Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.21 @ 22:43:43 Player: 3.14 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (160) 800 Value Destroyed (5228) 5228 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3602) 3602 TOTAL SCORE: 17250 Bonus ------- High Alert Combat Kills 232 Follower Combat Kills 70 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 93/100 System Corruption 3% Temperature Cool (9) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Melee Analysis Suite Core Analyzer Improved Medium Armor Plating > --- WEAPON (2) ------- Chainsword Chainsword > --- INVENTORY (20) --- Advanced Energy Well (500) Improved Sensor Array Hardened Medium Armor Plating Improved Light Armor Plating Layered Medium Armor Plating Insulated Plating Experimental Thermal Shield Experimental Thermal Shield Hardlight Generator Hardlight Generator Makeshift System Shield Long-range Tractor Beam Neutron Cannon Missile Launcher Spear Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Melee Analysis Suite Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Advanced Energy Well Improved Sensor Array Hardened Medium Armor Plating Improved Light Armor Plating Layered Medium Armor Plating Insulated Plating Experimental Thermal Shield Experimental Thermal Shield Hardlight Generator Hardlight Generator Makeshift System Shield Long-range Tractor Beam Neutron Cannon Missile Launcher Spear [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Chainsword Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 . 2 . . . . Power . | . . . . . . . . . . Propulsion 3 | . . 2 . . 1 . . . . Utility 3 | . . . 2 . 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 192 | . 13 33 31 24 53 8 9 16 5 Power 19 | . 3 3 2 3 6 1 . 1 . Engine 16 | . 3 3 1 3 4 1 . 1 . Core 3 | . . . 1 . 2 . . . . Reactor . | . . . . . . . . . . Propulsion 71 | . 6 14 7 13 18 . 3 7 3 Treads 4 | . 4 . . . . . . . . Leg 55 | . . 4 7 13 18 . 3 7 3 Wheel 2 | . 2 . . . . . . . . Hover 4 | . . 4 . . . . . . . Flight 6 | . . 6 . . . . . . . Utility 74 | . 3 6 17 5 25 5 5 6 2 Device 24 | . . . 5 . 13 3 3 . . Storage 7 | . 2 3 1 . 1 . . . . Processor 10 | . 1 1 4 1 1 . 1 1 . Hackware 1 | . . . . . 1 . . . . Protection 32 | . . 2 7 4 9 2 1 5 2 Artifact . | . . . . . . . . . . Weapon 28 | . 1 10 5 3 4 2 1 2 . Energy Gun 3 | . . 3 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | . 1 5 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . 1 1 1 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 12 | . . 2 3 2 1 1 1 2 . Piercing Weapon 2 | . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 3 . . . . . . . Parts Lost 35 | . 2 6 . 9 1 . . 13 4 Power 6 | . 1 1 . 2 . . . 2 . Propulsion 17 | . 1 1 . 5 1 . . 6 3 Utility 9 | . . 2 . 2 . . . 4 1 Weapon 3 | . . 2 . . . . . 1 . Highest Loss Streak 13 | . 2 5 . 3 1 . . 13 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 98 96 99 99 99 100 100 90 87 Engine 6 | . 13 10 3 8 4 7 7 2 . Core 1 | . . . 5 . 2 . . . . Treads 3 | . 22 . . . . . . . . Leg 30 | . 4 18 36 35 37 38 38 34 33 Hover 1 | . . 11 . . . . . . . Flight 1 | . . 12 . . . . . . . Device 2 | . . . 6 . 3 6 6 . . Storage 9 | . 14 11 9 9 7 7 7 7 7 Processor 16 | . 13 6 12 18 23 23 23 23 23 Protection 5 | . . 3 8 8 3 . . 5 7 Energy Gun 2 | . 14 1 2 . . . . . . Ballistic Gun 3 | . 13 9 2 . . . . . . Slashing Weapon 9 | . . 10 13 17 4 7 6 12 15 Piercing Weapon 2 | . . . . . 