Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.01 @ 22:33:15 Player: luckinvolved Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (373) 1865 Value Destroyed (10814) 10814 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (1392) 1392 TOTAL SCORE: 19351 Bonus ------- High Alert Combat Kills 1092 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -300 Cogmind --------- Core Integrity 0/850 Matter 9/300 Energy 227/300 System Corruption 11% Temperature Critical (506) Movement Flying (50) Location -6/Zion Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (5) ------ Improved Cryofiber Web Salvage Targeting Computer Armor Integrity Analyzer Dynamic Insulation System > --- WEAPON (5) ------- Beamcaster Barrage Gun Makeshift Shrapnel Gun CR-A16's Pointy Stick > --- INVENTORY (5) ---- YI-UF0's Bottomless Matter Pit (941) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Huge Storage Unit Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Coil Gun AWS/Gauss > --- INVENTORY -------- Heavy Ion Engine Light Fission Core Micro Fission Core Armored Treads Armored Treads Medium Treads Flying Fortress v7 Improved Cryofiber Web Advanced Heat Sink YI-UF0's Bottomless Matter Pit Weapon Cycler Transmission Jammer Layered Light Armor Plating Reflective Plating Dynamic Insulation System Sensor Drone Bay Guided Plasma Cannon Gauss Rifle Heavy Machine Gun Heavy Missile Launcher Scatter Rocket Array CPS Tube [Rating: 84] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Flying Fortress v7 Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Scatter Rocket Array Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Slots Evolved 8 | . . 2 . . . 2 . . . 4 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . Utility 3 | . . . . . . 1 . . . 2 . . Weapon 3 | . . 1 . . . . . . . 2 . . Parts Attached 156 | 7 9 26 9 . . 30 9 2 1 38 1 24 Power 14 | 1 3 1 1 . . 1 . . . 4 . 3 Engine 13 | 1 3 . 1 . . 1 . . . 4 . 3 Core 1 | . . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 54 | 2 . 13 . . . 15 6 1 . 9 . 8 Treads 44 | 2 . 13 . . . 13 5 1 . 8 . 2 Leg 6 | . . . . . . . 1 . . . . 5 Wheel 1 | . . . . . . . . . . 1 . . Hover 1 | . . . . . . 1 . . . . . . Flight 2 | . . . . . . 1 . . . . . 1 Utility 40 | 2 4 4 5 . . 4 1 1 . 12 1 6 Device 12 | 1 . . 1 . . 2 . . . 7 . 1 Storage 6 | 1 4 . 1 . . . . . . . . . Processor 4 | . . . . . . . . . . 1 . 3 Hackware 3 | . . 1 . . . . 1 1 . . . . Protection 15 | . . 3 3 . . 2 . . . 4 1 2 Artifact . | . . . . . . . . . . . . . Weapon 48 | 2 2 8 3 . . 10 2 . 1 13 . 7 Energy Gun 7 | . . 1 . . . 1 2 . . 2 . 1 Energy Cannon 4 | . . 1 1 . . 1 . . . . . 1 Ballistic Gun 28 | 2 2 4 1 . . 7 . . 1 9 . 2 Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 5 | . . 2 . . . 1 . . . 2 . . Special Weapon 2 | . . . 1 . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 14 | . 1 3 2 . . 4 2 . . 2 . . Parts Lost 46 | . . 1 3 . 1 3 . . . 18 1 19 Power 5 | . . . . . . 1 . . . 2 . 2 Propulsion 14 | . . 1 1 . . . . . . 5 1 6 Utility 10 | . . . 1 . 1 1 . . . 4 . 3 Weapon 17 | . . . 1 . . 1 . . . 7 . 8 Highest Loss Streak 9 | . . 1 2 . 1 2 . . . 4 1 9 To Critical Strikes 2 | . . . . . . . . . . 1 . 1 Average Backups 20 | 2 14 24 23 22 20 20 20 20 20 20 20 20 Power 2 | . 2 3 3 3 3 2 2 2 2 2 1 1 Propulsion 4 | . 2 5 5 5 5 4 3 4 3 4 3 2 Utility 6 | . 2 7 6 6 4 7 8 6 7 7 8 10 Weapon 6 | 1 6 7 7 8 8 6 6 8 7 5 6 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 52 | . 1 15 2 2 . 8 5 1 . 7 . 11 Power 6 | . 1 2 . . . . . . . 2 . 1 Propulsion 9 | . . 3 . . . 2 1 1 . . . 2 Utility 23 | . . 3 2 1 . 3 3 . . 4 . 7 Weapon 13 | . . 6 . 1 . 3 1 . . 1 . 1 Tool/Special 1 | . . 1 . . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 99 100 100 98 98 100 100 95 99 90 Engine 8 | . 13 6 9 11 11 8 9 9 9 6 6 6 Treads 31 | . 28 32 33 33 33 35 35 36 36 21 25 22 Device 8 | . 14 1 . . . 8 8 9 9 15 16 13 Storage 9 | . 14 11 11 11 11 9 9 9 9 6 6 5 Protection 8 | . . 7 10 11 11 8 8 8 9 6 9 10 Energy Gun 1 | . . . . . . . . . . 