Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.29 @ 21:27:41 Player: Cipherpunk Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (98) 490 Value Destroyed (2747) 2747 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 5509 Bonus ------- High Alert Combat Kills 72 Cogmind --------- Core Integrity 0/550 Matter 174/300 Energy 275/275 System Corruption 1% Temperature Cool (9) Movement Walking (210) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Precision Rocket Launcher > --- INVENTORY (20) --- Deuterium Engine Combat Airjet Combat Airjet Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Advanced Heat Sink Advanced Sensor Array Signal Interpreter Hacking Suite Enhanced Autogun Enhanced Autogun Enhanced Autogun Precision Rocket Launcher Precision Rocket Launcher Precision Rocket Launcher Katana Katana Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Deuterium Engine Combat Airjet Combat Airjet Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Advanced Sensor Array Signal Interpreter Hacking Suite Enhanced Autogun Enhanced Autogun Enhanced Autogun Grenade Launcher Rocket Launcher Katana Katana Scythe [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 2 . Weapon . | . . . . . . Parts Attached 102 | 9 34 19 7 25 8 Power 16 | 1 6 4 . 5 . Engine 16 | 1 6 4 . 5 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 30 | 2 12 7 2 6 1 Treads . | . . . . . . Leg 27 | 2 10 6 2 6 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . 2 1 . . . Utility 12 | 2 2 1 . 5 2 Device 1 | . . . . . 1 Storage 5 | 2 2 1 . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 5 | . . . . 4 1 Artifact . | . . . . . . Weapon 44 | 4 14 7 5 9 5 Energy Gun 17 | 2 6 4 1 3 1 Energy Cannon 4 | . 2 . 2 . . Ballistic Gun 10 | 2 5 1 . 2 . Ballistic Cannon . | . . . . . . Launcher 8 | . 1 2 . 2 3 Special Weapon 3 | . . . 2 1 . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 . 4 1 Parts Lost 19 | . 3 3 4 3 6 Power 2 | . 1 . . 1 . Propulsion 7 | . . 2 2 1 2 Utility 3 | . . . . 1 2 Weapon 7 | . 2 1 2 . 2 Highest Loss Streak 3 | . 3 1 2 1 3 Average Slot Usage (%) 97 | . 99 96 99 96 95 Engine 11 | . 13 9 11 8 9 Leg 29 | . 27 30 32 26 25 Storage 29 | . 28 33 33 27 27 Processor 2 | . . . . 8 9 Protection 1 | . . . . 7 3 Energy Gun 6 | . 7 12 3 1 13 Energy Cannon 3 | . 5 . 8 . . Ballistic Gun 6 | . 14 5 . 6 . Launcher 1 | . . 4 1 . 2 Special Weapon 2 | . . . 7 2 . Slashing Weapon 1 | . . . . 6 1 Naked Turns . | . . . . . . Heaviest Build 59 | 15 45 53 51 58 59 Greatest Support 47 | 20 26 39 36 47 47 Greatest Overweight (x) 4 | . 4 1 2 1 3 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 16 20 20 20 20 Average Capacity 17 | 6 12 19 20 20 20 Most Carried 20 | 3 16 20 20 20 20 Average Carried 16 | 2 11 17 18 19 19 Final Capacity 20 | 8 16 20 20 20 20 Final Carried 20 | 2 16 19 19 20 20 Class Distribution -------------------- 68% | Hauler-Mutant 17% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 1854 | 290 493 173 357 447 94 Remotely . | . . . . . . Salvage Created 3158 | 98 946 604 117 965 428 Parts 194 | 3 63 44 5 52 27 Haulers Intercepted 5 | . 2 1 . 2 . Recyclers Shooed 2 | . . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 66 | . 21 15 2 18 10 Melee 10 | . . . . 9 1 Guns 33 | . 15 7 1 4 6 Cannons 5 | . 4 . 1 . . AOE 18 | . 2 8 . 5 3 Classes Destroyed 14 | 1 6 3 3 . 1 Worker 6 | . 1 1 1 2 1 Builder 4 | . . 1 . 2 1 Tunneler 1 | . . . 1 . . Hauler 5 | . 2 1 . 2 . Recycler 3 | 1 1 . . . 1 Operator 7 | . 4 2 . . 1 Watcher 6 | . 3 1 . 1 1 Swarmer 15 | . 8 4 . . 3 Grunt 30 | . 13 4 . 11 2 Brawler 1 | . . 1 . . . Duelist 1 | . . . 1 . . Sentry 17 | . . 6 . 7 4 Demolisher 1 | . . . 1 . . Hunter 1 | . . . . . 1 Best Kill Streak 9 | 1 6 9 1 8 8 Combat Bots Only 8 | . 5 8 1 3 4 Max Kills in Single Turn 4 | 1 2 2 1 4 2 Gunslinging . | . . . . . . Exploded 2 | . 1 2 . 1 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 4500 | . 1140 884 348 1422 706 Core 1009 | . 190 267 . 399 153 Absorbed by Shields . | . . . . . . Core Remaining (%) 52 | 100 24 . 33 . . Volleys Fired 340 | 9 110 64 78 44 35 Largest 2 | 1 2 2 2 2 2 Hottest 200 | 40 136 80 200 111 122 Shots Fired 504 | 9 214 97 92 47 45 Gun 343 | 9 172 80 9 39 34 Cannon 47 | . 39 . 8 . . Launcher 39 | . 3 17 . 8 11 Special 75 | . . . 