Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.09 @ 18:36:38 Player: charson Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (167) 835 Value Destroyed (3923) 3923 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (-337) -337 TOTAL SCORE: 12341 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 272 Aligned with FarCom 300 Friendly Fire -963 Cogmind --------- Core Integrity 0/1450 Matter 223/300 Energy 72/100 System Corruption 14% Temperature Warm (164) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravity Neutralizer Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Gravity Neutralizer Improved Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Improved Target Analyzer Improved Target Analyzer Experimental Target Analyzer Improved Phase Shifter Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield System Shield System Shield System Shield > --- WEAPON ----------- Compact Mass Driver Vibroblade > --- INVENTORY -------- Micro Antimatter Reactor Gravity Neutralizer Nova Cannon Smartbomb Launcher [Rating: 99] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion None Utility System Shield Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 16 | . . . 2 . . . 2 2 2 2 2 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 185 | 6 12 1 31 5 2 10 21 13 5 13 27 6 33 Power 21 | 2 1 1 2 . . 1 3 2 . 2 3 . 4 Engine 11 | 2 1 . 2 . . . 2 2 . 1 . . 1 Core 7 | . . 1 . . . 1 1 . . 1 3 . . Reactor 3 | . . . . . . . . . . . . . 3 Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 74 | 2 3 . 14 2 . 3 11 7 3 7 11 2 9 Device 28 | 1 2 . 4 . . . 4 2 2 4 3 1 5 Storage 4 | 1 . . 2 1 . . . . . . . . . Processor 10 | . . . 1 . . . 1 2 . . 4 . 2 Hackware 13 | . . . . . . . 2 3 1 3 1 1 2 Protection 19 | . 1 . 7 1 . 3 4 . . . 3 . . Artifact . | . . . . . . . . . . . . . . Weapon 90 | 2 8 . 15 3 2 6 7 4 2 4 13 4 20 Energy Gun 5 | 1 1 . 3 . . . . . . . . . . Energy Cannon 9 | . . . 1 . . . . . . . 1 2 5 Ballistic Gun 27 | 1 6 . 9 2 1 3 4 . . . . . 1 Ballistic Cannon 2 | . . . . . . . 1 . . . . . 1 Launcher 14 | . 1 . 2 . . 2 . 2 1 1 3 . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 23 | . . . . 1 . 1 2 2 1 2 4 . 10 Piercing Weapon 9 | . . . . . . . . . . 1 5 2 1 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . Unidentified Prototypes 7 | . 1 . 1 1 . . . . . . 1 . 3 Parts Lost 39 | . 1 . 4 . . 1 10 4 . . 3 . 16 Power 7 | . . . 1 . . . 2 . . . 1 . 3 Propulsion . | . . . . . . . . . . . . . . Utility 22 | . 1 . 1 . . 1 5 2 . . 2 . 10 Weapon 10 | . . . 2 . . . 3 2 . . . . 3 Highest Loss Streak 13 | . 1 . 4 . . 1 8 4 . . 1 . 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 70 71 74 76 76 76 74 74 76 74 85 87 72 Engine 6 | . 14 3 9 11 11 3 1 7 6 4 . . . Core 2 | . . 10 . . . 7 6 . . . 5 4 . Device 13 | . 13 14 13 11 11 11 15 19 18 19 12 7 8 Storage 7 | . 14 14 11 11 11 11 9 . . . . . . Processor 9 | . . . 7 11 11 11 10 9 13 11 18 19 14 Hackware 12 | . . . . . . . 2 29 31 30 36 41 35 Protection 5 | . . . 10 10 11 11 12 . . . . 4 1 Energy Gun 1 | . 3 . 3 . . . . . . . . . . Ballistic Gun 11 | . 24 28 18 21 12 20 7 . . . . . . Slashing Weapon 2 | . . . . . . . 2 7 6 5 4 4 5 Naked Turns 21 | . . . . . . . . . . . . . 21 Heaviest Build 30 | 13 15 17 26 27 24 26 30 21 10 18 20 25 29 Greatest Support 19 | 3 3 3 9 9 9 9 12 12 12 15 19 19 19 Greatest Overweight (x) 5 | 4 4 5 5 2 2 2 3 1 . 4 1 1 3 Average Overweight (x) 1 | 2 3 4 2 2 2 2 2 . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 10 10 10 10 5 5 5 5 5 5 Most Carried 10 | 4 8 8 10 10 10 10 10 10 5 5 5 5 5 Average Carried 7 | 2 7 8 8 10 9 9 9 5 4 4 4 5 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 4 8 8 10 10 9 10 10 4 5 5 5 5 1 Class Distribution -------------------- 38% | Mutant 18% | Scavenger-Mutant 14% | Wizard-Scout 8% | Hacker-Mutant 6% | Hacker-Scout 5% | Scavenger-Skirmisher 5% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Matter Collected 3895 | 272 349 49 792 138 . 552 578 153 120 120 410 29 333 Remotely 177 | . 46 49 82 . . . . . . . . . . Salvage Created 5729 | 106 570 111 1587 100 . 416 462 155 126 453 686 29 928 Parts 385 | 7 41 8 111 7 . 41 21 21 12 24 39 6 47 Haulers Intercepted 10 | . 2 . 6 . . . . . . . 2 . . Recyclers Shooed 5 | . . . 1 . . 2 . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 92 | . 12 3 30 . . 10 9 2 1 2 13 . 10 Melee 16 | . . . . . . . 3 1 1 2 5 . 4 Guns 40 | . 9 3 24 . . 2 2 . . . . . . Cannons 4 | . . . . . . . 4 . . . . . . AOE 32 | . 3 . 6 . . 8 . 1 . . 8 . 6 Classes Destroyed 14 | 2 5 . 2 . . 1 2 1 . 1 . . . Worker 19 | . . . 1 . . 1 2 2 3 8 1 . 1 Builder 9 | . . . . . . 2 . 3 . . 1 1 2 Tunneler 5 | 2 . . . . . 3 . . . . . . . Hauler 10 | . 2 . 6 . . . . . . . 2 . . Recycler 12 | 1 1 . 2 . . 3 1 . . 1 . . 3 Mechanic 1 | . . . . . . . . . . 1 . . . Operator 7 | . 2 . 1 . . . . . 1 . 1 1 1 Watcher 10 | . 3 . 5 . . . . 1 . . . . 1 Swarmer 39 | . 6 1 11 . . 8 . . . . 8 . 5 Grunt 27 | . 6 2 10 . . 2 5 1 . . 1 . . Duelist 1 | . . . . . . . 1 . . . . . . Sentry 13 | . . . 9 . . . 2 . . 1 1 . . Hunter 4 | . . . . . . . 1 . . 1 . . 2 Programmer 9 | . . . . . . . . 1 1 . 4 . 3 Best Kill Streak 13 | 2 3 2 13 . . 11 3 4 2 3 5 1 11 Combat Bots Only 9 | . 3 2 9 . . 8 3 1 1 1 4 . 6 Max Kills in Single Turn 5 | 1 2 1 5 1 . 4 1 1 1 1 5 1 5 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 5 | . 2 . 5 . . 4 . 1 . . 4 . 4 Melee 1 | . . . . . . . 1 1 1 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Damage Taken 6674 | . 408 103 1256 . . 279 1424 229 60 59 547 . 2309 Core 2712 | . 159 24 312 . . 37 414 72 31 . 195 . 1468 Absorbed by Shields 20 | . . . . . . . . 20 . . . . . Redirected to Shielding 22 | . . . 22 . . . . . . . . . . Regen/Repaired (Parts) 264 | . . . 109 . . . . . . 30 125 . . Core Remaining (%) 70 | 100 . 26 . . . 12 24 89 96 100 83 100 . Volleys Fired 268 | 12 45 5 105 . . 30 33 4 1 . 9 5 19 Largest 2 | 2 2 2 2 . . 2 2 1 1 . 1 1 1 Hottest 120 | 60 60 46 79 . . 53 67 30 36 . 105 113 120 Shots Fired 431 | 24 87 10 185 . . 34 53 4 1 . 9 5 19 Gun 345 | 24 84 10 181 . . 25 20 . . . . . 1 Cannon 54 | . . . . . . . 33 . . . 3 5 13 Launcher 32 | . 3 . 4 . . 9 . 4 1 . 6 . 5 Special . | . . . . . . . . . . . . . . Kinetic 321 | 12 66 10 154 . . 25 53 . . . . . 1 Thermal 48 | . . . 27 . . . . . . . 3 5 13 Explosive 32 | . 3 . 4 . . 9 . 4 1 . 6 . 5 Electromagnetic 30 | 12 18 . . . . . . . . . . . . Robot Hit Streak 23 | 5 18 4 23 . . 15 11 10 . . . . 13 Robot Miss Streak 3 | 3 3 2 2 . . 3 3 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . 2 . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . Shots Hit Robots 375 | 15 55 6 129 1 6 23 40 9 8 17 30 2 34 Core Hits 215 | 5 26 4 61 1 . 30 16 13 6 10 17 2 24 Critical Kills 2 | . . . 2 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . Critical Strikes 25 | . . . 2 . . . 4 1 . 