Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.01 @ 17:01:03 Player: Shadow Pussy wanter Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (213) 1065 Value Destroyed (10573) 10573 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (7489) 7489 TOTAL SCORE: 26167 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3368 Follower Combat Kills 2158 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -237 Cogmind --------- Core Integrity 0/1300 Matter 39/950 Energy 149/150 System Corruption 35% Temperature Cool (0) Movement Core (300) Ox5 Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Matter Compressor Advanced Matter Compressor Advanced Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Treads High-density Centrium Wheel Variable Charge Gun HERF Cannon Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Enhanced Armored Medium Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Matter Compressor Advanced Matter Compressor Advanced Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Phase Gun Matter Neutralizer Hardcell Cannon > --- INVENTORY -------- Micro Antimatter Reactor Medium Treads Heavy Treads Armored Heavy Treads Centrium Heavy Treads Improved Focal Shield Improved Thermal Shield Z-Drone Bay Phasing AFG Variable Charge Gun HERF Cannon Compact Tesla Bomb Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 161] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Variable Charge Gun Energy Gun Variable Charge Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Compact Tesla Bomb Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Slots Evolved 14 | . . 2 . . . 6 . . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 4 | . . 2 . . . . . . . . . 1 . . 1 Utility 8 | . . . . . . 6 . . . . 1 . . . 1 Weapon 1 | . . . . . . . . . . . . 1 . . . Parts Attached 278 | 7 14 5 1 5 5 32 6 6 2 6 52 80 15 9 33 Power 12 | 1 1 . . . . 2 . . . . 3 1 1 2 1 Engine 9 | 1 1 . . . . 2 . . . . 3 1 1 . . Core . | . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 2 1 Propulsion 41 | 2 2 2 . 4 1 4 1 . . . 3 10 4 4 4 Treads 29 | . . . . 4 1 4 1 . . . 3 5 3 4 4 Leg 5 | 2 . . . . . . . . . . . 2 1 . . Wheel 7 | . 2 2 . . . . . . . . . 3 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 153 | 2 3 1 1 . 1 17 3 6 . 4 39 56 7 2 11 Device 119 | 1 . . . . . 10 3 6 . 3 35 49 4 . 8 Storage 6 | 1 1 1 . . . . . . . . 1 1 1 . . Processor 9 | . 1 . 1 . . 2 . . . . . 3 1 . 1 Hackware 2 | . . . . . . 2 . . . . . . . . . Protection 17 | . 1 . . . 1 3 . . . 1 3 3 1 2 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 72 | 2 8 2 . 1 3 9 2 . 2 2 7 13 3 1 17 Energy Gun 18 | 2 5 1 . . . 2 . . 1 . . 3 1 . 3 Energy Cannon 17 | . . . . . . 1 . . . 1 5 5 2 . 3 Ballistic Gun 10 | . . 1 . . 3 4 1 . 1 . . . . . . Ballistic Cannon 5 | . . . . . . 1 . . . . . 1 . . 3 Launcher 10 | . . . . . . . . . . . 2 2 . 1 5 Special Weapon 8 | . . . . . . 1 1 . . 1 . 2 . . 3 Impact Weapon 3 | . 3 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . 1 1 . . . 4 . . . . 1 5 . 2 2 Corrupted Parts 9 | 1 . . . . 1 1 . . . . . . . 5 1 System Corruption 61 | 1 . . . . 7 1 . . . . . . . 42 10 Parts Lost 54 | . 3 1 . . 1 5 . . . . 2 13 4 1 24 Power 7 | . 1 . . . 1 1 . . . . . 1 1 . 2 Propulsion 15 | . 1 1 . . . . . . . . 1 5 . . 7 Utility 21 | . 1 . . . . 3 . . . . 1 5 2 1 8 Weapon 11 | . . . . . . 1 . . . . . 2 1 . 7 Highest Loss Streak 7 | . 3 1 . . 1 5 . . . . 2 5 2 1 7 To Critical Strikes 3 | . . . . . . . . . . . . 1 . . 2 Average Slot Usage (%) 92 | . 94 98 88 98 94 90 92 93 81 93 93 93 89 89 79 Engine 8 | . 13 11 11 11 6 3 6 6 6 6 10 9 7 8 . Treads 21 | . . . . 38 44 26 25 26 26 26 23 17 19 19 15 Leg 2 | . 26 . . . . . . . . . . 3 . . . Wheel 2 | . 1 42 33 3 . . . . . . . 3 . . . Device 10 | . . . . . . 11 13 13 13 10 15 16 12 5 4 Storage 8 | . 14 11 11 11 11 6 6 6 6 6 5 5 13 15 14 Processor 12 | . . 11 11 11 6 8 13 13 13 13 11 14 15 15 17 Hackware 2 | . . . . . . 10 6 6 6 6 5 . . . . Protection 5 | . 8 . . . 4 7 6 6 6 8 6 4 2 6 5 Energy Gun 5 | . 