Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 16:44:54 Player: Rudrot Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (2741) 2741 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (379) 379 TOTAL SCORE: 6345 Bonus ------- High Alert Combat Kills 379 Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 53/150 System Corruption 7% Temperature Cool (30) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Improved Field Recycling Unit > --- WEAPON (3) ------- Plasma Cannon Cooled Particle Cannon > --- INVENTORY (5) ---- Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Advanced Myomer Leg > --- UTILITY ---------- Large Matter Pod Visual Processing Unit Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine Improved Titanium Leg Heavy Missile Launcher [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Utility Core Analyzer Device Hardlight Generator Storage Large Matter Pod Processor Core Analyzer Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Heavy EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 2 2 Weapon 1 | . . . . . 1 . Parts Attached 61 | 6 1 1 1 12 27 13 Power 14 | 1 . 1 . 4 6 2 Engine 12 | 1 . 1 . 4 5 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 12 | 2 . . . 3 5 2 Treads . | . . . . . . . Leg 10 | . . . . 3 5 2 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 1 . . 3 8 3 Device 7 | . . . . 2 4 1 Storage 3 | 1 1 . . . 1 . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 4 | . . . . 1 1 2 Artifact . | . . . . . . . Weapon 19 | 2 . . 1 2 8 6 Energy Gun 1 | . . . . 1 . . Energy Cannon 2 | . . . . . . 2 Ballistic Gun 9 | 2 . . . . 6 1 Ballistic Cannon 1 | . . . . . 1 . Launcher 5 | . . . 1 . 1 3 Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 Parts Lost 32 | . 2 1 . 6 3 20 Power 5 | . 1 . . 2 . 2 Propulsion 8 | . 1 . . 1 1 5 Utility 8 | . . 1 . . 1 6 Weapon 11 | . . . . 3 1 7 Highest Loss Streak 13 | . 2 1 . 2 3 13 To Critical Strikes . | . . . . . . . Average Backups 3 | . 1 3 3 3 4 2 Power . | . 1 1 1 1 . . Propulsion . | . . 1 1 . 1 . Utility . | . . . . . . . Weapon 1 | . . 1 1 1 2 . Tool/Special . | . . . . . . . Unused Backups 1 | . . . . . 1 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 85 66 71 75 98 79 Engine 8 | . 8 2 14 12 8 6 Leg 19 | . . . . 16 26 21 Wheel 3 | . 22 14 14 4 . . Device 5 | . . . . 6 6 6 Storage 9 | . 24 21 14 9 8 6 Processor 10 | . . . . . 17 14 Protection 3 | . . . . 4 3 7 Energy Gun 1 | . . . . 6 . . Ballistic Gun 15 | . 28 28 22 8 20 4 Ballistic Cannon 1 | . . . . . 1 1 Launcher 4 | . . . 5 5 3 5 Peak Build Rating 51 | 6 7 6 6 22 41 51 Average Rating 27 | 4 6 5 6 12 37 38 On Entrance 12 | . 6 6 6 6 21 41 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 58 | 13 14 13 14 20 35 58 Greatest Support 70 | 20 20 10 10 40 70 70 Greatest Overweight (x) 8 | . . 1 1 3 . 8 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 5 | 6 8 8 8 7 5 5 Most Carried 5 | 1 3 3 3 5 5 5 Average Carried 3 | . 1 3 3 3 4 2 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 5 | 1 3 3 3 5 4 1 Class Distribution -------------------- 52% | Mutant 44% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2140 | 168 150 24 . 341 1156 301 Remotely . | . . . . . . . Salvage Created 2259 | . 50 30 . 317 1210 652 Parts 141 | . . 4 . 20 84 33 Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed 3 | . . . . . 3 . Parts Field Recycled 6 | . . . . . . 6 Retrieved Matter 64 | . . . . . . 64 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 60 | . . 1 . 11 29 19 Guns 31 | . . 1 . 8 22 . Cannons 4 | . . . . 1 2 1 AOE 25 | . . . . 2 5 18 Classes Destroyed 17 | . 1 1 . 3 10 2 Worker 13 | . . . . . 8 5 Builder 6 | . . . . . 3 3 Tunneler 2 | . . . . 2 . . Hauler 2 | . . . . . 2 . Recycler 3 | . 1 . . . 2 . Mechanic 1 | . . . . . 1 . Watcher 2 | . . . . . 1 1 Swarmer 11 | . . . . 