Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 21:43:57 Player: Shay Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (103) 515 Value Destroyed (4599) 4599 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (713) 713 TOTAL SCORE: 11307 Bonus ------- High Alert Combat Kills 13 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 274/300 Energy 0/100 System Corruption 13% Temperature Cool (0) Movement Rolling (110) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (1) -------- Improved Fusion Compressor > --- PROPULSION (5) --- Centrium Wheel > --- UTILITY (7) ------ Improved Cooling System Improved Signal Interpreter Long-range Tractor Beam Field Recycling Unit > --- WEAPON (6) ------- Dispersion Rifle Autogun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Improved Target Analyzer Armor Integrity Analyzer System Restoration Module > --- WEAPON ----------- Field Laser Plasma Rifle Long-range Proton Cannon Coil Gun Hypervelocity Coil Gun Railgun > --- INVENTORY -------- Reinforced Fission Core Light Antimatter Reactor Light Antimatter Reactor Improved Heat Sink Advanced Heat Sink Improved Cooling System Advanced Cooling System Medium Matter Pod Improved Trap Scanner Improved Phase Shifter Improved Hacking Suite Field Recycling Unit Long-range Proton Cannon Autogun [Rating: 96] Favorites ----------- Power Nuclear Core Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Heavy Treads Leg Improved Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Gar Fac Upp Slots Evolved 12 | . . 2 2 2 . . 2 2 2 . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . 1 . 1 . . . 1 . . . . Utility 5 | . . . 1 . . . 2 . 2 . . . Weapon 4 | . . 1 1 1 . . . 1 . . . . Parts Attached 108 | 6 8 5 11 7 7 . 23 13 2 16 6 4 Power 12 | 1 . 1 1 . 3 . 2 1 . 2 . 1 Engine 5 | 1 . 1 . . 2 . 1 . . . . . Core 5 | . . . 1 . 1 . 1 1 . . . 1 Reactor 2 | . . . . . . . . . . 2 . . Propulsion 25 | 2 4 . 2 3 . . 7 3 . 3 . 1 Treads 1 | . . . . . . . . . . 1 . . Leg 20 | 2 1 . 2 3 . . 7 3 . 2 . . Wheel 1 | . . . . . . . . . . . . 1 Hover 3 | . 3 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 31 | 1 2 . 4 1 3 . 7 3 2 1 6 1 Device 17 | . . . 4 1 3 . 4 2 . 1 1 1 Storage 3 | 1 1 . . . . . . 1 . . . . Processor 10 | . 1 . . . . . 3 . 2 . 4 . Hackware 1 | . . . . . . . . . . . 1 . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 40 | 2 2 4 4 3 1 . 7 6 . 10 . 1 Energy Gun 17 | 2 2 2 1 . . . 2 4 . 3 . 1 Energy Cannon 2 | . . . . . . . . . . 2 . . Ballistic Gun 14 | . . 1 3 1 1 . 1 2 . 5 . . Ballistic Cannon 5 | . . . . 1 . . 4 . . . . . Launcher 2 | . . 1 . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 2 . . . . 1 . . . . . Corrupted Parts 3 | . . . . . . . . . . 3 . . System Corruption 13 | . . . . . . . . . . 13 . . Parts Lost 57 | . 1 . 2 1 . . 12 12 . 27 2 . Power 3 | . . . . . . . 1 . . 2 . . Propulsion 18 | . 1 . 1 . . . 5 6 . 5 . . Utility 11 | . . . 1 1 . . 2 . . 5 2 . Weapon 25 | . . . . . . . 4 6 . 15 . . Highest Loss Streak 13 | . 1 . 1 1 . . 5 5 . 13 2 . To Critical Strikes 2 | . . . . . . . . . . 2 . . Average Backups 12 | 1 5 9 13 14 15 15 12 11 12 11 4 4 Power 1 | . 1 1 1 1 1 1 . 1 2 1 . . Propulsion 1 | . 2 . 2 2 2 2 1 . . . . . Utility 7 | . . 