Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.15 @ 22:10:45 Player: cptwinky Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (714) 3570 Value Destroyed (39034) 39034 Prototype IDs (86) 1720 Alien Tech Used (11) 2200 Bonus (29195) 29195 TOTAL SCORE: 86019 Bonus ------- Triggered High Security 500 High Alert Combat Kills 14036 Follower Combat Kills 1153 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 8628 Met Warlord at Research 2000 Scanned by Researcher 1000 Pursued by Intercept 1000 Friendly Fire -722 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Light Quantum Reactor High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer SHELL Armor Advanced Force Field Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator > --- INVENTORY -------- Vortex Chain Reactor Experimental Biometal Heavy Treads Experimental Energy Well Experimental Matter Compressor Experimental Sensor Array Improved Armor Integrity Analyzer Advanced Force Field Dimensional Node Initializer Transdimensional Reconstructor Terrabomb Matter Drive Potential Cannon Hypercooled Linear Accelerator Mini Smartbomb Launcher Advanced Remote Datajack Molecular Scythe [Rating: 213] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection SHELL Armor Weapon Hypercooled Linear Accelerator Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypercooled Linear Accelerator Launcher Neutron Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 14 | . . . 1 . 1 2 . . . . 2 . . 1 . . . . 1 . . . . 2 . 2 . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 741 | 7 6 5 18 19 50 25 34 15 . 10 2 8 23 48 17 26 69 23 11 23 11 9 17 26 58 14 56 75 36 Power 39 | 1 . 1 1 2 2 1 2 . . . . 1 3 . . 1 2 1 2 . . 2 2 1 5 1 2 3 3 Engine 13 | 1 . 1 1 2 2 . 1 . . . . 1 2 . . 1 1 . . . . . . . . . . . . Core 5 | . . . . . . 1 1 . . . . . . . . . 1 . . . . . 1 . 1 . . . . Reactor 21 | . . . . . . . . . . . . . 1 . . . . 1 2 . . 2 1 1 4 1 2 3 3 Propulsion 103 | 2 . . 7 9 10 4 7 . . . . 3 2 5 . 3 16 3 . 3 1 . 1 2 5 3 4 4 9 Treads 84 | 2 . . 7 9 10 4 7 . . . . 3 2 4 . 3 5 . . . 1 . 1 2 5 3 4 4 8 Leg 19 | . . . . . . . . . . . . . . 1 . . 11 3 . 3 . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 294 | 2 2 . 5 4 12 9 12 6 . 3 2 2 10 11 9 14 31 10 7 8 5 5 8 13 22 8 28 38 8 Device 197 | . . . . . 3 4 5 3 . 2 1 . 7 5 9 10 18 8 6 8 5 3 6 10 16 6 24 33 5 Storage 27 | 2 2 . 2 2 4 1 1 . . . . . . . . 1 2 . 1 . . 2 . . 1 1 2 1 2 Processor 9 | . . . . . . 1 . . . . . . 2 1 . . 3 . . . . . . . . . . 1 1 Hackware 8 | . . . . . . 2 . . . . 1 . . 2 . . . . . . . . . 1 1 . . 1 . Protection 53 | . . . 3 2 5 1 6 3 . 1 . 2 1 3 . 3 8 2 . . . . 2 2 4 1 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 305 | 2 4 4 5 4 26 11 13 9 . 7 . 2 8 32 8 8 20 9 2 12 5 2 6 10 26 2 22 30 16 Energy Gun 78 | 2 2 1 . . 3 . 5 2 . . . . 3 13 2 2 5 6 . 4 1 . . 6 11 . 6 4 . Energy Cannon 36 | . . . 1 . 7 . . . . 2 . . . 4 1 . 1 . . 1 . . 2 2 5 1 3 3 3 Ballistic Gun 67 | . . 2 1 . 5 6 5 5 . 3 . 1 4 7 4 5 9 2 . 2 . . 2 . 3 . 1 . . Ballistic Cannon 53 | . . . 3 3 2 . . . . . . . . 1 . . 2 1 1 3 2 1 2 . 3 . 10 13 6 Launcher 41 | . 2 1 . 1 7 3 1 1 . 1 . 1 1 6 . 1 3 . . . . . . . 1 . . 6 5 Special Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 18 | . . . . . 2 1 1 1 . 1 . . . 1 1 . . . . 1 1 1 . 1 3 . . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . 1 1 . . . . . . . . . . . 1 1 1 . . . . . 1 . . Unidentified Prototypes 46 | . . . . 2 1 2 . . . . . 1 2 . 1 . 9 . 1 . . 3 . . 8 2 6 8 . Parts Lost 125 | . . 1 . 2 7 2 5 3 . . . 2 4 8 1 3 28 3 . . . . 2 2 2 1 1 10 38 Power 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 3 Propulsion 23 | . . . . . 2 . 2 . . . . 1 . 1 . . 8 . . . . . . . . . . 1 8 Utility 46 | . . . . . 2 1 2 . . . . 1 2 4 1 1 8 1 . . . . 1 2 . . . 3 17 Weapon 51 | . . 1 . 2 2 1 1 3 . . . . 2 3 . 2 11 2 . . . . 1 . 2 1 1 6 10 Highest Loss Streak 16 | . . 1 . 1 2 1 5 3 . . . 2 1 7 1 2 8 2 . . . . 2 2 1 1 1 5 16 Average Slot Usage (%) 89 | . 100 99 99 100 99 99 99 99 100 100 100 86 80 84 87 87 86 93 91 95 95 91 90 90 87 82 82 79 71 Engine 3 | . 14 14 11 11 9 2 6 7 7 7 6 6 5 . . 2 4 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 5 5 2 . . 6 10 10 10 5 4 5 8 8 8 5 Treads 14 | . 28 28 32 33 27 23 23 23 23 23 20 14 13 11 11 12 8 . . . 3 5 9 11 9 8 7 8 6 Leg 2 | . . . . . . . . . . . . . . 1 . . 5 22 20 20 16 15 6 1 . . . . . Device 10 | . . . . . 7 6 5 3 . 6 13 13 13 12 16 12 12 12 15 15 15 11 15 18 16 14 14 11 15 Storage 13 | . 28 28 22 22 18 15 15 15 15 15 13 13 13 11 11 12 14 11 10 10 10 10 10 9 9 8 7 8 7 Processor 8 | . . . . . . 7 7 7 7 7 6 6 6 5 11 10 11 16 15 15 15 15 15 13 13 12 12 12 9 Hackware 3 | . . . . . . 6 7 7 7 7 13 5 . 7 . . . . . . . . . 4 7 8 8 8 6 Protection 6 | . . . 10 11 10 8 7 11 15 7 6 5 6 6 11 10 5 4 5 5 5 5 4 3 4 5 5 5 2 Energy Gun 4 | . 25 16 1 . 2 . 4 2 . . . . 5 7 1 . 3 14 5 5 . . . 6 11 11 2 3 . Ballistic Gun 8 | . . 11 2 . 10 21 17 19 23 20 20 14 13 4 14 20 12 4 10 11 15 15 14 6 2 1 . . . Ballistic Cannon 4 | . . . 17 21 8 . . . . . . . . . . . 1 . 2 1 4 4 4 1 . . 9 9 7 Naked Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Heaviest Build 227 | 15 40 41 52 71 90 91 104 106 106 109 103 148 141 119 108 156 186 130 162 168 163 170 173 171 170 175 210 221 227 Greatest Support 165 | 40 40 40 60 60 60 60 66 66 66 66 66 100 100 140 140 140 140 110 110 110 106 90 97 125 140 160 165 155 150 Greatest Overweight (x) 4 | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 4 1 1 1 1 1 1 2 1 1 1 1 1 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 1 1 1 . . . 1 . 1 1 1 1 1 1 . 1 1 1 . Largest Inventory Capacity 28 | 8 16 16 16 18 20 20 20 20 20 20 20 20 20 20 20 28 28 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 13 16 16 16 18 20 20 20 20 20 20 20 20 20 20 23 26 20 20 20 20 20 20 20 20 20 19 20 19 Most Carried 28 | 4 16 16 16 18 20 20 20 20 20 20 20 20 20 20 20 28 28 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 2 11 15 15 16 17 19 19 19 20 20 18 19 19 18 19 21 22 19 18 19 20 19 19 19 19 19 19 19 14 Final Capacity 28 | 8 16 16 16 18 20 20 20 20 20 20 20 20 20 20 20 28 20 20 20 20 20 20 20 20 20 20 20 20 4 Final Carried 28 | 4 16 16 16 17 20 20 20 20 20 20 19 20 20 20 19 28 18 18 20 20 20 20 20 20 20 20 20 14 3 Class Distribution -------------------- 23% | Scavenger-Mutant 20% | Scavenger-Gunner 13% | Mutant 8% | Scavenger-Tank 7% | Hauler-Tank 6% | Hauler-Skirmisher 5% | Scavenger-Skirmisher 4% | Hauler-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Tank | -8/Materials Hauler-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Waste Hauler-Tank | -6/Factory Scavenger-Tank | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Tank | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Hacker-Mutant | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 24160 | 270 146 121 662 1270 1167 398 478 229 . 115 100 649 1215 681 354 324 4059 375 330 417 445 70 903 379 1362 155 1145 3712 2629 Remotely 1299 | . . . . . . . . . . . . . . . . 10 1275 . . . . . . 14 . . . . . Salvage Created 33114 | 71 148 130 1128 1648 1655 703 540 146 . 19 . 