Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.01 @ 22:23:22 Player: ChromeKnight Result: Destroyed by PX-B6JPF96RGQ with Compact Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (135) 675 Value Destroyed (4864) 4864 Prototype IDs (44) 880 Alien Tech Used (2) 400 Bonus (2424) 2424 TOTAL SCORE: 17343 Bonus ------- High Alert Combat Kills 321 Follower Combat Kills 1549 Met Data Miner 300 Met Zhirov 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/1300 Matter 107/300 Energy 340/340 System Corruption 4% Temperature Cool (0) Movement Hovering (138) Ox1 Location -3/Testing Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (4) --- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY (13) ----- Coolant Network Experimental Power Shielding Centrium Heavy Armor Plating > --- WEAPON (3) ------- Z-bomb Delivery System > --- INVENTORY (5) ---- Fusion Compressor Cooled Impulse Thruster Modified EM Gauss Rifle Matter Neutralizer Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Experimental Optical Array Active Sensor Suite Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Experimental Power Shielding Improved Propulsion Shielding Makeshift Armor Plating > --- WEAPON ----------- Cooled Plasma Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Long-range Tractor Beam Transdimensional Reconstructor Hypervelocity Coil Gun Hypervelocity Gauss Cannon GAL Module [Rating: 119] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Cooled Plasma Cannon Energy Gun Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Z-bomb Delivery System Special Weapon Stasis Beam Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . Utility 11 | . . . 2 . 2 2 . . . . . . . . . 2 . . . . 2 1 . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 223 | 7 2 3 7 4 18 19 12 . . 10 32 13 2 2 1 31 2 . 10 2 19 9 18 Power 20 | 1 1 . . 1 3 4 . . . . 2 . . . . 3 1 . 1 . . 1 2 Engine 9 | 1 1 . . 1 1 . . . . . 2 . . . . 2 1 . . . . . . Core 8 | . . . . . 2 4 . . . . . . . . . 1 . . . . . . 1 Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Propulsion 47 | 2 . . . 1 5 3 4 . . 2 5 1 . . . 7 1 . 3 . 6 1 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 28 | . . . . . 1 3 4 . . 2 5 1 . . . 7 1 . 3 . 1 . . Wheel 7 | 2 . . . 1 4 . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Flight 8 | . . . . . . . . . . . . . . . . . . . . . 5 1 2 Utility 108 | 2 1 1 3 2 7 10 8 . . 6 19 11 . 1 1 14 . . 4 2 7 5 4 Device 61 | 1 . 1 1 2 3 4 3 . . 4 15 8 . 1 1 8 . . . 1 3 2 3 Storage 4 | 1 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Processor 11 | . . . 1 . 2 2 . . . 1 . . . . . 2 . . . . 1 2 . Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Protection 31 | . . . 1 . 1 3 5 . . 1 4 3 . . . 4 . . 3 1 3 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 . 2 4 . 3 2 . . . 2 6 1 2 1 . 7 . . 2 . 6 2 6 Energy Gun 3 | . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Energy Cannon 9 | . . . . . . . . . . . 2 . . . . 2 . . . . . 2 3 Ballistic Gun 18 | 2 . 1 1 . 1 2 . . . 1 4 1 2 . . 2 . . . . 1 . . Ballistic Cannon 15 | . . . 3 . 2 . . . . 1 . . . 1 . 3 . . 1 . 4 . . Launcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 1 1 . . 1 . . 1 . . . . . 3 . . 5 . 1 3 7 Parts Lost 49 | . . 1 . . 7 8 4 . . 1 1 . 1 . 1 6 . . . . 16 3 . Power 5 | . . . . . 2 1 1 . . . . . . . . 1 . . . . . . . Propulsion 9 | . . . . . 2 2 . . . . . . . . . 1 . . . . 2 2 . Utility 26 | . . 1 . . 2 4 3 . . 1 1 . 1 . 1 3 . . . . 8 1 . Weapon 9 | . . . . . 1 1 . . . . . . . . . 1 . . . . 6 . . Highest Loss Streak 10 | . . 1 . . 5 8 1 . . 1 1 . 1 . 1 6 . . . . 10 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 99 97 100 84 93 91 92 92 90 96 98 98 97 95 84 82 82 81 82 77 13 22 Engine 3 | . 14 14 11 11 2 . . . . . 