Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.05.12 @ 05:21:36 Player: Farfid Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (378) 1890 Value Destroyed (15871) 15871 Prototype IDs (57) 1140 Alien Tech Used (3) 600 Bonus (8081) 8081 TOTAL SCORE: 37482 Bonus ------- High Alert Combat Kills 967 Follower Combat Kills 226 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -312 Cogmind --------- Core Integrity 0/1600 Matter 296/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- Medium Storage Unit Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Assembled Flux Generator Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Assembled Alloy Leg High-density Centrium Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Myomer Leg Matter Compressor Mapping Drone Bay Subatomic Replicator Gamma Rifle Heavy Proton Cannon Rocket Array [Rating: 217] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Assembled Alloy Leg Treads Improved Medium Treads Leg Assembled Alloy Leg Wheel Wheel Utility High-capacity Storage Unit Device Assembled Nanovents Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware Ghost Barrier Protection Layered Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun Precision Shock Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Array Special Weapon Welding Torch Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Utility 13 | . . . . . 2 2 . . . . 1 . . . . . 2 1 . . . . 2 . 1 . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 332 | 6 10 2 3 13 41 16 9 2 . 19 19 7 2 6 35 8 13 6 4 22 4 6 4 26 . 3 46 Power 42 | 1 2 . . 2 3 1 1 1 . 1 5 . . . 4 2 1 . . 4 . . . 6 . 1 7 Engine 14 | 1 2 . . 2 2 . 1 1 . . 2 . . . . 2 1 . . . . . . . . . . Core 8 | . . . . . 1 1 . . . 1 3 . . . 1 . . . . 1 . . . . . . . Reactor 20 | . . . . . . . . . . . . . . . 3 . . . . 3 . . . 6 . 1 7 Propulsion 68 | 2 1 1 2 1 11 1 3 . . 4 2 1 . . 3 1 1 2 . 6 . 1 2 10 . 2 11 Treads 25 | 2 1 1 . . 7 1 3 . . 4 2 1 . . 2 . . . . 1 . . . . . . . Leg 35 | . . . . . . . . . . . . . . . 1 1 1 2 . 5 . 1 2 10 . 2 10 Wheel 8 | . . . 2 1 4 . . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 106 | 1 3 . 1 2 7 4 3 . . 8 4 4 . 3 15 2 9 3 3 8 4 4 2 4 . . 12 Device 39 | . . . . . 3 1 2 . . 2 2 1 . 1 5 1 3 1 1 2 1 4 1 1 . . 7 Storage 10 | 1 1 . 1 . 1 . . . . 1 . 1 . . 1 . . . . . 1 . . . . . 2 Processor 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 3 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protection 51 | . 2 . . 2 3 3 1 . . 5 2 2 . 2 9 1 6 2 2 5 2 . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 116 | 2 4 1 . 8 20 10 2 1 . 6 8 2 2 3 13 3 2 1 1 4 . 1 . 6 . . 16 Energy Gun 31 | . 2 1 . . 9 3 2 1 . 3 . . . . 3 . . . . . . . . 2 . . 5 Energy Cannon 19 | . . . . . . . . . . 1 1 1 1 1 6 2 . . 1 1 . . . 2 . . 2 Ballistic Gun 38 | 2 2 . . 5 10 5 . . . 1 6 . . 1 . . . . . . . . . . . . 6 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 25 | . . . . 3 1 2 . . . 1 1 1 1 . 4 1 2 1 . 3 . 1 . 1 . . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . 2 2 . . . . . . . 1 8 . 1 . . . 4 . . 6 . 2 . Parts Lost 165 | . 3 1 . 4 22 3 4 1 . 10 1 1 . . 11 3 1 1 . 12 . 1 1 26 . . 59 Power 20 | . . . . 2 2 . . . . . . . . . 3 1 . . . 2 . . . 2 . . 8 Propulsion 29 | . . . . . 6 . 2 . . 3 . . . . 1 1 . . . 2 . . . 5 . . 9 Utility 67 | . 1 . . 1 5 1 2 . . 3 1 1 . . 5 1 1 1 . 5 . 1 1 12 . . 25 Weapon 49 | . 2 1 . 1 9 2 . 1 . 4 . . . . 2 . . . . 3 . . . 7 . . 17 Highest Loss Streak 34 | . 3 1 . 2 12 2 4 1 . 9 1 1 . . 5 2 1 1 . 5 . 1 1 8 . . 34 Average Slot Usage (%) 93 | . 97 99 100 98 86 96 99 99 100 96 96 99 100 100 91 91 94 93 94 91 88 89 86 86 89 90 75 Engine 3 | . 14 14 14 13 7 . 3 7 7 4 3 . . . . 4 5 5 5 . . . . . . . . Core 3 | . . . . . 1 7 3 . . 2 7 13 13 13 5 . . . . 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 5 6 5 5 5 7 5 5 4 7 7 8 7 Treads 11 | . 28 28 15 . 17 23 23 23 23 21 20 20 20 20 13 . . . . . . . . . . . . Leg 7 | . . . . . . . . . . . . . . . 5 19 17 20 21 19 21 21 19 18 17 17 15 Wheel 1 | . . . 12 28 5 . . . . . . . . . . . . . . . . . . . . . . Device 15 | . . . . . 8 11 14 15 15 15 11 13 13 13 12 13 12 10 17 18 28 31 33 31 30 29 21 Storage 13 | . 14 14 14 14 10 15 15 15 15 15 13 13 13 13 17 20 17 15 15 14 10 10 9 8 10 13 11 Protection 12 | . 11 14 14 13 8 15 15 15 15 14 20 19 20 20 10 5 15 20 12 12 7 5 6 6 7 8 5 Energy Gun 3 | . 11 13 14 1 7 11 14 14 15 12 2 . . . 1 . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . . . . 4 4 5 5 5 10 19 16 14 15 14 14 14 12 11 13 13 6 Ballistic Gun 6 | . 16 14 14 25 17 10 7 7 7 2 11 13 13 13 4 . . . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 12 26 26 42 43 82 90 103 103 96 108 125 121 121 122 136 138 156 161 149 151 134 130 139 139 147 150 156 Greatest Support 132 | 40 40 40 40 20 66 66 80 80 80 90 90 82 72 72 84 84 80 100 100 115 115 115 130 132 127 130 132 Greatest Overweight (x) 4 | . . . 2 2 4 1 1 1 1 1 1 1 1 1 2 2 2 2 1 2 1 1 1 1 1 1 2 Average Overweight (x) . | . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . 1 . Largest Inventory Capacity 24 | 6 10 10 12 12 20 20 20 20 20 20 20 24 20 20 20 20 20 20 20 20 12 12 12 12 12 12 12 Average Capacity 16 | 5 8 10 10 12 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 12 12 12 12 12 12 11 Most Carried 20 | 4 10 10 11 12 16 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 12 12 12 12 12 12 12 Average Carried 15 | 1 6 9 9 11 9 18 19 19 20 15 18 19 20 19 19 18 19 17 18 17 11 11 11 10 12 10 8 Final Capacity 20 | 6 10 10 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 12 12 12 12 12 12 12 8 Final Carried 20 | 2 9 10 9 11 16 20 20 20 20 15 20 20 20 20 19 20 19 18 20 10 12 12 12 12 12 9 . Class Distribution -------------------- 29% | Scavenger-Mutant 22% | Scavenger-Golem 9% | Scavenger-Tank 8% | Mutant 6% | Hauler-Mutant 5% | Generator-Golem 5% | Golem 5% | Hauler-Tank 5% | Hauler-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Scavenger-Golem | -5/Proximity Caves Scavenger-Golem | -5/Factory Scavenger-Golem | -4/Factory Scavenger-Golem | -4/Upper Caves Scavenger-Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Scavenger-Golem | -3/Research Scavenger-Golem | -3/Testing Generator-Golem | -2/Research Generator-Golem | -2/Quarantine Generator-Golem | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 6247 | 153 315 96 . 317 796 368 75 41 . 218 364 106 40 . 527 540 259 105 40 286 . 236 43 255 10 50 1007 Remotely 82 | . . . . . . . . . . . . . . . 82 . . . . . . . . . . . . Salvage Created 17516 | . 478 177 . 430 1592 979 100 188 . 598 724 271 33 . 911 672 1781 480 87 979 . 678 384 1412 90 613 3859 Parts 779 | . 28 5 . 29 86 44 11 12 . 30 44 10 4 . 29 26 62 17 3 31 . 21 12 69 2 23 181 Haulers Intercepted 6 | . 2 . . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 9 | . 1 . . . 1 2 . . . . . . . . . . 3 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . . . 5 . 19 . . 5 3 . 6 . . . 22 . 22 . . . . . Prevented 76 | . . . . . . . 11 5 . 16 . 9 . . . 16 . . 2 17 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 313 | . 9 10 . 14 31 13 1 5 . 12 14 4 3 . 47 10 19 9 1 14 . 11 3 22 1 9 51 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 102 | . 8 10 . 10 28 13 . 4 . 8 6 . . . 1 . . . . . . . . . . . 14 Cannons 107 | . . . . . . . . . . . 4 1 . . 2 7 13 6 1 11 . 8 3 16 1 9 25 AOE 77 | . 1 . . 4 3 . . . . 1 3 1 3 . 41 1 4 . . . . 3 . 6 . . 6 Classes Destroyed 24 | . 4 1 . 3 4 1 1 . . 1 1 . . . 4 . . . . 1 . . . 3 . . . Worker 17 | . . . . 1 2 . . . . . 1 . . . . . 5 . . . . . . 1 . . 7 Builder 9 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 7 Tunneler 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 2 . . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . Recycler 15 | . . . . 1 4 3 . . . . . . . . . . 2 . . . . . 1 1 . . 3 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Watcher 6 | . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . 3 Swarmer 67 | . 3 3 . 7 14 . . 4 . 6 4 . 3 . . . 1 5 . . . 1 . 1 . 4 11 Grunt 97 | . 6 . . 7 8 4 . . . 4 3 2 . . . 6 12 3 . 10 . 5 . 7 . 4 16 Brawler 4 | . . . . . . . . . . 1 . 1 . . . . . . . . . 2 . . . . . Duelist 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 Sentry 24 | . . . . . 7 6 . 1 . . 2 . . . . . 2 1 1 . . 1 1 . 1 . 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 30 | . . . . . 1 1 . . . . 1 1 . . . 2 1 . . 2 . . 2 7 . . 12 Programmer 25 | . . . . . . 2 . . . . 3 . . . . 1 3 . . 2 . 2 . 2 . . 10 Behemoth 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Technician 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Assembled 42 | . . 7 . . . . . . . . . . . . 35 . . . . . . . . . . . . Golem 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 36 | . 5 3 . 6 7 8 1 4 . 4 4 2 3 . 36 4 8 5 1 4 . 5 3 9 1 8 12 Combat Bots Only 35 | . 5 3 . 6 6 6 1 4 . 4 4 2 3 . 35 4 5 5 1 4 . 5 2 4 1 8 7 Max Kills in Single Turn 32 | . 1 1 . 2 1 1 1 2 . 1 3 1 3 . 32 2 2 1 1 1 . 2 1 2 1 1 5 Gunslinging 1 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 32 | . 1 . . 2 1 . . . . 1 3 1 3 . 32 1 1 . . . . 2 . 2 . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Damage Taken 30450 | . 675 329 . 495 1978 986 680 345 . 1840 757 230 14 . 2218 699 1074 680 192 1956 . 772 362 4658 200 478 8832 Core 3519 | . 72 57 . 89 248 64 65 7 . 156 30 43 . . 250 36 75 15 . 44 . 92 19 489 20 43 1605 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 12 54 . . . . 