1480 2357 1244 291 338 2294 663 430 667 417 210 1555 627 2329 1227 1391 3805 5601 Parts 1428 | 1 7 14 72 89 89 55 35 13 . 2 . 14 109 61 18 24 82 30 18 31 12 1 42 37 103 39 84 156 190 Haulers Intercepted 19 | . 1 . 2 6 5 2 . . . . . . 2 . . . . . 1 . . . . . . . . . . Recyclers Shooed 8 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 295 | . . . . . . . 7 8 . 1 . . . . 12 11 146 19 . 26 20 1 44 . . . . . . Prevented 55 | . . . . . . . 13 6 . . . . . . 5 12 10 9 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 605 | . 6 9 25 45 41 15 7 3 . 3 . 6 34 27 3 7 73 11 4 12 8 . 22 10 31 16 20 67 100 Melee 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Guns 172 | . 1 3 4 . 8 7 2 2 . . . 1 30 8 3 . 14 9 3 12 7 . 14 10 17 9 2 6 . Cannons 199 | . . . 21 43 18 . . . . . . . . 3 . . 6 . 1 . 1 . 8 . 10 . 8 34 46 AOE 192 | . 5 6 . 2 15 8 3 1 . 3 . 5 2 15 . 6 53 . . . . . . . . . . 15 53 Classes Destroyed 29 | 1 3 . 5 1 2 2 4 . . . . 1 . 3 . . 5 . . . . . . . 1 . 1 . . Worker 21 | . . . . . 4 . . . . . . . . 6 . . . . . . . . . . . . . 4 7 Builder 24 | . . . 1 2 2 . . . . . . . 1 3 . . . . 2 . . . . 1 . . . 2 10 Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 1 . 2 6 5 2 . . . . . . 2 . . . . . 1 . . . . . . . . . . Recycler 19 | 1 . . 4 1 . 1 . . . . . . . . . . . . 1 . . . . . . 1 . 2 8 Minesweeper 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 7 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 5 Operator 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . Watcher 6 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 2 . Swarmer 94 | . 3 9 7 2 6 3 . 2 . 3 . . 4 . . 2 6 5 . 9 3 . . 4 2 8 1 10 5 Saboteur 8 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 4 Grunt 229 | . 3 . 11 29 23 7 3 . . . . . 20 17 2 3 26 5 1 1 4 . 13 . 11 . 4 14 32 Brawler 18 | . . . . 2 1 . . . . . . . . . . 1 8 . . . . . 1 . 1 . . 3 1 Duelist 24 | . . . 1 1 2 . 1 . . . . . 1 . . . 4 . . . . . 7 . 1 . . 1 5 Protector 9 | . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . 1 4 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Sentry 56 | . . . 6 11 8 1 . . . . . . 5 1 . . . . 1 1 1 . 1 3 . 2 2 5 8 Demolisher 4 | . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Hunter 45 | . . . . . . . . . . . . . . 3 . . 5 . . . . . . . 6 4 . 13 14 Programmer 67 | . . . . . . 4 . . . . . . 4 3 . . 11 . 2 1 . . . 3 8 . 4 10 17 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Behemoth 6 | . . . . . . . 1 1 . . . . . . 1 1 . 1 . . . . . . . 1 . . . Compactor 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Quarantine Guard 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . S7 Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Executioner 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 4 Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 5 | . . . . . . . 2 . . . . . . . . . . . . 3 . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 27 | 1 3 6 7 5 7 6 4 2 . 3 . 5 4 14 2 6 20 5 4 5 3 . 6 5 5 8 5 8 27 Combat Bots Only 20 | . 3 6 6 5 6 4 4 2 . 3 . 5 4 9 2 6 19 5 2 5 3 . 6 4 5 8 5 7 20 Max Kills in Single Turn 5 | 1 2 2 2 2 3 3 3 1 . 2 . 1 2 4 1 3 4 2 2 2 1 . 1 2 1 2 1 4 5 Gunslinging 1 | . . 1 . . . . . . . . . . 1 . . . 1 1 . 1 . . . . . . . . . Exploded 5 | . 2 2 . 2 3 3 3 1 . 2 . 1 2 3 . 3 4 . . . . . . . . . . 4 5 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 52223 | . 189 245 691 1262 1601 399 1354 711 . 217 . 154 2002 2597 822 815 6645 1664 181 408 244 . 1653 989 2159 1056 2150 9472 12543 Core 3635 | . 26 20 99 179 140 . 46 83 . 17 . . 69 48 178 124 485 84 19 . 11 . 62 . 34 28 25 251 1607 Absorbed by Shields 6564 | . . . 44 18 . . . . . . . . . . 21 . . . . 215 173 . 304 229 432 . . 2090 3038 Reduced by Siege Mode 1457 | . . . . . . . . . . . . . . 12 . . 76 . . . . . 33 23 48 . 123 644 498 Core Remaining (%) 71 | 100 . 81 . 30 74 . . . . 79 . . 91 . . . . 8 . . . . 92 . 97 . . 58 . Volleys Fired 1609 | 2 17 21 75 115 83 24 57 20 . 9 . 25 106 60 45 27 124 36 23 36 24 . 59 48 97 42 65 197 172 Largest 4 | 2 2 2 2 2 3 3 3 3 . 2 . 3 3 3 3 2 4 4 4 3 4 . 4 3 4 3 4 4 4 Hottest 358 | 100 100 100 88 88 156 78 165 110 . 90 . 85 193 210 90 130 132 269 213 148 168 . 168 223 358 225 324 169 250 Shots Fired 3178 | 4 28 35 110 219 202 61 89 27 . 12 . 47 308 107 60 32 169 74 70 57 65 . 159 96 213 106 143 392 293 Gun 1706 | 4 22 31 26 . 59 56 88 23 . 6 . 34 307 74 54 29 74 74 55 51 58 . 105 90 149 102 45 90 . Cannon 1286 | . . . 84 218 128 . . . . 2 . . . 19 6 . 42 . 15 6 7 . 54 . 63 . 97 287 258 Launcher 173 | . 6 4 . 1 15 5 1 4 . 4 . 13 1 14 . 3 53 . . . . . . . 1 . . 14 34 Special 13 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . 4 1 1 1 Kinetic 1807 | . . 11 102 218 136 56 17 9 . 6 . 34 200 32 23 4 106 29 51 26 63 . 137 51 53 . 55 239 149 Thermal 622 | 4 22 20 8 . 51 . . . . 2 . . 107 21 6 . 3 24 19 10 . . 22 24 114 . . 56 109 Explosive 173 | . 6 4 . 1 15 5 1 4 . 4 . 13 1 14 . 3 53 . . . . . . . 1 . . 14 34 Electromagnetic 563 | . . . . . . . 71 14 . . . . . 40 31 25 7 21 . 21 2 . . 15 45 102 87 82 . Robot Hit Streak 86 | 4 15 6 26 30 12 17 21 8 . 2 . 10 33 12 48 76 77 18 10 10 10 . 40 83 86 10 51 31 60 Robot Miss Streak 5 | . 2 2 1 3 2 2 3 1 . 3 . 3 4 3 1 . 4 3 5 3 5 . 1 1 1 3 2 2 4 Penetration Max 2 | . . . . . . . . . . . . . 1 . 1 . 1 . 1 1 2 . 1 1 1 . . . . Secondary Targets 24 | . . 1 . . . 1 . . . . . 1 1 . . . 5 5 . 5 1 . 1 2 . 1 . . . Max Gunslinging Chain 2 | . . 1 . . . 1 . . . . . 1 1 . . . 1 2 . 1 1 . 1 1 . 1 . . . Shots Hit Robots 2317 | 4 19 23 84 152 136 41 71 13 . 4 . 36 235 73 50 28 102 58 41 41 44 5 109 87 159 72 111 302 217 Core Hits 1484 | 2 9 14 41 57 92 36 26 16 . 8 . 11 94 83 15 11 172 28 21 24 25 2 62 37 85 27 52 181 253 Critical Hits 108 | . . 1 1 5 4 . . . . . . . 35 1 . . 14 1 2 . 4 . 7 . 8 2 7 3 13 Critical Kills 33 | . . . . 1 1 . . . . . . . 12 1 . . 3 . . . 2 . 1 . 2 . 4 . 6 Critical Parts Destroyed 64 | . . 1 1 4 3 . . . . . . . 23 . . . 8 . 2 . 2 . 4 . 4 1 2 2 7 Melee Attacks 64 | . . . . . 4 1 3 1 . 1 . . . 1 2 . . . 5 5 8 5 . 14 9 . . 4 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing 53 | . . . . . 4 1 3 1 . 1 . . . 1 2 . . . . 4 4 5 . 14 9 . . 3 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . 1 . . . . . . . . . . . . . 5 1 4 . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 108913 | 49 530 585 1884 3986 4821 1742 1040 663 . 441 . 3020 3867 5296 859 1060 17883 1227 1328 1018 1109 581 3502 1953 4772 1832 3626 13545 26694 Guns 27325 | 49 232 233 252 . 444 800 764 158 . 44 . 606 3699 960 803 287 1513 1177 842 889 938 . 2540 1936 2982 1832 1217 2128 . Cannons 36295 | . . . 1632 3837 2303 . . . . . . . . 400 . . 2232 . 486 92 171 . 962 . 1543 . 2409 8416 11812 Explosions 44098 | . 267 345 . 124 1961 853 276 505 . 397 . 2414 156 3828 29 773 14138 50 . 37 . . . . 129 . . 2999 14817 Melee 775 | . . . . . 87 . . . . . . . . . . . . . . . . 581 . . 107 . . . . Ramming 420 | . 31 7 . 25 26 89 . . . . . . 12 108 27 . . . . . . . . 17 11 . . 2 65 Kinetic 37559 | . . 78 1791 3837 1911 800 193 72 . 44 . 606 1930 298 476 74 3636 518 1101 573 1083 . 3502 1176 776 . 