75 . . Kinetic 211 | . 135 39 4 33 . Thermal 178 | . 50 3 88 3 34 Explosive 39 | . 3 17 . 8 11 Electromagnetic 76 | 9 26 38 . 3 . Robot Hit Streak 18 | 2 8 18 9 7 13 Robot Miss Streak 7 | 3 7 2 1 5 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 285 | 4 128 46 14 54 39 Core Hits 158 | 2 54 33 7 37 25 Critical Hits 5 | . 3 . . 1 1 Critical Kills 3 | . 2 . . . 1 Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks 38 | . . . . 35 3 Impact . | . . . . . . Slashing 38 | . . . . 35 3 Piercing . | . . . . . . Sneak Attacks 4 | . . . . 4 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6869 | 52 1758 1344 246 2399 1070 Guns 2668 | 52 1011 573 112 429 491 Cannons 554 | . 431 . 123 . . Explosions 2557 | . 316 771 . 924 546 Melee 1053 | . . . . 1020 33 Ramming 37 | . . . 11 26 . Kinetic 1200 | . 652 155 52 341 . Thermal 1373 | . 578 85 183 36 491 Explosive 2454 | . 283 701 . 924 546 Electromagnetic 752 | 52 245 403 . 52 . Impact . | . . . . . . Slashing 1053 | . . . . 1020 33 Piercing . | . . . . . . Highest Corruption 3 | . . . 3 . 1 Average Corruption 2 | . . . 3 . 1 Corruption Purged . | . . . . . . Effects 2 | . . . 2 . . Matter Fused 1 | . . . 1 . . Targeting Errors 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 153 | . 5 44 . 102 2 Projectiles . | . . . . . . Explosions 69 | . 5 44 . 18 2 Melee 84 | . . . . 84 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 250 | . 48 119 . 47 36 Shots 8 | . 2 4 . 1 1 Rammed 1 | . . . . . 1 Targets Rammed 5 | . . . 2 2 1 Kicked 4 | . . . 2 2 . Crushed . | . . . . . . Highest Temperature 429 | . 429 120 162 144 341 Average Temperature 47 | . 79 32 20 27 78 Received Heat Transfer 1467 | . 420 201 . 711 135 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . 3 3 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 2781 | . 1077 187 370 74 1073 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 610 | 5 302 478 206 411 610 Average Influence 163 | 1 193 205 64 188 328 Maximum Alert Level 2 | . 1 2 1 2 2 Low Security (%) 63 | 100 57 50 92 55 15 Level 1 31 | . 42 37 7 42 51 Level 2 4 | . . 12 . 2 33 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 5 3 . 1 1 Investigation 4 | . 1 2 . 1 . Extermination . | . . . . . . Reinforcement 6 | . 4 1 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 5 | . 1 . . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 113 | . 37 21 9 29 17 Peak Tracking Total 7 | . 5 7 6 6 4 Tactical Retreats 7 | . 3 . 1 2 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 5 | . 2 2 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 15 | . 4 6 1 1 3 Max in Single Turn 2 | . 2 2 1 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 16 | . 4 4 . 5 3 Terminals 15 | . 4 4 . 4 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 58 | . 11 12 . 22 13 Successful 37 | . 6 4 . 18 9 Failed 21 | . 5 8 . 4 4 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 30 | . 10 6 . 11 3 Terminals 49 | . 11 12 . 13 13 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 9 | . . . . 9 . Garrison Access . | . . . . . . Terminal Hacks 18 | . 3 2 . 6 7 Record 2 | . . . . . 2 Part Schematic 2 | . 1 . . 1 . Prototype ID Bank 3 | . 1 . . 1 1 Level Access Points 1 | . . . . 1 . Terminal Index 3 | . . 1 . 1 1 Locate Traps 1 | . . . . 1 . Surveillance Status 1 | . . . . . 1 Patrol Status 1 | . . . . . 1 Transport Status 1 | . . . . . 1 Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . . . 9 . Insert Component 4 | . . . . 4 . Analyze 5 | . . . . 5 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 25 | . 8 7 . 6 4 Terminals 10 | . 3 2 . 3 2 Botnet 6 | . 2 1 . 2 1 Operators 4 | . 1 1 . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 3 4 . 5 2 Full Trace Events 3 | . . 1 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . 1 . . 4 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . . 4 . Part Schematics Acquired 3 | . . . . 3 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 4936 | 112 1419 779 1316 1007 303 Spaces Moved 2422 | 62 726 359 650 499 126 Core 5 | 4 1 . . . . Treads . | . . . . . . Legs 2416 | 58 724 359 650 499 126 Wheels . | . . . . . . Hover . | . . . . . . Flight 1 | . 