Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.16 @ 21:21:40 Player: Btuck Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (154) 770 Value Destroyed (3901) 3901 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (792) 792 TOTAL SCORE: 9383 Bonus ------- High Alert Combat Kills 330 Follower Combat Kills 162 Aligned with FarCom 300 Cogmind --------- Core Integrity 732/850 Matter 0/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Terrain Scanner Hacking Suite Hacking Suite > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Light Ion Engine Advanced ECM Suite Tractor Beam Rocket Launcher Chainsword Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating PSU Rigger > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Light Treads Heat Sink Large Matter Pod Sensor Array Experimental Sensor Array Terrain Scan Processor Seismic Detector Targeting Computer Recoil Stabilizer Hacking Suite Hacking Suite Tractor Beam Advanced Beam Cannon Rocket Launcher Rocket Launcher Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . Utility 4 | . . . . . . . 1 1 2 Weapon 1 | . . . 1 . . . . . . Parts Attached 140 | 7 6 . 48 17 4 . 28 30 . Power 14 | 1 1 . 5 1 . . 2 4 . Engine 11 | 1 . . 5 1 . . 2 2 . Core 3 | . 1 . . . . . . 2 . Reactor . | . . . . . . . . . . Propulsion 33 | 2 1 . 16 5 . . 5 4 . Treads 30 | 2 1 . 16 5 . . 5 1 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3 | . . . . . . . . 3 . Utility 37 | 2 2 . 6 4 1 . 14 8 . Device 19 | 1 . . 4 2 . . 9 3 . Storage 4 | 1 2 . . . . . 1 . . Processor 3 | . . . . . . . 2 1 . Hackware 2 | . . . . . . . . 2 . Protection 9 | . . . 2 2 1 . 2 2 . Artifact . | . . . . . . . . . . Weapon 56 | 2 2 . 21 7 3 . 7 14 . Energy Gun 12 | 1 . . 6 . . . . 5 . Energy Cannon 14 | . 2 . 3 2 2 . 3 2 . Ballistic Gun 18 | 1 . . 9 3 1 . 2 2 . Ballistic Cannon . | . . . . . . . . . . Launcher 10 | . . . 3 2 . . 2 3 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 6 | . . . 4 1 . . 1 . . Parts Lost 49 | . 1 . 8 9 . . 17 14 . Power 8 | . 1 . 1 1 . . 3 2 . Propulsion 19 | . . . 4 4 . . 7 4 . Utility 7 | . . . 1 2 . . 2 2 . Weapon 15 | . . . 2 2 . . 5 6 . Highest Loss Streak 14 | . 1 . 2 9 . . 14 5 . To Critical Strikes 1 | . . . 1 . . . . . . Average Slot Usage (%) 83 | . 99 100 98 99 66 100 84 59 35 Engine 6 | . 1 . 10 10 11 11 5 3 . Core 2 | . 12 14 . . . . . 1 6 Treads 22 | . 28 28 32 32 33 33 26 3 . Device 8 | . 14 14 5 3 11 . 8 9 8 Storage 9 | . 14 14 11 11 11 11 8 3 . Processor 1 | . . . . . . . 5 4 . Hackware 2 | . . . . . . . . 7 13 Protection 3 | . . . 5 7 . 11 3 2 . Energy Gun 3 | . 5 . 6 . . . . 4 . Energy Cannon 9 | . 17 28 5 6 . 22 19 3 . Ballistic Gun 9 | . 5 . 20 25 . 11 4 1 . Launcher 1 | . . . . . . . 1 3 . Peak Build Rating 30 | 7 11 11 22 29 22 22 30 28 22 Average Rating 18 | 5 9 11 18 21 12 22 19 23 19 On Entrance 15 | . 7 11 11 22 20 22 22 15 22 Naked Turns . | . . . . . . . . . . Heaviest Build 105 | 11 92 92 104 105 104 104 104 105 12 Greatest Support 80 | 40 40 40 60 60 60 60 80 28 3 Greatest Overweight (x) 29 | . 2 2 29 1 1 1 4 4 3 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 Average Capacity 21 | 6 22 25 25 25 25 25 24 14 5 Most Carried 25 | 2 18 19 25 25 21 18 24 17 5 Average Carried 15 | . 9 18 22 22 20 18 15 9 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 Final Carried 25 | 2 18 19 25 17 18 18 12 5 5 Class Distribution -------------------- 36% | Mutant 19% | Tank 15% | Skirmisher 9% | Hacker-Assassin 9% | Gunner 5% | Hacker-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Hacker-Assassin | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 2949 | 284 197 . 1018 358 150 . 589 353 . Remotely 210 | . . . . . . . 210 . . Salvage Created 5083 | 115 655 . 2104 549 . . 