1 8 . 9 Destroy 3 | . . . 2 . . . 1 . . . . . . Blast 1 | . . . . . . . 1 . . . . . . Sever 10 | . . . . . . . 2 1 . 1 . . 6 Impale 11 | . . . . . . . . . . . 8 . 3 Melee Attacks 226 | . . . . 1 6 . 9 19 28 29 63 19 52 Impact . | . . . . . . . . . . . . . . Slashing 136 | . . . . 1 . . 9 19 28 26 13 3 37 Piercing 84 | . . . . . . . . . . 3 50 16 15 Sneak Attacks 43 | . . . . 1 6 . 3 3 3 13 9 1 4 Combat Hostiles 3 | . . . . . . . . . . 1 2 . . Follow-up Attacks 9 | . . . . . . . . . 1 . 5 . 3 Damage Inflicted 13182 | 184 1014 97 2370 60 . 840 1043 728 413 1129 2553 100 2651 Guns 3635 | 184 812 97 2016 . . 316 187 . . . . . 23 Cannons 455 | . . . . . . . 455 . . . . . . Explosions 3641 | . 202 . 354 . . 524 . 383 35 . 1120 . 1023 Melee 5413 | . . . . 60 . . 401 345 378 1129 1433 100 1567 Ramming 38 | . . . . . . . . . . . . . 38 Kinetic 3531 | 53 628 97 1772 . . 316 642 . . . . . 23 Thermal 244 | . . . 244 . . . . . . . . . . Explosive 3641 | . 202 . 354 . . 524 . 383 35 . 1120 . 1023 Electromagnetic 315 | 131 184 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 3408 | . . . . 60 . . 401 345 378 988 158 . 1078 Piercing 2005 | . . . . . . . . . . 141 1275 100 489 Highest Corruption 14 | . 2 2 . . . . . . 1 . 6 . 14 Average Corruption 3 | . 2 2 . . . . . . 1 . 4 . 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 48 | . 1 1 . . . . . . 3 . 25 . 18 Message Errors 10 | . . . . . . . . . 1 . 5 . 4 Matter Fused 17 | . . 1 . . . . . . . . 10 . 6 Heat Flow Errors 6 | . . . . . . . . . 1 . 3 . 2 Energy Discharges 4 | . 1 . . . . . . . . . 2 . 1 Parts Fused 2 | . . . . . . . . . . . 1 . 1 Data Loss (minor) 5 | . . . . . . . . . . . 3 . 2 Alerts 3 | . . . . . . . . . 1 . 1 . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1253 | . 29 . . . . . 32 116 71 240 366 . 399 Projectiles 18 | . . . . . . . 18 . . . . . . Explosions 174 | . 29 . . . . . . 23 . . 67 . 55 Melee 1061 | . . . . . . . 14 93 71 240 299 . 344 Knockbacks 5 | . . . . . . . 4 . . . . . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 4 | . . . . . . . 4 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 133 | . . . . . . 13 . 73 30 . . . 17 Shots 4 | . . . . . . 1 . 2 1 . . . . Rammed 8 | . . . . . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 230 | 60 67 4 181 . . 4 230 . 108 . 183 138 213 Average Temperature 46 | 30 17 4 36 . . 3 75 . 63 . 70 63 67 Received Heat Transfer 1452 | . 111 27 456 . . 99 693 39 . . 27 . . Effects 1 | . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | 1 3 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 592 | . . . 592 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Peak Influence 573 | 15 165 131 573 204 . 296 101 82 131 173 183 128 275 Initial 204 | . 9 16 50 204 . . 1 . . 14 84 17 72 Average 101 | 6 77 75 227 150 . 119 29 29 58 47 63 55 85 Maximum Alert Level 2 | . . . 2 1 . 1 . . . . . . 1 Low Security (%) 85 | 100 100 100 55 26 . 74 100 100 100 100 100 100 94 Level 1 12 | . . . 33 73 . 25 . . . . . . 5 Level 2 2 | . . . 10 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 4 . . . . 3 3 3 3 1 3 Investigation 10 | . 1 . 3 . . . . 1 2 2 1 . . Extermination 6 | . . . . . . . . 1 1 . 2 1 1 Reinforcement 5 | . . . 1 . . . . 1 . 1 . . 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Distress Signals 7 | . . . 2 . . . . . . 2 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 144 | . 22 5 39 . . 