Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 02:08:03 Player: Rainy Days Result: Destroyed by AG-01458 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (200) 1000 Value Destroyed (5670) 5670 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (309) 309 TOTAL SCORE: 12319 Bonus ------- High Alert Combat Kills 224 Met Data Miner 300 Met Imprinter 300 Friendly Fire -515 Cogmind --------- Core Integrity 0/850 Matter 143/300 Energy 139/170 System Corruption 3% Temperature Cool (10) Movement Walking (190) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (3) --- Carbon-fiber Leg Armored Leg > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Salvage Targeting Computer Hardlight Generator > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle Precision Assault Rifle > --- INVENTORY (15) --- Makeshift Power Source Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg Makeshift Hacking Suite Makeshift Hacking Suite Phase Cannon Coil Gun Coil Gun Ripper Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Core Analyzer Phase Shifter Layered Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Force Rifle Coil Gun Heavy Machine Gun > --- INVENTORY -------- Light Deuterium Engine Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Advanced Sensor Array Core Analyzer Armor Integrity Analyzer Hardened Medium Armor Plating Shock Rifle Plasma Cannon Heavy Assault Rifle Gauss Rifle Improved Grenade Launcher Powered Hammer [Rating: 72] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . Utility 6 | . . . . . 2 2 . . . . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 122 | 7 10 6 2 1 19 12 . . . 2 35 5 4 12 7 Power 15 | 1 1 . 1 . 2 1 . . . . 5 1 . 1 2 Engine 12 | 1 1 . 1 . 1 . . . . . 5 . . 1 2 Core 3 | . . . . . 1 1 . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 25 | 2 . 2 . . 8 4 . . . 2 4 . . . 3 Treads . | . . . . . . . . . . . . . . . . Leg 19 | . . . . . 6 4 . . . 2 4 . . . 3 Wheel 5 | 2 . 2 . . 1 . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 39 | 2 1 1 . . 6 6 . . . . 12 . 3 8 . Device 12 | 1 . 1 . . 1 . . . . . 4 . . 5 . Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 9 | . . . . . 1 1 . . . . 4 . 2 1 . Hackware 3 | . . . . . 1 2 . . . . . . . . . Protection 13 | . . . . . 3 3 . . . . 4 . 1 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 43 | 2 8 3 1 1 3 1 . . . . 14 4 1 3 2 Energy Gun 14 | 1 4 . . . . . . . . . 6 2 . 1 . Energy Cannon 4 | . 1 . . . . . . . . . 1 . 1 . 1 Ballistic Gun 16 | 1 2 2 . 1 2 . . . . . 5 2 . 1 . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . Launcher 5 | . 1 1 . . 1 . . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . . . . . 2 . . 2 . Corrupted Parts 4 | . . . . . . . . . . 1 3 . . . . System Corruption 15 | . . . . . . . . . . 8 7 . . . . Parts Lost 39 | . 3 2 . . 2 1 . . . . 15 . 2 6 8 Power 4 | . . . . . . . . . . . 3 . 1 . . Propulsion 7 | . . 1 . . 2 . . . . . 2 . . . 2 Utility 13 | . . 1 . . . 1 . . . . 3 . 1 4 3 Weapon 15 | . 3 . . . . . . . . . 7 . . 2 3 Highest Loss Streak 13 | . 2 1 . . 1 1 . . . . 13 . 1 3 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 14 | 4 11 14 15 14 14 14 15 15 15 14 13 15 14 14 14 Power . | . 1 1 . . . . . . . . . . . . 1 Propulsion 2 | 2 2 1 . . 1 2 2 2 3 2 3 4 4 3 3 Utility 3 | . 1 2 4 4 5 4 5 4 4 4 3 4 3 2 2 Weapon 7 | . 6 9 10 10 7 7 8 8 8 8 5 7 7 8 7 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 37 | . 