Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 18:55:23 Player: Jack Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (48) 240 Value Destroyed (830) 830 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (374) 374 TOTAL SCORE: 6944 Bonus ------- Follower Combat Kills 74 Aligned with FarCom 300 Cogmind --------- Core Integrity 998/1150 Matter 214/300 Energy 0/125 System Corruption 0% Temperature Cool (4) Movement Flying (21) Location -4/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (6) --- Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster > --- UTILITY (10) ----- Structural Scanner Advanced Sensor Array Hacking Suite Advanced Hacking Suite System Shield System Shield Advanced System Shield Authchip [Processor] Authchip [Processor] > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Improved Sensor Array Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster > --- UTILITY ---------- Structural Scanner Advanced Sensor Array Hacking Suite Advanced Hacking Suite System Shield System Shield Advanced System Shield Authchip [Processor] Authchip [Processor] > --- WEAPON ----------- Scythe > --- INVENTORY -------- Improved Sensor Array Improved Sensor Array [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Scythe Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 . 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 4 | . . . . . . . . . 2 2 Utility 8 | . . . . . 4 . 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 68 | 2 3 . . 1 5 19 10 13 8 7 Power 8 | . 1 . . . 1 1 1 1 2 1 Engine 8 | . 1 . . . 1 1 1 1 2 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 18 | . 2 . . . 2 7 3 . 1 3 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 18 | . 2 . . . 2 7 3 . 1 3 Utility 31 | . . . . 1 1 8 4 11 4 2 Device 17 | . . . . 1 . 8 2 4 2 . Storage . | . . . . . . . . . . . Processor 4 | . . . . . . . 2 2 . . Hackware 9 | . . . . . . . . 5 2 2 Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 11 | 2 . . . . 1 3 2 1 1 1 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 1 . . . . 1 2 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . . . . 1 . 1 Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . Parts Lost 25 | . . . . . 5 6 4 4 3 3 Power 4 | . . . . . 2 . . 1 1 . Propulsion 9 | . . . . . 1 4 2 1 . 1 Utility 7 | . . . . . . 1 1 2 2 1 Weapon 5 | . . . . . 2 1 1 . . 1 Highest Loss Streak 5 | . . . . . 4 5 3 3 2 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | . . 2 2 4 5 4 3 5 5 3 Power . | . . . . . . . . . . . Propulsion . | . . 2 2 2 2 1 1 . . . Utility 1 | . . . . 1 1 1 1 3 2 2 Weapon . | . . . . . 1 1 . . 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 4 | . . . . . . . . . 1 3 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 3 | . . . . . . . . . 1 2 Weapon . | . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 54 | . 42 71 71 73 45 47 25 52 66 65 Engine 5 | . 4 14 14 14 6 . 1 3 2 4 Flight 13 | . 10 28 28 28 16 16 6 10 8 9 Device 7 | . . . . 2 9 15 2 10 11 10 Processor 4 | . . . . . . . 9 7 6 4 Hackware 9 | . . . . . . . . 12 30 30 Energy Gun 3 | . 14 14 14 14 4 . . . . . Ballistic Gun 5 | . 14 14 14 14 8 15 . . . . Slashing Weapon 2 | . . . . . . . . 5 4 . Peak Build Rating 59 | 2 5 5 7 8 11 33 23 38 52 59 Average Rating 21 | 1 3 5 5 7 7 16 12 27 41 51 On Entrance 13 | . 2 5 5 7 8 6 8 23 37 43 Naked Turns 15 | . . . . . . 