Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 15:42:31 Player: Assis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1137) 1137 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3292 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Machine Analyzer Improved Sensor Array Terrain Scan Processor > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (10) --- Improved Deuterium Engine Sensor Array Improved Terrain Scanner Terrain Scan Processor Advanced Targeting Computer ECM Suite Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Sensor Array Terrain Scan Processor Heavy Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Aluminum Leg Sensor Array Improved Terrain Scanner Terrain Scan Processor Advanced Targeting Computer ECM Suite Hacking Suite System Shield [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 50 | 7 10 7 . 26 Power 10 | 1 2 2 . 5 Engine 8 | 1 2 2 . 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 12 | 2 4 . . 6 Treads . | . . . . . Leg 12 | 2 4 . . 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 3 2 . 10 Device 4 | . 1 . . 3 Storage 3 | 1 2 . . . Processor 3 | . . 2 . 1 Hackware . | . . . . . Protection 6 | . . . . 6 Artifact . | . . . . . Weapon 12 | 3 1 3 . 5 Energy Gun 4 | 1 1 1 . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | 2 . 2 . 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 22 | . 2 . . 20 Power 4 | . . . . 4 Propulsion 7 | . 1 . . 6 Utility 6 | . . . . 6 Weapon 5 | . 1 . . 4 Highest Loss Streak 10 | . 1 . . 10 To Critical Strikes . | . . . . . Average Backups 8 | 1 6 9 10 9 Power 1 | . 2 1 1 1 Propulsion . | . . 2 2 . Utility 5 | . 2 5 6 7 Weapon . | . 1 1 1 . Tool/Special . | . . . . . Unused Backups 10 | . 1 1 . 8 Power 3 | . 1 1 . 1 Propulsion . | . . . . . Utility 7 | . . . . 7 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 98 99 100 91 Engine 8 | . 14 11 11 4 Core 1 | . . . . 3 Leg 20 | . 27 22 22 16 Device 11 | . 13 11 11 10 Storage 10 | . 13 11 11 9 Processor 13 | . . 21 22 18 Protection 6 | . . . . 12 Energy Gun 6 | . 9 11 11 2 Ballistic Gun 13 | . 17 11 11 11 Peak Build Rating 31 | 6 9 17 17 31 Average Rating 17 | 4 7 15 17 24 On Entrance 9 | . 6 9 17 17 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 45 | 13 30 24 24 45 Greatest Support 30 | 20 20 20 20 30 Greatest Overweight (x) 9 | 2 1 1 1 9 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 8 15 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 2 10 10 10 10 Average Carried 8 | 1 6 9 10 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 10 10 10 8 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1113 | 241 152 133 . 587 Remotely . | . . . . . Salvage Created 1507 | . 370 281 . 856 Parts 94 | . 29 12 . 53 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 26 | . 5 4 . 17 Guns 22 | . 5 4 . 13 Cannons 4 | . . . . 4 Classes Destroyed 10 | . 5 1 . 4 Worker 1 | . 1 . . . Builder 4 | . 3 . . 1 Hauler 2 | . 1 1 . . Recycler 1 | . . . . 1 Mechanic 1 | . 1 . . . Swarmer 3 | . . . . 3 Grunt 14 | . 5 . . 9 Duelist 1 | . . . . 1 Sentry 6 | . . 4 . 2 Hunter 2 | . . . . 2 Best Kill Streak 5 | . 3 1 . 5 Combat Bots Only 4 | . 3 1 . 4 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 283 | . 41 20 3 219 Missed 65 | . 10 4 1 50 Hits 218 | . 31 16 2 169 Melee 5 | . . . 1 4 Projectile 213 | . 31 16 1 165 Critical Strikes 7 | . 1 1 . 5 Damage Taken 3354 | . 483 240 47 2584 Core 647 | . 57 33 . 557 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 77 . 91 . Volleys Fired 145 | . 50 17 . 78 Largest 2 | . 2 2 . 2 Hottest 98 | . 85 85 . 98 Shots Fired 260 | . 95 34 . 131 Gun 244 | . 95 34 . 115 Cannon 16 | . . . . 16 Launcher . | . . . . . Special . | . . . . . Kinetic 193 | . 85 17 . 91 Thermal 67 | . 10 17 . 40 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | . 10 20 . 11 Robot Miss Streak 9 | . 5 2 . 9 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 163 | . 63 26 . 74 Core Hits 64 | . 20 10 . 