Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.12 @ 20:35:20 Player: naththebg Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (229) 1145 Value Destroyed (9062) 9062 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (5502) 5502 TOTAL SCORE: 21769 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2267 Follower Combat Kills 2460 Met Imprinter 300 Was Imprinted 300 Friendly Fire -325 Cogmind --------- Core Integrity 656/1000 Matter 37/300 Energy 100/100 System Corruption 3% Temperature Cool (91) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Leg > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Precision Matter Filter Launcher Loader Improved Medium Armor Plating Advanced Force Field Matter Neutralizer Antimatter Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core Hybrid Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Thunder Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Experimental Targeting Computer Armor Integrity Analyzer Weapon Cycler Experimental Core Shielding Advanced Force Field > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Fission Core Armored Leg Improved VSS Leg Improved Cooling System Precision Matter Filter Energy Filter Launcher Loader Improved Medium Armor Plating Heavy Beamcaster Matter Neutralizer Rocket Array Rocket Array Rocket Array Improved Remote Datajack [Rating: 97] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Hybrid Antimatter Reactor Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Array Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Slots Evolved 10 | . . 2 . . . 2 2 . . . . 2 2 . . Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 2 | . . 1 . . . . . . . . . 1 . . . Utility 5 | . . 1 . . . 1 1 . . . . . 2 . . Weapon 2 | . . . . . . 1 1 . . . . . . . . Parts Attached 133 | 8 7 6 2 . . 14 41 3 3 4 . 17 9 10 9 Power 13 | 1 1 1 . . . 1 4 . . . . 3 . 1 1 Engine 7 | 1 1 1 . . . 1 3 . . . . . . . . Core 5 | . . . . . . . 1 . . . . 3 . . 1 Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 29 | 4 2 1 1 . . 3 9 . 2 . . 4 1 . 2 Treads 9 | . 2 1 1 . . 3 2 . . . . . . . . Leg 18 | 2 . . . . . . 7 . 2 . . 4 1 . 2 Wheel 2 | 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 47 | 1 2 2 1 . . 5 13 2 . 3 . 6 5 4 3 Device 20 | . . 1 . . . . 3 2 . . . 5 3 3 3 Storage 4 | 1 1 1 . . . 1 . . . . . . . . . Processor 10 | . 1 . . . . 1 3 . . 3 . 1 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 13 | . . . 1 . . 3 7 . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 44 | 2 2 2 . . . 5 15 1 1 1 . 4 3 5 3 Energy Gun 18 | . . . . . . 1 9 1 . 1 . 1 1 3 1 Energy Cannon 15 | . 2 1 . . . 4 3 . . . . 2 1 2 . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . 2 . . . . . . . 1 Launcher 5 | . . 1 . . . . . . 1 . . 1 1 . 1 Special Weapon 1 | . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . 3 . 2 1 1 1 Parts Lost 39 | . . . . . . 2 4 3 5 . . . 1 . 24 Power 3 | . . . . . . . . . . . . . . . 3 Propulsion 8 | . . . . . . . . . 2 . . . . . 6 Utility 9 | . . . . . . . . 1 1 . . . . . 7 Weapon 19 | . . . . . . 2 4 2 2 . . . 1 . 8 Highest Loss Streak 24 | . . . . . . 1 1 2 4 . . . 1 . 24 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 13 | 4 8 10 10 10 10 15 14 13 12 14 14 14 13 13 13 Power 1 | . 1 2 2 2 2 2 1 2 2 3 3 1 1 1 . Propulsion 2 | 3 2 1 1 1 1 3 2 4 2 2 2 1 2 2 1 Utility 4 | . . . 1 1 1 2 3 3 5 6 7 7 5 4 4 Weapon 4 | 1 4 6 6 6 6 7 6 2 1 2 1 3 4 5 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 20 | . 