caves | Identified exit to Data Miner 13898 | -6/Lower Caves | Discovered exit to Factory (range 8) 13985 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14021 | -6/Lower Caves | Learned 12 Factory zone layouts 14049 | -6/Lower Caves | Spotted B-75 Beast 14308 | -6/Lower Caves | Entered Data Miner 14308 | -6/Data Miner | Discovered new exit (range 6) 14318 | -6/Data Miner | Met Data Miner 14326 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14333 | -6/Data Miner | Received God Mode back door access code from Data Miner 14347 | -6/Data Miner | Identified exit to Proximity Caves 14349 | -6/Data Miner | Entered Proximity Caves 14355 | -5/Proximity Caves | Spotter reported a threat 14427 | -5/Proximity Caves | Lost 6 parts (1p4n1w) 14699 | -5/Proximity Caves | Escorted by Enhanced Grunt 14799 | -5/Proximity Caves | Crushed by falling debris 14809 | -5/Proximity Caves | Discovered exit to Factory (range 6) 14811 | -5/Proximity Caves | Entered Factory 14811 | -5/Factory | Evolved 2 slots: Propulsion x2 14812 | -5/Factory | Identified exit to Factory 15021 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15095 | -5/Factory | Garrison activated, responded to threat 15111 | -5/Factory | Search patrols dispatched 15154 | -5/Factory | Spotted B-75 Beast 15201 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 15231 | -5/Factory | Discovered new exit (range 13) 15235 | -5/Factory | Identified exit to Upper Caves 15241 | -5/Factory | Entered Upper Caves 15417 | -5/Upper Caves | Learned 8 Factory zone layouts 15448 | -5/Upper Caves | Discovered new exit (range 8) 15450 | -5/Upper Caves | Identified exit to Upper Caves 15450 | -5/Upper Caves | Entered another Upper Caves area 15453 | -5/Upper Caves | Build established: Hacker-Sprinter 15454 | -5/Upper Caves | Discovered exit to Factory (range 11) 15629 | -5/Upper Caves | Discovered new exit (range 7) 15631 | -5/Upper Caves | Identified exit to Zhirov 15632 | -5/Upper Caves | Entered Zhirov 15632 | -5/Zhirov | Discovered new exit (range 3) 15638 | -5/Zhirov | Met Zhirov 15669 | -5/Zhirov | Learned location of Quarantine (-3) 15669 | -5/Zhirov | Learned location of Testing (-2) 15669 | -5/Zhirov | Learned location of Command (-1) 15689 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15817 | -5/Zhirov | Found Alien Artifact 15817 | -5/Zhirov | Identified Integrated Dissipator 15817 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15946 | -5/Zhirov | Build established: Hacker-Mutant 15977 | -5/Zhirov | Found Alien Artifact 15988 | -5/Zhirov | Identified exit to Proximity Caves 15989 | -5/Zhirov | Entered Proximity Caves 16056 | -4/Proximity Caves | Encountered a Derelict sapper outpost 16140 | -4/Proximity Caves | Entered Factory 16140 | -4/Factory | Evolved 2 slots: Utility x2 16147 | -4/Factory | Zion Hacking Resupply teleported in 16463 | -4/Factory | Lost 4 parts (4n) 16489 | -4/Factory | Build established: Hacker-Sprinter 16533 | -4/Factory | Discovered new exit (range 6) 16534 | -4/Factory | Identified exit to Research 16555 | -4/Factory | Zion Light squad teleported in 16580 | -4/Factory | Spotted B-86 Titan 16586 | -4/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 16598 | -4/Factory | Spotted B-86 Titan 16610 | -4/Factory | Zion Heavy squad teleported in 16617 | -4/Factory | Incoming investigation squad redirected 16661 | -4/Factory | Incoming investigation squad redirected 16777 | -4/Factory | Discovered exit to Research (range 5) 16808 | -4/Factory | Discovered new exit (range 4) 16816 | -4/Factory | Identified exit to Upper Caves 16816 | -4/Factory | Entered Upper Caves 16975 | -4/Upper Caves | Encountered a Warlord checkpoint 17003 | -4/Upper Caves | Learned location of 1 exit from Research 17018 | -4/Upper Caves | Discovered new exit (range 16) 17022 | -4/Upper Caves | Identified exit to Upper Caves 17029 | -4/Upper Caves | Entered another Upper Caves area 17033 | -4/Upper Caves | Discovered exit