34 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 2 . 2 Burn 3 | . . 2 . 1 Destroy 2 | . 1 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2446 | . 679 354 3 1410 Guns 2124 | . 665 353 . 1106 Cannons 300 | . . . . 300 Explosions . | . . . . . Melee . | . . . . . Ramming 22 | . 14 1 3 4 Kinetic 1497 | . 542 116 . 839 Thermal 927 | . 123 237 . 567 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 5 | . . . . 5 Projectiles 5 | . . . . 5 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 28 | . 26 . . 2 Shots 1 | . 1 . . . Rammed 1 | . . . . 1 Targets Rammed 6 | . 3 1 1 1 Kicked 5 | . 3 1 1 . Crushed . | . . . . . Highest Temperature 583 | . 202 80 . 583 Average Temperature 121 | . 43 30 . 168 Received Heat Transfer 1419 | . 279 90 6 1044 Effects 21 | . . . . 21 Shutdowns 3 | . . . . 3 Energy Bleed 4 | . . . . 4 Interference 2 | . . . . 2 Matter Decay 2 | . . . . 2 Short Circuit 3 | . . . . 3 Damage (major) 6 | . . . . 6 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 2072 | . 296 666 . 1110 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 172 | . 64 40 7 172 Initial 21 | . . 21 . . Average 24 | . 8 9 . 45 Influence Increases 871 | . 211 144 7 509 Destroy 0b10 Robot/C 520 | . 100 80 . 340 Destroy 0b10 Robot/NC 45 | . 30 5 . 10 Destroy Leader 144 | . 22 42 . 80 Successful Hack 28 | . 5 16 7 . Disable Machine 45 | . 15 . . 30 Destroy Structure 29 | . 24 1 . 4 Lose Combat Pursuer 60 | . 15 . . 45 Influence Decreases 831 | . 159 194 9 469 Entered New Map 33 | . . 31 2 . Time Decay 584 | . 145 163 7 269 Lost Part 214 | . 14 . . 200 Squads Dispatched 4 | . 1 . . 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . . . . 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 10 8 2 33 Peak Tracking Total 6 | . 3 2 2 6 Tactical Retreats 4 | . 1 . . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . 1 . . 2 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 13 | . 5 4 1 3 Terminals 11 | . 4 3 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 35 | . 16 8 4 7 Successful 17 | . 7 5 1 4 Failed 18 | . 9 3 3 3 Catastrophic 4 | . 1 1 1 1 Database Lockouts . | . . . . . Manual 18 | . 9 3 3 3 Terminals 29 | . 11 7 4 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 5 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Terminal Hacks 13 | . 4 4 1 4 Record 1 | . . 1 . . Prototype ID Bank 4 | . 1 1 . 2 Emergency Access Points 1 | . . . . 1 Terminal Index 1 | . 1 . . . Alert Level 2 | . . 1 . 1 Dispatch Records 1 | . . 1 . . Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 2 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 92 | . 92 . . . Retrieved Matter 92 | . 92 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 3079 | . 883 627 146 1423 Sensors 1390 | . . . . 1390 Structural 1949 | . 883 627 146 293 Machine Analysis 2187 | . . 627 146 1414 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3294 | 81 911 627 146 1529 Spaces Moved 1602 | 59 589 307 81 566 Core 23 | 11 . . . 12 Treads . | . . . . . Legs 1579 | 48 589 307 81 554 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 175 105 Average Speed 152 | 117 120 167 175 177 Slowest Speed 500 | 150 190 190 175 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 5 50 18 20 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 38 | . 35 . . 3 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 35 | . 35 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2203 | 67 700 393 85 958 Wait 339 | . 40 44 4 251 Move 1598 | 58 588 306 80 566 Hop . | . . . . . Pick Up 25 | 2 6 7 . 10 Fast Attach 26 | 6 4 . . 16 Attach 11 | . . 3 . 8 Detach 2 | . . . . 2 Swap 22 | 1 6 6 . 9 Drop 29 | . 3 9 . 17 Fire 145 | . 50 17 . 78 Melee . | . . . . . Ram 1 | . . . . 1 Kick 5 | . 