11 . . . 11 5 . 2 . 1 2 . . 2 3 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 12 | . 3 . . . 2 3 . 1 . 1 1 . . . 1 Utility 9 | . 3 . . . 1 . . 1 . . . . . 2 2 Weapon 15 | . 5 . . . 8 2 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 92 85 91 98 98 100 100 100 100 97 100 93 93 98 Engine 3 | . 14 14 14 14 2 6 . . . . 4 4 . . 6 Core 1 | . . . . . 6 . 7 7 7 7 1 1 . . . Leg 17 | . . . . . 16 22 23 23 23 23 19 20 20 20 19 Wheel 5 | . 28 27 28 28 10 . . . . . . . . . . Device 8 | . 14 7 14 14 5 5 7 6 7 6 10 5 5 6 13 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 Processor 12 | . . . . . 8 7 7 7 7 7 13 20 20 19 19 Hackware 9 | . . . . . 3 17 15 15 15 15 13 13 13 11 . Protection 6 | . . . . . 8 5 7 7 7 8 6 7 6 6 12 Energy Cannon 1 | . 3 . . . . . . . . . . . 4 4 . Ballistic Gun 14 | . 18 27 1 11 26 17 15 16 23 18 13 19 14 10 13 Launcher 1 | . 1 . . . . . 4 6 . 4 . . . 3 1 Slashing Weapon 1 | . . . 13 8 . 4 2 . . . 1 . . . 3 Peak Build Rating 72 | 9 12 14 14 14 34 41 36 36 34 39 72 64 61 66 64 Average Rating 43 | 5 10 11 13 13 29 38 35 35 34 36 59 63 58 59 61 On Entrance 32 | . 9 12 14 13 14 31 37 36 34 34 38 64 62 59 64 Avg Prop Armor Cover (%) 10 | . . . . . 5 . . . . . . . 10 10 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 66 | 13 32 32 32 32 45 48 43 47 45 50 57 54 50 66 54 Greatest Support 56 | 20 20 20 20 20 51 52 43 43 43 45 56 56 56 56 56 Greatest Overweight (x) 3 | . 1 1 1 1 2 1 . 1 1 1 1 . 2 3 . Average Overweight (x) . | . . 1 1 1 . . . . 1 . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 11 14 14 14 14 14 15 14 15 14 13 15 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 14 15 15 15 15 15 15 15 15 15 15 10 Class Distribution -------------------- 41% | Scavenger-Gunner 16% | Mutant 14% | Hacker-Skirmisher 6% | Hacker-Mutant 6% | Scavenger-Tank 5% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Data Miner Hacker-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 5801 | 285 300 109 . 164 1600 330 56 46 . 262 1182 80 356 875 156 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8298 | 187 662 147 . 55 2570 334 150 67 . 597 1836 70 246 1162 215 Parts 449 | 11 43 11 . 1 127 14 7 3 . 17 94 6 8 97 10 Haulers Intercepted 10 | . 2 . . . 6 . . . . . 2 . . . . Recyclers Shooed 8 | . 1 . . 1 1 . . . . . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 3 1 . 6 . 5 4 . . Prevented 20 | . . . . . . . 3 . . 17 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 111 | . 11 5 . . 31 3 3 1 . 10 23 1 9 8 6 Melee 1 | . . . . . . 1 . . . . . . . . . Guns 74 | . 9 2 . . 28 2 1 1 . 2 16 1 4 4 4 Cannons 2 | . 2 . . . . . . . . . . . . . . AOE 32 | . . 3 . . 3 . 2 . . 6 7 . 5 4 2 Classes Destroyed 21 | 2 6 . . . 5 . 1 . . 1 1 . . 4 1 Worker 8 | . . . . . 5 . . . . . 3 . . . . Builder 7 | . 2 . . . 3 . . . . . 2 . . . . Tunneler 6 | 5 . . . . 1 . . . . . . . . . . Hauler 10 | . 2 . . . 6 . . . . . 2 . . . . Recycler 14 | 1 1 . . 1 6 2 . . . . 3 . . . . Operator 3 | . 2 . . . 1 . . . . . . . . . . Watcher 11 | . 3 . . . 5 1 . . . . 2 . . . . Swarmer 23 | . 6 3 . . . . 3 . . 3 4 . 4 . . Grunt 44 | . 5 2 . . 18 2 . . . 6 8 . 3 . . Brawler 2 | . . . . . . . . . . 1 . . 1 . . Duelist 2 | . . . . . 1 . . . . . 1 . . . . Sentry 14 | . . . . . 8 1 . . . . 4 . 1 . . Specialist 2 | . . . . . 2 . . . . . . . . . . Hunter 7 | . . . . . 2 . . 1 . . 3 1 . . . Programmer 3 | . . . . . . . . . . . 