Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.29 @ 15:14:27 Player: delto Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (395) 395 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3235 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 204/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Terrain Scan Processor Melee Analysis Suite > --- WEAPON ----------- Hammer Axe > --- INVENTORY -------- Improved Terrain Scanner Improved Terrain Scanner Improved Medium Armor Plating [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Hover Unit Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Propulsion Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . 1 . . . . Propulsion 2 | . . . 2 . . . Utility 3 | . . 1 . 2 . . Weapon . | . . . . . . . Parts Attached 39 | 7 3 8 9 7 3 2 Power 8 | 1 . 2 2 3 . . Engine 6 | 1 . 2 2 1 . . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 8 | 2 2 2 2 . . . Treads . | . . . . . . . Leg 6 | 2 . 2 2 . . . Wheel . | . . . . . . . Hover 2 | . 2 . . . . . Flight . | . . . . . . . Utility 14 | 2 1 3 . 4 3 1 Device 8 | 1 1 1 . 2 2 1 Storage 1 | 1 . . . . . . Processor 4 | . . 1 . 2 1 . Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 9 | 2 . 1 5 . . 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 2 . . 2 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 2 | . . 1 1 . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 21 | . . 5 2 4 8 2 Power 6 | . . 2 1 1 2 . Propulsion 3 | . . . . 1 2 . Utility 10 | . . 2 . 2 4 2 Weapon 2 | . . 1 1 . . . Highest Loss Streak 8 | . . 3 2 4 8 2 To Critical Strikes . | . . . . . . . Average Backups 3 | 2 6 4 3 4 2 1 Power . | 1 1 . . . . . Propulsion . | . . 1 . . . . Utility 2 | . 3 2 3 4 2 1 Weapon . | 1 1 . . . . . Tool/Special . | . . . . . . . Unused Backups 14 | . 4 3 1 5 . 1 Power 1 | . 1 . . . . . Propulsion 1 | . . 1 . . . . Utility 8 | . 1 . 1 5 . 1 Weapon 4 | . 2 2 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 81 | . 100 91 75 93 65 11 Engine 8 | . 14 19 5 3 4 . Core 2 | . . . . 8 5 . Leg 23 | . 22 15 35 29 14 . Hover 1 | . 5 6 . . . . Device 16 | . 16 22 18 14 11 9 Storage 1 | . 11 . . . . . Processor 10 | . . 1 9 21 16 . Protection 2 | . . 9 . . . . Ballistic Gun 5 | . 28 11 2 . . . Impact Weapon 2 | . . . . 7 4 . Slashing Weapon 3 | . . 5 . 7 4 . Peak Build Rating 39 | 10 10 19 30 38 39 5 Average Rating 20 | 7 9 15 23 34 25 3 On Entrance 13 | . 10 9 15 26 29 3 Avg Prop Armor Cover (%) 15 | . . 14 15 15 . . Naked Turns 6 | . . . . . 6 . Heaviest Build 23 | 12 12 18 17 23 23 3 Greatest Support 48 | 20 20 24 48 48 36 3 Greatest Overweight (x) 1 | . 1 . . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 Most Carried 8 | 7 8 5 5 5 3 1 Average Carried 3 | 3 6 4 3 4 2 1 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 7 | 7 4 4 5 4 1 1 Class Distribution -------------------- 57% | Mutant 18% | Gladiator 10% | Scavenger-Gladiator 7% | Scavenger-Mutant 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 665 | 338 15 93 49 170 . . Remotely . | . . . . . . . Salvage Created 530 | 106 15 93 141 175 . . Parts 41 | 10 2 10 7 12 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 12 | . . 2 5 5 . . Melee 7 | . . 2 . 5 . . Guns 2 | . . . 2 . . . AOE 3 | . . . 3 . . . Classes Destroyed 7 | 1 1 3 1 1 . . Builder 1 | . . 1 . . . . Tunneler 5 | 5 . . . . . . Watcher 2 | . 1 . 1 . . . Swarmer 7 | . . 1 3 3 . . Cutter 2 | . . . 2 . . . Grunt 2 | . . . . 2 . . Sentry 1 | . . 1 . . . . Best Kill Streak 5 | 1 1 2 5 3 . . Combat Bots Only 5 | . . 1 5 3 . . Max Kills in Single Turn 3 | 1 1 1 3 1 . . Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . . Melee 1 | . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 199 | . . 110 14 24 8 43 Missed 74 | . . 41 7 9 . 17 Hits 125 | . . 69 7 15 8 26 Melee 14 | . . 1 4 1 8 . Projectile 111 | . . 68 3 14 . 26 AOE 2 | . . . 2 . . . Critical Strikes 7 | . . 1 . . 5 1 Damage Taken 1894 | . . 749 158 229 368 390 Core 962 | . . 224 33 45 319 341 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . . 50 . . . . Core Remaining (%) 84 | 100 100 44 94 . . . Volleys Fired 31 | 17 3 2 9 . . . Largest 2 | 2 2 1 2 . . . Hottest 59 | 40 40 20 59 . . . Shots Fired 58 | 34 6 2 16 . . . Gun 54 | 34 6 2 12 . . . Cannon . | . . . . . . . Launcher 4 | . . . 