Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.28 @ 03:41:41 Player: Razrazz Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (70) 350 Value Destroyed (1647) 1647 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1903) 1903 TOTAL SCORE: 10000 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 244 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -253 Cogmind --------- Core Integrity 0/1150 Matter 260/300 Energy 75/100 System Corruption 22% Temperature Cool (57) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cesium-ion Thruster Nuclear Pulse Array Makeshift Hammer Vortex Lance (40) Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Fission Core > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Reaction Control System Focal Shield Advanced Hacking Suite Advanced Drone Bay > --- WEAPON ----------- Coil Gun Makeshift Hammer > --- INVENTORY -------- Fusion Compressor Field Propulsion Drive Field Propulsion Drive Makeshift Cloaking Device Heavy Assault Rifle [Rating: 101] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Makeshift Hammer Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Upp Upp War Slots Evolved 12 | . . 2 . . . 6 . . . 2 2 . . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . 2 . . . 1 1 . . . Utility 7 | . . 2 . . . 3 . . . 1 1 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 67 | 7 6 6 . . 6 13 2 . 1 5 8 1 . 12 Power 7 | 1 1 . . . 1 1 . . . . 1 1 . 1 Engine 3 | 1 1 . . . 1 . . . . . . . . . Core 3 | . . . . . . 1 . . . . 1 1 . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 21 | 2 . 2 . . 3 5 . . . 4 2 . . 3 Treads 7 | 2 . 2 . . 3 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 14 | . . . . . . 5 . . . 4 2 . . 3 Utility 22 | 2 1 2 . . 1 7 2 . 1 1 3 . . 2 Device 11 | 1 . 1 . . . 4 2 . . . 3 . . . Storage 2 | 1 1 . . . . . . . . . . . . . Processor 5 | . . . . . 1 2 . . . 1 . . . 1 Hackware 2 | . . . . . . 1 . . 1 . . . . . Protection 2 | . . 1 . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 17 | 2 4 2 . . 1 . . . . . 2 . . 6 Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . Ballistic Gun 6 | 1 3 . . . 1 . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 3 | . 1 1 . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . 2 Impact Weapon 1 | . . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . 1 . . 3 Parts Lost 26 | . 1 1 . . 3 . . . . . 4 4 . 13 Power 3 | . 1 . . . 1 . . . . . . . . 1 Propulsion 8 | . . . . . . . . . . . 1 . . 7 Utility 11 | . . . . . 2 . . . . . 2 4 . 3 Weapon 4 | . . 1 . . . . . . . . 1 . . 2 Highest Loss Streak 13 | . 1 1 . . 2 . . . . . 2 4 . 13 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 10 | 1 8 12 15 14 14 5 5 5 5 5 4 3 3 3 Power . | . . 1 1 1 . . . . . . . . . . Propulsion 3 | . 2 4 6 6 5 1 1 1 1 . 1 2 2 1 Utility 2 | . 2 2 4 4 3 1 1 1 1 1 1 . . . Weapon 3 | . 3 4 4 3 3 2 2 2 2 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 10 | . . 1 . 3 1 3 . . . 1 . . . 1 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 4 | . . 1 . . . 2 . . . . . . . 1 Utility 3 | . . . . 3 . . . . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . Tool/Special 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 90 | . 99 99 100 100 86 85 93 93 93 86 83 72 52 57 Engine 8 | . 13 11 11 11 11 . . . . . . . . . Core 2 | . . . . . . 6 6 6 6 5 8 10 10 9 Treads 16 | . 