1561 6792 4731 Thermal 23694 | 49 232 155 93 . 1205 . 32 75 . . . . 1769 1060 29 51 . 483 227 110 . . . 629 2531 . . 1648 13316 Explosive 36353 | . 267 345 . 124 1592 717 213 430 . 397 . 2414 156 3128 . 722 14138 . . . . . . . 129 . . 2999 8582 Electromagnetic 10112 | . . . . . . 136 602 86 . . . . . 702 327 213 109 226 . 335 26 . . 131 1218 1832 2065 2104 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 775 | . . . . . 87 . . . . . . . . . . . . . . . . 581 . . 107 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . 1 2 . . . . . . 16 16 1 . . 4 4 . 1 1 1 1 2 9 . 1 1 . Average Corruption 3 | . . . . 1 1 . . . . . . 12 10 1 . . 3 4 . 1 1 1 1 1 4 . 1 1 . Corruption Purged 14 | . . . . . . . . . . . . . 11 2 . . . . . . . . . . . . . 1 . Effects 294 | . . . . 3 4 . . . . . . 17 122 2 . . 39 14 . 4 3 1 10 8 52 . 12 3 . Message Errors 64 | . . . . 1 2 . . . . . . 4 16 1 . . 11 4 . 3 2 1 2 1 9 . 6 1 . Matter Fused 45 | . . . . . . . . . . . . 2 28 . . . 4 4 . . . . . . 7 . . . . Heat Flow Errors 27 | . . . . . . . . . . . . . 12 . . . 7 . . . . . . 1 7 . . . . Energy Discharges 32 | . . . . 2 1 . . . . . . 1 6 . . . 7 1 . . . . 3 3 6 . 1 1 . Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . Data Loss (minor) 36 | . . . . . 1 . . . . . . 1 13 1 . . 5 1 . 1 . . 3 . 7 . 3 . . Data Loss (major) 9 | . . . . . . . . . . . . 1 5 . . . . . . . . . . . 3 . . . . Misfires 8 | . . . . . . . . . . . . 2 4 . . . . . . . . . . . 2 . . . . Misdirections 10 | . . . . . . . . . . . . 1 9 . . . . . . . . . . . . . . . . Targeting Errors 54 | . . . . . . . . . . . . 4 25 . . . 4 3 . . . . 2 3 10 . 2 1 . Weapon Failures 6 | . . . . . . . . . . . . 1 3 . . . . . . . 1 . . . 1 . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 4328 | . 8 . 22 77 81 79 1 2 . 17 . 46 . 371 13 . 666 . 29 76 . 322 81 . . . 20 435 1982 Projectiles 1579 | . . . 22 77 10 . . . . . . . . 50 . . 191 . 29 44 . . 81 . . . 20 285 770 Explosions 2329 | . 8 . . . 6 59 1 2 . 17 . 46 . 321 . . 475 . . 32 . . . . . . . 150 1212 Melee 420 | . . . . . 65 20 . . . . . . . . 13 . . . . . . 322 . . . . . . . Knockbacks 155 | . . . 9 36 17 . . . . . . . . 2 . . 14 . 1 1 . . 7 . 5 . 1 32 30 Impact 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Kinetic 144 | . . . 9 29 16 . . . . . . . . . . . 14 . 1 1 . . 7 . 5 . 1 31 30 Secondary 9 | . . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 800 | . 16 91 . . 39 . 33 49 . 63 . 154 . 197 . 25 . . . . . . . . . . . 39 94 Shots 24 | . 1 4 . . 2 . 2 2 . 1 . 2 . 4 . 1 . . . . . . . . . . . 1 4 Rammed 33 | . 3 2 . 4 2 4 . . . . . . . 8 3 . . . . . . . . 1 1 . . 1 4 Targets Rammed 38 | . 3 2 . 6 2 6 . . . . . . 1 8 3 . . . . . . . . 1 1 . . 1 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . 2 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 532 | 78 219 160 204 391 489 135 388 312 . 74 . . 287 93 . . 196 343 105 198 122 . 13 94 532 306 316 . . Average Temperature 91 | 39 98 79 46 91 103 41 131 131 . 29 . . 90 17 . . 61 173 51 76 39 . 6 29 134 103 68 . . Received Heat Transfer 6982 | . 42 . 263 591 765 105 245 48 . . . . 723 272 214 165 528 552 18 8 61 . 256 67 289 72 135 716 847 Effects 20 | . 2 . . 1 . . 8 . . . . . . . . . . 1 . . . . . . 7 1 . . . Shutdowns 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Interference 8 | . . . . 1 . . 4 . . . . . . . . . . 1 . . . . . . 2 . . . . Short Circuit 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Damage (minor) 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 64 | . . . . . . . . . . . . . . 2 . . 3 . . . . . 3 6 2 2 8 24 14 Total Turns 1785 | . . . . . . . . . . . . . . 25 . . 375 . . . . . 67 136 73 22 172 562 353 Longest Duration 205 | . . . . . . . . . . . . . . 14 . . 205 . . . . . 25 39 47 11 46 67 107 Robots Corrupted 41 | . . . . . . . 3 . . . . . . 1 1 1 . 1 . 2 . . . . 4 7 10 11 . Combat Hostiles 37 | . . . . . . . 2 . . . . . . 1 . 1 . 1 . . . . . . 4 7 10 11 . Parts Fried 122 | . . . . . . . 11 . . . . . . 1 . 1 . 2 . 6 . . . . 18 20 40 23 . Impact Corruptions 7 | . . . . 1 . 2 . . . . . . . . 3 . . . . . . . . . . . . 1 . Robots Melted 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Parts Melted 32 | 1 2 1 . . 1 . . . . . . . 2 2 . . . 2 2 . . . . 5 6 . . 3 5 Heat Transferred 24080 | 148 666 444 259 . 1693 . 50 50 . . . . 2701 1024 50 50 . 844 500 250 . . . 740 3108 . . 1554 9949 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . 2 1 . . . . . 2 1 1 . 1 . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 4106 | 5 165 155 406 987 1355 526 . . . . 51 55 546 1085 . . . . 260 . . . . 282 795 612 608 2098 4106 Initial 1243 | . 3 64 60 126 416 396 . . . . . . 38 198 . . . . 97 . . . . 135 29 447 344 182 1243 Average 520 | 1 59 60 218 567 955 363 . . . . 11 41 288 690 . . . . 171 . . . . 99 301 405 271 766 2083 Maximum Alert Level 5 | . . . 2 3 4 2 . . . . . . 2 3 . . . . 1 . . . . 1 3 2 2 5 5 Low Security (%) 30 | 100 100 100 38 2 . 20 . . . . 100 100 35 4 . . . . 84 . . . . 81 52 . 35 . . Level 1 22 | . . . 60 20 . 45 . . . . . . 28 5 . . . . 15 . . . . 18 16 52 39 27 . Level 2 25 | . . . 1 53 10 34 . . . . . . 35 58 . . . . . . . . . . 25 47 25 36 . Level 3 10 | . . . . 23 63 . . . . . . . . 31 . . . . . . . . . . 5 . . 13 . Level 4 6 | . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . 8 53 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 5 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 139 | . 2 . 2 13 7 7 . . . . 1 . 14 7 . . . . 2 . . . 1 4 12 . 8 25 34 Investigation 26 | . 1 . 2 2 2 1 . . . . . . 5 2 . . . . . . . . . 1 4 . 3 2 1 Extermination 29 | . . . . . . 3 . . . . . . 5 2 . . . . 1 . . . . 3 4 . 3 7 1 Reinforcement 35 | . 1 . . 6 4 3 . . . . 1 . 2 2 . . . . 1 . . . . . 3 . 2 5 5 Assault 39 | . . . . 2 1 . . . . . . . 2 1 . . . . . . . . 1 . 1 . . 7 24 Garrison 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Construction Impeded 14 | . . . . 1 1 1 . . . . . . . 2 . . . . . . . . . . 1 . . 3 5 Haulers Reinforced 4 | . . . . . . 1 . . . . . . 2 . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 31 | . . . 3 3 1 2 . . . . . . 1 4 . . . . . . . . . . 2 10 1 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 929 | . 11 9 36 71 66 27 8 6 . 4 . 5 43 41 4 3 137 13 5 13 15 . 25 15 46 40 26 105 155 Peak Tracking Total 25 | . 3 6 7 6 7 4 4 3 . 4 1 2 4 8 2 3 12 5 3 5 4 . 7 4 7 6 4 16 25 Tactical Retreats 41 | . . . . 3 4 3 . 2 . . . . 5 3 1 . 6 2 . . 1 . . 2 2 4 1 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 22 | . . . 4 3 3 3 . . . . 2 . 4 . . . . . . . . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 13 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . 6 . . Reused 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . 3 1 . . . . . . . . . 1 2 . . . . . . . . . . . . . . Triggered 13 | . . . . . 1 . . 2 . . . . . . 1 . 8 . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 78 | . . 1 2 5 5 2 2 . . . . . 4 13 . . 2 . . . . . 1 . 8 1 11 16 5 Max in Single Turn 5 | . . 1 1 2 3 1 1 . . . . . 1 5 . . . . . . . . . . 1 1 1 1 1 Garrison Access 10 | . . . . 1 1 1 . . . . . . 2 . . . . . . . . . . . 