Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 04:14:51 Player: shapeshifter Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (16) 80 Value Destroyed (208) 208 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1400) 1400 TOTAL SCORE: 8088 Bonus ------- Pacifist 200 Entered Garrisons 200 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 298/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Advanced Power Amplifier Cooling System Advanced Reaction Control System Gamma Bomb Array Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Sensor Array Advanced System Shield Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Heavy Flail > --- INVENTORY -------- Nuclear Pulse Thruster Nuclear Pulse Thruster Cooling System Improved Signal Interpreter Improved Reaction Control System [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Nuclear Pulse Thruster Flight Unit Nuclear Pulse Thruster Utility Advanced System Shield Device Improved Sensor Array Processor Improved Signal Interpreter Hackware Advanced System Shield Weapon Heavy Flail Ballistic Gun Light Assault Rifle Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Res Res Slots Evolved 16 | . . 2 2 2 . . 2 2 . 2 2 2 Power 2 | . . . . 1 . . . . . . . 1 Propulsion 8 | . . 2 1 1 . . . 2 . 1 . 1 Utility 6 | . . . 1 . . . 2 . . 1 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 42 | . . 5 2 . 14 1 9 . 2 4 5 . Power 4 | . . 1 . . 2 . . . . . 1 . Engine 3 | . . 1 . . 2 . . . . . . . Core 1 | . . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 23 | . . 2 . . 9 1 6 . 2 2 1 . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 23 | . . 2 . . 9 1 6 . 2 2 1 . Utility 12 | . . . 1 . 3 . 3 . . 2 3 . Device 2 | . . . . . 1 . 1 . . . . . Storage . | . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . 1 . Hackware 9 | . . . 1 . 2 . 2 . . 2 2 . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 3 | . . 2 1 . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 2 | . . 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 38 | . . 1 4 . 7 5 . . 8 3 1 9 Power 3 | . . 1 . . . 1 . . . . . 1 Propulsion 23 | . . . 2 . 6 4 . . 7 2 . 2 Utility 9 | . . . . . 1 . . . 1 1 1 5 Weapon 3 | . . . 2 . . . . . . . . 1 Highest Loss Streak 11 | . . 1 4 . 7 5 . . 8 11 1 9 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | 1 4 3 4 4 4 3 3 5 5 4 5 5 Power . | . 2 1 1 1 . . . . . . 1 1 Propulsion . | . . . . . . . 1 2 2 . . . Utility 2 | . . 1 2 3 3 3 2 3 3 3 3 3 Weapon . | . 2 . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 9 | . . . . . 2 . . . . . 2 5 Power 2 | . . . . . . . . . . . 1 1 Propulsion . | . . . . . . . . . . . . . Utility 6 | . . . . . 2 . . . . . 1 3 Weapon 1 | . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 34 | . . 26 24 15 53 41 56 70 56 30 36 20 Engine 1 | . . 7 . . 5 1 . . . . . . Flight 10 | . . 5 9 . 24 16 21 35 24 6 5 3 Device 1 | . . . . . . . 1 5 5 5 2 . Hackware 12 | . . . 4 7 15 15 25 23 20 13 19 10 Ballistic Gun 2 | . . 14 7 . . . . . . . . . Impact Weapon 3 | . . . 2 7 7 7 6 5 5 5 4 1 Peak Build Rating 62 | . . 5 6 6 45 35 62 62 62 42 57 51 Average Rating 24 | . . 2 4 6 29 25 46 62 49 29 40 24 On Entrance 23 | . . . 4 6 6 29 16 62 62 33 36 51 Avg Prop Armor Cover (%) 18 | . . . . . 13 . 18 21 21 . . . Naked Turns 135 | . 39 34 . . . . . . . . . 62 Heaviest Build 16 | . . 6 3 3 16 13 4 4 4 4 13 13 Greatest Support 36 | 3 3 8 8 3 30 21 18 12 36 19 13 13 Greatest Overweight (x) 1 | . . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 4 5 5 4 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 3 4 4 4 3 3 5 5 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 4 4 4 5 3 5 5 5 5 5 5 Class Distribution -------------------- 50% | Hacker-Mutant 38% | Mutant 8% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Mutant | -7/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Res Res Matter Collected 624 | 200 . 126 98 . . . 152 . . 33 15 . Remotely . | . . . . . . . . . . . . . Salvage Created 571 | . . 275 55 . . 23 152 . . 51 15 . Parts 20 | . . 16 2 . . . 2 . . . . . Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Res Res Combat Hostiles Destroyed 6 | . . 4 . . . 1 . . . 1 . . Guns 4 | . . 4 . . . . . . . . . . Classes Destroyed 7 | . . 2 1 . . . 3 . . 1 . . Builder 1 | . . . . . . . 