12 10 8 3 4 15 3 23 Peak Tracking Total 7 | . 3 3 7 . . 5 5 3 1 2 4 2 7 Tactical Retreats 9 | . . 1 . . . 1 1 2 . . 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Traps Triggered 11 | . 1 . 3 . . . . 2 . . . . 5 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Disabled 2 | . . . . . . . . . . . 2 . . Max in Single Turn 1 | . . . . . . . . . . . 1 . . Garrison Access 6 | . . . . . . . . 1 2 . 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Accessed 81 | . 10 . 15 1 3 . 2 7 10 9 15 4 5 Terminals 46 | . 8 . 11 . . . 2 3 5 4 8 3 2 Fabricators 7 | . . . . . . . . 1 2 2 2 . . Repair Stations 5 | . . . 1 . . . . . . 1 2 . 1 Recycling Units 7 | . 2 . 1 . . . . 1 1 . 1 1 . Scanalyzers 6 | . . . 2 . . . . 1 . 2 . . 1 Garrison Access 6 | . . . . . . . . 1 2 . 2 . 1 Total Hacks 271 | . 32 . 49 1 3 . 5 19 29 33 61 23 16 Successful 153 | . 16 . 29 1 3 . 3 10 15 25 33 10 8 Failed 116 | . 15 . 20 . . . 2 9 14 7 28 13 8 Catastrophic 25 | . 4 . 8 . . . . . 3 . 7 2 1 Database Lockouts 2 | . 1 . . . . . . . . 1 . . . Manual 103 | . 6 . 18 . 1 . 4 7 15 7 32 12 1 Terminals 177 | . 29 . 36 . . . 5 8 19 14 43 19 4 Fabricators 22 | . . . . . . . . 3 5 8 6 . . Repair Stations 13 | . . . 2 . . . . . . 4 4 . 3 Recycling Units 15 | . 3 . 2 . . . . 1 2 . 3 4 . Scanalyzers 26 | . . . 9 . . . . 4 . 7 . . 6 Garrison Access 14 | . . . . . . . . 3 3 . 5 . 3 Terminal Hacks 78 | . 14 . 17 1 3 . 1 1 6 9 16 8 2 Record 9 | . 1 . 1 . 2 . . . 1 1 3 . . Part Schematic 11 | . . . 2 . . . . . 1 3 5 . . Robot Schematic 1 | . . . . . . . . . . . 1 . . Robot Analysis 6 | . 2 . 4 . . . . . . . . . . Prototype ID Bank 10 | . 2 . 1 . . . 1 . 2 . 1 3 . Open Door 1 | . . . . 1 . . . . . . . . . Level Access Points 6 | . . . . . . . . 1 1 1 1 1 1 Emergency Access Points 2 | . 1 . 1 . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 Terminal Index 3 | . . . . . . . . . 1 1 . 1 . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . 4 . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . 2 . . . Recall Extermination 2 | . . . . . . . . . . . 1 1 . Hauler Manifests 1 | . . . . . . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 10 | . 4 . 4 . . . . . . . . 2 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 12 | . . . . . . . . 1 2 5 4 . . Network Status 4 | . . . . . . . . 1 . 1 2 . . Load Schematic 4 | . . . . . . . . . 1 2 1 . . Build 4 | . . . . . . . . . 1 2 1 . . Repair Station Hacks 12 | . . . 2 . . . . . . 4 4 . 2 Scan Component 6 | . . . 1 . . . . . . 2 2 . 1 Repair 6 | . . . 1 . . . . . . 2 2 . 1 Recycling Unit Hacks 6 | . 2 . 1 . . . . 1 . . 1 1 . Retrieve Components 6 | . 2 . 1 . . . . 1 . . 1 1 . Scanalyzer 22 | . . . 9 . . . . 4 . 6 . . 3 Insert Component 11 | . . . 4 . . . . 2 . 3 . . 2 Analyze 11 | . . . 5 . . . . 2 . 3 . . 1 Garrison Access Hacks 6 | . . . . . . . . 1 2 . 2 . 1 Seal Access 6 | . . . . . . . . 1 2 . 2 . 1 Unauthorized Hacks 17 | . . . . . . . 2 2 5 1 6 1 . Terminals 9 | . . . . . . . 2 1 3 . 3 . . Assimilate 5 | . . . . . . . 1 1 2 . 1 . . Botnet 3 | . . . . . . . 1 . . . 2 . . Operators 1 | . . . . . . . . . 1 . . . . Fabricators 5 | . . . . . . . . 1 1 1 2 . . Prioritize 3 | . . . . . . . . . 1 1 1 . . Liberate 1 | . . . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 1 . 1 1 . Mask 3 | . . . . . . . . . 1 . 1 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 4 | . 2 . . . . . . . . . 