4 6 6 6 6 1 4 5 2 . . . . Leg 14 | . . . . . . 8 15 15 15 14 20 20 20 20 20 16 17 17 16 17 13 . . Wheel 3 | . 28 28 22 22 16 5 . . . . . . . . . . . . . . . . . Device 9 | . 14 13 11 11 11 10 6 7 7 7 10 12 11 10 13 9 5 5 5 5 8 3 3 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 . . Processor 20 | . . . 10 11 11 22 30 30 30 30 26 26 26 26 26 22 17 17 17 17 15 1 . Protection 8 | . . . 10 11 5 9 14 15 15 13 6 5 6 6 2 6 11 11 10 10 14 4 5 Energy Cannon 5 | . . . . . . . . . . . 9 13 13 11 6 5 5 5 5 5 4 . . Ballistic Gun 6 | . 28 14 . . 3 11 15 15 15 13 7 6 6 6 6 1 . . . . . . . Ballistic Cannon 5 | . . . 20 22 14 2 . . . 1 1 . . . 6 8 11 11 11 11 8 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 12 31 32 38 38 51 40 32 26 26 35 52 52 52 50 49 64 68 68 77 77 79 10 59 Greatest Support 90 | 20 20 20 20 20 26 33 33 30 30 33 51 51 51 51 51 53 53 50 90 90 90 10 56 Greatest Overweight (x) 7 | . 1 1 1 1 3 7 . . . 2 1 1 1 . . 2 1 1 2 . . . 1 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 10 | 7 13 15 15 15 15 12 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 Most Carried 15 | 2 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Carried 10 | 1 8 15 14 14 14 11 9 10 10 9 9 9 9 9 10 9 10 10 9 10 8 4 4 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 15 | 2 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 5 4 Class Distribution -------------------- 38% | Mutant 32% | Gunner 19% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Mutant | -3/Research Sprinter | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 8095 | 271 25 149 91 107 617 494 230 72 . 507 2510 849 326 30 115 407 84 32 110 52 952 56 9 Remotely 551 | . . . . . . . . . . . . . . . . . . . . . 551 . . Salvage Created 6817 | 84 25 279 54 66 601 519 151 134 . 240 1747 334 146 . 96 180 119 205 439 131 1267 . . Parts 263 | 7 3 10 2 14 36 31 9 8 . 10 51 13 13 . 3 4 3 3 6 3 34 . . Haulers Intercepted 5 | . . . 1 . 2 . . . . . 1 . . . . 1 . . . . . . . Recyclers Shooed 7 | . . 1 . . . . . . . . 4 . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 110 | . . . . . . . 8 9 . 18 . 13 13 . 21 . 5 9 5 9 . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 89 | . . 4 . . 13 12 6 4 . 5 7 7 5 . 2 1 2 1 . 2 18 . . Guns 34 | . . 4 . . . 12 6 4 . 5 . 2 1 . . . . . . . . . . Cannons 49 | . . . . . 13 . . . . . 6 5 4 . 1 1 2 1 . 2 14 . . AOE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Classes Destroyed 16 | 2 1 2 2 . 2 3 . 1 . 1 . . . . . . . . . . 2 . . Worker 9 | 1 . 1 . 2 . . . . . . 3 . . . . . . . . . 2 . . Tunneler 8 | 2 . 1 . 4 1 . . . . . . . . . . . . . . . . . . Hauler 5 | . . . 1 . 2 . . . . . 1 . . . . 1 . . . . . . . Recycler 13 | . . 1 . . 2 . . . . . 9 . . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Operator 4 | . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . Watcher 4 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . Swarmer 27 | . . . . . . 4 6 4 . 5 . 3 3 . . . . . . . 2 . . Grunt 36 | . . 4 . . 8 5 . . . . . 4 1 . 1 . . . . 2 11 . . Brawler 4 | . . . . . . 1 . . . . . . . . . . . . . . 3 . . Sentry 7 | . . . . . 3 1 . . . . 1 . . . . 1 1 . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 7 | . . . . . 2 . . . . . 3 . . . 1 . . 1 . . . . . Programmer 7 | . . . . . . 1 . . . . 3 . 1 . . . 1 . . . 1 . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 1 2 1 4 3 5 3 4 . 3 4 4 3 . 1 1 1 1 . 2 10 . . Combat Bots Only 7 | . . 2 . . 3 5 3 4 . 3 1 4 3 . 1 1 1 1 . 2 7 . . Max Kills in Single Turn 3 | 1 1 1 1 2 1 1 1 1 . 1 2 2 1 . 1 1 1 1 . 1 3 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Damage Taken 11817 | . . 219 86 . 1040 1236 642 188 . 412 567 471 131 . 324 1066 195 48 . . 3250 1426 516 Core 3311 | . . 60 16 . 69 280 76 51 . 56 89 33 17 . 21 224 18 27 . . 