58 . . . . . 57 92 . . . . 86 . 60 . 89 . Volleys Fired 991 | . 39 27 . 51 119 40 12 14 . 43 43 13 1 . 48 35 67 24 6 51 1 27 12 123 6 26 163 Largest 3 | . 2 2 . 2 3 3 2 3 . 3 3 1 1 . 3 1 3 3 1 3 2 3 3 3 3 3 3 Hottest 206 | . 60 60 . 60 140 140 110 135 . 206 181 75 45 . 145 75 75 75 81 81 50 95 75 81 75 75 147 Shots Fired 1697 | . 78 54 . 87 327 113 24 28 . 66 83 13 1 . 67 35 82 26 6 78 3 49 21 164 12 41 239 Gun 912 | . 78 54 . 72 323 111 24 28 . 56 50 . . . 25 . . . . . . . . . . . 91 Cannon 693 | . . . . . . . . . . 3 30 7 . . 36 29 69 19 6 70 3 47 21 161 12 41 139 Launcher 92 | . . . . 15 4 2 . . . 7 3 6 1 . 6 6 13 7 . 8 . 2 . 3 . . 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 603 | . 50 27 . 66 253 60 . 7 . 3 44 . . . 18 . . . . . . . . . . . 75 Thermal 745 | . . . . . 68 51 . . . 27 36 . . . 16 3 69 19 . 62 3 47 21 154 12 41 116 Explosive 43 | . . . . 15 4 2 . . . . . . 1 . 6 . . . . 1 . 2 . 3 . . 9 Electromagnetic 299 | . 28 27 . 6 2 . 24 21 . 36 3 13 . . 20 32 13 7 6 15 . . . 7 . . 39 Phasic 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Robot Hit Streak 41 | . 15 7 . 8 18 41 12 6 . 21 26 6 4 . 10 7 25 9 4 10 . 10 11 20 24 17 16 Robot Miss Streak 5 | . 4 3 . 5 4 2 1 1 . 2 4 1 2 . 4 4 3 2 2 3 . 2 1 3 1 1 3 Penetration Max 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 2 Secondary Targets 12 | . . 1 . 2 3 . . 1 . 3 . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . 1 . 1 1 . . 1 . 1 . . . . . . . . . . . . . . . . 1 Capacitor 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Shots Hit Robots 1166 | . 50 30 . 48 225 86 21 19 . 47 49 8 1 . 44 21 58 16 4 47 . 33 15 111 7 30 196 Core Hits 846 | . 25 17 . 29 81 39 4 7 . 22 29 8 7 . 143 18 56 12 2 35 . 34 8 65 4 19 182 Critical Hits 20 | . . . . . . . . 1 . 1 1 . . . . . . . . . . . . 1 . . 16 Critical Kills 10 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 8 Critical Parts Destroyed 10 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 8 Melee Attacks 37 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . . 21 Impact 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44079 | . 623 327 . 1071 2498 1584 278 290 . 1040 1573 486 197 . 5074 1138 3506 943 120 2698 . 2099 703 6328 377 1461 9665 Guns 9262 | . 598 327 . 490 2247 1422 278 290 . 700 562 . . . 406 . . . . . . . . . . . 1942 Cannons 21159 | . . . . . . . . . . . 531 193 . . 780 740 2366 549 120 1975 . 1649 703 4847 377 1461 4868 Explosions 13122 | . 25 . . 581 251 162 . . . 340 480 293 197 . 3888 398 1140 394 . 723 . 450 . 1481 . . 2319 Melee 534 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 534 Ramming 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 5413 | . 326 144 . 431 1506 677 . 33 . 61 455 . . . 208 . . . . . . . . . . . 1572 Thermal 21583 | . 25 . . 127 731 745 . . . 237 903 . . . 1012 117 2474 549 . 1798 . 1649 703 4748 377 1461 3927 Explosive 8793 | . . . . 454 251 162 . . . . . . 197 . 3273 . . . . 278 . 450 . 1409 . . 2319 Electromagnetic 7556 | . 272 183 . 59 10 . 278 257 . 742 215 486 . . 383 1021 1032 394 120 622 . . . 171 . . 1311 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 534 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 534 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 198 | . . . . . . . . . . . . . . . 198 . . . . . . . . . . . . Highest Corruption 29 | . . . . . . 2 2 2 2 6 . . . . . . 1 . . 7 7 8 . 1 . . 29 Average Corruption 4 | . . . . . . 1 2 2 2 5 . . . . . . 1 . . 6 7 7 . 1 . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 168 | . . . . . . 4 13 7 1 16 . . . . . . 1 . . 47 11 21 . 3 . . 44 Message Errors 33 | . . . . . . 1 5 3 . 5 . . . . . . . . . 8 5 1 . 1 . . 4 Matter Fused 30 | . . . . . . . . . . 3 . . . . . . . . . 12 2 8 . . . . 5 Heat Flow Errors 14 | . . . . . . . 2 . . . . . . . . . . . . 7 1 1 . . . . 3 Energy Discharges 17 | . . . . . . 1 2 2 1 2 . . . . . . . . . 7 1 1 . . . . . Data Loss (minor) 24 | . . . . . . 2 4 . . 2 . . . . . . 1 . . 6 . 5 . 2 . . 2 Data Loss (major) 6 | . . . . . . . . . . 2 . . . . . . . . . 2 1 . . . . . 1 Misfires 5 | . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . 2 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Targeting Errors 33 | . . . . . . . . 2 . 1 . . . . . . . . . 4 . 4 . . . . 22 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1293 | . . . . 26 17 . . . . . . 4 11 . 115 . 155 78 . 229 . 101 . 148 . 110 299 Projectiles 1074 | . . . . . . . . . . . . . . . 68 . 116 78 . 200 . 96 . 128 . 110 278 Explosions 219 | . . . . 26 17 . . . . . . 4 11 . 47 . 39 . . 29 . 5 . 20 . . 21 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 737 | . . . . 100 19 . . . . . . 