10 7 7 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 88 | 11 88 88 67 63 63 65 65 62 54 Greatest Support 109 | 20 40 46 51 56 68 67 77 109 99 Greatest Overweight (x) 5 | . 5 4 1 1 1 . . 2 1 Average Overweight (x) . | . 1 . . 1 . . . . . Largest Inventory Capacity 25 | . 25 25 20 20 20 20 20 20 20 Average Capacity 19 | . 22 12 19 20 20 20 20 20 20 Most Carried 22 | . 22 22 20 20 20 20 20 20 18 Average Carried 17 | . 14 11 19 19 18 19 19 16 17 Final Capacity 25 | 8 25 15 20 20 20 20 20 20 20 Final Carried 22 | 6 22 14 20 16 20 20 20 18 15 Class Distribution -------------------- 32% | Scavenger-Gladiator 27% | Mutant 20% | Scavenger-Mutant 18% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gladiator | -8/Storage Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Data Miner Scavenger-Gladiator | -6/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Matter Collected 2723 | 200 205 664 426 213 578 84 139 151 63 Remotely . | . . . . . . . . . . Salvage Created 7113 | . 412 1366 1068 2115 1109 67 64 410 502 Parts 373 | . 28 84 60 99 67 6 2 9 18 Haulers Intercepted 17 | . 2 5 6 2 2 . . . . Recyclers Shooed 5 | . 4 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . 7 7 . 14 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 119 | . 9 28 14 38 15 1 1 4 9 Melee 80 | . . 10 7 33 15 1 1 4 9 Guns 30 | . 9 18 3 . . . . . . AOE 9 | . . . 4 5 . . . . . Classes Destroyed 14 | . 4 2 3 4 1 . . . . Worker 7 | . 1 1 1 2 2 . . . . Builder 2 | . . . 1 1 . . . . . Hauler 17 | . 2 5 6 2 2 . . . . Recycler 10 | . . 3 2 3 2 . . . . Operator 1 | . . . 1 . . . . . . Watcher 4 | . . . 2 1 1 . . . . Swarmer 23 | . 3 12 4 3 . . . . 1 Grunt 57 | . 6 12 8 17 7 . . . 7 Brawler 4 | . . . . 4 . . . . . Duelist 4 | . . . . 3 . . . . 1 Protector 1 | . . . . 1 . . . . . Sentry 18 | . . 4 2 9 1 1 1 . . Hunter 6 | . . . . 1 5 . . . . Programmer 2 | . . . . . 2 . . . . Enhanced Grunt 4 | . . . . . . . . 4 . Best Kill Streak 11 | . 3 11 4 8 3 1 1 2 6 Combat Bots Only 8 | . 3 6 4 8 3 1 1 2 6 Max Kills in Single Turn 4 | . 1 2 4 2 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 4 | . . . 4 2 . . . . . Melee 1 | . . 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Hostile Shots Fired 755 | . 56 169 73 124 169 9 40 49 66 Missed 221 | . 19 47 23 27 54 6 19 10 16 Damage Taken 8289 | . 423 1210 676 1883 1023 22 315 1717 1020 Core 1416 | . 77 342 98 187 138 5 63 308 198 Absorbed by Shields 332 | . . . 124 . 208 . . . . Ignored by Resistances 24 | . . . . . 24 . . . . Regen/Repaired (Parts) 111 | . . . 71 40 . . . . . Core Remaining (%) 57 | 100 69 14 . 48 . . . . . Volleys Fired 125 | . 44 57 20 4 . . . . . Largest 2 | . 2 2 2 1 . . . . . Hottest 79 | . 60 46 79 36 . . . . . Shots Fired 240 | . 88 109 39 4 . . . . . Gun 235 | . 88 109 38 . . . . . . Cannon . | . . . . . . . . . . Launcher 5 | . . . 1 4 . . . . . Special . | . . . . . . . . . . Kinetic 172 | . 44 109 19 . . . . . . Thermal 63 | . 44 . 19 . . . . . . Explosive 5 | . . . 1 4 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | . 11 16 7 6 . . . . . Robot Miss Streak 3 | . 3 3 2 . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 2 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 450 | . 57 115 56 92 65 2 1 32 30 Core Hits 208 | . 23 44 30 56 26 2 1 15 11 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 28 | . . . 5 9 3 . 1 7 3 Burn 3 | . . . 3 . . . . . . Destroy 1 | . . . 1 . . . . . . Sever 21 | . . . 1 9 1 . . 7 3 Impale 3 | . . . . . 2 . 1 . . Melee Attacks 448 | . . 