1 1 . Used . | . . . . . . . . . . . . . . Hacking Detections 58 | . 10 . 14 . . . 2 6 7 6 10 2 1 Full Trace Events 10 | . 1 . 3 . . . . 1 2 2 1 . . Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 6 . . . . 1 1 6 5 . 1 Parts Built 4 | . . . . . . . . . 1 2 1 . . Authchips . | . . . . . . . . . . . . . . Time 208 | . . . . . . . . . 36 114 58 . . Total Part Build Rating 20 | . . . . . . . . . 3 10 7 . . Parts Repaired 6 | . . . 1 . . . . . . 2 2 . 1 Time 320 | . . . 51 . . . . . . 116 112 . 41 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 34 | . 18 . 9 . . . . 4 . . 3 . . Parts Scanalyzed 9 | . . . 4 . . . . 2 . 2 . . 1 Part Schematics Acquired 9 | . . . 4 . . . . 1 . 3 . . 1 Parts Damaged 2 | . . . . . . . . . . 1 . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 6 . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . Combat 3 | . . . . . 3 . . . . . . . . Robot Hacks Applied 6 | . . . . . 6 . . . . . . . . parse_system 6 | . . . . . 6 . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . 3 Fabnet Peak Effective % 3 | . . . . . . . . . 3 1 . . . Robots Rewired 5 | . . . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total Allies 11 | . . . . 4 . . . 1 1 5 . . . Largest Group 6 | . . . . 4 4 3 . 1 2 6 2 . . Highest-Rated Group 243 | . . . . 71 71 40 . 26 52 243 50 . . Highest-Rated Ally 49 | . . . . 31 31 16 . 26 26 49 26 . . Total Orders 18 | . . . . . . . . . 6 . 12 . . STAY 10 | . . . . . . . . . 4 . 6 . . FOLLOW 8 | . . . . . . . . . 2 . 6 . . Ally Attacks 46 | . . . . . . 20 . . . 26 . . . Total Damage 1191 | . . . . . . 190 . . . 1001 . . . Kills 7 | . . . . . . 1 . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Robot Analysis Total 6 | . 2 . 4 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Turns Passed 13036 | 146 2128 299 2572 546 457 845 1251 800 496 713 1589 314 880 Spaces Moved 9084 | 53 809 96 1283 303 295 483 536 1031 607 629 1800 301 858 Core 9084 | 53 809 96 1283 303 295 483 536 1031 607 629 1800 301 858 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 200 250 50 150 150 150 100 50 50 50 50 50 50 Average Speed 106 | 184 237 287 159 150 150 150 165 50 50 59 52 51 60 Slowest Speed 300 | 250 250 300 300 150 150 150 200 100 50 250 100 100 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 7 93 24 95 68 70 84 35 28 17 13 36 10 25 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 4 | . . . . 2 . 2 . . . . . . . Spaces Dug 99 | . . . 6 . . . 3 13 30 8 12 15 12 Terrain Destroyed 322 | . 13 . 21 . . 57 11 23 30 8 80 17 62 Melee 67 | . . . . . . . . 13 18 8 11 12 5 Projectile 32 | . . . . . . . 11 . . . 3 5 13 AOE 223 | . 13 . 21 . . 57 . 10 12 . 66 . 44 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total 11752 | 77 955 111 1622 394 307 569 835 1279 757 928 2355 428 1135 Wait 1773 | 3 47 9 173 80 2 36 223 196 114 192 447 99 152 Move 9071 | 52 808 95 1282 302 294 482 535 1030 606 628 1799 300 858 Hop . | . . . . . . . . . . . . . . Pick Up 62 | 3 19 . 10 1 1 5 5 6 . 5 3 1 3 Fast Attach 98 | 6 6 . 15 3 . 1 13 7 3 10 16 2 16 Attach 30 | . 1 . 3 . 1 1 5 6 2 2 3 . 6 Detach 25 | 1 1 . 1 1 . . 3 1 3 5 4 . 5 Swap 57 | . 5 1 13 2 1 8 3 . . 1 8 4 11 Drop 111 | . 23 1 20 4 2 6 6 9 1 11 16 1 11 Fire 268 | 12 45 5 105 . . 30 33 4 1 . 9 5 19 Melee 203 | . . . . 1 6 . 9 19 27 29 50 16 46 Ram 8 | . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . . . . Rewire 45 | . . . . . . . . . . 