Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 22:49:15 Player: Akamichi1342 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (152) 760 Value Destroyed (5392) 5392 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1282) 1282 TOTAL SCORE: 10154 Bonus ------- High Alert Combat Kills 212 Follower Combat Kills 170 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 117/300 Energy 280/280 System Corruption 2% Temperature Cool (88) Movement Rolling (140) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Compact Wheel Armored Wheel > --- UTILITY (5) ------ Huge Storage Unit Core Shielding Improved Light Armor Plating Hacking Suite Improved System Shield > --- WEAPON (3) ------- Advanced Beam Cannon Minigun Gauss Rifle > --- INVENTORY (25) --- Nuclear Core High-capacity Matter Pod (200) Improved Signal Interpreter Heavy Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Hardlight Generator Hacking Suite Relay Coupler [NC] (25) Relay Coupler [NC] (28) Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Minigun Magnetic Acceleration Cannon Improved Datajack > --- INVENTORY -------- Nuclear Core Compact Wheel High-capacity Matter Pod Improved Signal Interpreter Heavy Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Hardlight Generator Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Advanced Beam Cannon Gauss Rifle Flak Cannon Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 38] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Huge Storage Unit Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . 1 . 2 . . . Weapon 1 | . . . 1 . . . . . Parts Attached 83 | 5 14 1 18 5 15 8 7 10 Power 10 | . 4 . 3 . 2 . 1 . Engine 9 | . 3 . 3 . 2 . 1 . Core 1 | . 1 . . . . . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 3 . 2 3 2 . . 2 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 14 | 2 3 . 2 3 2 . . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 1 4 . 4 . 5 4 4 4 Device . | . . . . . . . . . Storage 4 | 1 3 . . . . . . . Processor 1 | . . . . . . 1 . . Hackware 5 | . . . . . . 2 1 2 Protection 16 | . 1 . 4 . 5 1 3 2 Artifact . | . . . . . . . . . Weapon 33 | 2 3 1 9 2 6 4 2 4 Energy Gun 3 | 1 1 . . . 1 . . . Energy Cannon 2 | . . . . . 1 . 1 . Ballistic Gun 16 | 1 1 . 5 2 3 1 1 2 Ballistic Cannon 4 | . . . 2 . . 1 . 1 Launcher 6 | . 1 1 1 . 1 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . 1 . . Unidentified Prototypes 2 | . . . 1 . 1 . . . Parts Lost 29 | . 4 . 2 2 8 4 3 6 Power 2 | . 1 . . . 1 . . . Propulsion 7 | . 1 . 1 . 2 1 . 2 Utility 7 | . 1 . 1 1 1 . 2 1 Weapon 13 | . 1 . . 1 4 3 1 3 Highest Loss Streak 5 | . 2 . 1 1 5 3 2 2 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 19 | . 9 12 20 25 22 23 20 20 Power . | . . . . . . 1 . 1 Propulsion 3 | . 2 1 4 6 5 3 2 . Utility 8 | . 4 7 7 9 8 8 9 11 Weapon 6 | . 1 3 7 8 6 8 7 6 Tool/Special . | . . . . . . . . . Unused Backups 21 | . 1 . . . 5 1 1 13 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . . . 1 . . . Utility 16 | . 1 . . . 3 1 . 11 Weapon 3 | . . . . . 1 . 1 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 85 85 88 84 83 97 98 99 Engine 8 | . 8 . 10 11 8 9 9 9 Core 1 | . 4 14 . . . . . . Wheel 20 | . 27 28 21 22 16 18 18 17 Storage 10 | . 14 14 11 11 9 9 9 9 Hackware 8 | . . . . . . 14 23 26 Protection 12 | . 1 . 11 11 23 19 11 9 Energy Gun 3 | . 15 11 . . . . . . Energy Cannon 2 | . . . . . 6 . 8 . Ballistic Gun 15 | . 