Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 21:36:09 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (169) 845 Value Destroyed (5751) 5751 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (634) 634 TOTAL SCORE: 12750 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 533 Cogmind --------- Core Integrity 690/1000 Matter 87/300 Energy 76/100 System Corruption 7% Temperature Cool (0) Movement Rolling (115) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Hovering Gravmag Exoskeleton Armored Huge Wheel > --- UTILITY (9) ------ High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved System Shield > --- WEAPON (3) ------- Shock Maul > --- INVENTORY (20) --- Improved Cryofiber Web Improved Cooling System Improved Matter Compressor (300) Structural Scanner Machine Analyzer Weapon Mount Transmission Jammer ECM Suite Layered Light Armor Plating Rainbow Chip Heavy Rocket Launcher Improved Datajack Improved Plasma Cutter Multitool Peak State ------------ > --- POWER ------------ Angular-Momentum Engine > --- PROPULSION ------- Hovering Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Improved Medium Armor Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Long-range Missile Launcher Gatling Energy Penetrator Construct/G Shock Maul > --- INVENTORY -------- Improved Cryofiber Web Improved Cooling System Improved Matter Compressor Structural Scanner Machine Analyzer Advanced Terrain Scanner Weapon Mount Transmission Jammer ECM Suite Layered Light Armor Plating Medium Reflective Plating Rainbow Chip Heavy Rocket Launcher Improved Datajack Improved Plasma Cutter Multitool [Rating: 94] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Constructs Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Medium Reflective Plating Weapon Light Cannon Energy Gun Precision Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Constructs Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Shock Maul Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Ext Fac Slots Evolved 10 | . . . . 4 . . 4 . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . 1 . . . . Utility 7 | . . . . 3 . . 3 . . . 1 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 127 | 7 9 2 18 14 30 4 17 1 9 4 12 Power 10 | 1 . . 2 3 3 . . . . . 1 Engine 6 | 1 . . 2 1 2 . . . . . . Core 4 | . . . . 2 1 . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 . . 3 5 7 1 . . . . 1 Treads 12 | 2 . . 1 3 5 1 . . . . . Leg 2 | . . . . 2 . . . . . . . Wheel 3 | . . . 2 . . . . . . . 1 Hover 1 | . . . . . 1 . . . . . . Flight 1 | . . . . . 1 . . . . . . Utility 59 | 2 2 1 7 4 7 3 11 1 9 4 8 Device 26 | 1 . 1 3 1 4 2 4 1 6 1 2 Storage 6 | 1 2 . . 1 . . . . 1 1 . Processor 2 | . . . . . . . . . 1 . 1 Hackware 5 | . . . . . . . 4 . . . 1 Protection 20 | . . . 4 2 3 1 3 . 1 2 4 Artifact . | . . . . . . . . . . . . Weapon 39 | 2 7 1 6 2 13 . 6 . . . 2 Energy Gun 8 | . . . . . 7 . 1 . . . . Energy Cannon 7 | . 1 . 2 . 2 . 2 . . . . Ballistic Gun 5 | 2 . . . . 2 . . . . . 1 Ballistic Cannon 5 | . 3 . 2 . . . . . . . . Launcher 8 | . 2 1 1 . 2 . 1 . . . 1 Special Weapon 2 | . 1 . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . Slashing Weapon 2 | . . . 1 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 10 1 4 1 1 1 1 Parts Lost 36 | . . . 3 1 9 . 1 1 . 5 16 Power 2 | . . . . . . . . . . . 2 Propulsion 7 | . . . 1 1 1 . . . . 1 3 Utility 21 | . . . 1 . 5 . 1 1 . 4 9 Weapon 6 | . . . 1 . 3 . . . . . 2 Highest Loss Streak 8 | . . . 1 1 4 . 1 1 . 2 8 To Critical Strikes . | . . . . . . . . . . . . Average Backups 17 | 5 12 16 19 18 18 18 19 20 19 19 15 Power . | . 1 1 . 1 1 . . . . . . Propulsion 2 | . . . 3 2 5 2 . . . . . Utility 8 | 2 6 8 6 6 6 8 13 16 15 15 12 Weapon 5 | 1 5 6 7 6 5 5 5 3 3 3 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 34 | 1 2 1 4 3 1 6 7 . 1 . 8 Power 1 | . . . . . . 