Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 11:56:25 Player: Froliks Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (113) 565 Value Destroyed (3252) 3252 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7577 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 240/300 Energy 47/100 System Corruption 9% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Heavy Phase Cannon > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Heavy Armor Plating Light Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Seismic Detector Matter Filter Hacking Suite Dynamic Insulation System > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun Advanced Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Light Treads Light Treads Seismic Detector Improved Heavy Armor Plating KE Penetrator Light Cannon Assault Cannon Assault Cannon Assault Cannon [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Hover Unit Gravmag System Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 4 | . . 1 1 . 1 1 Utility 4 | . . . 1 2 1 . Weapon 1 | . . 1 . . . . Parts Attached 70 | 7 2 12 6 10 17 16 Power 9 | 1 . 2 . 2 2 2 Engine 6 | 1 . 1 . 2 2 . Core 3 | . . 1 . . . 2 Reactor . | . . . . . . . Propulsion 27 | 2 . 4 5 4 5 7 Treads 23 | 2 . 4 5 . 5 7 Leg . | . . . . . . . Wheel . | . . . . . . . Hover 4 | . . . . 4 . . Flight . | . . . . . . . Utility 15 | 2 2 1 1 2 6 1 Device 10 | 1 1 . 1 . 6 1 Storage 3 | 1 1 1 . . . . Processor 1 | . . . . 1 . . Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 19 | 2 . 5 . 2 4 6 Energy Gun . | . . . . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 12 | 2 . 3 . 1 3 3 Ballistic Cannon 6 | . . 2 . 1 1 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 . Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 45 | . . 4 1 1 7 32 Power 4 | . . . . . 1 3 Propulsion 18 | . . 1 . . 4 13 Utility 10 | . . . 1 . 2 7 Weapon 13 | . . 3 . 1 . 9 Highest Loss Streak 22 | . . 1 1 1 2 22 To Critical Strikes . | . . . . . . . Average Backups 16 | 3 8 18 19 19 18 13 Power 1 | 1 2 1 1 2 2 1 Propulsion 5 | . . 5 6 8 8 3 Utility 3 | . 3 3 4 2 2 2 Weapon 5 | . 2 7 7 6 5 4 Tool/Special . | . . . . . . . Unused Backups 17 | . 1 2 2 3 3 6 Power 7 | . . 2 1 1 1 2 Propulsion 3 | . 1 . . 1 1 . Utility 2 | . . . . . . 2 Weapon 5 | . . . 1 1 1 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 100 99 99 99 98 84 Engine 5 | . 14 4 . 4 5 1 Core 3 | . . 6 9 2 . 4 Treads 31 | . 28 33 36 29 32 29 Device 15 | . 14 11 17 15 19 14 Storage 8 | . 14 11 9 7 6 4 Processor 2 | . . . . 6 6 5 Hackware 2 | . . . . 7 6 4 Ballistic Gun 21 | . 28 27 27 20 11 11 Ballistic Cannon 3 | . . 5 . 2 7 2 Peak Build Rating 57 | 7 7 19 30 40 55 57 Average Rating 29 | 6 7 17 29 36 51 46 On Entrance 21 | . 7 7 18 30 38 50 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 87 | 15 30 60 56 64 72 87 Greatest Support 136 | 40 40 60 80 80 110 136 Greatest Overweight (x) 18 | . . . . 18 . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 18 | 7 11 19 20 20 20 19 Most Carried 20 | 6 9 20 20 20 20 18 Average Carried 16 | 3 8 18 19 19 19 14 Final Capacity 20 | 8 15 20 20 20 20 5 Final Carried 20 | 6 9 20 19 20 18 5 Class Distribution -------------------- 24% | Skirmisher 23% | Scavenger-Skirmisher 21% | Scavenger-Gunner 19% | Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 3100 | 333 213 848 366 398 358 584 Remotely . | . . . . . . . Salvage Created 3882 | 189 206 1279 526 548 275 859 Parts 257 | 30 11 94 38 25 25 34 Haulers Intercepted 9 | . 2 5 2 . . . Recyclers Shooed 6 | . . . . 1 3 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 68 | . 2 26 12 8 8 12 Melee 3 | . . . . . 