1 . . . . . Tunneler 3 | . . . . . . . 1 . . 1 1 . Hauler 2 | . . . 1 . . . 1 . . . . . Recycler 3 | . . 3 . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . Swarmer 5 | . . 4 . . . 1 . . . . . . Programmer 1 | . . . . . . . . . . 1 . . Best Kill Streak 7 | . . 7 1 . . 1 1 . . 2 1 . Combat Bots Only 4 | . . 4 . . . 1 . . . 1 . . Max Kills in Single Turn 1 | . . 1 1 . . 1 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Res Res Hostile Shots Fired 380 | . . 32 30 9 29 102 15 . 10 13 15 125 Missed 164 | . . 9 13 6 15 40 7 . 5 4 9 56 Hits 216 | . . 23 17 3 14 62 8 . 5 9 6 69 Melee 10 | . . . . . 9 . . . 1 . . . Projectile 206 | . . 23 17 3 5 62 8 . 4 9 6 69 AOE 4 | . . . . . 3 . . . 1 . . . Critical Strikes 4 | . . . . . 3 . . . . 1 . . Damage Taken 4074 | . . 205 272 29 440 588 94 . 354 193 116 1783 Core 2482 | . . 46 153 24 161 338 38 . 131 90 42 1459 Absorbed by Shields 172 | . . . . . . 172 . . . . . . Core Remaining (%) 83 | 100 100 88 72 . . 25 95 . 86 92 96 . Volleys Fired 24 | . . 23 1 . . . . . . . . . Largest 2 | . . 2 1 . . . . . . . . . Hottest 40 | . . 40 20 . . . . . . . . . Shots Fired 47 | . . 46 1 . . . . . . . . . Gun 47 | . . 46 1 . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 47 | . . 46 1 . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 5 | . . 5 1 . . . . . . . . . Robot Miss Streak 3 | . . 3 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 46 | . . 28 2 . . 2 7 . . 6 1 . Core Hits 14 | . . 13 . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 1 . . 1 . . Critical Strikes 3 | . . . . . . 1 1 . . 1 . . Smash 3 | . . . . . . 1 1 . . 1 . . Melee Attacks 30 | . . . 1 . 2 5 9 . . 11 2 . Impact 30 | . . . 1 . 2 5 9 . . 11 2 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . 1 . . . 4 . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1605 | . . 279 162 . . 103 615 . . 365 63 18 Guns 284 | . . 276 8 . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 1300 | . . . 154 . . 103 615 . . 365 63 . Ramming 21 | . . 3 . . . . . . . . . 18 Kinetic 284 | . . 276 8 . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 1300 | . . . 154 . . 103 615 . . 365 63 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . 3 . 2 Average Corruption 2 | . . . . . . . . . . 2 . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . 4 . 1 Matter Fused 3 | . . . . . . . . . . 3 . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 692 | . . . 132 . . 55 334 . . 148 23 . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 692 | . . . 132 . . 55 334 . . 148 23 . Knockbacks 6 | . . . . . . 1 1 . . 3 . 1 Impact 6 | . . . . . . 1 1 . . 3 . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 9 | . . 1 . . . . . . . . . 8 Shots . | . . . . . . . . . . . . . Rammed 8 | . . 1 . . . . . . . . . 7 Targets Rammed 8 | . . 1 . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 119 | . . . . . . . . . . . . 119 Average Temperature 71 | . . . . . . . . . . . . 71 Received Heat Transfer 349 | . . 24 153 12 . 40 39 . . . 9 72 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . 1 . . 1 2 . . 2 1 . Combat Hostiles 2 | . . . . . . 1 . . . 1 . . Parts Fried 18 | . . . 1 . . 2 10 . . 3 2 . Impact Corruptions 20 | . . . 1 . . 2 7 . . 8 2 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Res Res Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 150 | . . 85 150 63 54 35 73 32 22 30 52 135 Initial 63 | . . . 25 63 39 14 10 32 22 . . 23 Average 31 | . . 37 73 62 34 14 39 32 9 7 11 42 Influence Increases 951 | . . 120 205 4 50 50 128 . . 42 97 255 Destroy 0b10 Robot/C 120 | . . 80 . . . 20 . . . 20 . . Destroy 0b10 Robot/NC 45 | . . 15 5 . . . 15 . . 5 5 . Destroy Leader 24 | . . 10 2 . . . 2 . . 10 . . Trap Triggered on 0b10 20 | . . . . . 20 . . . . . . . Successful Hack 79 | . . . 33 4 . . 35 . . 7 . . Disable Machine 15 | . . . . . . . 15 . . . . . Destroy Structure 3 | . . . . . . . 1 . . . 2 . Partial Spotted 75 | . . . 30 . . . . . . . 30 15 Lose Combat Pursuer 570 | . . 15 135 . 30 30 60 . . . 60 240 Influence Decreases 816 | . . 60 125 87 88 49 80 36 32 42 55 162 Entered New Map 210 | . . . 35 77 18 5 10 36 10 . . 19 Time Decay 337 | . . 50 50 10 . . 70 . . 42 45 70 Lost Part 269 | . . 10 40 . 70 44 . . 22 . 10 73 Squads Dispatched 10 | . . 2 1 . 1 . 1 . 2 1 . 2 Investigation 2 | . . . . . . . . . . 