930 1178 166 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 553 | . . . 20 . 82 172 72 18 . 45 . . . . . . 59 . . . 58 27 . Core Remaining (%) 70 | 100 . 76 . 96 87 . . . . 33 . . . . 81 . . . . 73 19 . . Volleys Fired 399 | 17 3 23 4 7 61 55 15 9 . 22 40 8 7 1 11 10 4 8 12 2 71 1 8 Largest 3 | 2 2 2 2 2 2 2 2 2 . 2 3 3 3 1 3 3 3 3 1 3 3 1 1 Hottest 210 | 40 40 85 78 78 78 67 50 50 . 50 210 103 103 35 111 157 157 157 35 157 157 105 105 Shots Fired 837 | 34 6 46 8 14 122 93 30 18 . 44 102 24 21 1 33 28 12 12 12 5 163 1 8 Gun 335 | 34 6 46 . . 13 71 30 18 . 44 30 8 7 . 11 5 . . . . 12 . . Cannon 502 | . . . 8 14 109 22 . . . . 72 16 14 1 22 23 12 12 12 5 151 1 8 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 611 | 34 6 32 8 14 122 93 30 18 . 44 38 8 7 . 22 18 8 4 . 4 101 . . Thermal 226 | . . 14 . . . . . . . . 64 16 14 1 11 10 4 8 12 1 62 1 8 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 6 1 10 4 6 21 13 10 19 . 7 21 20 8 . 11 16 21 4 10 11 20 . . Robot Miss Streak 3 | 3 2 2 1 1 2 2 2 1 . 3 2 2 1 . 2 2 2 1 1 1 3 . . Penetration Max 2 | . . . . . . 1 . . . . . . . . 1 . . . . . 2 . . Secondary Targets 4 | . . . . . . . 1 2 . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 549 | 21 3 34 6 8 88 60 21 14 . 25 76 14 13 . 23 21 7 7 11 3 94 . . Core Hits 240 | 5 2 16 3 6 31 25 12 9 . 14 37 9 6 . 8 6 3 2 5 2 38 1 . Critical Kills 23 | . . . . . . 1 . . . . 1 2 . . 1 . 1 . . 2 15 . . Critical Parts Destroyed 39 | 1 1 1 . . . 1 . . . . . . . . 1 2 2 1 . . 29 . . Critical Strikes 70 | 1 1 1 1 . 4 2 . . . . 1 2 . . 2 3 3 1 . 2 46 . . Meltdown 4 | . . . . . . . . . . . 1 . . . 1 . . . . . 2 . . Destroy 61 | 1 1 1 . . . 2 . . . . . 2 . . 1 3 3 1 . 2 44 . . Blast 5 | . . . 1 . 4 . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12915 | 249 29 394 118 191 1811 1140 365 248 . 420 2213 412 380 . 722 519 178 228 357 59 2858 24 . Guns 3750 | 249 29 394 . . 120 982 365 248 . 420 358 24 47 . 232 24 . . . . 258 . . Cannons 8546 | . . . 118 191 1689 158 . . . . 1855 388 333 . 490 495 178 228 357 59 2007 . . Explosions 590 | . . . . . . . . . . . . . . . . . . . . . 590 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 29 | . . . . . 2 . . . . . . . . . . . . . . . 3 24 . Kinetic 7354 | 249 29 219 118 191 1809 1140 365 248 . 420 548 24 47 . 520 193 74 11 . 28 1121 . . Thermal 5428 | . . 175 . . . . . . . . 1665 388 333 . 202 326 104 217 357 31 1630 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 104 | . . . . . . . . . . . . . . . . . . . . . 104 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 3 1 1 1 1 1 2 2 2 2 . . . . . . 8 3 4 Average Corruption 1 | . . . . . 2 1 1 1 1 1 1 2 2 2 . . . . . . 4 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 66 | . . . . . . 6 5 4 . 6 6 9 11 2 . . . . . . 11 1 5 Message Errors 20 | . . . . . . . 2 2 . . 2 3 4 1 . . . . . . 3 . 3 Matter Fused 14 | . . . . . . 2 . . . 1 2 2 3 . . . . . . . 4 . . Heat Flow Errors 7 | . . . . . . 1 2 . . 1 . 2 1 . . . . . . . . . . Energy Discharges 6 | . . . . . . 1 . . . 2 1 1 1 . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 8 | . . . . . . . . 1 . 1 . . 2 1 . . . . . . 2 . 1 Data Loss (major) 5 | . . . . . . 1 . . . . 1 1 . . . . . . . . . 1 1 Alerts 4 | . . . . . . 1 1 1 . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Overflow Damage 598 | . . . . . 15 . . . . . 73 17 23 . 2 . . 58 122 . 288 . . Projectiles 336 | . . . . . 15 . . . . . 73 17 23 . 2 . . 58 122 . 26 . . Explosions 262 | . . . . . . . . . . . . . . . . . . . . . 262 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 34 | . . . 1 3 5 5 . . . . . . . . 3 . . . . . 17 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 32 | . . . 1 3 5 4 . . . . . . . . 3 . . . . . 