Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.26 @ 16:54:17 Player: Banshee Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (78) 390 Value Destroyed (2561) 2561 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6931 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 52 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -16 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 86/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Signal Interpreter Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Visual Processing Unit Signal Interpreter Melee Analysis Suite Target Analyzer High-powered Tractor Beam > --- WEAPON ----------- Phase Cannon Gauss Rifle Katana > --- INVENTORY -------- Enhanced Nuclear Core Arc Thrower Phase Cannon Heavy Missile Launcher Remote Datajack [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Visual Processing Unit Device Cryofiber Web Storage Small Storage Unit Processor Visual Processing Unit Protection Reactive Plating Weapon Katana Energy Gun Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Slots Evolved 6 | . . 2 . 2 . . 2 . Power 1 | . . . . . . . 1 . Propulsion . | . . . . . . . . . Utility 4 | . . 2 . 1 . . 1 . Weapon 1 | . . . . 1 . . . . Parts Attached 70 | 6 9 6 12 11 6 7 5 8 Power 12 | 2 1 1 1 1 2 . 2 2 Engine 6 | 2 1 1 1 . . . . 1 Core 6 | . . . . 1 2 . 2 1 Reactor . | . . . . . . . . . Propulsion 15 | 2 3 . 6 1 1 2 . . Treads . | . . . . . . . . . Leg 13 | 2 3 . 4 1 1 2 . . Wheel 2 | . . . 2 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | . 3 2 4 5 1 4 1 3 Device 10 | . 1 1 1 2 . 4 . 1 Storage 1 | . . . 1 . . . . . Processor 7 | . 2 . 1 1 . . 1 2 Hackware . | . . . . . . . . . Protection 5 | . . 1 1 2 1 . . . Artifact . | . . . . . . . . . Weapon 20 | 2 2 3 1 4 2 1 2 3 Energy Gun 8 | 2 1 . 1 3 . . . 1 Energy Cannon 2 | . . . . . . . 1 1 Ballistic Gun 6 | . . 3 . . 1 1 1 . Ballistic Cannon 1 | . 1 . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 29 | . . . 7 5 . 1 2 14 Power 6 | . . . 1 1 . . 1 3 Propulsion 4 | . . . 2 1 . . . 1 Utility 11 | . . . 4 2 . 1 1 3 Weapon 8 | . . . . 1 . . . 7 Highest Loss Streak 14 | . . . 5 3 . 1 2 14 To Critical Strikes . | . . . . . . . . . Average Backups 4 | . 2 4 4 6 4 4 4 4 Power . | . . . . . . . . . Propulsion . | . . . . 1 . . . . Utility 1 | . 1 3 2 1 1 1 . . Weapon 2 | . 1 1 2 4 3 3 3 2 Tool/Special . | . . . . . . . . . Unused Backups 5 | . 1 . 2 . 2 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . 2 . 1 . . . Weapon 2 | . 1 . . . 1 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 94 88 94 85 92 90 85 86 Engine 4 | . 14 11 10 6 . . . 2 Core 6 | . . . . 2 9 9 12 11 Leg 15 | . 28 21 16 16 18 18 15 6 Device 14 | . 7 18 16 14 9 17 19 14 Storage 1 | . . . 2 8 . . . . Processor 19 | . 15 11 14 18 18 18 15 25 Protection 3 | . . 4 5 1 12 7 . . Energy Gun 5 | . 27 9 1 13 6 . . . Energy Cannon 2 | . . . . . . . 1 6 Ballistic Gun 7 | . . 12 13 2 8 11 12 6 Slashing Weapon 4 | . . . . . 9 9 7 6 Peak Build Rating 39 | 5 10 12 15 24 29 30 34 39 Average Rating 24 | 3 7 9 12 16 25 28 31 35 On Entrance 16 | . 5 8 12 15 24 25 29 34 Naked Turns . | . . . . . . . . . Heaviest Build 34 | 9 9 18 18 31 33 29 28 34 Greatest Support 32 | 20 20 20 32 23 28 30 30 30 Greatest Overweight (x) 4 | . . . 3 4 1 . . 3 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 8 | 5 5 5 8 8 5 5 5 5 Average Capacity 5 | 5 5 5 5 7 5 5 5 5 Most Carried 8 | 2 5 5 7 8 5 5 5 5 Average Carried 4 | . 2 4 4 6 4 4 4 4 Final Capacity 8 | 5 5 5 8 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 5 4 . Class Distribution -------------------- 48% | Mutant 43% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Matter Collected 1480 | 227 139 141 283 118 193 163 99 117 Remotely 344 | . . . 