2 1 Guns 48 | . 2 19 12 7 2 6 Cannons 15 | . . 6 . 1 3 5 AOE 1 | . . 1 . . . . Classes Destroyed 14 | 2 3 6 . 2 1 . Worker 7 | 1 1 . 1 1 2 1 Builder 6 | . . 2 . . 3 1 Tunneler 9 | 8 . . . . 1 . Hauler 9 | . 2 5 2 . . . Recycler 5 | . . 2 . 1 . 2 Operator 1 | . . . . 1 . . Watcher 8 | . 2 3 1 1 1 . Swarmer 13 | . . 7 6 . . . Grunt 25 | . 2 11 3 4 1 4 Brawler 2 | . . 1 . . . 1 Duelist 1 | . . 1 . . . . Sentry 13 | . . 6 3 2 2 . Hunter 4 | . . . . . 2 2 Programmer 10 | . . . . 2 3 5 Best Kill Streak 6 | 3 2 6 3 4 2 5 Combat Bots Only 5 | . 1 5 3 3 2 3 Max Kills in Single Turn 2 | 1 1 2 2 2 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 682 | . 7 96 53 66 183 277 Missed 187 | . . 23 11 32 55 66 Hits 495 | . 7 73 42 34 128 211 Melee 6 | . . 4 . . . 2 Projectile 489 | . 7 69 42 34 128 209 AOE 1 | . . . . . . 1 Critical Strikes 19 | . . . 2 2 4 11 Part Disruptions 2 | . . . . . 1 1 Damage Taken 8141 | . 135 1149 571 356 1708 4222 Core 1293 | . 20 158 31 30 43 1011 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 92 60 94 95 94 . Volleys Fired 265 | 19 25 68 41 29 36 47 Largest 3 | 2 2 3 3 3 3 3 Hottest 107 | 40 40 90 69 86 96 107 Shots Fired 724 | 38 51 205 123 87 103 117 Gun 573 | 38 51 136 123 81 65 79 Cannon 151 | . . 69 . 6 38 38 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 721 | 38 51 205 123 87 103 114 Thermal 3 | . . . . . . 3 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 23 | 8 4 9 9 22 23 10 Robot Miss Streak 6 | 6 4 6 6 1 2 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . . 1 . . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 450 | 23 27 117 68 67 78 70 Core Hits 183 | 9 10 53 28 28 22 33 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 3 | . . 1 1 1 . . Critical Strikes 9 | . . 3 1 1 2 2 Destroy 4 | . . 2 1 1 . . Blast 5 | . . 1 . . 2 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9055 | 307 408 2109 1118 1099 2019 1995 Guns 6424 | 305 346 1338 1092 1015 1104 1224 Cannons 2188 | . . 604 . 84 757 743 Explosions 167 | . 27 140 . . . . Melee . | . . . . . . . Ramming 276 | 2 35 27 26 . 158 28 Kinetic 8612 | 305 346 1942 1092 1099 1861 1967 Thermal . | . . . . . . . Explosive 140 | . . 140 . . . . Electromagnetic 27 | . 27 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . 3 1 . 1 7 9 Average Corruption 1 | . 2 1 . 1 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 50 | . 4 15 . 1 25 5 Message Errors 14 | . . 4 . 1 7 2 Matter Fused 15 | . 1 7 . . 6 1 Heat Flow Errors 5 | . 1 . . . 2 2 Energy Discharges 7 | . . 2 . . 5 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 4 | . 1 1 . . 2 . Data Loss (major) 1 | . . . . . 1 . Misfires 2 | . 1 1 . . . . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 32 | . . 15 . . 17 . Projectiles 14 | . . . . . 14 . Explosions 15 | . . 15 . . . . Melee 3 | . . . . . 3 . Knockbacks 25 | . . 5 . . 5 15 Impact 1 | . . . . . 1 . Kinetic 21 | . . 4 . . 4 13 Secondary 3 | . . 1 . . . 2 Self-Inflicted Damage 281 | . 65 213 . . . 3 Shots 4 | . 2 2 . . . . Rammed 47 | . 4 9 3 1 25 5 Targets Rammed 57 | 1 5 10 4 1 29 7 Kicked . | . . . . . . . Crushed 10 | 1 1 1 1 . 4 2 Highest Temperature 477 | . 200 62 29 42 216 477 Average Temperature 67 | . 190 15 14 9 30 155 Received Heat Transfer 1374 | . 42 291 252 147 171 471 Effects 8 | . . . . . . 8 Shutdowns 3 | . . . . . . 3 Damage (minor) 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 80 | 100 100 23 100 100 100 100 Level 1 19 | . . 76 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 391 | 10 50 391 125 86 52 52 Initial 94 | . . 14 94 . 5 . Average 74 | . 