28 21 22 22 22 . . . . . . . . . Flight 6 | . . . . . . 24 26 26 26 27 23 21 21 21 Device 17 | . 14 22 22 22 14 19 23 26 23 17 18 10 10 9 Storage 8 | . 14 11 11 11 11 . . . . . . . . . Processor 3 | . . . . . 5 13 20 20 20 17 15 14 . 3 Protection 4 | . . 10 11 11 . . . . . . . . . 2 Energy Cannon 3 | . . 2 11 11 . . . . . . . . . . Ballistic Gun 8 | . 22 8 . . 16 6 6 6 6 5 4 5 5 3 Launcher 6 | . 4 11 11 11 4 6 6 6 6 5 3 . . . Peak Build Rating 101 | 7 10 18 17 18 22 39 41 41 43 59 101 88 68 89 Average Rating 29 | 5 9 16 17 17 19 35 40 41 42 47 85 86 68 72 On Entrance 35 | . 7 9 17 17 18 22 39 41 41 43 59 85 68 68 Naked Turns 12 | . . . . . . . . . . . . . . 12 Heaviest Build 42 | 12 32 39 39 39 39 15 16 16 16 15 39 28 28 42 Greatest Support 51 | 40 40 46 46 46 51 25 16 16 16 29 40 40 40 41 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 12 15 15 15 15 5 5 5 5 5 5 5 5 5 Most Carried 15 | 3 12 15 15 15 15 15 5 5 5 5 5 4 3 5 Average Carried 10 | 1 8 12 15 14 14 5 5 5 5 4 4 3 3 3 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 12 15 15 15 15 5 5 5 5 5 4 3 3 5 Class Distribution -------------------- 72% | Mutant 11% | Sprinter 7% | Scavenger-Scout 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scout | -4/Factory Scout | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Warlord Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Upp Upp War Matter Collected 1811 | 285 261 223 . 204 303 27 169 . 45 . 53 62 32 147 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1356 | 105 546 291 20 . 193 51 81 . . . 69 . . . Parts 112 | 5 35 33 6 . 11 7 6 . . . 9 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . 2 12 . 6 . . . . . . . Prevented 3 | . . . . . 3 . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 51 | . 15 18 4 . 6 3 4 . . . 1 . . . Melee 1 | . . . . . . . . . . . 1 . . . Guns 7 | . 6 . . . 1 . . . . . . . . . Cannons 3 | . . 3 . . . . . . . . . . . . AOE 40 | . 9 15 4 . 5 3 4 . . . . . . . Classes Destroyed 11 | 2 5 1 . . 2 . 1 . . . . . . . Worker 4 | . 1 2 . . . . . . . . 1 . . . Tunneler 2 | 1 . . . . . . . . . . 1 . . . Recycler 3 | 1 1 1 . . . . . . . . . . . . Operator 4 | . 1 1 . . . 1 . . . . 1 . . . Watcher 5 | . 2 2 . . . . . . . . 1 . . . Swarmer 31 | . 3 14 4 . 3 3 3 . . . 1 . . . Grunt 15 | . 12 1 . . 2 . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . Sentry 3 | . . 3 . . . . . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 7 | 2 5 7 4 . 3 4 3 . . . 2 . . . Combat Bots Only 7 | . 4 7 4 . 3 3 3 . . . 1 . . . Max Kills in Single Turn 4 | 1 2 2 4 . 3 2 3 . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 2 2 4 . 3 2 3 . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Upp Upp War Hostile Shots Fired 465 | . 52 49 . . 37 13 6 . 8 6 59 32 47 156 Missed 231 | . 15 13 . . 14 7 5 . 7 3 32 21 34 80 Hits 234 | . 37 36 . . 23 6 1 . 1 3 27 11 13 76 Melee 6 | . . . . . . . . . . . . . . 6 Projectile 228 | . 37 36 . . 23 6 1 . 1 3 27 11 13 70 Critical Strikes 11 | . 2 . . . 1 1 . . . . 1 . 2 4 Damage Taken 4358 | . 431 468 . . 475 117 19 . 53 92 435 488 140 1640 Core 1472 | . 43 93 . . 66 42 1 . 34 19 . 108 26 1040 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 31 | . . . . . . . . . . . . . . 31 Ignored by Resistances 196 | . . . . . . . . . . 19 109 11 30 27 Regen/Repaired (Parts) 52 | . . . . . . . . . . . . . . 