16 . . Secondary 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 116 | . . . . . 1 . . . . . . . . . . . . . . . 104 11 . Shots 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Rammed 9 | . . . . . 1 1 . . . . . . . . . . . . . . 2 5 . Targets Rammed 9 | . . . . . 1 1 . . . . . . . . . . . . . . 2 5 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 258 | . 2 91 . . 8 258 179 . . 89 132 220 225 10 168 101 144 144 . 94 178 24 . Average Temperature 41 | . 1 25 . . 3 53 90 . . 66 24 71 61 10 75 45 58 76 . 54 30 15 . Received Heat Transfer 1866 | . . 144 30 . 540 261 69 . . . 30 117 18 . 42 72 9 . . . 471 33 30 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . 1 . . . 1 . . . . . 3 . . Combat Hostiles 5 | . . . . . . . . . . . 1 . . . 1 . . . . . 3 . . Parts Melted 29 | . . 2 . . . . . . . . 19 . . . 4 1 . . . . 3 . . Heat Transferred 7714 | . . 444 . . . . . . . . 2500 600 500 . 300 500 150 350 436 50 1884 . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Peak Influence 942 | 15 36 171 127 85 343 259 . . . . 97 . . . . 313 . . . . 942 666 488 Initial 486 | . 9 13 1 49 . 133 . . . . . . . . . 113 . . . . 59 486 343 Average 172 | 4 19 79 55 54 184 121 . . . . 23 . . . . 154 . . . . 534 554 426 Maximum Alert Level 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . 3 2 2 Low Security (%) 74 | 100 100 100 100 100 40 97 . . . . 100 . . . . 77 . . . . 23 . . Level 1 10 | . . . . . 59 2 . . . . . . . . . 22 . . . . 9 . 34 Level 2 9 | . . . . . . . . . . . . . . . . . . . . . 27 100 65 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . 39 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . . . 1 . 2 7 . . . . 3 . . . . 4 . . . . 16 2 1 Investigation 7 | . . . . . 1 1 . . . . . . . . . . . . . . 3 1 1 Extermination 6 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . Reinforcement 16 | . . . 1 . 1 2 . . . . 1 . . . . 3 . . . . 7 1 . Assault 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . 3 1 1 Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 8 | . . . 1 . 2 . . . . . . . . . . 1 . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 244 | . 2 6 7 . 29 17 13 4 . 9 8 15 6 . 11 11 5 7 . 2 58 23 11 Peak Tracking Total 19 | . 2 3 3 . 8 4 5 4 . 4 2 7 3 . 4 3 3 4 . 3 19 13 9 Tactical Retreats 15 | . . . . . 1 1 3 . . 1 . 1 1 . . . . . . . 4 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 10 | . . . 1 . 3 . . . . . . . . . . 4 . . . . 1 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . 4 . . . . . 3 . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 18 | . . . 1 . . . . . . . . . . . . . . . 1 . 13 . 3 Max in Single Turn 8 | . . . 1 . . . . . . . . . . . . . . . 1 . 8 . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 28 | . 1 1 . . 2 3 1 . 4 . 2 . 1 . 1 . 1 . 4 . 1 5 1 Terminals 12 | . 1 1 . . 1 1 . . . . 1 . . . 1 . . . . . 1 5 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Total Hacks 88 | . 3 2 . . 8 7 1 . 28 . 3 . 1 . 1 . 1 . 17 . 1 13 2 Successful 64 | . 2 1 . . 5 2 1 . 28 . 1 . 1 . 1 . 1 . 17 . . 4 . Failed 24 | . 1 1 . . 3 5 . . . . 2 . . . . . . . . . 1 9 2 Catastrophic 6 | . . . . . 1 2 . . . . . . . . . . . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 26 | . 2 . . . 4 4 . . . . 2 . . 1 . . . . . . 1 12 . Terminals 30 | . 3 2 . . 4 4 . . . . 2 . . . 1 . . . . . 1 13 . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 Terminal Hacks 53 | . 2 1 . . . . 1 . 28 . . . 1 . 1 . 1 . 17 . . 1 . Record 17 | . . . . . . . . . 11 . . . . . 1 . . . 5 . . . . Part Schematic 14 | . . . . . . . . . 10 . . . . . . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . 4 . . . . Open Door 3 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . 2 1 . . . . . . . . . . . . . . . 3 . Terminals 6 | . . . . . 2 1 . . . . . . . . . . . . . . . 