1 12 9 Ballistic Gun 27 | . 28 32 32 33 33 26 25 27 27 28 19 11 Peak Build Rating 84 | 7 14 21 27 25 26 42 48 46 46 84 77 77 Average Rating 39 | 5 12 19 19 22 25 37 41 45 45 71 73 65 On Entrance 33 | . 7 13 18 20 25 26 40 45 46 46 77 73 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . 10 . 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 128 | 13 95 102 113 102 104 110 117 110 110 128 123 128 Greatest Support 110 | 40 40 63 60 60 60 85 85 85 82 110 100 98 Greatest Overweight (x) 33 | . 2 2 1 1 1 33 1 1 1 4 1 3 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 18 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 20 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 14 24 23 24 24 24 24 24 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 19 25 24 25 25 25 25 25 25 25 24 1 Class Distribution -------------------- 43% | Tank 30% | Scavenger-Tank 10% | Mutant 5% | Scavenger-Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Tank | -8/Scraptown Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Matter Collected 13758 | 360 673 1837 1964 . 231 1498 1658 218 . 4036 401 882 Remotely 62 | . . . . . . 62 . . . . . . Salvage Created 15130 | 197 1000 2463 624 . 204 1680 2493 703 . 4358 81 1327 Parts 845 | 15 52 157 37 . 8 112 122 34 . 213 . 95 Haulers Intercepted 24 | . 2 6 . . . 5 6 . . 5 . . Recyclers Shooed 14 | . . 3 . . 1 3 2 2 . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Combat Hostiles Destroyed 227 | . 12 44 21 . 4 30 32 3 . 70 3 8 Melee 1 | . . . . . . . 1 . . . . . Guns 190 | . 12 41 18 . 4 25 31 3 . 53 . 3 Cannons 5 | . . . . . . 1 . . . . . 4 AOE 30 | . . 3 3 . . 4 . . . 17 3 . Classes Destroyed 23 | 2 5 6 1 . 1 . . . . 5 . 3 Worker 15 | . . 4 . . . 2 3 . . 6 . . Builder 13 | . 1 2 . . . 3 1 1 . 5 . . Tunneler 8 | 5 1 . . . . . . . . 2 . . Hauler 24 | . 2 6 . . . 5 6 . . 5 . . Recycler 26 | 1 4 4 1 . . 2 5 8 . 1 . . Mechanic 2 | . . . . . . . . . . 2 . . Operator 6 | . 1 2 . . . . 1 . . 2 . . Watcher 11 | . 2 3 . . . 2 2 . . 2 . . Swarmer 38 | . . 6 12 . . 10 . . . 10 . . Grunt 108 | . 12 26 7 . 3 10 17 . . 31 2 . Brawler 4 | . . 1 . . . . 2 . . 1 . . Duelist 5 | . . 1 . . . 1 1 . . 2 . . Protector 3 | . . 1 . . . . 1 . . 1 . . Sentry 37 | . . 9 . . . 8 11 3 . 5 1 . Specialist 2 | . . . . . . . . . . 2 . . Hunter 10 | . . . . . 1 1 . . . 8 . . Programmer 7 | . . . . . . . . . . 7 . . Heavy 2 | . . . . . . . . . . 2 . . Behemoth 1 | . . . . . . . . . . 1 . . Zionite 42 | . . . . . . . . . . . . 42 Tinkerer 3 | . . . . . . . . . . . . 3 Assembled 1 | . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . 1 Marauder 1 | . . . . . . . . . . . . 1 Mutant 3 | . . . . . . . . . . . . 3 Best Kill Streak 23 | 2 5 5 5 . 3 6 8 7 . 23 3 12 Combat Bots Only 9 | . 3 5 4 . 3 6 8 1 . 9 3 6 Max Kills in Single Turn 7 | 1 1 3 3 . 1 4 3 1 . 7 2 2 Gunslinging 1 | . . 1 1 . . 1 1 . . 1 . . Exploded 5 | . . 3 3 . . 4 . . . 5 2 . Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Hostile Shots Fired 1210 | . 42 136 76 . 19 102 91 4 . 413 41 286 Missed 373 | . 13 52 17 . 3 18 22 1 . 125 18 104 Hits 837 | . 29 84 59 . 16 84 69 3 . 288 23 182 Melee 45 | . . . 1 . . 8 2 . . . . 34 Projectile 792 | . 29 84 58 . 16 76 67 3 . 288 23 148 AOE 11 | . . . 11 . . . . . . . . . Critical Strikes 30 | . . . . . . 2 2 . . 12 . 14 Part Disruptions 4 | . . . . . . . . . . 2 . 2 Damage Taken 13191 | . 349 1103 763 . 269 1090 909 28 . 4646 221 3813 Core 1273 | . 93 118 47 . . 74 44 . . 303 17 577 Absorbed by Shields 865 | . . . . . . 232 268 12 . 353 . . Regen/Repaired (Parts) 1150 | . . 114 . . . 98 676 . . 262 . . Core Remaining (%) 74 | 100 62 . . . 58 . . . 78 . . . Volleys Fired 721 | 15 57 107 38 . 12 101 113 16 . 174 2 86 Largest 5 | 2 2 3 3 . 3 3 3 3 . 5 2 5 Hottest 290 | 40 46 69 146 . 69 120 120 75 . 217 89 290 Shots Fired 2377 | 30 114 315 114 . 36 292 326 48 . 791 4 307 Gun 2222 | 30 114 314 111 . 36 289 323 48 . 776 . 181 Cannon 135 | . . . . . . 2 3 . . 5 . 125 Launcher 17 | . . 