52 Core Remaining (%) 86 | 100 82 . . . 60 . . . 90 98 . . . . Volleys Fired 119 | 5 41 32 1 . 13 6 5 . 2 . 9 . 5 . Largest 2 | 2 2 2 1 . 2 1 1 . 1 . 1 . 1 . Hottest 60 | 60 60 60 33 . 60 33 33 . 33 . 33 . 30 . Shots Fired 169 | 10 74 34 1 . 23 6 5 . 2 . 9 . 5 . Gun 104 | 10 63 2 . . 14 2 3 . . . 5 . 5 . Cannon 6 | . . 5 . . 1 . . . . . . . . . Launcher 59 | . 11 27 1 . 8 4 2 . 2 . 4 . . . Special . | . . . . . . . . . . . . . . . Kinetic 96 | 5 60 2 . . 14 2 3 . . . 5 . 5 . Thermal 14 | 5 3 5 . . 1 . . . . . . . . . Explosive 59 | . 11 27 1 . 8 4 2 . 2 . 4 . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 10 | 5 9 4 . . 9 10 3 . . . 2 . 2 . Robot Miss Streak 6 | 1 6 3 . . 1 . 2 . 1 . 4 . 2 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 90 | 8 38 16 . . 15 1 3 . . . 5 . 3 1 Core Hits 103 | 3 31 33 4 . 16 5 5 . . . 5 . 1 . Critical Kills 1 | . 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . Critical Strikes 2 | . 1 . . . . . . . . . 1 . . . Destroy 1 | . 1 . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . 1 . . . Melee Attacks 71 | . . . . . . . . . . . 10 14 35 12 Impact 70 | . . . . . . . . . . . 10 14 35 11 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . 1 Sneak Attacks 2 | . . . . . . . . . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4939 | 99 1247 1509 174 . 931 239 224 . . . 306 . 109 101 Guns 855 | 99 490 12 . . 151 . 43 . . . 24 . 36 . Cannons 88 | . . 70 . . 18 . . . . . . . . . Explosions 3672 | . 755 1427 174 . 762 239 181 . . . 134 . . . Melee 322 | . . . . . . . . . . . 148 . 73 101 Ramming 2 | . 2 . . . . . . . . . . . . . Kinetic 774 | 51 457 12 . . 151 . 43 . . . 24 . 36 . Thermal 169 | 48 33 70 . . 18 . . . . . . . . . Explosive 3672 | . 755 1427 174 . 762 239 181 . . . 134 . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 221 | . . . . . . . . . . . 148 . 73 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Entropic 101 | . . . . . . . . . . . . . . 101 Highest Corruption 22 | . 2 . . . . . . . . . . 12 12 22 Average Corruption 5 | . 1 . . . . . . . . . . 12 12 13 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 22 | . 5 . . . . . . . . . . 1 11 5 Message Errors 2 | . 1 . . . . . . . . . . . 1 . Matter Fused 4 | . . . . . . . . . . . . 1 2 1 Heat Flow Errors 2 | . . . . . . . . . . . . . 2 . Energy Discharges 3 | . 1 . . . . . . . . . . . . 2 Data Loss (minor) 4 | . 1 . . . . . . . . . . . 3 . Data Loss (major) 2 | . 1 . . . . . . . . . . . 1 . Misfires 1 | . 1 . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 212 | . 27 43 . . 4 . . . . . 92 . 46 . Projectiles . | . . . . . . . . . . . . . . . Explosions 74 | . 27 43 . . 4 . . . . . . . . . Melee 138 | . . . . . . . . . . . 92 . 46 . Knockbacks 1 | . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 182 | . . 43 . . 79 17 3 . 34 . 6 . . . Shots 11 | . . 4 . . 3 1 1 . 1 . 1 . . . Rammed 1 | . 1 . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 185 | . 25 72 . . 19 15 11 . . . 1 . 185 12 Average Temperature 19 | . 9 19 . . 6 9 9 . . . 1 . 75 8 Received Heat Transfer 756 | . 210 90 . . 117 9 . . 9 9 18 9 9 276 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . . . Impact Corruptions 2 | . . . . . . . . . . . 1 . 1 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 360 | 100 75 148 . . 