10 . . 390 . . 28 . 23 . 6 . 146 . . 15 Shots 19 | . . . . 3 1 . . . . . . 1 . . 1 . . 3 . 3 . 1 . 5 . . 1 Rammed 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 352 | . 90 60 . 24 204 192 219 80 . 12 224 . . . 112 33 1 3 . 236 50 48 . . . . 352 Average Temperature 58 | . 45 34 . 6 56 58 53 46 . 5 72 . . . 31 11 1 3 . 101 50 48 . . . . 129 Received Heat Transfer 4224 | . 279 60 . 147 531 255 96 54 . 375 60 27 . . 348 168 276 126 36 195 . 207 9 246 36 63 630 Effects 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 24 | . . . . . . . 1 1 . 3 . 2 . . 3 2 2 3 . 3 . . . . . . 4 Combat Hostiles 24 | . . . . . . . 1 1 . 3 . 2 . . 3 2 2 3 . 3 . . . . . . 4 Parts Fried 36 | . . . . . . . 2 1 . 4 . 2 . . . 5 3 5 1 1 . . . . . . 12 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 32 | . . . . . 2 2 . . . 2 7 . . . . . 1 . . 2 . 1 . 4 . . 11 Heat Transferred 15590 | . 50 . . 250 1828 1628 . . . 518 1122 . . . 273 75 1350 325 . 950 . 825 375 2725 200 775 2321 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 1 . . 2 . . . . . . 3 . . . . 1 1 . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Peak Influence 835 | . 140 85 . 300 475 354 . . . . 298 . . . . . 691 615 . . . . 105 454 129 240 835 Initial 338 | . . . . . 70 107 . . . . 96 . . . . . . 338 . . . . 13 58 120 27 . Average 200 | . 53 29 . 148 289 185 . . . . 164 . . . . . 264 460 . . . . 54 213 97 99 379 Maximum Alert Level 3 | . . . . 1 2 1 . . . . 1 . . . . . 2 2 . . . . . 2 . 1 3 Low Security (%) 60 | 100 100 100 . 65 22 57 . . . . 77 . . . . . 47 . . . . . 100 47 100 85 33 Level 1 24 | . . . . 34 60 42 . . . . 22 . . . . . 9 15 . . . . . 43 . 14 17 Level 2 13 | . . . . . 16 . . . . . . . . . . . 43 84 . . . . . 8 . . 33 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 . . . 7 4 . . . . 5 . . . . . 6 1 . . . . 2 1 1 1 8 Investigation 3 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Extermination 14 | . . . . . . 2 . . . . 4 . . . . . 1 . . . . . . 1 1 1 4 Reinforcement 12 | . . . . . 1 1 . . . . 1 . . . . . 3 . . . . . 2 . . . 4 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison 7 | . . . . . 6 . . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 21 | . 1 . . . 5 1 . . . . 1 . . . . . 6 1 . . . . . . . 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 427 | . 17 13 . 15 52 16 1 5 . 18 20 8 3 . 45 15 32 12 1 16 . 12 5 29 1 11 80 Peak Tracking Total 37 | . 6 3 . 5 6 4 1 3 . 5 5 4 3 . 37 4 6 5 1 5 . 5 3 8 1 6 10 Tactical Retreats 26 | . . 3 . 1 1 1 . . . 2 1 1 . . 2 3 2 . . 2 . . . . . . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 8 | . 1 . . . . . . . . . 3 . . . . . 3 . . . . . . . 1 . . Indirectly 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . 1 . . . Triggered 9 | . . . . . . . . 1 . . . . . . . . . . . 7 . . . 1 . . . Fabricated Traps 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 49 | . . . . 1 1 . . . . . 3 . . 1 3 . 22 . . . 1 . . 12 . 3 2 Max in Single Turn 7 | . . . . 1 1 . . . . . 1 . . 1 2 . 7 . . . 1 . . 4 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 37 | . 6 . 1 . 4 2 . . 4 . 1 . . . . . 6 . . . 4 . 1 4 . 3 1 Terminals 24 | . 5 . . . 4 1 . . . . . . . . . . 6 . . . . . 1 3 . 3 1 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Hacks 102 | . 14 . 1 . 7 4 . . 24 . 2 . . . . . 15 . . . 17 . 2 11 . 4 1 Successful 65 | . 8 . 1 . 2 2 . . 24 . 1 . . . . . 3 . . . 17 . 1 3 . 2 1 Failed 37 | . 6 . . . 5 2 . . . . 1 . . . . . 12 . . . . . 1 8 . 2 . Catastrophic 10 | . 1 . . . 1 . . . . . 1 . . . . . 3 . . . . . 1 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 8 | . 1 . . . 2 . . . . . . . . . . . 2 . . . . . 1 2 . . . Terminals 49 | . 11 . . . 7 1 . . . . . . . . . . 15 . . . . . 2 8 . 4 1 Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Terminal Hacks 60 | . 6 . 1 . 2 1 . . 24 . . . . . . . 3 . . . 17 . 1 2 . 2 1 Record 19 | . . . 1 . . . . . 11 . . . . . . . . . . . 5 . . . . 1 1 Part Schematic 10 | . . . . . . . . . 5 . . . . . . . 1 . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 10 | . 2 . . . . . . . 3 . . . . . . . . . . . 4 . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 5 . . . 3 2 . . . . 1 . . . . . 6 . . . . . 1 4 . 2 1 Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 5 . . . . . . . 1 . . . 4 . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Matter 168 | . . . . . . 168 . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 16 | . . . . 3 . . . . . 1 . . . 7 . 2 . . . . . . . . . . 3 Largest Group 7 | . . . . 3 . . . . . 1 1 . . 7 3 2 2 . . . . . . . . . 3 Highest-Rated Group 368 | . . . . 40 . . . . . 94 94 . . 239 87 50 50 . . . . . . . . . 368 Highest-Rated Ally 131 | . . . . 