3 1 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 13) 82 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 10) 803 | -10/Materials | Discovered new exit (range 9) 882 | -10/Materials | Derelicts attacked the area 993 | -10/Materials | Entered another Materials area 993 | -9/Materials | Evolved 2 slots: Utility x2 1257 | -9/Materials | Build established: Scavenger-Mutant 1425 | -9/Materials | Discovered new exit (range 12) 1620 | -9/Materials | Entered Mines 1704 | -9/Mines | Discovered new exit (range 10) 1744 | -9/Mines | Discovered new exit (range 5) 1766 | -9/Mines | Entered Materials 1766 | -8/Materials | Evolved 2 slots: Utility x2 2117 | -8/Materials | Lost 4 parts (1p2n1u) 2775 | -8/Materials | Lost 6 parts (1p1n2u2w) 3252 | -8/Materials | Core integrity fell below 50% 3286 | -8/Materials | Core integrity fell below 20% 3295 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03259_ Overheating: Broken Machine Analyzer damaged (-2). 03259_ Lgt. Armor Plating destroyed. 03260_ Overheating: Energy bleed (-33). 03261_ Broken Hvy. Particle Cannon destroyed. 03263_ Lgt. Armor Plating destroyed. 03264_ Overheating: Matter decay (-32). 03264_ Acquired Aluminum Leg+. 03275_ Lgt. Nuclear Core destroyed. 03275_ K-01 Serf collects debris. 03276_ Acquired 52 matter. 03278_ Acquired 69 matter. 03279_ Aluminum Leg+ destroyed. 03279_ Slammed into G-47 Trooper. 03281_ K-01 Serf collects debris. 03283_ Critical hit (Burn: +37). 03286_ K-01 Serf collects debris. 03287_ Acquired Particle Gun. 03289_ K-01 Serf collects debris. 03294_ R-06 Scavenger collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????#! # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# ! + | | ???????????????????????????????????????# # | | ???????????????????????????????????????########+## | | ????????????????????????????????????########### ## | | ????????????????????????????????????# # ## | | ????????????????????????????????????# # ## | | ????????????????????????????????????# """ # | | ????????????????????????????????????# """"" + | | ????????????????????????????????????# """"" # ^ | | ????????????????????????????????????# """"" # | | ????????????????????????????????????#] """ # | | ????????????????????????????????????# !# ! | | ????????????????????????????????????########### ! | | ???????????????????????????????????????######## ! | | ????????????????????????????T??????????# # | | ???????????????????????????????????????# """ # | | ????????????????????????????"""????????# """ + | | ????????????????????????????"""????????# """ # | | ????????????????????????????"""????????# # | | ??????"""???# ?????????###????????????# # | | ??????"""???# #######;##+################## | | ??????"""???# [%* =%*! | | ????????????+ =! kg=%g!% | | ??????"""???# ! @ !=|%% r | | ??????"""???# / ! #######;############## | | ??????"""????# """ ??????###????????????# | | ?????????????# = """ ??????????????????????# | | ?????????????# """ ??????????????????????# | | ??????????????????? a ???????????????????????# | | ?????????????????? ???????????????????????# | | ??????????????????####????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ????????????"""???""?????????????????????????? | | ???????????"""""??T"????????????"T"?????????? | | ???????????"""""??""???????????????????????? [ | | ???????????"""""???????????????????????? | | ????????????"""??????????????????????????#+### | | ????????????????????????????????????????? ## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????????????"????????????# | | ????????????????????????????????"""???????????? | | ????????????????????????????????"""??????????????? | | ????????????????????????????????"""??????????????? | | ?????????????????????????????????""??????????????? | | ????????????????????????????????"""??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Well Done Challenges ------------ None Game ------ Seed WeaponsCoolingCoupler Manual? 0 Play Time 00:32:31 Cumulative 20.4 hours Start 2026.01.23 @ 15:11:48 End 2026.01.23 @ 15:42:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 56% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72da37b4-2d19-4fc3-889e-5da92c134fc9