73 55 115 94 3 18 55 35 Impact . | . . . . . . . . . . Slashing 342 | . . 73 55 115 13 1 2 48 35 Piercing 106 | . . . . . 81 2 16 7 . Sneak Attacks 35 | . . 7 8 11 8 . . 1 . Combat Hostiles 2 | . . . . 2 . . . . . Follow-up Attacks 44 | . . 7 2 9 14 1 . 5 6 Damage Inflicted 13694 | . 707 2185 2010 4111 2247 66 35 1220 1113 Guns 2240 | . 663 1136 441 . . . . . . Cannons . | . . . . . . . . . . Explosions 849 | . . . 191 658 . . . . . Melee 10518 | . . 1035 1351 3451 2247 66 35 1220 1113 Ramming 87 | . 44 14 27 2 . . . . . Kinetic 1610 | . 273 1136 201 . . . . . . Thermal 630 | . 390 . 240 . . . . . . Explosive 849 | . . . 191 658 . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 8653 | . . 1035 1351 3451 515 37 . 1151 1113 Piercing 1865 | . . . . . 1732 29 35 69 . Highest Corruption 3 | . 3 2 . 2 2 1 3 3 3 Average Corruption 1 | . 1 1 . 2 1 1 2 3 3 Corruption Purged 2 | . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . Effects 66 | . 11 16 . 9 6 3 9 7 5 Message Errors 22 | . 3 5 . 4 2 . 4 3 1 Matter Fused 22 | . 3 6 . 3 1 1 3 3 2 Heat Flow Errors 8 | . 2 2 . 1 2 . 1 . . Energy Discharges 5 | . 1 . . 1 1 . 1 1 . Parts Rejected 2 | . . 1 . . . . . . 1 Data Loss (minor) 3 | . 1 1 . . . 1 . . . Data Loss (major) 3 | . 1 1 . . . . . . 1 Alerts 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 391 | . . 34 83 121 130 . . 9 14 Projectiles . | . . . . . . . . . . Explosions 10 | . . . . 10 . . . . . Melee 381 | . . 34 83 111 130 . . 9 14 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 192 | . . . . 192 . . . . . Shots 4 | . . . . 4 . . . . . Rammed 5 | . 5 . . . . . . . . Targets Rammed 17 | . 8 4 4 1 . . . . . Kicked 12 | . 3 4 4 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 222 | . 208 214 135 222 164 . 180 . 4 Average Temperature 57 | . 41 65 60 72 76 . 94 . 4 Received Heat Transfer 1944 | . 213 327 312 558 201 6 12 . 315 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . Heat Transferred 1640 | . 900 . 740 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Peak Influence 752 | . 125 535 172 752 461 . . . . Initial 341 | . . . 112 33 341 . . . . Average 166 | . 26 193 66 297 316 . . . . Maximum Alert Level 3 | . . 2 . 3 2 . . . . Low Security (%) 62 | . 100 58 100 31 1 . . . . Level 1 28 | . . 30 . 45 82 . . . . Level 2 7 | . . 11 . 17 15 . . . . Level 3 . | . . . . 5 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 1 2 2 6 5 . . . 1 Investigation 1 | . . . . . 1 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 10 | . 1 2 2 3 2 . . . . Assault 4 | . . . . 3 . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Distress Signals 10 | . . 4 3 3 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 187 | . 18 41 38 50 20 1 5 4 10 Peak Tracking Total 10 | . 5 5 5 10 4 1 3 3 7 Tactical Retreats 12 | . . 2 4 4 1 . 1 . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Traps Triggered 10 | . 4 2 . . 3 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Machines Disabled 9 | . . 2 1 5 1 . . . . Max in Single Turn 1 | . . 1 1 1 1 . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Machines Accessed 27 | . . 3 6 9 5 . . 4 . Terminals 16 | . . 3 5 6 2 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations 3 | . . . 1 2 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . Total Hacks 86 | . . 8 13 24 11 . . 30 . Successful 52 | . . 2 7 11 2 . . 30 . Failed 34 | . . 6 6 13 9 . . . . Catastrophic 10 | . . 1 3 2 4 . . . . Database Lockouts . | . . . . . . . . . . Manual 24 | . . 