16 . . . . . 94 94 . . 40 31 25 25 . . . . . . . . . 131 Total Orders 12 | . . . . . . . . . . . . . . . . . . . . . . 9 3 . . . . EXPLORE 8 | . . . . . . . . . . . . . . . . . . . . . . 6 2 . . . . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . Ally Attacks 59 | . . . . 13 . . . . . 26 7 . . . 5 6 . . . . . . . . . . 2 Total Damage 1252 | . . . . 158 . . . . . 659 157 . . . 44 159 . . . . . . . . . . 75 Kills 11 | . . . . 4 . . . . . 5 1 . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . 3 1 . . . 1 1 1 . 1 . . 1 1 . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . . . 9 2 . . . . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 22585 | 57 815 556 316 653 1221 785 1332 548 132 620 1540 522 680 1728 2170 872 968 308 514 1513 355 547 326 1277 505 527 1198 Spaces Moved 10547 | 31 394 279 240 453 535 312 735 290 76 259 768 273 384 958 838 452 439 150 302 511 147 247 92 574 103 277 428 Core 19 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Treads 5868 | 25 394 279 104 . 353 312 735 290 76 259 768 273 384 958 658 . . . . . . . . . . . . Legs 3884 | . . . . . . . . . . . . . . . 180 452 439 150 302 511 147 247 92 574 103 277 410 Wheels 776 | . . . 136 453 182 . . . . . . . . . . . . . . . . . . . . . 5 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 90 90 100 165 170 175 175 175 175 175 175 175 169 163 163 160 160 156 135 160 127 120 127 160 80 Average Speed 160 | 138 160 160 127 97 140 165 172 175 175 179 178 175 175 175 174 165 173 160 160 160 159 160 151 139 148 160 134 Slowest Speed 200 | 160 160 160 180 100 200 170 175 175 175 180 180 175 175 175 192 190 186 186 160 190 160 160 160 156 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 3 79 54 59 94 55 7 85 62 68 41 20 48 51 90 73 58 20 7 43 67 61 93 9 68 5 30 14 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 10 | . . 1 1 . . . . 1 1 . . . . 1 . . . . 1 1 3 . . . . . . Known Exits Taken 4 | . . . . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . . Unknown Exits Taken 23 | 1 1 1 1 . 1 . 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 25 | . . 1 . . . . 4 1 . 1 . 3 1 . . 2 . . 3 5 . 4 . . . . . Spaces Dug 85 | . . . . 17 10 . . . . . 10 . . 2 . . 6 3 . 5 2 6 3 17 3 . 1 Terrain Destroyed 625 | . 2 . . 89 18 15 . . . 3 24 . 39 2 49 13 41 6 . 63 2 45 4 99 3 6 102 Melee 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Projectile 147 | . . . . . . . . . . 3 15 . . . 2 2 15 6 . 22 2 14 4 31 3 6 22 AOE 476 | . 2 . . 89 18 15 . . . . 9 . 39 . 47 11 26 . . 41 . 31 . 68 . . 80 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 14709 | 45 507 335 251 581 796 504 779 311 75 350 867 304 389 986 1488 540 575 192 327 1141 271 353 263 894 447 328 810 Wait 2313 | . 33 24 . 56 37 105 12 4 . 20 18 5 3 1 516 23 21 6 8 519 101 67 144 136 334 7 113 Move 10520 | 30 393 278 239 452 534 311 734 289 75 258 767 272 383 957 837 451 438 149 301 510 146 246 91 573 102 276 428 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 222 | 8 22 3 4 7 46 18 7 1 . 3 9 2 . 1 13 7 12 2 3 5 3 1 2 17 1 2 23 Fast Attach 110 | . . . . . 4 2 2 1 . 9 13 4 . 2 16 4 4 3 2 11 4 1 2 5 . 4 17 Attach 150 | 6 9 2 2 5 33 10 5 1 . 8 2 1 . 1 9 . 2 1 . 6 1 . 2 17 . 1 26 Detach 19 | . . . . . . 2 . . . . . . . 1 3 . 3 1 . 2 . 2 . 4 . . 1 Swap 75 | . 1 . 1 8 4 4 2 . . 2 4 2 2 3 10 4 7 2 2 5 . 5 . 4 . . 3 Drop 252 | . 10 1 5 2 19 12 5 1 . 7 11 5 . 4 34 6 20 4 5 30 15 4 10 14 4 12 12 Fire 991 | . 39 27 . 51 119 40 12 14 . 43 43 13 1 . 48 35 67 24 6 51 1 27 12 123 6 26 163 Melee 37 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . . 21 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Crush 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . . . . . . . 10 1 . . . . . . . . . . Trap 5 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 28 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 8) 637 | -10/Materials | Lost 3 parts (1u2w) 803 | -10/Materials | Repaired Ion Engine 820 | -10/Materials | Discovered new exit (range 13) 873 | -10/Materials | Entered Mines 953 | -10/Mines | Discovered new exit (range 9) 995 | -10/Mines | Learned location of Mines (-9) 1001 | -10/Mines | Discovered new exit (range 15) 1092 | -10/Mines | Assembled infested the area 1377 | -10/Mines | Core integrity fell below 50% 1421 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1422 | -10/Mines | Discovered new exit (range 5) 1429 | -10/Mines | Entered Exiles 1469 | -10/Exiles | Met 8R-AWN 1492 | -10/Exiles | Met EX-HEX 1622 | -10/Exiles | Met EX-DEC 1644 | -10/Exiles | Learned location of Zion (-6) 1661 | -10/Exiles | Met EX-BIN 1732 | -10/Exiles | Discovered new exit (range 14) 1745 | -10/Exiles | Entered Mines 1899 