Cogmind - Beta 13 X3 @@@ ROGUE MODE // 2024.02.13 @ 20:56:42 Player: Minty Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (131) 655 Value Destroyed (4267) 4267 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1413) 1413 TOTAL SCORE: 11895 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 207 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 248 Friendly Fire -174 Cogmind --------- Core Integrity 0/1000 Matter 261/300 Energy 33/100 System Corruption 1% Temperature Cool (33) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ 0b10 Decoder Chip [Scout] Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Advanced ECM Suite Advanced Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Angular-Ion Engine > --- PROPULSION ------- Carbon-Airjet Exoskeleton Improved Hover Unit > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Utility Shielding Thermal Shield Authchip [Weapon] > --- WEAPON ----------- Tesla Rifle Improved Heavy Laser Improved KE Penetrator Shotgun KE Construct/C > --- INVENTORY -------- Improved Cooling System Recoil Stabilizer Kinecellerator Advanced ECM Suite Improved Weapon Shielding Shield Generator Authchip [R/Combat] Authchip [R/Combat] Authchip [Device] Authchip [Weapon] Authchip [Weapon] Advanced Drone Bay Grenade Launcher Grenade Launcher [Rating: 79] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Utility Shielding Weapon EM Pulse Cannon Energy Gun Constructs Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . 2 2 . . 4 . . . . Power 1 | . . . . . 1 . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . Utility 6 | . . 1 . 1 1 . . 3 . . . . Weapon 2 | . . 1 . . . . . 1 . . . . Parts Attached 135 | . 13 33 . 6 25 18 3 14 9 3 4 7 Power 13 | . 3 3 . 1 4 1 . . 1 . . . Engine 10 | . 3 3 . 1 2 1 . . . . . . Core 3 | . . . . . 2 . . . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 28 | . 4 7 . 3 5 6 1 2 . . . . Treads 15 | . 2 5 . 3 4 1 . . . . . . Leg 4 | . 2 1 . . . 1 . . . . . . Wheel 5 | . . 1 . . 1 3 . . . . . . Hover 3 | . . . . . . 1 . 2 . . . . Flight 1 | . . . . . . . 1 . . . . . Utility 44 | . 3 5 . 2 7 6 2 6 4 2 2 5 Device 25 | . 1 2 . 1 3 4 1 3 3 2 1 4 Storage 3 | . 2 . . . . . 1 . . . . . Processor 8 | . . 1 . . 3 2 . . 1 . . 1 Hackware 3 | . . . . 1 . . . 1 . . 1 . Protection 5 | . . 2 . . 1 . . 2 . . . . Artifact . | . . . . . . . . . . . . . Weapon 50 | . 3 18 . . 9 5 . 6 4 1 2 2 Energy Gun 14 | . 1 1 . . 3 4 . 4 1 . . . Energy Cannon 12 | . . 8 . . 3 1 . . . . . . Ballistic Gun 7 | . 1 1 . . 3 . . 2 . . . . Ballistic Cannon 5 | . 1 4 . . . . . . . . . . Launcher 7 | . . 4 . . . . . . 3 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 1 1 . Unidentified Prototypes 10 | . . 2 . . . 6 . 2 . . . . Corrupted Parts 6 | . . . . 1 3 1 . 1 . . . . System Corruption 24 | . . . . 1 20 2 . 1 . . . . Parts Lost 38 | . 4 2 . 1 11 8 . . 3 2 6 1 Power 5 | . 1 . . . 2 2 . . . . . . Propulsion 14 | . 1 1 . 1 4 4 . . 1 . 2 . Utility 11 | . . 1 . . . 2 . . 2 2 3 1 Weapon 8 | . 2 . . . 5 . . . . . 1 . Highest Loss Streak 6 | . 3 2 . 1 5 4 . . 2 2 6 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 97 99 100 95 83 82 68 73 67 62 60 20 Engine 8 | . 14 11 11 9 8 3 6 5 5 5 8 . Treads 9 | . 18 19 22 22 18 7 . . . . . . Leg 2 | . 7 1 . . . 3 . . 2 5 4 . Hover 1 | . . . . . . . 4 3 5 . . . Device 16 | . 10 10 11 9 13 10 23 25 20 22 18 8 Storage 7 | . 16 11 11 9 7 7 7 5 5 5 . . Processor 3 | . . 3 11 9 7 6 . . 