Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 16:48:31 Player: Inomamais Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (299) 1495 Value Destroyed (14380) 14380 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (3628) 3628 TOTAL SCORE: 29023 Bonus ------- High Alert Combat Kills 273 Follower Combat Kills 355 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Hacking Suite Heavy Gauss Cannon Heavy Gauss Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Experimental Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Quantum Capacitor Advanced Transmission Jammer Advanced Shield Generator > --- WEAPON ----------- Gamma Rifle Gamma Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Armored Heavy Treads Advanced Heavy Treads Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Combat Antigrav System Combat Antigrav System Large Storage Unit Structural Scanner Advanced Sensor Array Advanced Transmission Jammer Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Advanced System Shield Long-range Tractor Beam Linear Accelerator Heavy Missile Launcher Heavy Mace [Rating: 199] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Utility Advanced Cooling System Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 6 | . . 1 1 1 . . . . . . . . . . . . . . 2 1 Utility 9 | . . . 1 1 1 . . 2 . . . . 2 . . . . 2 . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 213 | 9 7 23 11 22 12 1 1 25 2 1 4 2 28 1 3 . 1 20 14 26 Power 24 | 1 1 2 . 2 1 . . 3 . 1 . . 4 . . . . 4 1 4 Engine 5 | 1 . 1 . 2 . . . 1 . . . . . . . . . . . . Core 7 | . 1 1 . . 1 . . 2 . 1 . . 1 . . . . . . . Reactor 12 | . . . . . . . . . . . . . 3 . . . . 4 1 4 Propulsion 57 | 4 . 6 6 3 3 . . 3 . . 3 1 6 1 1 . 1 3 7 9 Treads 41 | 2 . 6 6 3 2 . . 2 . . 3 1 3 1 . . . 1 7 4 Leg 6 | . . . . . . . . 1 . . . . 2 . 1 . . 2 . . Wheel 5 | 2 . . . . 1 . . . . . . . 1 . . . 1 . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 80 | 2 5 7 2 7 6 . . 12 2 . 1 1 14 . 1 . . 7 2 11 Device 43 | 1 1 1 . 4 5 . . 6 1 . 1 1 11 . . . . 5 2 4 Storage 8 | 1 1 2 . 1 . . . 2 . . . . . . . . . . . 1 Processor 6 | . . . . . . . . 1 1 . . . 2 . . . . 2 . . Hackware 8 | . . . . . . . . 1 . . . . 1 . . . . . . 6 Protection 15 | . 3 4 2 2 1 . . 2 . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 1 8 3 10 2 1 1 7 . . . . 4 . 1 . . 6 4 2 Energy Gun 24 | . . . . 6 1 . . 6 . . . . 3 . 1 . . 3 4 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 19 | 2 . 8 3 2 1 . . . . . . . 1 . . . . 2 . . Ballistic Cannon 4 | . . . . . . . . 1 . . . . . . . . . 1 . 2 Launcher 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . . . . . . 1 . . . 1 . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . System Corruption 11 | . . . . . . . . . . . . . . . 11 . . . . . Parts Lost 85 | . . . . 3 2 . . 13 2 3 . 3 15 . . . 2 12 2 28 Power 12 | . . . . . 1 . . 2 . 1 . . 1 . . . . 1 . 6 Propulsion 25 | . . . . 2 1 . . 4 1 1 . 1 7 . . . 2 1 . 5 Utility 25 | . . . . 1 . . . 4 . 1 . 1 2 . . . . 2 1 13 Weapon 23 | . . . . . . . . 3 1 . . 1 5 . . . . 8 1 4 Highest Loss Streak 17 | . . . . 1 1 . . 4 1 1 . 3 2 . . . 2 4 2 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 3 12 14 19 19 17 19 19 20 23 23 24 23 23 22 24 23 24 23 23 21 Power 1 | . 1 1 1 1 1 2 2 1 1 1 1 1 1 1 2 2 2 2 2 1 Propulsion 2 | 2 5 3 3 4 2 2 2 1 . . . 2 . . . 1 3 4 7 6 Utility 10 | . 3 6 6 7 8 9 9 10 13 14 13 13 15 14 15 15 11 10 9 9 Weapon 5 | . 2 4 8 5 5 6 6 6 7 7 9 6 5 6 7 5 7 4 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | . 5 5 8 11 3 1 . . . . . 1 8 . . 5 . 4 7 6 Power 8 | . . . 1 1 1 . . . . . . . 3 . . 1 . 1 . . Propulsion 15 | . 3 2 2 2 . . . . . . . . . . . . . . 4 2 Utility 24 | . 1 . . 4 2 1 . . . . . . 4 . . 4 . 2 3 3 Weapon 15 | . 1 3 5 4 . . . . . . . . 1 . . . . 1 . . Tool/Special 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Average Slot Usage (%) 90 | . 100 99 99 98 96 86 86 87 79 68 71 93 93 91 96 94 90 94 82 75 Engine 3 | . 7 2 9 7 11 6 6 4 5 . . . . . . . . . . . Core 2 | . 6 8 . . 1 6 6 4 5 5 11 11 1 . . . . . . . Reactor 4 | . . . . . . . . . . . . . 8 10 10 10 10 8 8 9 Treads 17 | . 28 33 36 37 31 20 20 15 5 3 1 16 10 7 10 10 5 4 14 14 Leg 2 | . . . . . . . . . 2 . . . 4 5 6 10 5 5 1 . Wheel 3 | . . . . . . 6 6 4 5 5 5 5 4 5 5 5 5 8 . . Device 22 | . 9 7 8 20 22 13 13 22 17 17 28 25 30 31 30 30 26 27 25 21 Storage 5 | . 14 11 9 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 5 | . . . . . . . . . 4 5 5 5 9 10 10 10 10 12 13 11 Protection 2 | . 4 3 9 1 1 6 6 5 5 4 . 2 . . . . 4 3 . . Energy Gun 11 | . . . . 13 14 19 13 13 17 16 10 16 13 15 13 6 14 8 8 8 Ballistic Gun 4 | . 27 32 27 3 . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . 2 . . 2 2 . . . . 1 . 