4 . . . Special . | . . . . . . . Kinetic 54 | 34 6 2 12 . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 4 | . . . 4 . . . Robot Hit Streak 7 | 7 3 3 3 . . . Robot Miss Streak 6 | 3 2 . 6 . . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 45 | 20 4 9 5 5 . 2 Core Hits 24 | 8 2 2 7 5 . . Critical Kills 1 | 1 . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | 1 . . . . . . Destroy 1 | 1 . . . . . . Melee Attacks 32 | . . 12 6 10 . 4 Impact 2 | . . . 1 1 . . Slashing 26 | . . 12 5 9 . . Piercing 4 | . . . . . . 4 Sneak Attacks 3 | . . 3 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1003 | 222 41 275 216 189 . 60 Guns 350 | 222 41 11 76 . . . Cannons . | . . . . . . . Explosions 138 | . . . 138 . . . Melee 513 | . . 264 . 189 . 60 Ramming 2 | . . . 2 . . . Kinetic 350 | 222 41 11 76 . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 138 | . . . 138 . . . Impact . | . . . . . . . Slashing 453 | . . 264 . 189 . . Piercing 60 | . . . . . . 60 Highest Corruption 4 | . . . . 4 4 4 Average Corruption 4 | . . . . 4 4 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 18 | . . 18 . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 18 | . . 18 . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 4 | . . . 4 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 8 | . . . 8 . . . Average Temperature 5 | . . . 5 . . . Received Heat Transfer 222 | . . 195 9 18 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 111 | 5 7 30 111 42 . . Initial 42 | . . . . 42 . . Average 8 | 1 1 4 20 13 . . Influence Increases 410 | 25 12 70 178 125 . . Destroy 0b10 Robot/C 240 | . . 40 100 100 . . Destroy 0b10 Robot/NC 40 | 25 5 5 5 . . . Destroy Leader 44 | . 2 10 22 10 . . Successful Hack 23 | . 5 . 18 . . . Disable Machine 30 | . . . 15 15 . . Destroy Structure 18 | . . . 18 . . . Partial Spotted 15 | . . 15 . . . . Influence Decreases 410 | 25 12 70 85 218 . . Entered New Map 51 | . . . . 51 . . Time Decay 269 | 25 12 50 55 127 . . Lost Part 80 | . . 20 20 40 . . Lost Ally 10 | . . . 10 . . . Squads Dispatched 5 | . 1 . 2 2 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 2 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 2 | . . 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 2 15 12 12 6 5 Peak Tracking Total 10 | . 1 10 6 6 6 5 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 2 | . . . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 2 | . . . 1 1 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 8 | . 2 . 5 1 . . Terminals 6 | . 2 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 19 | . 5 . 13 1 . . Successful 14 | . 4 . 9 1 . . Failed 5 | . 1 . 4 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 9 | . 4 . 5 . . . Terminals 14 | . 5 . 9 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . 4 . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . 3 . . . Prototype ID Bank 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 1 | . . . . 1 . . Retrieve Study 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 3 . 4 . . . Terminals 7 | . 3 . 4 . . . Track 1 | . 1 . . . . . Assimilate 1 | . . . 1 . . . Botnet 5 | . 2 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 4 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . 1 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . 2 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 10 | . . . 10 . . . Highest-Rated Ally 10 | . . . 10 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 1282 | 141 103 252 278 363 80 65 Sensors 62 | . . . . . 62 . Terrain 1261 | 141 103 252 278 363 80 44 Traps 711 | . . 111 278 322 . . Seismic 197 | . 15 140 . . . 42 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 1428 | 250 103 268 280 363 92 72 Spaces Moved 1261 | 158 83 271 163 354 111 121 Core 178 | 5 . . . . 52 121 Treads . | . . . . . . . Legs 936 | 153 59 148 163 354 59 . Wheels . | . . . . . . . Hover 147 | . 24 123 . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 56 56 90 90 50 50 Average Speed 85 | 117 102 74 90 90 73 50 Slowest Speed 180 | 120 120 90 90 90 180 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 3 | . . . 