3 6 7 9 10 7 7 8 7 3 2 Weapon 2 | . 1 3 3 3 2 2 2 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 16 | . 1 1 1 4 1 . 1 . . 7 . . Power 4 | . . . . . 1 . . . . 3 . . Propulsion 2 | . . 1 . 1 . . . . . . . . Utility 8 | . . . . 3 . . 1 . . 4 . . Weapon 2 | . 1 . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 99 99 99 100 100 96 89 93 78 19 9 Engine 3 | . 14 11 1 . 5 . 2 1 . . . . Core 3 | . . . 7 7 1 7 3 3 5 . . . Leg 24 | . 14 33 26 30 30 30 25 20 21 11 . . Device 11 | . . . 16 14 15 15 16 10 10 8 3 1 Storage 6 | . 14 11 9 7 7 7 6 5 5 4 . . Processor 7 | . 12 11 1 . . . 8 11 20 20 14 5 Energy Gun 11 | . 28 26 13 14 7 7 6 12 15 6 . . Ballistic Gun 11 | . . . 13 14 19 23 11 8 10 14 . . Ballistic Cannon 6 | . . . . 6 7 7 12 10 5 . . . Launcher 1 | . . 5 9 . 2 . . . . . . . Peak Build Rating 96 | 6 13 19 30 48 51 51 64 81 90 96 34 38 Average Rating 50 | 5 10 16 27 42 49 51 58 72 89 78 23 9 On Entrance 35 | . 6 11 18 30 48 51 51 59 81 90 11 5 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . 7 . . Naked Turns 8 | . . . . . . . . . . . 8 . Heaviest Build 71 | 14 31 33 42 51 59 57 68 71 61 71 1 27 Greatest Support 79 | 20 20 30 37 71 71 71 73 70 69 79 3 16 Greatest Overweight (x) 6 | 4 2 1 1 . . . 2 2 . 6 . 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 7 8 15 15 15 15 15 15 15 15 13 5 5 Most Carried 15 | 2 8 13 15 15 15 15 15 15 13 15 5 5 Average Carried 12 | 1 6 9 13 14 14 15 12 11 12 11 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 2 7 13 14 15 15 15 14 14 12 5 5 . Class Distribution -------------------- 44% | Gunner 17% | Scavenger-Executioner 12% | Skirmisher 12% | Scavenger-Gunner 6% | Executioner 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Executioner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Garrison Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Gar Fac Upp Matter Collected 4035 | 244 71 80 405 190 534 . 1220 594 . 599 . 98 Remotely 53 | . . . . . . . . . . . . 53 Salvage Created 4282 | . 180 187 475 276 671 . 1391 500 . 602 . . Parts 199 | . 13 18 30 10 29 . 45 21 . 33 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . 1 1 . . . . Parts Field Recycled 16 | . . . . . . . 6 5 . 5 . . Retrieved Matter 65 | . . . . . . . 38 18 . 9 . . Parts Self-Destructed 23 | . . . . . 23 . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Gar Fac Upp Combat Hostiles Destroyed 87 | . 4 7 10 7 16 . 22 10 . 11 . . Melee 1 | . . . . . . . . . . 1 . . Guns 49 | . 2 2 7 4 10 . 12 4 . 8 . . Cannons 19 | . . . . . 3 . 9 6 . 1 . . AOE 16 | . 2 4 3 3 3 . 1 . . . . . Classes Destroyed 13 | . 4 1 4 1 1 . . . . 2 . . Worker 2 | . . . 1 . . . 1 . . . . . Builder 3 | . . . 1 . . . 2 . . . . . Tunneler 2 | . . . 2 . . . . . . . . . Recycler 6 | . 1 . 1 . . . 4 . . . . . Watcher 3 | . 1 1 . . . . 1 . . . . . Swarmer 15 | . 2 4 . . 4 . . . . 5 . . Grunt 36 | . 2 1 5 5 4 . 15 1 . 3 . . Brawler 5 | . . . 1 1 2 . 1 . . . . . Duelist 2 | . . . . . 2 . . . . . . . Sentry 11 | . . 2 4 . 1 . 2 2 . . . . Hunter 2 | . . . . . . . . . . 2 . . Programmer 15 | . . . . 1 3 . 4 7 . . . . Behemoth 1 | . . . . . . . . . . 1 . . Best Kill Streak 9 | . 4 3 8 3 9 . 7 2 . 2 . . Combat Bots Only 9 | . 2 3 4 3 9 . 