3 . . . . Zionite 35 | . . . . . . . . . . . . . . 35 . Z-Technician 5 | . . . . . . . . . . . . . . . 5 Decomposer 1 | . . . . . . . 1 . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . Tinkerer 4 | . . . . . . . . . . . . . . 4 . Assembled 6 | . . . . . . . . . . . . . . . 6 Butcher 1 | . . . . . . . . . . . . . . 1 . Guerrilla 1 | . . . . . . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . . . . . . 1 . Mutant 5 | . . . . . . . . . . . . . . 5 . Best Kill Streak 12 | 2 5 3 . 1 11 2 3 1 . 7 11 1 4 12 4 Combat Bots Only 8 | . 4 3 . . 4 2 3 1 . 7 8 1 4 4 4 Max Kills in Single Turn 9 | 1 2 2 . 1 9 1 1 1 . 2 3 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 3 . 1 . . 2 3 . 1 2 2 Melee 1 | . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 755 | . 57 21 . . 102 75 15 6 . 34 253 3 65 95 29 Missed 218 | . 19 3 . . 27 19 4 . . 13 77 . 18 33 5 Hits 537 | . 38 18 . . 75 56 11 6 . 21 176 3 47 62 24 Melee 17 | . . . . . . . . . . 2 2 . . 10 3 Projectile 520 | . 38 18 . . 75 56 11 6 . 19 174 3 47 52 21 Critical Strikes 8 | . . . . . 3 . . . . 1 1 . . 3 . Damage Taken 8444 | . 435 193 . . 1181 506 220 85 . 612 2476 48 588 1092 1008 Core 1403 | . 83 44 . . 206 16 55 35 . 102 333 . 82 152 295 Absorbed by Shields 60 | . . . . . . . . . . . . . . 40 20 Ignored by Resistances 62 | . . . . . 62 . . . . . . . . . . Regen/Repaired (Parts) 1037 | . . . . . 112 145 . . . . 112 . . 668 . Core Remaining (%) 70 | 100 . . . 49 62 . . . . 70 . . . . . Volleys Fired 459 | 25 54 10 . 7 118 13 6 4 . 22 79 1 15 91 14 Largest 3 | 2 2 2 . 2 3 3 2 3 . 3 3 2 3 3 3 Hottest 180 | 60 80 46 . 46 69 69 46 69 . 69 180 100 141 110 119 Shots Fired 1099 | 48 109 17 . 14 352 29 8 11 . 37 191 2 29 223 29 Gun 1029 | 48 92 13 . 14 351 29 4 11 . 23 184 2 21 212 25 Cannon 27 | . 17 . . . . . . . . . 2 . 2 3 3 Launcher 43 | . . 4 . . 1 . 4 . . 14 5 . 6 8 1 Special . | . . . . . . . . . . . . . . . . Kinetic 857 | 25 50 13 . 14 351 29 4 11 . 23 138 . 21 156 22 Thermal 73 | 23 17 . . . . . . . . . 28 . 2 3 . Explosive 20 | . . . . . . . . . . . 5 . 6 8 1 Electromagnetic 149 | . 42 4 . . 1 . 4 . . 14 20 2 . 56 6 Robot Hit Streak 24 | 9 10 3 . 4 24 12 2 4 . 6 17 3 11 10 5 Robot Miss Streak 7 | 4 7 6 . 3 3 2 1 1 . 2 4 . 3 7 5 Penetration Max 1 | . . . . . . . . . . . 1 . . 1 . Secondary Targets 13 | . 1 . . . 3 . . . . . 4 . . 5 . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . 1 . . 1 . Shots Hit Robots 724 | 32 57 9 . 7 254 31 6 7 . 23 136 1 17 123 21 Core Hits 388 | 10 26 6 . 1 109 9 7 4 . 20 91 1 22 70 12 Critical Kills 4 | . . . . . . . . . . . 2 . . 1 1 Critical Parts Destroyed 5 | . 1 . . . 2 . . . . . 1 . . 1 . Critical Strikes 12 | . 1 . . . 2 . . . . . 6 . . 2 1 Burn 1 | . . . . . . . . . . . 1 . . . . Destroy 9 | . 1 . . . 2 . . . . . 3 . . 2 1 Corrupt 1 | . . . . . . . . . . . 1 . . . . Sever 1 | . . . . . . . . . . . 1 . . . . Melee Attacks 64 | . . . . . . 27 3 . . . 13 . . . 21 Impact 4 | . . . . . . . . . . . 4 . . . . Slashing 60 | . . . . . . 27 3 . . . 9 . . . 21 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 2 3 . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16702 | 299 955 232 . 108 4424 685 344 86 . 1039 3417 17 985 3128 983 Guns 10991 | 299 707 102 . 108 3803 374 29 86 . 249 2605 17 232 2080 300 Cannons 250 | . 177 . . . . . . . . . 25 . 29 . 19 Explosions 4315 | . 71 130 . . 621 . 125 . . 790 702 . 724 1048 104 Melee 1093 | . . . . . . 