1 1 1 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 135 | . 3 . 10 14 13 7 1 2 4 . 1 . 13 8 . 1 4 . . . . 4 . 4 15 . 16 13 2 Terminals 71 | . 2 . 5 9 8 4 . 1 . . . . 6 5 . . . . . . . . . 2 8 . 11 10 . Fabricators 8 | . . . . . . 1 . . . . . . 2 2 . . . . . . . . . 1 2 . . . . Repair Stations 11 | . . . 2 2 1 . . . . . . . . . . . . . . . . . . . 2 . 2 1 1 Recycling Units 10 | . 1 . 1 2 2 1 . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Scanalyzers 12 | . . . 2 . 1 . . . . . 1 . 3 . . . . . . . . . . . 2 . 2 1 . Garrison Access 8 | . . . . 1 1 1 . . . . . . 2 . . . . . . . . . . . 1 . 1 1 . Total Hacks 414 | . 9 . 38 36 35 14 1 2 26 . 2 . 34 26 . 1 12 . . . . 17 . 10 43 . 69 32 7 Successful 225 | . 4 . 26 17 21 6 1 2 26 . 2 . 16 13 . 1 12 . . . . 17 . 5 12 . 34 8 2 Failed 189 | . 5 . 12 19 14 8 . . . . . . 18 13 . . . . . . . . . 5 31 . 35 24 5 Catastrophic 38 | . 1 . 1 3 5 1 . . . . . . 5 2 . . . . . . . . . . 8 . 7 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 136 | . 8 . 12 8 17 5 . . . . . . 6 14 . . 1 . . . . . . 5 11 . 38 11 . Terminals 216 | . 7 . 14 21 24 9 . 1 . . . . 15 16 . . . . . . . . . 7 23 . 54 25 . Fabricators 19 | . . . . . . 2 . . . . . . 4 7 . . . . . . . . . 2 4 . . . . Repair Stations 40 | . . . 6 8 4 . . . . . . . . . . . . . . . . . . . 8 . 8 2 4 Recycling Units 23 | . 2 . 2 6 4 2 . . . . . . . 3 . . . . . . . . . 1 . . . . 3 Scanalyzers 42 | . . . 16 . 2 . . . . . 2 . 12 . . . . . . . . . . . 4 . 4 2 . Garrison Access 16 | . . . . 1 1 1 . . . . . . 3 . . . . . . . . . . . 4 . 3 3 . Terminal Hacks 118 | . 2 . 5 6 9 1 1 2 26 . . . 2 5 . 1 12 . . . . 17 . 4 4 . 18 3 . Record 25 | . . . . . . . . 1 11 . . . . . . . 8 . . . . 5 . . . . . . . Part Schematic 12 | . . . . . . . . . 5 . . . . 1 . . . . . . . 4 . . 1 . 1 . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . 1 . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 14 | . . . 1 . 1 . . . 3 . . . . 1 . . 4 . . . . 4 . . . . . . . Open Door 7 | . . . . 4 . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 14 | . . . 1 . 3 . . . . . . . 2 . . . . . . . . . . 3 . . 4 1 . Locate Traps 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Reprogram Traps 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 8 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 4 1 . Fabricator Hacks 5 | . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair Station Hacks 26 | . . . 6 5 4 . . . . . . . . . . . . . . . . . . . 5 . 3 2 1 Scan Component 15 | . . . 3 3 2 . . . . . . . . . . . . . . . . . . . 3 . 2 1 1 Repair 11 | . . . 3 2 2 . . . . . . . . . . . . . . . . . . . 2 . 1 1 . Recycling Unit Hacks 9 | . 1 . 1 2 1 1 . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Process 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 7 | . 1 . 1 1 1 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . Scanalyzer 31 | . . . 13 . 2 . . . . . 2 . 10 . . . . . . . . . . . 1 . 3 . . Insert Component 17 | . . . 6 . 1 . . . . . 1 . 5 . . . . . . . . . . . 1 . 3 . . Analyze 14 | . . . 7 . 1 . . . . . 1 . 5 . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 4 | . . . . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 1 . 1 3 4 3 . . . . . . 1 4 . . . . . . . . . . 2 . 10 3 . Terminals 20 | . . . 1 2 3 1 . . . . . . . 2 . . . . . . . . . . . . 8 3 . Track 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Botnet 12 | . . . 1 2 2 1 . . . . . . . 2 . . . . . . . . . . . . 3 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 3 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Jam 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Data Cores Recovered 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 . Used 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . Hacking Detections 102 | . 2 . 9 11 10 6 . . . . 1 . 12 7 . . . . . . . . . 4 14 . 13 11 2 Full Trace Events 17 | . 1 . 1 2 1 . . . . . . . 2 1 . . . . . . . . . 1 4 . 2 1 1 Feedback Events 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Corruption 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 6 . 1 . . . 5 . 1 . 3 1 . . . . . . . 4 . . 1 . 1 . . Parts Built 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . . . . . 318 . . . . . . . . . . . . . . . Time 212 | . . . . . . . . . . . . . . 212 . . . . . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . Parts Repaired 11 | . . . 3 2 2 . . . . . . . . . . . . . . . . . . . 2 . 1 1 . Time 497 | . . . 78 106 91 . . . . . . . . . . . . . . . . . . . 134 . 8 80 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 787 | . . . . 489 . . . . . . . . . . . . . . . . . . . . . . . . 298 Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 38 | . 5 . 10 10 2 9 . . . . . . . . . . . . . . . . . 2 . . . . . Parts Scanalyzed 12 | . . . 6 . 1 . . . . . 1 . 4 . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 6 . 1 . . . . . 1 . 3 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . 1 1 Non-combat 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 Robot Hacks Applied 8 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . 1 parse_system 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . 1 find_chute 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 3 Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robots Rewired 11 | . . . . . . . 3 . . . . . . . . . 2 . 1 1 1 . 2 1 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 14 | . . . . . . . 3 . . 1 . 1 . . . . 2 . 1 1 1 . 2 1 . . . 1 . Largest Group 3 | . . . . . . . 3 3 . 1 1 2 . . . . 2 . 1 1 2 2 2 1 1 . . 1 . Highest-Rated Group 173 | . . . . . . . 75 75 . 94 94 125 . . . . 90 . 60 115 173 173 173 115 115 . . 147 . Highest-Rated Ally 147 | . . . . . . . 25 25 . 94 94 94 . . . . 49 . 60 115 115 115 115 115 115 . . 147 . Total Orders 45 | . . . . . . . 2 4 . . . . . . . . 9 . . 5 8 2 3 3 9 . . . . STAY 27 | . . . . . . . 1 3 . . . . . . . . 9 . . 2 5 1 1 . 5 . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 13 | . . . . . . . 1 1 . . . . . . . . . . . 2 3 1 1 . 4 . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Ally Attacks 149 | . . . . . . . . 9 . 3 1 17 . . . . 8 . . 4 17 . 8 1 13 . . 68 . Total Damage 5653 | . . . . . . . . 318 . 95 57 494 . . . . 352 . . 168 852 . 297 96 879 . . 2045 . Kills 32 | . . . . . . . . 1 . 1 1 . . . . . 3 . . 1 6 . 1 1 7 . . 10 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 9 | . 2 . 1 . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 15 | . . 1 . . . . 1 1 . 2 . . . . 2 2 . 2 . 2 2 . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 39876 | 87 780 1102 1320 2211 2057 1578 2007 1305 141 624 422 317 2451 1395 1212 980 3054 548 336 1426 1004 240 753 1194 2196 1040 3273 3218 1605 Spaces Moved 17849 | 44 432 614 596 933 848 752 813 642 78 289 206 132 1129 596 617 503 1195 262 174 879 644 159 282 465 971 509 1422 1156 507 Core 10 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 15215 | 41 432 614 596 933 848 752 813 642 78 289 206 132 1129 596 617 503 739 . . . . . 232 465 971 509 1422 1156 500 Legs 2624 | . . . . . . . . . . . . . . . . . 