to Research (range 5) 17035 | -4/Upper Caves | Spotted B-86 Titan 17136 | -4/Upper Caves | Discovered new exit (range 9) 17139 | -4/Upper Caves | Entered Warlord 17471 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17482 | -4/Warlord | Build established: Hacker-Mutant 17533 | -4/Warlord | Rebuked by Warlord 17544 | -4/Warlord | Opened Warlord's prototype stash 17558 | -4/Warlord | Warlord's base attacked by MAIN.C 17561 | -4/Warlord | Found Prototype Processor 17564 | -4/Warlord | Found Prototype Processor 17720 | -4/Warlord | Found Prototype Energy Gun 17844 | -4/Warlord | Identified Vortex Rifle 17890 | -4/Warlord | Opened side exit 17904 | -4/Warlord | Spotted Striker 17908 | -4/Warlord | Warlord forces counterattacked 17990 | -4/Warlord | P-70 Sage assimilated allied X0-40K(g) 17996 | -4/Warlord | Spotted Executioner 18031 | -4/Warlord | Discovered new exit (range 8) 18032 | -4/Warlord | Identified exit to Proximity Caves 18033 | -4/Warlord | Entered Proximity Caves 18117 | -3/Proximity Caves | Build established: Hacker-Sprinter 18155 | -3/Proximity Caves | Discovered exit to Research (range 9) 18157 | -3/Proximity Caves | Entered Research 18157 | -3/Research | Evolved 2 slots: Propulsion x2 18158 | -3/Research | Identified exit to Quarantine 18238 | -3/Research | Fabricated Antimissile System (x2) 18247 | -3/Research | Retrieved Zion intel report: Trap Installations 18248 | -3/Research | Zion Hover Resupply teleported in 18299 | -3/Research | Spotted B-86 Titan 18367 | -3/Research | Lost 4 parts (2n2u) 18373 | -3/Research | Zion Light squad teleported in 18402 | -3/Research | Zion Heavy squad teleported in 18471 | -3/Research | Entered Quarantine 18480 | -3/Quarantine | Found Alien Artifact 18486 | -3/Quarantine | Found Alien Artifact 18577 | -3/Quarantine | Incoming investigation squad redirected 18629 | -3/Quarantine | Found Alien Artifact 18631 | -3/Quarantine | Found Alien Artifact 18636 | -3/Quarantine | Found Alien Artifact 18650 | -3/Quarantine | Found Alien Impact Weapon 18681 | -3/Quarantine | Retrieved Zion intel report: Branch Access 18699 | -3/Quarantine | Retrieved Zion intel report: Main Access 18699 | -3/Quarantine | Identified exit to Research 18741 | -3/Quarantine | Incoming investigation squad redirected 18742 | -3/Quarantine | Identified Exp. Core Analyzer 18742 | -3/Quarantine | Identified Exp. Targeting Computer 18742 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 18774 | -3/Quarantine | Cryocooling Duct disabled 18777 | -3/Quarantine | Cryocooling Duct disabled 18789 | -3/Quarantine | Ambient heat levels rising (+20) 18789 | -3/Quarantine | Non-combat units ordered to evacuate 18792 | -3/Quarantine | Ambient heat levels rising (+20) 18792 | -3/Quarantine | Combat units ordered to evacuate 18814 | -3/Quarantine | System corruption reached 10% 18885 | -3/Quarantine | Lost 10 parts (1p4n3u2w) 18892 | -3/Quarantine | Quarantine Guard activated 18909 | -3/Quarantine | Build established: Hacker-Mutant 18992 | -3/Quarantine | Spotted Quarantine Guard 18994 | -3/Quarantine | Spotted Quarantine Guard 19068 | -3/Quarantine | Spotted Quarantine Guard 19075 | -3/Quarantine | Spotted Quarantine Guard 19083 | -3/Quarantine | Core integrity fell below 50% 19091 | -3/Quarantine | Warped through subspace 19091 | -3/Quarantine | Spotted Quarantine Guard 19092 | -3/Quarantine | Self-destructed Last Messages --------------- 19070_ Acquired Impulse Thruster Array. 19071_ Knocked back. 19074_ Particle Synthesizer disabled. 19074_ Gyrokinetic Inverter destroyed. 19074_ Knocked back. 19075_ Acquired 5 matter. 19079_ Imp. Antigrav System destroyed. 19082_ Imp. Hacking Suite destroyed. 19082_ Critical hit (Blast). 19085_ Knocked back. 19087_ Acquired 1 matter. 19091_ System corrupted: Matter fused (-8). 19091_ Impulse Thruster Array destroyed. 19091_ Knocked back. 19091_ Exp. Cooling System destroyed. 19091_ Warped through subspace. 19092_ Acquired 8 matter. 