Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 00:40:19 Player: Lumyr Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (268) 268 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1993 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 174/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (3) ------ Medium Storage Unit Advanced Visual Processing Unit Salvage Targeting Computer > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (10) --- Compact Wheel Medium Storage Unit Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Improved Propulsion Shielding Hardened Light Armor Plating Hardened Light Armor Plating Shock Rifle Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Salvage Targeting Computer > --- WEAPON ----------- (None) > --- INVENTORY -------- Titanium Leg Titanium Leg Medium Storage Unit Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Hardened Light Armor Plating Hardened Light Armor Plating Shock Rifle Katana [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Improved Flight Unit Utility Light Armor Plating Device Improved Terrain Scanner Storage Medium Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 1 2 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 36 | 9 6 12 9 Power 4 | 1 1 1 1 Engine 3 | 1 1 . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 13 | 2 1 5 5 Treads . | . . . . Leg . | . . . . Wheel 9 | 2 1 1 5 Hover . | . . . . Flight 4 | . . 4 . Utility 12 | 2 4 5 1 Device 4 | 2 1 1 . Storage 2 | . 1 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 4 | . 2 2 . Artifact . | . . . . Weapon 7 | 4 . 1 2 Energy Gun 3 | 2 . 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | 1 . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 2 | . . 1 1 Power . | . . . . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Backups 7 | 4 7 9 9 Power . | . . . . Propulsion 2 | 3 2 . . Utility 3 | . 3 5 6 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 19 | 3 3 2 11 Power . | . . . . Propulsion 8 | 3 2 1 2 Utility 7 | . 1 1 5 Weapon 3 | . . . 3 Tool/Special 1 | . . . 1 Average Slot Usage (%) 90 | . 100 91 64 Engine 9 | . 14 8 . Core 2 | . . 2 7 Wheel 22 | . 28 22 7 Flight 7 | . . 9 21 Device 4 | . 3 8 . Storage 11 | . 13 11 9 Processor 3 | . . 1 17 Protection 8 | . 11 8 . Energy Gun 19 | . 28 17 . Peak Build Rating 22 | 9 9 20 22 Average Rating 10 | 7 8 13 17 On Entrance 8 | . 9 8 16 Naked Turns . | . . . . Heaviest Build 25 | 8 16 25 21 Greatest Support 80 | 20 20 30 80 Greatest Overweight (x) 4 | . . 4 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 8 10 10 Average Capacity 7 | 5 7 9 10 Most Carried 10 | 5 8 10 10 Average Carried 7 | 4 7 9 9 Final Capacity 10 | 5 8 10 10 Final Carried 10 | 5 8 9 10 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 569 | 311 60 198 . Remotely . | . . . . Salvage Created 498 | 105 120 273 . Parts 26 | 11 4 11 . Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 6 | 1 1 4 . Guns 5 | 1 1 3 . Classes Destroyed 7 | 3 2 2 . Worker 1 | 1 . . . Builder 1 | . . 1 . Tunneler 2 | 2 . . . Hauler 2 | . 1 1 . Watcher 1 | . 1 . . Grunt 5 | 1 1 3 . Sentry 1 | . . 1 . Best Kill Streak 2 | 1 1 2 . Combat Bots Only 1 | 1 1 1 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 65 | 5 1 45 14 Missed 10 | . 1 7 2 Hits 55 | 5 . 38 12 Projectile 55 | 5 . 38 12 Critical Strikes 1 | . . . 1 Damage Taken 654 | 53 . 473 128 Core 105 | 22 . 83 . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 74 | . . . 74 Core Remaining (%) 87 | 91 91 79 . Volleys Fired 48 | 10 10 28 . Largest 2 | 2 2 2 . Hottest 106 | 90 90 106 . Shots Fired 92 | 20 20 52 . Gun 92 | 20 20 52 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 8 | 1 . 7 . Thermal 84 | 19 20 45 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 21 | 3 9 21 . Robot Miss Streak 2 | 1 2 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 70 | 12 15 43 . Core Hits 24 | 6 7 11 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 1 2 2 . Burn 5 | 1 2 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 821 | 134 180 507 . Guns 821 | 134 180 507 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 57 | 6 . 51 . Thermal 764 | 128 180 456 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 1 2 Average Corruption 1 | . . 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 459 | 150 139 459 . Average Temperature 104 | 54 51 143 . Received Heat Transfer 306 | 30 . 258 18 Effects 6 | . . 6 . Shutdowns 2 | . . 2 . Interference 2 | . . 2 . Matter Decay 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 7 | . 