Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.15 @ 14:46:59 Player: Calazard Result: Destroyed by Quarantine Guard with Hypercooled Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (55) 275 Value Destroyed (2029) 2029 Prototype IDs (13) 260 Alien Tech Used (3) 600 Bonus (5493) 5493 TOTAL SCORE: 16057 Bonus ------- High Alert Combat Kills 476 Follower Combat Kills 717 Entered DSFs 1000 Met Data Miner 300 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1450 Matter 11/450 Energy 345/350 System Corruption 4% Temperature Cool (-198) Movement Walking (105) Location -2/Quarantine Parts ------- > --- POWER (3) -------- Quantum Reactor > --- PROPULSION (5) --- Experimental Myomer Leg Centrium Leg > --- UTILITY (11) ----- Advanced Cryofiber Web Large Storage Unit Compact Matter Pod Improved Targeting Computer Graphene Brace Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Medium Treads Advanced Weight Redist. System Heavy Tesla Rifle Improved Remote Datajack Sigix Corpse Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit Graphene Brace Improved Shock Absorption System Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Tesla Rifle Linear Accelerator Sigix Terminator > --- INVENTORY -------- Medium Treads Advanced Weight Redist. System Heavy Tesla Rifle Improved Remote Datajack [Rating: 145] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Myomer Leg Treads Biometal Heavy Treads Leg Myomer Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Xenon Bombardment Thruster Utility Improved Hacking Suite Device Graphene Brace Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Utility Shielding Weapon Field Laser Energy Gun Field Laser Ballistic Gun Heavy Machine Gun Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Fac Ext Res DSF Res Qua Slots Evolved 16 | . . 2 2 2 2 . . . . 2 . 2 . 2 . 2 . Power 2 | . . . . 1 . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . . . . . 1 . Utility 9 | . . 2 . 1 1 . . . . 2 . 1 . 1 . 1 . Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . Parts Attached 154 | 6 2 21 16 16 12 6 2 1 1 . 3 10 13 4 11 6 24 Power 23 | 1 1 4 1 2 2 1 . . . . 1 2 2 . 3 . 3 Engine 10 | 1 1 4 1 1 1 . . . . . 1 . . . . . . Core 7 | . . . . 1 1 1 . . . . . 2 2 . . . . Reactor 6 | . . . . . . . . . . . . . . . 3 . 3 Propulsion 44 | 2 . 4 7 6 2 1 . 1 . . . 1 7 1 4 1 7 Treads 1 | . . . . . . . . . . . . . . . . . 1 Leg 24 | . . 2 1 2 . . . 1 . . . . 7 1 4 . 6 Wheel 4 | 2 . 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 15 | . . . 6 4 2 1 . . . . . 1 . . . 1 . Utility 44 | 1 1 5 5 4 4 4 . . 1 . 2 6 1 1 1 1 7 Device 17 | . . 3 3 1 . . . . . . 2 2 1 1 1 1 2 Storage 5 | 1 . 1 1 . . . . . . . . . . . . . 2 Processor 7 | . . . . 1 2 2 . . . . . 1 . . . . 1 Hackware 8 | . . . . . 1 1 . . 1 . . 3 . . . . 2 Protection 7 | . 1 1 1 2 1 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 43 | 2 . 8 3 4 4 . 2 . . . . 1 3 2 3 4 7 Energy Gun 18 | . . 4 . 2 1 . 1 . . . . . 3 1 3 . 3 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 . 2 2 1 2 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 1 . . 1 Launcher 5 | . . 2 1 1 . . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 . . . . . . . . 4 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . . . . 3 Parts Lost 78 | . . 9 4 8 3 1 2 . 5 . 1 7 9 . 12 8 9 Power 10 | . . . 1 1 1 . . . . . . . 2 . 2 1 2 Propulsion 28 | . . 4 . 3 . 1 2 . 1 . . 1 4 . 4 4 4 Utility 18 | . . 2 1 1 1 . . . 1 . 1 5 2 . 1 2 1 Weapon 22 | . . 3 2 3 1 . . . 3 . . 1 1 . 5 1 2 Highest Loss Streak 8 | . . 5 4 4 2 2 2 . 4 . 1 6 7 . 8 8 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 95 85 70 77 77 81 85 70 47 . 