129 . . . 99 116 Salvage Created 2854 | . 417 258 236 272 883 420 99 269 Parts 149 | . 27 15 12 21 36 17 4 17 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 16 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Combat Hostiles Destroyed 70 | . 11 4 9 12 18 8 2 6 Melee 27 | . . . . . 13 7 2 5 Guns 31 | . 8 4 4 11 3 1 . . Cannons 8 | . 2 . 5 . . . . 1 AOE 3 | . . . . 1 2 . . . Classes Destroyed 12 | . 5 2 2 1 2 . . . Worker 3 | . 1 1 . 1 . . . . Builder 2 | . . 1 . 1 . . . . Recycler 3 | . 1 . 1 . . 1 . . Watcher 4 | . 2 1 . . 1 . . . Swarmer 17 | . 6 . . 7 . 2 . 2 Grunt 31 | . 5 3 3 3 11 3 . 3 Brawler 2 | . . . . . 2 . . . Sentry 6 | . . 1 . 1 3 1 . . Demolisher 2 | . . . 2 . . . . . Hunter 5 | . . . . 1 1 2 1 . Programmer 3 | . . . . . 1 . 1 1 Decomposer 1 | . . . . . . . . 1 Assembled 4 | . . . 4 . . . . . Best Kill Streak 8 | . 6 4 5 8 5 3 1 5 Combat Bots Only 7 | . 5 2 4 7 5 3 1 5 Max Kills in Single Turn 2 | . 1 2 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . 1 1 . . . Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Hostile Shots Fired 506 | . 61 16 52 68 93 54 40 122 Missed 112 | . 10 7 8 21 25 12 6 23 Hits 394 | . 51 9 44 47 68 42 34 99 Melee 23 | . . . 4 . 3 . . 16 Projectile 371 | . 51 9 40 47 65 42 34 83 AOE 15 | . . . 15 . . . . . Critical Strikes 18 | . . 2 1 . 8 . 1 6 Damage Taken 4444 | . 354 102 845 451 557 229 290 1616 Core 1223 | . 86 24 212 71 75 46 47 662 Absorbed by Shields 558 | . . . . 40 252 161 105 . Redirected to Shielding 32 | . . . 32 . . . . . Ignored by Resistances 1577 | . 114 29 236 142 270 214 121 451 Regen/Repaired (Parts) 183 | . . . . 183 . . . . Core Remaining (%) 67 | 100 65 . 41 . . 65 . . Volleys Fired 164 | . 32 16 25 28 24 17 7 15 Largest 3 | . 2 2 2 3 2 1 2 2 Hottest 155 | . 100 90 78 151 102 28 48 155 Shots Fired 283 | . 64 32 50 49 35 17 14 22 Gun 241 | . 60 32 28 49 32 17 14 9 Cannon 35 | . 4 . 22 . . . . 9 Launcher 4 | . . . . . 3 . . 1 Special 3 | . . . . . . . . 3 Kinetic 145 | . 4 20 48 15 21 17 14 6 Thermal 120 | . 60 6 . 34 11 . . 9 Explosive 4 | . . . . . 3 . . 1 Electromagnetic 11 | . . 6 2 . . . . 3 Robot Hit Streak 16 | . 16 10 12 13 13 13 5 7 Robot Miss Streak 6 | . 2 3 3 6 1 1 3 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . 1 . . 1 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . Shots Hit Robots 283 | . 48 23 34 42 54 32 24 26 Core Hits 144 | . 21 11 17 37 29 12 4 13 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 14 | . 6 . . 1 4 2 . 1 Burn 8 | . 6 . . 1 1 . . . Destroy 1 | . . . . . . . . 1 Sever 5 | . . . . . 3 2 . . Melee Attacks 80 | . . . . 2 29 18 19 12 Impact . | . . . . . . . . . Slashing 80 | . . . . 2 29 18 19 12 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . 2 . 2 . 1 Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6304 | . 682 312 623 1009 1448 792 640 798 Guns 2855 | . 600 306 323 632 457 247 152 138 Cannons 562 | . 82 . 296 . . . . 184 Explosions 539 | . . . . 215 201 . . 123 Melee 2313 | . . . . 143 790 545 488 347 Ramming 35 | . . 6 4 19 . . . 6 Kinetic 1778 | . 82 169 592 153 271 247 152 112 Thermal 1522 | . 600 73 . 479 186 . . 184 Explosive 539 | . . . . 215 201 . . 123 Electromagnetic 117 | . . 64 27 . . . . 26 Impact . | . . . . . . . . . Slashing 2313 | . . . . 143 790 545 488 347 Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 27 | . . . . . . . 4 23 Message Errors 8 | . . . . . . . 2 6 Matter Fused 8 | . . . . . . . 1 7 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 2 | . . . . . . . 1 1 Data Loss (minor) 4 | . . . . . . . . 4 Data Loss (major) 2 | . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 198 | . . . . 78 . . 