Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 21:03:32 Player: ZarZap Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (54) 270 Value Destroyed (1783) 1783 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5493 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Deuterium Engine Deuterium Engine Aluminum Leg Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit ECM Suite PSU Rigger > --- WEAPON ----------- Heavy Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Remote Datajack > --- INVENTORY -------- Deuterium Engine Deuterium Engine Micro Nuclear Core Aluminum Leg Carbon-fiber Leg Titanium Leg EM Pulse Cannon Flak Cannon Enhanced Flamer Longsword +1 [Rating: 48] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Flight Unit Flight Unit Utility PSU Rigger Device PSU Rigger Storage Large Storage Unit Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 2 | . . . . . . 1 1 . Weapon 2 | . . . . . . 1 1 . Parts Attached 69 | 6 6 6 4 3 3 23 8 10 Power 7 | 1 2 . . . . 2 . 2 Engine 5 | 1 2 . . . . 2 . . Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 26 | 2 1 5 3 . 2 9 3 1 Treads . | . . . . . . . . . Leg 12 | 2 1 1 . . . 4 3 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 14 | . . 4 3 . 2 5 . . Utility 8 | 1 1 . . 2 . 2 2 . Device 4 | . . . . 1 . 1 2 . Storage 3 | 1 . . . 1 . 1 . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 28 | 2 2 1 1 1 1 10 3 7 Energy Gun 2 | 1 . . . . . . . 1 Energy Cannon 3 | . . . . . . 1 1 1 Ballistic Gun 9 | 1 1 1 1 . . 4 . 1 Ballistic Cannon 5 | . . . . . . 3 1 1 Launcher 2 | . 1 . . . . 1 . . Special Weapon 4 | . . . . . 1 . 1 2 Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . 1 . 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . Parts Lost 24 | . 1 . 1 . . 6 . 16 Power 2 | . 1 . . . . . . 1 Propulsion 9 | . . . 1 . . 4 . 4 Utility 2 | . . . . . . . . 2 Weapon 11 | . . . . . . 2 . 9 Highest Loss Streak 9 | . 1 . 1 . . 4 . 9 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 88 | . 90 91 98 100 100 93 91 72 Engine 7 | . 12 11 11 11 11 9 7 1 Core 1 | . . . . . . . . 4 Leg 18 | . 28 22 . . . 18 30 17 Flight 11 | . . 13 42 44 44 15 . . Device 13 | . . . . 8 11 16 21 13 Storage 8 | . 14 11 11 11 11 9 7 7 Protection 1 | . 6 11 11 2 . . . . Energy Gun 2 | . 14 11 1 . . . . 3 Energy Cannon 2 | . . . . . . 5 . 1 Ballistic Gun 9 | . 13 11 20 13 3 11 6 4 Ballistic Cannon 5 | . . . . . . 5 15 4 Special Weapon 1 | . . . . . 7 . 1 4 Slashing Weapon 2 | . . . . 8 11 . . 6 Peak Build Rating 48 | 6 7 9 10 25 26 36 48 46 Average Rating 28 | 4 6 8 9 21 25 28 44 36 On Entrance 18 | . 6 7 9 10 25 25 36 45 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 14 15 15 15 23 23 48 51 54 Greatest Support 77 | 20 20 30 16 16 16 57 75 77 Greatest Overweight (x) 11 | 1 . 3 1 1 1 2 . 11 Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 8 10 10 15 15 15 Average Capacity 11 | 6 8 8 8 8 10 11 15 15 Most Carried 11 | 2 6 6 8 8 10 10 11 11 Average Carried 6 | 1 4 3 5 7 8 7 10 4 Final Capacity 15 | 8 8 8 8 10 10 15 15 15 Final Carried 11 | 2 4 6 6 8 8 10 11 3 Class Distribution -------------------- 30% | Mutant 21% | Gunner 17% | Skirmisher 10% | Scavenger-Gunner 8% | Scavenger-Mutant 5% | Scavenger-Sprinter 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Matter Collected 1589 | 278 163 25 40 . 82 549 29 423 Remotely . | . . . . . . . . . Salvage Created 1749 | 99 245 133 51 . 67 682 88 384 Parts 99 | . 16 10 6 . 8 30 10 19 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 16 Prevented 2 | . . . . . . . . 2 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 45 | . 7 4 4 . 3 15 2 10 Melee 7 | . . . . . 2 1 . 4 Guns 18 | . 7 4 4 . . 