456 262 174 879 644 159 50 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 180 180 180 183 183 183 183 180 180 160 160 160 136 105 135 135 130 130 130 183 152 167 167 165 100 Average Speed 168 | 152 160 162 160 168 180 180 182 183 183 183 183 180 180 169 160 168 171 136 135 135 130 130 175 183 167 170 180 173 163 Slowest Speed 250 | 160 160 180 160 180 180 180 183 183 183 183 183 183 180 180 160 180 250 140 135 140 135 130 185 205 183 180 190 177 172 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 54 | 4 45 97 39 94 87 24 70 76 68 53 8 83 33 18 78 62 80 47 5 73 67 60 72 13 82 32 95 47 17 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 8 | . 1 . . . . . . . 1 . . . . . . . 1 . . 1 1 3 . . . . . . . Known Exits Taken 22 | . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . . . . 2 2 . 3 . . . . 2 3 . 2 . 3 3 . 1 . . . . . . Spaces Dug 174 | . . 8 . . 1 1 3 1 . 16 . . . 14 8 . 42 . . 7 4 . 22 12 6 . 5 21 3 Terrain Destroyed 2244 | . 44 34 4 36 180 18 21 55 . 45 . 210 10 177 11 94 541 29 21 22 44 . 58 16 30 . 11 120 413 Melee 34 | . . . . . 1 1 3 1 . 1 . . . 1 2 . . . . 4 4 . . 12 3 . . 1 . Projectile 345 | . . . 4 29 17 . . . . 2 . 1 . 4 6 . 23 25 21 18 40 . 58 4 4 . 11 36 42 AOE 1865 | . 44 34 . 7 162 17 18 54 . 42 . 209 10 172 3 94 518 4 . . . . . . 23 . . 83 371 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 24915 | 57 489 687 859 1349 1218 941 1258 745 77 367 253 177 1355 882 777 602 2038 383 231 1060 750 186 426 721 1377 623 2032 2006 989 Wait 3810 | 1 18 33 134 256 181 92 312 58 . 59 38 . 71 133 81 20 588 44 9 105 63 . 33 146 173 50 417 487 208 Move 17821 | 43 431 613 595 932 847 751 812 641 77 288 206 131 1128 595 616 502 1194 261 173 878 643 158 281 464 970 508 1421 1155 507 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 245 | 4 12 6 12 5 21 10 13 5 . . 3 4 7 13 4 11 10 6 5 1 . 4 1 7 22 4 23 22 10 Fast Attach 242 | 7 . 1 6 2 7 2 2 1 . . . 3 14 19 3 13 31 7 3 4 1 3 6 11 22 4 32 31 7 Attach 127 | . . . 2 3 9 4 6 3 . . 2 1 4 6 1 3 20 4 1 . . 2 1 4 3 3 3 20 22 Detach 71 | . . . . . 4 1 3 1 . . . 3 4 4 . 4 13 1 . . . 1 1 2 1 . 3 17 8 Swap 387 | . 6 4 10 14 34 20 26 11 . 10 . 4 5 23 14 10 18 12 7 19 10 5 10 11 33 7 22 35 7 Drop 370 | . 2 7 18 12 26 13 14 4 . . 2 6 15 19 6 12 26 12 5 5 1 8 5 13 45 5 46 37 6 Fire 1609 | 2 17 21 75 115 83 24 57 20 . 9 . 25 106 60 45 27 124 36 23 36 24 . 59 48 97 42 65 197 172 Melee 64 | . . . . . 4 1 3 1 . 1 . . . 1 2 . . . 5 5 8 5 . 14 9 . . 4 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 38 | . 3 2 . 6 2 6 . . . . . . 1 8 3 . . . . . . . . 1 1 . . 1 4 Escape Stasis 51 | . . . 4 3 . 4 . . . . 2 . . . . . . . . . . . . . 1 . . . 37 Rewire 60 | . . . . . . . 10 . . . . . . . . . 14 . . 7 . . 29 . . . . . . Trap 20 | . . . 3 1 . 13 . . . . . . . 1 2 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / [*Min] / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 16) 868 | -10/Materials | Entered Mines 878 | -10/Mines | Met a Derelict bent on vengeance 930 | -10/Mines | Found a hidden stash of uninstalled traps 946 | -10/Mines | Discovered new exit (range 5) 1175 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1179 | -10/Mines | Found Prototype Device 1214 | -10/Mines | Discovered new exit (range 14) 1970 | -10/Mines | Entered Materials 1970 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1971 | -9/Materials | Identified exit to Storage 2049 | -9/Materials | Discovered exit to Storage (range 8) 2673 | -9/Materials | Repaired Lgt. Treads 2723 | -9/Materials | Identified Exp. Sensor Array 2734 | -9/Materials | Discovered new exit (range 10) 2778 | -9/Materials | Repaired Lgt. Armor Plating 2811 | -9/Materials | Repaired Lgt. Treads 3033 | -9/Materials | Discovered new exit (range 11) 3290 | -9/Materials | Entered Storage 3414 | -9/Storage | Garrison activated, responded to threat 4077 | -9/Storage | Repaired Exp. Sensor Array 4600 | -9/Storage | Discovered new exit (range 16) 4890 | -9/Storage | First assault squad dispatched 5008 | -9/Storage | Core integrity fell below 50% 5237 | -9/Storage | Repaired Lgt. Treads 5501 | -9/Storage | Entered Materials 5501 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5901 | -8/Materials | First assault squad dispatched 6570 | -8/Materials | Build established: Scavenger-Tank 6888 | -8/Materials | Discovered new exit (range 10) 7278 | -8/Materials | Discovered new exit (range 15) 7447 | -8/Materials | Repaired Broken Adv. Signal Interpreter 7489 | -8/Materials | Repaired Imp. Light Armor Plating 7558 | -8/Materials | Entered Factory 7558 | -7/Factory | Evolved 2 slots: Utility x2 8404 | -7/Factory | Identified exit to Lower Caves 8881 | -7/Factory | Build established: Hauler-Skirmisher 9136 | -7/Factory | Entered Lower Caves 9152 | -7/Lower Caves | Spotted B-75 Beast 9245 | -7/Lower Caves | Destroyed B-75 Beast 9273 | -7/Lower Caves | Lost 5 parts (2n2u1w) 9469 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9728 | -7/Lower Caves | Identified exit to Lower Caves 9824 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10116 | -7/Lower Caves | Build established: Scavenger-Mutant 10176 | -7/Lower Caves | Encountered a Warlord checkpoint 11143 | -7/Lower Caves | Entered another Lower Caves area 11143 | -7/Lower Caves | Accompanied by 3 allies 11145 | -7/Lower Caves | Discovered new exit (range 8) 11172 | -7/Lower Caves | Identified exit to Factory 11181 | -7/Lower Caves | Build established: Scavenger-Skirmisher 11417 | -7/Lower Caves | Spotted B-75 Beast 11538 | -7/Lower Caves | Destroyed B-75 Beast 11559 | -7/Lower Caves | Lost 3 parts (3w) 12052 | -7/Lower Caves | Discovered new exit (range 3) 12056 | -7/Lower Caves | Identified exit to Data Miner 12318 | -7/Lower Caves | Build established: Scavenger-Tank 12448 | -7/Lower Caves | Entered Data Miner 12448 | -7/Data Miner | Discovered new exit (range 7) 12483 | -7/Data Miner | Met Data Miner 12516 | -7/Data Miner | Learned location of Section 7 (-2) 12516 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12547 | -7/Data Miner | Received God Mode back door access code from Data Miner 12588 | -7/Data Miner | Identified exit to Proximity Caves 12589 | -7/Data Miner | Entered Proximity Caves 12817 | -6/Proximity Caves | Escorted by Enhanced Grunt 13026 | -6/Proximity Caves | Learned Factory emergency access door positions 13095 | -6/Proximity Caves | Discovered exit to Factory (range 10) 13111 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13213 | -6/Proximity Caves | Entered Factory 13213 | -6/Factory | Accompanied by 1 ally 13213 | -6/Factory | Evolved 2 slots: Utility x2 13512 | -6/Factory | Build established: Scavenger-Skirmisher 13635 | -6/Factory | Sucked down chute 13635 | -6/Factory | Entered Waste 13636 | -6/Waste | Met a frightened Derelict 13640 | -6/Waste | 1 allies followed down the chute 13650 | -6/Waste | EMP discharged 13666 | -6/Waste | Spotted C-40 Crusher 13695 | -6/Waste | Destroyed C-40 Crusher 13698 | -6/Waste | Spotted C-40 Crusher 13701 | -6/Waste | Destroyed C-40 Crusher 13706 | -6/Waste | Spotted C-40 Crusher 13710 | -6/Waste | Spotted C-40 Crusher 13710 | -6/Waste | Destroyed C-40 Crusher 13726 | -6/Waste | Destroyed C-40 Crusher 13735 | -6/Waste | Spotted C-40 Crusher 13737 | -6/Waste | Destroyed C-40 Crusher 13750 | -6/Waste | EMP discharged 13750 | -6/Waste | System corruption reached 10% 13764 | -6/Waste | Found Damper Plating 13814 | -6/Waste | Spotted C-40 Crusher 13827 | -6/Waste | Destroyed C-40 Crusher 13850 | -6/Waste | EMP discharged 13924 | -6/Waste | Discovered new exit (range 12) 13949 | -6/Waste | Identified exit to Factory 13950 | -6/Waste | EMP discharged 13952 | -6/Waste | Entered Factory 14335 | -6/Factory | Build established: Scavenger-Tank 14963 | -6/Factory | Incoming investigation squad redirected 14989 | -6/Factory | Build established: Hauler-Tank 15002 | -6/Factory | First assault squad dispatched 15019 | -6/Factory | Incoming assault squad redirected 15115 | -6/Factory | Incoming investigation squad redirected 15312 | -6/Factory | Discovered new exit (range 12) 15339 | -6/Factory | Identified exit to Factory 15367 | -6/Factory | Incoming assault squad redirected 15557 | -6/Factory | Build established: Hauler-Mutant 15905 | -6/Factory | Build established: Hauler-Tank 16189 | -6/Factory | Discovered exit to Factory (range 13) 16383 | -6/Factory | Found Prototype Processor 16383 | -6/Factory | Identified Exp. Signal Interpreter 16403 | -6/Factory | Entered another Factory area 16403 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16404 | -5/Factory | Identified exit to Upper Caves 16577 | -5/Factory | Destroyed 9 combat bots 17021 | -5/Factory | Fabricated Hvy. Treads (x2) 17133 | -5/Factory | Fabricated Hvy. Treads (x2) 17407 | -5/Factory | Incoming investigation squad redirected 17464 | -5/Factory | Lost 7 parts (1n3u3w) 17466 | -5/Factory | Destroyed 8 combat bots 17603 | -5/Factory | First assault squad dispatched 17629 | -5/Factory | Incoming assault squad redirected 17798 | -5/Factory | Entered Upper Caves 17968 | -5/Upper Caves | Learned Factory emergency access door positions 18279 | -5/Upper Caves | Spotted B-75 Beast 18472 | -5/Upper Caves | Destroyed B-75 Beast 18851 | -5/Upper Caves | Found Alien Artifact 18851 | -5/Upper Caves | Identified Core Expander 18851 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 18957 | -5/Upper Caves | Discovered new exit (range 7) 18965 | -5/Upper Caves | Identified exit to Upper Caves 19010 | -5/Upper Caves | Entered another Upper Caves area 19046 | -5/Upper Caves | Learned Factory security intel 19250 | -5/Upper Caves | Identified exit to Warlord 19387 | -5/Upper Caves | Spotted B-75 Beast 19464 | -5/Upper Caves | Destroyed B-75 Beast 19990 | -5/Upper Caves | Entered Warlord 20395 | -5/Warlord | Build established: Hauler-Skirmisher 20787 | -5/Warlord | Learned Quarantine trap positions 20787 | -5/Warlord | Learned Armory stockpile data 20789 | -5/Warlord | Learned 4 Research zone layouts 20789 | -5/Warlord | Learned 4 Access zone layouts 20789 | -5/Warlord | Learned 4 Testing zone layouts 20791 | -5/Warlord | Learned Armory security intel 20791 | -5/Warlord | Learned Armory garrison access intel 20798 | -5/Warlord | Met Warlord 20823 | -5/Warlord | Warlord's base attacked by MAIN.C 20823 | -5/Warlord | Opened Warlord's prototype stash 20832 | -5/Warlord | Found Prototype Device 20832 | -5/Warlord | Identified Thermal Barrier 20836 | -5/Warlord | Found Prototype Processor 20836 | -5/Warlord | Identified Exp. Target Analyzer 20963 | -5/Warlord | Found Prototype Ballistic Cannon 20963 | -5/Warlord | Identified Hvy. Autocannon 21040 | -5/Warlord | Destroyed 7 combat bots 21117 | -5/Warlord | Destroyed 10 combat bots 21154 | -5/Warlord | Destroyed Striker 21169 | -5/Warlord | Spotted Striker 21173 | -5/Warlord | Warlord forces counterattacked 21182 | -5/Warlord | Destroyed 11 combat bots 21234 | -5/Warlord | Spotted B-86 Titan 21234 | -5/Warlord | Spotted Striker 21522 | -5/Warlord | Spotted Executioner 21559 | -5/Warlord | Build established: Scavenger-Mutant 21564 | -5/Warlord | Spotted Striker 21569 | -5/Warlord | Spotted Striker 21612 | -5/Warlord | Lost 3 parts (1n2u) 21654 | -5/Warlord | Spotted Striker 21669 | -5/Warlord | Destroyed Striker 21691 | -5/Warlord | Spotted Executioner 21692 | -5/Warlord | Core integrity fell below 50% 21724 | -5/Warlord | Destroyed 19 combat bots 21724 | -5/Warlord | Lost 5 parts (1n2u2w) 21798 | -5/Warlord | Spotted Executioner 21810 | -5/Warlord | Spotted Executioner 21813 | -5/Warlord | Destroyed Executioner 21856 | -5/Warlord | Destroyed 10 combat bots 21872 | -5/Warlord | Spotted Executioner 21898 | -5/Warlord | Spotted Striker 21903 | -5/Warlord | Found Prototype Processor 21903 | -5/Warlord | Identified Exp. Core Analyzer 21915 | -5/Warlord | Spotted B-86 Titan 21920 | -5/Warlord | Spotted B-75 Beast 21973 | -5/Warlord | Lost 8 parts (1p2n1u4w) 22215 | -5/Warlord | Core integrity fell below 20% 22310 | -5/Warlord | Spotted Executioner 22327 | -5/Warlord | Found Prototype Device 22327 | -5/Warlord | Identified Adv. Kinecellerator 22333 | -5/Warlord | Spotted Striker 22372 | -5/Warlord | Found Exp. Targeting Computer 22542 | -5/Warlord | Discovered new exit (range 13) 22602 | -5/Warlord | Build established: Scavenger-Gunner 22897 | -5/Warlord | Found Prototype Reactor 23040 | -5/Warlord | Identified exit to Proximity Caves 23044 | -5/Warlord | Entered Proximity Caves 23135 | -4/Proximity Caves | Identified exit to Factory 23369 | -4/Proximity Caves | Spotted B-86 Titan 23457 | -4/Proximity Caves | Destroyed B-86 Titan 23486 | -4/Proximity Caves | Found Hvy. Reflective Plating 23548 | -4/Proximity Caves | Learned Research non-interactive machine intel 23592 | -4/Proximity Caves | Entered Factory 23592 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 23593 | -4/Factory | Identified exit to Armory 23647 | -4/Factory | Discovered new exit (range 12) 23771 | -4/Factory | Identified exit to Upper Caves 23928 | -4/Factory | Entered Upper Caves 24012 | -4/Upper Caves | Spotted B-86 Titan 24181 | -4/Upper Caves | Rewired B-86 Titan 24601 | -4/Upper Caves | Build established: Scavenger-Mutant 24847 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24984 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 24998 | -4/Upper Caves | Learned location of Quarantine (-2) 25074 | -4/Upper Caves | Discovered new exit (range 13) 25138 | -4/Upper Caves | Identified exit to Upper Caves 25354 | -4/Upper Caves | Entered another Upper Caves area 25354 | -4/Upper Caves | Accompanied by 1 ally 25740 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25893 | -4/Upper Caves | Discovered new exit (range 8) 26043 | -4/Upper Caves | Learned location of Testing (-3) 26160 | -4/Upper Caves | Build established: Scavenger-Gunner 26347 | -4/Upper Caves | Identified exit to Zhirov 26358 | -4/Upper Caves | Entered Zhirov 26358 | -4/Zhirov | Accompanied by 2 allies 26358 | -4/Zhirov | Discovered new exit (range 3) 26360 | -4/Zhirov | Identified exit to Proximity Caves 26382 | -4/Zhirov | Met Zhirov 26411 | -4/Zhirov | Learned location of Command (-1) 26419 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26440 | -4/Zhirov | Found Alien