1 1 . . 1 . . . 10 4 . Special 3 | . . . 2 . . . . . . . . 1 Kinetic 2162 | 30 114 314 111 . 36 289 323 48 . 762 . 135 Thermal 168 | . . . 2 . . 2 3 . . 15 . 146 Explosive 17 | . . 1 1 . . 1 . . . 10 4 . Electromagnetic 29 | . . . . . . . . . . 4 . 25 Robot Hit Streak 23 | 7 10 19 20 . 17 23 23 9 . 20 . 10 Robot Miss Streak 7 | 3 4 5 7 . 3 5 4 2 . 6 . 5 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 32 | . 1 7 6 . . 4 7 . . 7 . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . 1 . . Autonomous 109 | . . . . . . . . . . 109 . . Shots Hit Robots 1435 | 17 71 191 55 . 24 161 210 27 . 522 . 157 Core Hits 654 | 7 32 91 26 . 11 73 86 15 . 228 16 69 Critical Kills 4 | . . . . . . 1 . . . 2 . 1 Critical Parts Destroyed 10 | . . . . . . 2 1 . . 7 . . Critical Strikes 17 | . . . . . . 3 1 . . 10 . 3 Burn 3 | . . . . . . . . . . 1 . 2 Meltdown 1 | . . . . . . . . . . . . 1 Destroy 13 | . . . . . . 3 1 . . 9 . . Melee Attacks 4 | . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . 4 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 30839 | 210 1164 3448 989 . 419 3289 4024 542 . 12578 340 3836 Guns 25157 | 210 1125 3016 885 . 334 2993 3937 490 . 10347 . 1820 Cannons 1979 | . . . . . . 73 . . . . . 1906 Explosions 3174 | . . 403 102 . . 137 . . . 2192 340 . Melee 110 | . . . . . . . . . . . . 110 Ramming 419 | . 39 29 2 . 85 86 87 52 . 39 . . Kinetic 24712 | 210 1125 3016 885 . 334 2993 3937 490 . 10210 . 1512 Thermal 2814 | . . . . . . 73 . . . 781 . 1960 Explosive 2508 | . . 403 102 . . 137 . . . 1526 340 . Electromagnetic 276 | . . . . . . . . . . 22 . 254 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 110 | . . . . . . . . . . . . 110 Highest Corruption 11 | . 1 . . . . . . . . 4 4 11 Average Corruption 3 | . 1 . . . . . . . . 3 4 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 87 | . 13 . . . . . . . . 29 6 39 Message Errors 23 | . 6 . . . . . . . . 10 1 6 Matter Fused 24 | . 4 . . . . . . . . 5 . 15 Heat Flow Errors 8 | . . . . . . . . . . 5 2 1 Energy Discharges 9 | . . . . . . . . . . 1 3 5 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 10 | . 2 . . . . . . . . 2 . 6 Data Loss (major) 2 | . 1 . . . . . . . . 1 . . Misfires 4 | . . . . . . . . . . 2 . 2 Alerts 1 | . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . 2 . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 144 | . . 7 31 . . 15 . . . 65 . 26 Projectiles 26 | . . . . . . . . . . . . 26 Explosions 113 | . . 7 31 . . 15 . . . 60 . . Melee 5 | . . . . . . . . . . 5 . . Knockbacks 6 | . . . . . 2 . . . . . . 4 Impact 2 | . . . . . 2 . . . . . . . Kinetic 4 | . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 227 | . . 75 . . . 10 . . . 84 58 . Shots 8 | . . 1 . . . 1 . . . 3 3 . Rammed 43 | . 6 1 1 . 7 11 10 5 . 2 . . Targets Rammed 48 | . 7 3 1 . 7 11 11 6 . 2 . . Kicked . | . . . . . . . . . . . . . Crushed 5 | . 1 2 . . . . 1 1 . . . . Highest Temperature 589 | . 65 312 134 . 189 365 403 180 . 589 77 506 Average Temperature 84 | . 14 63 39 . 74 90 105 73 . 155 47 177 Received Heat Transfer 2513 | . 195 390 27 . 63 274 324 12 . 700 27 501 Effects 20 | . . 2 . . . 4 7 . . 4 . 3 Shutdowns 3 | . . . . . . 1 1 . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 8 | . . 2 . . . 3 3 . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . Short Circuit 3 | . . . . . . . 2 . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . 1 . . Damage (core) 2 | . . . . . . . . . . 1 . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . Impact Corruptions 1 | . . . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 8 | . . . . . . . . . . 1 . 7 Heat Transferred 3571 | . . . . . . 160 . . . 646 . 2765 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Maximum Alert Level 4 | . . 3 1 . . 2 2 . . 4 . . Low Security (%) 65 | 100 100 24 88 . 100 50 42 100 . 48 . . Level 1 17 | . . 26 11 . . 43 41 . . 6 . . Level 2 12 | . . 37 . . . 6 16 . . 22 . . Level 3 3 | . . 11 . . . . . . . 8 . . Level 4 2 | . . . . . . . . . . 