3 . Botnet 4 | . . . . . 1 . . . . . . . . . . . . . . . . 3 . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . 1 3 . . . . 1 . . . . . . . . . 1 4 1 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 4 . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . 1 . . . 10 . . . . 15 . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Total Allies 9 | . . 2 . . . . . . . 1 . . . 2 . 4 . . . . . . . Largest Group 5 | . . 2 1 . . . . . . 1 . . . 2 2 5 4 3 2 2 2 . . Highest-Rated Group 269 | . . 53 31 . . . . . . 96 . . . 192 192 269 238 207 174 174 172 . . Highest-Rated Ally 99 | . . 31 31 . . . . . . 96 . . . 96 96 99 99 99 97 97 95 . . Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 157 | . . 5 20 . . . . . . 15 . . . . 28 34 17 10 . 8 20 . . Total Damage 6438 | . . 100 352 . . . . . . 391 . . . . 1276 1508 444 543 . 540 1284 . . Kills 47 | . . 3 4 . . . . . . 5 . . . . 9 8 3 6 . 2 7 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . 1 . . 2 . 2 . 2 3 . 2 . . 1 . . . Drone Launches 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 17362 | 118 145 591 217 498 719 1051 1012 539 95 898 2076 766 968 1083 780 1190 1103 930 420 578 1010 352 223 Spaces Moved 11183 | 75 129 470 168 488 447 616 748 430 80 568 774 365 547 885 611 636 569 424 180 258 673 672 370 Core 299 | 6 . . . . . 1 . . . . . . . . . . . . . . 45 237 10 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 7967 | . . . . . 2 434 748 430 80 568 774 365 547 885 611 636 569 424 180 258 456 . . Wheels 1950 | 69 129 470 168 488 445 181 . . . . . . . . . . . . . . . . . Hover 49 | . . . . . . . . . . . . . . . . . . . . . . . 49 Flight 918 | . . . . . . . . . . . . . . . . . . . . . 172 435 311 Fastest Speed 30 | 50 80 95 95 95 95 105 120 120 120 120 120 120 120 120 120 110 186 186 120 120 30 32 32 Average Speed 123 | 77 92 95 95 95 103 116 120 120 120 132 161 180 166 120 120 162 186 186 157 120 93 41 44 Slowest Speed 400 | 80 95 95 95 95 330 400 120 120 120 260 190 190 190 120 120 260 186 186 260 120 120 50 138 Overloaded Moves 415 | . . . . . . . . . . . . . . . . . . . . . 60 186 169 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . . . . . . . . . . . . . . 14 22 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 4 21 93 15 76 26 16 73 52 69 63 7 53 61 80 74 17 82 63 60 46 16 25 34 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 8 | . . 1 . . . . 1 . 1 . . 1 . 1 . . . . 3 . . . . Known Exits Taken 8 | . 1 . . . . . . . . . 1 . . . . 1 1 1 1 1 . 1 . Unknown Exits Taken 15 | 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . . . 1 . . Scrap Searched 27 | . . 1 . 2 . . 1 1 . 3 . 3 4 . 4 . 3 2 . 3 . . . Spaces Dug 14 | . . . . . . . . . . . 2 . . . . . . . . . 6 1 5 Terrain Destroyed 113 | . . . 1 2 6 . . . . . 13 4 5 . 7 2 1 1 . . 65 1 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 66 | . . . 1 2 6 . . . . . 13 4 5 . 7 2 1 1 . . 18 1 5 AOE 47 | . . . . . . . . . . . . . . . . . . . . . 47 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Total 13990 | 100 149 573 220 509 582 862 839 438 79 679 1554 459 589 906 640 770 605 555 308 522 912 725 415 Wait 1948 | . 3 74 24 1 33 150 56 . . 68 651 55 32 15 17 70 29 124 88 259 140 50 9 Move 11091 | 74 128 469 167 487 446 615 747 429 79 567 773 364 546 884 610 635 568 423 179 257 646 634 364 Hop 31 | . . . . . . . . . . . . . . . . . . . . . 13 15 3 Pick Up 98 | 2 12 1 8 1 8 9 2 . . 2 25 6 1 2 . 7 . . 4 . 6 1 1 Fast Attach 130 | 7 . 2 4 3 13 6 4 . . 5 7 6 . 1 . 23 2 . 11 2 13 8 13 Attach 64 | . . . 3 . 3 8 6 . . 1 20 5 . 1 . 4 . . . . 6 1 6 Detach 14 | . . . . . . . 2 . . . . 1 . . . 1 . . . . 1 3 6 Swap 31 | . 2 1 . 1 2 5 2 . . 4 5 2 2 . 1 4 . . . . . . . Drop 169 | . 1 3 10 5 15 13 5 . . 7 33 12 1 2 1 16 2 . 14 2 15 7 5 Fire 399 | 17 3 23 4 7 61 55 15 9 . 