Artifact 26440 | -4/Zhirov | Identified Integrated Dissipator 26440 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26548 | -4/Zhirov | Found Alien Artifact 26598 | -4/Zhirov | Entered Proximity Caves 26598 | -3/Proximity Caves | Accompanied by 2 allies 26599 | -3/Proximity Caves | Identified exit to Research 26689 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 27351 | -3/Proximity Caves | Entered Research 27351 | -3/Research | Evolved 2 slots: Utility x2 27352 | -3/Research | Identified exit to Testing 27354 | -3/Research | Loaded intel: 71 non-interactive machine locations 28330 | -3/Research | Incoming investigation squad redirected 28342 | -3/Research | Spotted B-86 Titan 28411 | -3/Research | Rewired B-86 Titan 28545 | -3/Research | Entered Testing 28545 | -3/Testing | Accompanied by 1 ally 28603 | -3/Testing | Found Molecular Scythe 28667 | -3/Testing | Identified Vortex Chain Reactor 28745 | -3/Testing | Identified Transdimensional Reconstructor 28976 | -3/Testing | Found Prototype Device 28981 | -3/Testing | Identified Exp. Shield Generator 28982 | -3/Testing | Found Prototype Device 28991 | -3/Testing | Identified Exp. Thermal Defense Suite 29219 | -3/Testing | Incoming investigation squad redirected 29222 | -3/Testing | Repaired Hvy. Treads? 29332 | -3/Testing | Repaired Broken Rnf. Fission Core? 29338 | -3/Testing | Found Prototype Hackware 29338 | -3/Testing | Identified Ghost Barrier 29619 | -3/Testing | Found Prototype Launcher 29633 | -3/Testing | Identified Mni. Smartbomb Launcher 29638 | -3/Testing | Incoming investigation squad redirected 29893 | -3/Testing | Build established: Hacker-Gunner 29894 | -3/Testing | Identified exit to Research 29903 | -3/Testing | Found Unknown Device 29903 | -3/Testing | Identified Antimissile System 29963 | -3/Testing | Spotted PL-WFHOY1HIRQ 29978 | -3/Testing | Destroyed PL-WFHOY1HIRQ 30058 | -3/Testing | Scanned by Researcher 30085 | -3/Testing | Incoming assault squad redirected 30280 | -3/Testing | Found Med. Regenerative Plating 30285 | -3/Testing | Found Prototype Protection 30285 | -3/Testing | Identified SHELL Armor 30607 | -3/Testing | Found Prototype Energy Cannon 30741 | -3/Testing | Entered Research 30741 | -2/Research | Warlord forces began assault on 0b10 30741 | -2/Research | Evolved 2 slots: Utility x2 30792 | -2/Research | Identified Potential Cannon 30851 | -2/Research | Research machine network offline 30978 | -2/Research | Build established: Scavenger-Gunner 31018 | -2/Research | Met up with Warlord 31107 | -2/Research | Spotted SB-FSF(L) 31142 | -2/Research | Borebot progress halted 31145 | -2/Research | Spotted Striker 31173 | -2/Research | Destroyed 0U-S1L(B) 31394 | -2/Research | Borebot progress halted 31407 | -2/Research | Borebot progress halted 31546 | -2/Research | Spotted Executioner 31552 | -2/Research | Destroyed Executioner 31587 | -2/Research | Spotted B-90 Cyclops 31609 | -2/Research | Destroyed B-90 Cyclops 31744 | -2/Research | Discovered new exit (range 5) 31751 | -2/Research | Identified exit to Quarantine 31759 | -2/Research | Destroyed 8 combat bots 31781 | -2/Research | Entered Quarantine 31782 | -2/Quarantine | Loaded intel: 18 trap records 32104 | -2/Quarantine | Found Alien Artifact 32250 | -2/Quarantine | Cryocooling Duct disabled 32265 | -2/Quarantine | Ambient heat levels rising (+20) 32265 | -2/Quarantine | Non-combat units ordered to evacuate 32655 | -2/Quarantine | Found Alien Artifact 32696 | -2/Quarantine | Identified Core Reset Matrix 32869 | -2/Quarantine | Found Prototype Energy Gun 32869 | -2/Quarantine | Identified Enh. Gamma Rifle 32990 | -2/Quarantine | Incoming investigation squad redirected 32995 | -2/Quarantine | Cryocooling Duct disabled 32996 | -2/Quarantine | Cryocooling Duct disabled 33010 | -2/Quarantine | Ambient heat levels rising (+20) 33010 | -2/Quarantine | Combat units ordered to evacuate 33011 | -2/Quarantine | Ambient heat levels rising (+20) 33110 | -2/Quarantine | Quarantine Guard activated 33127 | -2/Quarantine | Found Alien Artifact 33188 | -2/Quarantine | Identified Matter Drive 33188 | -2/Quarantine | Identified Dimensional Node Initializer 33208 | -2/Quarantine | Spotted Quarantine Guard 33240 | -2/Quarantine | Destroyed Quarantine Guard 33259 | -2/Quarantine | Cryocooling Duct disabled 33261 | -2/Quarantine | Cryocooling Duct disabled 33263 | -2/Quarantine | Cryocooling Duct disabled 33274 | -2/Quarantine | Ambient heat levels rising (+20) 33276 | -2/Quarantine | Ambient heat levels rising (+20) 33278 | -2/Quarantine | Ambient heat levels rising (+20) 33287 | -2/Quarantine | Repaired Hcp. Storage Unit 33345 | -2/Quarantine | Spotted Quarantine Guard 33362 | -2/Quarantine | Destroyed Quarantine Guard 33362 | -2/Quarantine | Spotted Quarantine Guard 33373 | -2/Quarantine | Spotted Quarantine Guard 33383 | -2/Quarantine | Destroyed Quarantine Guard 33403 | -2/Quarantine | Destroyed Quarantine Guard 33486 | -2/Quarantine | Spotted Quarantine Guard 33493 | -2/Quarantine | Destroyed Quarantine Guard 33549 | -2/Quarantine | Spotted Quarantine Guard 33561 | -2/Quarantine | Destroyed Quarantine Guard 33695 | -2/Quarantine | Discovered new exit (range 13) 33695 | -2/Quarantine | Spotted Quarantine Guard 33695 | -2/Quarantine | Spotted Quarantine Guard 33714 | -2/Quarantine | Destroyed Quarantine Guard 33725 | -2/Quarantine | Destroyed Quarantine Guard 34015 | -2/Quarantine | Build established: Scavenger-Mutant 34026 | -2/Quarantine | Found Alien Artifact 34027 | -2/Quarantine | Identified Terrabomb 34027 | -2/Quarantine | Used Terrabomb 34040 | -2/Quarantine | Found Terrabomb 34297 | -2/Quarantine | Spotted Fortress 34628 | -2/Quarantine | Build established: Scavenger-Gunner 35047 | -2/Quarantine | Discovered new exit (range 5) 35052 | -2/Quarantine | Identified exit to Section 7 35054 | -2/Quarantine | Entered Section 7 35056 | -2/Section 7 | Spotted S7 Guard 35083 | -2/Section 7 | Destroyed S7 Guard 35113 | -2/Section 7 | Found Alien Artifact 35113 | -2/Section 7 | Identified Core Regenerator 35113 | -2/Section 7 | Used Core Regenerator, restored core integrity (+53) 35158 | -2/Section 7 | Spotted S7 Guard 35181 | -2/Section 7 | Destroyed S7 Guard 35202 | -2/Section 7 | Found Alien Artifact 35202 | -2/Section 7 | Identified Core Membrane 35202 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 35296 | -2/Section 7 | Discovered new exit (range 15) 35317 | -2/Section 7 | Initialized slip node 35549 | -2/Section 7 | Spotted S7 Guard 35550 | -2/Section 7 | Identified exit to Access 35577 | -2/Section 7 | Destroyed S7 Guard 35597 | -2/Section 7 | Found Alien Artifact 35597 | -2/Section 7 | Identified Integrated Heat Negator 35597 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 36027 | -2/Section 7 | Build established: Scavenger-Mutant 36309 | -2/Section 7 | Found Alien Artifact 36309 | -2/Section 7 | Identified Integrated Reactor 36309 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 36369 | -2/Section 7 | Found Alien Artifact 36369 | -2/Section 7 | Identified Integrity Redistributor 36369 