1 . . . . . Propulsion 8 | . . . 4 1 . 2 1 . . . . Utility 19 | 1 1 1 . 2 . 3 4 . 1 . 6 Weapon 4 | . 1 . . . 1 . 2 . . . . Tool/Special 2 | . . . . . . . . . . . 2 Average Slot Usage (%) 91 | . 100 100 99 99 97 87 72 66 72 72 62 Engine 9 | . 14 14 14 1 6 8 4 6 6 6 3 Core 1 | . . . . 7 2 . 1 . . . . Treads 19 | . 28 28 27 21 26 17 . . . . . Hover 1 | . . . . . . 1 6 6 6 6 5 Device 15 | . 14 14 13 17 20 18 20 16 15 13 12 Storage 10 | . 14 14 14 9 9 9 6 6 6 6 5 Hackware 2 | . . . . . . . 11 13 13 9 9 Protection 6 | . . . . 17 13 14 6 3 3 8 4 Energy Gun 2 | . . . . . 1 11 . . . 6 2 Energy Cannon 3 | . 1 1 12 . . . 3 6 5 . . Ballistic Gun 1 | . 2 . . . 5 . . . . . 1 Ballistic Cannon 9 | . 22 6 15 15 7 . 1 . . . . Launcher 1 | . . 19 . . . . . . . . 1 Impact Weapon 1 | . . . . . . . 4 6 6 5 5 Slashing Weapon 1 | . . . . 2 3 3 1 . . . . Peak Build Rating 94 | 8 8 9 18 38 36 48 78 86 86 88 94 Average Rating 31 | 7 7 8 12 31 31 36 64 77 80 80 74 On Entrance 37 | . 8 8 9 17 31 33 48 78 72 82 67 Naked Turns . | . . . . . . . . . . . . Heaviest Build 77 | 15 52 52 65 73 77 62 70 65 64 72 67 Greatest Support 66 | 40 40 40 40 60 60 60 66 66 66 66 61 Greatest Overweight (x) 6 | 1 1 1 2 6 1 2 1 . . 1 1 Average Overweight (x) . | . . 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 15 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 12 16 19 19 19 18 19 20 19 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 15 20 20 20 20 18 20 20 20 20 14 Scrap Engine Consumption 74 | . . . . . . 17 28 . 3 11 15 Constructs Created 3 | . . . . . . 3 . . . . . Constructs Modified 25 | . . . . . . 4 12 . 1 3 5 Class Distribution -------------------- 46% | Mutant 18% | Scavenger-Mutant 10% | Hacker-Construct 7% | Commander-Mutant 6% | Commander-Construct 6% | Derelict-Mutant 3% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Derelict-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Construct | -6/Factory Hacker-Construct | -6/Waste Hacker-Construct | -6/Factory Hacker-Construct | -6/Extension Hacker-Construct | -5/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Ext Fac Matter Collected 4865 | 372 334 260 696 579 1352 417 287 . 261 215 92 Remotely . | . . . . . . . . . . . . Salvage Created 5841 | 185 267 120 463 495 1327 390 601 . 572 1089 332 Parts 309 | 26 9 17 34 31 82 19 18 . 13 32 28 Haulers Intercepted 6 | . 2 . . . 2 . 1 . . 1 . Recyclers Shooed 5 | 1 . . . . . . 1 . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 16 | . . . 16 . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Ext Fac Combat Hostiles Destroyed 123 | . 5 9 9 11 27 7 8 . 8 18 21 Melee 7 | . . . . 1 4 . . . . . 2 Guns 24 | . . . . . 8 5 . . . 9 2 Cannons 37 | . 4 . 8 10 7 1 3 . 4 . . AOE 47 | . 1 9 . . 8 . 5 . . 8 16 Classes Destroyed 21 | 2 3 2 2 4 4 2 . . . 2 . Worker 7 | 1 . . . . . . 2 . 2 2 . Builder 5 | . . . . 1 1 . 2 . . 1 . Tunneler 13 | 9 . 3 . . . . . . . 1 . Hauler 6 | . 2 . . . 2 . 1 . . 1 . Recycler 9 | . . . . . 2 . 2 . 1 3 1 Mechanic 1 | . . . . . 1 . . . . . . Operator 4 | . 1 . . 2 1 . . . . . . Watcher 4 | . . . . 2 1 . 1 . . . . Swarmer 31 | . . 6 . . . . 4 . . 3 18 Grunt 40 | . 5 . . 8 15 . . . 6 6 . Brawler 2 | . . . . . 1 . . . . 1 . Duelist 1 | . . . . . . . . . . 1 . Protector 2 | . . . . . 2 . . . . . . Sentry 19 | . . . . 2 8 2 1 . 2 3 1 Demolisher 1 | . . . . . . 1 . . . . . Hunter 7 | . . . . 1 1 . 2 . . 3 . Programmer 4 | . . . . . . 1 1 . . . 2 Behemoth 1 | . . . . . . . . . . 1 . Cobbler 1 | . . . 1 . . . . . . . . Subdweller 12 | . . . 9 . . 3 . . . . . Assembled 3 | . . 3 . . . . . . . . . Best Kill Streak 13 | 3 2 4 2 4 9 1 10 . 4 13 8 Combat Bots Only 10 | . 1 3 2 4 8 1 6 . 3 10 8 Max Kills in Single Turn 4 | 1 1 4 1 1 4 1 3 . 2 3 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 3 . . 3 . 3 . . 3 3 Melee 1 | . . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Ext Fac Hostile Shots Fired 866 | . 8 17 42 72 121 35 87 1 71 216 196 Missed 293 | . 1 6 13 18 21 11 33 . 38 95 57 Hits 573 | . 7 11 29 54 100 24 54 1 33 121 139 Melee 2 | . . . . . . . . 1 . 1 . Projectile 571 | . 7 11 29 54 100 24 54 . 33 120 139 AOE 1 | . . . 1 . . . . . . . . Critical Strikes 15 | . . . 1 . 7 3 . 1 2 . 1 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 8643 | . 87 126 736 696 1421 377 724 44 460 1401 2571 Core 1031 | . 15 20 89 46 189 26 100 . 122 114 310 Absorbed by Shields 296 | . . . . . . . . . . 296 . Redirected to Shielding 209 | . . . . . . . . . . 108 101 Ignored by Resistances 194 | . . . . 56 120 18 . . . . . Regen/Repaired (Parts) 730 | . . . . . . . 21 . 59 155 495 Core Remaining (%) 65 | 100 . . 50 . . 52 . . . 60 . Volleys Fired 401 | 17 38 11 66 52 68 32 22 . 23 51 21 Largest 2 | 2 2 2 2 2 2 2 2 . 1 1 2 Hottest 160 | 40 100 60 160 81 93 122 88 . 45 135 88 Shots Fired 614 | 34 53 17 99 104 134 52 23 . 23 51 24 Gun 194 | 34 8 . . . 55 41 2 . . 43 11 Cannon 345 | . 34 5 95 104 68 . 16 . 23 . . Launcher 55 | . 2 12 4 . 11 . 5 . . 8 13 Special 20 | . 9 . . . . 11 . . . . . Kinetic 347 | 34 28 . 50 104 117 5 9 . . . . Thermal 210 | . 23 5 45 . 4 47 9 . 23 43 11 Explosive 55 | . 2 12 4 . 11 . 5 . . 8 13 Electromagnetic 2 | . . . . . 2 . . . . . . Robot Hit Streak 23 | 7 6 4 13 5 9 23 7 . 9 15 18 Robot Miss Streak 10 | 3 3 1 4 5 10 2 4 . 5 6 2 Penetration Max 1 | . . . 1 . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 387 | 20 23 4 48 51 93 45 20 . 21 45 17 Core Hits 284 | 10 10 11 20 25 58 15 19 . 21 60 35 Critical Kills 12 | . . . 3 5 3 . . . . . 1 Critical Parts Destroyed 24 | . . . 1 7 10 . 2 . 1 2 1 Critical Strikes 44 | . . . 5 14 16 2 2 . 1 2 2 Burn 2 | . . . . . . 2 . . . . . Meltdown 1 | . . . 1 . . . . . . . . Destroy 29 | . . . 4 12 13 . . . . . . Blast 4 | . . . . 2 2 . . . . . . Smash 7 | . . . . . . . 2 . 1 2 2 Sever 1 | . . . . . 1 . . . . . . Melee Attacks 95 | . . . 6 7 31 2 17 . 18 6 8 Impact 47 | . . . . . . . 15 . 18 6 8 Slashing 48 | . . . 6 7 31 2 2 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 10 | . . . 1 2 2 . 2 . 1 2 . Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16360 | 255 476 517 1300 1386 2807 699 1565 . 1387 3471 2497 Guns 3226 | 255 65 . . . 708 577 . . . 1337 284 Cannons 4778 | . 323 52 1032 1152 862 . 516 . 841 . . Explosions 6581 | . 88 465 268 . 724 . 822 . 419 1766 2029 Melee 1703 | . . . . 228 513 56 227 . 127 368 184 Ramming 7 | . . . . 6 . 1 . . . . . Kinetic 3693 | 255 227 . 393 1152 1438 46 182 . . . . Thermal 4919 | . 161 52 639 . 124 596 405 . 1260 1337 345 Explosive 5984 | . 88 465 268 . 678 . 751 . . 1766 1968 Electromagnetic 54 | . . . . . 54 . . . . . . Impact 906 | . . . . . . . 227 . 127 368 184 Slashing 797 | . . . . 228 513 56 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 1 6 6 . 7 Average Corruption 2 | . . . . . . . 1 5 5 . 5 Corruption Purged 7 | . . . . . . . 1 . 6 . . Corruption Blocked . | . . . . . . . . . . . . Effects 21 | . . . . . . . 5 3 9 . 4 Message Errors 8 | . . . . . . . 1 2 4 . 1 Matter Fused 1 | . . . . . . . . . 1 . . Heat Flow Errors 4 | . . . . . . . 1 . 1 . 2 Energy Discharges 2 | . . . . . . . 1 . 1 . . Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . . 2 . . Data Loss (major) 2 | . . . . . . . 2 . . . . Misfires 1 | . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . 1 . Overflow Damage 946 | . 15 60 1 43 7 . 246 . 262 87 225 Projectiles 31 | . 15 . 1 1 . . . . 14 . . Explosions 355 | . . 60 . . . . 41 . 121 . 133 Melee 560 | . . . . 42 7 . 205 . 127 87 92 Knockbacks 31 | . 2 . 7 15 7 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 29 | . 2 . 7 13 7 . . . . . . Secondary 2 | . . . . 2 . . . . . . . Self-Inflicted Damage 419 | . . 14 . . 64 . 79 . . 29 233 Shots 11 | . . 1 . . 3 . 2 . . 