45 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 147 | -11/Junkyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 322 | -10/Materials | Central database locked down 1377 | -10/Materials | Core integrity fell below 50% 1496 | -10/Materials | Discovered new exit (range 10) 1913 | -10/Materials | Discovered new exit (range 16) 2130 | -10/Materials | Discovered new exit (range 16) 2275 | -10/Materials | Entered Mines 2279 | -10/Mines | Met a Derelict bent on vengeance 2425 | -10/Mines | Discovered new exit (range 7) 2490 | -10/Mines | Discovered new exit (range 9) 2574 | -10/Mines | Entered Materials 2574 | -9/Materials | Evolved 2 slots: Utility x2 3369 | -9/Materials | Repaired Imp. Assault Rifle 3479 | -9/Materials | Discovered new exit (range 13) 3674 | -9/Materials | Discovered new exit (range 7) 3752 | -9/Materials | Discovered new exit (range 7) 4287 | -9/Materials | Destroyed 9 combat bots 4304 | -9/Materials | Core integrity fell below 50% 4343 | -9/Materials | Lost 4 parts (1p1u2w) 4588 | -9/Materials | Discovered new exit (range 13) 4605 | -9/Materials | Build established: Scavenger-Mutant 4836 | -9/Materials | Discovered new exit (range 11) 5143 | -9/Materials | Identified exit to Mines 5146 | -9/Materials | Entered Mines 5146 | -9/Mines | Discovered new exit (range 15) 5239 | -9/Mines | Learned location of Storage (-8) 5281 | -9/Mines | Build established: Mutant 5320 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5404 | -9/Mines | Discovered new exit (range 10) 5416 | -9/Mines | Identified exit to Materials 5443 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5443 | -9/Mines | Destroyed YI-UF0 5450 | -9/Mines | Found Prototype Storage 5450 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 5485 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5506 | -9/Mines | Received a Mining Laser from a helpful Derelict 5570 | -9/Mines | Assembled infested the area 5680 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5680 | -9/Mines | Discovered new exit (range 5) 5684 | -9/Mines | Identified exit to Exiles 5692 | -9/Mines | Entered Exiles 5692 | -9/Exiles | Accompanied by 4 allies 5730 | -9/Exiles | Met 8R-AWN 5736 | -9/Exiles | Build established: Scavenger-Mutant 5763 | -9/Exiles | Met EX-HEX 5809 | -9/Exiles | Met EX-BIN 5841 | -9/Exiles | Aligned with FarCom system 5842 | -9/Exiles | Given EX-Vault access code 5878 | -9/Exiles | Opened EX-Vault 5889 | -9/Exiles | Found Cloak of Protection 5922 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5965 | -9/Exiles | Met EX-DEC 5977 | -9/Exiles | Learned location of Zion (-7) 6129 | -9/Exiles | Discovered new exit (range 14) 6145 | -9/Exiles | Identified exit to Mines 6149 | -9/Exiles | Left Exiles lab with Cloak of Protection 6149 | -9/Exiles | Entered Mines 6149 | -8/Mines | Accompanied by 3 allies 6291 | -8/Mines | Core integrity fell below 20% 6357 | -8/Mines | Destroyed 8 combat bots 6718 | -8/Mines | Discovered exit to Materials (range 4) 6994 | -8/Mines | Entered Materials 6994 | -8/Materials | Evolved 2 slots: Utility x2 7271 | -8/Materials | Build established: Scavenger-Skirmisher 7691 | -8/Materials | Discovered new exit (range 3) 7695 | -8/Materials | Identified exit to Factory 7893 | -8/Materials | Core integrity fell below 50% 7919 | -8/Materials | Lost 8 parts (1p4u3w) 8169 | -8/Materials | Discovered exit to Factory (range 16) 8172 | -8/Materials | Build