33 48 51 50 45 34 52 Engine 4 | . 14 10 7 13 4 5 . . . . . . . . . . . Core 2 | . . . . . 7 6 5 . . . . 2 5 . . . . Leg 7 | . . 3 2 12 . . . 1 2 . . . 12 14 15 6 14 Wheel 1 | . 28 14 . . . . . . . . . . . . . . . Flight 4 | . . . 11 . 25 26 25 9 . . . 2 . . . . . Device 8 | . . 15 18 13 6 1 . . . . 4 8 7 7 8 6 9 Storage 2 | . 14 9 6 7 1 . . . . . . . . . . . 3 Processor 8 | . . . . . 8 21 26 26 23 . 16 13 10 4 4 4 . Hackware 5 | . . . . . 3 10 13 13 12 . 10 19 5 4 4 4 8 Protection 3 | . 9 11 1 15 9 1 . . . . . . . . . . . Energy Gun 5 | . . 13 . 6 . . 3 6 2 . . . 8 14 5 . 3 Ballistic Gun 2 | . 28 5 13 . 1 6 6 6 2 . . . . . . . . Launcher 1 | . . 1 6 4 6 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 10 11 24 30 31 31 30 23 13 13 . 3 18 39 30 63 35 103 Greatest Support 125 | 26 26 26 21 46 31 32 23 16 16 3 3 22 90 40 120 90 125 Greatest Overweight (x) 9 | . . 2 3 . . . 1 1 . . . 1 . 9 . 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . 3 . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 15 Average Capacity 7 | 7 8 7 8 10 6 5 5 5 5 5 5 5 5 5 5 5 13 Most Carried 10 | 8 8 8 10 10 6 5 5 5 5 5 5 4 5 2 5 5 6 Average Carried 4 | 4 7 5 5 9 4 4 5 4 4 5 4 1 3 . 1 2 3 Final Capacity 15 | 8 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 15 Final Carried 10 | 6 8 4 10 6 5 5 5 4 5 5 5 1 3 . 5 4 5 Class Distribution -------------------- 38% | Mutant 18% | Hacker-Mutant 13% | Scavenger-Tank 9% | Sprinter 6% | Hacker-Sprinter 4% | Generator-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Scavenger-Tank | -4/Extension Scavenger-Skirmisher | -3/Research Generator-Mutant | -3/DSF Mutant | -2/Research Hacker-Mutant | -2/Quarantine Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Fac Ext Res DSF Res Qua Matter Collected 1459 | 222 32 132 96 180 107 190 39 . 47 . 25 25 159 . 40 . 165 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1408 | . 46 451 96 282 7 . . . . . . . 20 . . . 506 Parts 70 | . 6 26 12 10 3 . . . . . . . . . . . 13 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . 2 2 . 9 . . . . . . . . Prevented 6 | . . . . . . . . . 6 . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Fac Ext Res DSF Res Qua Combat Hostiles Destroyed 43 | . 3 19 4 6 . . . . . . . . . . . . 11 Melee 1 | . . . 1 . . . . . . . . . . . . . . Guns 20 | . 3 10 3 4 . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . 1 AOE 21 | . . 9 . 2 . . . . . . . . . . . . 10 Classes Destroyed 12 | . 1 2 . 3 1 . . . . . . . . . . . 5 Worker 4 | . . . . 1 . . . . . . . . . . . . 3 Builder 1 | . . . . . . . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . . . . . . . . 1 Recycler 3 | . . . . 1 . . . . . . . . . . . . 2 Operator 2 | . . . . . 1 . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . . . . . . . . . . 1 Swarmer 16 | . 3 7 3 3 . . . . . . . . . . . . . Grunt 13 | . . 6 . 2 . . . . . . . . . . . . 5 Sentry 7 | . . 6 1 . . . . . . . . . . . . . . Specialist 1 | . . . . 1 . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . 2 Programmer 4 | . . . . . . . . . . . . . . . . . 4 Best Kill Streak 12 | . 3 9 2 4 1 . . . . . . . 1 . . . 12 Combat Bots Only 10 | . 3 9 2 2 . . . . . . . . . . . . 10 Max Kills in Single Turn 11 | . 1 5 1 1 1 . . . . . . . 1 . . . 11 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 10 | . . 5 . 1 . . . . . . . . . . . . 10 Melee 1 | . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Fac Ext Res DSF Res Qua Damage Taken 14422 | . 68 1273 507 1740 71 287 151 . 808 . 540 869 959 . 3194 1683 2272 Core 4865 | . 15 331 40 586 . 20 20 . 424 . 522 515 373 . 548 1000 471 Absorbed by Shields 152 | . . 84 . . . . . . . . 22 . 