26 11 11 7 . . 6 6 . 4 . 7 4 5 3 Energy Cannon 4 | . . . . . . . . . . 5 9 4 10 6 3 Ballistic Gun 2 | . . 8 11 11 21 11 5 6 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 130 | 13 52 49 49 49 55 93 84 87 81 100 107 118 112 125 130 Greatest Support 222 | 20 26 50 34 80 80 98 98 98 98 98 105 140 163 195 222 Greatest Overweight (x) 25 | 3 4 1 1 1 . . 1 . . 1 1 9 . . 25 Average Overweight (x) . | . 1 . 1 . . . . . . . . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 13 16 19 18 20 18 20 20 20 19 19 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 14 20 19 20 20 20 20 20 20 20 20 18 20 20 5 Class Distribution -------------------- 46% | Scavenger-Mutant 22% | Mutant 19% | Scavenger-Skirmisher 3% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Commander-Gunner | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Matter Collected 5597 | 270 175 162 10 45 119 646 133 217 . 133 792 1006 711 204 974 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8787 | 116 584 248 . . 145 622 . 105 . . 1129 2449 92 666 2631 Parts 375 | 12 24 20 . . 5 30 . 6 . . 53 84 2 29 110 Haulers Intercepted 4 | . 1 1 . . . . . . . . . . . . 2 Recyclers Shooed 9 | . 1 . . . . . . . . . 1 3 . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . 10 . . 6 . 2 . . . . . Prevented 3 | . . . . . 3 . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Combat Hostiles Destroyed 154 | . 8 5 . . 3 11 1 2 . . 19 38 2 8 57 Melee 2 | . 1 . . . . . . . . . . . . . 1 Guns 47 | . 7 5 . . 3 8 . 2 . . . 18 . 1 3 Cannons 37 | . . . . . . 3 1 . . . 11 9 2 1 10 AOE 44 | . . . . . . . . . . . 4 5 . 2 33 Classes Destroyed 21 | 2 7 1 . . . 4 1 . . . 1 . . 1 4 Worker 13 | 1 1 . . . . 1 . . . . . 2 . . 8 Builder 18 | . . . . . . . . . . . 1 2 . . 15 Tunneler 6 | 4 . . . . . . . . . . . 1 . . 1 Hauler 4 | . 1 1 . . . . . . . . . . . . 2 Recycler 7 | . 2 . . . . . . . . . . 2 . . 3 Mechanic 1 | . 1 . . . . . . . . . . . . . . Operator 2 | . 1 1 . . . . . . . . . . . . . Watcher 8 | . 2 . . . . 1 . . . . 1 2 . 1 1 Swarmer 13 | . 3 2 . . 1 . . . . . . 4 1 . 2 Saboteur 2 | . . . . . . . . . . . . . . . 2 Grunt 47 | . 5 . . . 1 5 . . . . 6 6 . 3 21 Brawler 1 | . . . . . . . . . . . . . . . 1 Duelist 3 | . . . . . . . . . . . . . . 1 2 Protector 3 | . . . . . . . . . . . . . . . 3 Sentry 12 | . . 3 . . 1 1 . 1 . . 2 3 1 . . Specialist 4 | . . . . . . 2 . . . . . . . . 2 Hunter 19 | . . . . . . 1 . . . . 3 6 . . 9 Programmer 43 | . . . . . . 1 . 1 . . 8 19 . 1 13 Heavy 2 | . . . . . . 1 . . . . . . . . 1 Cetus Guard 3 | . . . . . . . . . . . . . . 3 . Executioner 1 | . . . . . . . . . . . . . . . 1 Thief 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 25 | 2 4 2 . . 2 2 1 1 . . 5 5 1 5 25 Combat Bots Only 22 | . 3 2 . . 2 2 1 1 . . 5 5 1 5 22 Max Kills in Single Turn 6 | 2 1 1 . . 1 1 1 1 . . 2 2 1 1 6 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 2 2 . 1 4 Melee 1 | . 1 . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Damage Taken 15491 | . 445 299 . . 201 1237 30 125 . . 1532 2808 574 415 7825 Core 1931 | . 99 37 . . . 112 30 6 . . 131 142 51 13 1310 Absorbed by Shields 2322 | . . . . . . 102 . . . . 663 1155 230 172 . Reduced by Siege Mode 71 | . . . . . . . . . . . . . . . 71 Regen/Repaired (Parts) 557 | . . . . . . . . . . . 557 . . . . Core Remaining (%) 83 | 100 60 . . . 90 . . . . 82 86 . . 82 . Volleys Fired 495 | 18 25 17 . . 8 49 4 4 . 33 67 124 14 16 116 Largest 3 | 2 2 2 . . 2 2 1 2 . 1 2 3 3 3 3 Hottest 538 | 90 112 112 . . 56 115 . 115 . 85 133 538 285 278 278 Shots Fired 892 | 37 50 34 . . 16 98 5 9 . 33 118 276 41 23 152 Gun 467 | 37 50 34 . . 16 86 1 9 . . . 191 12 4 27 Cannon 324 | . . . . . . 12 . . . 33 113 72 29 9 56 Launcher 65 | . . . . . . . . . . . 5 10 . 10 40 Special 36 | . . . . . . . 4 . . . . 3 . . 29 Kinetic 166 | . . 15 . . 16 93 1 5 . . . 9 . . 27 Thermal 587 | 18 50 19 . . . 5 . 4 . 33 113 246 41 13 45 Explosive 49 | . . . . . . . 4 . . . . 3 . . 42 Electromagnetic 90 | 19 . . . . . . . . . . 