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1959 | -9/Mines | Excavation squad dispatched 1959 | -9/Mines | A large section of the Mines collapsed 2209 | -9/Mines | Excavation squad dispatched 2291 | -9/Mines | Core integrity fell below 20% 2337 | -9/Mines | Build established: Scavenger-Mutant 2372 | -9/Mines | Discovered new exit (range 7) 2386 | -9/Mines | Identified exit to Materials 2398 | -9/Mines | Entered Materials 2398 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2539 | -8/Materials | Garrison activated, responded to threat 2723 | -8/Materials | Lost 12 parts (1p4n3u4w) 2891 | -8/Materials | Garrison activated, responded to threat 2935 | -8/Materials | Lost 3 parts (1n1u1w) 3258 | -8/Materials | Build established: Scavenger-Tank 3594 | -8/Materials | Discovered new exit (range 16) 3619 | -8/Materials | Entered Factory 3619 | -7/Factory | Evolved 2 slots: Utility x2 3897 | -7/Factory | Fabricated Power Maul (x2) 4039 | -7/Factory | Identified exit to Lower Caves 4074 | -7/Factory | Build established: Hauler-Tank 4120 | -7/Factory | Found Prototype Launcher 4125 | -7/Factory | Identified Rocket Array 4129 | -7/Factory | Found Rocket Array 4134 | -7/Factory | Found Rocket Array 4404 | -7/Factory | Entered Lower Caves 4462 | -7/Lower Caves | Learned Factory emergency access door positions 4464 | -7/Lower Caves | Spotted B-75 Beast 4551 | -7/Lower Caves | Learned 12 Factory zone layouts 4735 | -7/Lower Caves | Build established: Hauler-Mutant 5123 | -7/Lower Caves | Destroyed B-75 Beast 5151 | -7/Lower Caves | Lost 4 parts (2n2u) 5316 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5491 | -7/Lower Caves | Build established: Scavenger-Mutant 5613 | -7/Lower Caves | Encountered a Warlord checkpoint 5710 | -7/Lower Caves | Discovered new exit (range 8) 5736 | -7/Lower Caves | Entered another Lower Caves area 5752 | -7/Lower Caves | Discovered new exit (range 7) 6044 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6118 | -7/Lower Caves | Discovered new exit (range 12) 6124 | -7/Lower Caves | Encountered a Warlord checkpoint 6284 | -7/Lower Caves | Entered Data Miner 6284 | -7/Data Miner | Discovered new exit (range 7) 6318 | -7/Data Miner | Met Data Miner 6353 | -7/Data Miner | Learned location of Section 7 (-2) 6353 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6375 | -7/Data Miner | Received God Mode back door access code from Data Miner 6416 | -7/Data Miner | Entered Proximity Caves 6417 | -6/Proximity Caves | Identified exit to Factory 6455 | -6/Proximity Caves | Spotted B-75 Beast 6546 | -6/Proximity Caves | Lost 9 parts (3n3u3w) 6554 | -6/Proximity Caves | Destroyed B-75 Beast 6644 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6645 | -6/Proximity Caves | Escorted by Enhanced Grunt 7036 | -6/Proximity Caves | Entered Factory 7036 | -6/Factory | Accompanied by 1 ally 7036 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7456 | -6/Factory | Build established: Scavenger-Tank 7685 | -6/Factory | Spotted B-75 Beast 8506 | -6/Factory | Discovered new exit (range 15) 8576 | -6/Factory | Entered Lower Caves 8693 | -6/Lower Caves | Learned 4 Factory zone layouts 8759 | -6/Lower Caves | Build established: Scavenger-Mutant 9080 | -6/Lower Caves | Discovered new exit (range 9) 9098 | -6/Lower Caves | Entered another Lower Caves area 9204 | -6/Lower Caves | Learned Factory stockpile data 9759 | -6/Lower Caves | Discovered new exit (range 9) 9778 | -6/Lower Caves | Entered Zion 9981 | -6/Zion | Discovered new exit (range 8) 10011 | -6/Zion | Gained Derelict followers 10594 | -6/Zion | Learned Factory machine intel 11141 | -6/Zion | Found Prototype Device 11175 | -6/Zion | Identified Bomb Factory No. 2 11256 | -6/Zion | Imprinted 11258 | -6/Zion | Declared Zion's savior 11485 | -6/Zion | Discovered new exit (range 5) 11487 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11506 | -6/Zion | Entered Deep Caves 11506 | -6/Deep Caves | Accompanied by 7 allies 11913 | -6/Deep Caves | Z-Facility disabled 11917 | -6/Deep Caves | Attacked by Z-Imprinter 11942 | -6/Deep Caves | Destroyed Z-Imprinter 12183 | -6/Deep Caves | Found Prototype Protection 12183 | -6/Deep Caves | Identified Zio. Weapon Casing 12237 | -6/Deep Caves | Found Zio. Weapon Casing 12250 | -6/Deep Caves | Found Zio. Weapon Casing 12468 | -6/Deep Caves | Spotted as-84612 12492 | -6/Deep Caves | Destroyed as-84612 12502 | -6/Deep Caves | Found GOLEM Unit 12590 | -6/Deep Caves | Build established: Hauler-Mutant 12847 | -6/Deep Caves | Found Zio. Weapon Casing 13312 | -6/Deep Caves | Discovered new exit (range 7) 13384 | -6/Deep Caves | Build established: Hauler-Golem 13404 | -6/Deep