46 . . . . Redirected to Shielding 249 | . 3 41 . 179 26 . . . . . . . . . . . . Regen/Repaired (Parts) 27 | . . . . . 27 . . . . . . . . . . . . Core Remaining (%) 54 | 100 94 17 92 16 . . . . 45 . 47 . 22 . 57 . . Volleys Fired 95 | . 8 31 5 25 3 . . . . . . . . . 6 . 17 Largest 4 | . 2 2 2 3 1 . . . . . . . . . 4 . 2 Hottest 309 | . 40 126 50 126 30 . . . . . . . . . 309 . 140 Shots Fired 169 | . 16 61 10 42 3 . . . . . . . . . 10 . 27 Gun 130 | . 16 52 10 36 1 . . . . . . . . . 4 . 11 Cannon 21 | . . . . . . . . . . . . . . . 6 . 15 Launcher 18 | . . 9 . 6 2 . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . Kinetic 49 | . 16 . 10 1 1 . . . . . . . . . 6 . 15 Thermal 92 | . . 52 . 35 . . . . . . . . . . 4 . 1 Explosive 17 | . . 9 . 6 2 . . . . . . . . . . . . Electromagnetic 11 | . . . . . . . . . . . . . . . . . 11 Robot Hit Streak 11 | . 5 11 4 4 2 . . . . . . . . . 8 . 6 Robot Miss Streak 9 | . 4 2 9 7 2 . . . . . . . . . 4 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 106 | . 8 42 5 19 2 . . . 2 . . . . . 6 2 20 Core Hits 89 | . 5 32 7 21 2 . . . 1 . . . 1 . 2 1 17 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . 4 . 1 . . . . 1 . . . . . . . . Burn 5 | . . 4 . 1 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . . Melee Attacks 17 | . . . . . . . . . 7 . . . . . . 2 8 Impact . | . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . 7 . . . . . . 2 8 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 13412 | . 86 1428 130 709 96 . . . 100 . 5 . 24 . 201 82 10551 Guns 1556 | . 86 684 83 308 . . . . . . . . . . 70 . 325 Cannons 521 | . . . . . . . . . . . . . . . 131 . 390 Explosions 10886 | . . 741 . 395 96 . . . . . . . . . . . 9654 Melee 269 | . . . . . . . . . 85 . . . . . . 74 110 Ramming 180 | . . 3 47 6 . . . . 15 . 5 . 24 . . 8 72 Kinetic 690 | . 86 . 83 . . . . . . . . . . . 131 . 390 Thermal 10716 | . . 684 . 308 . . . . . . . . . . 70 . 9654 Explosive 1232 | . . 741 . 395 96 . . . . . . . . . . . . Electromagnetic 325 | . . . . . . . . . . . . . . . . . 325 Impact . | . . . . . . . . . . . . . . . . . . Slashing 269 | . . . . . . . . . 85 . . . . . . 74 110 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . . . . 1 4 Average Corruption 1 | . . . . . . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . . . . . . 6 Message Errors 1 | . . . . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1156 | . . 2 . 9 19 . . . . . . . . . . . 1126 Projectiles 22 | . . . . . . . . . . . . . . . . . 22 Explosions 1102 | . . 2 . 9 19 . . . . . . . . . . . 1072 Melee 32 | . . . . . . . . . . . . . . . . . 32 Knockbacks 4 | . . . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1067 | . . 1 . 43 22 . . . 5 . 2 . . . . 4 990 Shots 5 | . . . . 3 1 . . . . . . . . . . . 1 Rammed 9 | . . 1 . . . . . . 5 . 1 . . . . 2 . Targets Rammed 35 | . . 2 20 2 . . . . 5 . 1 . 2 . . 2 1 Kicked 26 | . . 1 20 2 . . . . . . . . 2 . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 636 | . . 384 . 636 22 44 . . . . . . . . 111 . 177 Average Temperature 67 | . . 100 . 265 6 8 . . . . . . . . 55 . 82 Received Heat Transfer 1372 | . . 414 189 36 24 27 24 . 339 . . 18 94 . . 207 . Effects 18 | . . 2 . 16 . . . . . . . . . . . . . Shutdowns 7 | . . 1 . 6 . . . . . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . . . Matter Decay 2 | . . . . 2 . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . Damage (core) 2 | . . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . 7 . 2 . . . . . . . . . . . . 5 Heat Transferred 2608 | . . 1776 . 721 . . . . . . . . . . 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Fac Ext Res DSF Res Qua Peak Influence 1323 | . 