1 7 3 Grunt 29 | . . 1 . 6 10 12 Brawler 2 | . . . . . 1 1 Duelist 1 | . . . . . . 1 Sentry 6 | . . . . . 5 1 Specialist 4 | . . . . . 4 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . 1 . Assembled 4 | . . . . 4 . . Best Kill Streak 10 | . 1 1 . 6 10 9 Combat Bots Only 6 | . . 1 . 6 4 5 Max Kills in Single Turn 5 | . 1 1 . 2 3 5 Gunslinging 1 | . . . . . 1 . Exploded 5 | . . . . 1 1 5 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 679 | . 7 12 2 70 156 432 Missed 278 | . 2 6 1 23 70 176 Hits 401 | . 5 6 1 47 86 256 Melee 4 | . . . . 4 . . Projectile 397 | . 5 6 1 43 86 256 Critical Strikes 14 | . . . 1 . 3 10 Damage Taken 5419 | . 249 79 21 647 1456 2967 Core 1273 | . 93 . . 154 321 705 Absorbed by Shields 127 | . . . . 56 71 . Regen/Repaired (Parts) 122 | . . . . . 122 . Core Remaining (%) 47 | 100 . . . 1 41 . Volleys Fired 180 | . 2 9 8 52 69 40 Largest 3 | . 2 2 1 2 3 3 Hottest 117 | . 40 40 30 100 114 117 Shots Fired 370 | . 4 18 8 81 204 55 Gun 278 | . 4 18 . 69 175 12 Cannon 39 | . . . . . 16 23 Launcher 46 | . . . 8 5 13 20 Special 7 | . . . . 7 . . Kinetic 280 | . 4 18 . 56 188 14 Thermal 28 | . . . . 7 . 21 Explosive 46 | . . . 8 5 13 20 Electromagnetic 16 | . . . . 13 3 . Robot Hit Streak 8 | . 2 5 . 5 8 3 Robot Miss Streak 12 | . 1 3 . 4 12 7 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . 1 3 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 187 | . 2 12 . 36 114 23 Core Hits 198 | . 1 4 . 30 107 56 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6846 | . 28 140 . 627 2901 3150 Guns 2393 | . 28 140 . 353 1793 79 Cannons 431 | . . . . . 150 281 Explosions 3952 | . . . . 204 958 2790 Melee . | . . . . . . . Ramming 22 | . . . . 22 . . Kinetic 2495 | . 28 140 . 268 1930 129 Thermal 338 | . . . . 48 . 290 Explosive 3893 | . . . . 204 958 2731 Electromagnetic 98 | . . . . 85 13 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . 7 2 7 Average Corruption 3 | . . . . 6 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . . . 14 10 2 Message Errors 5 | . . . . 2 3 . Matter Fused 8 | . . . . 6 1 1 Heat Flow Errors 3 | . . . . 2 1 . Energy Discharges 1 | . . . . . 1 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 3 | . . . . 1 1 1 Data Loss (major) 2 | . . . . 1 1 . Misfires 2 | . . . . 2 . . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 132 | . . . . . 87 45 Projectiles 22 | . . . . . 22 . Explosions 110 | . . . . . 65 45 Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact . | . . . . . . . Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 266 | . . . . 40 128 98 Shots 9 | . . . . 1 4 4 Rammed . | . . . . . . . Targets Rammed 11 | . . . . 11 . . Kicked 11 | . . . . 11 . . Crushed . | . . . . . . . Highest Temperature 172 | . 1 4 . 172 143 96 Average Temperature 23 | . 1 1 . 28 20 32 Received Heat Transfer 1412 | . 54 45 . 184 232 897 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 472 | . . . . 100 . 372 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 3 | . . . . . 2 3 Low Security (%) 60 | 100 100 100 . 100 55 2 Level 1 19 | . . . . . 26 35 Level 2 10 | . . . . . 17 11 Level 3 9 | . . . . . . 50 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1014 | . 45 20 . 71 582 1014 Initial 263 | . . 9 . . 3 263 Average 208 | . 8 5 . 11 192 601 Influence Increases 2531 | . 50 20 . 196 1099 1166 Destroy 0b10 Robot/C 1120 | . . 20 . 140 580 380 Destroy 0b10 Robot/NC 145 | . 5 . . 10 85 45 Destroy Leader 228 | . . . . . 156 72 Successful Hack 21 | . . . . . 9 12 Disable Machine 495 | . . . . . 90 405 Destroy Structure 417 | . . . . 31 179 207 Lose Combat Pursuer 105 | . 45 . . 15 . 45 Influence Decreases 1636 | . 25 45 . 187 529 850 Entered New Map 338 | . . 16 . . 6 316 Time Decay 1047 | . 25 29 . 166 493 334 Lost Part 251 | . . . . 21 30 200 Squads Dispatched 22 | . 3 . . . 