Caves | Exposed GOLEM chamber 13413 | -6/Deep Caves | Triggered Deep Caves wall 13413 | -6/Deep Caves | Spotted AS-99307 13413 | -6/Deep Caves | Spotted AS-08748 13417 | -6/Deep Caves | Destroyed AS-99307 13438 | -6/Deep Caves | Destroyed 35 combat bots 13440 | -6/Deep Caves | Destroyed AS-08748 13442 | -6/Deep Caves | Spotted as-76620 13463 | -6/Deep Caves | Destroyed as-76620 13488 | -6/Deep Caves | Lost 5 parts (2p1u2w) 13498 | -6/Deep Caves | Found GOLEM Unit 13513 | -6/Deep Caves | Found GOLEM Unit 13676 | -6/Deep Caves | Entered Proximity Caves 13769 | -5/Proximity Caves | Learned Factory garrison access intel 14260 | -5/Proximity Caves | P-70 Sage assimilated allied UF-2R0(b) 14354 | -5/Proximity Caves | Build established: Scavenger-Golem 14490 | -5/Proximity Caves | Discovered new exit (range 15) 14548 | -5/Proximity Caves | Entered Factory 14548 | -5/Factory | Accompanied by 2 allies 14548 | -5/Factory | Evolved 2 slots: Utility x2 14549 | -5/Factory | Identified exit to Upper Caves 14551 | -5/Factory | Loaded intel: 274 machine locations 14552 | -5/Factory | Loaded intel: 4 garrison access locations 15143 | -5/Factory | Identified exit to Factory 15390 | -5/Factory | Incoming investigation squad redirected 15448 | -5/Factory | First assault squad dispatched 15468 | -5/Factory | Incoming assault squad redirected 15516 | -5/Factory | Entered another Factory area 15516 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15778 | -4/Factory | Discovered new exit (range 14) 15816 | -4/Factory | Garrison activated, responded to threat 15824 | -4/Factory | Entered Upper Caves 16085 | -4/Upper Caves | Learned location of Armory (-3) 16177 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16284 | -4/Upper Caves | Discovered new exit (range 12) 16338 | -4/Upper Caves | Entered another Upper Caves area 16521 | -4/Upper Caves | Lost 5 parts (1p1n2u1w) 17048 | -4/Upper Caves | Learned location of Quarantine (-2) 17348 | -4/Upper Caves | Lost 5 parts (1p1n2u1w) 17641 | -4/Upper Caves | Discovered new exit (range 5) 17851 | -4/Upper Caves | Entered Zhirov 17851 | -4/Zhirov | Discovered new exit (range 3) 17880 | -4/Zhirov | Met Zhirov 17912 | -4/Zhirov | Learned location of Testing (-3) 17912 | -4/Zhirov | Learned location of Command (-1) 17936 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17961 | -4/Zhirov | Found Alien Artifact 17963 | -4/Zhirov | Identified Integrated Reactor 17963 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17985 | -4/Zhirov | Found Alien Artifact 17987 | -4/Zhirov | Build established: Golem 18206 | -4/Zhirov | Entered Proximity Caves 18250 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18508 | -3/Proximity Caves | Discovered new exit (range 66) 18753 | -3/Proximity Caves | Entered Research 18753 | -3/Research | Evolved 2 slots: Utility x2 18805 | -3/Research | Discovered new exit (range 53) 19079 | -3/Research | Entered Testing 19118 | -3/Testing | Found Prototype Hackware 19118 | -3/Testing | Identified Ghost Barrier 19180 | -3/Testing | Build established: Scavenger-Golem 19378 | -3/Testing | Lost 3 parts (1u2w) 19610 | -3/Testing | Unstable Terrabomb Derivative detonated 19716 | -3/Testing | Lost 4 parts (4u) 19817 | -3/Testing | Found Prototype Energy Gun 19818 | -3/Testing | Identified Tachyon Dispersion Ray 19836 | -3/Testing | Spotted Striker 19836 | -3/Testing | Spotted Striker 19944 | -3/Testing | Destroyed Striker 19950 | -3/Testing | Destroyed Striker 20000 | -3/Testing | Spotted Alpha 7 20069 | -3/Testing | Lost 5 parts (2n3u) 20124 | -3/Testing | Destroyed Alpha 7 20129 | -3/Testing | Found Prototype Processor 20130 | -3/Testing | Identified Exp. Targeting Computer 20146 | -3/Testing | Lost 8 parts (2p2u4w) 20158 | -3/Testing | Stole the SGEMP Prototype 20342 | -3/Testing | Spotted PY-LMWED5O8UA 20347 | -3/Testing | Discovered new exit (range 8) 20356 | -3/Testing | Entered Research 20356 | -2/Research | Evolved 2 slots: Power x1, Utility x1 20639 | -2/Research | Spotted B-90 Cyclops 20835 | -2/Research | Discovered new exit (range 8) 20861 | -2/Research | Entered Quarantine 20871 | -2/Quarantine | Build established: Generator-Golem 20973 | -2/Quarantine | Destroyed 8 combat bots 21060 | -2/Quarantine | Found Alien Artifact 21060 | -2/Quarantine | Identified Subatomic Replicator 21070 | -2/Quarantine | Identified Transdimensional Reconstructor 21070 | -2/Quarantine | Warped through subspace 21367 | -2/Quarantine | Discovered new exit (range 7) 21388 | -2/Quarantine | Entered Access 21388 | -1/Access | Evolved 2 slots: Utility x2 21389 | -1/Access | Loaded intel: 100 machine locations 21389 | -1/Access | Loaded