1 1 . . . 7 6 . . . . 3 2 . . Power 4 | . 1 . . . . 1 1 . . . . 1 . . . Propulsion 3 | . . . . . . 1 2 . . . . . . . . Utility 4 | . . . . . . . 1 . . . . 2 1 . . Weapon 7 | . . 1 . . . 5 . . . . . . 1 . . Tool/Special 2 | . . . . . . . 2 . . . . . . . . Average Slot Usage (%) 96 | . 97 98 100 100 100 91 99 96 86 87 92 99 99 99 94 Engine 6 | . 14 11 11 11 11 9 4 7 7 7 7 7 . . . Core 2 | . . . . . . . 2 . . . . 5 11 8 4 Treads 9 | . 13 30 33 33 33 27 13 . . . . . . . . Leg 15 | . 14 1 . . . . 9 23 22 23 23 26 23 23 21 Device 13 | . . 10 11 11 11 9 8 17 15 20 23 17 16 18 21 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 7 6 5 5 5 Processor 7 | . 11 11 5 . . . 7 7 7 7 7 6 10 11 10 Protection 5 | . . . 5 11 11 11 13 4 . . . 2 5 3 . Energy Gun 11 | . . . . . . . 27 9 1 . . 6 10 18 20 Energy Cannon 11 | . 25 21 22 22 22 25 2 17 15 13 15 12 10 3 . Ballistic Cannon 1 | . . . . . . . . . 6 6 6 4 . . . Peak Build Rating 97 | 6 12 16 17 17 17 27 51 54 54 61 58 75 87 97 92 Average Rating 48 | 3 11 15 16 17 17 19 43 52 47 51 54 70 84 89 86 On Entrance 39 | . 6 12 16 17 17 17 27 50 54 47 55 55 74 87 92 Avg Prop Armor Cover (%) 5 | . . 5 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 88 | 12 25 57 64 64 64 73 69 64 60 56 56 80 79 88 86 Greatest Support 83 | 20 40 63 66 66 66 68 78 60 60 60 60 80 78 83 83 Greatest Overweight (x) 2 | . 1 . . . . 1 2 1 1 . . 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 9 16 20 20 20 18 15 15 15 15 15 15 15 15 15 Most Carried 20 | 8 10 10 10 10 10 20 15 15 15 15 15 15 15 15 15 Average Carried 13 | 5 8 9 10 10 10 15 14 13 12 14 14 14 14 14 14 Final Capacity 20 | 8 10 20 20 20 20 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 10 10 10 10 10 15 15 15 13 15 15 15 13 15 8 Class Distribution -------------------- 41% | Gunner 26% | Tank 18% | Mutant 6% | Derelict-Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/Waste Derelict-Gunner | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Matter Collected 3394 | 233 82 104 25 . 11 160 1028 209 226 104 127 303 276 206 300 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10343 | . 399 556 37 . 80 999 3044 655 395 . 118 793 789 574 1904 Parts 376 | . 15 32 3 . 3 42 139 21 20 . 2 30 17 7 45 Haulers Intercepted 9 | . 2 2 . . . 1 2 . . . . 1 1 . . Recyclers Shooed 5 | . . 3 . . . . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . 12 10 . 16 . . . . Prevented 12 | . . . . . . . . 9 3 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Combat Hostiles Destroyed 167 | . 5 9 2 . 1 15 45 11 12 . 3 8 13 . 43 Guns 48 | . . . . . . . 18 . . . . 2 2 . 26 Cannons 58 | . 4 6 2 . . 11 6 8 8 . 2 4 6 . 1 AOE 50 | . . 3 . . . 2 19 1 4 . 1 . 4 . 16 Classes Destroyed 20 | . 3 4 . . 2 . 2 1 2 . . . 3 . 3 Worker 13 | . . 1 1 . . 1 4 . . . . 2 . . 4 Builder 8 | . . . . . 1 1 5 . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . 1 . . Hauler 9 | . 2 2 . . . 1 2 . . . . 1 1 . . Recycler 11 | . . 1 . . . . 8 . . . . 1 . . 1 Mechanic 3 | . . . . . . . . . . . . . . . 3 Operator 2 | . . . . . . . 2 . . . . . . . . Watcher 14 | . 2 1 . . . 3 6 . . . . 1 . . 1 Swarmer 30 | . . 3 2 . . . 15 . 4 . 1 . . . 5 Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 74 | . 5 3 . . . 6 14 10 6 . 2 3 4 . 21 Brawler 3 | . . . . . . . . . . . . . 1 . 2 Duelist 9 | . . . . . . . . . 1 . . 2 2 . 4 Protector 1 | . . . . . . . . . . . . . 1 . . Sentry 19 | . . 3 . . . 7 6 . . . . . 1 . 2 Demolisher 1 | . . . . . . . . . . . . . . . 