7 2 . 2 . . Max Kills in Single Turn 5 | . 2 3 4 2 4 . 5 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 3 2 2 3 . 1 . . . . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Gar Fac Upp Hostile Shots Fired 671 | . 16 19 29 12 34 2 196 91 . 264 5 3 Missed 222 | . 5 8 8 4 10 . 53 31 . 101 1 1 Hits 449 | . 11 11 21 8 24 2 143 60 . 163 4 2 Melee 4 | . . . . . 4 . . . . . . . Projectile 445 | . 11 11 21 8 20 2 143 60 . 163 4 2 AOE 14 | . . . . . . . . . . 14 . . Critical Strikes 30 | . 1 1 4 . 1 . 8 6 . 7 2 . Part Disruptions 3 | . . . . . 1 . 1 1 . . . . Damage Taken 8953 | . 193 142 385 351 456 32 2358 1280 . 3570 158 28 Core 1813 | . 42 29 . 47 42 . 370 123 . 995 151 14 Absorbed by Shields 48 | . . . . . . . . . . 48 . . Core Remaining (%) 86 | 100 83 92 100 . . 87 56 87 . . . . Volleys Fired 202 | . 6 8 16 7 27 . 56 40 . 42 . . Largest 6 | . 2 3 4 5 5 . 5 6 . 6 . . Hottest 364 | . 90 143 168 200 184 . 231 364 . 329 . . Shots Fired 781 | . 12 24 47 35 112 . 259 169 . 123 . . Gun 525 | . 12 22 39 28 83 . 142 102 . 97 . . Cannon 242 | . . . . 7 25 . 117 67 . 26 . . Launcher 14 | . . 2 8 . 4 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 500 | . . . 19 21 81 . 203 107 . 69 . . Thermal 187 | . 3 4 20 14 27 . 56 37 . 26 . . Explosive 10 | . . 2 8 . . . . . . . . . Electromagnetic 84 | . 9 18 . . 4 . . 25 . 28 . . Robot Hit Streak 21 | . 7 21 5 7 16 . 7 9 . 11 . . Robot Miss Streak 9 | . 3 5 3 2 4 . 9 9 . 3 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . Shots Hit Robots 458 | . 8 19 25 14 62 . 159 96 . 75 . . Core Hits 287 | . 7 10 29 10 32 . 118 44 . 36 1 . Critical Kills 6 | . . . . . . . . 2 . 4 . . Critical Parts Destroyed 9 | . . . . . . . . 6 . 3 . . Critical Strikes 29 | . . . 1 . . . 5 11 . 12 . . Burn 7 | . . . 1 . . . . 2 . 4 . . Destroy 15 | . . . . . . . . 8 . 7 . . Blast 6 | . . . . . . . 5 1 . . . . Corrupt 1 | . . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11383 | . 272 566 1261 668 1370 . 3937 1966 . 1328 15 . Guns 5791 | . 138 282 462 264 965 . 1954 882 . 844 . . Cannons 3398 | . . . . 38 305 . 1534 1084 . 437 . . Explosions 2074 | . 127 274 785 352 100 . 436 . . . . . Melee . | . . . . . . . . . . . . . Ramming 120 | . 7 10 14 14 . . 13 . . 47 15 . Kinetic 5872 | . . . 283 123 938 . 2646 1313 . 569 . . Thermal 3394 | . 140 . 389 401 345 . 1278 589 . 252 . . Explosive 979 | . . 274 575 130 . . . . . . . . Electromagnetic 1018 | . 125 282 . . 87 . . 64 . 460 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . . . 1 4 2 1 6 . 12 13 13 Average Corruption 3 | . . . . 1 2 2 1 3 . 6 12 13 Corruption Purged 8 | . . . . . 3 . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 78 | . . . . 5 23 . 8 20 . 14 4 4 Message Errors 23 | . . . . 1 6 . 2 5 . 4 3 2 Matter Fused 8 | . . . . 1 5 . . . . 1 . 1 Heat Flow Errors 8 | . . . . 1 5 . . 2 . . . . Energy Discharges 7 | . . . . 1 1 . 1 2 . 1 1 . Parts Rejected 2 | . . . . . . . . . . 2 . . Parts Fused 2 | . . . . . . . . 2 . . . . Data Loss (minor) 13 | . . . . . 3 . 3 4 . 3 . . Data Loss (major) 6 | . . . . 1 . . 1 2 . 1 . 1 Misfires 4 | . . . . . 2 . 1 1 . . . . Alerts 2 | . . . . . . . . . . 2 . . Weapon Failures 3 | . . . . . 1 . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 278 | . 8 40 42 28 6 . 75 74 . 5 . . Projectiles 86 | . . . . . 6 . 2 74 . 4 . . Explosions 191 | . 8 40 42 28 . . 73 . . . . . Melee 1 | . . . . . . . . . . 1 . . Knockbacks 48 | . . . . 1 4 . 30 13 . . . . Impact . | . . . . . . . . . . . . . Kinetic 40 | . . . . 1 3 . 23 13 . . . . Secondary 8 | . . . . . 1 . 7 . . . . . Self-Inflicted Damage 401 | . 79 . 63 169 . . 83 . . . 7 . Shots 9 | . 2 . 2 3 . . 2 . . . . . Rammed 12 | . . . . . . . . . . 11 1 . Targets Rammed 25 | . 2 2 4 4 . . 1 . . 11 1 . Kicked 13 | . 2 2 4 4 . . 1 . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 613 | . 141 189 146 220 308 . 613 287 . 162 . . Average Temperature 111 | . 51 66 65 80 105 . 215 68 . 48 . . Received Heat Transfer 1564 | . 36 18 207 27 27 . 943 135 . 144 27 . Effects 13 | . . . . . 1 . 12 . . . . . Shutdowns 4 | . . . . . . . 4 . . . . . Interference 2 | . . . . . 1 . 1 . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Damage (minor) 4 | . . . . . . . 4 . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . Robots Corrupted 2 | . . 1 . . . . . . . 1 . . Combat Hostiles 2 | . . 1 . . . . . . . 1 . . Parts Fried 6 | . 1 2 . . . . . . . 3 . . Impact Corruptions 1 | . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . 1 1 1 . . 3 . . . . Heat Transferred 5426 | . 287 . 594 483 642 . 1440 1110 . 870 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Gar Fac Upp Maximum Alert Level 2 | . . . . . . . 2 . . 1 . . Low Security (%) 91 | 100 100 100 100 100 . . 76 100 100 83 100 . Level 1 5 | . . . . . . . 11 . . 16 . . Level 2 3 | . . . . . . . 11 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 425 | . 89 102 188 188 . . 425 191 42 374 196 . Initial 196 | . . 16 13 63 . . . 191 42 18 196 . Average 82 | . 53 27 83 55 . . 123 57 27 122 170 . Influence Increases 3455 | . 139 234 372 364 375 . 844 457 14 626 30 . Destroy 0b10 Robot/C 1740 | . 80 140 200 140 320 . 440 200 . 220 . . Destroy 0b10 Robot/NC 80 | . 10 5 25 . . . 40 . . . . . Destroy Leader 366 | . 12 42 60 20 40 . 112 60 . 20 . . Successful Hack 27 | . . 11 2 . . . . . 14 . . . Disable Machine 375 | . . . 30 135 . . 150 60 . . . . Anti-Garrison Action 50 | . . . . . . . . . . 50 . . Destroy Structure 292 | . 7 21 55 69 . . 87 32 . 21 . . Partial Spotted 15 | . . . . . . . . . . . 15 . Lose Combat Pursuer 510 | . 30 15 . . 15 . 15 105 . 315 15 . Influence Decreases 3404 | . 100 242 263 342 537 . 452 761 76 278 258 95 Entered New Map 667 | . . 23 18 77 61 . . 201 46 8 178 55 Time Decay 2197 | . 90 219 235 255 476 . 342 450 30 . 60 40 Lost Part 540 | . 10 . 10 10 . . 110 110 . 270 20 . Squads Dispatched 13 | . . 1 . 3 . . 6 3 . . . . Investigation 2 | . . . . . . . 2 . . . . . Extermination 9 | . . . . 2 . . 4 3 . . . . Reinforcement 2 | . . 1 . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Gar Fac Upp Distress Signals 6 | . 1 2 2 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 167 | . 9 16 20 10 17 1 34 19 . 34 2 5 Peak Tracking Total 9 | . 5 5 6 3 9 1 5 3 . 8 2 5 Tactical Retreats 23 | . 1 1 . . 1 . 1 6 . 12 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Gar Fac Upp Traps Triggered 8 | . . . . 1 . . 2 . . 