13 . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1424 | 5 85 727 382 . 70 446 551 128 . 1424 . . Initial 277 | . . . 277 . . . 185 98 . . . . Average 204 | . 25 390 99 . 6 174 253 32 . 442 . . Influence Increases 7124 | 30 418 1357 457 . 100 974 1068 322 . 2338 60 . Destroy 0b10 Robot/C 4320 | . 240 860 380 . 80 600 620 60 . 1420 60 . Destroy 0b10 Robot/NC 545 | 30 55 110 5 . . 70 95 45 . 135 . . Destroy Leader 1020 | . 48 218 60 . 20 154 186 . . 334 . . Allied During Kill 14 | . . . . . . . 6 . . 8 . . Successful Hack 212 | . 11 19 . . . 46 34 22 . 80 . . Select Force Hacks 330 | . 30 30 . . . 60 30 180 . . . . Disable Machine 315 | . 30 75 . . . 15 30 15 . 150 . . Destroy Structure 218 | . 4 45 12 . . 14 7 . . 136 . . Lose Combat Pursuer 150 | . . . . . . 15 60 . . 75 . . Influence Decreases 7124 | 30 418 644 1170 . 100 534 1255 539 36 956 720 722 Entered New Map 2116 | . . . 436 . . . 255 155 36 . 512 722 Time Decay 4158 | 30 418 634 644 . 100 524 660 384 . 566 198 . Lost Part 240 | . . 10 30 . . 10 . . . 180 10 . Lost Ally 160 | . . . 60 . . . 40 . . 60 . . Purge Threat 450 | . . . . . . . 300 . . 150 . . Squads Dispatched 37 | . 2 7 . . . 2 4 . . 22 . . Investigation 12 | . 2 3 . . . 2 1 . . 4 . . Extermination 6 | . . . . . . . . . . 6 . . Reinforcement 11 | . . 3 . . . . 1 . . 7 . . Assault 8 | . . 1 . . . . 2 . . 5 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Distress Signals 11 | . 2 4 1 . . 1 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 352 | . 19 62 23 . 4 52 45 2 . 86 3 56 Peak Tracking Total 11 | . 3 6 4 . 2 6 7 1 . 5 3 11 Tactical Retreats 11 | . . . . . . 1 3 . . 4 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Traps Triggered 8 | . 1 . . . . . 5 . . 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Machines Disabled 22 | . 3 5 . . . 1 2 1 . 10 . . Max in Single Turn 4 | . 1 2 . . . 1 1 1 . 4 . . Garrison Access 2 | . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Machines Accessed 75 | . 7 12 1 1 . 14 10 14 . 16 . . Terminals 40 | . 6 7 . . . 8 7 6 . 6 . . Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 8 | . . 2 . . . 2 2 . . 2 . . Recycling Units 15 | . 1 1 . . . 2 1 8 . 2 . . Scanalyzers 6 | . . 2 . . . 2 . . . 2 . . Garrison Access 2 | . . . . . . . . . . 2 . . Total Hacks 213 | . 14 30 1 1 . 33 48 48 . 38 . . Successful 133 | . 6 18 1 1 . 22 33 31 . 21 . . Failed 76 | . 7 11 . . . 10 15 17 . 16 . . Catastrophic 15 | . 1 3 . . . 1 2 1 . 7 . . Database Lockouts 4 | . 1 1 . . . 1 . . . 1 . . Manual 92 | . 9 14 . 1 . 23 10 21 . 14 . . Terminals 111 | . 13 16 . . . 23 22 23 . 14 . . Fabricators 6 | . . . . . . . . . . 6 . . Repair Stations 41 | . . 6 . . . 4 25 . . 6 . . Recycling Units 33 | . 1 1 . . . 3 1 25 . 2 . . Scanalyzers 17 | . . 7 . . . 3 . . . 7 . . Garrison Access 3 | . . . . . . . . . . 3 . . Terminal Hacks 28 | . 3 1 1 1 . 5 8 6 . 3 . . Part Schematic 5 | . . . . . . 1 2 2 . . . . Robot Analysis 3 | . 1 . . . . 2 . . . . . . Prototype ID Bank 4 | . . 1 . . . 2 . 1 . . . . Open Door 4 | . . . 1 . . . 3 . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . . 2 . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . Registered Components 2 | . 1 . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . 1 . 1 . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . Network Status 1 | . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 32 | . . 4 . . . 4 20 . . 4 . . Scan Component 18 | . . 3 . . . 2 11 . . 2 . . Repair 14 | . . 1 . . . 2 9 . . 2 . . Recycling Unit Hacks 14 | . . . . . . 1 . 11 . 2 . . Report Inventory 11 | . . . . . . 1 . 8 . 2 . . Retrieve Components 3 | . . . . . . . . 3 . . . . Scanalyzer 11 | . . 5 . . . 2 . . . 4 . . Insert Component 3 | . . 2 . . . . . . . 1 . . Analyze 4 | . . 2 . . . . . . . 2 . . Retrieve Study 4 | . . 1 . . . 2 . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 44 | . 3 8 . . . 10 5 14 . 4 . . Terminals 31 | . 2 7 . . . 8 4 8 . 2 . . Botnet 14 | . 2 2 . . . 3 2 3 . 