Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.20 @ 21:14:02 Player: Steve French Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1234) 1234 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3214 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 99/300 Energy 100/100 System Corruption 0% Temperature Cool (95) Movement Hovering (56) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Airjet Airjet > --- UTILITY (4) ------ Cryofiber Web Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Wheel Compact Wheel Hover Unit Flight Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Cryofiber Web Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Particle Gun Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Treads Wheel Compact Wheel Compact Wheel Hover Unit Flight Unit Improved Terrain Scanner Seismic Detector EM Shotgun Mining Laser [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 53 | 8 10 8 27 Power 9 | 1 1 2 5 Engine 9 | 1 1 2 5 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 3 4 Treads 2 | 2 . . . Leg 2 | . . 2 . Wheel 4 | . 2 . 2 Hover 3 | . . 1 2 Flight . | . . . . Utility 14 | 3 2 . 9 Device 6 | 1 . . 5 Storage 4 | 2 2 . . Processor 4 | . . . 4 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 19 | 2 5 3 9 Energy Gun 5 | 1 1 1 2 Energy Cannon 1 | . 1 . . Ballistic Gun 6 | 1 2 1 2 Ballistic Cannon 2 | . 1 . 1 Launcher 2 | . . . 2 Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 18 | . 1 1 16 Power 8 | . 1 . 7 Propulsion . | . . . . Utility 4 | . . . 4 Weapon 6 | . . 1 5 Highest Loss Streak 4 | . 1 1 4 To Critical Strikes . | . . . . Average Backups 10 | 6 8 11 11 Power . | 1 1 . . Propulsion 3 | 2 1 4 5 Utility 4 | 2 4 5 3 Weapon 1 | 1 1 . 1 Tool/Special . | . . . . Unused Backups 13 | 3 1 . 9 Power 3 | 1 . . 2 Propulsion 6 | 1 1 . 4 Utility 3 | 1 . . 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 81 | . 95 86 65 Engine 9 | . 9 10 6 Treads 3 | . 16 . . Leg 2 | . . 5 . Wheel 11 | . 11 14 6 Device 3 | . . . 8 Storage 18 | . 27 22 9 Processor 3 | . . . 10 Energy Gun 8 | . 6 9 7 Energy Cannon 1 | . 5 . . Ballistic Gun 9 | . 14 10 4 Ballistic Cannon 5 | . 1 11 1 Launcher 1 | . . . 3 Special Weapon 1 | . . 1 2 Peak Build Rating 28 | 10 8 12 28 Average Rating 12 | 6 7 10 19 On Entrance 6 | . 7 7 12 Naked Turns . | . . . . Heaviest Build 42 | 13 30 35 42 Greatest Support 40 | 40 40 26 28 Greatest Overweight (x) 8 | 2 1 5 8 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 14 15 14 Most Carried 15 | 8 12 14 15 Average Carried 10 | 6 8 11 11 Final Capacity 15 | 8 15 15 5 Final Carried 14 | 7 12 14 4 Class Distribution -------------------- 50% | Mutant 38% | Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1428 | 329 368 343 388 Remotely 124 | . . . 124 Salvage Created 2215 | 299 520 383 1013 Parts 136 | 29 26 26 55 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 8 7 13 Guns 19 | . 6 5 8 Cannons 5 | . 2 2 1 AOE 4 | . . . 4 Classes Destroyed 9 | 3 5 1 . Worker 12 | 3 2 2 5 Builder 4 | . 1 . 3 Tunneler 6 | 6 . . . Hauler 1 | . 1 . . Recycler 9 | 1 2 . 6 Watcher 4 | . 2 2 . Swarmer 6 | . 3 . 3 Grunt 17 | . 5 5 7 Sentry 5 | . . 2 3 Best Kill Streak 8 | 2 4 3 8 Combat Bots Only 4 | . 4 2 4 Max Kills in Single Turn 2 | 2 2 2 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 245 | . 54 35 156 Missed 75 | . 17 11 47 Hits 170 | . 37 24 109 Projectile 170 | . 37 24 109 Critical Strikes 7 | . . . 7 Damage Taken 2789 | . 443 296 2050 Core 676 | . 61 64 551 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 75 84 . Volleys Fired 207 | 12 64 49 82 Largest 3 | 2 2 3 3 Hottest 132 | 60 110 109 132 Shots Fired 355 | 24 106 111 114 Gun 253 | 24 81 62 86 Cannon 71 | . 