Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.28 @ 23:06:18 Player: ILikeVoltron Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1603) 1603 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3728 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 210/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Improved Terrain Scanner Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Improved Heat Sink Medium Storage Unit Huge Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Targeting Computer Improved Propulsion Shielding Heavy Armor Plating Reactive Plating Reactive Plating Hardlight Generator Mining Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Aluminum Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Particle Gun Heavy Particle Cannon Light Assault Rifle > --- INVENTORY -------- Huge Storage Unit High-capacity Matter Pod Structural Scanner Improved Sensor Array Targeting Computer Improved Propulsion Shielding Light Armor Plating Light Armor Plating Heavy Armor Plating Reactive Plating Reactive Plating Rocket Launcher Missile Launcher Mining Laser [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 44 | 2 3 20 4 15 Power 5 | . . 3 . 2 Engine 4 | . . 2 . 2 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 8 | . . 4 3 1 Treads 1 | . . . . 1 Leg 7 | . . 4 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 2 6 . 6 Device 7 | 1 1 2 . 3 Storage 2 | . . 2 . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 4 | . 1 1 . 2 Artifact . | . . . . . Weapon 16 | 1 1 7 1 6 Energy Gun 5 | 1 . 3 . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | . 1 2 . 2 Ballistic Cannon 1 | . . . 1 . Launcher 3 | . . 1 . 2 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 1 | . . . 1 . System Corruption 1 | . . . 1 . Parts Lost 27 | . . 7 1 19 Power 4 | . . 1 1 2 Propulsion 8 | . . 2 . 6 Utility 3 | . . 1 . 2 Weapon 12 | . . 3 . 9 Highest Loss Streak 8 | . . 3 1 8 To Critical Strikes . | . . . . . Average Backups 10 | 6 8 8 14 12 Power . | 1 . . . . Propulsion 1 | 3 1 1 2 . Utility 6 | . 4 5 6 9 Weapon 2 | 1 2 2 4 2 Tool/Special . | . . . . . Unused Backups 29 | 6 6 4 4 9 Power 4 | 1 1 1 1 . Propulsion 9 | 3 3 2 1 . Utility 11 | 1 1 . . 9 Weapon 5 | 1 1 1 2 . Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 100 94 98 69 Engine 6 | . 14 4 . 4 Core 2 | . . 5 8 . Leg 19 | . 28 20 27 9 Device 11 | . 7 14 17 9 Storage 10 | . 14 11 9 9 Processor 6 | . . 6 9 10 Protection 3 | . 7 . . 3 Energy Gun 5 | . . 8 9 3 Ballistic Gun 16 | . 27 16 8 10 Launcher 3 | . . 5 4 4 Peak Build Rating 23 | 9 8 19 22 23 Average Rating 14 | 7 7 14 20 17 On Entrance 11 | 6 9 8 19 16 Avg Prop Armor Cover (%) 8 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 48 | 12 13 36 38 48 Greatest Support 32 | 20 20 20 32 32 Greatest Overweight (x) 15 | . . 4 1 15 Average Overweight (x) 1 | . . . . 4 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 11 | 8 8 10 15 15 Most Carried 15 | 8 8 15 15 15 Average Carried 10 | 6 7 8 14 13 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 8 8 15 15 14 Class Distribution -------------------- 42% | Mutant 37% | Scavenger-Skirmisher 9% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1332 | 267 268 395 138 264 Remotely . | . . . . . Salvage Created 2179 | 128 227 929 194 701 Parts 149 | 10 21 69 12 37 Haulers Intercepted 4 | . 1 2 . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 40 | . 6 15 4 15 Guns 30 | . 6 15 3 6 Cannons 5 | . . . 1 4 AOE 5 | . . . . 5 Classes Destroyed 12 | 3 4 3 2 . Worker 3 | 1 1 1 . . Builder 7 | . 1 2 1 3 Tunneler 3 | 1 1 1 . . Hauler 4 | . 1 2 . 1 Recycler 2 | 1 . . . 1 Watcher 2 | . . 2 . . Swarmer 8 | . 5 . . 3 Grunt 22 | . 1 12 . 9 Duelist 2 | . . 1 . 1 Sentry 5 | . . 2 1 2 Specialist 2 | . . . 2 . Hunter 1 | . . . 1 . Best Kill Streak 8 | 1 6 5 2 8 Combat Bots Only 4 | . 4 3 2 4 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 315 | . 59 79 48 129 Missed 77 | . 13 29 16 19 Hits 238 | . 46 50 32 110 Melee 12 | . . 5 . 7 Projectile 226 | . 46 45 32 103 Critical Strikes 10 | . . 3 . 7 Damage Taken 3643 | . 384 783 469 2007 Core 816 | . 80 172 98 466 Absorbed by Shields . | . . . . . Ignored by Resistances 3 | . . . . 3 Core Remaining (%) 75 | 100 68 57 . . Volleys Fired 158 | 10 33 57 14 44 Largest 3 | 2 2 3 3 3 Hottest 160 | 70 40 113 105 160 Shots Fired 335 | 20 66 136 32 81 Gun 301 | 20 66 134 23 58 Cannon 17 | . . . 5 12 Launcher 14 | . . . 3 11 Special 3 | . . 2 1 . Kinetic 233 | 10 66 100 15 42 Thermal 47 | 10 . 11 1 25 Explosive 14 | . . . 3 11 Electromagnetic 41 | . . 25 13 3 Robot Hit Streak 14 | 3 5 14 9 13 Robot Miss Streak 5 | 1 5 3 2 2 Penetration Max . | . . . . . Secondary Targets 10 | . 1 8 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 216 | 13 34 91 20 58 Core Hits 120 | 6 15 45 9 45 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | 1 . 1 . . Burn 1 | 1 . . . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3762 | 133 286 1155 351 1837 Guns 2134 | 133 286 991 194 530 Cannons 346 | . . . 96 250 Explosions 1282 | . . 164 61 1057 Melee . | . . . . . Ramming . | . . . . . Kinetic 1466 | 57 286 642 181 300 Thermal 809 | 76 . 