Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.01 @ 01:11:51 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (485) 485 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-141) -141 TOTAL SCORE: 1574 Bonus ------- Friendly Fire -141 Cogmind --------- Core Integrity 82/400 Matter 265/300 Energy 125/125 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Small Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit Signal Interpreter Medium Armor Plating > --- WEAPON ----------- EM Pulse Gun Mining Claw > --- INVENTORY -------- Aluminum Leg Light Armor Plating EM Pulse Gun Small Laser Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 32 | 8 4 19 1 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 1 5 . Device 1 | . . 1 . Storage 3 | 2 . 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 17 | 3 3 10 1 Energy Gun 10 | 2 1 7 . Energy Cannon 1 | . 1 . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 1 13 4 Power 2 | . . 2 . Propulsion 4 | . . 3 1 Utility 1 | . . 1 . Weapon 11 | . 1 7 3 Highest Loss Streak 8 | . 1 8 4 Average Slot Usage (%) 94 | . 100 90 88 Engine 11 | . 14 9 11 Leg 21 | . 28 17 11 Storage 24 | . 27 21 22 Processor 8 | . . 14 11 Protection 2 | . . 4 . Energy Gun 16 | . 24 11 5 Energy Cannon 2 | . 2 2 . Ballistic Gun 3 | . . 5 11 Slashing Weapon 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 22 | 17 18 22 15 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 4 | 2 . 4 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 7 7 8 Most Carried 8 | 1 5 8 5 Average Carried 4 | . 3 6 5 Final Capacity 8 | 8 6 8 8 Final Carried 5 | 1 5 5 5 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 541 | 259 31 251 . Remotely . | . . . . Salvage Created 750 | 97 40 545 68 Parts 50 | 2 6 39 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 29 | . 2 17 10 Melee 1 | . . 1 . Guns 14 | . . 14 . Cannons 1 | . . 1 . AOE 13 | . 2 1 10 Classes Destroyed 9 | 1 2 4 2 Worker 1 | . . 1 . Recycler 1 | 1 . . . Watcher 4 | . 2 2 . Swarmer 12 | . 2 10 . Grunt 5 | . . 5 . Brawler 1 | . . 1 . Sentry 1 | . . 1 . Assembled 10 | . . . 10 Guerrilla 1 | . . . 1 Best Kill Streak 10 | 1 2 5 10 Combat Bots Only 10 | . 2 5 10 Max Kills in Single Turn 8 | 1 2 2 8 Gunslinging 1 | . . 1 . Exploded 7 | . 2 1 7 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1795 | . 169 1382 244 Core 318 | . . 273 45 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 59 | 4 6 46 3 Largest 2 | 2 2 2 2 Hottest 110 | 100 110 110 60 Shots Fired 110 | 8 11 87 4 Gun 93 | 8 8 75 2 Cannon 14 | . 2 12 . Launcher 3 | . 1 . 2 Special . | . . . . Kinetic 29 | 3 . 25 1 Thermal 49 | 5 10 33 1 Explosive 3 | . 1 . 2 Electromagnetic 29 | . . 29 . Robot Hit Streak 8 | 3 4 8 3 Robot Miss Streak 4 | 1 2 4 1 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 60 | 5 4 48 3 Core Hits 53 | 2 4 25 22 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 3 | . . 3 . Impact . | . . . . Slashing 3 | . . 3 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1844 | 65 238 807 734 Guns 670 | 65 50 555 . Cannons 105 | . . 105 . Explosions 1021 | . 188 99 734 Melee 46 | . . 46 . Ramming 2 | . . 2 . Kinetic 212 | 26 . 186 . Thermal 509 | 39 114 356 . Explosive 858 | . 124 . 734 Electromagnetic 217 | . . 217 . Impact . | . . . . Slashing 46 | . . 46 . Piercing . | . . . . Highest Corruption 3 | . . 1 3 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Effects 1 | . . 1 . Message Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 96 | . 72 16 8 Projectiles . | . . . . Explosions 96 | . 72 16 8 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 194 | . 113 1 80 Shots 4 | . 2 . 2 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 440 | 39 96 440 17 Average Temperature 127 | 16 40 172 12 Received Heat Transfer 431 | . . 351 80 Effects 4 | . . 4 . Interference 3 | . . 3 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 990 | 111 198 681 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 316 | 5 137 316 121 Initial 121 | . 