1034 626 . Parts 300 | 8 41 2 130 34 . 1 49 35 . Haulers Intercepted 10 | . 2 . 6 . . . 1 1 . Recyclers Shooed 8 | . . . 6 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 111 | . 8 . 43 25 . . 20 15 . Melee 1 | . . . . . . . . 1 . Guns 56 | . 7 . 26 19 . . . 4 . Cannons 29 | . 1 . 10 2 . . 14 2 . AOE 23 | . . . 7 4 . . 5 7 . Classes Destroyed 18 | 3 5 . 4 2 . . 3 1 . Worker 16 | 1 4 . 2 3 . 1 2 3 . Builder 1 | . . . 1 . . . . . . Tunneler 3 | 1 . 1 . . . . . 1 . Hauler 10 | . 2 . 6 . . . 1 1 . Recycler 10 | 1 3 . 4 . . . 1 1 . Operator 3 | . 1 . 2 . . . . . . Watcher 9 | . 3 . 5 . . . . 1 . Swarmer 31 | . 3 . 14 7 . . . 7 . Grunt 44 | . 5 . 19 5 . . 12 3 . Brawler 3 | . . . 2 1 . . . . . Protector 2 | . . . 1 1 . . . . . Sentry 12 | . . . 7 . . . 4 1 . Demolisher 2 | . . . . 2 . . . . . Specialist 2 | . . . . . . . 2 . . Hunter 1 | . . . . . . . 1 . . Programmer 4 | . . . . . . . . 4 . Heavy 1 | . . . . . . . 1 . . Assembled 9 | . . . . 9 . . . . . Best Kill Streak 11 | 1 4 1 7 11 . 1 9 9 . Combat Bots Only 11 | . 3 . 7 11 . . 8 4 . Max Kills in Single Turn 3 | 1 1 1 3 3 . 1 2 2 . Gunslinging 1 | . . . 1 1 . . . . . Exploded 3 | . . . 3 1 . . 1 2 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 606 | . 58 . 125 127 . . 137 154 5 Missed 176 | . 14 . 34 34 . . 43 50 1 Damage Taken 7059 | . 463 . 1284 1608 . . 1913 1673 118 Core 1233 | . 75 . 139 232 . . 215 454 118 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 480 | . . . . . . . 418 . 62 Core Remaining (%) 54 | 100 . 70 . . . 7 60 35 . Volleys Fired 327 | 10 69 . 104 46 . . 53 45 . Largest 3 | 2 2 . 3 3 . . 3 3 . Hottest 204 | 60 120 . 159 159 . . 204 168 . Shots Fired 812 | 20 138 . 297 120 . . 145 92 . Gun 523 | 20 92 . 217 101 . . 40 53 . Cannon 248 | . 46 . 73 14 . . 93 22 . Launcher 41 | . . . 7 5 . . 12 17 . Special . | . . . . . . . . . . Kinetic 362 | 10 46 . 150 101 . . 40 15 . Thermal 371 | 10 92 . 140 14 . . 93 22 . Explosive 41 | . . . 7 5 . . 12 17 . Electromagnetic 38 | . . . . . . . . 38 . Robot Hit Streak 21 | 6 13 . 21 11 . . 15 5 . Robot Miss Streak 8 | 4 4 . 5 3 . . 3 8 . Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . . . 5 2 . . . 1 . Max Gunslinging Chain 1 | . . . 1 1 . . . 1 . Shots Hit Robots 504 | 11 93 . 165 72 . . 91 71 1 Core Hits 264 | 5 33 . 88 40 . . 47 51 . Critical Kills 2 | . . . . . . . 1 1 . Critical Parts Destroyed 2 | . . . 1 1 . . . . . Critical Strikes 13 | . . . 8 2 . . 1 2 . Burn 7 | . . . 7 . . . . . . Meltdown 2 | . . . . . . . 1 1 . Destroy 3 | . . . 1 2 . . . . . Sever 1 | . . . . . . . . 1 . Melee Attacks 35 | . . . . . . . . 34 1 Impact . | . . . . . . . . . . Slashing 32 | . . . . . . . . 31 1 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 3 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11360 | 107 1194 1 3363 1664 . 3 2385 2570 73 Guns 4496 | 107 661 . 1714 1044 . . 358 612 . Cannons 3170 | . 524 . 812 100 . . 1428 306 . Explosions 3068 | . . . 743 496 . . 593 1236 . Melee 488 | . . . . . . . . 415 73 Ramming 138 | . 9 1 94 24 . 3 6 1 . Kinetic 2877 | 52 243 . 945 1044 . . 358 235 . Thermal 4827 | 55 942 . 1581 100 . . 1428 721 . Explosive 2653 | . . . 743 496 . . 593 821 . Electromagnetic 377 | . . . . . . . . 377 . Impact . | . . . . . . . . . . Slashing 488 | . . . . . . . . 415 73 Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . 5 5 5 5 . 14 . Average Corruption 5 | . . . 5 5 5 5 . 6 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 133 | . . . 33 33 9 2 . 56 . Message Errors 22 | . . . 4 6 2 . . 10 . Matter Fused 29 | . . . 6 11 1 . . 11 . Heat Flow Errors 18 | . . . 3 4 3 . . 8 . Energy Discharges 25 | . . . 7 3 2 1 . 12 . Parts Rejected 1 | . . . . 1 . . . . . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 15 | . . . 