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-140) 36589 | -2/Section 7 | First assault squad dispatched 36609 | -2/Section 7 | Incoming assault squad redirected 36647 | -2/Section 7 | Found Integrity Redistributor 36751 | -2/Section 7 | Repaired Exp. Sensor Array 36869 | -2/Section 7 | Incoming assault squad redirected 36925 | -2/Section 7 | Incoming assault squad redirected 37012 | -2/Section 7 | Destroyed 7 combat bots 37012 | -2/Section 7 | Lost 5 parts (2u3w) 37054 | -2/Section 7 | Found Integrated Dissipator 37054 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 37388 | -2/Section 7 | Spotted S7 Guard 37418 | -2/Section 7 | Destroyed S7 Guard 37436 | -2/Section 7 | Found Alien Artifact 37436 | -2/Section 7 | Identified Integrated Singularity Reactor 37436 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 37517 | -2/Section 7 | Spotted B-90 Cyclops 37520 | -2/Section 7 | Befriended a Behemoth using the annoying Tinkerer's hack 37586 | -2/Section 7 | Incoming investigation squad redirected 37597 | -2/Section 7 | Incoming assault squad redirected 37805 | -2/Section 7 | Scanned by Researcher 37849 | -2/Section 7 | Found Integrated Reactor 37849 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 37856 | -2/Section 7 | Intercept squad dispatched 37873 | -2/Section 7 | Spotted Tracker 37874 | -2/Section 7 | Spotted Tracker 37892 | -2/Section 7 | Destroyed Tracker 37895 | -2/Section 7 | Destroyed Tracker 37920 | -2/Section 7 | Spotted Combat Programmer 37921 | -2/Section 7 | Spotted Combat Programmer 37922 | -2/Section 7 | Destroyed Combat Programmer 37932 | -2/Section 7 | Destroyed Combat Programmer 38148 | -2/Section 7 | Warped through subspace to slip node 38174 | -2/Section 7 | Incoming assault squad redirected 38174 | -2/Section 7 | Incoming assault squad redirected 38245 | -2/Section 7 | Build established: Hacker-Mutant 38259 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-153) 38272 | -2/Section 7 | Entered Access 38272 | -1/Access | Evolved 2 slots: Utility x2 38522 | -1/Access | First assault squad dispatched 38789 | -1/Access | Energy Cycler disabled 38924 | -1/Access | Intercept squad dispatched 38962 | -1/Access | Spotted Tracker 38962 | -1/Access | Spotted Tracker 38977 | -1/Access | Destroyed Tracker 39017 | -1/Access | Destroyed Tracker 39031 | -1/Access | Spotted Combat Programmer 39053 | -1/Access | Destroyed Combat Programmer 39087 | -1/Access | Spotted Combat Programmer 39102 | -1/Access | Destroyed Combat Programmer 39216 | -1/Access | High security lockdown imminent 39296 | -1/Access | High security lockdown engaged 39360 | -1/Access | Spotted Executioner 39363 | -1/Access | Spotted Executioner 39370 | -1/Access | Destroyed Executioner 39370 | -1/Access | Destroyed Executioner 39421 | -1/Access | Lost 11 parts (1p3n5u2w) 39428 | -1/Access | Destroyed 20 combat bots 39474 | -1/Access | Discovered new exit (range 10) 39489 | -1/Access | Destroyed Investigator 39534 | -1/Access | Destroyed 8 combat bots 39637 | -1/Access | Spotted Executioner 39638 | -1/Access | Destroyed Striker 39638 | -1/Access | Spotted Striker 39638 | -1/Access | Spotted Executioner 39641 | -1/Access | Destroyed Striker 39641 | -1/Access | Destroyed Executioner 39656 | -1/Access | Destroyed Executioner 39677 | -1/Access | Destroyed 8 combat bots 39754 | -1/Access | Destroyed 16 combat bots 39757 | -1/Access | Lost 4 parts (1p2n1w) 39842 | -1/Access | Spotted Investigator 39845 | -1/Access | Destroyed 10 combat bots 39858 | -1/Access | Core integrity fell below 50% 39873 | -1/Access | Core integrity fell below 20% 39874 | -1/Access | Spotted Striker 39877 | -1/Access | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 39871_ Stasis bubble strength at 38. 39872_ Hcl. Linear Accelerator destroyed. 39872_ Knocked back. 39873_ K-01 Serf collects debris. 39873_ Stasis bubble strength at 32. 39874_ C-30 ARC bursts open, deploying its payload. 39874_ P-80 Master unfolds itself. 39874_ H-88 Terminator unfolds itself. 39874_ Striker unfolds itself. 39874_ I-47 Archangel unfolds itself. 39874_ Knocked back. 39874_ Stasis bubble strength at 26. 39875_ Held in stasis. 39875_ Investigator is analyzing... 39875_ U-05 Engineer builds a Wall. 39875_ Slug penetrates Terminal. 39875_ Stasis bubble strength at 20. 39876_ Core Membrane filtered system corruption (1). 39876_ Stasis bubble strength at 14. 39876_ G-73 Enforcer stasis bubble strength at 39. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#""""""""""#?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????? ?????????# "" #?????????????????? | | ???# #????????# "< #???????? "???????? | | #### #????????# #??????? ""??????? | | # # #????????# #?????? ??????? | | # # #????????# l@ #????? ?????? | | #???????## blb ##???# ?????? | | %% #???????# #?? +?????? | | % #?????####""g ggg ### # ????? | | % #???### # cgi # # # ????? | | % #?### g ## ###??? | | ## # =g ##% # #### | | * # # m # | | != % # g i### # | | #%##### ==## ## % | | % %%%% Kpm % # | | % = %[ * | | ### =# h %! | | # "#### # # ## # ### | | % # # # |# [ = | | ! # ### # # ### * # # ## | | = # ### " ############# # ## ####? | | #+## ####?####""" + ??? | | #?????#"R # ?? | | #?????#""" ##+#+########?#+##########? | | #?????#"" # ?????????????????????? | | """ ! #?????# # ???????????????????? | | """ ! #?????# # ?????????????????? | | """ #?????########## = #????????????????? | | """ #??????????????# " #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 201 Coolant Potential 120 Energy Generation 115 Energy Capacity 1700 Matter Stores 507 Matter Capacity 800 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 40 Base Temperature (-) 150 Armor Coverage 3000 Resistance: KI 25 Resistance: TH 50 Resistance: EM 90 Propulsion Shielding 66 Weapon Shielding 66 Reclamation Efficiency 20 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 20 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 25 Kinecelleration 50 Offensive Hacking 21 Defensive Hacking 30 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -6/Factory | Scanalyzed Hvy. Treads | -6/Factory | Scanalyzed Neutron Missile Launcher | -6/Factory | Scanalyzed Rnf. Antimatter Reactor | -6/Factory | Scanalyzed Exp. Signal Interpreter | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Med. Regenerative Plating | -3/Testing | Hacked Biometal Heavy Treads | -2/Quarantine | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Hvy. Treads | x2 | -5/Factory Hvy. Treads | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Terrabomb Core Regenerator Core Membrane Dimensional Node Initializer Integrated Heat Negator Integrated Reactor Integrity Redistributor Integrated Singularity Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedBlastPlating Manual? 0 Play Time 05:14:58 Cumulative 717.7 hours Start 2020.11.15 @ 14:19:11 End 2020.11.15 @ 22:10:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 516 Rogue 512 Adventurer 4 Explorer 0 Win Type - Total 80 Types 63/7/3/3/2/0/0/1/1 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13a9bc73-8527-401c-ac8c-b59076c9b369