5 18 . 10 38 Robot Hit Streak 24 | 9 6 11 . . 4 10 1 9 . . 12 22 11 5 24 Robot Miss Streak 6 | 3 4 1 . . 3 6 1 . . . 5 4 3 1 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . 1 . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . 1 . . . Shots Hit Robots 556 | 21 35 26 . . 9 71 2 8 . . 72 175 29 9 99 Core Hits 360 | 5 15 10 . . 3 29 1 4 . . 28 75 11 15 164 Critical Kills 11 | . . . . . . . . . . . 3 8 . . . Critical Parts Destroyed 7 | . 2 . . . . . . . . . . 5 . . . Critical Strikes 40 | 2 10 2 . . . . . . . . 3 14 . . 9 Burn 14 | 2 8 2 . . . . . . . . . . . . 2 Meltdown 5 | . . . . . . . . . . . 3 2 . . . Destroy 11 | . . . . . . . . . . . . 11 . . . Blast 2 | . . . . . . . . . . . . 1 . . 1 Corrupt 1 | . . . . . . . . . . . . . . . 1 Smash 2 | . 2 . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . 5 Melee Attacks 13 | . 11 1 . 1 . . . . . . . . . . . Impact 12 | . 11 1 . . . . . . . . . . . . . Slashing 1 | . . . . 1 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 33565 | 296 835 419 . . 182 1647 193 172 . . 3020 7140 1123 1108 17430 Guns 7375 | 296 515 419 . . 182 1327 . 172 . . . 3557 153 109 645 Cannons 6681 | . . . . . . 284 . . . . 2237 1692 931 241 1296 Explosions 17763 | . . . . . . . 108 . . . 780 1724 . 758 14393 Melee 320 | . 320 . . . . . . . . . . . . . . Ramming 343 | . . . . . . 36 . . . . 3 93 39 . 172 Kinetic 2900 | . . 132 . . 182 1557 . 96 . . . 115 . . 818 Thermal 11728 | 140 515 287 . . . 54 . 76 . . 2674 5543 1084 350 1005 Explosive 12846 | . . . . . . . 108 . . . . 623 . . 12115 Electromagnetic 4345 | 156 . . . . . . . . . . 343 692 . 758 2396 Impact 320 | . 320 . . . . . . . . . . . . . . Slashing 1083 | . . . . . . . 85 . . . . 74 . . 924 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 56 | 1 1 . . . 7 1 1 1 1 1 6 21 21 56 35 Average Corruption 7 | 1 1 . . . 7 1 1 1 1 1 4 11 14 20 16 Corruption Purged 12 | . . . . . . . . . . . . 5 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 346 | 2 9 . . . 12 6 7 3 1 4 57 130 45 16 54 Message Errors 77 | 1 1 . . . 1 2 4 . . 1 9 30 10 3 15 Matter Fused 71 | . 2 . . . 1 2 1 . . 1 18 27 8 4 7 Heat Flow Errors 34 | . 2 . . . . 1 . 1 . . 4 11 6 . 9 Energy Discharges 56 | . 1 . . . 5 1 . 1 . 2 9 21 8 4 4 Parts Rejected 2 | . . . . . 1 . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . . . 1 1 1 . . Data Loss (minor) 42 | . 2 . . . 3 . 1 . . . 8 12 6 2 8 Data Loss (major) 9 | . 1 . . . . . . . 1 . 1 2 2 1 1 Misfires 17 | 1 . . . . . . 1 1 . . 2 8 3 . 1 Alerts 10 | . . . . . 1 . . . . . 3 4 . . 2 Misdirections 7 | . . . . . . . . . . . . 3 1 1 2 Weapon Failures 18 | . . . . . . . . . . . 2 11 . 1 4 Overload Shots 4 | . . . . . . . . . . . 1 2 1 . . Effects 2 | . . . . . . . . . . . . 2 . . . Heat Surge 2 | . . . . . . . . . . . . 2 . . . Overflow Damage 1107 | . 184 . . . . . . . . . 174 165 9 32 543 Projectiles 220 | . . . . . . . . . . . 95 97 . . 28 Explosions 684 | . . . . . . . . . . . 79 68 . 32 505 Melee 203 | . 184 . . . . . . . . . . . 9 . 10 Knockbacks 14 | . 2 . . . . 5 . . . . . 2 . . 5 Impact 6 | . 2 . . . . 1 . . . . . . . . 3 Kinetic 8 | . . . . . . 4 . . . . . 2 . . 2 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 683 | . . . . . . . . . . . 128 203 . 38 314 Shots 21 | . . . . . . . . . . . 4 2 . 2 13 Rammed 29 | . . . . . . 1 . . . . 1 6 1 . 20 Targets Rammed 32 | . . . . . . 1 . . . . 1 8 1 . 21 Kicked . | . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . 2 . . 1 Highest Temperature 838 | 282 489 90 . . 4 276 15 266 . 352 318 692 198 265 838 Average Temperature 125 | 99 160 35 . . 3 46 15 87 . 111 129 118 91 107 190 Received Heat Transfer 1653 | . 213 81 . . 63 195 . 36 . . 328 127 30 28 552 Effects 64 | 2 4 . . . . 3 . . . . 1 8 . . 46 Shutdowns 14 | . . . . . . . . . . . . 2 . . 12 Energy Bleed 7 | 1 1 . . . . . . . . . . . . . 5 Interference 21 | 1 2 . . . . 3 . . . . . 2 . . 13 Matter Decay 4 | . . . . . . . . . . . 1 1 . . 2 Short Circuit 3 | . . . . . . . . . . . . 