19092_ ECM Suite destroyed. 19092_ Critical hit (Blast). 19092_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??###########????????????????????????????????????? | | ??# #????????????????????????????????????? | | ??# = = "" #????????????????????????????????????? | | ### "" #????????????????????????????????????? | | % " """ S" #????????????????????????????????????? | | % " " " """ #????????????????????????????????????? | | " """ """ #?""?????????????????????????????????? | | /%% """ #?"T?????????????????????????????????? | | " #?""?????????????????????????????????? | | ###########????????????????????????????????????? | | #? / #?????????????????????????????????????? | | #? #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # "" #?????????????????????????????????????? | | + """ #?????????????????????????????????????? | | # S" #????????#???????###??????????????????? | | # """ #????????# ?????? #??????????????????? | | #? """ #????????# ####? #??????????????????? | | #? #????????#Y! +? #??????????????????? | | #??#######??#?????#%*= # !#??????????????????? | | ###########+#####?#== # #??????????????????? | | # #?#! %@ #??????????????????? | | # #?# #### #??????????????????? | | # " #?# #??? #??????????????????? | | # " " #?? #???? #??????????????????? | | # """ #?? #########??????????????????? | | # "!""" #?? # * #??????????????????? | | %+% """ #?? + "" #??????????????????? | | # " T #?? # """#??????????????????? | | # " ! ### ! T"#??????????????????? | | # % %% / % ##?????????????????? | | ################## #?????????????????? | | ?? ???# #?????????????????? | | ??? """ """???# #?????????????????? | | #?? """ """???# #?????????????????? | | #???""" """???# #?????????????????? | | ####??? ?????# ##?????????????????? | | #??????? ??????# #??????????????????? | | #??????? ??????# ## # ###??????????????????? | | #########+######## #?#####????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #######+#####+###/######???????????????????????? | | ##?????# !??????# T #???????????????????????? | | #??????# = #???????????????????????? | | #??????# """ #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 80 Energy Generation 35 Energy Capacity 290 Matter Stores 433 Matter Capacity 450 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Corruption Block 8 Armor Coverage 450 Resistance: KI 30 Resistance: EM 15 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 10 Evasion (%) 87 Melee Accuracy 8 Launcher Accuracy 30 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 4 Offensive Hacking 46 Defensive Hacking 11 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed EM Disruption Field | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Microactuators | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Hvy. Phase Cannon | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Imp. Energy Well | -5/Factory | Z-intel Kinetic Spear | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Imp. Spread Laser | -5/Factory | Z-intel Rocket Array | -5/Factory | Z-intel Cld. Cesium-ion Thruster | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Gravity Neutralizer | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Energy Well | -3/Quarantine | Archive Hvy. Wave Gun | -3/Quarantine | Archive Exp. Thermal Shield | -3/Quarantine | Archive Robot Schematics ------------------ C-17 Slicer | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free A-27 Freighter | -3/Quarantine | Archive Fabricated ------------ Exp. Cesium-ion Thruster | x1 | -4/Factory | Authchip Antimissile System | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkSpacefoldMatrix Manual? 0 Play Time 02:26:55 Cumulative 489.5 hours Start 2023.05.11 @ 11:06:10 End 2023.05.11 @ 14:56:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 525 Rogue 516 Adventurer 8 Explorer 1 Win Type - Total 9 Types 5/1/3/0/0/0/0/0/0 Lore% 82 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9338c3b5-a88b-41f2-ba4c-29ac7b33db83