2 5 5 10 Hackware 1 | . . . . 8 7 7 . . . . . . Protection 3 | . . 6 . . 1 2 . 5 7 4 . . Energy Gun 7 | . 18 . . . 3 9 23 13 5 . 4 . Energy Cannon 8 | . . 24 33 27 10 1 . 1 . . . . Ballistic Gun 3 | . 4 1 . . 2 7 . 5 8 11 5 . Ballistic Cannon 1 | . 4 5 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 58 | 12 31 49 46 48 58 50 46 55 58 46 41 11 Greatest Support 60 | 20 40 40 40 60 60 40 20 30 30 23 23 3 Greatest Overweight (x) 15 | . 2 4 1 2 3 4 15 2 2 1 1 3 Average Overweight (x) 1 | . . . 1 . . 2 3 1 1 1 . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | . 14 15 15 15 15 15 15 15 15 15 6 5 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 13 13 5 Average Carried 13 | . 12 14 15 14 14 14 13 14 13 13 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 15 15 15 15 14 14 15 14 13 13 5 4 Scrap Engine Consumption 59 | . . . . . . . 28 11 12 1 6 1 Constructs Created 4 | . . . . . . . 2 1 1 . . . Constructs Modified 18 | . . . . . . . 2 7 6 . 3 . Class Distribution -------------------- 31% | Mutant 19% | Tank 16% | Scavenger-Gunner 12% | Scavenger-Tank 11% | Commander-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Storage Tank | -7/Recycling Commander-Tank | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Matter Collected 2537 | 190 282 608 . 69 259 343 149 184 250 104 79 20 Remotely . | . . . . . . . . . . . . . Salvage Created 5701 | . 631 1432 . 296 697 428 1105 99 749 118 146 . Parts 276 | . 38 96 . 23 29 14 31 6 27 11 1 . Haulers Intercepted 2 | . . 2 . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 16 11 . . Prevented 10 | . . . . . . . . . 10 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Combat Hostiles Destroyed 94 | . 15 31 . 8 13 7 4 1 11 2 2 . Melee 2 | . . . . 2 . . . . . . . . Guns 45 | . 14 2 . . 5 7 4 . 11 2 . . Cannons 31 | . 1 20 . 5 3 . . 1 . . 1 . AOE 11 | . . 8 . 1 1 . . . . . 1 . Classes Destroyed 14 | . 4 5 . 1 2 . 1 . 1 . . . Worker 8 | . 3 3 . . . 2 . . . . . . Builder 3 | . . 1 . . 1 . 1 . . . . . Hauler 2 | . . 2 . . . . . . . . . . Recycler 14 | . . 3 . . . . 11 . . . . . Operator 1 | . . 1 . . . . . . . . . . Watcher 8 | . 2 4 . 1 . . . 1 . . . . Swarmer 15 | . 1 7 . 3 4 . . . . . . . Grunt 46 | . 14 15 . 2 5 4 . . 5 . 1 . Brawler 3 | . . . . . 1 1 . . . . 1 . Duelist 3 | . . . . . 1 . . . 2 . . . Sentry 18 | . . 9 . 2 2 1 3 . 1 . . . Demolisher 1 | . . . . . . . 1 . . . . . Hunter 6 | . . . . 1 . 1 . 1 3 . . . Programmer 3 | . . . . . . . . . 1 2 . . Best Kill Streak 7 | . 5 7 . 3 4 4 4 1 4 2 1 . Combat Bots Only 5 | . 5 4 . 3 4 3 1 1 4 2 1 . Max Kills in Single Turn 3 | . 2 3 . 1 2 1 1 1 2 1 1 . Gunslinging 1 | . 1 . . . 1 . . . . . . . Exploded 3 | . . 3 . 1 1 . . . . . 1 . Melee 1 | . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Hostile Shots Fired 642 | . 69 107 . 24 114 96 93 . 57 12 31 39 Missed 186 | . 18 33 . 8 24 25 33 . 26 3 5 11 Damage Taken 7285 | . 619 927 . 292 1339 1018 385 . 476 180 1395 654 Core 1678 | . 82 170 . 56 248 54 34 . 68 21 386 559 Absorbed by Shields 219 | . . . . . . . 166 . 53 . . . Redirected to Shielding 196 | . . 50 . . . . . . 133 13 . . Ignored by Resistances 71 | . . . . . . . . . 52 . 19 . Regen/Repaired (Parts) 306 | . . 82 . . . . 66 23 51 . 84 . Core Remaining (%) 73 | 100 67 . 57 89 . . 52 . . . . . Volleys Fired 299 | . 56 72 . 9 32 34 37 8 30 7 14 . Largest 4 | . 2 3 . 3 3 3 3 4 4 2 2 . Hottest 233 | . 90 192 . 189 189 145 145 233 214 73 73 . Shots Fired 708 | . 