1 4 Rammed 2 | . . . . 1 . 1 . . . . . Targets Rammed 2 | . . . . 1 . 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 403 | . 80 40 146 321 195 403 109 . 147 164 211 Average Temperature 77 | . 22 18 39 101 56 149 39 . 25 64 111 Received Heat Transfer 1913 | . 48 . 120 342 756 168 63 . 129 206 81 Effects 5 | . . . . 2 . 2 . . . . 1 Shutdowns 2 | . . . . 1 . 1 . . . . . Interference 2 | . . . . 1 . . . . . . 1 Short Circuit 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 . 1 2 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried 9 | . . . . . . . 2 . 1 5 1 Impact Corruptions 17 | . . . . 1 . . 7 . 3 3 3 Robots Melted 7 | . . . 1 . . 1 1 . 4 . . Combat Hostiles 6 | . . . 1 . . 1 . . 4 . . Parts Melted 36 | . . . 3 . . 9 4 . 10 8 2 Heat Transferred 10636 | . 333 111 962 . 150 1570 1050 . 2950 2838 672 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . . . . 2 Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Ext Fac Maximum Alert Level 3 | . . . . . 1 . 1 . . 2 3 Low Security (%) 85 | 100 100 100 . 100 33 100 98 100 100 32 45 Level 1 12 | . . . . . 66 . 1 . . 61 26 Level 2 1 | . . . . . . . . . . 6 18 Level 3 . | . . . . . . . . . . . 9 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 759 | 10 112 184 . 118 305 107 288 11 196 428 759 Initial 191 | . . 39 . . 42 107 150 11 . 95 191 Average 66 | 1 14 25 . 28 195 13 37 2 39 222 298 Influence Increases 5382 | 50 295 233 . 418 999 281 810 . 426 865 1005 Destroy 0b10 Robot/C 2420 | . 100 120 . 220 500 120 260 . 160 520 420 Destroy 0b10 Robot/NC 275 | 50 15 15 . 25 50 5 45 . 15 50 5 Destroy Leader 514 | . 44 20 . 54 136 . 96 . 30 84 50 Allied During Kill 200 | . . . . . . 29 63 . . 108 . Successful Hack 174 | . 13 6 . 7 31 35 27 . 28 6 21 Select Force Hacks 220 | . 60 . . . . 90 . . 20 . 50 Disable Machine 450 | . 30 15 . 45 90 . 90 . 60 15 105 Destroy Structure 544 | . 18 57 . 37 42 2 64 . 23 37 264 Advance Influence 150 | . . . . . . . 150 . . . . Partial Spotted 45 | . . . . . . . 15 . . 15 15 Lose Combat Pursuer 390 | . 15 . . 30 150 . . . 90 30 75 Influence Decreases 4672 | 50 193 335 . 316 825 557 777 33 230 671 685 Entered New Map 614 | . . 63 . . 60 169 . 22 . 101 199 Time Decay 3014 | 50 193 272 . 258 525 388 409 10 203 380 326 Lost Part 321 | . . . . 10 90 . 10 1 . 50 160 Lost Ally 221 | . . . . . . . 81 . . 140 . Purge Threat 502 | . . . . 48 150 . 277 . 27 . . Squads Dispatched 27 | . 5 . . 2 3 . 9 . 3 2 3 Investigation 9 | . 4 . . . . . 2 . 2 . 1 Extermination 6 | . . . . . . . 4 . 1 . 1 Reinforcement 7 | . 1 . . 2 1 . . . . 2 1 Assault 2 | . . . . . 2 . . . . . . Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Ext Fac Distress Signals 12 | . 1 . . 4 1 2 . . 1 2 1 Communications Jammed 4 | . . . . . 4 . . . . . . Distress Signals 4 | . . . . . 4 . . . . . . Times Spotted 222 | . 10 9 13 32 48 7 15 6 15 34 33 Peak Tracking Total 10 | . 2 3 2 4 10 1 6 6 5 7 10 Tactical Retreats 22 | . 1 1 1 1 9 . . . 3 2 4 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Ext Fac Traps Triggered 9 | . 2 . 1 . . . 1 . 1 1 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Ext Fac Machines Disabled 32 | . 2 1 1 3 6 . 6 . 4 2 7 Max in Single Turn 5 | . 1 1 1 1 1 . 5 . 3 1 4 Garrison Access 2 | . . . . . . . . . 1 . 1 Energy Cycler 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . 4 Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Ext Fac Machines Accessed 65 | . 8 1 2 4 6 9 13 . 10 6 6 Terminals 39 | . 6 1 . 2 4 4 7 . 6 6 3 Fabricators 5 | . . . . . . . 2 . 2 . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 10 | . 2 . . . 1 4 2 . . . 1 Scanalyzers 4 | . . . . 2 . . 1 . 1 . . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 Total Hacks 227 | . 22 2 14 9 23 30 45 . 48 18 16 Successful 137 | . 11 1 14 7 12 14 29 . 31 8 10 Failed 86 | . 10 1 . 2 11 15 15 . 16 10 6 Catastrophic 20 | . . . . . 