2 1 . Cannons 15 | . . . . . 1 7 1 6 AOE 5 | . . . . . . 5 . . Classes Destroyed 12 | 1 3 . . . 1 2 4 1 Worker 3 | . . . . . 2 1 . . Builder 1 | . 1 . . . . . . . Recycler 3 | 1 . 1 . . . 1 . . Operator 1 | . . . . . . . 1 . Watcher 1 | . . . . . . . 1 . Swarmer 14 | . 2 4 4 . 3 . . 1 Grunt 21 | . 5 . . . . 13 . 3 Duelist 1 | . . . . . . . . 1 Sentry 2 | . . . . . . 1 . 1 Hunter 4 | . . . . . . . 1 3 Programmer 2 | . . . . . . . 1 1 Heavy 1 | . . . . . . 1 . . Best Kill Streak 5 | 1 2 4 4 . 5 4 1 4 Combat Bots Only 4 | . 2 4 4 . 3 3 1 4 Max Kills in Single Turn 2 | 1 1 1 1 . 1 2 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . . Melee 1 | . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Hostile Shots Fired 439 | . 52 9 26 . 9 65 28 250 Missed 137 | . 12 1 6 . 1 16 11 90 Damage Taken 4639 | . 495 63 170 . 66 1309 232 2304 Core 1415 | . 100 18 62 . 8 526 35 666 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 36 | . 20 3 13 . . . . . Core Remaining (%) 60 | 100 60 . . . 78 4 . . Volleys Fired 112 | 6 29 7 8 . 2 31 10 19 Largest 3 | 2 2 2 2 . 1 3 3 3 Hottest 172 | 70 80 70 70 . 80 134 119 172 Shots Fired 258 | 12 58 14 16 . 2 89 30 37 Gun 156 | 12 55 14 16 . 1 45 10 3 Cannon 93 | . . . . . . 43 20 30 Launcher 4 | . 3 . . . . 1 . . Special 5 | . . . . . 1 . . 4 Kinetic 188 | 6 26 7 14 . 1 74 30 30 Thermal 47 | 6 29 7 2 . 1 . . 2 Explosive 4 | . 3 . . . . 1 . . Electromagnetic 17 | . . . . . . 14 . 3 Robot Hit Streak 10 | 3 10 4 5 . 1 10 7 8 Robot Miss Streak 8 | 3 3 2 1 . 1 5 4 8 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 162 | 7 37 8 11 . 6 55 13 25 Core Hits 97 | 2 14 6 4 . 3 41 6 21 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 6 | . . 1 1 . 1 1 1 1 Burn 1 | . . 1 . . . . . . Destroy 2 | . . . 1 . . . 1 . Blast 1 | . . . . . . 1 . . Sever 2 | . . . . . 1 . . 1 Melee Attacks 17 | . . . . . 5 4 . 8 Impact . | . . . . . . . . . Slashing 17 | . . . . . 5 4 . 8 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . 2 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3721 | 85 487 122 126 . 360 1535 286 720 Guns 1138 | 85 478 122 126 . . 259 45 23 Cannons 1219 | . . . . . . 644 241 334 Explosions 449 | . 9 . . . . 440 . . Melee 880 | . . . . . 348 192 . 340 Ramming . | . . . . . . . . . Kinetic 1832 | 61 216 49 114 . . 777 286 329 Thermal 661 | 24 262 73 12 . 12 255 . 23 Explosive 194 | . 9 . . . . 185 . . Electromagnetic 154 | . . . . . . 126 . 28 Impact . | . . . . . . . . . Slashing 880 | . . . . . 348 192 . 340 Piercing . | . . . . . . . . . Highest Corruption 6 | . 1 . . . . . 2 6 Average Corruption 3 | . 1 . . . . . 1 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . . . . . 1 15 Message Errors 4 | . . . . . . . . 4 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 4 | . . . . . . . . 4 Energy Discharges 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 74 | . . . . . 71 3 . . Projectiles . | . . . . . . . . . Explosions 3 | . . . . . . 3 . . Melee 71 | . . . . . 71 . . . Knockbacks 17 | . . . . . . 8 4 5 Impact . | . . . . . . . . . Kinetic 16 | . . . . . . 7 4 5 Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 174 | . . . . . . 174 . . Shots 4 | . . . . . . 4 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 340 | 54 132 12 45 . 42 340 . 247 Average Temperature 70 | 28 41 7 10 . 24 108 . 60 Received Heat Transfer 1074 | . 174 . . . . 324 . 576 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 1 . . 1 . . . Heat Transferred 1674 | 74 777 296 37 . 80 250 . 160 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Peak Influence 283 | 5 227 205 159 . 95 283 158 . Initial 95 | . 3 95 79 . . 37 53 . Average 107 | 1 151 166 143 . 45 118 70 . Maximum Alert Level 1 | . 