112 198 . 27 65 69 101 23 75 14 24 . Gun 431 | . 97 19 . . 36 63 101 17 68 14 16 . Cannon 268 | . 15 174 . 27 29 6 . 6 3 . 8 . Launcher 9 | . . 5 . . . . . . 4 . . . Special . | . . . . . . . . . . . . . Kinetic 210 | . 30 62 . . 11 41 . 10 41 7 8 . Thermal 293 | . 65 105 . . . 20 67 8 21 7 . . Explosive 5 | . . 5 . . . . . . . . . . Electromagnetic 184 | . 17 26 . 27 54 8 34 5 13 . . . Entropic 16 | . . . . . . . . . . . 16 . Robot Hit Streak 24 | . 10 9 . 11 11 12 24 4 8 3 16 . Robot Miss Streak 7 | . 3 6 . 2 3 2 4 7 3 3 1 . Penetration Max 1 | . . . . . . 1 . . 1 . . . Secondary Targets 3 | . 2 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . Shots Hit Robots 436 | . 78 100 . 14 48 44 66 12 47 7 18 2 Core Hits 244 | . 35 57 . 10 27 19 49 5 25 4 12 1 Critical Kills 2 | . . . . . . . . . 2 . . . Critical Parts Destroyed 6 | . . . . . . 2 . . 1 1 2 . Critical Strikes 21 | . 3 2 . . . 4 1 1 5 1 3 1 Burn 9 | . 3 . . . . 2 1 1 2 . . . Destroy 7 | . . . . . . 2 . . 3 1 1 . Blast 2 | . . 2 . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 Detonate 2 | . . . . . . . . . . . 2 . Melee Attacks 5 | . . . . . . . . . . . 2 3 Impact . | . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . 2 3 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10469 | . 1160 2851 . 384 1302 925 1300 285 1341 189 672 60 Guns 5387 | . 909 120 . . 476 869 1270 199 1096 189 259 . Cannons 3510 | . 181 2052 . 297 542 55 . 86 27 . 270 . Explosions 1441 | . 32 659 . 75 284 . 30 . 218 . 143 . Melee 56 | . . . . . . . . . . . . 56 Ramming 75 | . 38 20 . 12 . 1 . . . . . 4 Kinetic 2756 | . 316 622 . . 102 564 . 116 696 70 270 . Thermal 3896 | . 593 1152 . 75 284 241 786 130 373 119 143 . Explosive 622 | . . 622 . . . . . . . . . . Electromagnetic 2805 | . 213 435 . 297 916 119 514 39 272 . . . Impact . | . . . . . . . . . . . . . Slashing 56 | . . . . . . . . . . . . 56 Piercing . | . . . . . . . . . . . . . Entropic 259 | . . . . . . . . . . . 259 . Highest Corruption 25 | . 1 2 2 1 20 25 25 1 1 2 2 1 Average Corruption 8 | . 1 1 2 1 15 23 25 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 154 | . 4 10 2 4 13 19 84 . 8 8 1 1 Message Errors 40 | . 2 4 1 1 3 6 21 . 2 . . . Matter Fused 33 | . 2 1 . 2 4 2 15 . 2 4 1 . Heat Flow Errors 18 | . . 3 1 1 2 1 9 . . 1 . . Energy Discharges 19 | . . 1 . . . 1 12 . 2 3 . . Parts Rejected 1 | . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 16 | . . . . . 2 4 8 . 2 . . . Data Loss (major) 9 | . . 1 . . . 1 6 . . . . 1 Misfires 2 | . . . . . . 1 1 . . . . . Alerts 4 | . . . . . . 1 3 . . . . . Misdirections 3 | . . . . . . . 3 . . . . . Weapon Failures 8 | . . . . . 1 2 5 . . . . . Overload Shots 3 | . . . . . . 3 . . . . . . Overflow Damage 31 | . 2 11 . 2 . . . . . . 16 . Projectiles 21 | . . 3 . 2 . . . . . . 16 . Explosions 10 | . 2 8 . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 14 | . 5 4 . . . . . 1 1 . 3 . Impact . | . . . . . . . . . . . . . Kinetic 11 | . 4 2 . . . . . 1 1 . 3 . Secondary 3 | . 1 2 . . . . . . . . . . Self-Inflicted Damage 359 | . 40 39 . 37 166 . . . 15 . 60 2 Shots 9 | . 1 2 . 1 3 . . . 1 . 1 . Rammed 16 | . 7 4 . 2 . 1 . . . . . 2 Targets Rammed 20 | . 8 5 . 4 . 1 . . . . . 2 Kicked 2 | . 1 1 . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . . . Highest Temperature 342 | . 306 342 188 144 297 154 211 45 63 60 . 66 Average Temperature 69 | . 74 79 188 53 108 63 39 23 23 37 . 