311 190 . . . 32 . . . 560 Ramming 53 | . . . . . . . . . . . 53 . . . . Kinetic 9368 | 134 372 102 . 108 3803 374 29 86 . 249 1943 . 232 1654 282 Thermal 1595 | 165 248 31 . . 506 . . . . . 559 . 29 57 . Explosive 2390 | . . . . . . . . . . . 571 . 724 991 104 Electromagnetic 2203 | . 335 99 . . 115 . 125 . . 790 259 17 . 426 37 Impact . | . . . . . . . . . . . . . . . . Slashing 1093 | . . . . . . 311 190 . . . 32 . . . 560 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . 7 7 7 7 . . . . . 10 9 9 9 9 3 Average Corruption 6 | . 2 7 7 7 . . . . . 8 8 9 9 5 1 Corruption Purged 5 | . . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 171 | . 9 6 21 3 . . . . . 13 40 10 41 20 8 Message Errors 44 | . 2 1 3 . . . . . . 3 11 4 12 6 2 Matter Fused 39 | . 2 . 5 3 . . . . . 2 10 1 11 3 2 Heat Flow Errors 19 | . 1 . 4 . . . . . . 3 6 1 1 1 2 Energy Discharges 18 | . 1 1 2 . . . . . . . 2 3 6 3 . Parts Fused 2 | . . . 1 . . . . . . . . . 1 . . Data Loss (minor) 20 | . . 2 5 . . . . . . 2 2 1 5 3 . Data Loss (major) 10 | . 1 1 . . . . . . . 1 1 . 4 1 1 Misfires 7 | . 1 1 . . . . . . . 2 1 . . 2 . Alerts 5 | . 1 . 1 . . . . . . . 2 . . . 1 Weapon Failures 7 | . . . . . . . . . . . 5 . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 488 | . . . . . 71 69 37 . . 17 41 . 17 27 209 Projectiles . | . . . . . . . . . . . . . . . . Explosions 175 | . . . . . 71 . . . . 17 41 . 17 27 2 Melee 313 | . . . . . . 69 37 . . . . . . . 207 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 895 | . 14 28 . . . . 59 . . 212 462 . 46 74 . Shots 28 | . 1 4 . . . . 3 . . 10 7 . 1 2 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . . . . . 6 . . . . Kicked 6 | . . . . . . . . . . . 6 . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 444 | 40 276 30 264 12 256 52 . 64 . 120 444 257 192 183 138 Average Temperature 67 | 17 111 12 115 6 57 16 . 37 . 48 84 103 48 34 46 Received Heat Transfer 1737 | . 150 24 . . 468 144 . . . 126 453 . 120 103 149 Effects 5 | . . . . . 2 . . . . . 3 . . . . Energy Bleed 2 | . . . . . 1 . . . . . 1 . . . . Interference 1 | . . . . . 1 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . 2 . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . Parts Fried 7 | . 3 . . . . . . . . 2 . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . . . 1 . . . . Heat Transferred 2235 | 375 420 50 . . 400 . . . . . 853 . 37 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 2 1 . . . . . . . . 2 . . 2 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Maximum Alert Level 2 | . . . . . 2 . . . . . 2 . . . . Low Security (%) 72 | 100 100 100 . 100 46 100 . . . . 58 . . . . Level 1 10 | . . . . . 22 . . . . . 13 . . . . Level 2 16 | . . . . . 30 . . . . . 27 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 581 | 5 93 76 . 5 546 153 . . . . 581 . . . . Initial 153 | . . . . . . 153 . . . . . . . . . Average 157 | . 27 54 . . 267 37 . . . . 234 . . . . Influence Increases 3534 | 30 352 126 . 5 1192 131 70 35 . 210 1153 30 200 . . Destroy 0b10 Robot/C 1940 | . 220 100 . . 620 60 60 20 . 200 460 20 180 . . Destroy 0b10 Robot/NC 300 | 30 50 . . 5 135 15 . 5 . . 60 . . . . Destroy Leader 502 | . 60 20 . . 202 22 10 10 . 10 138 10 20 . . Successful Hack 59 | . 13 . . . 17 15 . . . . 14 . . . . Disable Machine 375 | . . . . . 105 . . . . . 270 . . . . Destroy Structure 223 | . 9 6 . . 23 19 . . . . 166 . . . . Partial Spotted 15 | . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 120 | . . . . . 90 . . . . . 30 . . . . Influence Decreases 3534 | 30 352 80 46 5 854 469 70 25 10 210 576 345 462 . . Entered New Map 507 | . . . 46 . . 185 . . 10 . . 215 51 . . Time Decay 2489 | 30 334 70 . 5 524 274 70 25 . 210 426 130 391 . . Lost Part 228 | . 18 10 . . 20 10 . . . . 150 . 20 . . Lost Ally 10 | . . . . . 10 . . . . . . . . . . Purge Threat 300 | . . . . . 300 . . . . . . . . . . Squads Dispatched 19 | . 2 1 . . 5 2 . . . . 9 . . . . Investigation 4 | . . 1 . . 2 1 . . . . . . . . . Extermination 4 | . . . . . . 1 . . . . 3 . . . . Reinforcement 7 | . 2 . . . 3 . . . . . 2 . . . . Assault 1 | . . . . . . . . . . . 1 . . . . Garrison 3 | . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 10 | . 3 . . . 6 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 186 | . 19 5 . 1 46 5 3 1 . 10 31 1 10 47 7 Peak Tracking Total 6 | . 4 3 . 1 6 2 3 1 . 4 6 1 4 4 3 Tactical Retreats 6 | . . . . . 5 . . . . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 6 | . 4 . . . 1 1 . . . . . . . . . Indirectly 1 | . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 32 | . . . . . 7 . . . . 2 18 . . 3 2 Max in Single Turn 5 | . . . . . 4 . . . . 2 5 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 39 | . 5 1 2 . 11 8 . 1 4 . 7 . . . . Terminals 23 | . 4 . . . 8 6 . 1 . . 4 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 4 | . . . . . 1 2 . . . . 1 . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Total Hacks 110 | . 10 1 5 . 24 21 . 1 29 . 19 . . . . Successful 73 | . 7 1 5 . 12 11 . 1 29 . 7 . . . . Failed 37 | . 3 . . . 12 10 . . . . 12 . . . . Catastrophic 7 | . . . . . 4 1 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 45 | . 8 . . . 15 9 . . . . 9 . . 4 . Terminals 53 | . 9 . . . 17 13 . 1 . . 13 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 14 | . . . . . 2 8 . . . . 4 . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Terminal Hacks 48 | . 1 1 5 . 4 4 . 1 29 . 3 . . . . Record 17 | . . . 5 . . . . 1 11 . . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 1 . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . Alert Level 3 | . . . . . 1 1 . . . . 1 . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 2 4 . . . . 2 . . . . Scan Component 4 | . . . . . 1 2 . . . . 1 . . . . Repair 4 | . . . . . 1 2 . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . Retrieve Study 3 | . . . . . 3 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 5 . . . 2 3 . . . . 2 . . . . Terminals 11 | . 5 . . . 2 3 . . . . 1 . . . . Assimilate 2 | . . . . . 1 1 . . . . . . . . . Botnet 5 | . 1 . . . 1 2 . . . . 1 . . . . Skim 4 | . 4 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Mechanics 1 | . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . . . 8 7 . 1 . . 5 . . . . Full Trace Events 2 | . . . . . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . . . . . Parts Repaired 4 | . . . . . 1 2 . . . . 1 . . . . Time 96 | . . . . . 32 32 . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 15 | . 9 . . . 6 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 2 | . . . . . 1 1 . . . . . . . . . Largest Group 1 | . . . . . 1 1 1 . . . . . . . . Highest-Rated Group 26 | . . . . . 10 26 26 . . . . . . . . Highest-Rated Ally 26 | . . . . . 