25 34 12 Launcher 16 | . . . 16 Special 15 | . . 15 . Kinetic 210 | 12 61 69 68 Thermal 100 | . 28 42 30 Explosive 16 | . . . 16 Electromagnetic 29 | 12 17 . . Robot Hit Streak 10 | 6 10 7 10 Robot Miss Streak 8 | 2 5 5 8 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 169 | 12 51 40 66 Core Hits 92 | 11 24 13 44 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 . 1 Burn 2 | . 1 . 1 Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3642 | 189 726 618 2109 Guns 1877 | 189 379 371 938 Cannons 621 | . 233 247 141 Explosions 1144 | . 114 . 1030 Melee . | . . . . Ramming . | . . . . Kinetic 1565 | 80 264 429 792 Thermal 834 | . 358 189 287 Explosive 1030 | . . . 1030 Electromagnetic 213 | 109 104 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . 13 . Message Errors 3 | . . 3 . Matter Fused 3 | . . 3 . Heat Flow Errors 2 | . . 2 . Energy Discharges 2 | . . 2 . Data Loss (minor) 2 | . . 2 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 92 | . 40 . 52 Projectiles . | . . . . Explosions 92 | . 40 . 52 Melee . | . . . . Knockbacks 7 | . . 3 4 Impact . | . . . . Kinetic 7 | . . 3 4 Secondary . | . . . . Self-Inflicted Damage 408 | . 54 . 354 Shots 10 | . 2 . 8 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 349 | . 349 144 95 Average Temperature 63 | . 109 41 21 Received Heat Transfer 939 | . 153 129 657 Effects 2 | . 2 . . Shutdowns 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1889 | . 779 407 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 92 Level 1 2 | . . . 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 294 | 10 122 67 294 Initial 31 | . . 31 25 Average 35 | 1 67 15 57 Influence Increases 1204 | 50 284 251 619 Destroy 0b10 Robot/C 560 | . 160 140 260 Destroy 0b10 Robot/NC 180 | 50 40 20 70 Destroy Leader 160 | . 36 54 70 Successful Hack 26 | . 14 9 3 Disable Machine 105 | . 15 15 75 Destroy Structure 158 | . 4 13 141 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 950 | 50 208 266 426 Entered New Map 81 | . . 45 36 Time Decay 732 | 50 198 211 273 Lost Part 137 | . 10 10 117 Squads Dispatched 7 | . 1 3 3 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 13 9 23 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . . 1 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 1 1 5 Max in Single Turn 3 | . 1 1 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 2 5 2 Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 3 | . . 2 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 38 | . 7 18 13 Successful 25 | . 5 11 9 Failed 13 | . 2 7 4 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 20 | . 7 13 . Fabricators . | . . . . Repair Stations 10 | . . . 10 Recycling Units 8 | . . 5 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 5 8 . Record 9 | . 4 5 . Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . . 1 . Disarm Traps 1 | . . 1 . Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . . . 7 Scan Component 3 | . . . 3 Repair 3 | . . . 3 Refit 1 | . . . 1 Recycling Unit Hacks 5 | . . 3 2 Recycle Component 1 | . . 1 . Process 1 | . . . 1 Retrieve Matter 2 | . . 2 . Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 5 2 Full Trace Events 5 | . 1 3 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 90 | . . . 90 Parts Recycled 1 | . . 1 . Recycled Matter 110 | . . . 110 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 439 | 132 . . 307 Optics 149 | . . . 149 Terrain 132 | 132 . . . Structural 120 | . . . 120 Jamming 38 | . . . 38 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2753 | 411 531 997 814 Spaces Moved 1571 | 252 260 633 426 Core 73 | 51 . . 