46 Received Heat Transfer 1613 | . 315 294 . 27 249 345 76 . 99 . 30 178 Effects 1 | . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 . . 4 . . . . . . . Combat Hostiles 5 | . . 1 . . 4 . . . . . . . Parts Fried 13 | . . 2 . . 9 . 1 . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . 2 2 . . . 2 2 . . . 1 . Heat Transferred 6674 | . 1759 2048 . 100 250 520 1041 264 592 . 100 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 1 . 2 3 . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Peak Influence 809 | . 291 555 200 267 320 290 206 809 . . . . Initial 736 | . . 115 200 78 63 102 34 736 . . . . Average 268 | . 177 395 200 172 161 179 70 628 . . . . Maximum Alert Level 3 | . 1 2 1 1 1 1 1 3 . . . . Low Security (%) 39 | . 39 7 . 55 59 58 92 . . . . . Level 1 31 | . 60 36 100 44 40 41 7 . . . . . Level 2 25 | . . 55 . . . . . 54 . . . . Level 3 3 | . . . . . . . . 45 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 5 5 . . 5 1 . 4 . . . . Investigation 13 | . 4 4 . . 2 . . 3 . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . 1 1 . . . 1 . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Distress Signals 8 | . 3 4 . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 172 | . 23 55 . 9 17 8 6 7 12 2 28 5 Peak Tracking Total 16 | . 6 7 . 5 5 3 2 1 5 2 16 5 Tactical Retreats 6 | . 1 1 . 1 2 . . . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Traps Triggered 5 | . 1 3 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . 1 . 11 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Machines Disabled 13 | . 2 2 . . 3 4 2 . . . . . Max in Single Turn 2 | . 2 1 . . 2 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Machines Accessed 40 | . 3 10 . 2 3 . 15 4 . . 3 . Terminals 19 | . 1 7 . 2 1 . 6 2 . . . . Fabricators 3 | . . . . . 2 . . 1 . . . . Repair Stations 3 | . . 2 . . . . . 1 . . . . Recycling Units 11 | . 2 . . . . . 9 . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 119 | . 7 37 . 12 8 . 36 13 . . 6 . Successful 76 | . 4 24 . 10 3 . 22 7 . . 6 . Failed 43 | . 3 13 . 2 5 . 14 6 . . . . Catastrophic 5 | . . . . . 1 . 2 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 47 | . 2 15 . 4 2 1 18 5 . . . . Terminals 66 | . 1 27 . 12 2 . 16 8 . . . . Fabricators 8 | . . . . . 6 . . 2 . . . . Repair Stations 9 | . . 6 . . . . . 3 . . . . Recycling Units 26 | . 6 . . . . . 20 . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 35 | . . 12 . 9 1 . 4 3 . . 6 . Part Schematic 1 | . . . . . 1 . . . . . . . Prototype ID Bank 11 | . . 2 . 3 . . 2 . . . 4 . Open Door 2 | . . . . . . . . . . . 2 . Branch Access Points 1 | . . . . . . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . Alert Level 6 | . . 2 . 2 . . 1 1 . . . . Unreport Threat 2 | . . 1 . . . . . 1 . . . . Locate Traps 2 | . . 1 . 1 . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Zone Layout 3 | . . 3 . . . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . 2 . . . . Load Schematic 2 | . . . . . 1 . . 1 . . . . Build 2 | . . . . . 1 . . 1 . . . . Repair Station Hacks 7 | . . 5 . . . . . 2 . . . . Scan Component 4 | . . 3 . . . . . 1 . . . . Repair 3 | . . 2 . . . . . 1 . . . . Recycling Unit Hacks 9 | . 2 . . . . . 7 . . . . . Report Inventory 8 | . 2 . . . . . 6 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 17 | . 2 3 . 1 . . 11 . . . . . Terminals 7 | . 1 3 . 1 . . 2 . . . . . Botnet 4 | . . 2 . 1 . . 1 . . . . . Disrupt 1 | . . 