22 40 8 7 1 11 10 4 8 12 2 71 1 8 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram 8 | . . . . . 1 1 . . . . . . . . . . . . . . 1 5 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap 7 | . . . . 4 . . . . . 3 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Ext) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 6) 170 | -10/Materials | Identified exit to Mines 264 | -10/Materials | Entered Mines 324 | -10/Mines | Build established: Mutant 737 | -10/Mines | Learned location of Storage (-7) 812 | -10/Mines | Discovered new exit (range 5) 834 | -10/Mines | Discovered new exit (range 15) 855 | -10/Mines | Entered Materials 855 | -9/Materials | Accompanied by 1 ally 855 | -9/Materials | Evolved 2 slots: Utility x2 860 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1059 | -9/Materials | Discovered new exit (range 12) 1072 | -9/Materials | Entered Mines 1152 | -9/Mines | Met a Derelict bent on vengeance 1165 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1165 | -9/Mines | Discovered new exit (range 5) 1200 | -9/Mines | Discovered new exit (range 7) 1277 | -9/Mines | Discovered new exit (range 3) 1319 | -9/Mines | Found a hidden stash of uninstalled traps 1412 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1415 | -9/Mines | Found Prototype Device 1415 | -9/Mines | Identified Exp. Sensor Array 1423 | -9/Mines | Learned 2 Materials zone layouts 1570 | -9/Mines | Entered Materials 1570 | -8/Materials | Evolved 2 slots: Utility x2 1869 | -8/Materials | Lost 5 parts (1p1n2u1w) 2282 | -8/Materials | Discovered new exit (range 5) 2289 | -8/Materials | Entered Factory 2289 | -7/Factory | Evolved 2 slots: Utility x2 2354 | -7/Factory | Build established: Scavenger-Mutant 2658 | -7/Factory | Garrison activated, responded to threat 2733 | -7/Factory | Lost 8 parts (1p2n4u1w) 2965 | -7/Factory | Build established: Mutant 3287 | -7/Factory | Discovered new exit (range 10) 3340 | -7/Factory | Entered Lower Caves 3342 | -7/Lower Caves | Spotted B-75 Beast 3629 | -7/Lower Caves | Core integrity fell below 50% 3971 | -7/Lower Caves | Discovered new exit (range 15) 4003 | -7/Lower Caves | Learned location of Zion (-6) 4125 | -7/Lower Caves | Found Prototype Device 4143 | -7/Lower Caves | Identified Heart of Steel 4352 | -7/Lower Caves | Entered another Lower Caves area 4429 | -7/Lower Caves | Encountered a Warlord checkpoint 4630 | -7/Lower Caves | Discovered new exit (range 5) 4891 | -7/Lower Caves | Entered Data Miner 4891 | -7/Data Miner | Discovered new exit (range 6) 4914 | -7/Data Miner | Met Data Miner 4939 | -7/Data Miner | Learned location of Section 7 (-2) 4939 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4956 | -7/Data Miner | Received God Mode back door access code from Data Miner 4986 | -7/Data Miner | Entered Proximity Caves 5100 | -6/Proximity Caves | Escorted by Enhanced Grunt 5185 | -6/Proximity Caves | Found Prototype Device 5185 | -6/Proximity Caves | Identified Exp. Thermal Shield 5587 | -6/Proximity Caves | Discovered new exit (range 6) 5625 | -6/Proximity Caves | Learned 8 Factory zone layouts 5884 | -6/Proximity Caves | Entered Factory 5884 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5885 | -6/Factory | Identified exit to Lower Caves 5886 | -6/Factory | Identified exit to Extension 6194 | -6/Factory | Build established: Derelict-Gunner 6550 | -6/Factory | Build established: Gunner 6931 | -6/Factory | Build established: Mutant 7960 | -6/Factory | Entered Lower Caves 8103 | -6/Lower Caves | Learned Factory garrison access intel 8245 | -6/Lower Caves | Build established: Gunner 8618 | -6/Lower Caves | Discovered new exit (range 10) 8700 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8726 | -6/Lower