2 . . 1 Damage (minor) 5 | . 1 . . . . . . . . . . 1 . . 3 Damage (major) 8 | . . . . . . . . . . . . . . . 8 Damage (core) 2 | . . . . . . . . . . . . . . . 2 Siege Activations 2 | . . . . . . . . . . . . . . . 2 Total Turns 42 | . . . . . . . . . . . . . . . 42 Longest Duration 31 | . . . . . . . . . . . . . . . 31 Robots Corrupted 18 | . . . . . . . . . . . . 3 . 5 10 Combat Hostiles 17 | . . . . . . . . . . . . 3 . 4 10 Parts Fried 47 | . . . . . . . . . . . 1 8 . 10 28 Impact Corruptions 10 | . 8 . . . . . . . . . . . 1 . 1 Robots Melted 7 | . . . . . . . . . . . 4 3 . . . Combat Hostiles 7 | . . . . . . . . . . . 4 3 . . . Parts Melted 50 | 1 3 3 . . . 1 . 1 . . 13 27 . . 1 Heat Transferred 15942 | 555 1702 777 . . . 150 . 200 . . 3167 6485 1197 434 1275 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Peak Influence 2530 | 25 165 280 109 . . 223 . . . . 352 904 866 836 2530 Initial 484 | . 16 12 109 . . . . . . . . 171 442 484 381 Average 337 | 12 33 159 109 . . 57 . . . . 112 275 643 678 1101 Maximum Alert Level 5 | . . 1 . . . 1 . . . . 1 3 3 3 5 Low Security (%) 54 | 100 100 56 100 . . 88 . . . . 87 45 . . . Level 1 17 | . . 43 . . . 11 . . . . 12 36 . . 15 Level 2 9 | . . . . . . . . . . . . 11 47 40 5 Level 3 12 | . . . . . . . . . . . . 6 52 59 27 Level 4 4 | . . . . . . . . . . . . . . . 35 Level 5 1 | . . . . . . . . . . . . . . . 13 High Security . | . . . . . . . . . . . . . . . 2 Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 1 4 . . . 4 . . . . 6 19 . . 20 Investigation 4 | . . 1 . . . . . . . . . 2 . . 1 Extermination 18 | . . . . . . 1 . . . . 4 9 . . 4 Reinforcement 17 | . 1 3 . . . 2 . . . . 2 2 . . 7 Assault 9 | . . . . . . . . . . . . 1 . . 8 Garrison 6 | . . . . . . 1 . . . . . 5 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . 2 . . 4 Construction Impeded 7 | . . . . . . . . . . . 2 2 . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Distress Signals 9 | . 1 1 . . . . . . . . 1 2 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 259 | . 15 12 . . 7 15 1 3 . 1 26 60 18 16 85 Peak Tracking Total 14 | . 3 4 . . 3 3 1 7 . 1 6 5 4 5 14 Tactical Retreats 11 | . 1 2 . . . 2 . . . . 2 . . . 4 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Traps Triggered 4 | . . 1 . . . . . . . . 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Machines Disabled 35 | . . . . . . 1 . . . . 1 16 5 5 7 Max in Single Turn 13 | . . . . . . 1 . . . . 1 13 2 5 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Machines Accessed 17 | . 4 3 . . . . . . 4 . 2 4 . . . Terminals 6 | . 3 3 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . 1 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 2 . . . Total Hacks 54 | . 10 7 . . . . . . 26 . 3 8 . . . Successful 41 | . 5 5 . . . . . . 26 . 2 3 . . . Failed 13 | . 5 2 . . . . . . . . 1 5 . . . Catastrophic 3 | . . 1 . . . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 34 | . 7 5 . . . 6 . . . . 7 . 4 . 5 Terminals 15 | . 8 7 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . Repair Stations 5 | . . . . . . . . . . . 2 3 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 3 . . . Terminal Hacks 30 | . . 4 . . . . . . 26 . . . . . . Record 10 | . . 1 . . . . . . 9 . . . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . Robot Analysis 2 | . . 2 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 3 | . . . . . . . . . . . 2 1 . . . Scan Component 2 | . . . . . . . . . . . 1 1 . . . Repair 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . Unauthorized Hacks 5 | . 4 1 . . . . . . . . . . . . . Terminals 5 | . 4 1 . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . Botnet 4 | . 3 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . Hacking Detections 11 | . 3 3 . . . . . . . . 2 3 . . . Full Trace Events 2 | . . 1 . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 2 . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . 15 . . . . 8 . 15 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . Time 44 | . . . . . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . 7 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Total Allies 21 | . 1 . . 4 . . . . . 1 . . 14 . 1 Largest Group 12 | . 1 . . 4 4 3 . . . 1 . . 12 5 2 Highest-Rated Group 685 | . 10 . . 157 157 120 . . . 96 . . 685 315 269 Highest-Rated Ally 269 | . 10 . . 41 41 41 . . . 96 . . 159 159 269 Zionite Dispatches 3 | . . . . . . . . . . . . . 2 . 1 Heavy 1 | . . . . . . . . . . . . . 1 . . Recon 1 | . . . . . . . . . . . . . 1 . . Experimental 1 | . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 223 | . . . . . 32 10 . . . 8 . . 98 37 38 Total Damage 10825 | . . . . . 695 199 . . . 298 . . 3784 977 4872 Kills 57 | . . . . . 4 2 . . . 1 . . 25 6 19 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Robot Analysis Total 2 | . . 2 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 2 . 3 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . 1 . . . . 1 . . . 1 Main Access 1 | . . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Turns Passed 17186 | 292 971 399 26 1501 404 1225 580 498 155 1297 3039 3643 1122 411 1623 Spaces Moved 8299 | 127 328 293 25 987 228 598 338 271 92 648 1201 1591 628 220 724 Core 22 | 17 . . . . . . . . . . . . . . 5 Treads 6804 | . . . . 814 228 598 338 271 92 648 1201 1047 628 220 719 Legs 410 | 110 300 . . . . . . . . . . . . . . Wheels 1063 | . 28 293 25 173 . . . . . . . 544 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 105 90 101 101 160 160 165 165 165 165 165 130 155 156 160 Average Speed 174 | 121 242 91 101 149 160 162 165 165 165 184 213 186 155 156 164 Slowest Speed 1300 | 200 400 101 101 160 162 166 243 165 165 245 247 325 156 160 1300 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 7 56 28 6 88 48 10 50 43 71 66 25 35 67 86 22 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . . . . . Known Exits Taken 11 | . . . 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . Scrap Searched 10 | . . . 1 3 1 . 1 2 . 2 . . . . . Spaces Dug 81 | . 2 . . . . . . . . 8 6 19 . . 46 Terrain Destroyed 734 | . 2 . . . . 1 52 . . 33 73 71 2 1 499 Melee 2 | . 2 . . . . . . . . . . . . . . Projectile 117 | . . . . . . 1 2 . . 33 30 28 2 1 20 AOE 615 | . . . . . . . 50 . . . 43 43 . . 479 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Total 10111 | 225 431 388 25 1013 250 771 353 313 95 719 1548 2004 744 269 963 Wait 715 | 68 37 59 . 6 5 57 4 31 . 29 192 155 8 5 59 Move 8284 | 126 327 292 24 986 227 597 337 270 91 647 1200 1590 627 219 724 Hop . | . . . . . . . . . . . . . . . . Pick Up 107 | 6 11 10 . 8 . 18 . 1 . 2 16 15 8 6 6 Fast Attach 62 | 7 5 1 . . 3 5 3 . 2 . 3 17 5 5 6 Attach 55 | . 4 2 . 4 . 11 . . . . 4 9 5 2 14 Detach 8 | . 1 . . . 1 2 . . . . . 2 1 . 1 Swap 161 | . 5 2 1 1 2 16 3 6 . 6 45 54 5 2 13 Drop 107 | . 5 4 . 7 4 15 2 1 2 2 20 22 6 14 3 Fire 495 | 18 25 17 . . 8 49 4 4 . 33 67 124 14 16 116 Melee 13 | . 11 1 . 1 . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . 4 . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 27 | . . . . . . 1 . . . . 1 4 1 . 20 Escape Stasis 8 | . . . . . . . . . . . . 8 . . . Rewire 64 | . . . . . . . . . . . . . 64 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory (discovered 2 exits: *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / [*Arc]) -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 15) 293 | -11/Junkyard | Entered Materials 332 | -10/Materials | Build established: Mutant 726 | -10/Materials | Discovered new exit (range 16) 1237 | -10/Materials | Lost 3 parts (1p1n1u) 1255 | -10/Materials | Discovered new exit (range 10) 1264 | -10/Materials | Entered another Materials area 1264 | -9/Materials | Evolved 2 slots: Propulsion x2 1639 | -9/Materials | Discovered new exit (range 14) 1663 | -9/Materials | Entered Mines 1664 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1670 | -9/Mines | Identified exit to Zion 1689 | -9/Mines | Entered Zion 1745 | -7/Zion | Discovered new exit (range 11) 