1 . . . . . . . . . . Sabotage 1 | . 1 . . . . . . . . . . . Search 1 | . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 10 | . 1 . . . . . 9 . . . . . Reject 1 | . . . . . . . 1 . . . . . Tunnel 9 | . 1 . . . . . 8 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used 1 | . . . . . . . . 1 . . . . Hacking Detections 27 | . 1 10 . 2 3 . 8 3 . . . . Full Trace Events 14 | . 1 4 . . 2 . 4 3 . . . . Feedback Events 2 | . 1 1 . . . . . . . . . . Corruption 2 | . 1 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . 1 . . . . . . . Parts Built 2 | . . . . . 1 . . 1 . . . . Authchips 1 | . . . . . . . . 1 . . . . Time 142 | . . . . . 106 . . 36 . . . . Total Part Build Rating 9 | . . . . . 6 . . 3 . . . . Parts Repaired 3 | . . 2 . . . . . 1 . . . . Time 107 | . . 85 . . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . 7 . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 6 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Total Allies 6 | . . . . . . . 6 . . . . . Largest Group 6 | . . . . . . . 6 6 5 . . . Highest-Rated Group 169 | . . . . . . . 169 169 157 . . . Highest-Rated Ally 40 | . . . . . . . 40 40 40 . . . Total Orders 4 | . . . . . . . . . . . 2 2 EXPLORE 3 | . . . . . . . . . . . 1 2 RETURN 1 | . . . . . . . . . . . 1 . Ally Attacks 47 | . . . . . . . 4 38 5 . . . Total Damage 1119 | . . . . . . . 81 884 154 . . . Kills 7 | . . . . . . . 1 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . Drone Launches 5 | . . . . . . . . . . . 2 3 Drone Recoveries 5 | . . . . . . . . . . . 2 3 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Turns Passed 9785 | . 746 2595 36 448 574 420 1515 514 1170 715 875 177 Spaces Moved 4622 | 1 314 993 16 181 245 193 703 309 689 358 497 123 Core 168 | . . . . . . . 4 . . . 41 123 Treads 1598 | . 209 905 16 181 242 45 . . . . . . Legs 1275 | 1 105 84 . . . . 1 . 270 358 456 . Wheels 678 | . . 4 . . 3 148 339 184 . . . . Hover 903 | . . . . . . . 359 125 419 . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 140 240 160 125 110 110 110 108 193 50 50 Average Speed 170 | 120 169 195 240 218 176 149 179 135 144 193 163 64 Slowest Speed 800 | 120 260 240 240 320 240 240 800 138 193 193 193 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 44 82 14 21 5 24 98 8 70 62 97 32 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 9 | . 1 . . . . . 8 . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . . . . . 2 1 . 1 Spaces Dug 1 | . . 1 . . . . . . . . . . Terrain Destroyed 88 | . 2 38 . 6 7 3 6 . 5 1 20 . Melee . | . . . . . . . . . . . . . Projectile 10 | . . 1 . . . 3 . . 5 1 . . AOE 78 | . 2 37 . 6 7 . 6 . . . 20 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp War Pro Total 5939 | . 409 1494 15 211 330 264 889 388 813 368 540 218 Wait 593 | . . 351 . 5 11 1 28 47 66 1 6 77 Move 4610 | . 313 992 15 180 244 192 702 308 688 357 496 123 Hop . | . . . . . . . . . . . . . Pick Up 62 | . 11 12 . 2 6 8 14 3 4 . 1 1 Fast Attach 62 | . 6 15 . 3 13 7 2 8 4 1 1 2 Attach 42 | . 3 5 . 1 9 8 . 4 4 . 3 5 Detach 42 | . 4 2 . 1 7 6 5 4 6 . 3 4 Swap 31 | . 4 13 . 2 3 3 1 2 1 2 . . Drop 91 | . 4 27 . 4 5 4 18 4 10 . 14 1 Fire 299 | . 56 72 . 9 32 34 37 8 30 7 14 . Melee 5 | . . . . . . . . . . . 2 3 Ram 2 | . . . . . . . . . . . . 2 Kick 2 | . 1 1 . . . . . . . . . . Crush 16 | . 7 4 . 4 . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 82 | . . . . . . . 