2 5 . Heat Transferred 2413 | 409 619 1385 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 37 | 21 20 37 30 Initial 11 | . . . 11 Average 4 | 1 1 11 8 Influence Increases 286 | 36 52 152 46 Destroy 0b10 Robot/C 120 | 20 20 80 . Destroy 0b10 Robot/NC 35 | 15 10 10 . Destroy Leader 26 | . 4 22 . Successful Hack 44 | . 18 10 16 Select Force Hacks 30 | . . . 30 Destroy Structure 1 | 1 . . . Partial Spotted 30 | . . 30 . Influence Decreases 286 | 36 52 123 75 Entered New Map 18 | . . . 18 Time Decay 264 | 36 52 123 53 Lost Part 4 | . . . 4 Squads Dispatched 3 | . 1 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | 1 6 13 6 Peak Tracking Total 8 | 1 2 8 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 3 6 6 Terminals 11 | . 2 5 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 44 | . 13 14 17 Successful 27 | . 8 8 11 Failed 17 | . 5 6 6 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 28 | . 7 12 9 Terminals 34 | . 11 13 10 Fabricators . | . . . . Repair Stations 6 | . . . 6 Recycling Units 2 | . 2 . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Terminal Hacks 9 | . 4 3 2 Record 5 | . 1 3 1 Alert Level 1 | . 1 . . Locate Traps 2 | . 1 . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 3 5 5 Terminals 10 | . 2 4 4 Botnet 10 | . 2 4 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers 2 | . . 1 1 Researchers 1 | . . 1 . Extract 1 | . . . 1 Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 2 5 4 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . . 5 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 89 | . . . 89 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 914 | 309 100 307 198 Optics 198 | . . . 198 Terrain 650 | 309 34 307 . Seismic 389 | 306 83 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1622 | 468 531 422 201 Spaces Moved 1075 | 150 364 372 189 Core 15 | 15 . . . Treads . | . . . . Legs . | . . . . Wheels 687 | 135 364 163 25 Hover . | . . . . Flight 373 | . . 209 164 Fastest Speed 34 | 50 80 34 34 Average Speed 65 | 77 80 58 42 Slowest Speed 330 | 80 80 330 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 5 | . . 4 1 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 10 46 40 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1893 | 478 584 525 306 Wait 667 | 297 193 88 89 Move 1062 | 149 363 363 187 Hop 5 | . . 4 1 Pick Up 32 | 8 7 8 9 Fast Attach 17 | 7 . 3 7 Attach 4 | . 1 3 . Detach 4 | . . 4 . Swap 25 | 4 5 11 5 Drop 29 | 3 5 13 8 Fire 48 | 10 10 28 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 469 | -11/Scrapyard | Entered Materials 470 | -10/Materials | Build established: Mutant 775 | -10/Materials | Discovered new exit (range 8) 877 | -10/Materials | Discovered new exit (range 8) 1000 | -10/Materials | Entered another Materials area 1000 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1378 | -9/Materials | Discovered new exit (range 4) 1422 | -9/Materials | Entered another Materials area 1422 | -8/Materials | Evolved 2 slots: Propulsion x2 1466 | -8/Materials | Repaired Lgt. Nuclear Core 1519 | -8/Materials | Repaired Imp. Flight Unit 1623 | -8/Materials | Self-destructed Last Messages --------------- 01598_ K-01 Serf collects debris. 01599_ W-25 Informer sends out distress signal. 01599_ Acquired Autogun. 01601_ W-25 Informer sends out distress signal. 01602_ Acquired Autogun. 01603_ K-01 Serf collects debris. 01603_ Dropped Titanium Leg. 01604_ Slug penetrates Wall. 01604_ Dropped Titanium Leg. 01606_ Acquired Com. Wheel. 01608_ K-01 Serf collects debris. 01610_ Slug penetrates Wall. 01610_ Acquired Imp. Propulsion Shielding. 01611_ K-01 Serf cleans the Nuclear Reactor. 01613_ Slug penetrates Wall. 01614_ K-01 Serf cleans the Nuclear Reactor. 01615_ System corrupted: Component data lost. 01617_ K-01 Serf collects debris. 01622_ Penetrated by Slug. 01622_ Com. Wheel destroyed. 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Hammer | -8/Materials | Extracted Imp. Medium Laser | -8/Materials | Extracted Hacking Suite | -8/Materials | Extracted Axe | -8/Materials | Extracted Adv. Treads | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 10% | -8/Materials Imp. Flight Unit | 27% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Brute Force Quantum Hacking Challenges ------------ None Game ------ Seed CoolingWeightInterpreter Manual? 0 Play Time 00:55:46 Cumulative 20.2 hours Start 2025.05.14 @ 23:38:47 End 2025.05.16 @ 00:40:19 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e48bb69d-a123-4cd8-8916-5ca641d2c67f