12 11 26 28 13 13 7 9 Ballistic Cannon 3 | . . . 5 . . 2 8 10 Launcher 3 | . . 4 . . 6 9 . 5 Peak Build Rating 38 | 5 10 9 19 19 32 33 33 38 Average Rating 22 | 4 7 9 16 14 26 31 30 35 On Entrance 16 | . 5 9 9 19 13 32 29 33 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 127 | 9 89 91 102 102 127 127 106 109 Greatest Support 32 | 32 32 32 32 32 32 32 32 32 Greatest Overweight (x) 29 | . 5 2 6 3 29 3 3 8 Average Overweight (x) 2 | . . 2 2 2 3 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 17 25 25 25 25 25 25 25 Most Carried 25 | . 14 13 25 25 25 25 25 25 Average Carried 19 | . 9 12 20 24 23 24 21 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | . 12 13 25 25 25 23 25 19 Class Distribution -------------------- 32% | Scavenger-Tank 22% | Mutant 17% | Hacker-Tank 11% | Tank 4% | Hacker-Mutant 4% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Hacker-Tank | -8/Materials Hacker-Tank | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Matter Collected 3687 | 259 369 97 840 120 550 558 469 425 Remotely . | . . . . . . . . . Salvage Created 5283 | 71 1006 191 1174 250 812 448 800 531 Parts 308 | 2 58 12 76 17 46 27 42 28 Haulers Intercepted 8 | . 1 . 3 . 2 . 2 . Recyclers Shooed 10 | . 5 3 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Combat Hostiles Destroyed 115 | . 17 3 22 8 14 19 14 18 Guns 53 | . 16 3 6 5 7 8 5 3 Cannons 23 | . . . 2 . 4 1 7 9 AOE 38 | . . . 14 3 3 10 2 6 Classes Destroyed 13 | 1 4 . 2 1 1 1 2 1 Worker 1 | . . . . . . . 1 . Hauler 8 | . 1 . 3 . 2 . 2 . Recycler 18 | 1 4 2 6 2 1 . 2 . Operator 7 | . 4 . 2 . 1 . . . Watcher 3 | . . . 3 . . . . . Swarmer 33 | . 5 3 9 7 . 4 2 3 Grunt 41 | . 12 . 5 . 6 9 5 4 Brawler 2 | . . . . . . 1 . 1 Duelist 1 | . . . . . . . 1 . Sentry 32 | . . . 8 . 6 5 6 7 Demolisher 1 | . . . . 1 . . . . Hunter 2 | . . . . . 2 . . . Programmer 3 | . . . . . . . . 3 Best Kill Streak 8 | 1 5 4 6 4 4 4 5 8 Combat Bots Only 8 | . 5 3 5 4 4 4 3 8 Max Kills in Single Turn 4 | 1 2 1 4 2 3 3 2 2 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 4 2 3 3 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Hostile Shots Fired 482 | . 87 8 58 44 82 76 35 92 Missed 142 | . 24 2 20 12 23 24 11 26 Hits 340 | . 63 6 38 32 59 52 24 66 Melee 2 | . . . . . . . 1 1 Projectile 338 | . 63 6 38 32 59 52 23 65 AOE 3 | . . . . 3 . . . . Critical Strikes 17 | . 1 . 1 . 2 5 . 8 Actively Blocked 2 | . . . . . . 2 . . Damage Taken 5069 | . 635 64 500 380 961 899 588 1042 Core 844 | . 171 10 58 48 149 112 128 168 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 77 | . . . . . 20 23 28 6 Core Remaining (%) 66 | 100 . 27 . 73 . . . . Volleys Fired 368 | 3 92 10 57 19 50 60 36 41 Largest 3 | 2 2 2 3 3 3 3 3 3 Hottest 133 | 70 100 70 89 69 96 90 133 121 Shots Fired 746 | 6 184 20 147 36 119 79 78 77 Gun 524 | 6 184 20 94 34 95 40 25 26 Cannon 174 | . . . 42 . 22 18 50 42 Launcher 48 | . . . 11 2 2 21 3 9 Special . | . . . . . . . . . Kinetic 521 | 3 83 10 136 34 95 58 42 60 Thermal 177 | 3 101 10 . . 22 . 33 8 Explosive 48 | . . . 11 2 2 21 3 9 Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | 2 12 12 15 7 15 10 13 13 Robot Miss Streak 6 | 2 4 1 3 3 4 5 6 3 Penetration Max 1 | . . . . . 1 1 . . Secondary Targets 7 | . 4 . . 2 . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . Shots Hit Robots 486 | 3 120 16 89 19 84 40 54 61 Core Hits 271 | 2 48 8 46 12 34 34 37 50 Critical Kills 3 | . 