82 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 524 | -10/Materials | Lost 3 parts (1n2w) 738 | -10/Materials | Discovered new exit (range 4) 747 | -10/Materials | Entered another Materials area 747 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 970 | -9/Materials | Discovered new exit (range 10) 1124 | -9/Materials | Build established: Tank 1417 | -9/Materials | Discovered new exit (range 14) 1549 | -9/Materials | Build established: Scavenger-Tank 2301 | -9/Materials | Repaired Imp. Ion Engine 2714 | -9/Materials | Build established: Scavenger-Gunner 2734 | -9/Materials | Discovered new exit (range 5) 2820 | -9/Materials | Repaired Broken Imp. Heat Sink 3211 | -9/Materials | Discovered new exit (range 16) 3342 | -9/Materials | Entered Mines 3350 | -9/Mines | Met a Derelict bent on vengeance 3359 | -9/Mines | Discovered new exit (range 8) 3378 | -9/Mines | Entered Materials 3378 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3742 | -8/Materials | Discovered new exit (range 16) 3826 | -8/Materials | Entered Factory 3826 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4011 | -7/Factory | Garrison activated, responded to threat 4125 | -7/Factory | Lost 5 parts (1p3n1w) 4138 | -7/Factory | Fabricated Adv. Drone Bay (x1) 4196 | -7/Factory | System corruption reached 10% 4210 | -7/Factory | Lost 3 parts (3w) 4338 | -7/Factory | Lost 3 parts (1p1n1w) 4376 | -7/Factory | Discovered new exit (range 5) 4386 | -7/Factory | Identified exit to Storage 4400 | -7/Factory | Entered Storage 4583 | -7/Storage | Lost 4 parts (1p2n1u) 4818 | -7/Storage | Used back door to open Recycling access 4818 | -7/Storage | Discovered new exit (range 3) 4820 | -7/Storage | Entered Recycling 4821 | -7/Recycling | Found Scrap Engine 5106 | -7/Recycling | Build established: Tank 5907 | -7/Recycling | Discovered new exit (range 6) 6022 | -7/Recycling | Build established: Commander-Tank 6335 | -7/Recycling | Entered Factory 6335 | -5/Factory | Accompanied by 6 allies 6335 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 6552 | -5/Factory | Spotted B-75 Beast 6566 | -5/Factory | Allies destroyed B-75 Beast 6597 | -5/Factory | Repaired Adv. ECM Suite? 6635 | -5/Factory | Search patrols dispatched 6681 | -5/Factory | Identified exit to Upper Caves 6832 | -5/Factory | Fabricated EM Pulse Cannon (x1) 6849 | -5/Factory | Entered Upper Caves 6849 | -5/Upper Caves | Accompanied by 5 allies 6851 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6890 | -5/Upper Caves | Lost 5 allies 7122 | -5/Upper Caves | Build established: Tank 7659 | -5/Upper Caves | Learned Factory trap positions 7730 | -5/Upper Caves | Build established: Mutant 8002 | -5/Upper Caves | Discovered new exit (range 6) 8019 | -5/Upper Caves | Entered another Upper Caves area 8062 | -5/Upper Caves | Spotted B-75 Beast 8721 | -5/Upper Caves | Discovered new exit (range 8) 8734 | -5/Upper Caves | Entered Warlord 8833 | -5/Warlord | System corruption cleaned by Quarantine Array 8856 | -5/Warlord | Discovered new exit (range 35) 9058 | -5/Warlord | Visited the Vortex Lab 9059 | -5/Warlord | Warlord's base attacked by MAIN.C 9205 | -5/Warlord | Met Warlord 9409 | -5/Warlord | Warlord forces counterattacked 9438 | -5/Warlord | Spotted Executioner 9517 | -5/Warlord | Lost 10 allies 9547 | -5/Warlord | Opened side exit 9596 | -5/Warlord | Spotted Striker 9601 | -5/Warlord | Spotted Executioner 9609 | -5/Warlord | Entered Proximity Caves 9623 | -4/Proximity Caves | Lost 6 parts (2n3u1w) 9748 | -4/Proximity Caves | Core integrity fell below 50% 9781 | -4/Proximity Caves | Core integrity fell below 20% 9786 | -4/Proximity Caves | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 09614_ Identified 0b10 Decoder Chip [Scout]. 