37 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Upp Upp War Maximum Alert Level 2 | . . 2 1 . . . . . . 2 2 . . . Low Security (%) 73 | 100 100 63 . . . 100 . . . . . . . . Level 1 21 | . . 30 100 . . . . . . . 96 . . . Level 2 4 | . . 5 . . . . . . . 100 3 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 551 | 5 199 551 245 . . 85 . . . 513 446 . . . Initial 513 | . . 53 144 . . . . . . 513 243 . . . Average 146 | . 79 198 231 . . 52 . . . 498 299 . . . Influence Increases 3382 | 10 552 740 101 . 374 165 100 . 150 465 530 105 90 . Destroy 0b10 Robot/C 1200 | . 300 360 80 . 240 60 80 . . . 80 . . . Destroy 0b10 Robot/NC 90 | 10 25 30 . . . 5 . . . . 20 . . . Destroy Leader 260 | . 84 84 10 . 40 10 20 . . . 12 . . . Allied During Kill 60 | . . . . . 49 . . . . . 11 . . . Successful Hack 30 | . 28 2 . . . . . . . . . . . . Disable Machine 210 | . 45 105 . . . . . . . . 60 . . . Destroy Structure 362 | . 70 159 11 . . 30 . . . . 92 . . . Advance Influence 450 | . . . . . . . . . . 450 . . . . Partial Spotted 60 | . . . . . . 15 . . . . 45 . . . Lose Combat Pursuer 660 | . . . . . 45 45 . . 150 15 210 105 90 . Influence Decreases 3382 | 10 425 496 257 215 374 90 49 126 50 67 665 295 134 129 Entered New Map 1261 | . . 74 227 215 . . 29 126 . 37 255 135 34 129 Time Decay 1601 | 10 415 262 30 . 324 90 20 . 50 30 150 120 100 . Search Patrol Dispatched 150 | . . . . . . . . . . . 150 . . . Lost Part 110 | . 10 10 . . 10 . . . . . 40 40 . . Lost Ally 110 | . . . . . 40 . . . . . 70 . . . Purge Threat 150 | . . 150 . . . . . . . . . . . . Squads Dispatched 12 | . 5 3 . . . 1 . . . . 3 . . . Investigation 5 | . 3 1 . . . . . . . . 1 . . . Extermination 2 | . . . . . . 1 . . . . 1 . . . Reinforcement 5 | . 2 2 . . . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Upp Upp War Distress Signals . | . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 155 | . 23 18 . . 14 9 4 . 11 3 27 10 7 29 Peak Tracking Total 28 | . 4 6 . . 3 4 3 . 5 3 11 5 4 28 Tactical Retreats 19 | . . . . . 2 1 . . 2 1 6 3 4 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Upp Upp War Traps Triggered 5 | . 5 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Upp Upp War Machines Disabled 14 | . 3 7 . . . . . . . . 4 . . . Max in Single Turn 2 | . 1 2 . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Upp Upp War Machines Accessed 22 | . 5 3 . . . 1 . 4 1 2 2 1 . 3 Terminals 11 | . 5 3 . . . . . . 1 1 1 . . . Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 66 | . 13 9 . . . 1 . 29 1 2 4 1 . 6 Successful 51 | . 5 4 . . . . . 29 1 2 3 1 . 6 Failed 15 | . 8 5 . . . 1 . . . . 1 . . . Catastrophic 9 | . 4 4 . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 49 | . 10 6 . 2 . 20 . . . 7 4 . . . Terminals 26 | . 13 9 . . . . . . 1 1 2 . . . Fabricators 2 | . . . . . . . . . . . 2 . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 48 | . 5 4 . . . . . 29 1 1 1 1 . 6 Record 19 | . . 2 . . . . . 11 1 . . . . 5 Part Schematic 8 | . . . . . . . . 8 . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . 1 Open DSF 2 | . . . . . . . . . . 1 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . Coupling Status 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 5 3 . . . 1 . . . 2 2 . . . Full Trace Events 2 | . . 1 . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . 12 . 8 . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 84 . . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Upp Upp War Total Allies 7 | . . . . 4 . . . . . . 3 . . . Largest Group 4 | . . . . 4 4 . . . . . 3 . . . Highest-Rated Group 288 | . . . . 153 153 . . . . . 288 . . . Highest-Rated Ally 96 | . . . . 41 41 . . . . . 96 . . . Zionite Dispatches 1 | . . . . . . . . . . . 1 . . . Light 1 | . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 43 | . . . . . 32 . . . . . 11 . . . Total Damage 1495 | . . . . . 923 . . . . . 572 . . . Kills 10 | . . . . . 7 . . . . . 3 . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Upp Upp War Active Infowar (turns) 5830 | 25 1123 563 73 1584 808 225 44 36 134 79 305 247 207 377 Optics 993 | . . . . . . 166 44 36 134 79 305 229 . . Sensors 1064 | . . . . . . . . . . . 233 247 207 377 Terrain 3618 | . . 563 73 1584 808 225 44 36 134 79 72 . . . Seismic 3633 | 25 1123 563 73 1584 265 . . . . . . . . . Decoding 266 | . . . . . . . . . . . . . . 266 Cloaking 32 | . . . . . . . . . . . 32 . . . ECM 5 | . . . . . . 5 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 1 3 1 . . . 2 . . 1 2 . Drone Launches 2 | . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . 5 . . . 1 . . . . Emergency Access 1 | . . . . . . 1 . . . . . . . . Guard Positions 1 | . . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . 1 . . . . . . . . Component Schematics 1 | . . . . . . 1 . . . . . . . . Trap Installations 1 | . . . . . . 1 . . . . . . . . Depthwide Sectors/0 1 | . . . . . . 1 . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Upp Upp War Turns Passed 5908 | 87 1123 563 73 1584 808 225 44 36 134 79 305 247 207 393 Spaces Moved 6638 | 40 572 290 45 950 433 580 105 125 441 249 789 652 384 983 Core 30 | 5 . . . . . . . . . . . . . 25 Treads 2325 | 35 572 290 45 950 433 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4283 | . . . . . . 580 105 125 441 249 789 652 384 958 Fastest Speed 26 | 50 160 160 160 160 160 29 29 29 29 26 31 33 33 32 Average Speed 76 | 146 160 160 160 160 166 29 29 29 29 27 31 33 33 33 Slowest Speed 240 | 160 160 160 160 160 240 31 29 29 29 31 33 33 33 122 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . Potential Cave-ins 40 | . . . . . . . . . . . . 5 27 8 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 50 | 4 90 38 14 87 66 17 15 80 65 7 28 86 71 91 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 14 | . . . . 2 . 10 . 1 . . . . 1 . Known Exits Taken 5 | . . . . 1 . . . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . . . . . Scrap Searched 15 | . . . . 2 2 . 3 . 3 . . 4 1 . Spaces Dug 78 | . . 4 . . 9 . . . 10 . 2 13 34 6 Terrain Destroyed 468 | . 75 176 14 . 58 28 22 . 17 . 25 13 34 6 Melee 55 | . . . . . . . . . . . 2 13 34 6 Projectile . | . . . . . . . . . . . . . . . AOE 413 | . 75 176 14 . 58 28 22 . 17 . 23 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Fac Upp Upp War Total 7191 | 55 702 356 45 1016 497 631 115 124 444 260 823 669 423 1031 Wait 189 | 1 61 17 . 59 27 19 . . . . . . . 5 Move 6622 | 39 571 289 44 949 432 579 104 124 440 248 786 651 383 983 Hop 1 | . . . . . . . . . . . 1 . . . Pick Up 52 | 3 12 8 . 4 7 4 1 . . 2 4 1 . 6 Fast Attach 31 | 7 . 1 . . 2 5 1 . 1 4 3 . . 7 Attach 20 | . 1 3 . . 2 5 . . . 1 4 . . 4 Detach 3 | . . . . . . 1 . . . . . . . 2 Swap 31 | . 