2 . . Skim 17 | . . 5 . . . 5 2 5 . . . . Fabricators 2 | . . . . . . . . . . 2 . . Prioritize 1 | . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 11 | . 1 1 . . . 2 1 6 . . . . Tunnel 11 | . 1 1 . . . 2 1 6 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 53 | . 5 10 . . . 9 7 10 . 12 . . Full Trace Events 10 | . 1 3 . . . . . 2 . 4 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 1 . . . 1 2 2 . 1 . . Parts Built 2 | . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . Time 42 | . . . . . . . . . . 42 . . Total Part Build Rating 8 | . . . . . . . . . . 8 . . Part Studies Acquired 4 | . . 1 . . . 2 . . . 1 . . Parts Repaired 14 | . . 1 . . . 2 9 . . 2 . . Time 678 | . . 32 . . . 111 490 . . 45 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . 8 . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . 1 . . Part Schematics Acquired 2 | . . 1 . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Total Allies 13 | . . . 3 . . . 2 . . 5 . 3 Largest Group 3 | . . . 3 . . . 2 . . 3 . 3 Highest-Rated Group 90 | . . . 40 . . . 62 . . 87 . 90 Highest-Rated Ally 39 | . . . 16 . . . 31 . . 32 . 39 Total Orders 1 | . . . 1 . . . . . . . . . RETURN 1 | . . . 1 . . . . . . . . . Ally Attacks 42 | . . . . . . . 8 . . 25 . 9 Total Damage 781 | . . . . . . . 149 . . 535 . 97 Kills 3 | . . . . . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Active Infowar (turns) 2551 | 10 2026 515 . . . . . . . . . . Seismic 2551 | 10 2026 515 . . . . . . . . . . Robot Analysis Total 3 | . 1 . . . . 2 . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . . 1 . Drone Launches 1 | . . . 1 . . . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Turns Passed 26332 | 245 2026 3260 2574 609 1488 2474 2495 2563 2201 3199 400 2798 Spaces Moved 9781 | 118 835 1148 727 252 584 946 693 1032 905 1241 174 1126 Core 6 | 4 . . . . . 2 . . . . . . Treads 9171 | 114 835 1148 727 252 584 944 693 1032 905 742 174 1021 Legs 89 | . . . . . . . . . . . . 89 Wheels 499 | . . . . . . . . . . 499 . . Hover . | . . . . . . . . . . . . . Flight 16 | . . . . . . . . . . . . 16 Fastest Speed 50 | 50 160 240 240 240 240 206 216 241 243 145 217 50 Average Speed 226 | 156 214 240 240 240 240 216 231 242 243 198 217 215 Slowest Speed 1700 | 160 320 320 240 240 240 1700 241 243 243 330 225 290 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 72 | 8 98 93 98 61 89 75 93 99 57 43 39 84 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 20 | . 1 4 1 . . 3 1 9 . . . 1 Known Exits Taken 4 | . . 1 . . . 1 . . 1 1 . . Unknown Exits Taken 8 | 1 1 . 1 1 1 . 1 1 . . 1 . Scrap Searched 12 | . . . 4 . 1 . . . 4 . . 3 Spaces Dug 8 | . . . . . . . 3 . . 5 . . Terrain Destroyed 290 | . . 44 13 . . 9 3 . . 161 60 . Melee . | . . . . . . . . . . . . . Projectile 35 | . . . 1 . . . 3 . . 31 . . AOE 255 | . . 44 12 . . 9 . . . 130 60 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Zio Total 12906 | 145 974 1490 1471 260 637 1266 1438 1065 909 1770 187 1294 Wait 1780 | 2 44 125 680 . 33 112 558 5 . 212 2 7 Move 9767 | 117 834 1147 726 251 583 945 692 1031 904 1240 173 1124 Hop 1 | . . . . . . . . . . . . 1 Pick Up 155 | 4 14 37 3 3 1 20 10 2 2 40 2 17 Fast Attach 41 | 7 2 3 . . . 7 7 . . 7 . 8 Attach 54 | . . 2 5 . 1 3 . . 1 25 1 16 Detach 11 | . 2 . 2 . . . . . . 6 . 1 Swap 163 | . 7 28 14 . . 32 27 3 . 32 5 15 Drop 151 | . 7 38 2 6 . 35 14 2 2 29 2 14 Fire 721 | 15 57 107 38 . 12 101 113 16 . 174 2 86 Melee 4 | . . . . . . . . . . . . 4 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 48 | . 7 3 1 . 7 11 11 6 . 2 . . Escape Stasis 9 | . . . . . . . 6 . . 3 . . Rewire 1 | . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 246 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 16) 881 | -10/Materials | Discovered new exit (range 8) 1309 | -10/Materials | Discovered new exit (range 15) 1517 | -10/Materials | Discovered new exit (range 15) 1603 | -10/Materials | Central database locked down 1644 | -10/Materials | Discovered new exit (range 10) 1807 | -10/Materials | Discovered new exit (range 4) 2272 | -10/Materials | Entered another Materials area 2272 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2567 | -9/Materials | Build established: Gunner 2775 | -9/Materials | Discovered new exit (range 16) 3092 | -9/Materials | Build established: Tank 3187 | -9/Materials | Discovered new exit (range 13) 3731 | -9/Materials | Central database locked down 4272 | -9/Materials | First assault squad dispatched 4295 | -9/Materials | Discovered new exit (range 7) 4521 | -9/Materials | Build established: Scavenger-Tank 5002 | -9/Materials | Build established: Scavenger-Gunner 5058 | -9/Materials | Discovered new exit (range 16) 5118 | -9/Materials | Learned location of Zion (-6) 5150 | -9/Materials | Repaired Autogun+ 5152 | -9/Materials | Identified exit to Mines 5152 | -9/Materials | Learned location of 1 exit from Materials 5193 | -9/Materials | Learned 2 Storage zone layouts 5215 | -9/Materials | Learned location of Recycling (-8) 5242 | -9/Materials | Learned Storage terminal intel 5451 | -9/Materials | Build established: Scavenger-Tank 5532 | -9/Materials | Entered Mines 5652 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5755 | -9/Mines | Destroyed YI-UF0 5778 | -9/Mines | Lost 3 allies 5790 | -9/Mines | Found Prototype Storage 5790 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 6075 | -9/Mines | Excavation squad dispatched 6075 | -9/Mines | A large section of the Mines collapsed 6218 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6218 | -9/Mines | Discovered new exit (range 5) 6358 | -9/Mines | Discovered new exit (range 8) 6564 | -9/Mines | Discovered new exit (range 5) 6886 | -9/Mines | Found the Drone Emporium 6906 | -9/Mines | Found Prototype Device 6912 | -9/Mines | Identified Sensor Drone Bay 8106 | -9/Mines | Entered Exiles 8138 | -9/Exiles | Discovered new exit (range 15) 8166 | -9/Exiles | Met 8R-AWN 8205 | -9/Exiles | Met EX-HEX 8270 | -9/Exiles | Met EX-BIN 8298 | -9/Exiles | Aligned with FarCom system 8301 | -9/Exiles | Given EX-Vault access code 8402 | -9/Exiles | Opened EX-Vault 8416 | -9/Exiles | Found Gui. Plasma Cannon 8456 | -9/Exiles | Found AWS/Gauss 8464 | -9/Exiles | Found Flying Fortress v7 8505 | -9/Exiles | Exiles lab attacked by MAIN.C 8684 | -9/Exiles | Discovered new exit (range 10) 8715 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Gui. Plasma Cannon, AWS/Gauss 8715 | -9/Exiles | Entered Mines 9017 | -8/Mines | Build established: Scavenger-Skirmisher 9504 | -8/Mines | Discovered new exit (range 6) 9747 | -8/Mines | Discovered new exit (range 9) 10203 | -8/Mines | Entered Materials 10203 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10204 | -8/Materials | Identified exit to Storage 10560 | -8/Materials | Build established: Scavenger-Tank 10951 | -8/Materials | Build established: Tank 11556 | -8/Materials | Learned location of Lower Caves (-6) 11613 | -8/Materials | Learned location of 1 exit from Recycling 11614 | -8/Materials | Discovered new exit (range 5) 11698 | -8/Materials | Learned 4 Lower Caves zone layouts 11723 | -8/Materials | Learned 8 Factory zone layouts 11802 | -8/Materials | Identified exit to Factory 11847 | -8/Materials | Learned Factory recycling unit intel 11944 | -8/Materials | Repaired Hvy. Ion Engine 12413 | -8/Materials | Repaired Enh. Autogun 12587 | -8/Materials | Central database locked down 12677 | -8/Materials | Entered Storage 12679 | -8/Storage | Loaded intel: 13 terminal locations 12679 | -8/Storage | FarCom data flow suspended 13065 | -8/Storage | Repaired Enh. Autogun 13126 | -8/Storage | Repaired Enh. Autogun 13166 | -8/Storage | Repaired Hardlight Generator 13205 | -8/Storage | Repaired Hrd. Medium Armor Plating 13558 | -8/Storage | Repaired Adv. Treads 13620 | -8/Storage | Repaired Enh. Autogun 13674 | -8/Storage | Met a pair of Derelict thieves 13773 | -8/Storage | Destroyed 8 combat bots 13835 | -8/Storage | Repaired Broken