Caves | Entered another Lower Caves area 9318 | -6/Lower Caves | Discovered new exit (range 12) 9595 | -6/Lower Caves | Encountered a Warlord checkpoint 9694 | -6/Lower Caves | Entered Zion 9775 | -6/Zion | Discovered new exit (range 12) 9811 | -6/Zion | Given A8's code to call for help 9840 | -6/Zion | Given the Hacking Drone Bay 9866 | -6/Zion | System corruption cleaned by Quarantine Array 9969 | -6/Zion | Learned Factory emergency access door positions 10092 | -6/Zion | Learned Factory security intel 10119 | -6/Zion | Found GAL Module 10167 | -6/Zion | Learned Factory terminal intel 10280 | -6/Zion | Learned location of Warlord (-4) 10487 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10488 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10733 | -6/Zion | Found Prototype Device 10777 | -6/Zion | Entered Proximity Caves 10777 | -5/Proximity Caves | Accompanied by 2 allies 10924 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10945 | -5/Proximity Caves | Spotted B-75 Beast 10955 | -5/Proximity Caves | Allies destroyed B-75 Beast 11017 | -5/Proximity Caves | Discovered new exit (range 5) 11438 | -5/Proximity Caves | Learned 8 Factory zone layouts 11557 | -5/Proximity Caves | Entered Factory 11557 | -5/Factory | Accompanied by 2 allies 11557 | -5/Factory | Evolved 2 slots: Utility x2 11558 | -5/Factory | Identified exit to Upper Caves 11559 | -5/Factory | Identified exit to Factory 11562 | -5/Factory | Loaded intel: 25 terminal locations 11563 | -5/Factory | Loaded intel: 4 garrison access locations 11621 | -5/Factory | Identified Hacking Drone Bay 11978 | -5/Factory | Lost 6 parts (1p1n3u1w) 11981 | -5/Factory | Heart of Steel transformed into Warbot 11995 | -5/Factory | Found Prototype Device 11995 | -5/Factory | Identified Active Sensor Suite 12007 | -5/Factory | Noticed a derelict Sapper rigging charges 12316 | -5/Factory | Allied Derelicts emerged from ambush trap array 12339 | -5/Factory | Build established: Scavenger-Gunner 12677 | -5/Factory | Cargo convoy interrupted 12747 | -5/Factory | Entered Upper Caves 12747 | -5/Upper Caves | Accompanied by 4 allies (Warbot) 12765 | -5/Upper Caves | Learned Factory terminal intel 12823 | -5/Upper Caves | Learned Factory garrison access intel 12897 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13375 | -5/Upper Caves | Encountered a Warlord checkpoint 13779 | -5/Upper Caves | Discovered new exit (range 11) 13796 | -5/Upper Caves | Identified exit to Upper Caves 13850 | -5/Upper Caves | Entered another Upper Caves area 13850 | -5/Upper Caves | Accompanied by 3 allies (Warbot) 13852 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14739 | -5/Upper Caves | Discovered new exit (range 3) 14747 | -5/Upper Caves | Identified exit to Zhirov 14780 | -5/Upper Caves | Entered Zhirov 14780 | -5/Zhirov | Accompanied by 2 allies (Warbot) 14780 | -5/Zhirov | Discovered new exit (range 3) 14814 | -5/Zhirov | Met Zhirov 14855 | -5/Zhirov | Learned location of Quarantine (-2) 14855 | -5/Zhirov | Learned location of Testing (-3) 14855 | -5/Zhirov | Learned location of Command (-1) 14866 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14896 | -5/Zhirov | Found Alien Artifact 14896 | -5/Zhirov | Identified Integrated Reactor 14896 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14928 | -5/Zhirov | Found Alien Artifact 15137 | -5/Zhirov | Identified exit to Proximity Caves 15200 | -5/Zhirov | Entered Proximity Caves 15200 | -4/Proximity Caves | Accompanied by 2 allies (Warbot) 15500 | -4/Proximity Caves | Build established: Gunner 15778 | -4/Proximity Caves | Entered Factory 15778 | -4/Factory | Accompanied by 2 allies (Warbot) 15778 | -4/Factory | Evolved 2 slots: Utility x2 15779 | -4/Factory | Loaded intel: 26 