1 3 . . . . Peak Build Rating 199 | 7 10 17 30 50 62 62 62 83 83 79 86 89 114 108 116 114 118 156 182 199 Average Rating 85 | 5 8 14 21 41 55 61 61 73 80 72 66 84 102 105 108 105 110 131 178 174 On Entrance 75 | . 7 10 16 30 44 61 62 61 82 79 63 86 87 101 108 113 114 114 156 181 Naked Turns 11 | . . . . . . . . . . . . . . . . . . . . 11 Heaviest Build 167 | 13 32 66 67 89 99 102 101 148 140 130 123 123 133 128 133 124 133 149 146 167 Greatest Support 255 | 40 40 60 88 110 118 28 28 28 28 28 28 28 28 16 16 16 32 32 245 255 Greatest Overweight (x) 8 | . . 1 . . 3 3 3 5 4 4 4 4 8 7 8 7 8 4 4 1 Average Overweight (x) 2 | . . . . . . 3 3 4 4 3 3 4 4 7 7 6 6 3 . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 13 15 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 7 15 17 20 20 20 20 20 25 24 24 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 4 12 14 19 19 19 19 20 21 23 23 24 23 23 23 25 24 25 24 24 22 Final Capacity 25 | 8 15 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 15 17 20 20 20 20 20 23 23 24 25 25 22 25 25 25 25 25 25 5 Class Distribution -------------------- 27% | Scavenger-Skirmisher 19% | Mutant 10% | Tank 10% | Scavenger-Tank 7% | Scavenger-Assassin 6% | Infiltrator-Mutant 3% | Infiltrator-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Infiltrator-Mutant | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Assassin | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 9554 | 236 784 940 844 694 322 175 . 910 64 186 215 160 1082 63 160 176 121 1023 301 1098 Remotely 1892 | . . . . . . . . 112 . . 133 . 307 . . . . 535 . 805 Salvage Created 13701 | 30 837 1164 606 1331 684 153 . 2131 280 374 . 179 1854 . 336 176 61 924 472 2109 Parts 540 | 2 45 77 32 42 22 6 . 69 1 4 . 7 48 . 2 1 3 67 11 101 Haulers Intercepted 6 | . 2 1 2 1 . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . 1 . . . . . . . . . . 1 . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . 11 . . . 4 . 12 . 4 . . 3 . . . Prevented 3 | . . . . . . . . . 2 . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 255 | . 15 22 11 25 14 7 . 46 5 12 . 5 28 . 2 . 1 15 7 40 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . Guns 184 | . 15 22 11 22 12 3 . 35 4 3 . 1 17 . . . 1 12 5 21 Cannons 15 | . . . . . . . . . . . . . . . . . . 3 . 12 AOE 22 | . . . . . . 3 . 2 . 9 . 4 1 . . . . . . 3 Classes Destroyed 15 | 1 4 4 1 1 1 . . 1 . . . 1 . . . . . . 1 . Worker 5 | . . 1 1 1 1 . . . . . . . 1 . . . . . . . Builder 6 | . . . . . 1 . . 1 . . . . 1 . . . . . . 3 Tunneler 2 | 1 1 . . . . . . . . . . . . . . . . . . . Hauler 6 | . 2 1 2 1 . . . . . . . . . . . . . . . . Recycler 6 | . 1 2 . 2 . . . . . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . Watcher 19 | . 1 4 1 2 1 . . 5 . . . . 2 . . . . 1 . 2 Swarmer 55 | . . 8 3 . 2 6 . 13 . 2 . . . . . . . 1 2 18 Grunt 81 | . 15 7 3 15 4 . . 11 4 5 . 4 3 . . . . 1 . 9 Brawler 5 | . . 1 . 1 1 . . 1 . 1 . . . . . . . . . . Duelist 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Sentry 27 | . . 6 4 2 4 1 . 3 . 1 . . 2 . 1 . . . 2 1 Hunter 15 | . . . 1 2 . . . 4 . 2 . . 5 . . . . . 1 . Programmer 68 | . . . . 5 3 . . 13 1 . . . 18 . 1 . 1 13 1 12 Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 7 | 1 3 5 4 6 5 4 . 7 2 5 . 4 3 . 1 . 1 4 2 5 Combat Bots Only 6 | . 3 3 3 6 4 4 . 6 2 5 . 4 3 . 1 . 1 4 2 5 Max Kills in Single Turn 3 | 1 1 2 1 1 2 3 . 2 1 3 . 3 1 . 1 . 1 1 1 2 Gunslinging 1 | . . . . . 1 . . 1 . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . 2 . 3 . 3 1 . . . . . . 2 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1882 | . 72 89 48 142 114 28 . 292 34 75 6 12 185 . 18 . 8 176 38 545 Missed 609 | . 24 26 5 48 39 11 . 78 15 24 1 5 58 . 4 . 2 56 7 206 Hits 1273 | . 48 63 43 94 75 17 . 214 19 51 5 7 127 . 14 . 6 120 31 339 Melee 6 | . . 2 . 1 2 . . 1 . . . . . . . . . . . . Projectile 1267 | . 48 61 43 93 73 17 . 213 19 51 5 7 127 . 14 . 6 120 31 339 AOE 3 | . . . . 1 1 . . . . . . . 1 . . . . . . . Critical Strikes 56 | . . 1 2 2 4 . . 9 . . . . 10 . 4 . . 11 1 12 Actively Blocked 1 | . . . . . . . . . . . . . 1 . . . . . . . Part Disruptions 3 | . . . . . . . . . . . . . . . . . . 2 . 1 Damage Taken 22432 | . 554 790 590 1495 864 158 . 3698 381 988 101 156 2407 . 226 . 130 2185 906 6803 Core 3096 | . 74 61 63 127 43 . . 325 . 134 18 12 241 . 44 . . 215 136 1603 Absorbed by Shields 2626 | . . . . . 112 68 . 136 . . . . 186 . 73 . 12 619 35 1385 Reduced by Siege Mode 187 | . . . . . . . . . . . . . . . . . . . 27 160 Redirected to Shielding 13 | . . . . . . . . 6 . . 7 . . . . . . . . . Regen/Repaired (Parts) 879 | . . . . . . . . 603 . . 230 . . . . . . . 46 . Core Remaining (%) 81 | 100 70 84 88 81 . . 94 . . . . 51 . . . . 