8 1 3 . 1 4 3 Database Lockouts 4 | . 1 . . . . 1 1 . 1 . . Manual 116 | . 17 2 . 5 14 15 26 . 21 6 10 Terminals 145 | . 18 2 . 5 19 15 27 . 34 18 7 Fabricators 20 | . . . . . . . 6 . 10 . 4 Repair Stations . | . . . . . . . . . . . . Recycling Units 29 | . 4 . . . 3 12 6 . . . 4 Scanalyzers 9 | . . . . 4 . . 3 . 2 . . Garrison Access 7 | . . . . . 1 . 3 . 2 . 1 Terminal Hacks 70 | . 5 1 14 1 9 7 10 . 15 6 2 Record 15 | . 1 . 13 . . 1 . . . . . Part Schematic 7 | . . . . . 2 2 1 . 2 . . Robot Schematic 1 | . . . . . . . 1 . . . . Robot Analysis 4 | . 1 1 . . 1 1 . . . . . Prototype ID Bank 4 | . 1 . . . . . 1 . 2 . . Open Door 4 | . . . . . . . . . 1 3 . Branch Access Points 2 | . . . . . 1 . . . 1 . . Terminal Index 4 | . . . . . 1 . 1 . 1 . 1 Fabricator Index 1 | . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . 1 . . Alert Level 3 | . . . . . 1 . 1 . 1 . . Unreport Threat 5 | . . . . 1 1 . 2 . 1 . . Locate Traps 3 | . 1 . . . . . . . 1 1 . Surveillance Status 1 | . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . 1 . . Zone Layout 11 | . 1 . . . 2 1 1 . 3 2 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . Fabricator Hacks 9 | . . . . . . . 3 . 5 . 1 Network Status 1 | . . . . . . . . . 1 . . Load Schematic 4 | . . . . . . . 2 . 2 . . Build 4 | . . . . . . . 1 . 2 . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . . . 1 2 2 . . . 1 Retrieve Components 7 | . 1 . . . 1 2 2 . . . 1 Scanalyzer 9 | . . . . 4 . . 3 . 2 . . Insert Component 4 | . . . . 2 . . 1 . 1 . . Analyze 5 | . . . . 2 . . 2 . 1 . . Garrison Access Hacks 2 | . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . 1 . 1 Unauthorized Hacks 40 | . 5 . . 2 2 5 11 . 8 2 5 Terminals 22 | . 3 . . 2 1 1 6 . 5 2 2 Track 8 | . . . . . 1 1 2 . 1 2 1 Assimilate 2 | . . . . . . . 1 . 1 . . Botnet 5 | . 1 . . 1 . . 1 . 1 . 1 Operators 3 | . 2 . . . . . 1 . . . . Skim 4 | . . . . 1 . . 1 . 2 . . Fabricators 6 | . . . . . . . 1 . 3 . 2 Prioritize 3 | . . . . . . . . . 2 . 1 Overload 1 | . . . . . . . . . . . 1 Download 1 | . . . . . . . . . 1 . . Recompile 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 12 | . 2 . . . 1 4 4 . . . 1 Monitor 1 | . . . . . . . 1 . . . . Reject 1 | . . . . . . . 1 . . . . Recyclers 4 | . . . . . 1 1 1 . . . 1 Mask 1 | . . . . . . . 1 . . . . Tunnel 5 | . 2 . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used 1 | . . . . 1 . . . . . . . Hacking Detections 50 | . 6 1 . 4 6 7 12 . 6 4 4 Full Trace Events 2 | . . . . . . . 1 . 1 . . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . 1 2 2 2 . 3 . . Parts Built 3 | . . . . . . . 1 . 2 . . Authchips 1 | . . . . . . . 1 . . . . Time 337 | . . . . . . . 47 . 151 . 139 Total Part Build Rating 18 | . . . . . . . 5 . 13 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 16 | . 1 . . . . 4 3 . . . 8 Parts Scanalyzed 4 | . . . . 2 . . 1 . 1 . . Part Schematics Acquired 3 | . . . . 1 . . 1 . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . Programmers 4 | . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 8 | . . . . . . 8 . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Ext Fac Total Allies 18 | . . . . . 2 8 1 . . 7 . Largest Group 8 | . . . . . 2 8 8 . . 7 . Highest-Rated Group 317 | . . . . . 62 137 137 . . 317 . Highest-Rated Ally 159 | . . . . . 31 27 27 . . 159 . Total Orders . | . . . . . . . . . . . . Ally Attacks 147 | . . . . . 11 10 53 . . 73 . Total Damage 2582 | . . . . . 169 147 692 . . 1574 . Kills 19 | . . . . . . 3 6 . . 10 . Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Ext Fac Active Infowar (turns) 19727 | 300 2120 1842 4558 2631 1866 2939 1703 92 715 466 495 Sensors 102 | . . . . . . . 98 . . . 4 IFF 3 | . . . . . . . . . 3 . . Terrain 6436 | . . . 901 2610 1820 492 . . 127 . 486 Structural 1706 | . . . . . . . 