1 Hunter 11 | . . . . . 1 2 4 . . . . 1 . . 3 Programmer 15 | . . . . . . . 6 . . . . 2 3 . 4 Behemoth 2 | . . . . . . . . 1 . . . . 1 . . Thug 1 | . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 16 | . 2 3 2 . 2 6 8 3 4 . 2 3 5 . 16 Combat Bots Only 14 | . 2 3 2 . 1 5 7 3 4 . 2 2 4 . 14 Max Kills in Single Turn 6 | . 1 2 1 . 1 2 4 1 3 . 1 2 2 . 6 Gunslinging 1 | . . . . . . . 1 . . . . . . . 1 Exploded 5 | . . 2 . . . 1 4 1 3 . 1 . 2 . 5 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Hostile Shots Fired 687 | . 14 22 5 . 5 60 252 44 56 . 4 15 43 . 167 Missed 220 | . 5 9 1 . 4 15 85 13 10 . 2 6 24 . 46 Hits 467 | . 9 13 4 . 1 45 167 31 46 . 2 9 19 . 121 Melee 4 | . . . . . . . . . . . . . . . 4 Projectile 463 | . 9 13 4 . 1 45 167 31 46 . 2 9 19 . 117 AOE 2 | . . . . . . . . . . . . . . . 2 Critical Strikes 22 | . . 2 . . . . 2 3 3 . . 1 2 . 9 Part Disruptions 2 | . . . . . . . . . . . . . . . 2 Damage Taken 7931 | . 116 174 31 . 21 677 2133 540 783 . 52 172 469 . 2763 Core 796 | . 23 39 . . . 91 155 67 49 . . 28 50 . 294 Absorbed by Shields 335 | . . . . . . . . . . . . . . . 335 Regen/Repaired (Parts) 324 | . . . . . . . 102 . . . . . . 149 73 Core Remaining (%) 86 | 100 90 . . . 90 83 . . . . 61 96 . . . Volleys Fired 386 | . 19 24 5 . 3 49 93 30 32 1 5 26 29 6 64 Largest 4 | . 2 2 2 . 2 3 4 4 4 1 3 4 4 4 4 Hottest 324 | . 112 112 112 . 112 191 229 234 228 80 150 240 320 324 324 Shots Fired 1020 | . 37 43 10 . 6 140 283 82 69 2 13 58 74 22 181 Gun 474 | . . . . . . . 225 26 2 . . 8 31 20 162 Cannon 513 | . 37 41 10 . 6 140 53 56 63 2 12 48 38 2 5 Launcher 30 | . . 2 . . . . 5 . 4 . 1 . 4 . 14 Special 3 | . . . . . . . . . . . . 2 1 . . Kinetic 60 | . . . . . . . 22 . 19 1 4 9 . . 5 Thermal 451 | . . . . . . 90 19 44 44 1 8 14 49 20 162 Explosive 30 | . . 2 . . . . 5 . 4 . 1 . 4 . 14 Electromagnetic 476 | . 37 41 10 . 6 50 237 38 2 . . 33 20 2 . Robot Hit Streak 33 | . 7 13 15 . 6 13 20 22 9 . 14 18 15 16 33 Robot Miss Streak 5 | . 2 2 1 . 1 2 3 5 3 . . 1 3 1 4 Penetration Max 1 | . . . . . . . 1 . 1 . . . . . . Secondary Targets 7 | . . . . . . . 1 . . . . . . . 6 Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . 1 Shots Hit Robots 665 | . 26 29 4 . 5 96 170 45 41 . 10 38 58 16 127 Core Hits 507 | . 9 15 3 . 2 33 115 20 21 . 4 20 57 4 204 Critical Kills 3 | . . . . . . . 1 2 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 22 | . 1 . . . . . 5 4 1 . 2 . . 1 8 Burn 9 | . . . . . . . . . . . . . . 1 8 Meltdown 3 | . . . . . . . 1 2 . . . . . . . Blast 5 | . . . . . . . 2 . 1 . 2 . . . . Corrupt 5 | . 1 . . . . . 2 2 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 25027 | . 663 931 123 . 138 2191 5354 1291 1588 . 357 1357 2521 392 8121 Guns 6900 | . . . . . . . 2749 305 17 . . 127 575 357 2770 Cannons 8747 | . 607 654 76 . 138 1952 795 945 1213 . 272 1030 895 35 135 Explosions 9059 | . 48 186 36 . . 219 1740 41 358 . 85 99 1051 . 5196 Melee . | . . . . . . . . . . . . . . . . Ramming 321 | . 8 91 11 . . 20 70 . . . . 101 . . 20 Kinetic 1258 | . . . . . . . 396 . 469 . 83 175 . . 135 Thermal 8410 | . 48 58 36 . . 1260 747 812 731 . 189 294 1111 354 2770 Explosive 7950 | . . 128 . . . . 1213 . 358 . 85 . 970 . 5196 Electromagnetic 7088 | . 607 654 76 . 138 911 2928 479 30 . . 787 440 38 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 8 8 8 8 . . 2 . 3 Average Corruption 4 | . . . . . . . 3 8 8 8 . . 1 . 1 Corruption Purged 5 | . . . . . . . . . . . . . 