15 . . . . Heaviest Build 25 | 3 6 6 6 7 7 25 7 7 7 8 Greatest Support 16 | 3 8 8 8 8 8 10 10 10 11 16 Greatest Overweight (x) 3 | . . . . . . 3 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 2 4 5 5 5 5 5 5 4 Average Carried 4 | . . 2 2 4 5 4 3 4 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 4 5 5 4 5 5 5 2 Class Distribution -------------------- 43% | Mutant 25% | Hacker-Scout 9% | Hacker-Mutant 6% | Scout 5% | Sprinter 5% | Scavenger-Mutant 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Matter Collected 903 | 86 17 48 . 109 30 83 158 245 84 43 Remotely . | . . . . . . . . . . . Salvage Created 1079 | . 41 . . 46 54 101 201 353 240 43 Parts 107 | . 10 . . 6 6 16 10 35 19 5 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 22 | . 3 . . . 3 7 4 4 . 1 Melee 3 | . . . . . . . 2 . . 1 Guns 13 | . 3 . . . 3 7 . . . . AOE 6 | . . . . . . . 2 4 . . Classes Destroyed 9 | . 1 . . 2 . . 2 3 . 1 Worker 6 | . . . . . . . 3 2 1 . Builder 10 | . . . . 1 . . 1 5 3 . Tunneler 2 | . . . . 1 . . . . 1 . Recycler 2 | . . . . . . . 1 . 1 . Operator 4 | . . . . . . . . 3 . 1 Watcher 2 | . . . . . . . . 2 . . Swarmer 20 | . 3 . . . 3 7 4 3 . . Cutter 1 | . . . . . . . . . . 1 Programmer 1 | . . . . . . . . 1 . . Best Kill Streak 7 | . 3 . . 2 3 4 3 7 4 1 Combat Bots Only 4 | . 3 . . . 3 4 2 4 . 1 Max Kills in Single Turn 3 | . 1 . . 1 1 2 2 3 1 1 Gunslinging 1 | . . . . . . 1 . . . . Exploded 3 | . . . . . . . 2 3 . . Melee 1 | . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Hostile Shots Fired 331 | . 30 . . 1 31 94 94 34 17 30 Missed 162 | . 6 . . 1 11 44 46 22 12 20 Hits 169 | . 24 . . . 20 50 48 12 5 10 Melee 7 | . . . . . . 3 . . . 4 Projectile 162 | . 24 . . . 20 47 48 12 5 6 AOE 2 | . . . . . . . . . . 2 Critical Strikes 5 | . . . . . . 2 . 1 . 2 Damage Taken 2977 | . 227 . . . 224 748 890 369 163 356 Core 1538 | . 87 . . . 32 308 675 227 57 152 Absorbed by Shields 32 | . . . . . . . 32 . . . Regen/Repaired (Parts) 29 | . . . . . . . . 23 . 6 Core Remaining (%) 62 | 100 . . . 65 . 38 3 73 94 . Volleys Fired 39 | . 8 . . 2 13 13 3 . . . Largest 2 | . 2 . . 2 2 2 1 . . . Hottest 70 | . 70 . . 70 70 50 33 . . . Shots Fired 63 | . 16 . . 4 14 26 3 . . . Gun 60 | . 16 . . 4 14 26 . . . . Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . . 3 . . . Special . | . . . . . . . . . . . Kinetic 46 | . 8 . . 2 10 26 . . . . Thermal 14 | . 8 . . 2 4 . . . . . Explosive 3 | . . . . . . . 3 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 6 | . 4 . . 5 6 3 . . . . Robot Miss Streak 5 | . 1 . . . 2 5 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 3 . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . Shots Hit Robots 75 | . 12 . . 2 7 11 7 22 10 4 Core Hits 41 | . 3 . . 2 5 7 6 13 4 1 Critical Kills 2 | . . . . . . . 2 . . . Critical Parts Destroyed 3 | . . . . . . . 3 . . . Critical Strikes 6 | . . . . . . . 5 1 . . Smash 5 | . . . . . . . 5 . . . Sever 1 | . . . . . . . . 1 . . Melee Attacks 130 | . . . . . . . 27 52 34 17 Impact 28 | . . . . . . . 27 1 . . Slashing 86 | . . . . . . . . 51 28 7 Piercing 16 | . . . . . . . . . 6 10 Sneak Attacks 24 | . . . . . . . 3 11 8 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3524 | . 127 . . 26 77 188 819 1467 633 187 Guns 415 | . 127 . . 26 74 188 . . . . Cannons . | . . . . . . . . . . . Explosions 597 | . . . . . . . 