1 . . . . Fastest Speed 50 | 50 120 150 150 150 153 Average Speed 145 | 115 137 150 150 151 154 Slowest Speed 280 | 120 280 150 180 153 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 52 | 5 95 38 92 51 34 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 47 | . . . 40 5 2 Terrain Destroyed 293 | . 29 93 42 52 77 Melee 7 | . . . . 5 2 Projectile 42 | . . . 42 . . AOE 244 | . 29 93 . 47 75 Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 3156 | 89 965 502 748 668 184 Wait 120 | 7 42 47 3 20 1 Move 2418 | 61 725 358 649 499 126 Hop . | . . . . . . Pick Up 53 | 3 22 6 4 15 3 Fast Attach 38 | 6 11 5 3 10 3 Attach 21 | 1 3 9 3 5 . Detach 16 | . 4 6 2 4 . Swap 43 | 2 20 5 1 10 5 Drop 65 | . 28 2 3 25 7 Fire 340 | 9 110 64 78 44 35 Melee 38 | . . . . 35 3 Ram . | . . . . . . Kick 4 | . . . 2 1 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 478 | -10/Materials | Discovered new exit (range 10) 493 | -10/Materials | Build established: Scavenger-Mutant 778 | -10/Materials | Core integrity fell below 50% 824 | -10/Materials | Lost 3 parts (1p2w) 832 | -10/Materials | Discovered new exit (range 16) 1102 | -10/Materials | Discovered new exit (range 11) 1149 | -10/Materials | Build established: Mutant 1241 | -10/Materials | Discovered new exit (range 10) 1532 | -10/Materials | Entered another Materials area 1532 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1815 | -9/Materials | Build established: Hauler-Mutant 2214 | -9/Materials | Core integrity fell below 50% 2241 | -9/Materials | Destroyed 8 combat bots 2280 | -9/Materials | Discovered new exit (range 9) 2311 | -9/Materials | Entered Mines 2366 | -9/Mines | Met a Derelict bent on vengeance 2413 | -9/Mines | Assembled infested the area 2418 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2952 | -9/Mines | Learned location of 1 exit from Materials 2978 | -9/Mines | Received a Mining Laser from a helpful Derelict 3499 | -9/Mines | Crushed by falling debris 3593 | -9/Mines | Discovered new exit (range 3) 3627 | -9/Mines | Entered Materials 3627 | -8/Materials | Evolved 2 slots: Utility x2 3628 | -8/Materials | Identified exit to Storage 4064 | -8/Materials | Identified exit to Factory 4362 | -8/Materials | Core integrity fell below 50% 4594 | -8/Materials | Discovered exit to Storage (range 20) 4634 | -8/Materials | Entered Storage 4861 | -8/Storage | Core integrity fell below 20% 4937 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04911_ W-25 Informer destroyed. 04914_ U-05 Engineer lays Concrete. 04915_ K-01 Serf collects debris. 04916_ U-05 Engineer lays Concrete. 04919_ K-01 Serf collects debris. 04919_ Acquired 46 matter. 04923_ K-01 Serf collects debris. 04925_ R-06 Scavenger collects Heat Sink. 04927_ K-01 Serf collects debris. 04927_ Titanium Leg destroyed. 04928_ R-06 Scavenger collects Sml. Storage Unit. 04930_ The unstable cave ceiling collapses. 04930_ K-01 Serf destroyed. 04931_ K-01 Serf collects debris. 04931_ Y-45 Defender destroyed. 04932_ R-06 Scavenger collects Tractor Beam. 04933_ The unstable cave ceiling collapses. 04934_ K-01 Serf cleans the Compression Vault. 04935_ Acquired 12 matter. 04935_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###+#######??????????????? | | ????????????????????????# #??????????????? | | ???#????????????????#####! #????? ??????? | | ???# ####???????????# # ##?? ??????? | | ???# ?##???????# # # ??????? | | ???# #T#??????# # === ?????? | | ???## %= ?##### # === ! ?????? | | ?? # k ## # == #????? | | # # ] ] ! ??????? | | # # @= # ??????? | | % # # [ !% % ??????? | | # +????? | | #### ## !! ?????? | | ???# # rk ! 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"????????? | | ???# ## / """"" #??? k"????????? | | ???# ##% # """"" #????? ???????? | | #### # # """"" #??????????????? | | [[## ## # """"" + ?????????????? | | ## ############# # ????????????? | | ]]## #???????????# #?##???????????? | | #### #???????????#####+###+####+###??????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | #### #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Katana | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed GaussRecoilArmor Manual? 0 Play Time 01:04:05 Cumulative 32.6 hours Start 2019.11.29 @ 20:01:31 End 2019.11.29 @ 21:27:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 37 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58bbb304-2a88-4a36-9b70-eb3004feeb3e