8 11 Investigation 6 | . 1 . . . 3 2 Extermination 1 | . . . . . . 1 Reinforcement 11 | . 2 . . . 5 4 Assault 1 | . . . . . . 1 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 5 | . . 1 . . 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 8 2 1 11 46 31 Peak Tracking Total 9 | . 4 2 9 4 5 7 Tactical Retreats 5 | . 1 . . 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 5 | . . . . 1 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 35 | . . . 2 . 6 27 Max in Single Turn 12 | . . . 1 . 3 12 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 9 | . . . . 1 6 2 Terminals 3 | . . . . . 2 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 1 1 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Total Hacks 24 | . . . . 1 18 5 Successful 13 | . . . . 1 11 1 Failed 10 | . . . . . 6 4 Catastrophic 3 | . . . . . . 3 Database Lockouts 1 | . . . . . 1 . Manual . | . . . . . . . Terminals 5 | . . . . . 3 2 Fabricators . | . . . . . . . Repair Stations 7 | . . . . . 4 3 Recycling Units . | . . . . . . . Scanalyzers 9 | . . . . . 9 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 4 | . . . . 1 3 . Record 1 | . . . . . 1 . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . . . 1 . . Alert Level 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 3 1 Scan Component 3 | . . . . . 2 1 Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 1 | . . . . . 1 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . . . 4 2 Full Trace Events 4 | . . . . . 3 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 99 | . . . . . 99 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 2376 | . . . . . 1636 740 Optics 2375 | . . . . . 1635 740 ECM 1 | . . . . . 1 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 3924 | 57 237 112 101 923 1754 740 Spaces Moved 2568 | 59 235 91 88 568 1061 466 Core 24 | 3 . . . 20 . 1 Treads . | . . . . . . . Legs 1862 | . . . . 336 1061 465 Wheels 682 | 56 235 91 88 212 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 95 95 120 120 Average Speed 114 | 78 80 82 95 113 123 127 Slowest Speed 450 | 80 80 95 95 200 130 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 48 39 9 83 68 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 12 | . . . . . . 12 Terrain Destroyed 614 | . . . 28 38 291 257 Melee . | . . . . . . . Projectile 9 | . . . . 1 6 2 AOE 605 | . . . 28 37 285 255 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3212 | 66 279 110 96 752 1350 559 Wait 325 | 1 40 10 . 92 153 29 Move 2562 | 58 234 90 87 567 1060 466 Hop . | . . . . . . . Pick Up 24 | 1 2 . . 6 11 4 Fast Attach 35 | 6 1 1 . 8 12 7 Attach 22 | . . . . 3 9 10 Detach 8 | . . . . 1 5 2 Swap 19 | . . . 1 5 12 1 Drop 26 | . . . . 7 19 . Fire 180 | . 2 9 8 52 69 40 Melee . | . . . . . . . Ram . | . . . . . . . Kick 11 | . . . . 11 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Met 8R-AWN 280 | -10/Materials | Discovered new exit (range 9) 295 | -10/Materials | Entered Mines 296 | -10/Mines | Followed 8R-AWN into the Mines 314 | -10/Mines | Build established: Mutant 326 | -10/Mines | Assembled infested the area 375 | -10/Mines | Discovered new exit (range 15) 402 | -10/Mines | Discovered new exit (range 5) 407 | -10/Mines | Entered Exiles 428 | -10/Exiles | Discovered new exit (range 14) 491 | -10/Exiles | Attacked by the Exiles 508 | -10/Exiles | Entered Mines 527 | -9/Mines | Discovered new exit (range 13) 576 | -9/Mines | Learned Materials emergency access door positions 580 | -9/Mines | Met a Derelict bent on vengeance 725 | -9/Mines | Excavation squad dispatched 725 | -9/Mines | A large section of the Mines collapsed 826 | -9/Mines | Core integrity fell below 50% 1003 | -9/Mines | Core integrity fell below 20% 1152 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1431 | -9/Mines | Entered Materials 1431 