1 . . . 1 1 . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . Critical Strikes 12 | . 7 . 1 . 2 1 . 1 Burn 5 | . 5 . . . . . . . Destroy 5 | . 2 . . . 2 1 . . Blast 2 | . . . 1 . . . . 1 Melee Attacks 7 | . . . . . . . . 7 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11885 | 39 1509 196 2419 451 1752 2456 1247 1816 Guns 5125 | 39 1509 196 962 257 1037 403 363 359 Cannons 2500 | . . . 417 . 349 248 647 839 Explosions 4251 | . . . 1040 194 366 1805 237 609 Melee . | . . . . . . . . . Ramming 9 | . . . . . . . . 9 Kinetic 5709 | 14 644 108 1379 257 1037 651 554 1065 Thermal 1916 | 25 865 88 . . 349 . 456 133 Explosive 4251 | . . . 1040 194 366 1805 237 609 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . 2 2 Average Corruption 2 | . 2 2 . . . . 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 36 | . 9 8 . . . . 3 16 Message Errors 10 | . 2 2 . . . . 2 4 Matter Fused 6 | . 1 2 . . . . 1 2 Heat Flow Errors 4 | . 3 . . . . . . 1 Energy Discharges 6 | . 1 1 . . . . . 4 Data Loss (minor) 6 | . 1 2 . . . . . 3 Data Loss (major) 4 | . 1 1 . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 142 | . . . 11 . 11 93 3 24 Projectiles 16 | . . . 7 . 4 5 . . Explosions 126 | . . . 4 . 7 88 3 24 Melee . | . . . . . . . . . Knockbacks 23 | . . . 2 . . 7 7 7 Impact . | . . . . . . . . . Kinetic 22 | . . . 2 . . 7 7 6 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 304 | . . . 26 . 64 170 20 24 Shots 14 | . . . 1 . 2 9 1 1 Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 422 | . 422 75 68 53 189 100 209 380 Average Temperature 60 | . 75 34 22 21 54 34 59 117 Received Heat Transfer 1611 | . 246 9 105 . 369 342 108 432 Effects 4 | . 3 . . . . . . 1 Shutdowns 1 | . 1 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Short Circuit 1 | . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 5 | . 5 . . . . . . . Heat Transferred 4824 | 74 2923 259 . . 629 . 814 125 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Maximum Alert Level 3 | . . . 1 . . 3 2 3 Low Security (%) 60 | 100 100 100 60 100 100 11 28 12 Level 1 23 | . . . 39 . . 34 55 44 Level 2 14 | . . . . . . 44 16 41 Level 3 1 | . . . . . . 9 . 1 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 837 | 5 156 70 329 194 171 837 445 731 Initial 407 | . . 18 11 112 24 . 407 58 Average 197 | . 84 15 143 132 54 439 239 353 Influence Increases 4471 | 5 587 80 891 217 486 877 495 833 Destroy 0b10 Robot/C 2420 | . 340 60 440 160 280 380 280 480 Destroy 0b10 Robot/NC 185 | 5 45 10 70 10 20 . 25 . Destroy Leader 502 | . 82 10 132 30 104 20 94 30 Allied During Kill 24 | . . . . . . . . 24 Successful Hack 93 | . 44 . 17 . . 32 . . Disable Machine 210 | . 15 . 90 . 15 15 60 15 Anti-Garrison Action 450 | . . . . . . 250 . 200 Destroy Structure 302 | . 1 . 97 17 22 120 21 24 Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 270 | . 60 . 45 . 45 45 15 60 Influence Decreases 3740 | 5 539 98 631 444 549 40 1242 192 Entered New Map 728 | . . 30 19 178 39 . 430 32 Time Decay 1946 | 5 499 68 442 246 352 . 334 . Lost Part 266 | . 40 . 20 20 56 40 30 60 Lost Ally 100 | . . . . . . . . 100 Purge Threat 700 | . . . 150 . 102 . 448 . Squads Dispatched 9 | . 5 . . . 3 . 1 . Investigation 2 | . . . . . 2 . . . Extermination . | . . . . . . . . . Reinforcement 7 | . 5 . . . 1 . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Distress Signals 12 | . 3 . 3 . 3 . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 194 | . 31 6 37 27 19 23 23 28 Peak Tracking Total 18 | . 9 3 6 18 5 5 6 5 Tactical Retreats 17 | . 4 1 3 . 1 3 1 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Traps Triggered 12 | . 1 . 2 . 1 3 1 4 Indirectly . | . . . . . . . . . Trap Hack Attempts 64 | . . . 22 . . 13 . 29 Triggered . | . . . . . . . . . Disarmed 3 | . . . . . . 2 . 1 Reprogrammed 7 | . . . 2 . . 2 . 3 Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Machines Disabled 19 | . 1 . 6 . 1 4 4 3 Max in Single Turn 3 | . 1 . 3 . 1 1 1 1 Garrison Relay 5 | . . . . . . 3 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Machines Accessed 24 | . 2 . 7 . 6 3 4 2 Terminals 19 | . 2 . 5 . 4 3 3 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 2 . 1 . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 51 | . 5 . 20 . 10 4 10 2 Successful 28 | . 3 . 8 . 6 3 6 2 Failed 22 | . 2 . 11 . 4 1 4 . Catastrophic 3 | . . . 1 . 1 . 1 . Database Lockouts 1 | . . . 1 . . . . . Manual 25 | . 5 . 10 . 2 . 8 . Terminals 39 | . 5 . 14 . 6 4 8 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 8 | . . . 6 . 2 . . . Garrison Access 4 | . . . . . 2 . 2 . Terminal Hacks 17 | . . . 4 . 4 3 4 2 Record 1 | . . . . . 1 . . . Robot Analysis 1 | . . . . . . . 1 . Prototype ID Bank 2 | . . . 1 . 1 . . . Open Door 1 | . . . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . . Terminal Index 1 | . . . . . 1 . . . Unreport Threat 5 | . . . 1 . 1 . 3 . Registered Components 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Garrison Registry 1 | . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . 1 Security Stations 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . 2 . 1 . . . Retrieve Study 3 | . . . 2 . 1 . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . Unlock Access 2 | . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks 5 | . 3 . 2 . . . . . Terminals 5 | . 3 . 2 . . . . . Operators 2 | . 1 . 1 . . . . . Skim 3 | . 2 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 2 . 6 . 4 2 3 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . 2 . 1 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 3 | . . . . . . . . 3 Non-combat . | . . . . . . . . . Combat 3 | . . . . . . . . 3 Robot Hacks Applied 4 | . . . . . . . . 4 find_shortcuts 1 | . . . . . . . . 1 broadcast_data 1 | . . . . . . . . 1 formatsys_high 2 | . . . . . . . . 2 Relay Couplers Released 16 | . . . . . . 10 . 6 Machine Destruction 16 | . . . . . . 10 . 6 Attached 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Total Allies 5 | . . . . . . . . 5 Largest Group 4 | . . . . . . . . 4 Highest-Rated Group 83 | . . . . . . . . 83 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 20 | . . . . . . . . 20 Total Damage 512 | . . . . . . . . 512 Kills 6 | . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Turns Passed 8560 | 56 1407 351 1548 521 1352 1326 776 1223 Spaces Moved 4632 | 41 762 233 814 341 729 688 361 663 Core 2 | 1 . . . . 1 . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 4630 | 40 762 233 814 341 728 688 361 663 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 130 130 130 130 145 145 140 Average Speed 137 | 98 112 130 143 131 148 145 145 141 Slowest Speed 1500 | 100 175 130 190 145 1500 145 145 210 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 4 85 55 70 59 70 70 37 45 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 367 | . . . 