7 234 48 21 11 14 Influence Increases 2523 | 45 140 918 420 247 298 455 Destroy 0b10 Robot/C 1360 | . 40 520 240 160 160 240 Destroy 0b10 Robot/NC 225 | 45 25 60 20 20 35 20 Destroy Leader 394 | . 18 136 66 52 62 60 Successful Hack 50 | . 11 11 . 14 . 14 Disable Machine 105 | . 30 30 . . 15 30 Destroy Structure 74 | . 1 41 4 1 11 16 Partial Spotted 45 | . 15 15 . . 15 . Lose Combat Pursuer 270 | . . 105 90 . . 75 Influence Decreases 2484 | 45 105 728 645 235 310 416 Entered New Map 159 | . . 21 131 . 7 . Time Decay 2013 | 45 105 663 504 225 265 206 Lost Part 308 | . . 40 10 10 38 210 Purge Threat 4 | . . 4 . . . . Squads Dispatched 24 | . 1 2 1 5 8 7 Investigation 5 | . . . . 1 2 2 Extermination 9 | . . . . 3 4 2 Reinforcement 10 | . 1 2 1 1 2 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 10 | . . 4 1 . . 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 142 | . 14 43 26 13 16 30 Peak Tracking Total 14 | . 3 8 6 2 3 14 Tactical Retreats 8 | . . 3 2 . . 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 5 | . 2 . . 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 7 | . 2 2 . . 1 2 Max in Single Turn 2 | . 2 2 . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 23 | . 6 6 1 5 3 2 Terminals 18 | . 6 4 1 5 1 1 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers 3 | . . 1 . . 2 . Garrison Access . | . . . . . . . Total Hacks 71 | . 15 23 2 13 10 8 Successful 35 | . 8 12 1 4 5 5 Failed 34 | . 6 11 1 9 4 3 Catastrophic 5 | . . 3 . 2 . . Database Lockouts 2 | . 1 . . . 1 . Manual 19 | . 6 6 . 7 . . Terminals 49 | . 15 13 2 13 2 4 Fabricators . | . . . . . . . Repair Stations 3 | . . 3 . . . . Recycling Units 4 | . . . . . . 4 Scanalyzers 15 | . . 7 . . 8 . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 8 5 1 4 . 1 Robot Analysis 5 | . 3 1 . 1 . . Terminal Index 2 | . 1 . . 1 . . Alert Level 2 | . . . 1 1 . . Unreport Threat 1 | . . 1 . . . . Locate Traps 4 | . 1 2 . 1 . . Recall Investigation 1 | . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . Zone Layout 3 | . 2 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . 1 . . . . Scan Component 1 | . . 1 . . . . Recycling Unit Hacks 4 | . . . . . . 4 Process 2 | . . . . . . 2 Report Inventory 1 | . . . . . . 1 Retrieve Matter 1 | . . . . . . 1 Scanalyzer 11 | . . 6 . . 5 . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Retrieve Study 9 | . . 4 . . 5 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 21 | . 5 5 1 5 3 2 Full Trace Events 8 | . 2 2 . 1 1 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 8 | . . 3 . . 5 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 27 | . . . . . . 27 Retrieved Matter 27 | . . . . . . 27 Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 11450 | 296 1606 2993 1582 1765 2422 786 Sensors 5770 | . . . 1528 1765 2185 292 Seismic 11412 | 296 1606 2993 1578 1765 2388 786 Triangulation 1604 | . . . . . 1270 334 Robot Analysis Total 5 | . 3 1 . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 11618 | 383 1606 2993 1582 1765 2422 867 Spaces Moved 4837 | 197 656 962 506 913 1237 366 Core 65 | 6 . . . 1 . 58 Treads 4768 | 191 656 962 506 908 1237 308 Legs . | . . . . . . . Wheels . | . . . . . . . Hover 4 | . . . . 4 . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 108 160 50 Average Speed 163 | 156 160 160 169 171 166 142 Slowest Speed 950 | 160 160 160 170 950 168 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 5 87 52 30 23 19 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 50 | . . 37 . . 8 5 Melee . | . . . . . . . Projectile 18 | . . 5 . . 8 5 AOE 32 | . . 32 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 7937 | 230 1160 2260 1135 1047 1507 598 Wait 2617 | . 