established: Scavenger-Mutant 8245 | -8/Materials | Entered Factory 8245 | -7/Factory | Evolved 2 slots: Utility x2 8370 | -7/Factory | Discovered new exit (range 14) 8474 | -7/Factory | Build established: Hacker-Mutant 8748 | -7/Factory | Lost 4 parts (2u2w) 8994 | -7/Factory | Identified exit to Factory 9045 | -7/Factory | Entered another Factory area 9045 | -6/Factory | Accompanied by 1 ally 9045 | -6/Factory | Evolved 2 slots: Utility x2 9072 | -6/Factory | Identified exit to Factory 9131 | -6/Factory | Fabricated Hacking Suite (x1) 9530 | -6/Factory | Build established: Hacker-Scout 9541 | -6/Factory | Entered another Factory area 9541 | -5/Factory | Accompanied by 1 ally 9541 | -5/Factory | Evolved 2 slots: Utility x2 9590 | -5/Factory | Identified exit to Factory 9646 | -5/Factory | Fabricated Gravity Neutralizer (x1) 9789 | -5/Factory | Fabricated Gravity Neutralizer (x1) 9905 | -5/Factory | Central database locked down 10007 | -5/Factory | Repaired Broken Smartbomb Launcher 10046 | -5/Factory | Repaired Lgt. Deuterium Engine 10110 | -5/Factory | Discovered new exit (range 15) 10145 | -5/Factory | Identified exit to Upper Caves 10254 | -5/Factory | Entered another Factory area 10254 | -4/Factory | Accompanied by 2 allies 10254 | -4/Factory | Evolved 2 slots: Utility x2 10461 | -4/Factory | Build established: Wizard-Scout 10707 | -4/Factory | Identified exit to Research 10999 | -4/Factory | Fabricated Lrn. Terrain Scanner? 11376 | -4/Factory | Repaired Chainsword 11708 | -4/Factory | Spotted B-86 Titan 11813 | -4/Factory | Repaired Nova Cannon 11843 | -4/Factory | Entered Research 11843 | -3/Research | Evolved 2 slots: Utility x2 11925 | -3/Research | Build established: Wizard-Mutant 12024 | -3/Research | Identified exit to Research 12157 | -3/Research | Entered another Research area 12157 | -2/Research | Evolved 2 slots: Utility x2 12235 | -2/Research | Found Prototype Slashing Weapon 12235 | -2/Research | Identified Vibroblade 12242 | -2/Research | Found Prototype Processor 12242 | -2/Research | Identified Exp. Target Analyzer 12284 | -2/Research | Build established: Wizard-Scout 12720 | -2/Research | Identified exit to Access 12859 | -2/Research | Repaired Broken Vibroblade 12919 | -2/Research | Build established: Wizard-Mutant 12943 | -2/Research | Core integrity fell below 50% 13000 | -2/Research | System corruption reached 10% 13007 | -2/Research | Core integrity fell below 20% 13037 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 13014_ Chainsword destroyed. 13014_ U-05 Engineer lays Concrete. 13015_ Slammed into U-05 Engineer. 13015_ U-05 Engineer lays Concrete. 13017_ Slammed into U-05 Engineer. 13017_ R-10 Processor collects Xenon Bombardment Thruster. 13017_ U-05 Engineer builds a Wall. 13018_ 6Y:=4IQZYWRL:RCD>FM7#ZD11KD%4AC:>OI 13020_ Slammed into U-05 Engineer. 13021_ U-05 Engineer builds a Wall. 13022_ Slammed into U-05 Engineer. 13025_ U-05 Engineer knocked back. 13027_ Slammed into U-05 Engineer. 13033_ Enh. Nova Cannon severed. 13034_ Slammed into C-57 Dissector. 13034_ Destabilizing: System corrupted (+1). 13034_ Triggered Blade Trap. 13034_ Massive razor-sharp blades shoot up from within the floor. 13035_ System corrupted: Heat flow error (+262). 13035_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????"""""""""""????????? | | ???????????????????????????????""""T""""?