2 . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 114 | . . . . . . . 58 30 18 3 . . 2 . 3 Message Errors 31 | . . . . . . . 16 7 3 2 . . 1 . 2 Matter Fused 24 | . . . . . . . 11 7 5 . . . . . 1 Heat Flow Errors 12 | . . . . . . . 6 2 4 . . . . . . Energy Discharges 13 | . . . . . . . 8 4 1 . . . . . . Parts Rejected 5 | . . . . . . . 2 1 2 . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . Data Loss (minor) 11 | . . . . . . . 6 3 1 . . . 1 . . Data Loss (major) 5 | . . . . . . . 3 1 1 . . . . . . Misfires 4 | . . . . . . . 2 1 . 1 . . . . . Alerts 4 | . . . . . . . 2 2 . . . . . . . Weapon Failures 4 | . . . . . . . 1 2 1 . . . . . . Overload Shots 2 | . . . . . . . 1 . 1 . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . Heat Surge 1 | . . . . . . . . . 1 . . . . . . Overflow Damage 372 | . 3 7 . . . 5 153 22 54 . 7 26 39 . 56 Projectiles 243 | . 3 7 . . . 3 82 22 54 . 7 26 39 . . Explosions 129 | . . . . . . 2 71 . . . . . . . 56 Melee . | . . . . . . . . . . . . . . . . Knockbacks 12 | . 1 . . . . . 4 . 4 . . 3 . . . Impact 5 | . 1 . . . . . 1 . . . . 3 . . . Kinetic 7 | . . . . . . . 3 . 4 . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 522 | . . 14 . . . . 114 42 . . . . . . 352 Shots 23 | . . 1 . . . . 3 1 . . . . . . 18 Rammed 16 | . . 8 3 . . 2 3 . . . . . . . . Targets Rammed 29 | . 1 9 3 . . 3 5 . . . . 7 . . 1 Kicked 9 | . 1 . . . . . . . . . . 7 . . 1 Crushed 4 | . . 1 . . . 1 2 . . . . . . . . Highest Temperature 506 | . 306 45 . . . 355 303 250 506 34 160 245 375 324 386 Average Temperature 101 | . 103 15 . . . 97 93 90 157 34 81 70 130 119 108 Received Heat Transfer 2077 | . 69 105 . . . 225 408 264 405 . . 63 60 . 478 Effects 9 | . 1 . . . . 1 2 . 4 . . . . . 1 Shutdowns 2 | . . . . . . . . . 1 . . . . . 1 Energy Bleed 4 | . . . . . . 1 1 . 2 . . . . . . Interference 2 | . 1 . . . . . 1 . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . Robots Corrupted 9 | . 1 1 . . 1 2 1 . . . . 3 . . . Combat Hostiles 7 | . 1 . . . 1 2 1 . . . . 2 . . . Parts Fried 37 | . 2 2 . . 1 5 21 1 . . . 3 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 1 2 . . . . 1 . . Combat Hostiles 4 | . . . . . . . 1 2 . . . . 1 . . Parts Melted 41 | . . . . . . 8 1 6 . . . 3 8 . 15 Heat Transferred 12818 | . . 100 50 . . 2272 746 1292 1116 . 311 359 1322 642 4608 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . 1 2 . . . 4 5 1 . . . 1 1 . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Maximum Alert Level 5 | . . . . . . . 4 . . . . 2 3 1 5 Low Security (%) 58 | 100 100 100 100 . 100 100 54 . . . . 37 . 62 25 Level 1 14 | . . . . . . . 11 . . . . 39 35 37 4 Level 2 11 | . . . . . . . 11 . . . . 22 44 . 9 Level 3 8 | . . . . . . . 18 . . . . . 20 . 5 Level 4 1 | . . . . . . . 4 . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . 17 High Security 3 | . . . . . . . . . . . . . . . 37 Max Security . | . . . . . . . . . . . . . . . . Peak Influence 3638 | . 80 105 100 . 35 129 1210 . . . . 571 859 293 3638 Initial 293 | . . . 30 . . . 51 . . . . 44 266 293 34 Average 373 | . 7 38 65 . 6 72 344 . . . . 275 511 168 1759 Influence Increases 10497 | . 166 326 108 . 35 567 1873 320 306 . 379 1054 1073 2 4288 Destroy 0b10 Robot/C 4740 | . 100 180 40 . 20 300 900 220 240 . 160 460 500 . 1620 Destroy 0b10 Robot/NC 415 | . 20 25 5 . 5 30 135 . . . 10 45 15 . 125 Destroy Leader 1034 | . 28 56 10 . 10 108 256 40 40 . 20 118 102 . 