Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 15:36:00 Player: NeoBioHazard Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (3505) 3505 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 7371 Bonus ------- High Alert Combat Kills 81 Cogmind --------- Core Integrity 0/850 Matter 240/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Graphene Brace > --- WEAPON (4) ------- Autogun Autogun > --- INVENTORY (5) ---- High-capacity Battery (250) Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit High-capacity Battery Energy Filter Layered Light Armor Plating > --- WEAPON ----------- Plasma Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Flexi-carbon Leg Advanced Heat Sink High-capacity Battery Weapon Cycler Layered Light Armor Plating Graphene Brace Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle [Rating: 65] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Battery Device Advanced Heat Sink Storage High-capacity Battery Protection Improved Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 2 . . Utility 3 | . . 1 1 . . 1 Weapon 2 | . . 1 1 . . . Parts Attached 78 | 6 1 5 12 6 17 31 Power 12 | 1 . 1 2 . 4 4 Engine 11 | 1 . 1 2 . 4 3 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 21 | 2 . . 2 3 4 10 Treads . | . . . . . . . Leg 19 | . . . 2 3 4 10 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 1 2 3 . 3 8 Device 11 | . . 1 2 . 1 7 Storage 3 | 1 1 1 . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . . . 1 . 2 1 Artifact . | . . . . . . . Weapon 27 | 2 . 2 5 3 6 9 Energy Gun 12 | 2 . 2 . 3 . 5 Energy Cannon 11 | . . . 4 . 6 1 Ballistic Gun 4 | . . . 1 . . 3 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 1 Parts Lost 41 | . . 1 4 . 6 30 Power 7 | . . 1 1 . . 5 Propulsion 10 | . . . . . 4 6 Utility 9 | . . . . . 1 8 Weapon 15 | . . . 3 . 1 11 Highest Loss Streak 23 | . . 1 2 . 3 23 To Critical Strikes 1 | . . . 1 . . . Average Backups 8 | . 2 8 8 4 9 9 Power . | . 1 1 . . . . Propulsion 1 | . . 3 3 1 1 1 Utility 3 | . . 1 2 3 3 4 Weapon 3 | . 1 2 1 . 3 3 Tool/Special . | . . . . . . . Unused Backups 7 | . . . 3 . 1 3 Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 5 | . . . 1 . 1 3 Weapon 1 | . . . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 89 88 94 99 98 94 Engine 9 | . 14 7 9 7 7 10 Leg 20 | . . . . 29 29 24 Wheel 4 | . 28 22 17 . . . Device 9 | . . 3 14 7 7 12 Storage 15 | . 18 22 18 15 15 12 Protection 5 | . . . 2 7 6 5 Energy Gun 7 | . 28 33 17 15 1 1 Energy Cannon 20 | . . . 13 14 28 23 Peak Build Rating 65 | 6 7 11 26 37 47 65 Average Rating 40 | 4 6 9 18 31 43 54 On Entrance 18 | . 6 7 11 23 37 45 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 72 | 13 17 26 51 53 61 72 Greatest Support 75 | 32 32 32 32 53 58 75 Greatest Overweight (x) 4 | . . . 2 1 1 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 9 Most Carried 10 | 2 3 10 10 5 10 10 Average Carried 8 | 1 2 9 8 4 9 9 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | 2 3 10 6 5 10 2 Class Distribution -------------------- 55% | Scavenger-Tank 22% | Tank 8% | Gunner 8% | Skirmisher 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Matter Collected 1044 | 260 . 106 90 . 263 325 Remotely . | . . . . . . . Salvage Created 4439 | . 20 160 355 . 2087 1817 Parts 196 | . 3 14 18 . 80 81 Haulers Intercepted 3 | . . . . . 2 1 Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 70 | . . 6 6 . 30 28 Guns 12 | . . 6 1 . . 5 Cannons 53 | . . . 4 . 30 19 Classes Destroyed 14 | . 1 2 4 . 7 . Worker 7 | . . . . . 2 5 Builder 6 | . . . 1 . 1 4 Hauler 3 | . . . . . 2 1 Recycler 4 | . . . . . 3 1 Watcher 3 | . 1 . 1 . 1 . Swarmer 16 | . . 4 1 . 3 8 Grunt 21 | . . . 2 . 12 7 Brawler 2 | . . . . . 2 . Duelist 3 | . . . . . 3 . Sentry 13 | . . 2 . . 7 4 Specialist 6 | . . . 2 . . 4 Hunter 4 | . . . . . 1 3 Programmer 3 | . . . . . 2 1 Heavy 2 | . . . 1 . . 1 Best Kill Streak 10 | . 1 4 2 . 10 9 Combat Bots Only 9 | . . 4 2 . 8 9 Max Kills in Single Turn 2 | . 1 1 1 . 2 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Hostile Shots Fired 890 | . . 47 34 . 225 584 Missed 293 | . . 18 14 . 68 193 Hits 597 | . . 29 20 . 157 391 Melee 9 | . . . . . 9 . Projectile 588 | . . 29 20 . 148 391 Critical Strikes 18 | . . 3 2 . 10 3 Damage Taken 7000 | . . 