Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.24 @ 22:24:50 Player: Obelisk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (342) 342 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2432 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 450/550 Matter 68/300 Energy 254/265 System Corruption 0% Temperature Danger (425) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Improved Terrain Scanner > --- WEAPON (3) ------- Particle Gun Particle Gun Particle Cannon > --- INVENTORY (15) --- Light Treads Improved Light Armor Plating Particle Cannon Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Particle Gun Particle Gun Particle Cannon > --- INVENTORY -------- Light Treads Improved Light Armor Plating Particle Cannon Assault Rifle Assault Rifle [Rating: 23] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Cooling System Device Cooling System Storage Large Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 29 | 6 . 16 . 7 Power 3 | 1 . 2 . . Engine 3 | 1 . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 5 . 4 Treads 7 | 2 . 5 . . Leg . | . . . . . Wheel 4 | . . . . 4 Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 . 4 . 1 Device 4 | . . 3 . 1 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 . 5 . 2 Energy Gun 2 | . . . . 2 Energy Cannon 3 | . . 3 . . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 1 | . . 1 . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 85 94 100 97 Engine 11 | . 14 10 11 9 Treads 21 | . 28 21 22 2 Wheel 2 | . . . . 32 Device 16 | . . 18 22 16 Storage 11 | . 14 11 11 9 Energy Gun 1 | . . . . 15 Energy Cannon 8 | . . 10 11 9 Ballistic Gun 21 | . 28 21 22 2 Naked Turns . | . . . . . Heaviest Build 43 | 14 14 41 41 43 Greatest Support 48 | 40 40 40 40 48 Greatest Overweight (x) 7 | . . 7 1 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 6 8 12 15 15 Most Carried 14 | 5 4 14 8 7 Average Carried 5 | . 2 6 8 4 Final Capacity 15 | 8 8 15 15 15 Final Carried 8 | . 4 8 8 5 Class Distribution -------------------- 76% | Gunner 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 445 | 211 . 234 . . Remotely . | . . . . . Salvage Created 605 | . . 526 38 41 Parts 29 | . . 20 6 3 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 10 | . . 6 3 1 Guns 4 | . . . 3 1 Cannons 6 | . . 6 . . Classes Destroyed 7 | . . 5 1 1 Hauler 2 | . . 2 . . Recycler 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 3 | . . . 3 . Grunt 4 | . . 4 . . Duelist 1 | . . . . 1 Sentry 2 | . . 2 . . Best Kill Streak 2 | . . 2 2 1 Combat Bots Only 2 | . . 2 2 1 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 407 | . . 134 91 182 Core 140 | . . 25 15 100 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 100 . 90 . Volleys Fired 40 | . . 23 7 10 Largest 3 | . . 3 3 3 Hottest 198 | . . 108 108 198 Shots Fired 108 | . . 69 21 18 Gun 68 | . . 46 14 8 Cannon 40 | . . 23 7 10 Launcher . | . . . . . Special . | . . . . . Kinetic 60 | . . 46 14 . Thermal 48 | . . 23 7 18 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . . 11 3 4 Robot Miss Streak 5 | . . 5 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 54 | . . 36 9 9 Core Hits 20 | . . 15 3 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 925 | . . 598 150 177 Guns 412 | . . 230 88 94 Cannons 512 | . . 367 62 83 Explosions . | . . . . . Melee . | . . . . . Ramming 1 | . . 1 . . Kinetic 318 | . . 230 88 . Thermal 606 | . . 367 62 177 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 425 | . . 18 . 425 Average Temperature 244 | . . 13 . 267 Received Heat Transfer 195 | . . 78 . 117 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 . 1 Heat Transferred 1147 | . . 666 111 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 133 | . . 120 133 96 Initial 51 | . . . 28 51 Average 53 | . . 63 76 62 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 17 | . . 9 5 3 Peak Tracking Total 3 | . . 3 3 3 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 3 | . . 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . 1 . . Successful 1 | . . 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Record 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1316 | 54 204 705 275 78 Spaces Moved 592 | 35 126 296 91 44 Core 14 | 13 . 1 . . Treads 534 | 22 126 295 91 . Legs . | . . . . . Wheels 44 | . . . . 44 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 240 90 Average Speed 184 | 119 160 199 240 93 Slowest Speed 400 | 160 160 400 240 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 4 23 24 18 3 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 733 | 47 129 358 133 66 Wait 40 | 2 . 2 36 . Move 588 | 34 125 295 90 44 Hop . | . . . . . Pick Up 29 | 5 4 18 . 2 Fast Attach 1 | 1 . . . . Attach 22 | 5 . 12 . 5 Detach . | . . . . . Swap 7 | . . 5 . 2 Drop 5 | . . 2 . 3 Fire 40 | . . 23 7 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 10) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 570 | -9/Materials | Build established: Gunner 928 | -9/Materials | Discovered new exit (range 16) 964 | -9/Materials | Entered Mines 965 | -9/Mines | Learned location of Storage (-8) 1040 | -9/Mines | Met a Derelict bent on vengeance 1220 | -9/Mines | Discovered new exit (range 6) 1239 | -9/Mines | Entered Materials 1239 | -8/Materials | Evolved 2 slots: Propulsion x2 1317 | -8/Materials | Self-destructed Last Messages --------------- do stay away from that place, they've tightened security following our previous successful raids." World map updated: -8/Storage. L0-UTJ(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." L0-UTJ(g) slips back into the shadows. S-10 Pest destroyed. EXIT=FOUND PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE Dropped Lgt. Treads. Acquired Imp. Light Armor Plating. Dropped Cooling System. Acquired Imp. Terrain Scanner. Melee Analysis Suite melted. L-31 Rogue destroyed. Overheating: System interference. Particle Gun temporarily disabled. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##########?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# """" #?????????????????????????? | | ??????????????# """" #####????? ???? ?????????? | | ??????????????# """" !# = #?????????????????????? | | ??????????????# # = #??????????#??????????? | | ??????????#???# """" # #?????????????????????? | | ??????????????# """" + ###+######????????????? | | ??????????????# """" # @ g = m ????????? | | ??????????????# # g! ????????? | | ??????????????########## = ????????? | | ???????????????????????# ###+######+##?????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #??"??????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #??? ?????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingRocketRigger Manual? 0 Play Time 00:12:02 Cumulative 15.1 hours Start 2022.07.24 @ 15:49:07 End 2022.07.24 @ 22:24:50 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 789cb90e-287f-4be0-a538-8bf4c3ab7c4d