intel: 73 trap records 21389 | -1/Access | Identified exit to Surface 21389 | -1/Access | Discovered exit to Surface (range 111) 21389 | -1/Access | Identified exit to Command 21389 | -1/Access | Discovered exit to Command (range 208) 21390 | -1/Access | Delivered the SGEMP Prototype to Zhirov 21390 | -1/Access | Zhirov transferred Access data 21483 | -1/Access | Zhirov warped through subspace 21527 | -1/Access | Lost 3 parts (1u2w) 21953 | -1/Access | Lost 9 parts (2p1n5u1w) 22031 | -1/Access | Found Quantum Capacitor 22197 | -1/Access | Destroyed 7 combat bots 22252 | -1/Access | System corruption reached 10% 22300 | -1/Access | Lost 6 parts (2p3u1w) 22500 | -1/Access | Destroyed 7 combat bots 22522 | -1/Access | Core integrity fell below 50% 22530 | -1/Access | Build established: Scavenger-Mutant 22569 | -1/Access | Core integrity fell below 20% 22586 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 22550_ Mapping Drone Bay destroyed. 22550_ K-01 Serf collects debris. 22550_ Slammed into G-73 Enforcer. 22551_ System corrupted: Heat flow error (+164). 22551_ Hvy. Laser destroyed. 22552_ K-01 Serf destroyed. 22555_ Acquired Wheel. 22556_ Slug penetrates Wall. 22556_ Slammed into P-80 Master. 22558_ H-88 Terminator suffers critical hit. 22559_ P-80 Master resets H-88 Terminator, system corruption cleaned. 22561_ Penetrated by Slug. 22561_ Slug penetrates Wall. 22567_ Wheel destroyed. 22568_ Biometal Leg destroyed. 22569_ System corrupted: Matter fused (-9). 22573_ Biometal Leg destroyed. 22576_ G-73 Enforcer misfires. 22579_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 22585_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ####### # ## " " " "" | | ####### + ## " " "" " "" | | ####### ###+####### ## " " <" " "" | | ####### # ##### ## " " " "" | | ####### # ##### ## " """""" "" | | ####### # ##### ## " "" | | ####### # ########### " "" | | ####### # ########### #######"########### | | ####### # ########### ################### | | ####### #] ########### ################### | | ####### # ## # ################### | | ####### # ## # ################### | | ####### # ## "" + ################### | | ####### # ##""" # ################### | | #######+# ##"T # ################### | | # ########""" # ################### | | +#### ######## "" # ################### | | ### ######## # ################### | | + ######## # ################### | | ### ################# ################### | | ### ################# ################### | | ### ######## ! # ################### | | ### ######## # # " " " ######### | | ### ######## # # " " ######### | | ### ######## " # # ######### | | ### "" ######## """@ # # ] ######### | | ### "" ######## """ gp + = ######### | | ### "Y ######## " # # % ######### | | ### "" ######## # # !% %= ######### | | ### "" ######## # # [%%%|! ######### | | ### ################# #####+############# | | ### ####### #### #####|############# | | #######+## # #### #####!############# | | # #### #####+######## | | + #### # %% ! # | | # #### # %%% %[ # | | ########## # #### # %" "" # | | ############### ############# # !""""""""%%# | | ####### ### ############# #%% """""" # | | ####### ### ############# # """"" % #[ ### | | ####### ############# + #*[ ## | | ####### ### ############# # % % /% | | ###### ### ###### % # !! =#%% ## | | ########+##### ###### # !! ## ### | | # # ###### ######## ! ## ### | | # # ###### #= =# ## ### | | # """"" # ######%%# = ############### ### | | # """"" # ######= /%[[* ############### ### | | # """"" # ######% # * ############### ### | | # """"" + ^ % % #*= ############### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Coolant Potential 115 Energy Generation 75 Energy Capacity 2670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 20 Armor Coverage 675 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 33 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 48 Targeting Accuracy 20 Target Analysis 8 Core Analysis 8 Recoil Reduction 3 Matter Filtering 50 Energy Filtering 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Particle Reactor | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ X-72 Disruptor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Power Maul | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Transdimensional Reconstructor Achievements -------------- Special Delivery Challenges ------------ None Game ------ Seed DisruptionAngularShotgun Manual? 0 Play Time 03:08:51 Cumulative 225.7 hours Start 2021.05.12 @ 02:11:58 End 2021.05.12 @ 05:21:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 79 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 89ce91e2-a6c8-4606-93ed-76c5863a412b