107 33 26 160 17 24 Melee . | . . . . . . . . . Projectile 2 | . . . 2 . . . . . AOE 365 | . . . 105 33 26 160 17 24 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Total 6152 | 48 1125 259 1068 383 907 939 542 881 Wait 814 | . 232 12 131 8 74 145 122 90 Move 4625 | 40 761 232 813 340 729 686 361 663 Hop . | . . . . . . . . . Pick Up 62 | . 16 1 9 2 19 5 5 5 Fast Attach 33 | 5 6 . 10 2 6 1 1 2 Attach 31 | . 3 . . . 10 7 4 7 Detach 4 | . . . . . 1 1 2 . Swap 63 | . 6 4 19 6 1 10 8 9 Drop 52 | . 9 . 7 6 17 3 3 7 Fire 368 | 3 92 10 57 19 50 60 36 41 Melee 7 | . . . . . . . . 7 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 24 | . . . . . . 8 . 16 Rewire 4 | . . . . . . . . 4 Trap 64 | . . . 22 . . 13 . 29 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 3) 800 | -10/Materials | Discovered new exit (range 5) 986 | -10/Materials | Core integrity fell below 50% 1126 | -10/Materials | Discovered new exit (range 5) 1379 | -10/Materials | Discovered new exit (range 5) 1464 | -10/Materials | Entered Mines 1556 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1573 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1575 | -10/Mines | Discovered new exit (range 5) 1803 | -10/Mines | Discovered new exit (range 8) 1815 | -10/Mines | Entered Materials 1815 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2126 | -9/Materials | Discovered new exit (range 15) 2547 | -9/Materials | Discovered new exit (range 22) 2613 | -9/Materials | Build established: Scavenger-Tank 2892 | -9/Materials | Discovered new exit (range 15) 3108 | -9/Materials | Central database locked down 3363 | -9/Materials | Entered Mines 3364 | -9/Mines | Assembled infested the area 3369 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3464 | -9/Mines | Discovered new exit (range 5) 3884 | -9/Mines | Entered Materials 3884 | -8/Materials | Evolved 2 slots: Utility x2 4303 | -8/Materials | Lost 5 parts (1p1n3w) 4305 | -8/Materials | Discovered new exit (range 3) 4403 | -8/Materials | Met 7R-MNS 4969 | -8/Materials | Build established: Tank 5236 | -8/Materials | Identified exit to Garrison 5236 | -8/Materials | Entered Garrison 5273 | -8/Garrison | Triggered checkpoint 5278 | -8/Garrison | Triggered checkpoint 5510 | -8/Garrison | Triggered checkpoint 5521 | -8/Garrison | Discovered new exit (range 10) 5562 | -8/Garrison | Triggered checkpoint 5594 | -8/Garrison | Garrison Relay disabled 5757 | -8/Garrison | Build established: Scavenger-Tank 5921 | -8/Garrison | Discovered new exit (range 12) 5937 | -8/Garrison | Garrison Relay disabled 5972 | -8/Garrison | Discovered new exit (range 70) 5972 | -8/Garrison | Discovered new exit (range 51) 5972 | -8/Garrison | Discovered new exit (range 6) 5972 | -8/Garrison | Discovered new exit (range 48) 6124 | -8/Garrison | Learned Materials security intel 6146 | -8/Garrison | Installed Relay Interface Framework 6386 | -8/Garrison | Triggered checkpoint 6442 | -8/Garrison | Lost 3 parts (1n2w) 6559 | -8/Garrison | Identified exit to Materials 6562 | -8/Garrison | Entered Materials 6682 | -8/Materials | Core integrity fell below 50% 7147 | -8/Materials | Build established: Hacker-Tank 7338 | -8/Materials | Identified exit to Garrison 7338 | -8/Materials | Entered Garrison 7396 | -8/Garrison | Core integrity fell below 20% 7426 | -8/Garrison | Triggered checkpoint 7465 | -8/Garrison | Garrison Relay disabled 7666 | -8/Garrison | Triggered checkpoint 7728 | -8/Garrison | Triggered checkpoint 7867 | -8/Garrison | Garrison Relay disabled 7892 | -8/Garrison | Triggered checkpoint 7910 | -8/Garrison | Triggered checkpoint 7966 | -8/Garrison | Triggered checkpoint 7971 | -8/Garrison | Lost 4 allies 8359 | -8/Garrison | Triggered checkpoint 8384 | -8/Garrison | Triggered checkpoint 8417 | -8/Garrison | Destroyed 8 combat bots 8491 | -8/Garrison | Discovered new exit (range 10) 8542 | -8/Garrison | Triggered checkpoint 8561 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 08396_ B-36 Bruiser destroyed. 08399_ Acquired 12 matter. 08420_ The unstable cave ceiling collapses. 08421_ Attempting to reprogram Stasis Trap. 08445_ Stasis Trap reprogrammed. 08447_ Attempting to reprogram Stasis Trap. 08447_ Stasis Trap reprogrammed. 08449_ Attempting to reprogram Stasis Trap. 08450_ Stasis Trap reprogrammed. 08491_ EXIT=FOUND 08521_ Detecting nearby RIF Installer. 08536_ JFVP%3XC FUCYN4HN2GDHVYSRMBI5: 08538_ ALERT: Garrison interior compromised. 08542_ Garrison Door breached. 08542_ Beams of light sweep through the air. An alarm sounds. 08556_ Slug penetrates Y-45 Defender. 08559_ Y-45 Defender destroyed. 08561_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# < #????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ???####???????????????# #??????????????????????? | | ???#""#???????????????# #??????????????????????? | | ???#T #???????????????# #??????????????????????? | | ???#" #???????????????# #??????????????????????? | | ???## #???????????????# #??????????????????????? | | ???## ##??????????????# #??????????????????????? | | ???#!!/#??????????????# #??????????????????????? | | ???#! /#??????????????# #######????????????????? | | ???# /#??????????????# Y[ #????????????????? | | ???# /#??????????????# !%! #????????????????? | | ##### ##??????????????# @#### #????????????????? | | #???????????????# #??# #????????????????? | | #######???????????????# #??# ???????""""?????? | | ??#%#?????????????????# #??# ?????????"?????? | | ??# #?????????????????# #??# #?????""""?????? | | ### #?????????????????# #??# ###??????????????? | | = #?????????????????# #??# #????????????????? | | ### #?????????????????# #??# #????????????????? | | ??# #?????????????????# #??# #????????????????? | | ??# #?????????????????# #??# #????????????????? | | ??# #?????????????????# #??# ????????????????? | | ??# #####?????????????# #??# ????????????????? | | ??# #?????????????# #??? ????????????????? | | ??# ### #?????????????# #??? #????????????????? | | ??# #?######??????????# #???##?????????????????? | | ??# #?# #??###?????# #??????????????????????? | | ?###### #### ####### #??????????????????????? | | ## ^ #??????????????????????? | | ^ ^ #??????????????????????? | | ^^^ #??????????????????????? | | ## ## % #########??????????????????????? | | ## ## # ###??????????????????????????????? | | % #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Core Shielding 20 Evasion (%) 40 Offensive Hacking 20 Defensive Hacking 22 Relay Coupler Types 1 Relay Coupler Value 18 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Minigun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterMultinovaExtractor Manual? 0 Play Time 00:57:40 Cumulative 49.7 hours Start 2025.12.07 @ 21:54:45 End 2025.12.07 @ 22:49:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e9c593e7-aacc-456e-b3fe-494a23682d48