Imp. Treads 13912 | -8/Storage | Repaired Broken Enh. Autogun 14367 | -8/Storage | Repaired Broken Enh. Autogun 14434 | -8/Storage | Discovered exit to Factory (range 16) 15162 | -8/Storage | Used back door to open Recycling access 15162 | -8/Storage | Discovered new exit (range 5) 15172 | -8/Storage | Entered Recycling 15173 | -8/Recycling | Identified exit to Factory 15632 | -8/Recycling | Scanned before Scraplab entrance 16348 | -8/Recycling | Learned 2 Lower Caves zone layouts 16414 | -8/Recycling | Learned Factory trap positions 16578 | -8/Recycling | Learned location of 1 exit from Recycling 16598 | -8/Recycling | Learned Factory garrison access intel 16667 | -8/Recycling | Learned 2 Storage zone layouts 16780 | -8/Recycling | Learned 2 Storage zone layouts 17691 | -8/Recycling | Entered Scraplab 17730 | -8/Recycling | Discovered new exit (range 3) 17735 | -8/Recycling | Entered Scraptown 18306 | -8/Scraptown | Discovered exit to Factory (range 5) 18478 | -8/Scraptown | Visited CPS Storage 18517 | -8/Scraptown | Visited TADAMA 18570 | -8/Scraptown | Visited Shadow of the Wyrm 18692 | -8/Scraptown | Visited Fellowship of the Rings 18806 | -8/Scraptown | Visited Symbiants 19190 | -8/Scraptown | Visited Comm Corps 19598 | -8/Scraptown | Visited Awakened 19703 | -8/Scraptown | Turned away by UFD registrar 19936 | -8/Scraptown | Entered Factory 19936 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 19937 | -6/Factory | Identified exit to Lower Caves 19939 | -6/Factory | Loaded intel: 110 trap records 19940 | -6/Factory | Loaded intel: 8 recycling unit locations 19941 | -6/Factory | Loaded intel: 4 garrison access locations 20417 | -6/Factory | P-60 Hacker assimilated allied G-50 Soldier 20779 | -6/Factory | Found Prototype Launcher 20779 | -6/Factory | Identified Scatter Rocket Array 21061 | -6/Factory | Build established: Gunner 21142 | -6/Factory | Discovered new exit (range 13) 21207 | -6/Factory | Repaired Broken Arm. Treads+ 21326 | -6/Factory | Central database locked down 21389 | -6/Factory | Cargo convoy interrupted 21498 | -6/Factory | Spotted B-75 Beast 21517 | -6/Factory | Destroyed B-75 Beast 21635 | -6/Factory | Lost 4 parts (1n3w) 21675 | -6/Factory | Destroyed 7 combat bots 21720 | -6/Factory | Lost 4 parts (1n2u1w) 21981 | -6/Factory | Build established: Tank 22019 | -6/Factory | Fabricated Imp. Shield Generator (x2) 22386 | -6/Factory | First assault squad dispatched 22435 | -6/Factory | Build established: Scavenger-Tank 22480 | -6/Factory | AWS/Gauss suddenly broke down 22512 | -6/Factory | Destroyed 9 combat bots 22591 | -6/Factory | Repaired Arm. Treads+ 22811 | -6/Factory | Lost 3 parts (1p1u1w) 23135 | -6/Factory | Entered Lower Caves 23162 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 23499 | -6/Lower Caves | Encountered a Warlord checkpoint 23503 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 23535 | -6/Lower Caves | Entered Zion 23633 | -6/Zion | System corruption cleaned by Quarantine Array 23677 | -6/Zion | Gained Derelict followers 23745 | -6/Zion | Found CR-A16's Pointy Stick 23789 | -6/Zion | Discovered new exit (range 14) 23841 | -6/Zion | Build established: Scavenger-Mutant 24237 | -6/Zion | Build established: Scavenger-Tank 24810 | -6/Zion | Given A8's code to call for help 25456 | -6/Zion | Met Imprinter 25483 | -6/Zion | Attached CPS modules to Imprinter. 25484 | -6/Zion | Attacked by Zionites 25498 | -6/Zion | System corruption reached 10% 25532 | -6/Zion | Core integrity fell below 50% 25539 | -6/Zion | Lost 9 parts (1p2n2u4w) 26258 | -6/Zion | Spotted 4W-XEN(B) 26261 | -6/Zion | Spotted 61-DOU(B) 26267 | -6/Zion | Core integrity fell below 20% 26322 | -6/Zion | Destroyed 61-DOU(B) 26334 | -6/Zion | Core destroyed Last Messages --------------- 26289_ AS-3BJ(z) destroyed. 26289_ Dropped Mak. Leg. 26292_ Knocked back. 26293_ Acquired Dynamic Insulation System. 26300_ System corrupted: Beamcaster rejected. 26308_ Knocked back. 26311_ Acquired Beamcaster. 