234 363 . . Melee 2460 | . . . . . . . 536 1104 633 187 Ramming 52 | . . . . . 3 . 49 . . . Kinetic 276 | . 52 . . . 36 188 . . . . Thermal 139 | . 75 . . 26 38 . . . . . Explosive 597 | . . . . . . . 234 363 . . Electromagnetic . | . . . . . . . . . . . Impact 536 | . . . . . . . 536 . . . Slashing 1642 | . . . . . . . . 1104 475 63 Piercing 282 | . . . . . . . . . 158 124 Highest Corruption 10 | . . . . . . 8 3 1 10 . Average Corruption 3 | . . . . . . 6 3 1 9 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 17 | . . . . . . 5 5 4 3 . Message Errors 4 | . . . . . . 1 2 . 1 . Matter Fused 6 | . . . . . . 2 1 2 1 . Parts Rejected 1 | . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . 1 1 . . Data Loss (minor) 3 | . . . . . . 2 . 1 . . Data Loss (major) 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 835 | . . . . . . . 256 371 154 54 Projectiles . | . . . . . . . . . . . Explosions 153 | . . . . . . . 48 105 . . Melee 682 | . . . . . . . 208 266 154 54 Knockbacks 2 | . . . . . . . 2 . . . Impact 2 | . . . . . . . 2 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 624 | . . . . . 1 . 418 205 . . Shots 7 | . . . . . . . 4 3 . . Rammed 9 | . . . . . 1 . 8 . . . Targets Rammed 9 | . . . . . 1 . 8 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 47 | . 47 . . 38 23 5 16 3 . . Average Temperature 19 | . 21 . . 19 20 3 16 3 . . Received Heat Transfer 555 | . 84 . . . 54 324 24 69 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . . . . 6 . . . Impact Corruptions 4 | . . . . . . . 4 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 407 | . 222 . . 74 111 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Maximum Alert Level 1 | . . . . . . 1 1 1 . . Low Security (%) 80 | 100 100 100 . 100 100 69 54 62 100 100 Level 1 19 | . . . . . . 30 45 37 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 341 | . 60 22 . 30 30 282 264 341 134 113 Initial 134 | . . 19 . . . . 128 118 134 9 Average 105 | . 30 2 . 6 7 152 184 180 65 36 Influence Increases 2188 | . 70 22 . 40 83 692 392 539 117 233 Destroy 0b10 Robot/C 480 | . 60 20 . . 60 160 80 80 . 20 Destroy 0b10 Robot/NC 120 | . . . . 10 . . 25 55 30 . Destroy Leader 74 | . 10 . . . 10 20 10 24 . . Allied During Kill 19 | . . 2 . . . 17 . . . . Successful Hack 19 | . . . . . 13 . . 6 . . Disable Machine 210 | . . . . . . . 105 90 15 . Anti-Garrison Action 150 | . . . . . . 150 . . . . Destroy Structure 186 | . . . . . . . 67 59 42 18 Partial Spotted 60 | . . . . . . 30 15 . 15 . Lose Combat Pursuer 870 | . . . . 30 . 315 90 225 15 195 Influence Decreases 2085 | . 20 72 . 40 80 413 432 506 373 149 Entered New Map 463 | . . 31 . . . 3 154 124 141 10 Time Decay 1194 | . 20 41 . 40 30 160 238 342 214 109 Lost Part 238 | . . . . . 50 60 40 40 18 30 Lost Ally 190 | . . . . . . 190 . . . . Squads Dispatched 22 | . 1 . . . 1 6 2 4 3 5 Investigation 6 | . . . . . 1 1 1 . . 3 Extermination 4 | . . . . . . . 1 2 1 . Reinforcement 7 | . 1 . . . . . . 2 2 2 Assault 4 | . . . . . . 4 . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 2 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Distress Signals 4 | . . . . . . 3 . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 135 | . 8 1 . 2 13 43 12 27 8 21 Peak Tracking Total 22 | . 5 1 . 2 11 22 5 5 4 10 Tactical Retreats 25 | . . . . 1 . 