10 26 26 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Active Infowar (turns) 12158 | 5 982 69 845 112 1011 690 501 279 161 775 1405 237 1109 3318 659 Optics 1202 | . . . . . . . . . . . 1202 . . . . Sensors 8433 | . . . . . 85 690 501 279 161 775 619 237 1109 3318 659 Terrain 2939 | 5 982 69 845 112 926 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 2 1 . . . 1 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 13934 | 181 982 156 845 112 1605 845 501 302 161 893 1488 272 1202 3695 694 Spaces Moved 7857 | 121 777 124 886 97 902 489 389 215 84 410 767 214 552 1369 461 Core 3 | 3 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 5520 | . . . . . 570 489 389 215 84 410 767 214 552 1369 461 Wheels 2334 | 118 777 124 886 97 332 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 120 123 123 193 123 120 120 120 120 120 Average Speed 133 | 79 88 95 95 95 113 131 123 126 193 165 134 120 197 178 120 Slowest Speed 330 | 80 95 95 95 95 260 193 123 193 193 193 195 120 260 330 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 97 16 90 34 79 17 58 44 69 55 20 43 59 87 67 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 4 | . . . 1 . . . . 1 1 . . . 1 . . Known Exits Taken 9 | . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 16 | . . . . . . . 3 . . 1 . 1 7 4 . Spaces Dug 31 | . . . . . . 19 . . . . 11 . . 1 . Terrain Destroyed 322 | . 9 6 . . 21 19 . . . . 192 . 56 5 14 Melee 30 | . . . . . . 19 . . . . 11 . . . . Projectile 7 | . . . . . . . . . . . 3 . 3 1 . AOE 284 | . 9 6 . . 21 . . . . . 178 . 53 3 14 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 10403 | 159 969 148 890 105 1297 635 399 238 83 594 1061 224 633 2426 542 Wait 1604 | . 85 . . . 199 59 . 13 . 147 106 2 46 921 26 Move 7842 | 120 776 123 885 96 901 488 388 214 83 409 766 213 551 1368 461 Hop . | . . . . . . . . . . . . . . . . Pick Up 110 | 7 23 5 . . 23 14 . 2 . 4 16 . 4 10 2 Fast Attach 68 | 7 4 1 . . 15 5 . . . 1 22 1 1 10 1 Attach 41 | . 3 3 2 1 6 6 . . . . 8 . 2 5 5 Detach 5 | . 1 . 2 . 2 . . . . . . . . . . Swap 88 | . 5 2 . 1 3 7 2 3 . 6 26 6 10 9 8 Drop 115 | . 18 4 1 . 30 16 . 2 . 5 19 1 4 12 3 Fire 459 | 25 54 10 . 7 118 13 6 4 . 22 79 1 15 91 14 Melee 64 | . . . . . . 27 3 . . . 13 . . . 21 Ram . | . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . 6 . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion -6/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 182 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 12) 565 | -10/Materials | Discovered new exit (range 11) 723 | -10/Materials | Discovered new exit (range 14) 1042 | -10/Materials | Discovered new exit (range 11) 1164 | -10/Materials | Entered Mines 1196 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1197 | -10/Mines | Discovered new exit (range 5) 1230 | -10/Mines | Discovered new exit (range 9) 1240 | -10/Mines | Met a Derelict shopkeep closing up shop 1248 | -10/Mines | Core integrity fell below 50% 1320 | -10/Mines | Entered Exiles 1342 | -10/Exiles | Met 8R-AWN 1359 | -10/Exiles | Met EX-HEX 1392 | -10/Exiles | Met EX-BIN 1495 | -10/Exiles | Met EX-DEC 1499 | -10/Exiles | Learned location of Zion (-6) 1608 | -10/Exiles | Visited The Gauntlet 1752 | -10/Exiles | Discovered new exit (range 14) 1914 | -10/Exiles | Discovered new exit (range 15) 2165 | -10/Exiles | Entered Mines 2244 | -9/Mines | Met a Derelict bent on vengeance 2264 | -9/Mines | Discovered new exit (range 15) 2277 | -9/Mines | Entered Materials 2277 