26311_ Hrd. Medium Armor Plating destroyed. 26311_ Knocked back. 26321_ FMTUPYO/M%8D|Y0 ZJYQ2|TH&UGW PT 26322_ Knocked back. 26322_ 61-DOU(B) destroyed. 26324_ Power failure averted by Imp. Cryofiber Web. 26325_ Phase Cannon destroyed. 26325_ Knocked back. 26329_ Power failure averted by Imp. Cryofiber Web. 26330_ Internal heat damage averted by Imp. Cryofiber Web. 26332_ Overheating: Barrage Gun damaged (-4). 26332_ Knocked back. 26334_ Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | " """ "#" ""###????????????????????? | | " """""""""" """ """#????????????????????? | | " """ """" ""#????????????????????? | | ""##????????????????????? | | """"#????????????????????? | | """" """##????????????????????? | | "" """#?????????????????????? | | "" """##?????????????????????? | | """" """"#?????????????????????? | | """""" " "" """##?????????????????????? | | """#"" " "" """#??##??????????????????? | | " ""####"" "" ""##""#??????????????????# | | """"""#?##"" """ """""#"#?????????????????# | | "#"#""###""" """ """#?????????????????# | | ####""?#"" =% """ ""##?????????????????# | | ??????##" * """ ""##??????????????????# | | ??????#"" """ """##???????????????????# | | ??????##"" """##????????????????????# | | ???????#"""" ""##????#####???????????## | | ??????#""""" *==!= """ ""#####?# "############# | | ??????##""""=%%]=!*""""""##"#"#?# """""""""# | | ???????#""" =]!!=!"""""""""""### """"""""# | | ???????#"" !!]!!% "" "# % ## | | ???????#" !*!!=/ % =%= %% | | ???????##"" %%%= *%* | | ????????## ! @ BB # ### | | ?????????## "" BB"### " """"""""""#?? | | ?????????# """####?# """"""""""""#?# | | ?????????#"" """"#????# "############## | | ????????##"" ""#????#####????????## # | | ??######""" ""##????????????????## | | ??# = " """#?????????????????# | | ??# """"#"""????????????????##! [ | | ??# " """""""""????????????????#" #" | | ??#[ =## " "" ?????????????????##### | | #######" " ?????????????????????? | | ""#"###"" " """" ?????????????????????# | | ""## "#""" """"" ""???????????????????# | | " " %[ """ """"" ""#??????????????????? | | =%* ! == " "" ""#??????????????????? | | * != ! " """ ""#??????????????????? | | ==/ """"" """#?????????????????? | | %* "" "" """?????????????????? | | = %! """ ""#?????????????????? | | "" !%[ "" """" ""#?????????????????? | | " = "" """" """""" ""##?????????????????? | | """"* """ """#""" """#??????????????????? | | "#"" """" ""#"""""#"???????????????????? | | """""""" """ "##?"""??????????????????????? | | """" """ """"""#??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 300 Resistance: TH 10 Core Shielding 20 Evasion (%) 60 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Imp. Shield Generator | -8/Storage | Hacked Matter Filter | -8/Storage | Hacked Deuterium Engine | -8/Recycling | Hacked Remote Datajack | -8/Recycling | Hacked Enh. Autogun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Shield Generator | x2 | -6/Factory Repaired ---------- Autogun | 1% | -9/Materials Hvy. Ion Engine | 69% | -8/Materials Enh. Autogun | 60% | -8/Materials Enh. Autogun | 20% | -8/Storage Enh. Autogun | 52% | -8/Storage Hardlight Generator | 46% | -8/Storage Hrd. Medium Armor Plating | 50% | -8/Storage Adv. Treads | 5% | -8/Storage Enh. Autogun | 71% | -8/Storage Imp. Treads | 79% | -8/Storage | Broken Enh. Autogun | 55% | -8/Storage | Broken Enh. Autogun | 81% | -8/Storage | Broken Arm. Treads | 76% | -6/Factory | Broken Arm. Treads | 36% | -6/Factory Studied --------- Autogun | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Minigun | -8/Materials | Hacked Arm. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Drive-By Monster Challenges ------------ None Game ------ Seed MultireflexGravjetWarhead Manual? 0 Play Time 02:22:24 Cumulative 169.9 hours Start 2026.02.01 @ 20:03:53 End 2026.02.01 @ 22:33:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 194 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dff45af-e58f-4ce4-b0f4-cc76b11c0d03