4 5 9 1 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Traps Triggered 5 | . . . . . . 1 3 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Machines Disabled 15 | . . . . . . 1 7 6 1 . Max in Single Turn 5 | . . . . . . . 5 3 1 . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Machines Accessed 20 | . 2 . 1 . 2 3 2 5 . 5 Terminals 14 | . 2 . . . 2 3 2 3 . 2 Fabricators 3 | . . . . . . . . 1 . 2 Repair Stations 2 | . . . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 48 | . 5 . 1 . 6 7 3 10 . 16 Successful 21 | . 1 . 1 . 3 2 . 5 . 9 Failed 27 | . 4 . . . 3 5 3 5 . 7 Catastrophic 3 | . 1 . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 36 | . 5 . 1 . 6 4 3 5 . 12 Terminals 31 | . 5 . . . 6 7 3 5 . 5 Fabricators 12 | . . . . . . . . 3 . 9 Repair Stations 4 | . . . . . . . . 2 . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . . . 1 . 2 2 . . . 2 Part Schematic 2 | . . . . . 1 . . . . 1 Open Door 2 | . . . . . . 2 . . . . Terminal Index 1 | . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . 3 Network Status 2 | . . . . . . . . 1 . 1 Load Schematic 2 | . . . . . . . . . . 2 Repair Station Hacks 2 | . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . 1 . . Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . . . 1 . . 2 . 4 Terminals 5 | . 1 . . . 1 . . 2 . 1 Assimilate 2 | . . . . . . . . 1 . 1 Botnet 2 | . 1 . . . 1 . . . . . Operators 1 | . . . . . . . . 1 . . Fabricators 2 | . . . . . . . . . . 2 Recompile 2 | . . . . . . . . . . 2 Repair Stations 1 | . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 2 . . . 1 1 1 3 . 1 Full Trace Events 3 | . 1 . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . Time 50 | . . . . . . . . 50 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Total Allies 6 | . . 2 . . . 2 . 1 . 1 Largest Group 2 | . . 2 . . . 2 . 1 . . Highest-Rated Group 62 | . . 42 . . . 62 . 20 . . Highest-Rated Ally 31 | . . 31 . . . 31 . 20 . . Total Orders 5 | . . . . . . 3 . 1 . 1 STAY 2 | . . . . . . . . 1 . 1 EXPLORE 3 | . . . . . . 3 . . . . Ally Attacks 30 | . . 12 . . . 18 . . . . Total Damage 459 | . . 187 . . . 272 . . . . Kills 2 | . . 1 . . . 1 . . . . Allies Corrupted 2 | . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Active Infowar (turns) 1909 | . . . . 33 117 230 168 720 429 212 Sensors 1522 | . . . . . . . 168 720 427 207 Terrain 114 | . . . . . . . . 43 71 . Structural 1385 | . . . . 33 117 230 . 443 350 212 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches 19 | . . . . . . 19 . . . . Drone Recoveries 4 | . . . . . . 4 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Turns Passed 3208 | 19 66 393 98 185 117 335 503 770 471 251 Spaces Moved 5488 | 30 87 390 258 454 223 391 870 1482 778 525 Core 419 | 30 36 . . . . 60 292 . . 1 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5069 | . 51 390 258 454 223 331 578 1482 778 524 Fastest Speed 21 | 50 37 37 37 37 37 32 32 32 25 21 Average Speed 35 | 50 42 37 37 37 37 46 39 32 30 28 Slowest Speed 277 | 50 50 37 37 37 40 277 100 35 35 150 Overloaded Moves 11 | . . . . . . . . . 11 . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 49 | . 1 9 . 4 1 18 6 5 . 5 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . Time Travels 1 | . . . . . . . . . . 1 Exploration Rate (%) 38 | 3 27 58 61 84 21 69 20 36 23 17 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug 63 | . . . . . . . 