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????"""""""????????? | | ??????????????????????????????????"""""""????????? | | ??????????????????????????????????"""""""????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????##########+#????????????? | | #?????????????????????? ????????????? | | #?????????????????????? ?????????????? | | #?????????????????????# ??????????????? | | ##????????????????????# ""?????h????????? | | #????????????????????# """??????????????? | | ##????????????????????+ """?????????????? | | #?????????????????????# """" ?????????? | | ##???????????????#??p?# ?????????? | | #??#?????????????#*???# ????????? | | ####################;####c uR ????????? | | c ]c @ k ????????? | | ###############################+##??????????????? | | ! ##?##?#?#???#??##???### ? ##?????????????? | | ########?????#??????### # ?????????????? | | #??#????#??#?##?# ? ??#?? ? ????????? | | !#??##???##??##??# ????? ? ? ?????????? | | """" #??###???#??###?# ?? # ?? ????? ???? | | """" ################# !? ? ?#??? ? ? ?#? ??? | | """" ## #?# ?? # ? ?? ???? ???? | | """" ## #?# ? # ??? #?? ??? | | """" ## """ """ ####+#####??# ??? ?#????? | | ##= """ """ #### #?#??###? ? ??? ??????? | | "" """ """ w#?## ##?#??#??###?#?##?#?#?? | | ########## #### #?#?#??#?#??#####?#???? | | ###?###?## #### ####???##??###?#?##???? | | ####?##### "" #### ##?###?#?###???#?#?#??? | | ##?#?##### "F"" #### ########???#??####???#? | | ??###?#??# """" * + #######?###?##?#????#?? | | ########## ! #########?###?????#####?##?? | | ##?#####?# = ! [ ####???#?#############???#?? | | ################+################ ###???#?? | | ####### % % # #?#?###?# | | # # """#??#####? | | # # Y"###?###?# | | # + """#?#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 20 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 410 ECM Strength 1 Power Amplification 20 Additional Mass Support 16 Armor Coverage 375 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 58 Melee Accuracy 5 Target Analysis 9 Force Boost 30 Offensive Hacking 54 Defensive Hacking 50 Item Schematics ----------------- Weight Redist. System | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Hacked Katana | -9/Materials | Scanalyzed Imp. Terrain Scan Processor | -9/Materials | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Gravity Neutralizer | -6/Factory | Hacked Smartbomb Launcher | -5/Factory | Scanalyzed Lgt. Deuterium Engine | -5/Factory | Scanalyzed Imp. Recalibrator | -5/Factory | Hacked Imp. Hacking Suite | -5/Factory | Hacked Imp. System Shield | -5/Factory | Hacked Chainsword | -5/Factory | Scanalyzed Mic. Fission Core | -4/Factory | Hacked Lrn. Terrain Scanner | -4/Factory | Hacked Adv. Terrain Scan Processor | -4/Factory | Hacked Power Amplifier | -4/Factory | Hacked Imp. System Restoration Module | -4/Factory | Hacked Vibroblade | -2/Research | Scanalyzed Robot Schematics ------------------ L-61 Swordsman | -4/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -6/Factory Gravity Neutralizer | x1 | -5/Factory Gravity Neutralizer | x1 | -5/Factory Lrn. Terrain Scanner | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Origins Short-term Sacrifices Challenges ------------ None Game ------ Seed TrapGlidesysDiverter Manual? 0 Play Time 02:12:32 Cumulative 61.1 hours Start 2023.12.09 @ 16:22:17 End 2023.12.09 @ 18:36:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c07f0ed5-2e48-4f41-b88b-6b435fb5f004