1790 | -7/Zion | Given the Hacking Drone Bay 2066 | -7/Zion | Found Prototype Device 2245 | -7/Zion | Received a hallucinogenic algorithm 2373 | -7/Zion | Found Prototype Device 2459 | -7/Zion | Found Prototype Special Weapon 2461 | -7/Zion | Found Prototype Special Weapon 2471 | -7/Zion | Found Prototype Special Weapon 2474 | -7/Zion | Found Prototype Special Weapon 2891 | -7/Zion | Imprinted 2893 | -7/Zion | Declared Zion's savior 3181 | -7/Zion | Identified exit to Proximity Caves 3190 | -7/Zion | Entered Proximity Caves 3190 | -6/Proximity Caves | Accompanied by 4 allies 3291 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3360 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3472 | -6/Proximity Caves | Learned Factory garrison access intel 3516 | -6/Proximity Caves | Build established: Scavenger-Mutant 3560 | -6/Proximity Caves | Learned Factory emergency access door positions 3568 | -6/Proximity Caves | Discovered new exit (range 16) 3594 | -6/Proximity Caves | Entered Factory 3594 | -6/Factory | Accompanied by 3 allies 3594 | -6/Factory | Evolved 6 slots: Utility x6 3596 | -6/Factory | Loaded intel: 4 garrison access locations 3598 | -6/Factory | Identified Bomb Factory No. 2 3609 | -6/Factory | Identified Phasing AFG 4089 | -6/Factory | Garrison activated, responded to threat 4345 | -6/Factory | Lost 5 parts (1p3u1w) 4486 | -6/Factory | Discovered new exit (range 14) 4506 | -6/Factory | Identified exit to Lower Caves 4537 | -6/Factory | Identified RU-N14's Throwing Claymores (x4) 4612 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 4819 | -6/Factory | Entered Lower Caves 4869 | -6/Lower Caves | Learned Factory emergency access door positions 5262 | -6/Lower Caves | Learned location of 1 exit from Factory 5336 | -6/Lower Caves | Discovered new exit (range 6) 5343 | -6/Lower Caves | Identified exit to Lower Caves 5399 | -6/Lower Caves | Entered another Lower Caves area 5401 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5663 | -6/Lower Caves | Encountered a Warlord checkpoint 5808 | -6/Lower Caves | Build established: Scavenger-Skirmisher 5868 | -6/Lower Caves | Discovered new exit (range 15) 5895 | -6/Lower Caves | Identified exit to Data Miner 5897 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5897 | -6/Lower Caves | Entered Data Miner 5897 | -6/Data Miner | Discovered new exit (range 6) 5930 | -6/Data Miner | Met Data Miner 5974 | -6/Data Miner | Learned location of Section 7 (-2) 5974 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5996 | -6/Data Miner | Received God Mode back door access code from Data Miner 6050 | -6/Data Miner | Identified exit to Proximity Caves 6052 | -6/Data Miner | Entered Proximity Caves 6459 | -5/Proximity Caves | Build established: Scavenger-Mutant 6654 | -5/Proximity Caves | Escorted by Enhanced Grunt 6654 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6714 | -5/Proximity Caves | Spotted B-75 Beast 7308 | -5/Proximity Caves | Discovered new exit (range 4) 7315 | -5/Proximity Caves | Identified exit to Factory 7349 | -5/Proximity Caves | Entered Factory 7349 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7350 | -5/Factory | Identified exit to Factory 8625 | -5/Factory | Retrieved Zion intel report: Component Schematics 8767 | -5/Factory | Discovered new exit (range 4) 8773 | -5/Factory | Terminal network hard line cut 8775 | -5/Factory | Identified exit to Upper Caves 9654 | -5/Factory | Repaired Hrd. Heavy Armor Plating 10281 | -5/Factory | Discovered exit to Factory (range 8) 10388 | -5/Factory | Entered another Factory area 10388 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10389 | -4/Factory | Identified exit to Extension 10449 | -4/Factory | Build established: Scavenger-Skirmisher 10576 | -4/Factory | Found Prototype Processor 10576 | -4/Factory | Identified Exp. Melee Analysis Suite 10689 | -4/Factory | Incoming investigation squad redirected 11481 | -4/Factory | Build established: Scavenger-Mutant 11553 | -4/Factory | Garrison activated, responded to threat 11948 | -4/Factory | Terminal network hard line cut 11966 | -4/Factory | Garrison activated, responded to threat 12231 | -4/Factory | System corruption reached 10% 12591 | -4/Factory | Build established: Scavenger-Skirmisher 12992 | -4/Factory | Lost 5 parts (1p2n2u) 13399 | -4/Factory | Found Prototype Launcher 13399 | -4/Factory | Identified Com. Tesla Bomb Launcher 13638 | -4/Factory | First assault squad dispatched 13665 | -4/Factory | Incoming assault squad redirected 13921 | -4/Factory | Build established: Mutant 14020 | -4/Factory | Lost 3 parts (1n1u1w) 14031 | -4/Factory | Entered Extension 14084 | -4/Extension | Zion Heavy squad teleported in 14120 | -4/Extension | Rescued a captive Derelict 14122 | -4/Extension | Rescued a captive Derelict 14135 | -4/Extension | Rescued a captive Derelict 14135 | -4/Extension | Rescued a captive Derelict 14427 | -4/Extension | Zion Recon squad teleported in 14502 | -4/Extension | Build established: Gunner 14553 | -4/Extension | Rescued A7 14817 | -4/Extension | Build established: Commander-Gunner 14874 | -4/Extension | Spotted B-86 Titan 14889 | -4/Extension | Spotted B-86 Titan 14899 | -4/Extension | Allies destroyed B-86 Titan 14911 | -4/Extension | Allies destroyed B-86 Titan 14959 | -4/Extension | Discovered new exit (range 3) 14962 | -4/Extension | Identified exit to Research 15098 | -4/Extension | Discovered new exit (range 16) 15099 | -4/Extension | Discovered exit to Research (range 15) 15141 | -4/Extension | Identified exit to Cetus 15153 | -4/Extension | Entered Cetus 15153 | -4/Cetus | Accompanied by 5 allies (A7) 15158 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 15171 | -4/Cetus | Spotted Cetus Guard 15171 | -4/Cetus | Spotted Cetus Guard 15175 | -4/Cetus | Spotted Cetus Guard 15177 | -4/Cetus | Spotted Cetus Guard 15182 | -4/Cetus | Allies destroyed Cetus Guard 15187 | -4/Cetus | Allies destroyed Cetus Guard 15197 | -4/Cetus | Allies destroyed Cetus Guard 15201 | -4/Cetus | Allies destroyed Cetus Guard 15225 | -4/Cetus | Build established: Scavenger-Gunner 15237 | -4/Cetus | Discovered exit to Research (range 15) 15298 | -4/Cetus | Cetus Manufacturing Module disabled 15377 | -4/Cetus | Escorted A7 to Cetus Mainframe 15405 | -4/Cetus | Discovered new exit (range 15) 15435 | -4/Cetus | Spotted Cetus Guard 15435 | -4/Cetus | Spotted Cetus Guard 15437 | -4/Cetus | Spotted Cetus Guard 15443 | -4/Cetus | Allies destroyed Cetus Guard 15443 | -4/Cetus | Spotted Cetus Guard 15445 | -4/Cetus | Destroyed Cetus Guard 15449 | -4/Cetus | Destroyed Cetus Guard 15455 | -4/Cetus | Destroyed Cetus Guard 15458 | -4/Cetus | Discovered exit to Research (range 15) 15470 | -4/Cetus | Scared off Revision 17 15500 | -4/Cetus | System corruption reached 30% 15564 | -4/Cetus | Entered Research 15564 | -3/Research | Accompanied by 2 allies (A7) 15564 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15569 | -3/Research | Received a hacking code to weaken MAIN.C 15589 | -3/Research | Build established: Scavenger-Mutant 15848 | -3/Research | Destroyed 7 combat bots 15921 | -3/Research | Zion Experimental squad teleported in 16111 | -3/Research | First assault squad dispatched 16130 | -3/Research | Incoming assault squad redirected 16138 | -3/Research | System corruption reached 10% 16500 | -3/Research | Retrieved Zion intel report: Main Access 16500 | -3/Research | Identified exit to Research 16581 | -3/Research | Incoming assault squad redirected 16591 | -3/Research | Incoming assault squad redirected 16822 | -3/Research | Core integrity fell below 50% 16849 | -3/Research | Terminal network hard line cut 16891 | -3/Research | Cargo convoy interrupted 16891 | -3/Research | Spotted Executioner 16902 | -3/Research | Destroyed Executioner 16933 | -3/Research | Lost 7 parts (1p2n2u2w) 16938 | -3/Research | System corruption reached 30% 16970 | -3/Research | Destroyed 22 combat bots 17036 | -3/Research | Found Prototype Launcher 17036 | -3/Research | Identified Tactical Quantum Warhead 17073 | -3/Research | Found Tactical Quantum Warhead 17131 | -3/Research | Incoming assault squad redirected 17153 | -3/Research | High security lockdown imminent 17156 | -3/Research | Core integrity fell below 20% 17187 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 17167_ Slug penetrates Wall. 17168_ The unstable cave ceiling collapses. 