3 57 121 Average 139 | 1 69 215 110 Maximum Alert Level 1 | . . 1 . Low Security (%) 72 | 100 100 46 100 Level 1 27 | . . 53 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 7 26 18 Peak Tracking Total 20 | . 3 7 20 Tactical Retreats 5 | . 3 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 5 | . 3 2 . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 10 6 . Successful 6 | . 3 3 . Failed 10 | . 7 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 9 4 . Terminals 16 | . 10 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 3 . Robot Analysis 1 | . . 1 . Terminal Index 2 | . 1 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1033 | 91 398 529 15 Spaces Moved 607 | 57 308 238 4 Core 31 | 24 . 7 . Treads . | . . . . Legs 576 | 33 308 231 4 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 124 | 117 120 132 150 Slowest Speed 250 | 150 120 250 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 41 33 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 80 | . 26 31 23 Melee . | . . . . Projectile . | . . . . AOE 80 | . 26 31 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 759 | 69 324 358 8 Wait 35 | . 2 33 . Move 604 | 56 307 237 4 Hop . | . . . . Pick Up 19 | 1 5 13 . Fast Attach 15 | 7 . 7 1 Attach 9 | . 1 8 . Detach 1 | . . 1 . Swap 8 | 1 3 4 . Drop 5 | . . 5 . Fire 59 | 4 6 46 3 Melee 3 | . . 3 . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 18) 372 | -10/Materials | Discovered new exit (range 17) 490 | -10/Materials | Identified exit to Materials 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Utility x2 653 | -9/Materials | Lost 8 parts (1p2n5w) 703 | -9/Materials | Core integrity fell below 50% 947 | -9/Materials | Build established: Scavenger-Mutant 962 | -9/Materials | Lost 5 parts (1p1n1u2w) 1011 | -9/Materials | Discovered new exit (range 6) 1017 | -9/Materials | Identified exit to Mines 1019 | -9/Materials | Entered Mines 1020 | -9/Mines | Assembled infested the area 1025 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1026 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1034 | -9/Mines | Self-destructed Last Messages --------------- 01028_ NO-54F(h) knocked back. 01028_ Acquired Rocket Launcher. 01029_ as-36015 knocked back. 01030_ as-50338 destroyed. 01030_ as-36015 destroyed. 01030_ as-60820 destroyed. 01030_ as-98622 destroyed. 01030_ as-10537 destroyed. 01030_ as-81358 destroyed. 01030_ Destroyed Asb. F-torch. 01030_ NO-54F(h) destroyed. 01030_ as-70194 destroyed. 01031_ Aluminum Leg destroyed. 01032_ Assault Rifle destroyed. 01032_ as-72955 destroyed. 01032_ as-85240 destroyed. 01032_ Destroyed Asb. F-torch. 01032_ as-92532 destroyed. 01033_ Rocket Launcher destroyed. 01033_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????# ?????????????????????? | | ???????????????????### x????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ???????????????????#a ??????????????????????? | | ??????????????????## a#??????????????????????? | | ??????????????????# ###????????????????????? | | ??????????????????# #????????????????????? | | ????????????????### aa% ##???????????????????? | | ????????????????# a #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# a ] #???????????????????? | | ????????????????# @% ##??????????????????? | | ????????????????# aa= #??????????????????? | | ????????????????# # #??????????????????? | | ??????????????????#### ##??????????????????? | | ??????????????????????####???????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingDiametricAutohacker Manual? 0 Play Time 00:08:28 Cumulative 45.0 hours Start 2021.05.01 @ 01:03:55 End 2021.05.01 @ 01:11:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 87 Adventurer 4 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 62 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0503a97-7947-45a2-b235-6bac7a310075