1 . 1 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 7 | . . 2 1 . 1 . 1 . 2 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Res Res Distress Signals 3 | . . . 2 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 91 | . . 11 16 1 5 10 6 . 6 4 8 24 Peak Tracking Total 13 | . . 8 10 1 4 10 4 . 6 2 6 13 Tactical Retreats 17 | . . 1 3 . 2 2 2 . . . 2 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Res Res Traps Triggered 6 | . . . . . . 3 . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 4 | . . . . . 4 . . . . . . . Triggered 2 | . . . . . 2 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Res Res Machines Disabled 1 | . . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Res Res Machines Accessed 15 | . . 1 3 1 . 1 4 1 . 3 . 1 Terminals 13 | . . 1 3 1 . 1 3 1 . 2 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 66 | . . 1 9 3 . 3 35 2 . 10 . 3 Successful 20 | . . . 4 1 . . 10 1 . 4 . . Failed 46 | . . 1 5 2 . 3 25 1 . 6 . 3 Catastrophic 18 | . . 1 2 . . 1 12 . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . . 1 6 . . . 9 . . 3 . . Terminals 60 | . . 1 9 3 . 3 30 2 . 9 . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 5 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 13 | . . . 2 1 . . 6 1 . 3 . . Open DSF 2 | . . . . 1 . . . 1 . . . . Level Access Points 2 | . . . . . . . 1 . . 1 . . Hauler Manifests 1 | . . . . . . . 1 . . . . . Registered Components 4 | . . . 1 . . . 2 . . 1 . . Zone Layout 4 | . . . 1 . . . 2 . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 2 . . 1 . . Retrieve Components 3 | . . . . . . . 2 . . 1 . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 2 . . . 2 . . . . . Terminals 4 | . . . 2 . . . 2 . . . . . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 2 | . . . 1 . . . 1 . . . . . Skim 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . . 1 3 . . 1 3 . . 2 . 1 Full Trace Events 2 | . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Res Res Total Allies 1 | . . . . . . . 1 . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Res Res Active Infowar (turns) 5 | . . . . . 1 . 4 . . . . . Sensors 4 | . . . . . . . 4 . . . . . Seismic 1 | . . . . . 1 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Res Res Turns Passed 1142 | 20 39 165 117 20 96 76 156 1 31 141 124 156 Spaces Moved 2054 | 31 77 190 260 40 144 119 274 3 62 270 266 318 Core 652 | 31 77 108 99 40 23 23 96 . . . . 155 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1402 | . . 82 161 . 121 96 178 3 62 270 266 163 Fastest Speed 25 | 50 50 37 37 50 28 29 34 37 25 34 39 39 Average Speed 41 | 50 50 46 42 50 35 37 41 37 36 39 39 44 Slowest Speed 100 | 50 50 100 50 50 50 50 50 37 40 40 40 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 10 | . . 3 4 . 1 . . . . 1 1 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 20 32 42 2 91 31 10 . 76 10 8 14 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 2 | . . . . . . . 1 . . . 1 . Terrain Destroyed 2 | . . . . . . . 1 . . . 1 . Melee 2 | . . . . . . . 1 . . . 1 . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Res Res Total 2219 | 34 76 221 260 39 181 141 299 2 68 285 280 333 Wait 19 | . . 1 . . 6 . 3 . . . 1 8 Move 2023 | 30 76 184 251 39 141 118 273 2 61 267 263 318 Hop 9 | . . 2 4 . 1 . . . . 1 1 . Pick Up 28 | 4 . 5 1 . 7 . 5 . . 2 4 . Fast Attach 24 | . . . 1 . 10 . 6 . 2 2 3 . Attach 20 | . . 5 1 . 5 2 3 . . 2 2 . Detach 3 | . . . . . 2 . . . . . 1 . Swap . | . . . . . . . . . . . . . Drop 6 | . . . . . 3 . . . . . 3 . Fire 24 | . . 23 1 . . . . . . . . . Melee 30 | . . . 1 . 2 5 9 . . 11 2 . Ram 8 | . . 1 . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . 16 . . 5 . . . Rewire . | . . . . . . . . . . . . . Trap 4 | . . . . . 