terminal locations 15780 | -4/Factory | Loaded intel: 4 garrison access locations 16161 | -4/Factory | Build established: Scavenger-Gunner 16278 | -4/Factory | First assault squad dispatched 16429 | -4/Factory | Destroyed 7 combat bots 16494 | -4/Factory | Incoming investigation squad redirected 16551 | -4/Factory | Incoming assault squad redirected 16660 | -4/Factory | Incoming investigation squad redirected 16728 | -4/Factory | Lost 10 parts (6u4w) 16782 | -4/Factory | Discovered new exit (range 15) 16784 | -4/Factory | Core integrity fell below 50% 16788 | -4/Factory | Entered Research 16788 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16814 | -3/Research | Discovered new exit (range 9) 16816 | -3/Research | Lost 3 parts (1n1u1w) 16923 | -3/Research | Spotted B-86 Titan 16924 | -3/Research | Found Prototype Protection 16924 | -3/Research | Identified Centrium Heavy Armor Plating 16953 | -3/Research | Found Prototype Processor 16953 | -3/Research | Identified Spectral Analyzer 16962 | -3/Research | Incoming investigation squad redirected 17038 | -3/Research | Search patrols dispatched 17042 | -3/Research | Identified exit to Testing 17077 | -3/Research | Core integrity fell below 50% 17086 | -3/Research | Build established: Mutant 17134 | -3/Research | Core integrity fell below 20% 17140 | -3/Research | Entered Testing 17174 | -3/Testing | Spotted PX-B6JPF96RGQ 17186 | -3/Testing | Incoming investigation squad redirected 17205 | -3/Testing | Found Prototype Device 17205 | -3/Testing | Identified AEGIS Remote Shield 17223 | -3/Testing | Identified Transdimensional Reconstructor 17223 | -3/Testing | Warped through subspace 17250 | -3/Testing | Found Prototype Energy Gun 17250 | -3/Testing | Identified Hyp. EM Gauss Rifle 17251 | -3/Testing | Assembled Modified EM Gauss 17265 | -3/Testing | Found Prototype Launcher 17265 | -3/Testing | Identified Z-bomb Delivery System 17363 | -3/Testing | Destroyed by PX-B6JPF96RGQ with Compact Mass Driver Last Messages --------------- 17265_ Identified Z-bomb Delivery System. 17285_ W-44 Eye sends out distress signal. 17293_ Acquired Unknown Power Core. 17293_ Identified Fusion Compressor. 17295_ Acquired Cmb. Gravmag System. 17305_ Acquired Fusion Compressor. 17308_ System corrupted: Substantial component data lost. 17315_ Dropped Fusion Compressor. 17316_ Acquired Particle Reactor. 17324_ Acquired 1 matter. 17335_ ZXP:BOIKRRMLA&0FVLFJX%2HT73XH9XVZWLQ:XK> 17348_ Knocked back. 17349_ Acquired 6 matter. 17349_ Acquired 2 matter. 17359_ Penetrated by Slug. 17359_ Graviton Restrictor disabled. 17360_ R-10 Processor collects Imp. Ion Engine. 17362_ Penetrated by Slug. 17362_ Slug penetrates Graviton Restrictor. 17363_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????? | | ? 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""""" ## #???????????????????? | | ##???????# """"" ##" "#???????????????????? | | #????????# """"" ##"" ""#???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 600 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 600 Resistance: TH 30 Power Shielding 90 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 25 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Lgt. Fission Core | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Terrain Scanner | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Drone Bay | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PointyBoreExtractor Manual? 0 Play Time 01:39:22 Cumulative 300.9 hours Start 2022.06.01 @ 14:45:04 End 2022.06.01 @ 22:23:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 541 Rogue 386 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 73 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 834b65b5-3e3a-49f7-841f-3d0f18f12e08