246 Allied During Kill 2305 | . . . . . . . . . 26 . 189 344 279 . 1467 Successful Hack 122 | . 14 4 . . . 37 67 . . . . . . . . Disable Machine 600 | . . . 15 . . 30 315 . . . . 30 45 . 165 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . 150 Destroy Structure 771 | . 4 16 8 . . 17 110 . . . . 42 102 2 470 Partial Spotted 15 | . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 345 | . . 45 30 . . 45 90 60 . . . 15 30 . 30 Influence Decreases 6949 | . 166 249 137 48 35 454 938 799 389 486 307 581 779 792 789 Entered New Map 2009 | . . . 47 48 . . 62 389 109 486 . 28 279 546 15 Time Decay 3692 | . 106 249 90 . 35 335 686 380 230 . 278 453 350 246 254 Lost Part 375 | . . . . . . 5 40 30 50 . . . 10 . 240 Lost Ally 549 | . . . . . . . . . . . 29 100 140 . 280 Purge Threat 324 | . 60 . . . . 114 150 . . . . . . . . Squads Dispatched 42 | . . . . . . 4 11 . . . . 7 5 . 15 Investigation 4 | . . . . . . . 2 . . . . 1 1 . . Extermination 11 | . . . . . . . 6 . . . . 2 2 . 1 Reinforcement 8 | . . . . . . 1 3 . . . . 1 1 . 2 Assault 11 | . . . . . . . . . . . . . 1 . 10 Garrison 8 | . . . . . . 3 . . . . . 3 . . 2 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Distress Signals 12 | . . 1 1 . . . 3 . . . . 2 . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 293 | . 7 13 3 . 1 20 60 14 14 . 9 27 25 . 100 Peak Tracking Total 13 | . 2 4 4 . 1 4 7 4 4 . 3 5 5 . 13 Tactical Retreats 19 | . . 2 1 . . 3 5 4 . . . 1 2 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Traps Triggered 8 | . . 1 . . . 1 3 . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Machines Disabled 43 | . . . 1 . . 2 21 . 2 . . 2 3 . 12 Max in Single Turn 4 | . . . 1 . . 1 4 . 1 . . 1 2 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Machines Accessed 47 | . 5 2 . 1 . 7 22 . 1 . . 3 5 . 1 Terminals 23 | . 5 1 . . . 5 12 . . . . . . . . Fabricators 6 | . . . . . . . 4 . . . . . 2 . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . Recycling Units 8 | . . . . . . 1 2 . . . . 3 2 . . Scanalyzers 4 | . . 1 . . . 1 1 . . . . . 1 . . Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 Total Hacks 110 | . 11 7 . 4 . 13 55 . 1 . . 4 12 . 3 Successful 50 | . 7 3 . 4 . 11 18 . 1 . . 1 5 . . Failed 59 | . 4 4 . . . 2 36 . . . . 3 7 . 3 Catastrophic 11 | . . . . . . . 7 . . . . 2 1 . 1 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . Manual 41 | . 4 3 . . . 4 11 . . . . 5 4 . 10 Terminals 52 | . 11 3 . . . 10 28 . . . . . . . . Fabricators 10 | . . . . . . . 6 . . . . . 4 . . Repair Stations 10 | . . . . . . . 10 . . . . . . . . Recycling Units 15 | . . . . . . 1 6 . . . . 4 4 . . Scanalyzers 13 | . . 4 . . . 2 3 . . . . . 4 . . Garrison Access 5 | . . . . . . . 2 . . . . . . . 3 Terminal Hacks 22 | . 5 . . 4 . 7 5 . 1 . . . . . . Record 5 | . 1 . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . 2 . . . . 3 2 . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 3 | . 1 . . . . 1 1 . . . . . . . . Locate Traps 3 | . 1 . . . . 1 1 . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks 7 | . . . . . . . 7 . . . . . . . . Scan Component 4 | . . . . . . . 4 . . . . . . . . Repair 3 | . . . . . . . 3 . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 1 1 . . . . 1 . . . Retrieve Components 3 | . . . . . . 1 1 . . . . 1 . . . Scanalyzer 9 | . . 3 . . . 2 1 . . . . . 3 . . Retrieve Study 9 | . . 3 . . . 2 1 . . . . . 3 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . . . . 1 4 . . . . . 1 . . Terminals 4 | . 