22 Treads 320 | 201 119 . . Legs 125 | . . 113 12 Wheels 1004 | . 141 502 361 Hover 49 | . . 18 31 Flight . | . . . . Fastest Speed 50 | 50 90 105 100 Average Speed 130 | 138 128 127 132 Slowest Speed 450 | 160 160 360 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 25 | 8 28 38 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 14 | . . 14 . Terrain Destroyed 189 | . 3 15 171 Melee . | . . . . Projectile 15 | . . 15 . AOE 174 | . 3 . 171 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1933 | 290 361 704 578 Wait 6 | . . . 6 Move 1568 | 251 259 632 426 Hop . | . . . . Pick Up 63 | 15 16 9 23 Fast Attach 6 | 3 1 . 2 Attach 36 | 5 3 5 23 Detach 1 | . . 1 . Swap 17 | . 8 5 4 Drop 29 | 4 10 3 12 Fire 207 | 12 64 49 82 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 412 | -11/Scrapyard | Entered Materials 413 | -10/Materials | Build established: Mutant 883 | -10/Materials | Discovered new exit (range 10) 943 | -10/Materials | Entered another Materials area 943 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1088 | -9/Materials | Discovered new exit (range 12) 1126 | -9/Materials | Discovered new exit (range 12) 1253 | -9/Materials | Build established: Gunner 1940 | -9/Materials | Entered another Materials area 1940 | -8/Materials | Evolved 2 slots: Utility x2 2052 | -8/Materials | Lost 4 parts (1p2u1w) 2237 | -8/Materials | Core integrity fell below 50% 2262 | -8/Materials | Lost 3 parts (2p1u) 2286 | -8/Materials | Build established: Mutant 2583 | -8/Materials | Crushed by falling debris 2594 | -8/Materials | Lost 4 parts (2p1u1w) 2661 | -8/Materials | Core integrity fell below 20% 2739 | -8/Materials | Repaired Lgt. Ion Engine 2739 | -8/Materials | Repaired Lrg. Storage Unit 2744 | -8/Materials | Discovered new exit (range 14) 2754 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Cancelling repair: Lrg. Storage Unit. Repairing Deuterium Engine... ETC: 38 02739_ ALERT: Suspicious activity at Repair Station M002. Dispatching Investigation squad. 02740_ K-01 Serf collects debris. 02744_ EXIT=FOUND 02744_ Knocked back. 02746_ Pressure Siphon disabled. 02749_ X-57 Shotgunner knocked back. 02749_ G-47 Trooper destroyed. 02750_ Penetrated by Slug. 02752_ X-57 Shotgunner knocked back. 02752_ Destroyed Imp. Heat Sink. 02752_ G-47 Trooper destroyed. 02753_ Deuterium Engine destroyed. 02754_ Assault Cannon destroyed. 02754_ Backup Power I destroyed. 02754_ Particle Gun destroyed. 02754_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ????????+ ##### # # # ##### | | ????????## """ #???#### # ##!! 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"" #####+??????? | | ??????????????????????? x % #???????????? | | ??????????????????????? +???????????? | | ??????????????????????? ###???????????? | | ??????????????????????? #?????????????? | | ?????????????????????? ##+###??????????????? | | ?????????????????????? # H # ???????????????????? | | ?????????????????????? ? < # ???????????????????? | | ?????????????????????? ? # ???????????????????? | | ????????????????????? ?#### ??????????????????? | | ????????????????????? ?????? ??????????????????? | | ?????????????????????##??????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 300 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Base Temperature (-) 100 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Challenges ------------ None Game ------ Seed LongswordFieldMicroactuators Manual? 0 Play Time 00:39:38 Cumulative 2.3 hours Start 2025.09.20 @ 20:34:57 End 2025.09.20 @ 21:14:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df2efc76-ddb5-4300-8edc-27fd5f3cb0ea