3 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 9 25 35 15 11 79 4 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . . 5 . . . Terrain Destroyed 22 | . . . 22 . . . Melee 5 | . . . 5 . . . Projectile . | . . . . . . . AOE 17 | . . . 17 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 1499 | 188 96 312 271 387 118 127 Wait 80 | . . 6 74 . . . Move 1256 | 157 82 270 162 354 110 121 Hop . | . . . . . . . Pick Up 30 | 7 3 7 5 8 . . Fast Attach 25 | 7 2 3 7 1 3 2 Attach 16 | . 1 4 3 4 4 . Detach 1 | . . . . 1 . . Swap 5 | . . 1 1 2 1 . Drop 24 | . 5 7 4 8 . . Fire 31 | 17 3 2 9 . . . Melee 30 | . . 12 5 9 . 4 Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 251 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 3) 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 591 | -9/Materials | Core integrity fell below 50% 608 | -9/Materials | Discovered new exit (range 16) 622 | -9/Materials | Entered another Materials area 622 | -8/Materials | Evolved 2 slots: Propulsion x2 623 | -8/Materials | Lost 3 parts (2p1u) 871 | -8/Materials | Discovered new exit (range 11) 902 | -8/Materials | Entered Factory 902 | -7/Factory | Evolved 2 slots: Utility x2 1255 | -7/Factory | Lost 4 parts (1p1n2u) 1265 | -7/Factory | Sucked down chute 1265 | -7/Factory | Entered Waste 1299 | -7/Waste | Spotted C-40 Crusher 1312 | -7/Waste | Spotted C-40 Crusher 1318 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1321 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1324 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1327 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1327 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1330 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1333 | -7/Waste | Crushed by Compactor (1 part destroyed) 1335 | -7/Waste | Spotted C-40 Crusher 1335 | -7/Waste | Spotted C-40 Crusher 1343 | -7/Waste | Crushed by Compactor (1 part destroyed) 1344 | -7/Waste | Core integrity fell below 50% 1352 | -7/Waste | Discovered new exit (range 10) 1353 | -7/Waste | Spotted C-40 Crusher 1353 | -7/Waste | Spotted C-40 Crusher 1357 | -7/Waste | Entered Factory 1374 | -7/Factory | Lost 8 parts (2p2n4u) 1422 | -7/Factory | Core integrity fell below 20% 1429 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01327_ Hammer crushed. 01327_ Imp. Sensor Array crushed. 01327_ Melee Analysis Suite crushed. 01328_ Acquired Lgt. Nuclear Core+. 01330_ Axe crushed. 01330_ Lgt. Nuclear Core+ crushed. 01330_ Terrain Scan Processor crushed. 01333_ Imp. Signal Interpreter crushed. 01335_ VSS Leg crushed. 01343_ Imp. Terrain Scanner crushed. 01352_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01363_ System corrupted: Matter fused (-6). 01380_ Acquired Seismic Detector. 01392_ ALERT: All DSF locations entering lockdown mode. 01396_ K-01 Serf collects debris. 01401_ Imp. Terrain Scanner destroyed. 01409_ Acquired Spear. 01422_ Seismic Detector destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????################????? | | ??????????+ #????? | | ??????????# #????? | | ??????????# ! #????? | | ??????????#! 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"""" """" # # | | #?# """" """" # # | | #?# # # | | +### """" [[[ """" # # | | """" [[ """" # # | | """" [[ """" # # | | ##+##### | | #???? | | #########+#???? | | ########### #?????????????? | | ??????# #?????????????? | | ""??????# #?????????????? | | ""??????# #?????????????? | | T"?#????# #?????????????? | | "???????# #?????????????? | | ""??????# #?????????????? | | #????## #?????????????? | | #?????# ###???????????? | | #?????# #???????????? | | ?####?????# #??#????????? | | ??????????# #???????????? | | ??????????# #???????????? | | ??????????# #?????#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 85 Propulsion Shielding 33 Evasion (%) 57 Melee Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeTransportCartridge Manual? 0 Play Time 00:25:30 Cumulative 101.9 hours Start 2026.01.29 @ 14:49:25 End 2026.01.29 @ 15:14:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 44 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0105196-9564-4543-ad20-9e3889e3451e