2 . . . . 1 1 . . . . . . . . Botnet 4 | . 2 . . . . 1 1 . . . . . . . . Fabricators 3 | . . . . . . . 2 . . . . . 1 . . Liberate 3 | . . . . . . . 2 . . . . . 1 . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 38 | . 3 2 . . . 5 20 . . . . 2 5 . 1 Full Trace Events 2 | . . 1 . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 14 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . 3 . . . 2 1 . . . . . 3 . . Parts Repaired 3 | . . . . . . . 3 . . . . . . . . Time 131 | . . . . . . . 131 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . 9 2 . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . 1 . . Relay Couplers Released 5 | . . . . . . . 4 . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . 1 Programmers 4 | . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . 3 . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Total Allies 43 | . . . . . . . . . 3 11 . 6 3 20 . Largest Group 23 | . . . . . . . . . 3 14 14 11 9 23 23 Highest-Rated Group 956 | . . . . . . . . . 60 407 407 348 443 956 956 Highest-Rated Ally 70 | . . . . . . . . . 20 41 41 51 70 70 70 Zionite Dispatches 3 | . . . . . . . . . . . . 2 1 . . Light 1 | . . . . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . 1 . . . Total Orders 1 | . . . . . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 448 | . . . . . . . . . 3 . 46 107 106 . 186 Total Damage 14438 | . . . . . . . . . 57 . 550 2403 2273 . 9155 Kills 103 | . . . . . . . . . 1 . 7 21 13 . 61 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Active Infowar (turns) 1511 | . 507 895 91 . . . . . . 18 . . . . . Optics 1511 | . 507 895 91 . . . . . . 18 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 1 2 2 1 . . . . Drone Launches 1 | . . . . . . . . . . . . 1 . . . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Turns Passed 13863 | 58 596 895 187 232 192 998 3742 883 487 1245 713 1436 789 530 880 Spaces Moved 8073 | 44 349 471 94 146 104 457 2119 528 280 914 460 911 568 290 338 Core 14 | 14 . . . . . . . . . . . . . . . Treads 2596 | . 157 471 94 146 104 457 1167 . . . . . . . . Legs 5450 | 17 192 . . . . . 952 528 280 914 460 911 568 290 338 Wheels 13 | 13 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 155 130 130 130 130 130 117 102 102 112 Average Speed 136 | 85 138 160 160 160 160 160 147 137 130 130 130 125 109 107 123 Slowest Speed 270 | 120 190 160 160 160 160 213 270 200 200 130 130 195 172 172 260 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 50 35 33 52 28 44 60 67 51 89 67 18 17 96 17 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 4 | . . . . 1 . . . . . 3 . . . . . Known Exits Taken 3 | . . . . . . . 1 . . . 1 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . . . . . Scrap Searched 11 | . . . 1 . . . . 5 . 2 3 . . . . Spaces Dug 21 | . . 9 . . . . 5 2 1 . . 2 2 . . Terrain Destroyed 465 | . 4 22 8 . . 15 129 12 32 . 10 8 75 1 149 Melee . | . . . . . . . . . . . . . . . . Projectile 34 | . . . . . . 1 10 5 7 . 1 5 2 1 2 AOE 431 | . 4 22 8 . . 14 119 7 25 . 9 3 73 . 147 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Total 10122 | 62 425 564 118 145 124 619 2536 628 356 970 568 1162 688 492 665 Wait 1177 | . 35 42 14 . 18 48 180 57 19 35 100 170 57 169 233 Move 8059 | 43 348 470 93 145 103 456 2118 527 279 913 459 910 568 289 338 Hop . | . . . . . . . . . . . . . . . . Pick Up 96 | 11 8 4 . . . 25 20 2 1 3 . 10 5 6 1 Fast Attach 48 | 1 2 3 1 . . 5 14 2 2 5 . 