305 564 . 1983 4148 Core 1216 | . . 38 129 . 197 852 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 152 | . . . . . . 152 Core Remaining (%) 87 | 100 100 90 76 . 71 . Volleys Fired 186 | . 3 12 21 . 69 81 Largest 4 | . 2 3 4 . 4 4 Hottest 244 | . 90 130 209 . 240 244 Shots Fired 645 | . 6 36 66 . 274 263 Gun 140 | . 6 36 34 . 3 61 Cannon 505 | . . . 32 . 271 202 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 15 | . . . . . . 15 Thermal 595 | . 6 36 34 . 271 248 Explosive . | . . . . . . . Electromagnetic 35 | . . . 32 . 3 . Robot Hit Streak 20 | . 3 7 10 . 19 20 Robot Miss Streak 5 | . 1 4 2 . 5 5 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 2 . . . 2 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 379 | . 4 20 45 . 153 157 Core Hits 144 | . 1 8 13 . 62 60 Critical Kills 4 | . . . . . . 4 Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . . . . . 7 Burn 3 | . . . . . . 3 Meltdown 4 | . . . . . . 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9599 | . 47 231 809 . 4637 3875 Guns 1295 | . 47 231 261 . . 756 Cannons 8250 | . . . 548 . 4583 3119 Explosions 54 | . . . . . 54 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 188 | . . . . . . 188 Thermal 8809 | . 47 231 261 . 4583 3687 Explosive 54 | . . . . . 54 . Electromagnetic 548 | . . . 548 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 . 1 . Average Corruption 1 | . . . 1 . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . 1 . 8 . Message Errors 2 | . . . . . 2 . Matter Fused 1 | . . . 1 . . . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 110 | . . . 1 . 62 47 Projectiles 108 | . . . 1 . 60 47 Explosions 2 | . . . . . 2 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 493 | . 60 316 222 . 242 493 Average Temperature 89 | . 28 129 71 . 39 123 Received Heat Transfer 1656 | . . 72 27 . 780 777 Effects 12 | . . 1 . . . 11 Shutdowns 4 | . . . . . . 4 Energy Bleed 1 | . . . . . . 1 Interference 5 | . . . . . . 5 Matter Decay 1 | . . 1 . . . . Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 6 | . . . 6 . . . Impact Corruptions . | . . . . . . . Robots Melted 6 | . . . . . . 6 Combat Hostiles 4 | . . . . . . 4 Parts Melted 48 | . . 3 2 . 18 25 Heat Transferred 14148 | . 112 584 718 . 6309 6425 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 78 | 100 100 100 100 100 55 82 Level 1 14 | . . . . . 23 17 Level 2 6 | . . . . . 21 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 537 | . 7 89 142 34 537 379 Initial 238 | . . . 28 34 . 238 Average 138 | . . 40 78 15 239 122 Influence Increases 2341 | . 7 168 292 . 1049 825 Destroy 0b10 Robot/C 1400 | . . 120 120 . 600 560 Destroy 0b10 Robot/NC 115 | . 5 . 10 . 45 55 Destroy Leader 362 | . 2 30 42 . 156 132 Allied During Kill 4 | . . . . . 4 . Successful Hack 46 | . . 18 . . 14 14 Disable Machine 180 | . . . . . 150 30 Destroy Structure 99 | . . . . . 80 19 Lose Combat Pursuer 135 | . . . 120 . . 15 Influence Decreases 2058 | . 7 100 284 76 525 1066 Entered New Map 368 | . . . 40 42 . 286 Time Decay 1240 | . 7 90 204 34 425 480 Lost Part 410 | . . 10 40 . 60 300 Lost Ally 40 | . . . . . 40 . Squads Dispatched 21 | . . 1 2 . 7 11 Investigation 1 | . . . . . 1 . Extermination 4 | . . . . . 2 2 Reinforcement 11 | . . 1 2 . 2 6 Assault 2 | . . . . . 2 . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 3 | . . . . . 2 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Distress Signals 3 | . . . 1 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 3 7 15 . 36 37 Peak Tracking Total 12 | . 3 5 5 . 7 12 Tactical Retreats 6 | . . . 5 . . 1 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Traps Triggered 2 | . . . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Disabled 12 | . . . . . 10 2 Max in Single Turn 1 | . . . . . 1 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Accessed 11 | . . 2 2 . 5 2 Terminals 9 | . . 2 2 . 5 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 23 | . . 6 3 . 9 5 Successful 9 | . . 3 . . 3 3 Failed 14 | . . 3 3 . 6 2 Catastrophic 3 | . . . 3 . . . Database Lockouts . | . . . . . . . Manual 5 | . . 2 3 . . . Terminals 18 | . . 6 3 . 9 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 6 | . . 3 . . 3 . Prototype ID Bank 1 | . . 