3 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Gar Fac Upp Machines Disabled 25 | . . . 2 9 . . 10 4 . . . . Max in Single Turn 5 | . . . 2 5 . . 4 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Gar Fac Upp Machines Accessed 11 | . . 1 1 1 1 . 4 1 1 1 . . Terminals 6 | . . 1 1 . . . 2 1 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . Total Hacks 17 | . . 2 2 1 1 . 7 1 1 2 . . Successful 10 | . . 2 2 1 1 . 2 1 1 . . . Failed 7 | . . . . . . . 5 . . 2 . . Catastrophic 2 | . . . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 9 | . . 2 2 . . . 2 1 . 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . Terminal Hacks 6 | . . 2 2 . 1 . . 1 . . . . Record 2 | . . . 2 . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . . Unlock Access 2 | . . . . 1 . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . . . 1 . . . 4 . . 1 . . Full Trace Events 2 | . . . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Gar Fac Upp Used RIF Installer 1 | . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Gar Fac Upp Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Gar Fac Upp Active Infowar (turns) 3364 | . . . 145 . . . 985 1110 76 941 107 . Optics 1124 | . . . . . . . . . 76 941 107 . Sensors 2705 | . . . . . . . 985 1110 76 534 . . ECM 145 | . . . 145 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Gar Fac Upp Turns Passed 9563 | 112 220 851 790 1234 1307 22 2181 1592 76 959 136 83 Spaces Moved 5304 | 37 128 329 329 914 916 19 1145 645 61 414 230 137 Core 445 | 6 . . . . . . . . . 85 230 124 Treads 136 | . . . . . . . . . . 136 . . Legs 4640 | 31 58 329 329 914 916 19 1145 645 61 193 . . Wheels 13 | . . . . . . . . . . . . 13 Hover 70 | . 70 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 116 190 190 122 122 122 120 120 120 50 50 50 Average Speed 135 | 136 128 190 191 122 122 122 139 162 120 133 50 54 Slowest Speed 350 | 250 190 190 195 122 122 122 260 260 120 350 50 110 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . 3 . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 24 | 4 25 35 35 26 85 8 19 11 2 43 5 23 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . Scrap Searched 4 | . . . . . 3 . . . . . . 1 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 309 | . 6 19 73 93 7 . 92 16 . 3 . . Melee . | . . . . . . . . . . . . . Projectile 52 | . . . . 3 7 . 27 15 . . . . AOE 253 | . 6 19 73 90 . . 65 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Gar Fac Upp Total 7200 | 95 170 534 452 1020 1057 18 1591 1080 64 727 248 144 Wait 1401 | 51 16 174 76 67 95 . 346 362 2 205 7 . Move 5291 | 36 127 328 328 913 915 18 1144 644 60 412 229 137 Hop . | . . . . . . . . . . . . . Pick Up 63 | 2 6 11 6 8 4 . 10 9 . 4 3 . Fast Attach 50 | 6 3 . 4 2 2 . 7 6 . 13 5 2 Attach 40 | . 2 2 3 3 . . 11 8 2 3 1 5 Detach 5 | . . . 2 1 . . . 1 . 1 . . Swap 44 | . 4 6 5 5 7 . 8 6 . 3 . . Drop 51 | . 4 3 8 10 7 . 8 4 . 5 2 . Fire 202 | . 6 8 16 7 27 . 56 40 . 42 . . Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 . Kick 13 | . 2 2 4 4 . . 1 . . . . . Crush 11 | . . . . . . . . . . 11 . . Escape Stasis 28 | . . . . . . . . . . 