2 3 2 6 Attach 49 | 5 . 1 . . . 6 7 4 5 3 2 4 4 1 7 Detach 11 | . . . . . . 1 . 2 2 3 2 . . . 1 Swap 145 | 2 5 5 1 . . 6 64 4 1 2 . 20 13 12 10 Drop 107 | . 7 6 1 . . 20 35 . . 5 . 13 9 7 4 Fire 386 | . 19 24 5 . 3 49 93 30 32 1 5 26 29 6 64 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 9 | . 1 . . . . . . . . . . 7 . . 1 Crush 20 | . . 9 3 . . 3 5 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . . . . 15 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 2 exits: [*Fac] / Upp) -5/Waste -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 8) 655 | -10/Materials | Entered another Materials area 655 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1202 | -9/Materials | Discovered new exit (range 3) 1478 | -9/Materials | Discovered new exit (range 7) 1550 | -9/Materials | Entered Mines 1730 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1730 | -9/Mines | Discovered new exit (range 5) 1737 | -9/Mines | Entered Exiles 1776 | -9/Exiles | Met 8R-AWN 1805 | -9/Exiles | Met EX-HEX 1854 | -9/Exiles | Met EX-BIN 1872 | -9/Exiles | Met EX-DEC 1888 | -9/Exiles | Learned location of Zion (-7) 1957 | -9/Exiles | Discovered new exit (range 10) 1969 | -9/Exiles | Entered Mines 2150 | -8/Mines | Discovered new exit (range 6) 2161 | -8/Mines | Entered Materials 2161 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2365 | -8/Materials | Garrison activated, responded to threat 2866 | -8/Materials | Build established: Tank 3069 | -8/Materials | Discovered new exit (range 15) 3159 | -8/Materials | Entered Factory 3159 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3697 | -7/Factory | Discovered new exit (range 11) 3864 | -7/Factory | Identified exit to Storage 3934 | -7/Factory | Central database locked down 4717 | -7/Factory | Repaired Shock Rifle+ 4752 | -7/Factory | Repaired Cooling System 4826 | -7/Factory | Repaired Corrupted Imp. Deuterium Engine 5477 | -7/Factory | Discovered new exit (range 7) 5486 | -7/Factory | Identified exit to Factory 5651 | -7/Factory | Destroyed 7 combat bots 6158 | -7/Factory | Discovered exit to Factory (range 9) 6499 | -7/Factory | Build established: Gunner 6524 | -7/Factory | Identified exit to Lower Caves 6620 | -7/Factory | Discovered exit to Factory (range 7) 6901 | -7/Factory | Entered Lower Caves 7135 | -7/Lower Caves | Learned location of 1 exit from Factory 7431 | -7/Lower Caves | Spotted B-75 Beast 7499 | -7/Lower Caves | Destroyed B-75 Beast 7572 | -7/Lower Caves | Encountered a Warlord checkpoint 7740 | -7/Lower Caves | Discovered new exit (range 14) 7784 | -7/Lower Caves | Entered another Lower Caves area 7861 | -7/Lower Caves | Lost 4 parts (1n1u2w) 7981 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8094 | -7/Lower Caves | Learned Factory security intel 8235 | -7/Lower Caves | Discovered new exit (range 15) 8271 | -7/Lower Caves | Entered Zion 8271 | -7/Zion | Accompanied by 3 allies 8361 | -7/Zion | System corruption cleaned by Quarantine Array 8610 | -7/Zion | Learned location of Storage (-7) 8645 | -7/Zion | Given the Hacking Drone Bay 8646 | -7/Zion | Found Prototype Device 8703 | -7/Zion | Learned location of Quarantine (-3) 8769 | -7/Zion | Found Prototype Processor 8769 | -7/Zion | Identified Exp. Signal Interpreter 8776 | -7/Zion | Found Prototype Processor 8776 | -7/Zion | Identified Exp. Targeting Computer 8964 | -7/Zion | Met Imprinter 8993 | -7/Zion | Imprinted 8996 | -7/Zion | Declared Zion's savior 9210 | -7/Zion | Learned location of 1 exit from Lower Caves 9245 | -7/Zion | Gained Derelict followers 9465 | -7/Zion | Discovered new exit (range 11) 9516 | -7/Zion | Entered Proximity Caves 9516 | -6/Proximity Caves | Accompanied by 14 allies 9633 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10108 | -6/Proximity Caves | Discovered exit to Factory (range 13) 10229 | -6/Proximity Caves | Entered Factory 10229 | -6/Factory | Accompanied by 11 allies 10229 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10230 | -6/Factory | Identified exit to Lower Caves 10559 | -6/Factory | Discovered new exit (range 6) 10584 | -6/Factory | Identified Hacking Drone Bay 10746 | -6/Factory | Identified exit to Factory 10911 | -6/Factory | Garrison activated, responded to threat 10942 | -6/Factory | Found Prototype Launcher 10942 | -6/Factory | Identified Rocket Array 10945 | -6/Factory | Found Rocket Array 10951 | -6/Factory | Found Rocket Array 10956 | -6/Factory | Found Rocket Array 11035 | -6/Factory | Zion Hacker squad teleported in 11042 | -6/Factory | Discovered exit to Factory (range 15) 11366 | -6/Factory | Zion Fire squad teleported in 11605 | -6/Factory | Terminal network hard line cut 11665 | -6/Factory | Entered another Factory area 11665 | -5/Factory | Accompanied by 8 allies 11665 | -5/Factory | Evolved 2 slots: Utility x2 11666 | -5/Factory | Identified exit to Upper Caves 11684 | -5/Factory | Found Launcher Loader 11780 | -5/Factory | Discovered new exit (range 15) 11924 | -5/Factory | Zion Light squad teleported in 11965 | -5/Factory | First assault squad dispatched 11973 | -5/Factory | Lost 6 allies 12325 | -5/Factory | Spotted B-75 Beast 12330 | -5/Factory | Destroyed B-75 Beast 12454 | -5/Factory | Sucked down chute 12454 | -5/Factory | Entered Waste 12455 | -5/Waste | Joined by Warlord forces that had cleared the area 12504 | -5/Waste | 3 allies followed down the chute 12596 | -5/Waste | Build established: Scavenger-Gunner 12839 | -5/Waste | Discovered new exit (range 11) 12984 | -5/Waste | Entered Factory 12984 | -5/Factory | Accompanied by 23 allies 13107 | -5/Factory | Build established: Derelict-Gunner 13282 | -5/Factory | Garrison activated, responded to threat 13326 | -5/Factory | Lost 3 allies 13367 | -5/Factory | Lost 4 allies 13407 | -5/Factory | Lost 3 allies 13527 | -5/Factory | Retrieved Zion intel report: Active Terminals 13527 | -5/Factory | Zion dispatch access revoked 13538 | -5/Factory | High security lockdown imminent 13618 | -5/Factory | High security lockdown engaged 13771 | -5/Factory | Lost 6 allies 13844 | -5/Factory | Destroyed 14 combat bots 13854 | -5/Factory | Discovered new exit (range 15) 13864 | -5/Factory | Self-destructed Last Messages --------------- 13856_ Penetrated by Slug. 13857_ The unstable cave ceiling collapses. 13857_ Rocket intercepted. 13857_ Armor Integrity Analyzer destroyed. 13858_ Penetrated by Slug. 13858_ Imp. Cooling System destroyed. 13858_ Penetrated by Slug. 13860_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 13861_ Fission Core destroyed. 13861_ Critical hit (Burn: +37). 13861_ Penetrated by Slug. 13861_ Rocket intercepted. 13863_ The unstable cave ceiling collapses. 13863_ Rocket Array destroyed. 13863_ Penetrated by Slug. 13863_ Hvy. Beamcaster destroyed. 13864_ The unstable cave ceiling collapses. 13864_ Penetrated by Slug. 13864_ Hvy. Beamcaster destroyed. 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