1 . . . . Open Door 3 | . . . . . 3 . Level Access Points 1 | . . 1 . . . . Locate Traps 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . . 2 2 . 4 2 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 35 | . . . . . . 35 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 62 | . . . . . 62 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 6 | . . . . . 6 . Total Damage 123 | . . . . . 123 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Active Infowar (turns) 287 | . . . 287 . . . Sensors 287 | . . . 287 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Turns Passed 3631 | 53 118 273 438 96 1122 1531 Spaces Moved 1738 | 45 86 207 242 52 447 659 Core 12 | 5 . . . . . 7 Treads . | . . . . . . . Legs 1159 | . . . 8 52 447 652 Wheels 567 | 40 86 207 234 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 100 120 120 50 Average Speed 152 | 94 100 100 113 171 180 174 Slowest Speed 260 | 100 100 100 260 190 190 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 3 26 20 23 1 63 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . . . 6 . Terrain Destroyed 95 | . . . . . 75 20 Melee . | . . . . . . . Projectile 84 | . . . . . 64 20 AOE 11 | . . . . . 11 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Total 2284 | 52 111 245 361 57 586 872 Wait 214 | . 21 13 77 . 38 65 Move 1732 | 44 85 206 241 51 446 659 Hop . | . . . . . . . Pick Up 27 | 2 1 7 4 . 7 6 Fast Attach 24 | 6 1 3 2 . 4 8 Attach 24 | . . 1 5 2 3 13 Detach 1 | . . 1 . . . . Swap 45 | . . 1 5 4 13 22 Drop 30 | . . 1 6 . 5 18 Fire 186 | . 3 12 21 . 69 81 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 54 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 9) 172 | -10/Materials | Entered another Materials area 172 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 386 | -9/Materials | Identified exit to Materials 445 | -9/Materials | Entered another Materials area 445 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 805 | -8/Materials | Found Corrupted Prototype Device 845 | -8/Materials | Discovered new exit (range 7) 883 | -8/Materials | Entered Factory 883 | -7/Factory | Evolved 2 slots: Propulsion x2 974 | -7/Factory | Discovered new exit (range 4) 979 | -7/Factory | Entered Storage 996 | -7/Storage | Met a pair of Derelict thieves 1040 | -7/Storage | Build established: Tank 1180 | -7/Storage | Destroyed 8 combat bots 1499 | -7/Storage | Build established: Scavenger-Tank 1626 | -7/Storage | Lost 3 parts (1n1u1w) 1886 | -7/Storage | Discovered new exit (range 15) 2101 | -7/Storage | Entered Factory 2101 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2620 | -6/Factory | Repaired Cld. Particle Cannon 3410 | -6/Factory | Garrison activated, responded to threat 3524 | -6/Factory | Cargo convoy interrupted 3579 | -6/Factory | Core integrity fell below 50% 3605 | -6/Factory | Destroyed 9 combat bots 3606 | -6/Factory | Core integrity fell below 20% 3632 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03610_ Med. Storage Unit destroyed. 03612_ R-10 Processor collects Unknown Device. 03612_ R-10 Processor collects VTOL Module. 03613_ Autogun destroyed. 03613_ Acquired 20 matter. 03614_ Hcp. Battery destroyed. 03615_ Acquired Autogun. 03615_ R-10 Processor collects Hpw. Tractor Beam. 03616_ R-10 Processor collects Autogun. 03617_ Acquired Autogun. 03619_ R-10 Processor collects Lgt. Nuclear Core. 03620_ R-10 Processor collects Com. Wheel. 03620_ K-01 Serf collects debris. 03622_ M-13 Machinist repairs Y-54 Guardian. 03623_ K-01 Serf collects debris. 03624_ M-13 Machinist repairs Y-54 Guardian Imp. Deuterium Engine. 03627_ K-01 Serf collects debris. 03629_ Y-54 Guardian destroyed. 03629_ Switching to secondary target: Y-54 Guardian. 03630_ K-01 Serf collects debris. 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Particle Cannon | 5% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeDeepNanovents Manual? 0 Play Time 00:30:49 Cumulative 250.8 hours Start 2026.07.08 @ 14:52:41 End 2026.07.08 @ 15:36:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 415 Rogue 252 Adventurer 15 Explorer 148 Win Type - Total 28 Types 27/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 64 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7592a128-3e1b-4fe4-acd7-9251e450fc1f