12 22 20 9 Terrain Destroyed 165 | . . . . . . . 76 60 20 9 Melee 63 | . . . . . . . 12 22 20 9 Projectile . | . . . . . . . . . . . AOE 102 | . . . . . . . 64 38 . . Terrain Rammed 1 | . . . . . . . 1 . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled 1 | . . . . . . . 1 . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Total 6428 | 33 98 629 259 462 243 512 966 1675 959 592 Wait 682 | . . 249 . 9 1 88 32 126 133 44 Move 5389 | 29 84 374 257 445 221 358 857 1472 777 515 Hop 41 | . 1 6 . 4 1 14 6 4 . 5 Pick Up 13 | 2 2 . 2 1 . 1 3 1 1 . Fast Attach 59 | . 3 . . 1 4 15 7 14 8 7 Attach 10 | 2 . . . . . 2 3 . . 3 Detach 2 | . . . . . . . 1 . . 1 Swap 5 | . . . . . 1 4 . . . . Drop 31 | . . . . . 2 17 . 6 6 . Fire 39 | . 8 . . 2 13 13 3 . . . Melee 130 | . . . . . . . 27 52 34 17 Ram 9 | . . . . . . . 9 . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 20 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 14) 86 | -10/Materials | Entered Mines 104 | -10/Mines | Learned location of 1 exit from Materials 121 | -10/Mines | Found a hidden stash of uninstalled traps 142 | -10/Mines | Assembled infested the area 233 | -10/Mines | Discovered new exit (range 9) 265 | -10/Mines | Learned Materials emergency access door positions 267 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 267 | -10/Mines | Discovered new exit (range 5) 314 | -10/Mines | Build established: Mutant 479 | -10/Mines | Entered Exiles 489 | -10/Exiles | Met 8R-AWN 495 | -10/Exiles | Met EX-HEX 505 | -10/Exiles | Met EX-BIN 527 | -10/Exiles | Aligned with FarCom system 527 | -10/Exiles | Given EX-Vault access code 536 | -10/Exiles | Opened EX-Vault 538 | -10/Exiles | Found Chronowheel 540 | -10/Exiles | Found Trap Reconfigurator 549 | -10/Exiles | Warned to stay clear of 0b10 Research branches 560 | -10/Exiles | Met EX-DEC 573 | -10/Exiles | Discovered new exit (range 11) 577 | -10/Exiles | Stole two prototypes: Trap Reconfigurator, Chronowheel 577 | -10/Exiles | Entered Mines 587 | -9/Mines | Learned Materials garrison access intel 659 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 722 | -9/Mines | Discovered new exit (range 16) 762 | -9/Mines | Entered Materials 762 | -8/Materials | Evolved 4 slots: Utility x4 763 | -8/Materials | Identified exit to Storage 765 | -8/Materials | Loaded intel: 1 garrison access location 850 | -8/Materials | Lost 4 parts (1p1n2w) 879 | -8/Materials | Entered Storage 881 | -8/Storage | FarCom data flow suspended 891 | -8/Storage | Met a pair of Derelict thieves 950 | -8/Storage | Garrison activated, responded to threat 1163 | -8/Storage | Lost 14 allies 1195 | -8/Storage | Core integrity fell below 50% 1199 | -8/Storage | Discovered new exit (range 16) 1214 | -8/Storage | Entered Factory 1214 | -7/Factory | Evolved 2 slots: Utility x2 1223 | -7/Factory | Lost 5 parts (4n1w) 1289 | -7/Factory | Discovered new exit (range 13) 1432 | -7/Factory | Lost 3 parts (1n1u1w) 1491 | -7/Factory | Core integrity fell below 50% 1491 | -7/Factory | Core integrity fell below 20% 1668 | -7/Factory | Discovered new exit (range 12) 1717 | -7/Factory | Identified exit to Factory 1717 | -7/Factory | Entered another Factory area 1717 | -6/Factory | Evolved 2 slots: Utility x2 2232 | -6/Factory | Lost 3 parts (1p1n1u) 2233 | -6/Factory | Discovered new exit (range 15) 2324 | -6/Factory | Repaired