85 756 427 234 394 . . . . . 30 198 331 83 77 214 1323 Initial 245 | . . 35 245 193 114 . . . . . . 10 90 83 62 . 120 Average 231 | . 54 299 328 154 277 . . . . . 12 63 151 83 22 35 588 Maximum Alert Level 4 | . . 3 2 1 1 . . . . . . . 1 . . 1 4 Low Security (%) 58 | 100 100 46 . 65 22 . . . . 100 100 100 64 100 100 97 44 Level 1 33 | . . 27 95 34 77 . . . . . . . 35 . . 2 18 Level 2 2 | . . 22 4 . . . . . . . . . . . . . . Level 3 . | . . 3 . . . . . . . . . . . . . . . Level 4 5 | . . . . . . . . . . . . . . . . . 36 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 3 1 6 6 . 1 . 1 . 2 1 4 1 2 4 2 Investigation 15 | . . 1 . 2 5 . . . . . . 1 2 1 . 2 1 Extermination 1 | . . . . 1 . . . . . . . . . . . . . Reinforcement 16 | . 1 1 1 3 1 . . . . . 2 . 2 . 2 2 1 Assault 3 | . . 1 . . . . 1 . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . 1 . . . 1 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Fac Ext Res DSF Res Qua Distress Signals 9 | . 1 2 2 . 1 . . . . . . 1 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 236 | . 7 33 11 33 15 9 14 . 17 . 7 17 24 . 8 26 15 Peak Tracking Total 19 | . 6 10 7 15 7 5 10 . 10 . 3 14 5 . 6 19 6 Tactical Retreats 32 | . . 1 1 1 4 2 4 . 5 . 2 4 4 . 1 3 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Fac Ext Res DSF Res Qua Traps Triggered 7 | . . . . . 1 . . . . . 1 2 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . 1 . . . . . . 6 . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 1 . . . 3 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Fac Ext Res DSF Res Qua Machines Disabled 15 | . . 1 . . 1 . . . . . . . 1 . . . 12 Max in Single Turn 11 | . . 1 . . 1 . . . . . . . . . . . 11 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Fac Ext Res DSF Res Qua Machines Accessed 57 | . 1 5 4 5 13 2 1 4 . 1 . 3 7 1 . 4 6 Terminals 34 | . 1 3 2 2 7 1 . . . 1 . 3 6 1 . 1 6 Fabricators 6 | . . . . 2 1 . . . . . . . . . . 3 . Repair Stations 3 | . . . 1 . 2 . . . . . . . . . . . . Recycling Units 4 | . . . . . 3 . . . . . . . 1 . . . . Scanalyzers 4 | . . 2 1 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 154 | . 4 17 13 14 27 2 1 27 . 1 . 6 18 3 . 9 12 Successful 89 | . 1 11 6 8 9 2 1 27 . 1 . 6 10 1 . 4 2 Failed 65 | . 3 6 7 6 18 . . . . . . . 8 2 . 5 10 Catastrophic 17 | . 1 1 3 2 5 . . . . . . . 1 . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 41 | . 3 7 5 5 4 . . . . . . 3 6 . . . 8 Terminals 76 | . 4 8 5 5 12 1 . . . 1 . 6 17 3 . 2 12 Fabricators 14 | . . . . 4 3 . . . . . . . . . . 7 . Repair Stations 8 | . . . 3 . 5 . . . . . . . . . . . . Recycling Units 8 | . . . . . 7 . . . . . . . 1 . . . . Scanalyzers 19 | . . 9 5 5 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 58 | . 1 2 . 1 5 2 1 27 . 1 . 6 9 1 . . 2 Record 18 | . . 1 . . . 1 . 11 . . . . 5 . . . . Part Schematic 9 | . . . . . . . . 9 . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . 3 . . . . 1 . . . . Open Door 5 | . . . . . . 1 1 . . . . 1 1 . . . 1 Open DSF 3 | . . . . . . . . . . 1 . 1 . 1 . . . Level Access Points 2 | . . . . 1 . . . . . . . 1 . . . . . Branch Access Points 3 | . . 1 . . 1 . . . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . Reprogram Traps 2 | . . . . . 1 . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . Zone Layout 5 | . 1 . . . 1 . . . . . . 1 1 . . . 1 Fabricator Hacks 6 | . . . . 2 . . . . . . . . . . . 4 . Load Schematic 3 | . . . . 1 . . . . . . . . . . . 2 . Build 3 | . . . . 1 . . . . . . . . . . . 2 . Repair Station Hacks 5 | . . . 2 . 3 . . . . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . Refit 2 | . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . . 1 . . . . Process 1 | . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . Scanalyzer 18 | . . 9 4 5 . . . . . . . . . . . . . Insert Component 8 | . . 4 2 2 . . . . . . . . . . . . . Analyze 10 | . . 5 2 3 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 1 4 4 5 13 . . . . . . 1 6 1 . 4 6 Full Trace Events 15 | . . 2 1 2 4 . . . . . . . 2 1 . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 225 | . . . . . . . . . . . . . . . . 225 . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 4 2 2 . . . 9 . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 42 | . . . . 42 . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . 8 . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . Time 22 | . . . . . 22 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 41 | . . . . . 41 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . 2 . . . . Parts Scanalyzed 8 | . . 4 2 2 . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 4 2 2 . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Fac Ext Res DSF Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . 7 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Fac Ext Res DSF Res Qua Total Allies 10 | . . . . . . . . . 1 . . . 9 . . . . Largest Group 6 | . . . . . . . . . 1 . . . 6 . . . . Highest-Rated Group 386 | . . . . . . . . . 96 . . . 386 . . . . Highest-Rated Ally 159 | . . . . . . . . . 96 . . . 159 . . . . Total Orders 1 | . . . . . . . . . . . . . 1 . . . . GUARD 1 | . . . . . . . . . . . . . 1 . . . . Ally Attacks 88 | . . . . . . . . . 7 . . . 81 . . . . Total Damage 3154 | . . . . . . . . . 398 . . . 2756 . . . . Kills 17 | . . . . . . . . . 2 . . . 15 . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Fac Ext Res DSF Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 2 1 . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 18 | . . . . . . . . . . . 2 4 12 . . . . Traps 16 | . . . . . . . . . . . 1 3 12 . . . . Emergency Access 1 | . . . . . . . . . . . 1 . . . . . . Garrisons 1 | . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Fac Ext Res DSF Res Qua Turns Passed 5748 | 57 114 501 351 772 321 411 89 99 435 2 96 185 1252 84 135 175 669 Spaces Moved 6672 | 46 100 339 435 559 928 1196 275 84 601 4 155 338 741 31 75 211 554 Core 1107 | 2 . 51 29 . . . . . 448 4 155 145 121 11 10 102 29 Treads 18 | . . . . . . . . . . . . . . . . . 18 Legs 1994 | . . 60 23 446 . . . 25 153 . . . 620 20 65 75 507 Wheels 372 | 44 100 228 . . . . . . . . . . . . . . . Hover 39 | . . . 39 . . . . . . . . . . . . . . Flight 3142 | . . . 344 113 928 1196 275 59 . . . 193 . . . 34 . Fastest Speed 28 | 50 90 50 29 32 28 28 29 114 50 50 50 40 50 120 50 40 50 Average Speed 65 | 88 90 97 53 110 28 28 30 115 67 50 50 44 108 257 110 74 96 Slowest Speed 500 | 100 90 190 200 130 28 29 114 120 120 50 50 100 120 500 120 250 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . 9 4 10 5 3 . . . . 4 . . . 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 4 28 40 38 17 32 96 54 75 79 . 86 16 53 1 91 9 45 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . 1 . 1 1 . . . . . . . . Known Exits Taken 10 | . . . . 1 1 1 1 1 1 1 . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . 1 . Scrap Searched 13 | . . . . . . 8 2 . 3 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 743 | . . 49 . 32 10 . . . . . . . . . 2 . 650 Melee . | . . . . . . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . . . . . . 2 . 4 AOE 737 | . . 49 . 32 10 . . . . . . . . . . . 646 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac DSF Fac Ext Res DSF Res Qua Total 7777 | 60 110 455 526 667 980 1256 277 86 621 3 174 366 1184 35 113 221 643 Wait 605 | . . 