1 1 . . . 1 . . Low Security (%) 87 | 100 61 44 100 . 100 90 100 . Level 1 12 | . 38 55 . . . 9 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 2 . . . 6 1 . Investigation 2 | . . 1 . . . 1 . . Extermination 1 | . . . . . . . 1 . Reinforcement 7 | . 1 1 . . . 5 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Distress Signals 5 | . 2 . . . . 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 63 | . 11 6 4 . 3 22 4 13 Peak Tracking Total 5 | . 4 4 3 . 3 5 2 5 Tactical Retreats 5 | . . . . . 1 4 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Traps Triggered 1 | . . 1 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Disabled 6 | . 1 . . . . 4 1 . Max in Single Turn 2 | . 1 . . . . 2 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Accessed 1 | . . . . . . 1 . . Terminals 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 1 | . . . . . . 1 . . Successful 1 | . . . . . . 1 . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . 1 . 1 . . Terminals 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . . . . 1 . . Record 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Turns Passed 2764 | 78 256 77 75 217 60 891 457 653 Spaces Moved 1756 | 45 118 49 117 285 35 501 299 307 Core 24 | 9 . . . . . . . 15 Treads . | . . . . . . . . . Legs 1086 | 36 118 23 . . . 318 299 292 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 646 | . . 26 117 285 35 183 . . Fastest Speed 31 | 50 120 31 31 31 111 108 122 127 Average Speed 120 | 110 120 91 31 72 111 132 126 183 Slowest Speed 600 | 120 120 310 114 111 111 200 127 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 3 29 7 21 66 10 45 9 36 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 60 | . 12 . . . . 41 2 5 Melee . | . . . . . . . . . Projectile 12 | . . . . . . 5 2 5 AOE 48 | . 12 . . . . 36 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total 2140 | 58 172 66 138 293 48 654 354 357 Wait 139 | . 17 . 5 . . 75 32 10 Move 1746 | 44 117 48 114 284 34 500 298 307 Hop 1 | . . . 1 . . . . . Pick Up 26 | 2 2 1 2 5 1 12 1 . Fast Attach 23 | 6 1 4 1 1 . 7 1 2 Attach 16 | . 1 1 . . . 6 2 6 Detach 5 | . . 3 . . . 1 1 . Swap 30 | . 4 1 3 2 3 10 5 2 Drop 25 | . 1 1 4 1 3 8 4 3 Fire 112 | 6 29 7 8 . 2 31 10 19 Melee 17 | . . . . . 5 4 . 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 14) 335 | -10/Materials | Entered another Materials area 335 | -9/Materials | Evolved 2 slots: Propulsion x2 408 | -9/Materials | Discovered new exit (range 15) 412 | -9/Materials | Entered Mines 475 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 482 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 485 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 485 | -9/Mines | Discovered new exit (range 5) 487 | -9/Mines | Entered Exiles 495 | -9/Exiles | Met 8R-AWN 501 | -9/Exiles | Met EX-HEX 512 | -9/Exiles | Met EX-BIN 517 | -9/Exiles | Aligned with FarCom system 518 | -9/Exiles | Given EX-Vault access code 526 | -9/Exiles | Opened EX-Vault 527 | -9/Exiles | Found Prototype Slashing Weapon 529 | -9/Exiles | Found Prototype Device 530 | -9/Exiles | Identified PSU Rigger 532 | -9/Exiles | Identified Longsword +1 559 | -9/Exiles | Warned to stay clear of 0b10 Research branches 589 | -9/Exiles | Met EX-DEC 690 | -9/Exiles | Discovered new exit (range 14) 704 | -9/Exiles | Stole two prototypes: PSU Rigger, Longsword +1 704 | -9/Exiles | Entered Mines 757 | -8/Mines | Discovered new exit (range 3) 764 | -8/Mines | Entered Materials 764 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 930 | -8/Materials | Core integrity fell below 50% 936 | -8/Materials | Lost 4 parts (3n1w) 1083 | -8/Materials | Core integrity fell