65 55 Projectiles . | . . . . . . . . . Explosions 36 | . . . . 25 . . . 11 Melee 162 | . . . . 53 . . 65 44 Knockbacks 6 | . 2 . 4 . . . . . Impact . | . . . . . . . . . Kinetic 5 | . 1 . 4 . . . . . Secondary 1 | . 1 . . . . . . . Self-Inflicted Damage 132 | . . . . 80 . . . 52 Shots 2 | . . . . 1 . . . 1 Rammed 2 | . . . . . . . . 2 Targets Rammed 16 | . . 3 1 10 . . . 2 Kicked 14 | . . 3 1 10 . . . . Crushed . | . . . . . . . . . Highest Temperature 373 | . 373 63 46 348 143 . . 325 Average Temperature 106 | . 159 20 22 101 47 . . 138 Received Heat Transfer 1494 | . 102 87 141 147 388 80 . 549 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 6 | . 4 1 . 1 . . . . Heat Transferred 4061 | . 2220 222 . 916 481 . . 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Maximum Alert Level 2 | . . . . . 2 1 . . Low Security (%) 87 | 100 100 100 100 100 55 63 100 . Level 1 6 | . . . . . 11 36 . . Level 2 6 | . . . . . 33 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 520 | . 116 72 70 175 520 283 69 . Initial 218 | . . 7 . . 45 218 69 . Average 86 | . 61 17 12 35 252 188 10 . Influence Increases 1959 | . 332 131 176 375 475 261 64 145 Destroy 0b10 Robot/C 1360 | . 220 80 140 240 360 160 40 120 Destroy 0b10 Robot/NC 60 | . 20 15 5 10 5 5 . . Destroy Leader 266 | . 44 32 30 50 30 50 20 10 Allied During Kill 1 | . . . 1 . . . . . Successful Hack 30 | . 18 4 . 4 . . 4 . Disable Machine 9 | . . . . 9 . . . . Destroy Structure 53 | . . . . 17 35 1 . . Lose Combat Pursuer 180 | . 30 . . 45 45 45 . 15 Influence Decreases 1959 | . 310 153 176 294 36 602 243 145 Entered New Map 463 | . . 15 . . 36 302 110 . Time Decay 1331 | . 310 138 161 244 . 290 133 55 Lost Part 160 | . . . 10 50 . 10 . 90 Lost Ally 5 | . . . 5 . . . . . Squads Dispatched 6 | . 1 2 . 2 . 1 . . Investigation 2 | . 1 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . . 1 . 2 . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Distress Signals 13 | . 1 2 . 5 1 4 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 134 | . 18 15 14 26 21 25 3 12 Peak Tracking Total 9 | . 7 3 9 7 7 6 1 9 Tactical Retreats 13 | . 2 3 1 1 2 3 . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Traps Triggered 6 | . . 2 . . 4 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Machines Accessed 20 | . 7 2 . 4 . 3 3 1 Terminals 11 | . 6 2 . 1 . 1 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . 1 . . . . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers 3 | . . . . 1 . 1 1 . Garrison Access 1 | . . . . 1 . . . . Total Hacks 53 | . 19 10 . 12 . 7 4 1 Successful 37 | . 13 3 . 11 . 7 2 1 Failed 16 | . 6 7 . 1 . . 2 . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . 3 1 . . . 1 . . Terminals 32 | . 16 10 . 3 . 2 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations 6 | . . . . 6 . . . . Recycling Units 6 | . 3 . . . . 3 . . Scanalyzers 6 | . . . . 2 . 2 2 . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 19 | . 10 3 . 2 . 2 1 1 Record 7 | . 3 1 . 1 . 2 . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 1 | . . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . Alert Level 2 | . 1 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 2 | . 1 . . 1 . . . . Investigation Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 6 | . . . . 6 . . . . Scan Component 3 | . . . . 3 . . . . Repair 3 | . . . . 3 . . . . Recycling Unit Hacks 6 | . 3 . . . . 3 . . Recycle Component 1 | . 1 . . . . . . . Process 1 | . . . . . . 1 . . Report Inventory 2 | . 1 . . . . 1 . . Retrieve Matter 1 | . . . . . . 1 . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 4 | . . . . 2 . 2 . . Insert Component 2 | . . . . 1 . 1 . . Analyze 2 | . . . . 1 . 1 . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 5 2 . 3 . 1 1 . Full Trace Events 3 | . 2 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 95 | . . . . . . . 95 . Total Part Build Rating 10 | . . . . . . . 10 . Parts Repaired 3 | . . . . 3 . . . . Time 115 | . . . . 115 . . . . Parts Recycled 1 | . 1 . . . . . . . Recycled Matter 5 | . . . . . . 5 . . Retrieved Matter 5 | . . . . . . 5 . . Retrieved Components 8 | . 8 . . . . . . . Parts Scanalyzed 2 | . . . . 1 . 1 . . Part Schematics Acquired 2 | . . . . 1 . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Total Allies 3 | . . . 3 . . . . . Largest Group 3 | . . . 3 . . . . . Highest-Rated Group 78 | . . . 78 . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 13 | . . . 13 . . . . . Total Damage 125 | . . . 125 . . . . . Kills 4 | . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Active Infowar (turns) 7618 | . 524 512 721 1228 978 599 661 2395 Optics 7618 | . 524 512 721 1228 978 599 661 2395 Sensors 2485 | . 319 512 721 933 . . . . ECM 673 | . . 372 293 . . 8 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Turns Passed 7847 | 56 631 512 721 1255 978 599 661 2434 Spaces Moved 3886 | 40 367 234 480 528 511 308 390 1028 Core 18 | 6 . . 9 1 . . . 2 Treads . | . . . . . . . . . Legs 3751 | 34 367 234 354 527 511 308 390 1026 Wheels 117 | . . . 117 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 100 120 120 120 120 120 Average Speed 150 | 109 120 120 116 140 148 120 120 211 Slowest Speed 260 | 120 120 120 200 260 190 120 120 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 52 22 60 38 49 38 10 77 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 3 | . . . . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 3 | . . . 1 . . . . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 52 | . . . 3 16 17 . . 16 Melee . | . . . . . . . . . Projectile 5 | . . . 3 . . . . 2 AOE 47 | . . . . 16 17 . . 14 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Total 5488 | 52 491 432 592 984 656 495 540 1246 Wait 1140 | . 66 163 59 386 52 130 111 173 Move 3877 | 39 366 233 479 527 509 307 389 1028 Hop . | . . . . . . . . . Pick Up 54 | 6 13 7 4 11 3 5 3 2 Fast Attach 25 | . . 1 9 5 1 4 1 4 Attach 28 | 5 2 5 . 6 1 2 2 5 Detach 9 | . . . 2 3 2 1 1 . Swap 32 | 1 8 2 5 1 6 3 4 2 Drop 43 | 1 4 2 8 5 9 8 3 3 Fire 164 | . 32 16 25 28 24 17 7 15 Melee 80 | . . . . 2 29 18 19 12 Ram 2 | . . . . . . . . 2 Kick 14 | . . 3 1 10 . . . . Crush . | . . . . . . . . . Escape Stasis 20 | . . . . . 20 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Identified exit to Mines 153 | -10/Materials | Discovered new exit (range 16) 340 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 13) 688 | -10/Materials | Entered another Materials area 688 | -9/Materials | Evolved 2 slots: Utility x2 1168 | -9/Materials | Discovered new exit (range 13) 1200 | -9/Materials | Entered Mines 1203 | -9/Mines | Received a Mining Laser from a helpful Derelict 1330 | -9/Mines | Learned location of Zion (-6) 1380 | -9/Mines | Build established: Scavenger-Mutant 1442 | -9/Mines | Assembled infested the area 1642 | -9/Mines | Lost 5 parts (1p2n2u) 1788 | -9/Mines | Core integrity fell below 50% 1904 | -9/Mines | Discovered new exit (range 14) 1921 | -9/Mines | Entered Materials 1921 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2029 | -8/Materials | Repaired Hvy. Assault Rifle 2069 | -8/Materials | Repaired EM Shotgun 2321 | -8/Materials | Repaired Imp. EM Shotgun 2751 | -8/Materials | Build established: Scavenger-Skirmisher 2925 | -8/Materials | Destroyed 7 combat bots 2935 | -8/Materials | Lost 3 parts (1n1u1w) 3174 | -8/Materials | Identified exit to Garrison 3176 | -8/Materials | Entered Garrison 3201 | -8/Garrison | Build established: Scavenger-Mutant 3366 | -8/Garrison | Triggered checkpoint 3512 | -8/Garrison | Triggered checkpoint 3636 | -8/Garrison | Installed Relay Interface Framework 3905 | -8/Garrison | Build established: Mutant 3969 | -8/Garrison | Discovered new exit (range 11) 4000 | -8/Garrison | Triggered checkpoint 4152 | -8/Garrison | Identified exit to Materials 4154 | -8/Garrison | Entered Materials 4719 | -8/Materials | Discovered new exit (range 16) 4752 | -8/Materials | Identified exit to Factory 4753 | -8/Materials | Entered Factory 4753 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4885 | -7/Factory | Build established: Scavenger-Mutant 5069 | -7/Factory | Discovered new exit (range 3) 5120 | -7/Factory | Identified exit to Lower Caves 5232 | -7/Factory | Fabricated Phase Cannon (x2) 5414 | -7/Factory | Build established: Mutant 5414 | -7/Factory | Entered Lower Caves 6734 | -7/Lower Caves | Encountered a Warlord checkpoint 7103 | -7/Lower Caves | Build established: Scavenger-Mutant 7766 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7823 | -7/Lower Caves | Core integrity fell below 50% 7841 | -7/Lower Caves | Core integrity fell below 20% 7848 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 07834_ Gauss Rifle destroyed. 07835_ Jacked L-41 Fighter... >>parse_system Reading system data... 07836_ Knocked back. 07837_ Jacked L-41 Fighter... 07837_ Command string: trojan(hack) 07837_ No effect. 07837_ Penetrated by Slug. 07838_ Acquired 1 matter. 07840_ Penetrated by Slug. 07840_ B-48 Gladiator destroyed. 07842_ Enh. Nuclear Core destroyed. 07842_ Acquired Phase Cannon. 07843_ Penetrated by Slug. 07844_ Phase Cannon destroyed. 07844_ Critical hit (Burn: +37). 07846_ Remote Datajack destroyed. 07846_ Penetrated by Slug. 07847_ Slammed into L-41 Fighter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#??????????????????###########??????? | | ???????????###"" ????????######## ## ######## | | ???????????# ???????## ## ## # | | ???????????# ??????# # | | ????????????? ?????# ### # | | ??????????????? ####?## ##?#### # | | ????????????????? ??## #?????## | | ??????????????????? #### #??????# | | ???????????????#????# ## ### | | ??????????#????# ???# Y ####### ## ##?# | | ??????????# ### #?# ""Yg""# ## ##??# | | ??????????# ### " "# ### ????# | | ??????????# " "# ### ????# | | ???????????????# @l " "# #?# ????? | | ???????????????# % ## ### #?# ????? | | ??????????# ## g # #?# #####????? | | ?????????# ??#; # #?# ?????????? | | ?????????# ????### ## #?#??????????? | | ??????????# ????????##?### #???????????? | | ???????????#????????????????### #???????????? | | ??????????????????????????????? #??????????? | | ???????????????????????????????? ????????? | | ????????????????????????????????? ??????? | | ????????????????????????????????? ####### ??????? | | ??????????????????????????????????##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Melee Accuracy 5 Launcher Accuracy 20 Target Analysis 5 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Imp. EM Shotgun | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Phase Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Hvy. Assault Rifle | 1% | -8/Materials EM Shotgun | 32% | -8/Materials Imp. EM Shotgun | 50% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Let's See Who's Tougher Use The Force Challenges ------------ None Game ------ Seed ConcussiveAlertAutogun Manual? 0 Play Time 01:26:31 Cumulative 10.8 hours Start 2025.08.25 @ 20:58:35 End 2025.08.26 @ 16:54:17 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 5 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ccf0005-4362-49f2-8b53-cdc2cfba28c1