467 1180 571 74 170 155 Move 4831 | 196 655 961 505 912 1236 366 Hop . | . . . . . . . Pick Up 51 | 7 4 21 2 6 7 4 Fast Attach 22 | 6 . . 1 5 6 4 Attach 36 | 1 . 7 2 4 7 15 Detach 3 | . . 1 . 1 1 . Swap 23 | . 2 5 4 6 6 . Drop 32 | . 2 7 5 9 9 . Fire 265 | 19 25 68 41 29 36 47 Melee . | . . . . . . . Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush 53 | 1 5 10 4 1 29 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 384 | -11/Scrapyard | Entered Materials 385 | -10/Materials | Build established: Mutant 466 | -10/Materials | Central database locked down 870 | -10/Materials | Discovered new exit (range 17) 1227 | -10/Materials | Discovered new exit (range 8) 1347 | -10/Materials | Discovered new exit (range 3) 1917 | -10/Materials | Discovered new exit (range 7) 1990 | -10/Materials | Entered another Materials area 1990 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2246 | -9/Materials | Discovered new exit (range 16) 2284 | -9/Materials | Build established: Gunner 2534 | -9/Materials | Discovered new exit (range 16) 3139 | -9/Materials | Build established: Scavenger-Gunner 4983 | -9/Materials | Entered another Materials area 4983 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5343 | -8/Materials | Build established: Scavenger-Skirmisher 5536 | -8/Materials | Discovered new exit (range 16) 6003 | -8/Materials | Discovered new exit (range 11) 6565 | -8/Materials | Entered Factory 6565 | -7/Factory | Evolved 2 slots: Utility x2 7504 | -7/Factory | Build established: Skirmisher 8320 | -7/Factory | Discovered new exit (range 5) 8326 | -7/Factory | Identified exit to Factory 8330 | -7/Factory | Entered another Factory area 8330 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10382 | -6/Factory | Discovered new exit (range 9) 10436 | -6/Factory | Central database locked down 10725 | -6/Factory | Build established: Scavenger-Skirmisher 10750 | -6/Factory | Identified exit to Factory 10752 | -6/Factory | Entered another Factory area 10752 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11136 | -5/Factory | Lost 9 parts (1p3n2u3w) 11482 | -5/Factory | Build established: Scavenger-Gunner 11568 | -5/Factory | Core integrity fell below 50% 11583 | -5/Factory | Core integrity fell below 20% 11605 | -5/Factory | Lost 22 parts (2p9n5u6w) 11619 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11574_ Hcp. Storage Unit destroyed. 11575_ R-10 Processor collects Lgt. Angular Momentum Engine+. 11576_ X-67 Chaingunner misfires. 11576_ K-01 Serf collects debris. 11576_ R-10 Processor collects Carbon-fiber Leg. 11577_ U-05 Engineer builds a Wall. 11577_ P-70 Sage resets X-67 Chaingunner, system corruption cleaned. 11579_ R-10 Processor collects Seismic Detector. 11581_ Slammed into M-28 Smith. 11582_ U-05 Engineer lays Concrete. 11582_ Slammed into M-28 Smith. 11582_ Destabilizing: Core damaged (-50). 11586_ K-01 Serf cleans the Subcomponent Replicator. 11592_ W-25 Informer sends out distress signal. 11609_ Acquired Hvy. Phase Cannon. 11611_ Construction Platform disabled. 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Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Arm. Treads | -6/Factory | Hacked Hvy. Machine Gun | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Assault Cannon | -6/Factory | Hacked Adv. Assault Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorReinforcedBasin Manual? 0 Play Time 01:03:19 Cumulative 31.7 hours Start 2026.09.25 @ 10:52:16 End 2026.09.25 @ 11:56:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f880b3a-f228-412a-afd9-5f0452b4cc1d