09616_ Acquired 10 matter. 09619_ Advanced Drone released from Adv. Drone Bay. 09622_ Acquired Lrn. Proton Cannon. 09656_ L-61 Swordsman sneak attacks. 09680_ Advanced Drone retrieved by Adv. Drone Bay. 09682_ Dropped Lrn. Proton Cannon. 09684_ Scrap Engine consumes Lrn. Proton Cannon. 09684_ Acquired 10 matter. 09714_ Advanced Drone released from Adv. Drone Bay. 09738_ Advanced Drone retrieved by Adv. Drone Bay. 09774_ Critical hit (Burn: +37). 09774_ Critical hit (Burn: +50). 09778_ L-61 Swordsman Flexi-carbon Leg severed. 09780_ Power Sword severed. 09780_ Acquired Power Sword. 09784_ System corrupted: Substantial component data lost. 09784_ Power Sword severed. 09785_ Slammed into G-67 Veteran. 09786_ Scrap Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????# ???? | | ?????????????????????????????????????????## ???? | | ????????????????????????????????????????## ???? | | ????????????????????????????????????????# ???? | | ???????????????????????????????????????## ???? | | ??????????????????????????????????????## #???? | | ??????????????????????????????????????# #???? | | ??????????????????????????????????????# ###?? | | ??????????????????????????????????????# ##? | | ?????????????????????????????????????? ## | | ??????????????????????????????????????? # | | ???????????????????????????????????????? # | | ???????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????##?## | | ?????????????????????####????????????# ## | | ####?????????????????# ##???????????# | | ###???????????????# ###?????????# | | ##??????????????# #####?????# | | ##?????????????##/ g #????# ## ## | | #??????????????##l@g ##????##???# ## | | #?????##?????#### g #??????????# ### | | #????## #???## ##????####### #??# | | # #???## #### #####?????# #??? | | # ###?# ##?????????# #???? | | # #### ##??????????# #######???? | | ### ####??????????# #??????????? | | ### ## #??????????# #??????????? | | #?#### ######?????# #??????????? | | "" ##???# ## ##????# #??????????? | | "" ##??## #????# #??????????? | | "" ###### ### #????# #??????????? | | " #### #?# #?## #????# #??????????? | | #??## # #?## ##?## ##???# ##?????????? | | "" #???## ## #??###?## ###?# #####?????? | | % #????#### #??????# #### #####?? | | "" ###?????# #?###### ## #?? | | "" ####### ### #### #? | | ##??## ## #? | | ##????###### ##??## # | | ########## ###??????????# #?????? | | ##????????## #????????????# #???????? | | ##???##????## #??????????# ???????? | | ##?# ####??## #????????? ??????? | | ## #???### #????????? ## ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: TH 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 6 Item Schematics ----------------- EM Pulse Cannon | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Adv. Drone Bay | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Drone Bay | x1 | -7/Factory EM Pulse Cannon | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterControlLance Manual? 0 Play Time 00:56:23 Cumulative 656.0 hours Start 2024.02.13 @ 19:51:05 End 2024.02.13 @ 20:56:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 654 Rogue 381 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25d88a3c-a055-4480-a399-d9aa9c67debc