1703 3 . . . Seismic 18752 | 300 2120 1842 3657 2621 1829 2939 1703 92 703 466 480 Jamming 28 | . . . . . 28 . . . . . . ECM 45 | . . . . . 45 . . . . . . Robot Analysis Total 4 | . 1 1 . . 1 1 . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Ext Fac Turns Passed 20689 | 370 2120 1842 4793 2631 1866 2939 1703 92 719 891 723 Spaces Moved 9443 | 191 853 718 1433 842 528 1336 1545 114 654 767 462 Core 5 | 5 . . . . . . . . . . . Treads 5275 | 186 853 718 1362 841 528 787 . . . . . Legs 1 | . . . . 1 . . . . . . . Wheels 393 | . . . 71 . . 265 . . . . 57 Hover 3769 | . . . . . . 284 1545 114 654 767 405 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 120 160 163 98 71 71 71 71 56 Average Speed 172 | 157 195 240 238 254 225 195 95 71 71 83 126 Slowest Speed 540 | 160 240 240 250 540 249 295 178 71 71 136 158 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 57 | 7 99 99 67 46 66 99 35 85 13 55 15 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 6 | . 2 . 1 . . 3 . . . . . Known Exits Taken 3 | . . . . 1 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . . 1 . Scrap Searched 6 | . . 1 5 . . . . . . . . Spaces Dug 132 | . 9 39 2 4 6 1 11 . 16 13 31 Terrain Destroyed 528 | . 15 68 19 38 38 1 79 . 23 83 164 Melee 42 | . . . . 4 6 1 11 . 16 . 4 Projectile 61 | . 9 . 7 34 9 . 1 . . 1 . AOE 425 | . 6 68 12 . 23 . 67 . 7 82 160 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Ext Fac Total 13007 | 224 1227 818 2688 1214 1025 1614 1715 124 849 950 559 Wait 2473 | . 300 62 1116 260 300 126 52 8 120 106 23 Move 9433 | 190 852 717 1432 841 527 1335 1545 113 653 766 462 Hop . | . . . . . . . . . . . . Pick Up 109 | 9 10 8 14 12 14 9 22 . 8 1 2 Fast Attach 59 | 7 1 . . 7 17 2 12 2 4 2 5 Attach 43 | . . . 3 4 11 1 6 . 3 2 13 Detach 24 | . . . . . 5 7 3 . 1 1 7 Swap 143 | . 20 15 36 13 27 11 8 . 7 5 1 Drop 127 | 1 6 5 14 16 24 19 26 1 11 1 3 Fire 401 | 17 38 11 66 52 68 32 22 . 23 51 21 Melee 95 | . . . 6 7 31 2 17 . 18 6 8 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . . 1 . 1 . . . . . Escape Stasis 21 | . . . . . . . . . . 8 13 Rewire 68 | . . . 1 . . 67 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 9 | . . . . 1 1 2 2 . 1 1 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 5 exits: Fac / Low x2 / *Ext x2) -6/Extension -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 371 | -11/Scrapyard | Entered Materials 372 | -10/Materials | Build established: Mutant 372 | -10/Materials | Met a group of wandering Federalists 497 | -10/Materials | Discovered new exit (range 9) 749 | -10/Materials | Discovered new exit (range 15) 936 | -10/Materials | Discovered new exit (range 4) 1061 | -10/Materials | Discovered new exit (range 15) 1067 | -10/Materials | Central database locked down 2491 | -10/Materials | Entered Mines 2746 | -10/Mines | Assembled infested the area 3157 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3228 | -10/Mines | Discovered new exit (range 16) 3549 | -10/Mines | Learned location of 1 exit from Materials 3565 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3568 | -10/Mines | Discovered new exit (range 12) 4103 | -10/Mines | Discovered new exit (range 10) 4333 | -10/Mines | Entered Subcaves 6289 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6308 | -10/Subcaves | Discovered new exit (range 15) 6390 | -10/Subcaves | Learned location of 1 exit from Materials 6623 | -10/Subcaves | Visited Clippyterm 6630 | -10/Subcaves | Learned Factory stockpile data 6630 | -10/Subcaves | Learned Factory garrison access intel 7313 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 7388 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 7559 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 8359 | -10/Subcaves | Learned location of Zion (-7) 8359 | -10/Subcaves | Met a Zionite searching for "candidates" 8634 | -10/Subcaves | Discovered new exit (range 15) 8937 | -10/Subcaves | Visited 4L-MR0's lab 8968 | -10/Subcaves | Found Rainbow Chip 9126 | -10/Subcaves | Entered Materials 9126 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 9127 | -8/Materials | Identified exit to Storage 9127 | -8/Materials | Identified exit to Factory 9433 | -8/Materials | Build established: Derelict-Mutant 9758 | -8/Materials | Build established: Scavenger-Mutant 10394 | -8/Materials | Build established: Derelict-Mutant 11313 | -8/Materials | Build established: Scavenger-Mutant 11757 | -8/Materials | Entered Storage 11907 | -8/Storage | Build established: Mutant 12033 | -8/Storage | Met a pair of Derelict thieves 12155 | -8/Storage | Destroyed 8 combat bots 12439 | -8/Storage | Build established: Scavenger-Mutant 12682 | -8/Storage | Lost 4 parts (2u2w) 12754 | -8/Storage | Identified exit to Recycling 13616 | -8/Storage | Used back door to open Recycling access 13623 | -8/Storage | Entered Recycling 14948 | -8/Recycling | Build established: Commander-Mutant 15240 | -8/Recycling | Entered Scraplab 15284 | -8/Recycling | Found Prototype Device 15284 | -8/Recycling | Identified Scrap Engine 15467 | -8/Recycling | Discovered new exit (range 15) 16433 | -8/Recycling | Build established: Commander-Construct 16562 | -8/Recycling | Entered Factory 16562 | -6/Factory | Accompanied by 8 allies 16562 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 16564 | -6/Factory | Loaded intel: 4 garrison access locations 16995 | -6/Factory | Discovered new exit (range 7) 17374 | -6/Factory | Central database locked down 17391 | -6/Factory | Discovered new exit (range 8) 17425 | -6/Factory | Garrison activated, responded to threat 17844 | -6/Factory | Build established: Hacker-Construct 18190 | -6/Factory | Fabricated Imp. System Shield? 18265 | -6/Factory | Sucked down chute 18265 | -6/Factory | Entered Waste 18269 | -6/Waste | Found Prototype Device 18269 | -6/Waste | Identified Exp. Sensor Array 18278 | -6/Waste | Spotted C-40 Crusher 18280 | -6/Waste | EMP discharged 18292 | -6/Waste | Spotted C-40 Crusher 18302 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18308 | -6/Waste | Spotted C-40 Crusher 18314 | -6/Waste | Spotted C-40 Crusher 18315 | -6/Waste | Spotted C-40 Crusher 18336 | -6/Waste | Spotted C-40 Crusher 18343 | -6/Waste | Discovered new exit (range 14) 18357 | -6/Waste | Entered Factory 18438 | -6/Factory | Discovered new exit (range 20) 18438 | -6/Factory | Identified exit to Lower Caves 18438 | -6/Factory | Identified exit to Extension 18457 | -6/Factory | Fabricated Adv. Remote Force Field? 18675 | -6/Factory | Central database locked down 18996 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 19076 | -6/Factory | Entered Extension 19146 | -6/Extension | Rescued A7 19354 | -6/Extension | Rescued a captive Derelict 19355 | -6/Extension | Rescued a captive Derelict 19385 | -6/Extension | Rescued a captive Derelict 19398 | -6/Extension | Energy Cycler disabled 19399 | -6/Extension | Rescued a captive Derelict 19399 | -6/Extension | Rescued a captive Derelict 19399 | -6/Extension | Rescued a captive Derelict 19400 | -6/Extension | Rescued a captive Derelict 19401 | -6/Extension | Rescued a captive Derelict 19401 | -6/Extension | Rescued a captive Derelict 19402 | -6/Extension | Rescued a captive Derelict 19404 | -6/Extension | Rescued a captive Derelict 19404 | -6/Extension | Rescued a captive Derelict 19404 | -6/Extension | Rescued a captive Derelict 19407 | -6/Extension | Rescued a captive Derelict 19501 | -6/Extension | Disrupted transfer network 19541 | -6/Extension | Spotted B-75 Beast 19851 | -6/Extension | Build established: Construct 19876 | -6/Extension | Lost 7 allies 19897 | -6/Extension | Spotted B-75 Beast 19899 | -6/Extension | Destroyed B-75 Beast 19927 | -6/Extension | Destroyed 10 combat bots 19938 | -6/Extension | Discovered new exit (range 15) 19946 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 19967 | -6/Extension | Entered Factory 19967 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 20267 | -5/Factory | Discovered new exit (range 13) 20483 | -5/Factory | Destroyed 8 combat bots 20512 | -5/Factory | Lost 8 parts (1p1n4u2w) 20539 | -5/Factory | Spotted B-75 Beast 20593 | -5/Factory | Lost 3 parts (1n2u) 20671 | -5/Factory | Lost 4 parts (1p1n2u) 20690 | -5/Factory | Self-destructed Last Messages --------------- 20643_ K-01 Serf collects debris. 