75 83 90 . Volleys Fired 955 | 2 65 59 36 58 35 9 . 108 14 23 . 6 127 . 16 . 3 64 48 282 Largest 3 | 2 2 3 3 3 3 3 . 3 3 3 . 3 3 . 3 . 3 3 1 2 Hottest 250 | 40 40 69 75 240 240 240 . 240 240 245 . 245 250 . 238 . 244 244 75 102 Shots Fired 1905 | 4 128 177 108 151 81 19 . 294 44 38 . 12 306 . 30 2 8 167 48 288 Gun 1753 | 4 126 177 108 151 81 18 . 289 44 22 . 9 271 . 21 2 8 150 47 225 Cannon 128 | . . . . . . . . 4 . . . . 35 . 9 . . 17 1 62 Launcher 24 | . 2 . . . . 1 . 1 . 16 . 3 . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 623 | 4 126 177 108 35 3 . . 4 . . . . 35 . 9 . . 59 1 62 Thermal 1169 | . . . . 116 78 18 . 289 44 22 . 9 271 . 21 2 8 76 36 179 Explosive 24 | . 2 . . . . 1 . 1 . 16 . 3 . . . . . . . 1 Electromagnetic 89 | . . . . . . . . . . . . . . . . . . 32 11 46 Robot Hit Streak 26 | 1 11 14 13 26 24 15 . 14 11 18 . 4 26 . 14 16 5 12 17 20 Robot Miss Streak 7 | 2 2 3 2 4 5 4 . 6 4 2 . 3 7 . 1 . 1 4 1 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 24 | . 1 4 1 . 2 . . 10 1 1 . . 3 . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . 1 1 1 . . 1 . . . . 1 . . Capacitor 272 | . . . . . . . . . . . . . . . . . . . 47 225 Shots Hit Robots 1315 | 1 90 120 69 131 70 15 . 214 32 21 . 5 183 . 21 7 5 105 39 187 Core Hits 685 | 1 41 47 25 88 56 13 . 146 20 30 . 13 77 . 3 . 2 36 12 75 Critical Kills 10 | . 1 1 . 1 . . . . . . . . . . . . . 7 . . Critical Parts Destroyed 15 | . . 1 1 1 . . . . . . . . . . 1 . . 11 . . Critical Strikes 92 | . 1 2 1 2 . . . 18 3 1 . . 20 . 4 . . 30 . 10 Burn 51 | . . . . . . . . 18 3 1 . . 20 . 3 . . 6 . . Destroy 22 | . 1 2 1 . . . . . . . . . . . . . . 18 . . Blast 12 | . . . . . . . . . . . . . . . . . . 2 . 10 Corrupt 4 | . . . . . . . . . . . . . . . . . . 4 . . Smash 3 | . . . . 2 . . . . . . . . . . 1 . . . . . Melee Attacks 140 | . . . . 42 19 . . 26 . . . 2 11 . 3 5 . 7 3 22 Impact 104 | . . . . 25 . . . 26 . . . 2 11 . 3 5 . 7 3 22 Slashing 36 | . . . . 17 19 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . 3 1 . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34513 | 26 1117 1746 1084 3439 1894 530 . 5397 717 1797 . 669 4585 . 656 439 150 2322 1221 6724 Guns 28608 | 26 1112 1744 1084 3085 1830 351 . 5009 717 400 . 67 4503 . 475 21 150 1667 1221 5146 Cannons 1969 | . . . . . . . . . . . . . . . . . . 653 . 1316 Explosions 2777 | . 5 . . . . 179 . 388 . 1397 . 602 . . . . . . . 206 Melee 1108 | . . . . 354 64 . . . . . . . 66 . 181 418 . . . 25 Ramming 51 | . . 2 . . . . . . . . . . 16 . . . . 2 . 31 Kinetic 6657 | 26 1112 1744 1084 445 . . . . . . . . . . . . . 930 . 1316 Thermal 23440 | . . . . 2640 1830 351 . 5296 717 400 . 67 4503 . 475 21 150 1245 1051 4694 Explosive 2439 | . 5 . . . . 179 . 101 . 1397 . 602 . . . . . . . 155 Electromagnetic 818 | . . . . . . . . . . . . . . . . . . 145 170 503 Impact 874 | . . . . 184 . . . . . . . . 66 . 181 418 . . . 25 Slashing 234 | . . . . 170 64 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . 8 2 2 2 10 10 10 10 1 8 . 11 11 14 21 . 23 Average Corruption 6 | . . . . 4 1 2 2 5 10 10 9 1 2 . 11 11 13 10 . 14 Corruption Purged 10 | . . . . . . . . . . . . . 10 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 445 | . . . . 49 25 9 1 64 16 17 3 7 49 . 14 26 25 70 . 70 Message Errors 95 | . . . . 13 8 1 1 17 4 3 1 . 10 . 1 8 8 10 . 10 Matter Fused 100 | . . . . 14 6 3 . 10 2 2 2 4 11 . 7 12 2 13 . 12 Heat Flow Errors 60 | . . . . 4 2 . . 10 2 2 . 1 5 . 2 3 6 15 . 8 Energy Discharges 51 | . . . . 5 2 2 . 8 3 4 . . 8 . 1 1 4 6 . 7 Parts Rejected 7 | . . . . . 1 . . 2 . . . . . . . . . 1 . 3 Parts Fused 3 | . . . . 1 . . . . . . . . . . . . . 2 . . Data Loss (minor) 54 | . . . . 9 4 1 . 5 2 3 . . 7 . 2 . 3 11 . 7 Data Loss (major) 24 | . . . . 1 2 2 . 5 . 1 . 2 3 . 1 . . 4 . 3 Misfires 17 | . . . . 2 . . . 3 2 1 . . 3 . . 2 . 4 . . Alerts 7 | . . . . . . . . 1 1 . . . 2 . . . 1 . . 2 Misdirections 9 | . . . . . . . . . . . . . . . . . . . . 9 Weapon Failures 18 | . . . . . . . . 3 . 1 . . . . . . 1 4 . 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 781 | . . . . 108 34 . . 15 . 29 . . 44 . 98 305 . 61 . 87 Projectiles 104 | . . . . . . . . . . . . . . . . . . 61 . 43 Explosions 88 | . . . . . . . . 15 . 29 . . . . . . . . . 44 Melee 589 | . . . . 108 34 . . . . . . . 44 . 98 305 . . . . Knockbacks 17 | . . . . . . . . . . . . . . . . . . 7 . 10 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . . . . . . . 7 . 10 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 142 | . . . . . . . . . . 32 . . 8 . . . . 1 . 101 Shots 3 | . . . . . . . . . . 2 . . . . . . . . . 1 Rammed 5 | . . . . . . . . . . . . . 1 . . . . 1 . 3 Targets Rammed 6 | . . 1 . . . . . . . . . . 1 . . . . 1 . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 390 | . 31 243 211 355 390 224 . 246 209 201 . 119 170 . 188 181 186 198 80 255 Average Temperature 71 | . 6 55 49 99 89 78 . 74 61 46 . 51 36 . 36 90 84 74 26 94 Received Heat Transfer 2474 | . 309 270 180 378 172 3 . 406 90 171 27 36 156 . 32 . . . 36 208 Effects 10 | . . . . 5 . . . 5 . . . . . . . . . . . . Interference 7 | . . . . 2 . . . 5 . . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . 2 . . . . . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . 1 7 Total Turns 133 | . . . . . . . . . . . . . . . . . . . 10 123 Longest Duration 30 | . . . . . . . . . . . . . . . . . . . 10 30 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . 1 . . . . . . . . . . 3 1 . . 1 2 Combat Hostiles 7 | . . . . . . . . . . . . . . . 3 1 . . 1 2 Parts Fried 16 | . . . . 1 . . . . . . . . 2 . 2 2 . . 3 6 Impact Corruptions 19 | . . . . 1 . . . . . . . . 1 . 4 13 . . . . Robots Melted 31 | . . . . 2 2 1 . 9 1 . . . 11 . 2 . . . 1 2 Combat Hostiles 30 | . . . . 2 2 1 . 9 1 . . . 10 . 2 . . . 1 2 Parts Melted 196 | . . . . 12 17 2 . 64 7 3 . . 58 . 7 . 2 6 7 11 Heat Transferred 47777 | . . . . 5725 3975 800 . 13100 1925 1025 . 150 11239 . 1122 50 198 2276 1184 5008 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 2 | . . 1 . 2 . . . 2 . . . . 1 . . . . . . 2 Low Security (%) 89 | 100 100 98 100 74 100 . . 77 . . . . 99 . . . . 100 100 54 Level 1 7 | . . 1 . 23 . . . 16 . . . . . . . . . . . 23 Level 2 3 | . . . . 1 . . . 6 . . . . . . . . . . . 21 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 684 | 5 146 260 170 403 196 . . 496 . . . . 219 . . . . 156 75 684 Initial 196 | . . 44 107 65 196 . . 26 . . . . . . . . . . 68 16 Average 81 | . 51 51 73 112 48 . . 123 . . . . 45 . . . . 53 19 208 Influence Increases 8175 | 5 460 710 351 813 418 175 . 1404 110 260 60 192 943 27 55 15 30 461 274 1412 Destroy 0b10 Robot/C 5220 | . 300 440 220 500 280 140 . 920 100 240 40 120 600 20 40 . 20 300 140 800 Destroy 0b10 Robot/NC 250 | 5 25 40 20 30 15 . . 30 . . . 10 25 . 5 15 . 5 . 25 Destroy Leader 1230 | . 86 140 76 146 92 20 . 180 10 20 . 30 164 . 10 . 10 62 50 134 Allied During Kill 71 | . . . . . . . . . . . 20 32 12 7 . . . . . . Successful Hack 156 | . 11 24 . 36 13 . . 31 . . . . 31 . . . . 10 . . Disable Machine 120 | . . 15 . 15 . . . 15 . . . . 45 . . . . 15 . 15 Destroy Structure 378 | . 23 6 5 26 18 . . 78 . . . . 66 . . . . 24 9 123 Partial Spotted 75 | . . . 30 15 . . . 15 . . . . . . . . . . . 15 Lose Combat Pursuer 675 | . 15 45 . 45 . 15 . 135 . . . . . . . . . 45 75 300 Influence Decreases 7522 | 5 354 560 461 558 651 265 35 953 402 332 154 228 725 245 29 41 30 339 367 788 Entered New Map 1157 | . . 62 149 81 205 63 15 17 184 40 130 36 . 82 . 26 . . 54 13 Time Decay 5050 | 5 354 348 312 447 358 202 20 506 198 262 24 182 506 163 29 15 30 289 305 495 Lost Part 709 | . . . . 30 11 . . 130 20 30 . 10 140 . . . . 50 8 280 Lost Ally 20 | . . . . . . . . . . . . . 20 . . . . . . . Purge Threat 586 | . . 150 . . 77 . . 300 . . . . 59 . . . . . . . Squads Dispatched 63 | . 5 1 1 9 5 . . 8 . . . . 11 . . . . 5 3 15 Investigation 6 | . 3 . . 1 . . . . . . . . . . . . . . 1 1 Extermination 35 | . . . . 5 4 . . 5 . . . . 9 . . . . 5 . 7 Reinforcement 13 | . 2 1 1 3 . . . . . . . . 2 . . . . . 2 2 Assault 2 | . . . . . . . . . . . . . . . . . . . . 2 Garrison 7 | . . . . . 1 . . 3 . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 23 | . . 3 1 1 1 . . 2 . . 2 . 1 . . . . 1 9 2 Communications Jammed 211 | . . . . . . . . 85 . . 28 1 28 . . . . 36 4 29 Distress Signals 198 | . . . . . . . . 77 . . 28 . 26 . . . . 36 4 27 Times Spotted 462 | . 22 36 16 37 21 8 . 67 6 12 31 8 43 . 2 . 1 27 25 100 Peak Tracking Total 24 | . 4 6 3 6 6 4 . 6 3 5 15 4 3 . 1 . 1 6 5 24 Tactical Retreats 24 | . 1 2 . 2 . 1 . 6 . . . . . . . . . 2 3 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 17 | . 3 . . 3 1 . . 5 . . . . 1 . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 9 | . . 1 . 1 . . . 1 . . . 1 3 . . . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 . . . 1 . . . 1 1 . . . . 1 . 1 Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 71 | . 4 5 . 15 6 1 . 9 . 1 3 1 10 3 . 7 . 3 . 3 Terminals 40 | . 3 5 . 13 4 1 . 5 . 1 . . 6 . . . . 1 . 1 Fabricators 6 | . . . . 1 1 . . 1 . . . . 1 . . . . 1 . 1 Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . . . 2 . . . . 2 . . . . 1 . 1 Total Hacks 194 | . 10 23 . 38 18 1 . 28 . 2 12 1 24 5 . 21 . 7 . 4 Successful 104 | . 4 13 . 8 12 1 . 13 . 2 12 1 10 5 . 21 . 2 . . Failed 90 | . 6 10 . 30 6 . . 15 . . . . 14 . . . . 5 . 4 Catastrophic 10 | . 1 . . 4 1 . . 1 . . . . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 60 | . 6 11 . 18 6 . . 