231 . 502 Explosive 1053 | . . . 61 992 Electromagnetic 434 | . . 282 109 43 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 . 1 1 Average Corruption 1 | . 2 . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 159 | . . 10 . 149 Projectiles . | . . . . . Explosions 159 | . . 10 . 149 Melee . | . . . . . Knockbacks 3 | . . . 3 . Impact . | . . . . . Kinetic 3 | . . . 3 . Secondary . | . . . . . Self-Inflicted Damage 320 | . . 54 . 266 Shots 9 | . . 1 . 8 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 382 | 90 12 248 80 382 Average Temperature 45 | 41 6 35 22 105 Received Heat Transfer 1320 | . 6 288 153 873 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1460 | 296 . 300 . 864 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 2 . 1 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . 1 . . Low Security (%) 89 | 100 100 64 100 100 Level 1 10 | . . 35 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 267 | 5 82 267 123 155 Initial 63 | . . 1 63 43 Average 90 | . 22 159 86 92 Influence Increases 1319 | 15 167 482 181 474 Destroy 0b10 Robot/C 800 | . 120 300 80 300 Destroy 0b10 Robot/NC 120 | 15 20 40 5 40 Destroy Leader 182 | . 22 78 30 52 Successful Hack 42 | . 5 4 24 9 Disable Machine 30 | . . 15 15 . Destroy Structure 115 | . . 15 27 73 Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 1286 | 15 163 336 227 545 Entered New Map 151 | . . 3 87 61 Time Decay 885 | 15 163 283 130 294 Lost Part 250 | . . 50 10 190 Squads Dispatched 6 | . 1 1 1 3 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 5 | . 1 . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 8 | . 1 2 . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 15 24 6 25 Peak Tracking Total 7 | . 7 6 2 7 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 14 | . 6 2 1 5 Terminals 12 | . 5 2 . 5 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 39 | . 18 8 3 10 Successful 15 | . 6 3 2 4 Failed 24 | . 12 5 1 6 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 2 | . 1 . . 1 Terminals 33 | . 15 8 . 10 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 11 | . 5 3 . 3 Record 2 | . . 2 . . Open Door 1 | . . . . 1 Alert Level 1 | . 1 . . . Locate Traps 3 | . 1 1 . 1 Hauler Manifests 1 | . 1 . . . Zone Layout 3 | . 2 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Assimilate 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 6 2 1 5 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 1455 | 75 258 670 272 180 Terrain 897 | 75 . 478 268 76 Structural 614 | . . 166 270 178 Seismic 522 | . 258 264 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2278 | 148 514 692 276 648 Spaces Moved 898 | 30 343 283 105 137 Core 47 | . . 3 . 44 Treads . | . . . . . Legs 851 | 30 343 280 105 93 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 120 120 100 100 Average Speed 176 | 120 120 168 180 343 Slowest Speed 800 | 120 120 250 190 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 70 20 12 44 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . 2 1 . Terrain Destroyed 119 | . . 14 24 81 Melee . | . . . . . Projectile 5 | . . 2 1 2 AOE 114 | . . 12 23 79 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1321 | 123 395 396 164 243 Wait 141 | 78 4 7 21 31 Move 894 | 29 342 282 104 137 Hop . | . . . . . Pick Up 38 | 3 6 13 8 8 Fast Attach 18 | 1 1 9 1 6 Attach 17 | . . 4 2 11 Detach 1 | . . . . 1 Swap 26 | 1 2 12 6 5 Drop 28 | 1 7 12 8 . Fire 158 | 10 33 57 14 44 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 2) 149 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Discovered new exit (range 16) 663 | -10/Materials | Entered another Materials area 663 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 781 | -9/Materials | Lost 3 parts (1p1n1u) 1124 | -9/Materials | Discovered new exit (range 16) 1335 | -9/Materials | Build established: Scavenger-Skirmisher 1355 | -9/Materials | Entered another Materials area 1355 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1492 | -8/Materials | Discovered new exit (range 3) 1631 | -8/Materials | Entered Storage 1825 | -8/Storage | Lost 6 parts (1p3n2w) 1895 | -8/Storage | Core integrity fell below 50% 1944 | -8/Storage | Core integrity fell below 20% 1967 | -8/Storage | Lost 8 parts (3n2u3w) 2279 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02203_ Acquired Imp. Terrain Scanner. 02247_ K-01 Serf collects debris. 02250_ Missile Launcher destroyed. 02256_ Hvy. Assault Rifle destroyed. 02259_ U-05 Engineer lays Concrete. 02259_ G-47 Trooper destroyed. 02260_ U-05 Engineer lays Concrete. 02261_ U-05 Engineer builds a Wall. 02263_ K-01 Serf collects debris. 02265_ U-05 Engineer lays Concrete. 02268_ K-01 Serf collects debris. 02268_ U-05 Engineer builds a Wall. 02268_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02272_ K-01 Serf collects debris. 02272_ U-05 Engineer lays Concrete. 02273_ Lgt. Assault Rifle destroyed. 02273_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S003. 02273_ U-05 Engineer lays Concrete. 02277_ Imp. Ion Engine destroyed. 02277_ U-05 Engineer lays Concrete. 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