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2573 | -8/Materials | Build established: Gunner 3160 | -8/Materials | Discovered new exit (range 16) 3339 | -8/Materials | Repaired Autogun+ 3407 | -8/Materials | Build established: Scavenger-Gunner 3572 | -8/Materials | Discovered new exit (range 16) 3882 | -8/Materials | Entered Factory 3882 | -7/Factory | Evolved 2 slots: Utility x2 3944 | -7/Factory | Repaired Autogun+ 4346 | -7/Factory | Repaired Autogun+ 4514 | -7/Factory | Identified exit to Lower Caves 4593 | -7/Factory | Build established: Hacker-Mutant 4727 | -7/Factory | Entered Lower Caves 4727 | -7/Lower Caves | Accompanied by 1 ally 4776 | -7/Lower Caves | Learned Factory emergency access door positions 4797 | -7/Lower Caves | Learned Factory security intel 5177 | -7/Lower Caves | Build established: Hacker-Skirmisher 5217 | -7/Lower Caves | Discovered new exit (range 9) 5227 | -7/Lower Caves | Identified exit to Lower Caves 5228 | -7/Lower Caves | Entered another Lower Caves area 5509 | -7/Lower Caves | Discovered new exit (range 8) 5529 | -7/Lower Caves | Identified exit to Data Miner 5530 | -7/Lower Caves | Entered Data Miner 5530 | -7/Data Miner | Discovered new exit (range 6) 5567 | -7/Data Miner | Met Data Miner 5604 | -7/Data Miner | Learned location of Section 7 (-2) 5604 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5637 | -7/Data Miner | Received God Mode back door access code from Data Miner 5687 | -7/Data Miner | Identified exit to Proximity Caves 5691 | -7/Data Miner | Entered Proximity Caves 6166 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6205 | -6/Proximity Caves | Destroyed 7 combat bots 6356 | -6/Proximity Caves | Discovered new exit (range 11) 6371 | -6/Proximity Caves | Identified exit to Factory 6425 | -6/Proximity Caves | System corruption reached 10% 6584 | -6/Proximity Caves | Entered Factory 6584 | -6/Factory | Evolved 2 slots: Utility x2 6913 | -6/Factory | Repaired Autogun+ 7044 | -6/Factory | Destroyed 8 combat bots 7052 | -6/Factory | Lost 13 parts (3p1n2u7w) 7303 | -6/Factory | Identified exit to Lower Caves 7303 | -6/Factory | Identified exit to Extension 7984 | -6/Factory | First assault squad dispatched 8011 | -6/Factory | Incoming assault squad redirected 8072 | -6/Factory | Entered Lower Caves 8076 | -6/Lower Caves | Learned Factory stockpile data 8333 | -6/Lower Caves | Discovered new exit (range 8) 8342 | -6/Lower Caves | Identified exit to Lower Caves 8343 | -6/Lower Caves | Build established: Scavenger-Gunner 8344 | -6/Lower Caves | Entered another Lower Caves area 8497 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9126 | -6/Lower Caves | Discovered new exit (range 14) 9475 | -6/Lower Caves | Learned location of Extension (-6) 9523 | -6/Lower Caves | Spotted B-75 Beast 9538 | -6/Lower Caves | Discovered new exit (range 5) 9544 | -6/Lower Caves | Identified exit to Zion 9546 | -6/Lower Caves | Entered Zion 9575 | -6/Zion | Identified exit to Deep Caves 9586 | -6/Zion | Visited the Megawrench Repair Shop 9586 | -6/Zion | Megawrench repaired 9 parts 9640 | -6/Zion | Given A8's code to call for help 9873 | -6/Zion | Given the Hacking Drone Bay 9942 | -6/Zion | System corruption cleaned by Quarantine Array 10379 | -6/Zion | Found Prototype Device 10379 | -6/Zion | Identified Bomb Factory No. 2 10770 | -6/Zion | Met Imprinter 11203 | -6/Zion | Found Prototype Device 11203 