27 21 54 24 49 3 . 3 . . 18 370 1 17 . 18 Move 6579 | 45 99 338 416 550 909 1186 268 83 600 3 154 330 740 30 74 200 554 Hop 35 | . . . 9 4 8 4 3 . . . . 3 . . . 4 . Pick Up 104 | 9 1 14 21 9 12 4 . . 3 . 4 4 6 . 5 2 10 Fast Attach 70 | 3 1 9 3 3 3 2 2 . . . 3 2 10 1 11 2 15 Attach 73 | 3 . 8 12 11 9 1 . . 1 . . 8 2 3 . 4 11 Detach 12 | . . . 3 2 3 . . . . . . . . . . . 4 Swap 13 | . 1 4 1 2 . 3 . 1 . . . . 1 . . . . Drop 81 | . . 22 15 5 9 7 1 2 2 . 6 1 3 . . 5 3 Fire 95 | . 8 31 5 25 3 . . . . . . . . . 6 . 17 Melee 17 | . . . . . . . . . 7 . . . . . . 2 8 Ram 9 | . . 1 . . . . . . 5 . 1 . . . . 2 . Kick 26 | . . 1 20 2 . . . . . . . . 2 . . . 1 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . 6 . . . . . . Rewire 52 | . . . . . . . . . . . . . 50 . . . 2 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / DSF) -5/DSF -4/Factory (discovered 9 exits: *Res x4 / Upp x2 / *Ext x2 / *Arm) -4/Extension -3/Research -3/DSF -2/Research -2/Quarantine History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 8) 172 | -10/Materials | Entered another Materials area 172 | -9/Materials | Evolved 2 slots: Utility x2 311 | -9/Materials | Build established: Mutant 461 | -9/Materials | Destroyed 7 combat bots 525 | -9/Materials | Identified exit to Mines 526 | -9/Materials | Core integrity fell below 50% 552 | -9/Materials | Lost 5 parts (2n1u2w) 572 | -9/Materials | First assault squad dispatched 576 | -9/Materials | Destroyed 9 combat bots 655 | -9/Materials | Discovered new exit (range 10) 672 | -9/Materials | Core integrity fell below 20% 673 | -9/Materials | Entered another Materials area 673 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 957 | -8/Materials | Lost 4 parts (1p1u2w) 1011 | -8/Materials | Discovered new exit (range 15) 1024 | -8/Materials | Entered Factory 1024 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1528 | -7/Factory | Core integrity fell below 50% 1602 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 1646 | -7/Factory | Cargo convoy interrupted 1774 | -7/Factory | Identified exit to Factory 1785 | -7/Factory | Lost 4 parts (2n2w) 1793 | -7/Factory | Core integrity fell below 20% 1796 | -7/Factory | Entered another Factory area 1796 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1921 | -6/Factory | Identified exit to Lower Caves 2003 | -6/Factory | Repaired Xenon Bombardment Thruster 2016 | -6/Factory | Discovered new exit (range 5) 2117 | -6/Factory | Entered Lower Caves 2156 | -6/Lower Caves | Encountered a Warlord checkpoint 2252 | -6/Lower Caves | Learned location of 1 exit from Factory 2386 | -6/Lower Caves | Spotted B-75 Beast 2521 | -6/Lower Caves | Discovered new exit (range 7) 2528 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2528 | -6/Lower Caves | Identified exit to Lower Caves 2528 | -6/Lower Caves | Entered another Lower Caves area 2530 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2538 | -6/Lower Caves | Build established: Hacker-Sprinter 2549 | -6/Lower Caves | Learned Factory emergency access door positions 2577 | -6/Lower Caves | Spotted B-75 Beast 2598 | -6/Lower Caves | Discovered new exit (range 22) 2601 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2616 | -6/Lower Caves | Identified exit to Data Miner 2617 | -6/Lower Caves | Entered Data Miner 2617 | -6/Data Miner | Discovered new exit (range 7) 2624 | -6/Data Miner | Identified exit to Proximity Caves 2632 | -6/Data Miner | Met Data Miner 2667 | -6/Data Miner | Learned location of Section 7 (-2) 2667 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2685 | -6/Data