28 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -4/Factory -4/Garrison -4/Factory -4/Upper Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 619 | -9/Materials | Build established: Gunner 1047 | -9/Materials | Discovered new exit (range 16) 1148 | -9/Materials | Identified exit to Mines 1184 | -9/Materials | Entered another Materials area 1184 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1951 | -8/Materials | Discovered new exit (range 5) 1974 | -8/Materials | Entered Factory 1974 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2508 | -7/Factory | Identified exit to Garrison 3201 | -7/Factory | Discovered new exit (range 6) 3208 | -7/Factory | Entered Lower Caves 3318 | -7/Lower Caves | Identified exit to Lower Caves 3622 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3713 | -7/Lower Caves | Destroyed 9 combat bots 3762 | -7/Lower Caves | Learned 8 Factory zone layouts 4515 | -7/Lower Caves | Entered another Lower Caves area 4522 | -7/Lower Caves | Discovered new exit (range 14) 4537 | -7/Lower Caves | Entered Factory 4537 | -6/Factory | Evolved 2 slots: Utility x2 4538 | -6/Factory | Identified exit to Lower Caves 4825 | -6/Factory | Build established: Skirmisher 5569 | -6/Factory | Lost 3 parts (1n1u1w) 5609 | -6/Factory | Destroyed 7 combat bots 5609 | -6/Factory | Lost 5 parts (2n1u2w) 5906 | -6/Factory | Build established: Scavenger-Gunner 6252 | -6/Factory | Discovered new exit (range 8) 6421 | -6/Factory | Identified exit to Factory 6718 | -6/Factory | Entered another Factory area 6718 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6881 | -5/Factory | Lost 5 parts (3n2w) 7170 | -5/Factory | Build established: Scavenger-Executioner 7538 | -5/Factory | Build established: Executioner 7858 | -5/Factory | Lost 3 parts (3w) 8268 | -5/Factory | Build established: Scavenger-Executioner 8295 | -5/Factory | Discovered new exit (range 9) 8308 | -5/Factory | Identified exit to Factory 8310 | -5/Factory | Entered another Factory area 8310 | -4/Factory | Evolved 2 slots: Utility x2 8385 | -4/Factory | Identified exit to Garrison 8386 | -4/Factory | Entered Garrison 8400 | -4/Garrison | Installed Relay Interface Framework 8436 | -4/Garrison | Triggered checkpoint 8528 | -4/Garrison | Lost 7 parts (1p1n5w) 8599 | -4/Garrison | Spotted B-86 Titan 8600 | -4/Garrison | Triggered checkpoint 8683 | -4/Garrison | Destroyed B-86 Titan 9211 | -4/Garrison | Lost 3 parts (3w) 9234 | -4/Garrison | Crushed by falling debris 9234 | -4/Garrison | System corruption reached 10% 9292 | -4/Garrison | Core integrity fell below 50% 9294 | -4/Garrison | Triggered checkpoint 9326 | -4/Garrison | Core integrity fell below 20% 9329 | -4/Garrison | Lost 13 parts (1p2n5u5w) 9333 | -4/Garrison | Discovered new exit (range 8) 9336 | -4/Garrison | Identified exit to Factory 9345 | -4/Garrison | Entered Factory 9448 | -4/Factory | Discovered new exit (range 21) 9480 | -4/Factory | Identified exit to Upper Caves 9481 | -4/Factory | Entered Upper Caves 9564 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09479_ Imp. Signal Interpreter destroyed. 09479_ Critical hit (Blast). 09479_ Knocked back. 09480_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 09487_ System corrupted: Matter fused (-6). 09505_ B3QQ4G%FEZSHKQU