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 12541 | -6/Zion | Attacked by Zionites 12549 | -6/Zion | Destroyed Imprinter 12558 | -6/Zion | Extracted access codes from Imprinter's data core 12802 | -6/Zion | Core integrity fell below 50% 12952 | -6/Zion | Lost 3 parts (2u1w) 13219 | -6/Zion | Opened final containment barrier to the Deep Caves 13223 | -6/Zion | Build established: Scavenger-Tank 13238 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13241 | -6/Zion | Entered Deep Caves 13485 | -6/Deep Caves | Z-Facility disabled 13615 | -6/Deep Caves | Build established: Scavenger-Mutant 13774 | -6/Deep Caves | Discovered new exit (range 7) 13781 | -6/Deep Caves | Identified exit to Proximity Caves 13862 | -6/Deep Caves | Spotted AG-01458 13884 | -6/Deep Caves | Core integrity fell below 20% 13927 | -6/Deep Caves | Lost 7 parts (1n3u3w) 13935 | -6/Deep Caves | Destroyed by AG-01458 with Assembled Focal Cannon Last Messages --------------- 13877_ Attempting to rewire DM-K4F(M). 13877_ DM-K4F(M) is broken beyond repair. 13880_ AG-01458: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 13880_ XH-19D(M) destroyed. 13883_ Imp. Light Armor Plating destroyed. 13886_ Hvy. Rocket Launcher destroyed. 13889_ Shock Rifle destroyed. 13889_ Hrd. Medium Armor Plating destroyed. 13892_ Imp. EM Pulse Cannon destroyed. 13892_ DM-K4F(M) destroyed. 13896_ Flexi-carbon Leg destroyed. 13896_ Core Analyzer destroyed. 13896_ System corrupted by crushing effect (+2). 13901_ Slug penetrates as-93480. 13901_ as-93480 destroyed. 13904_ Acquired 15 matter. 13905_ C4RWPA=W 13935_ Imp. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????## "" | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????## | | ?????????????? ???????????????????###### | | ???????????? ?????????? ???????# | | ????????? #?????????? #?????# | | ???????= ##????????? ##????# ## | | ????? = #????????? ###### ## | | ?????= #???????? ## ### # # | | ???? #???????? ?# #?# # # | | ???? = #???????? ??# #?##### # | | ??? #???????? ??## ##????# # | | ??? = #???????? ???# #??### # | | ??? = = = "???????? #???## #### | | ?? * = ##??????# #???## # | | ?? = ##????## #???# #> # ## | | ? "#?#### ##### ########? | | ? * = #?##@ #???????? | | ? =%[ ### ##???????? | | ? = G ##### # #????#### | | ??" * * = ## #???# # "" ###### | | ? %= ## #???# # """ | | ?" [ ####### #???# # " ##### | | ? #?????# ##### # #???# | | ?? ##?????# ####???## | | ?? # # #??????# #???????# | | ??? #### ## ## ##??????###### ##???????## | | ??? #????# ?# ?###????????????# ####?????????### | | ??? ???????#??# ????????????????###??????????????? | | ???????????????#?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Core Analysis 9 Armor Integrity Analysis 30 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Gravmag System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Autogun | 2% | -8/Materials Autogun | 17% | -7/Factory Autogun | 56% | -7/Factory Autogun | 2% | -6/Factory Studied --------- Autogun | -8/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Hydra Spot Them First Challenges ------------ None Game ------ Seed LinearBurstStripper Manual? 0 Play Time 02:29:53 Cumulative 194.1 hours Start 2026.02.02 @ 23:00:41 End 2026.02.03 @ 02:08:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/0/0/1/0/0/0/0 Lore% 38 Gallery% 59 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc5524aa-34d0-4709-888e-261ed5cbf6a6