17169_ H-77 Assassin suffers critical hit (Burn). 17169_ Penetrated by Slug. 17169_ Slug penetrates Wall. 17170_ The unstable cave ceiling collapses. 17171_ Z#YE=VEMHGVF,MLUTXXCR%HQO 17171_ Penetrated by Slug. 17171_ Slug penetrates Earth. 17171_ Tactical Quantum Warhead destroyed. 17172_ The unstable cave ceiling collapses. 17174_ Slug penetrates Earth. 17174_ Penetrated by Slug. 17174_ Slug penetrates Wall. 17175_ The unstable cave ceiling collapses. 17176_ Penetrated by Slug. 17179_ The unstable cave ceiling collapses. 17180_ Hcp. Storage Unit destroyed. 17180_ Arm. Heavy Treads destroyed. 17187_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#######???????????????? | | ??????????????????????????# ???????????????? | | ??????????????????????????# ??????????????? | | ??????????????????????????# !???????????????? | | ??????????????????????????# !?? ???????????? | | ??????????????????????????# ??????????? | | ????????????????? ????????+ ???????????? | | ?????????????????? ???????# ????????????? | | ??????????????????? ??????# """ """????????????? | | ???????????"" ??? ?????# """ """????????????? | | ???????????" ????# """ """ #?????????? | | ?????????? #### R ???????? | | ?????????? @/!= ! #?????????? | | ????????????????###### ## ##!#######?????????????? | | ????????????????# # # #!# ###???????????????? | | ????????????????# ##??????????????? | | ????????????????# ##?????????????? | | ????????????????# #?????????????? | | ????????????????# gh #?????????????? | | ?????????? ?? # ##????????????? | | ?????????? # # ####?????????? | | ??????????"" # h + ! ??????? | | ???????????" # ! ######?????????? | | ??????????""" ! # #??????????????? | | ????????"""" # ! ###????????????? | | ??????? = #????????????? | | ???????? [ ] #????????????? | | ???????? #????????????? | | ?????????? # ! #????????????? | | ??????? !! #????????????? | | ???????? #????????????? | | ??????????? ##????????????? | | ?????????? ##?????????????? | | ????????? # ??????????????? | | ????????? ##?????????????? | | ?????????? ## ## % #??????????????? | | ?????????? # # # # ### # ##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 80 Energy Generation 45 Energy Capacity 1010 Matter Stores 950 Matter Capacity 950 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 900 Resistance: KI 25 Resistance: TH 25 Resistance: EM 25 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- Imp. Shield Generator | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Matter Filter | -7/Zion | Archive Energy Well | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Coil Gun | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. System Shield | -5/Factory | Z-intel Imp. Salvage Targeting Computer | -5/Factory | Z-intel Adv. Trap Extractor | -5/Factory | Z-intel Chainsword | -5/Factory | Z-intel Lrg. Storage Unit | -5/Factory | Z-intel Thermic Laser | -5/Factory | Z-intel Imp. Heavy Armor Plating | -5/Factory | Z-intel Mining Claw | -5/Factory | Z-intel Imp. Medium Armor Plating | -5/Factory | Z-intel Arm. Medium Treads | -5/Factory | Z-intel Imp. Weapon Cycler | -5/Factory | Z-intel Phase Cannon | -5/Factory | Z-intel Power Amplifier | -5/Factory | Z-intel Fission Core | -5/Factory | Z-intel Stasis Canceller | -5/Factory | Z-intel Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Challenges ------------ None Game ------ Seed HoverSmallSlayer Manual? 0 Play Time 02:03:43 Cumulative 148.0 hours Start 2023.06.28 @ 19:13:35 End 2023.07.01 @ 17:01:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b6bd960-ad7b-4170-812f-985059d22e11