Miner | Received God Mode back door access code from Data Miner 2716 | -6/Data Miner | Entered Proximity Caves 2832 | -5/Proximity Caves | Escorted by Enhanced Grunt 2856 | -5/Proximity Caves | Learned Factory emergency access door positions 2870 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 2898 | -5/Proximity Caves | Build established: Hacker-Mutant 2947 | -5/Proximity Caves | Lost 4 parts (1n1u2w) 2984 | -5/Proximity Caves | Learned Factory stockpile data 3010 | -5/Proximity Caves | Learned location of Armory (-4) 3036 | -5/Proximity Caves | Spotted B-75 Beast 3049 | -5/Proximity Caves | Core integrity fell below 50% 3072 | -5/Proximity Caves | Discovered new exit (range 7) 3074 | -5/Proximity Caves | Identified exit to Factory 3151 | -5/Proximity Caves | Entered Factory 3151 | -5/Factory | Evolved 2 slots: Utility x2 3152 | -5/Factory | Identified exit to Factory 3153 | -5/Factory | Identified exit to DSF 3153 | -5/Factory | Entered DSF 3171 | -5/DSF | Additional patrols routed to DSF 3188 | -5/DSF | Discovered exit to Factory (range 22) 3247 | -5/DSF | Core integrity fell below 50% 3249 | -5/DSF | Entered Factory 3249 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3317 | -4/Factory | Identified exit to Research 3317 | -4/Factory | Identified exit to Upper Caves 3317 | -4/Factory | Identified exit to Extension 3317 | -4/Factory | Identified exit to Armory 3331 | -4/Factory | Incoming investigation squad redirected 3434 | -4/Factory | Entered Extension 3455 | -4/Extension | Lost 6 parts (1n5u) 3704 | -4/Extension | Build established: Mutant 3806 | -4/Extension | Rescued A7 3811 | -4/Extension | Rescued a captive Derelict 3816 | -4/Extension | Core integrity fell below 50% 4218 | -4/Extension | Build established: Scavenger-Tank 4491 | -4/Extension | Spotted B-86 Titan 4517 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 4662 | -4/Extension | Spotted B-86 Titan 4683 | -4/Extension | Discovered exit to Research (range 3) 4686 | -4/Extension | Entered Research 4686 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4713 | -3/Research | Lost 7 parts (2p2n2u1w) 4765 | -3/Research | Identified exit to DSF 4770 | -3/Research | Entered DSF 4800 | -3/DSF | Additional patrols routed to DSF 4863 | -3/DSF | Discovered new exit (range 18) 4864 | -3/DSF | Lost 8 parts (3n1u4w) 4905 | -3/DSF | Entered Research 4905 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4936 | -2/Research | Lost 4 parts (2p1n1w) 4992 | -2/Research | Incoming investigation squad redirected 5060 | -2/Research | Core integrity fell below 50% 5074 | -2/Research | Discovered new exit (range 11) 5080 | -2/Research | Lost 8 parts (1p4n2u1w) 5080 | -2/Research | Entered Quarantine 5202 | -2/Quarantine | Build established: Mutant 5337 | -2/Quarantine | Spotted Alpha 7 5364 | -2/Quarantine | Found Alien Launcher 5364 | -2/Quarantine | Identified Sigix Terminator 5468 | -2/Quarantine | Found Alien Artifact 5468 | -2/Quarantine | Identified Core Reset Matrix 5468 | -2/Quarantine | Used Core Reset Matrix 5471 | -2/Quarantine | Incoming investigation squad redirected 5472 | -2/Quarantine | Detected hypermatrix surge 5472 | -2/Quarantine | Sensed 13 artifacts in vicinity 5502 | -2/Quarantine | Fired Sigix Terminator 5502 | -2/Quarantine | Cryocooling Duct disabled 5502 | -2/Quarantine | Cryocooling Duct disabled 5503 | -2/Quarantine | Core integrity fell below 20% 5517 | -2/Quarantine | Ambient heat levels rising (+40) 5517 | -2/Quarantine | Non-combat units ordered to evacuate 5517 | -2/Quarantine | Combat units ordered to evacuate 5523 | -2/Quarantine | Destroyed 10 combat bots 5533 | -2/Quarantine | Lost 3 parts (2n1u) 5553 | -2/Quarantine | Found Sigix Corpse 5589 | -2/Quarantine | Found Transdimensional Reconstructor 5590 | -2/Quarantine | Warped through subspace 5612 | -2/Quarantine | Spotted Fortress 5617 | -2/Quarantine | Quarantine Guard activated 5617 | -2/Quarantine | Lost 5 parts (2p1n2w) 5702 | -2/Quarantine | Spotted Quarantine Guard 5703 | -2/Quarantine | Spotted Quarantine Guard 5712 | -2/Quarantine | Build established: Hacker-Mutant 5717 | -2/Quarantine | Spotted Quarantine Guard 5749 | -2/Quarantine | Destroyed by Quarantine Guard with Hypercooled Linear Accelerator Last Messages --------------- 05586_ Quantum Reactor destroyed. 05589_ Acquired Transdimensional Reconstructor. 05590_ Warped through subspace. [Achievement: Subspace Traveler] 05609_ Acquired 25 matter. [Achievement: Nope] 05615_ System corrupted: Energy discharge (-16). 05617_ ALERT: Activating Quarantine Guard. 05658_ System corrupted: Matter fused (-5). 05669_ Acquired Quantum Reactor. 05673_ System corrupted: Heat flow error (+116). 05677_ Acquired Unknown Leg. 05677_ Identified Centrium Leg. 05680_ Acquired Unknown Storage. 05680_ Identified Com. Matter Pod. 05691_ Acquired Unknown Processor. 05691_ Identified Imp. Targeting Computer. 05703_ Acquired 3 matter. 05730_ Exp. Myomer Leg destroyed. 05730_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????#########?????????????????????? | | ???????????????????# #########?????????????? | | ???????????????????# #= #?????????????? | | ???????????????????# # #?????????????? | | ???????????????????# + #?????????????? | | ???????????????????# % # """ #?????????????? | | ???????????????????#####+;## """ !#?????????????? | | ?????????????????????# Y# """ #?????????????? | | ?????????############# # "S #?????????????? | | ?????????# + + "" #?????????????? | | ?????????# ### # "" #?????????????? | | ?????????# #?# @ # #?????????????? | | ?????????# #?### ###########?????????????? | | ?????????# """ """ #???#%# #?????????????? | | ?????????# """ """ #???# # #?????????????? | | ?????????# """ """ #???# # #?????????????? | | ?????????# #???# # #?????????????? | | ?????????#####+#"####### # " " #?????????????? | | ??????????# # "" "" #?????????????? | | ??????????# # "" "" #?????????????? | | ??????????# + "" "" #?????????????? | | ???????? # " " #?????????????? | | ???????? # "" "" #?????????????? | | ??????? # "" "" #?????????????? | | ??????# """ """ """ # "" "" #?????????????? | | ??!???# """ """ """ # " " #?????????????? | | ??????+ """ """ """ # #?????????????? | | ??????# ??? # #?????????????? | | ??????# ???? ? ? # #?############# | | ??????#?????##??? ########+###### | | ????????????????? ?????# + | | ????????????????? ?????# + | | ???????????????? ###### + | | ?????????????????##### + | | ?????????????????????# ##### | | ?????????????????????#]] #???############# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 65 Energy Capacity 850 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Resistance: EX 50 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 48 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Alien Tech Used ----------------- Sigix Terminator Core Reset Matrix Transdimensional Reconstructor Achievements -------------- Alien Roots Hard Hitter Knowing Is Half The Battle Nope Prolific Hacker Quick And Dirty Subspace Traveler Universal Adapter Challenges ------------ None Game ------ Seed FluxArcInjector Manual? 0 Play Time 01:35:48 Cumulative 25.1 hours Start 2022.07.15 @ 13:10:43 End 2022.07.15 @ 14:46:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 169820d3-9489-4bf7-a269-332dffc19767