Adv. Sensor Array 2484 | -6/Factory | Discovered new exit (range 8) 2486 | -6/Factory | Identified exit to Factory 2487 | -6/Factory | Entered another Factory area 2487 | -5/Factory | Evolved 2 slots: Propulsion x2 2673 | -5/Factory | Discovered new exit (range 4) 2674 | -5/Factory | Identified exit to Upper Caves 2780 | -5/Factory | Spotted B-75 Beast 2884 | -5/Factory | Crushed by falling debris 2895 | -5/Factory | Discovered new exit (range 8) 2939 | -5/Factory | System corruption reached 10% 2958 | -5/Factory | Identified exit to Factory 2958 | -5/Factory | Entered another Factory area 2958 | -4/Factory | Evolved 2 slots: Propulsion x2 3124 | -4/Factory | Build established: Hacker-Scout 3141 | -4/Factory | Activated Chronowheel 3141 | -4/Factory | Spacetime reconverged on an earlier point 3155 | -4/Factory | Discovered new exit (range 11) 3209 | -4/Factory | Self-destructed Last Messages --------------- Spacetime reconverges on this point. U-05 Engineer builds a Wall. EXIT=FOUND H-71 Marshal calls for reinforcements. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Lance destroyed. Knocked back. C-35 Carver destroyed. Adv. Signal Interpreter destroyed. Imp. Surge Thruster severed. Cesium-ion Thruster destroyed. C-35 Carver destroyed. Acquired Imp. Surge Thruster. Acquired 33 matter. Acquired Imp. Surge Thruster. U-05 Engineer builds a Wall. Acquired Imp. Surge Thruster. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Drone sends a signal. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????"""????????????? | | ??????????????????????????????? ?????????? | | ????????????????????????????????"""""""??????????? | | ???????????????????????????????? ??????????? | | ?????????????????????????????????"""""???????????? | | ????????????????????????????????? ???????????? | | ??????????????????????????????????"""????????????? | | ??????????????? ###### ######### | | ????????????#####+#################+############## | | ????????????## @ k | | ????????????## ########### | | ????????????## ########### | | ????????????## ##????????? | | ????????????## ##????????? | | ????????????## m ##????????? | | ???????????? u ##????????# | | ???????????? ##????????# | | ????????????? """ """ """ """ """ """ ##????????# | | ??????????????""" """ """ """ """ """ ##????????# | | ???????????????""??"" """s""" """ """ ##????????# | | ??????????????????? ? ? ##????????# | | ???????????????????? ?? ? !! ##????????# | | ??????????????????? ??? s? !! ##????????# | | ???????????????????????? ? ##????????# | | ???????????????????????? ? ##????????# | | ???????????????????????????#######+######????????# | | ???????????????????????????####### ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 65 Melee Accuracy 5 Offensive Hacking 34 Defensive Hacking 34 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Nuclear Pulse Array | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Sensor Array | 4% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegSignalSegregator Manual? 0 Play Time 00:42:58 Cumulative 206.5 hours Start 2025.05.26 @ 18:10:38 End 2025.05.26 @ 18:55:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 23 Adventurer 173 Explorer 11 Win Type - Total 54 Types 14/1/15/2/12/0/4/1/0/5 Lore% 48 Gallery% 49 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 300a55fc-e609-46b1-8659-d07fb8a4d856