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1853 | -8/Materials | Build established: Gunner 2039 | -8/Materials | Discovered new exit (range 16) 2333 | -8/Materials | Discovered new exit (range 17) 2492 | -8/Materials | Repaired Adv. Myomer Leg 2542 | -8/Materials | Central database locked down 3135 | -8/Materials | Discovered new exit (range 10) 3152 | -8/Materials | Core integrity fell below 50% 3180 | -8/Materials | Lost 3 parts (1n1u1w) 3185 | -8/Materials | Entered Factory 3185 | -7/Factory | Evolved 2 slots: Utility x2 3223 | -7/Factory | Garrison activated, responded to threat 3413 | -7/Factory | Lost 5 parts (1n2u2w) 3585 | -7/Factory | First assault squad dispatched 3600 | -7/Factory | Build established: Mutant 3795 | -7/Factory | Core integrity fell below 50% 3901 | -7/Factory | Core integrity fell below 20% 3925 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03857_ Adv. Myomer Leg destroyed. 03860_ Hvy. Ion Engine destroyed. 03863_ Imp. Field Recycling Unit collects Recalibrator, recycling 5 matter... 03874_ Imp. Titanium Leg destroyed. 03876_ Acquired Plasma Cannon. 03877_ System corrupted: Matter fused (-5). 03883_ M-28 Smith repairs P-60 Hacker Gravmag System. 03883_ M-28 Smith repairs M-28 Smith Lgt. Deuterium Engine. 03885_ M-28 Smith repairs P-60 Hacker Shock Rifle. 03897_ Imp. Carbon-fiber Leg destroyed. 03903_ P-60 Hacker destroyed. 03906_ System corrupted: Component data lost. 03907_ Lrg. Matter Pod destroyed. 03909_ Core Analyzer destroyed. 03909_ Critical hit (Burn: +37). 03917_ Acquired Mic. Nuclear Core. Map ----- +----------------------------------------------------+ | " #?????????? ???????????????#### | | " #????????? ?? ??????????????#""" | | " #?????????????? ?????????????#"F" | | #????????????? ###??????????#" | | #???????????? ??????????#""" | | ## #?????????? ??????????#""" | | ## ### ############## | | ?# | | ?# | | ?# " | | ?## "Y | | ??# " | | ### | | | | | | ##### #"### | | #???? ###?? | | ? #????+#???? | | ##### ?? #### #?????????? | | ##########?#???? ???????#### ########?????????? | | #######???????????# #???? ???????????? | | # #???????????# +???"""??????????? | | # """ #???????????# #####??"""""?????????? | | # """ #????????#####/#####?? """ ?????????? | | # """ #????????#|!g!gm #? ???????????? | | # #????????# ="@gY ## ""????????????? | | # """ +????????# """ " #" ""????????????? | | # """ #????????# """ ;#????????????????? | | """ #????????# ##????????????????? | | # #????????# #?????????????????? | | #????????# #?????????????????? | | ## #? ????# #?????????????????? | | ####### ???#####+#####?????????????????? | | ####### ??????# #?????????????????????? | | ??????# #?????????????????????? | | ?????? ?????????????????????? | | ?????? ?????????????????????? | | ?????? #????????????????????? | | ?????? #????????????????????? | | ####### ?????? ?????????????????????? | | #???????##+###??????? ?????????????????????? | | #####??????????????????? #????????????????????? | | # ##???????????????????? #????????????????????? | | # #???????????????????? ##????????????????????? | | # #???????????????????? ??????????????????????? | | # #???????????????????? ??????????????????????? | | # ##??????????????????? ??????????????????????? | | # #???????????????????##+??????????????????????? | | # #?????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 350 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Myomer Leg | 45% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Heavy Suspicion It Was An Accident, I Swear Quick And Dirty Resistances Are Futile Throw Away The Key Challenges ------------ None Game ------ Seed DirtyNovaHammer Manual? 0 Play Time 01:06:26 Cumulative 27.9 hours Start 2026.02.11 @ 15:36:21 End 2026.02.11 @ 16:44:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4178cc5f-72b3-469d-82fa-e666b066d332