5 . . . . 11 . . . . 3 . . Terminals 111 | . 6 23 . 33 10 1 . 15 . 2 . . 16 . . . . 3 . 2 Fabricators 10 | . . . . 3 1 . . 2 . . . . 1 . . . . 2 . 1 Repair Stations 9 | . . . . . . . . 9 . . . . . . . . . . . . Recycling Units 9 | . 4 . . . . . . . . . . . 5 . . . . . . . Scanalyzers 7 | . . . . . 7 . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 2 . . . 2 . . . . 2 . . . . 2 . 1 Terminal Hacks 69 | . 2 9 . 4 3 1 . 5 . 2 12 1 4 5 . 21 . . . . Record 29 | . . 1 . . . 1 . . . 2 12 1 . 3 . 9 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . 2 2 . . 1 . . . . . . . . . . 4 . . . . Open Door 2 | . . . . . . . . . . . . . . 2 . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 6 | . . 1 . . 1 . . 2 . . . . 2 . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . Maintenance Status 3 | . . 1 . 1 . . . . . . . . 1 . . . . . . . Zone Layout 3 | . . 1 . 1 . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 6 | . . . . . . . . 6 . . . . . . . . . . . . Scan Component 3 | . . . . . . . . 3 . . . . . . . . . . . . Repair 3 | . . . . . . . . 3 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 7 . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Unauthorized Hacks 18 | . 2 4 . 4 1 . . 1 . . . . 5 . . . . 1 . . Terminals 12 | . . 4 . 4 1 . . 1 . . . . 1 . . . . 1 . . Assimilate 2 | . . . . 2 . . . . . . . . . . . . . . . . Botnet 8 | . . 3 . 1 1 . . 1 . . . . 1 . . . . 1 . . Operators 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . . . . . . . 4 . . . . . . . Monitor 2 | . 1 . . . . . . . . . . . 1 . . . . . . . Reject 1 | . . . . . . . . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . . . . . . . . 1 . . . . . . . Mask 2 | . 1 . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 4 5 . 15 5 . . 7 . . . . 9 . . . . 2 . 3 Full Trace Events 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 3 . . . . . . . . . . 4 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . . . 128 . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . 16 . . Parts Repaired 3 | . . . . . . . . 3 . . . . . . . . . . . . Time 132 | . . . . . . . . 132 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . 3 . . . . 3 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 . Programmers 6 | . . . . . . . . . . . . . 3 . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 8 | . . . . . . . . . . . 5 . . 3 . . . . . . Largest Group 5 | . . . . . . . . . . . 5 2 2 3 3 . . . . . Highest-Rated Group 245 | . . . . . . . . . . . 245 114 114 87 87 . . . . . Highest-Rated Ally 68 | . . . . . . . . . . . 68 68 68 29 29 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 45 | . . . . . . . . . . . 15 18 10 2 . . . . . . Total Damage 2091 | . . . . . . . . . . . 533 861 583 114 . . . . . . Kills 8 | . . . . . . . . . . . 2 3 2 1 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 2 | . . . . . . . . . . . 2 . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 27428 | 11 938 1051 741 2764 2086 755 43 3207 410 573 1135 882 3980 748 1017 685 650 2320 1496 1936 Optics 15830 | . . . . . . . . . 408 573 1135 882 3980 748 1017 685 650 2320 1496 1936 Sensors 11951 | . . . . . . . . . . . . . 3795 748 967 685 650 2219 1449 1438 IFF 5238 | . . . . . 1849 755 43 2591 . . . . . . . . . . . . Terrain 369 | . . . . . . . . 369 . . . . . . . . . . . . Structural 16755 | . . . . 2358 1679 . . 2482 . . 1134 882 2771 748 970 685 459 2171 . 416 Seismic 7282 | 11 938 1051 741 2647 1894 . . . . . . . . . . . . . . . Jamming 18545 | . . . . . . . . 2790 390 573 1135 882 3980 748 1017 685 650 2310 1496 1889 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 5 | . . . . . . 1 . . . 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 28818 | 88 1358 1582 795 2872 2165 824 43 3228 410 573 1135 882 3980 748 1017 685 650 2320 1496 1967 Spaces Moved 12681 | 54 503 575 330 1416 1017 490 29 1257 208 309 517 522 1470 314 405 279 267 1017 788 914 Core 22 | 2 . . . . . . . . . . . . . . . . . . . 20 Treads 5125 | 21 503 575 330 1416 920 . . . . . . . . . . . . . 715 645 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 7285 | 31 . . . . 97 490 29 1257 208 309 517 522 1470 314 405 279 267 1017 73 . Hover 249 | . . . . . . . . . . . . . . . . . . . . 249 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 47 | 50 160 160 145 145 145 145 145 145 160 145 145 160 160 230 230 210 170 150 145 47 Average Speed 164 | 115 160 160 157 149 149 145 145 167 160 159 157 160 176 230 233 229 226 169 155 130 Slowest Speed 250 | 160 160 240 160 151 238 145 145 175 160 160 160 160 250 230 250 230 250 170 225 163 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 72 52 34 42 27 61 9 41 45 71 70 71 38 57 54 63 43 32 32 35 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . . . 1 . 1 . . . 3 . . . . Known Exits Taken 10 | . . 1 . . 1 . . 1 . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 . 1 1 . 1 1 . 1 1 1 1 . . . . . . . . Scrap Searched 14 | . . . . . . 2 . . 2 2 . 3 . 1 1 . 3 . . . Spaces Dug 138 | . 11 . . 26 18 . . 26 . 4 . . 24 . 6 . . 7 3 13 Terrain Destroyed 323 | . 20 . . 26 18 17 . 40 . 73 . 43 25 . 10 . . 10 3 38 Melee 93 | . . . . 26 18 . . 23 . . . . 8 . . . . 7 2 9 Projectile 54 | . . . . . . . . 4 . . . . 17 . 10 . . 2 1 20 AOE 175 | . 20 . . . . 17 . 13 . 73 . 43 . . . . . . . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 18951 | 71 932 1123 554 1968 1539 580 29 2049 249 348 836 554 2609 341 445 321 305 1459 1058 1581 Wait 4156 | . 317 415 136 350 422 68 . 548 22 10 207 8 871 19 14 . 29 299 164 257 Move 12661 | 53 502 574 329 1415 1016 489 28 1256 207 308 516 521 1469 313 404 278 266 1016 787 914 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 191 | 7 17 12 15 25 8 3 . 13 1 1 3 5 24 5 . 12 1 20 11 8 Fast Attach 67 | 7 . 1 . 7 5 . . 8 . 1 3 . 3 1 1 4 1 6 10 9 Attach 101 | . . 2 2 9 4 . . 14 1 . 3 4 16 . . 3 . 12 2 29 Detach 27 | . . . . 2 1 . . 2 . . 3 . . . . 1 . . 3 15 Swap 349 | 2 17 35 15 31 20 8 1 63 4 5 4 6 70 1 7 2 4 19 7 28 Drop 194 | . 14 24 21 29 9 3 . 3 . . 2 1 17 2 . 16 1 15 23 14 Fire 955 | 2 65 59 36 58 35 9 . 108 14 23 . 6 127 . 16 . 3 64 48 282 Melee 140 | . . . . 42 19 . . 26 . . . 2 11 . 3 5 . 7 3 22 Ram 5 | . . . . . . . . . . . . . 1 . . . . 1 . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . . . . . . . . Rewire 96 | . . . . . . . . . . . 95 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research -1/Access History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 4) 1006 | -10/Materials | Discovered new exit (range 5) 1427 | -10/Materials | Discovered new exit (range 6) 1447 | -10/Materials | Entered another Materials area 1447 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1737 | -9/Materials | Build established: Gunner 2606 | -9/Materials | Identified exit to Materials 3029 | -9/Materials | Entered another Materials area 3029 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3323 | -8/Materials | Build established: Scavenger-Tank 3821 | -8/Materials | Discovered new exit (range 3) 3823 | -8/Materials | Discovered new exit (range 15) 3824 | -8/Materials | Entered Factory 3824 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3968 | -7/Factory | Discovered new exit (range 10) 4009 | -7/Factory | Build established: Tank 4455 | -7/Factory | Build established: Mutant 5167 | -7/Factory | Discovered new exit (range 15) 6652 | -7/Factory | Discovered new exit (range 16) 6696 | -7/Factory | Entered another Factory area 6696 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7104 | -6/Factory | Identified exit to Lower Caves 8848 | -6/Factory | Garrison activated, responded to threat 8861 | -6/Factory | Entered Lower Caves 9089 | -6/Lower Caves | Build established: Tank 9389 | -6/Lower Caves | Encountered a Warlord checkpoint 9440 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9680 | -6/Lower Caves | Discovered new exit (range 5) 9685 | -6/Lower Caves | Entered another Lower Caves area 9715 | -6/Lower Caves | Discovered new exit (range 9) 9728 | -6/Lower Caves | Entered Factory 9728 | -5/Factory | Evolved 2 slots: Utility x2 9872 | -5/Factory | Discovered new exit (range 5) 9925 | -5/Factory | Identified exit to DSF 10029 | -5/Factory | Build established: Assassin 10383 | -5/Factory | Repaired Hrd. Heavy Armor Plating 10404 | -5/Factory | Build established: Infiltrator-Mutant 10429 | -5/Factory | Repaired Arm. Huge Wheel 10474 | -5/Factory | Repaired Imp. Cooling System 10872 | -5/Factory | Build established: Infiltrator-Skirmisher 11931 | -5/Factory | Garrison activated, responded to threat 12108 | -5/Factory | Identified exit to Upper Caves 12354 | -5/Factory | Build established: Infiltrator-Mutant 12795 | -5/Factory | Lost 4 parts (2p1n1u) 12900 | -5/Factory | System corruption reached 10% 12956 | -5/Factory | Entered Upper Caves 13131 | -5/Upper Caves | Build established: Tank 13358 | -5/Upper Caves | Discovered new exit (range 5) 13366 | -5/Upper Caves | Entered another Upper Caves area 13368 | -5/Upper Caves | Discovered new exit (range 10) 13713 | -5/Upper Caves | Learned 4 Factory zone layouts 13746 | -5/Upper Caves | Learned location of Warlord (-5) 13761 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13850 | -5/Upper Caves | Discovered new exit (range 20) 13939 | -5/Upper Caves | Entered Warlord 13991 | -5/Warlord | System corruption cleaned by Quarantine Array 14157 | -5/Warlord | Met Warlord 14171 | -5/Warlord | Warlord's base attacked by MAIN.C 14230 | -5/Warlord | Build established: Infiltrator-Mutant 14521 | -5/Warlord | Warlord forces counterattacked 14572 | -5/Warlord | Build established: Commander-Mutant 14846 | -5/Warlord | Warlord base infiltrated, sounded retreat 14847 | -5/Warlord | Enhanced Grunt warped into view 14847 | -5/Warlord | Enhanced Grunt warped into view 14847 | -5/Warlord | Enhanced Grunt warped into view 14847 | -5/Warlord | Enhanced Demolisher warped into view 14847 | -5/Warlord | Enhanced Demolisher warped into view 14847 | -5/Warlord | Enhanced Demolisher warped into view 14910 | -5/Warlord | Spotted Executioner 14936 | -5/Warlord | Spotted B-75 Beast 14951 | -5/Warlord | Spotted Executioner 14951 | -5/Warlord | Spotted Executioner 14973 | -5/Warlord | Spotted Striker 14979 | -5/Warlord | Spotted Striker 14985 | -5/Warlord | Lost 6 allies 14987 | -5/Warlord | Allies destroyed Striker 15000 | -5/Warlord | Spotted Executioner 15035 | -5/Warlord | Lost 3 allies 15051 | -5/Warlord | Discovered new exit (range 16) 15071 | -5/Warlord | Spotted Executioner 15073 | -5/Warlord | Spotted Executioner 15074 | -5/Warlord | Entered Proximity Caves 15074 | -4/Proximity Caves | Accompanied by 2 allies 15138 | -4/Proximity Caves | Found Alien Artifact 15139 | -4/Proximity Caves | Identified Dimensional Node Initializer 15139 | -4/Proximity Caves | Initialized slip node 15273 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 15391 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 15417 | -4/Proximity Caves | Spotted B-86 Titan 15477 | -4/Proximity Caves | Allies destroyed B-86 Titan 15932 | -4/Proximity Caves | Discovered new exit (range 8) 15956 | -4/Proximity Caves | Entered Factory 15956 | -4/Factory | Accompanied by 2 allies 15956 | -4/Factory | Evolved 2 slots: Utility x2 15957 | -4/Factory | Identified exit to Extension 16664 | -4/Factory | Discovered new exit (range 21) 16764 | -4/Factory | Identified exit to Upper Caves 16764 | -4/Factory | Identified exit to Armory 17410 | -4/Factory | Build established: Skirmisher 18801 | -4/Factory | Found Quantum Capacitor 18830 | -4/Factory | Build established: Scavenger-Skirmisher 19936 | -4/Factory | Entered Upper Caves 20096 | -4/Upper Caves | Entered an active Warlord outpost 20109 | -4/Upper Caves | A Commander dispatched an escort 20123 | -4/Upper Caves | Learned Armory security intel 20662 | -4/Upper Caves | Discovered new exit (range 8) 20680 | -4/Upper Caves | Identified exit to Upper Caves 20684 | -4/Upper Caves | Entered another Upper Caves area 20684 | -4/Upper Caves | Accompanied by 3 allies 20685 | -4/Upper Caves | Commander's escort returned to base 20685 | -4/Upper Caves | Commander's escort returned to base 21329 | -4/Upper Caves | System corruption reached 10% 21514 | -4/Upper Caves | Discovered new exit (range 8) 21659 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21695 | -4/Upper Caves | Identified exit to Zhirov 21701 | -4/Upper Caves | Entered Zhirov 21703 | -4/Zhirov | Discovered new exit (range 3) 21708 | -4/Zhirov | Identified exit to Proximity Caves 21786 | -4/Zhirov | Learned location of Quarantine (-2) 21786 | -4/Zhirov | Learned location of Testing (-3) 21786 | -4/Zhirov | Learned location of Command (-1) 21876 | -4/Zhirov | Found Alien Artifact 21876 | -4/Zhirov | Identified Integrated Reactor 21876 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22228 | -4/Zhirov | Build established: Scavenger-Assassin 22249 | -4/Zhirov | Found Alien Artifact 22386 | -4/Zhirov | Entered Proximity Caves 22708 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 22980 | -3/Proximity Caves | Discovered new exit (range 6) 22986 | -3/Proximity Caves | Identified exit to Research 23036 | -3/Proximity Caves | Entered Research 23036 | -3/Research | Evolved 2 slots: Utility x2 23037 | -3/Research | Identified exit to Testing 23180 | -3/Research | Fabricated Cmb. Antigrav System (x2) 23543 | -3/Research | Lost 3 parts (3w) 24110 | -3/Research | Build established: Scavenger-Assassin 24183 | -3/Research | Lost 4 parts (1p1n1u1w) 24210 | -3/Research | System corruption reached 10% 24512 | -3/Research | Build established: Scavenger-Skirmisher 24958 | -3/Research | Lost 3 parts (3w) 25076 | -3/Research | Found Prototype Device 25081 | -3/Research | Identified Exp. EM Disruption Field 25270 | -3/Research | Discovered new exit (range 12) 25286 | -3/Research | Found Prototype Device 25339 | -3/Research | Identified exit to Research 25356 | -3/Research | Entered another Research area 25356 | -2/Research | Warlord forces began assault on 0b10 25356 | -2/Research | Evolved 2 slots: Propulsion x2 25443 | -2/Research | Identified Exp. Thermal Shield 25447 | -2/Research | Borebot progress halted 25466 | -2/Research | Research machine network offline 25494 | -2/Research | Borebot progress halted 25727 | -2/Research | Lost 4 allies 25937 | -2/Research | Borebot progress halted 25971 | -2/Research | Met up with Warlord 26007 | -2/Research | Spotted Striker 26014 | -2/Research | Spotted B-90 Cyclops 26066 | -2/Research | Borebot progress halted 26066 | -2/Research | Spotted Striker 26074 | -2/Research | Spotted Striker 26094 | -2/Research | Spotted Executioner 26094 | -2/Research | Spotted Executioner 26101 | -2/Research | Lost 7 allies 26110 | -2/Research | Destroyed Executioner 26205 | -2/Research | Lost 4 allies 26393 | -2/Research | Warlord destroyed during the assault 26698 | -2/Research | Build established: Scavenger-Tank 26837 | -2/Research | Discovered new exit (range 10) 26851 | -2/Research | Identified exit to Access 26852 | -2/Research | Entered Access 26852 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 26978 | -1/Access | Garrison activated, responded to threat 27443 | -1/Access | Energy Cycler disabled 27715 | -1/Access | System corruption reached 10% 28418 | -1/Access | Lost 5 parts (2p1u2w) 28602 | -1/Access | First assault squad dispatched 28800 | -1/Access | Spotted B-99 Colossus 28806 | -1/Access | Core integrity fell below 50% 28808 | -1/Access | Released all parts (4) 28816 | -1/Access | Core integrity fell below 20% 28819 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 28808_ Released Imp. Hacking Suite. 28808_ Released Lrg. Storage Unit. 28808_ S-43 Plague destroyed. 28809_ Slug penetrates Wall. 28810_ Slammed into R-10 Processor. 28811_ Knocked back. 28811_ Penetrated by Slug. 28811_ K-01 Serf destroyed. 28812_ Slug penetrates A-15 Conveyor. 28813_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 3U. 28814_ Connecting with Terminal... 28814_ ALERT: Suspicious activity at Terminal A006. Dispatching Investigation squad. 28814_ Critical hit (Burn: +37). 28815_ Penetrated by Slug. 28815_ Slug penetrates S-43 Plague. 28815_ S-43 Plague destroyed. 28815_ K-01 Serf collects debris. 28818_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????? | | ??????????#? ??????????????????????????????? | | ??????????+ ] ??????????????????????????????? | | ??????????# ?????????????????????????????? | | ??????????# #????????????????????????????? | | ??????????# +????????????????????????????? | | ??????????# #????????????????????????????? | | ??????????# #????????????????????????????? | | ??????????# #????????????????????????????? | | ??????????# #????????????????????????????? | | ??????????# #????????????????????????????? | | ??????????# #????????????????????????????? | | ??????????# "" #????????????????????????????? | | ????????### """#????????????????????????????? | | ????????# T"#????????????????????????????? | | ????????# """#????????#+###???????????????? | | ????????### "" #??????? #???????????????? | | ??????????# s% s ####### #???????????????? | | ????##????# pBB kh@ #???????????????? | | ##### ##### pBBs s =%!h Y +???????????????? | | # # %#####+######## #???????????????? | | # !# "#?????????????A= #???????????????? | | # " #"%#?????????????? ##???????????????? | | + """ + !#??????????????? #????????????????? | | # """ #%!#???????????????? #????????????????? | | # "" /% #???????????????? #????????????????? | | # "%" #[=#????????????????? #????????????????? | | # " #%=#?????????????????? ????????????????? | | ########/##*%#??????????????????? ???????????????? | | % %=*#??????????????????? ??????????????? | | ######## [ #???????????????????? ??????????????? | | ???????# #???????????????????????????????????? | | ???????# +???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????####+##???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 100 Energy Generation 69 Energy Capacity 1125 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Armor Coverage 600 Power Shielding 33 Weapon Cycling 20 Evasion (%) 55 Target Analysis 8 Recoil Reduction 8 Offensive Hacking 40 Defensive Hacking 36 Item Schematics ----------------- Signal Interpreter | -6/Factory | Scanalyzed Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Cmb. Antigrav System | x2 | -3/Research | Preloaded Repaired ---------- Hrd. Heavy Armor Plating | 23% | -5/Factory Arm. Huge Wheel | 64% | -5/Factory Imp. Cooling System | 25% | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed ParticleSystemInverter Manual? 0 Play Time 06:47:38 Cumulative 159.6 hours Start 2025.05.25 @ 11:54:27 End 2025.05.31 @ 16:48:31 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 71 Adventurer 1 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 44 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 446d9015-2380-45c1-b023-ace06fab1352