20643_ Slug penetrates Wall. 20645_ System corrupted: Heat flow error (+168). 20646_ K-01 Serf collects debris. 20652_ U-05 Engineer builds a Wall. 20653_ K-01 Serf collects debris. 20656_ U-05 Engineer builds a Wall. 20657_ K-01 Serf collects debris. 20660_ U-05 Engineer builds a Wall. 20677_ TF Node disabled. 20677_ Imp. Sensor Array tumbles out of TF Node. 20677_ Imp. Signal Interpreter tumbles out of TF Node. 20677_ Penetrated by Slug. 20682_ Acquired Imp. Signal Interpreter. 20683_ Slug penetrates Reinforced Barrier. 20683_ Penetrated by Slug. 20686_ Acquired Imp. Sensor Array. 20690_ Scrap Engine destroyed. 20690_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??# # R ????????????? | | ???#" " ???????????? | | ???#" " ???????????? | | ???#" " ???????????? | | ?? " " ???????????? | | ?#### " #########?????????????? | | ??#?# " #?????????????????????? | | ??#?# ### ###?????????????????????? | | ????# #?# #???????????????????????? | | ????##############?# #???????????????????????? | | ??#????????????#???# #???????????????????????? | | ?#####????????? ??# #???????????????????????? | | ??????????????"""??# #???????????????????????? | | ??????????????""""?# #???????????????????????? | | ????????????? """"?# #???????????????????????? | | ????????????? """" # #???????????????????????? | | ???????????? """" # ##??????????????????????? | | ???????????? """" + T#??????????????????????? | | ???????????? """" # #??????????????????????? | | ??????????? # ##??????????????????????? | | ???????????######### ##??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #######+######?????????? | | ??????????????????# ????????? | | ??????????????????# ????????? | | ??????????????????# @ ????????? | | ??????????????????# #######+####???????????? | | ??????????????????# #??????????????????????? | | ??????????????????### ###??????????????????????? | | ?????????????o??????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????### #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????? #????????????????????????? | | ???????????????????????A#????????????????????????? | | ??????????????????????? #????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 415 Matter Stores 590 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Armor Coverage 450 Resistance: TH 15 Resistance: EM 15 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Multitool | -8/Materials | Scanalyzed System Shield | -8/Storage | Hacked Imp. Propulsion Shielding | -8/Storage | Hacked Imp. Utility Shielding | -8/Recycling | Hacked Coil Gun | -8/Recycling | Hacked Imp. System Shield | -6/Factory | Hacked Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Imp. Antigrav System | -6/Factory | Hacked Robot Schematics ------------------ M-28 Smith | -6/Factory | Hacked Fabricated ------------ Imp. System Shield | x1 | -6/Factory | Authchip Adv. Remote Force Field | x1 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravTimingRedistributor Manual? 0 Play Time 02:40:58 Cumulative 350.5 hours Start 2025.05.07 @ 14:07:20 End 2025.05.07 @ 21:36:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 109 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0/0 Lore% 82 Gallery% 73 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6745eb15-aa3d-42e1-8ba2-bd6f9e387d79