3 2 . 1 . 9 . Data Loss (major) 8 | . . . 3 1 1 . . 3 . Misfires 7 | . . . 4 2 . . . 1 . Alerts 3 | . . . 1 1 . . . 1 . Weapon Failures 4 | . . . 2 1 . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 249 | . . . 80 6 . . . 130 33 Projectiles 21 | . . . 16 . . . . 5 . Explosions 152 | . . . 64 6 . . . 82 . Melee 76 | . . . . . . . . 43 33 Knockbacks 2 | . 1 . 1 . . . . . . Impact 2 | . 1 . 1 . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 378 | . . . 158 12 . . 37 171 . Shots 8 | . . . 3 1 . . 1 3 . Rammed 21 | . 2 1 13 2 . . 2 1 . Targets Rammed 26 | . 3 2 15 2 . 1 2 1 . Kicked . | . . . . . . . . . . Crushed 5 | . 1 1 2 . . 1 . . . Highest Temperature 542 | 40 264 . 542 284 251 . 413 407 . Average Temperature 103 | 19 76 . 96 87 109 . 151 128 . Received Heat Transfer 1812 | . 177 . 423 255 . . 702 255 . Effects 19 | . 1 . 8 2 . . 8 . . Shutdowns 3 | . . . 2 . . . 1 . . Energy Bleed 5 | . . . 1 1 . . 3 . . Interference 3 | . 1 . 1 1 . . . . . Short Circuit 4 | . . . 3 . . . 1 . . Damage (minor) 1 | . . . 1 . . . . . . Damage (major) 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . 1 1 . Parts Melted 18 | . 2 . 10 . . . 5 1 . Heat Transferred 9713 | 125 2035 . 3908 185 . . 2479 981 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 5 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 841 | 15 228 12 841 626 . 5 266 197 20 Initial 300 | . 9 7 4 300 . . 1 83 20 Average 224 | 6 40 9 500 494 . 2 106 88 20 Maximum Alert Level 3 | . 1 . 3 2 . . 1 . . Low Security (%) 65 | 100 95 100 16 . . 100 86 100 100 Level 1 8 | . 4 . 25 . . . 13 . . Level 2 15 | . . . 16 99 . . . . . Level 3 10 | . . . 42 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . . . 4 1 . . 4 9 . Investigation 1 | . . . . . . . 1 . . Extermination 5 | . . . . . . . . 5 . Reinforcement 7 | . . . 3 . . . 3 1 . Assault 2 | . . . 1 1 . . . . . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 9 | . 1 . 4 . . . 3 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 162 | . 13 . 56 46 . . 25 21 1 Peak Tracking Total 10 | . 4 . 5 10 . . 6 5 3 Tactical Retreats 8 | . . . 3 3 . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . . . 3 . . . . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 11 | . 1 . 3 1 . . 2 4 . Max in Single Turn 3 | . 1 . 1 1 . . 1 3 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 15 | . 4 . 5 . . 1 2 1 2 Terminals 12 | . 4 . 5 . . 1 1 1 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 28 | . 8 . 7 . . 2 5 2 4 Successful 16 | . 4 . 4 . . . 3 1 4 Failed 11 | . 3 . 3 . . 2 2 1 . Catastrophic 2 | . . . 1 . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . Manual 13 | . 9 . 2 . 1 . . 1 . Terminals 22 | . 8 . 7 . . 2 3 2 . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . . . 2 . 2 Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . 4 . 4 . . . 1 1 . Record 2 | . . . 1 . . . . 1 . Robot Analysis 2 | . 2 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Hauler Manifests 4 | . 1 . 2 . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . 2 Scan Component 2 | . . . . . . . 1 . 1 Repair 2 | . . . . . . . 1 . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . 1 Analyze 1 | . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 3 . 2 . . 1 2 1 . Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . 1 Time 58 | . . . . . . . 26 . 32 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat 1 | . . . . . . . . 1 . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . parse_system 1 | . . . . . . . . 1 . no_distress 1 | . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 28 | . . . . 28 . . . . . Total Damage 308 | . . . . 308 . . . . . Kills 6 | . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 11059 | 156 1768 277 2587 1203 512 80 1512 2643 321 Spaces Moved 4057 | 77 524 85 859 425 210 33 424 1277 143 Core 367 | 6 . . 2 . . . . 216 143 Treads 2989 | 71 524 85 857 425 210 33 424 360 . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 701 | . . . . . . . . 701 . Fastest Speed 34 | 50 160 320 240 240 240 240 160 34 200 Average Speed 228 | 151 290 320 244 240 240 240 288 169 200 Slowest Speed 1500 | 160 320 320 1500 240 240 240 480 465 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 2 . Exploration Rate (%) 38 | 5 77 21 73 92 59 12 28 17 5 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 27 | . . . . . . . . 27 . Terrain Destroyed 316 | . . . 95 37 . . 52 132 . Melee 19 | . . . . . . . . 19 . Projectile 12 | . . . . 5 . . 7 . . AOE 285 | . . . 95 32 . . 45 113 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 5089 | 95 636 87 1116 507 220 33 592 1627 176 Wait 360 | . 16 . 36 10 1 . 57 209 31 Move 4046 | 76 523 84 858 424 209 32 423 1274 143 Hop . | . . . . . . . . . . Pick Up 72 | 2 14 1 18 3 2 . 22 9 1 Fast Attach 59 | 7 3 . 22 2 . . 5 20 . Attach 47 | . . . 12 10 3 . 13 9 . Detach 29 | . 2 . 12 1 3 . 3 8 . Swap 34 | . 3 . 14 5 1 . 10 1 . Drop 50 | . 3 . 25 4 1 . 4 13 . Fire 327 | 10 69 . 104 46 . . 53 45 . Melee 35 | . . . . . . . . 34 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 26 | . 3 2 15 2 . 1 2 1 . Escape Stasis 4 | . . . . . . . . 4 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 500 | -10/Materials | Central database locked down 745 | -10/Materials | Discovered new exit (range 15) 1198 | -10/Materials | Discovered new exit (range 14) 1678 | -10/Materials | Discovered new exit (range 9) 1925 | -10/Materials | Entered Mines 2057 | -10/Mines | Discovered new exit (range 6) 2202 | -10/Mines | Entered Materials 2202 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2600 | -9/Materials | Discovered new exit (range 12) 3365 | -9/Materials | Discovered new exit (range 14) 3402 | -9/Materials | First assault squad dispatched 3727 | -9/Materials | Destroyed 7 combat bots 3743 | -9/Materials | Build established: Tank 4139 | -9/Materials | Discovered new exit (range 16) 4537 | -9/Materials | Discovered new exit (range 6) 4789 | -9/Materials | Entered Mines 4860 | -9/Mines | Met a Derelict testing a Signal Generator 5009 | -9/Mines | Found a hidden stash of uninstalled traps 5055 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5060 | -9/Mines | Found Prototype Device 5062 | -9/Mines | Identified Exp. Sensor Array 5106 | -9/Mines | Discovered new exit (range 8) 5125 | -9/Mines | Learned Materials terminal intel 5221 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5402 | -9/Mines | Learned Materials stockpile data 5440 | -9/Mines | Discovered new exit (range 9) 5571 | -9/Mines | Assembled infested the area 5576 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5610 | -9/Mines | Core integrity fell below 50% 5633 | -9/Mines | Core integrity fell below 20% 5684 | -9/Mines | Lost 9 parts (1p4n2u2w) 5692 | -9/Mines | Destroyed 11 combat bots 5897 | -9/Mines | Build established: Gunner 5980 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5983 | -9/Mines | Discovered new exit (range 5) 5992 | -9/Mines | Entered Exiles 6054 | -9/Exiles | Met 8R-AWN 6095 | -9/Exiles | Met EX-HEX 6160 | -9/Exiles | Met EX-BIN 6186 | -9/Exiles | Aligned with FarCom system 6188 | -9/Exiles | Given EX-Vault access code 6246 | -9/Exiles | Opened EX-Vault 6258 | -9/Exiles | Found Prototype Device 6299 | -9/Exiles | Build established: Mutant 6305 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6379 | -9/Exiles | Met EX-DEC 6461 | -9/Exiles | Discovered new exit (range 14) 6504 | -9/Exiles | Left Exiles lab with PSU Rigger 6504 | -9/Exiles | Entered Mines 6569 | -8/Mines | Discovered new exit (range 5) 6584 | -8/Mines | Entered Materials 6584 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6586 | -8/Materials | Loaded intel: 12 terminal locations 6607 | -8/Materials | Identified PSU Rigger 6797 | -8/Materials | Repaired Huge Storage Unit 7417 | -8/Materials | Build established: Skirmisher 7559 | -8/Materials | Discovered new exit (range 14) 7614 | -8/Materials | Destroyed 8 combat bots 7620 | -8/Materials | Lost 14 parts (3p6n2u3w) 8029 | -8/Materials | Build established: Mutant 8096 | -8/Materials | Entered Factory 8096 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8787 | -7/Factory | Build established: Skirmisher 9136 | -7/Factory | Garrison activated, responded to threat 9210 | -7/Factory | Lost 3 parts (2p1w) 9380 | -7/Factory | Lost 5 parts (1n4w) 9560 | -7/Factory | Core integrity fell below 50% 9681 | -7/Factory | Build established: Hacker-Mutant 10282 | -7/Factory | Build established: Hacker-Assassin 10294 | -7/Factory | System corruption reached 10% 10628 | -7/Factory | Crushed by falling debris 10636 | -7/Factory | Crushed by falling debris 10723 | -7/Factory | Discovered new exit (range 8) 10739 | -7/Factory | Entered another Factory area 10739 | -6/Factory | Evolved 2 slots: Utility x2 10946 | -6/Factory | Repaired Rocket Launcher 11060 | -6/Factory | Self-destructed Last Messages --------------- within the floor. 10866_ Imp. Cooling System severed. 10914_ Connecting with Repair Station... >>Scan(Rocket Launcher) Scanning Rocket Launcher... Ready to Repair: Rocket Launcher Rating: 2 Time: 32 >>Repair Repairing Rocket Launcher... ETC: 32 10946_ Repair station completes Rocket Launcher repairs. 10948_ Acquired Rocket Launcher. 10973_ Triggered Heavy Explosive Trap. 10973_ An explosion rips through the floor. 10997_ Sneak attack on K-01 Serf. 10997_ Destroyed Wheel. 11010_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????s??????????????????????? | | ?????????????????????????s ??????????????????????? | | ????????????????????????? s?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????+ ?? ???????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #???#+#####????????????? | | ????????????????????????# #??[ #????????????? | | ??????????????????#?????# #?? #????????????? | | ?????????????????#??????# # !! ?????????????? | | ????????????????????????# #? !! """ #????????????? | | ???????????########?????#@# ! """ ?????????????? | | ?????????? ##### # """ #????????????? | | ?????????? + #????????????? | | ?????????? # ! #????????????? | | ??????????? """ """ ###############????????? | | ?????????????????""" """ + #????????? | | ?????????????????""" """ # #????????? | | ????????????????? # """ """ #????????? | | ???????????????? """ # """ """ ????????#?? | | ??????????????? """ # """ """ ##??????#? | | ??????????????# """ + #????????? | | ??????????????? ** # """ """ ##???????? | | ??????????????# ** # """ """ #??#?#???? | | ?????????????######### # """ """ #?#??????? | | ?????????????????????# # #????#???? | | ?????????????????#???# # #????????? | | ????????????????#????# # #?#??????? | | ????????????????????## ##+##################?? | | ?????????????????????# #???#! ! """ #?? | | ?????????????????????# ##### "R" #?? | | ???????????????#?????# ### # " " #?? | | ?????????????????????# # #?? | | ?????????????????????# # """"""""" #?? | | ??????????????????? ?# #?? | | ??????????????????? ?# """"""""" #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationLatentClaws Manual? 0 Play Time 01:18:23 Cumulative 49.6 hours Start 2025.04.14 @ 19:25:46 End 2025.04.16 @ 21:21:40 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4689574-cc88-42ef-9371-12456aa53ec2