4 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -7/Garrison -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/DSF -4/Factory (discovered 5 exits: *Res x4 / [Upp]) -3/Research -2/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 5) 60 | -10/Materials | Entered another Materials area 60 | -9/Materials | Evolved 2 slots: Propulsion x2 211 | -9/Materials | Discovered new exit (range 16) 225 | -9/Materials | Entered another Materials area 225 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 320 | -8/Materials | Lost 4 parts (2n2w) 325 | -8/Materials | Build established: Mutant 337 | -8/Materials | Discovered new exit (range 12) 342 | -8/Materials | Entered Factory 342 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 362 | -7/Factory | Identified exit to DSF 362 | -7/Factory | Entered DSF 391 | -7/DSF | Additional patrols routed to DSF 439 | -7/DSF | Discovered new exit (range 14) 458 | -7/DSF | Entered Garrison 483 | -7/Garrison | Lost 7 parts (6n1u) 490 | -7/Garrison | Triggered checkpoint 518 | -7/Garrison | Triggered checkpoint 521 | -7/Garrison | Core integrity fell below 50% 527 | -7/Garrison | Discovered new exit (range 14) 528 | -7/Garrison | Triggered checkpoint 528 | -7/Garrison | Triggered checkpoint 534 | -7/Garrison | Entered Factory 534 | -6/Factory | Evolved 2 slots: Utility x2 549 | -6/Factory | Lost 5 parts (1p4n) 663 | -6/Factory | Build established: Hacker-Mutant 677 | -6/Factory | Identified exit to Factory 690 | -6/Factory | Entered another Factory area 690 | -5/Factory | Evolved 2 slots: Propulsion x2 691 | -5/Factory | Identified exit to DSF 691 | -5/Factory | Entered DSF 701 | -5/DSF | Assembled infested the area 717 | -5/DSF | Discovered new exit (range 14) 720 | -5/DSF | Additional patrols routed to DSF 722 | -5/DSF | Entered Factory 722 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 777 | -4/Factory | Lost 11 parts (9n2u) 851 | -4/Factory | Discovered new exit (range 16) 851 | -4/Factory | Discovered new exit (range 13) 851 | -4/Factory | Identified exit to Research 863 | -4/Factory | Entered Research 863 | -3/Research | Evolved 2 slots: Utility x2 969 | -3/Research | Found Gamma Bomb Array 977 | -3/Research | Discovered new exit (range 15) 987 | -3/Research | Identified exit to Research 987 | -3/Research | Entered another Research area 987 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 1048 | -2/Research | Spotted B-90 Cyclops 1083 | -2/Research | Core integrity fell below 50% 1106 | -2/Research | Lost 9 parts (1p2n5u1w) 1136 | -2/Research | Core integrity fell below 20% 1143 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01075_ Imp. Signal Interpreter destroyed. 01081_ Triggered Blade Trap. 01081_ Massive razor-sharp blades shoot up from within the floor. 01081_ Hacking Suite severed. 01101_ K-01 Serf destroyed. 01112_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 4S. 01122_ Slammed into K-01 Serf. 01122_ K-01 Serf knocked back. 01126_ Slammed into K-01 Serf. 01128_ Connecting with Terminal... 01128_ ALERT: Suspicious activity at Terminal R020. Dispatching Investigation squad. 01128_ W-44 Eye sends out distress signal. 01129_ Slammed into K-01 Serf. 01130_ Slammed into W-44 Eye. 01131_ P-80 Master resets K-01 Serf, system corruption cleaned. 01132_ Slammed into W-44 Eye. 01132_ Destabilizing: Core damaged (-58). 01133_ Slammed into W-44 Eye. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#+#?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????#+###???????????????? | | ?????????????????????????????# ## ???????????????? | | ?????????????????????????????# ## ????? ????????? | | ?????????????????????????????# ## ? ????????? | | ???????????????????########??# #? 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""""??????????? | | ???????????????????# != @#### #??? ???????????? | | ???????????????????# != #?## ##?? ???????????? | | ???????????????????# != #?# ####+#########???? | | ???????????????????##/#####?# T #???? | | ????????????????????#???????# ### #???? | | ????????????????????????????#####?# #???? | | ??????????????????????????????????## ##### #???? | | ???????????????????????????????????# #?????? #???? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ?????????????????????????#+#+####### #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# #??###+####?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 36 Defensive Hacking 56 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemCoolantFlakker Manual? 0 Play Time 00:23:22 Cumulative 481.7 hours Start 2025.11.08 @ 03:54:00 End 2025.11.08 @ 04:14:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 625 Rogue 625 Adventurer 0 Explorer 0 Win Type - Total 15 Types 7/0/2/2/1/0/2/1/0/0 Lore% 90 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e14fa2c-4507-4bb6-8710-f1ad41e406ed