below 20% 1589 | -8/Materials | Discovered new exit (range 15) 1605 | -8/Materials | Build established: Skirmisher 1655 | -8/Materials | Entered Factory 1655 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1657 | -7/Factory | FarCom data flow suspended 1955 | -7/Factory | Build established: Gunner 2095 | -7/Factory | Discovered new exit (range 12) 2112 | -7/Factory | Entered Lower Caves 2116 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2315 | -7/Lower Caves | Ambushed by research squad 2364 | -7/Lower Caves | Lost 5 parts (2n3w) 2655 | -7/Lower Caves | Spotted B-75 Beast 2729 | -7/Lower Caves | Core integrity fell below 50% 2748 | -7/Lower Caves | Core integrity fell below 20% 2765 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02692_ Acquired 8 matter. 02696_ Shock Rifle destroyed. 02709_ Remote Datajack destroyed. 02715_ Knocked back. 02727_ Slug penetrates Wall. 02728_ Critical hit (Burn: +37). 02732_ Gauss Rifle destroyed. 02733_ Mic. Nuclear Core severed. 02735_ System corrupted: Matter fused (-8). 02736_ Critical hit (Burn: +37). 02737_ L-41 Fighter destroyed. 02739_ Acquired 20 matter. 02740_ Longsword +1 destroyed. 02741_ Axe fries itself beyond repair. 02741_ G-47 Trooper destroyed. 02747_ Lgt. Nuclear Core fries itself beyond repair. 02748_ Carbon-fiber Leg fries itself beyond repair. 02753_ Knocked back. 02754_ Microactuators fries itself beyond repair. 02754_ Imp. Heat Sink fries itself beyond repair. Map ----- +----------------------------------------------------+ | ???????????????????????????## ##??????? | | ??????????????????????###+## ##"== #####???????? | | ??????????????????????# # #!%##???????????? | | ??????????????????????# """ #????????????? | | ??????????????????????# ""# ??????? | | ????????????# ##### ### ??????? | | ????????????# #? # ??????? | | ????????????# ##" " ???????? | | ????????????# ## ##### ##"#" ???????? | | ?????????????????# ????## ??????? | | ?????????????????##????##" ?????? | | ???????????????????????#" % """"## ?????? | | ??????????????????????## "" #?###### ??????? | | ?????????????????????## " #????????? ????????? | | ?????????????????????#% #?????????????????????? | | ????????????????????## ##?????????????????????? | | ???????????????###### % "#??????????????????????? | | ???????????????# % "#??????????????????????? | | ???????????????# % *##?????????????????????? | | ???????????????# ###"%!%%%#?????????????????????? | | ???????????????#%???#;%! ##?????????????????????? | | ???????????????#?????# %###??????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# ####?????????????????????? | | ?????????????????????# g% #?????????????????????? | | ?????????????????????# @##?????????????????????? | | ?????????????????????## #??????????????????????? | | ??????????????????????## #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#% #?????????????????????? | | ???????????????????????%% ?????????????????????? | | ???????????????????????% #????????????????????? | | ?????????????????????? =????????????????????? | | ?????????????????????? % % ???????????????????? | | ?????????????????????? ###???????????????????? | | ?????????????????????##### #?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? %?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? %?????????????????????? | | ??????????????????????????# ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Weapon Shielding 33 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableTerrainCoupler Manual? 0 Play Time 00:29:58 Cumulative 13.1 hours Start 2024.09.13 @ 20:35:10 End 2024.09.13 @ 21:03:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b54ef63-ac0d-45f1-b95e-5a51cd1c0562