12 2 . . 6 3 1 . . . 1 1 . 5 Drop 51 | . 3 4 . 4 8 9 3 . 1 5 5 2 . 7 Fire 119 | 5 41 32 1 . 13 6 5 . 2 . 9 . 5 . Melee 71 | . . . . . . . . . . . 10 14 35 12 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: [*Low] / Ext) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: [*Res] / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 15) 215 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 7) 835 | -10/Materials | Discovered new exit (range 16) 1211 | -10/Materials | Entered another Materials area 1211 | -9/Materials | Evolved 2 slots: Utility x2 1725 | -9/Materials | Destroyed 7 combat bots 1750 | -9/Materials | Discovered new exit (range 11) 1774 | -9/Materials | Entered Mines 1791 | -9/Mines | Learned Materials terminal intel 1830 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1847 | -9/Mines | Entered Zion 1929 | -7/Zion | Learned Factory security intel 1937 | -7/Zion | Identified exit to Deep Caves 1937 | -7/Zion | Identified exit to Proximity Caves 2337 | -7/Zion | Learned Factory trap positions 2402 | -7/Zion | Received a visual enhancement algorithm 2403 | -7/Zion | Ran a visual enhancement algorithm 2437 | -7/Zion | Ran a visual enhancement algorithm 2663 | -7/Zion | Learned Factory terminal intel 2695 | -7/Zion | Learned location of Armory (-4) 2908 | -7/Zion | Met Imprinter 2934 | -7/Zion | Imprinted 2937 | -7/Zion | Declared Zion's savior 3431 | -7/Zion | Entered Proximity Caves 3431 | -6/Proximity Caves | Accompanied by 4 allies 3738 | -6/Proximity Caves | Lost 3 allies 4102 | -6/Proximity Caves | Discovered new exit (range 10) 4170 | -6/Proximity Caves | Learned location of 1 exit from Factory 4239 | -6/Proximity Caves | Entered Factory 4239 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 4240 | -6/Factory | Identified exit to Extension 4241 | -6/Factory | Loaded intel: 116 trap records 4243 | -6/Factory | Loaded intel: 28 terminal locations 4264 | -6/Factory | Ran a visual enhancement algorithm 4313 | -6/Factory | Retrieved Zion intel report: Trap Installations 4350 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 4418 | -6/Factory | Retrieved Zion intel report: Emergency Access 4427 | -6/Factory | Discovered new exit (range 8) 4433 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 4448 | -6/Factory | Retrieved Zion intel report: Component Schematics 4464 | -6/Factory | Entered Lower Caves 4479 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4484 | -6/Lower Caves | Encountered a Warlord checkpoint 4508 | -6/Lower Caves | Entered Data Miner 4508 | -6/Data Miner | Discovered new exit (range 6) 4512 | -6/Data Miner | Met Data Miner 4520 | -6/Data Miner | Learned location of Section 7 (-2) 4520 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4525 | -6/Data Miner | Received God Mode back door access code from Data Miner 4544 | -6/Data Miner | Entered Proximity Caves 4583 | -5/Proximity Caves | Build established: Scavenger-Scout 4610 | -5/Proximity Caves | Spotter reported a threat 4615 | -5/Proximity Caves | Spotter reported a threat 4623 | -5/Proximity Caves | Learned Factory non-interactive machine intel 4656 | -5/Proximity Caves | Learned Factory trap positions 4668 | -5/Proximity Caves | Spotter reported a threat 4668 | -5/Proximity Caves | Discovered new exit (range 5) 4678 | -5/Proximity Caves | Entered Factory 4678 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4679 | -5/Factory | Loaded intel: 80 trap records 4679 | -5/Factory | Identified exit to DSF 4680 | -5/Factory | Loaded intel: 255 non-interactive machine locations 4714 | -5/Factory | Discovered new exit (range 14) 4716 | -5/Factory | Retrieved Zion intel report: Guard Positions 4737 | -5/Factory | Discovered new exit (range 15) 4757 | -5/Factory | Identified exit to Factory 4757 | -5/Factory | Entered another Factory area 4757 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4780 | -4/Factory | Discovered new exit (range 19) 4833 | -4/Factory | Incoming investigation squad redirected 4841 | -4/Factory | Zion Light squad teleported in 4894 | -4/Factory | Fabricated Xenon Bombardment Thruster? 4932 | -4/Factory | Discovered new exit (range 12) 4977 | -4/Factory | Discovered new exit (range 17) 5007 | -4/Factory | Search patrols dispatched 5061 | -4/Factory | Identified exit to Upper Caves 5062 | -4/Factory | Entered Upper Caves 5226 | -4/Upper Caves | Learned Research garrison access intel 5226 | -4/Upper Caves | Discovered new exit (range 5) 5229 | -4/Upper Caves | Identified exit to Upper Caves 5291 | -4/Upper Caves | Crushed by falling debris 5291 | -4/Upper Caves | System corruption reached 10% 5309 | -4/Upper Caves | Entered another Upper Caves area 5315 | -4/Upper Caves | Spotted B-86 Titan 5322 | -4/Upper Caves | Lost 4 parts (4u) 5411 | -4/Upper Caves | Learned location of Quarantine (-2) 5430 | -4/Upper Caves | Identified exit to Warlord 5516 | -4/Upper Caves | Entered Warlord 5543 | -4/Warlord | Discovered new exit (range 8) 5563 | -4/Warlord | System corruption cleaned by Quarantine Array 5588 | -4/Warlord | Build established: Sprinter 5589 | -4/Warlord | Rebuked by Warlord 5597 | -4/Warlord | Warlord's base attacked by MAIN.C 5742 | -4/Warlord | Found Prototype Special Weapon 5743 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 5746 | -4/Warlord | Found RU-N14's Throwing Claymores v3 5765 | -4/Warlord | Found Prototype Piercing Weapon 5765 | -4/Warlord | Identified Vortex Lance 5768 | -4/Warlord | Found Prototype Launcher 5768 | -4/Warlord | Identified Vortex Catalyst Activator 5778 | -4/Warlord | Found Vortex Lance 5871 | -4/Warlord | Warlord forces counterattacked 5893 | -4/Warlord | Released all parts (2) 5900 | -4/Warlord | Spotted Striker 5902 | -4/Warlord | Core integrity fell below 50% 5908 | -4/Warlord | Core integrity fell below 20% 5909 | -4/Warlord | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 05895_ Slug penetrates Wall. 05896_ System corrupted: Matter fused (-7). 05897_ ANNOUNCEMENT: Detected 3 Grunt squads, 1 Hunter squad, with prototype support. 05900_ Penetrated by Slug. 05900_ Slug penetrates S-27 Virus. 05900_ S-27 Virus destroyed. 05901_ Slug penetrates Wall. 05902_ Critical hit (Burn: +37). 05903_ Penetrated by Slug. 05903_ Knocked back. 05905_ Acquired VTOL Module. 05905_ X-77 Beamer knocked back. 05906_ Penetrated by Slug. 05907_ Slug penetrates Wall. 05907_ Acquired VTOL Module. 05908_ S-27 Virus destroyed. 05909_ VTOL Module destroyed. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????####??????????????????? | | ????????## ##????????#####????? | | ???????## #???????## ###??? | | ???????# ???????## #### | | ???????# ##?????##