5 8 6 5 . . . . Terminals 39 | . . 8 11 16 4 . . . . Fabricators 5 | . . . . . 5 . . . . Repair Stations 9 | . . . 2 7 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 1 2 . . . . Terminal Hacks 43 | . . 2 4 6 1 . . 30 . Record 11 | . . . . . . . . 11 . Part Schematic 11 | . . . . . . . . 11 . Robot Schematic 5 | . . . . . . . . 5 . Prototype ID Bank 4 | . . 1 . . . . . 3 . Open Door 2 | . . . . 2 . . . . . Branch Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . . . . 1 . . . . . Unreport Threat 5 | . . 1 2 1 1 . . . . Locate Traps 1 | . . . . 1 . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . 2 3 . . . . . Scan Component 3 | . . . 1 2 . . . . . Repair 2 | . . . 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . . . 1 2 1 . . . . Terminals 3 | . . . 1 2 . . . . . Botnet 3 | . . . 1 2 . . . . . Fabricators 1 | . . . . . 1 . . . . Fabnet 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . . 3 5 6 5 . . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . Time 64 | . . . 32 32 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . Machine Destruction 2 | . . . . 2 . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Total Allies 2 | . . . . 2 . . . . . Largest Group 2 | . . . . 2 . . . . . Highest-Rated Group 62 | . . . . 62 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . . . 18 . . . . . Total Damage 244 | . . . . 244 . . . . . Kills 2 | . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Robot Analysis Total 134 | . . . . . . . . 134 . Derelict Logs Recovered 3 | . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Turns Passed 9263 | . 1317 969 2402 1305 1532 493 488 487 270 Spaces Moved 4397 | 1 464 506 1066 482 927 375 314 155 107 Core . | . . . . . . . . . . Treads 292 | . 285 7 . . . . . . . Legs 3783 | 1 166 190 1066 482 927 375 314 155 107 Wheels 13 | . 13 . . . . . . . . Hover 167 | . . 167 . . . . . . . Flight 142 | . . 142 . . . . . . . Fastest Speed 31 | 120 120 31 120 185 108 122 122 120 120 Average Speed 153 | 120 243 89 184 187 117 122 123 126 146 Slowest Speed 320 | 120 320 320 190 190 186 122 126 260 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . 3 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 2 66 40 53 89 31 52 58 80 15 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 27 | . . . . . . 1 . 26 . Known Exits Taken 5 | . . . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . Scrap Searched 8 | . . . . . . 1 7 . . Spaces Dug 38 | . . . 10 3 10 1 12 . 2 Terrain Destroyed 62 | . . . 15 22 10 1 12 . 2 Melee 38 | . . . 10 3 10 1 12 . 2 Projectile . | . . . . . . . . . . AOE 24 | . . . 5 19 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Total 6045 | . 546 788 1394 732 1239 406 389 374 177 Wait 741 | . 2 79 172 101 138 17 41 154 37 Move 4382 | . 463 499 1065 481 926 374 313 154 107 Hop 3 | . . 3 . . . . . . . Pick Up 100 | . 16 21 28 8 16 2 3 6 . Fast Attach 33 | . 3 9 2 4 9 . 1 3 2 Attach 54 | . 3 15 6 10 8 . . 9 3 Detach . | . . . . . . . . . . Swap 105 | . 7 9 23 10 36 8 8 4 . Drop 107 | . . 30 29 14 25 3 6 . . Fire 125 | . 44 57 20 4 . . . . . Melee 373 | . . 62 45 99 76 2 17 44 28 Ram . | . . . . . . . . . . Kick 12 | . 3 4 4 1 . . . . . Crush 5 | . 5 . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 6) 186 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 700 | -10/Materials | Discovered new exit (range 9) 1318 | -10/Materials | Entered another Materials area 1318 | -9/Materials | Evolved 2 slots: Propulsion x2 1813 | -9/Materials | Core integrity fell below 50% 1861 | -9/Materials | Lost 5 parts (1n2u2w) 1978 | -9/Materials | Discovered new exit (range 15) 2008 | -9/Materials | Core integrity fell below 20% 2120 | -9/Materials | Build established: Scavenger-Mutant 2258 | -9/Materials | Discovered new exit (range 16) 2287 | -9/Materials | Entered another Materials area 2287 | -8/Materials | Evolved 2 slots: Utility x2 2527 | -8/Materials | Discovered new exit (range 7) 2740 | -8/Materials | Discovered new exit (range 13) 3649 | -8/Materials | Build established: Mutant 3767 | -8/Materials | Identified exit to Storage 4161 | -8/Materials | Repaired Imp. Aluminum Leg? 4258 | -8/Materials | Build established: Scavenger-Mutant 4689 | -8/Materials | Entered Storage 4751 | -8/Storage | Met a pair of Derelict thieves 4832 | -8/Storage | Repaired Imp. Aluminum Leg 4851 | -8/Storage | Build established: Gladiator 4963 | -8/Storage | Destroyed 8 combat bots 4965 | -8/Storage | Lost 3 parts (2n1u) 5245 | -8/Storage | Lost 3 parts (1p1n1u) 5921 | -8/Storage | Core integrity fell below 50% 5963 | -8/Storage | Discovered new exit (range 10) 5994 | -8/Storage | Entered Factory 5994 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6058 | -7/Factory | Discovered new exit (range 15) 6073 | -7/Factory | Identified exit to Factory 6559 | -7/Factory | Build established: Scavenger-Gladiator 6965 | -7/Factory | Discovered exit to Factory (range 15) 7498 | -7/Factory | Discovered new exit (range 7) 7521 | -7/Factory | Identified exit to Lower Caves 7526 | -7/Factory | Entered Lower Caves 7826 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7942 | -7/Lower Caves | Learned location of Extension (-5) 7993 | -7/Lower Caves | Discovered new exit (range 9) 8003 | -7/Lower Caves | Identified exit to Lower Caves 8007 | -7/Lower Caves | Learned 4 Factory zone layouts 8019 | -7/Lower Caves | Entered another Lower Caves area 8068 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8189 | -7/Lower Caves | Spotted B-75 Beast 8487 | -7/Lower Caves | Discovered new exit (range 4) 8491 | -7/Lower Caves | Identified exit to Data Miner 8507 | -7/Lower Caves | Entered Data Miner 8507 | -7/Data Miner | Discovered new exit (range 6) 8531 | -7/Data Miner | Met Data Miner 8555 | -7/Data Miner | Learned location of Section 7 (-2) 8555 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8578 | -7/Data Miner | Received God Mode back door access code from Data Miner 8602 | -7/Data Miner | Interfaced with the Data Conduit 8702 | -7/Data Miner | Core integrity fell below 50% 8777 | -7/Data Miner | Lost 13 parts (2p6n4u1w) 8907 | -7/Data Miner | Found Exp. Thermal Shield 8911 | -7/Data Miner | Found Exp. Thermal Shield 8972 | -7/Data Miner | Identified exit to Proximity Caves 8994 | -7/Data Miner | Entered Proximity Caves 9124 | -6/Proximity Caves | Core integrity fell below 20% 9212 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9264 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 09224_ G-50 Soldier destroyed. 09226_ Lyr. Medium Armor Plating destroyed. 09230_ Lgt. Angular Momentum Engine fries itself beyond repair. 09230_ Hvy. Laser fries itself beyond repair. 09231_ S-27 Virus destroyed. 09234_ Carbon-fiber Leg fries itself beyond repair. 09237_ Chainsword follow-up attack on G-50 Soldier. 09240_ VTOL Module fries itself beyond repair. 09243_ G-50 Soldier destroyed. 09244_ Acquired 10 matter. 09244_ Aluminum Leg destroyed. 09247_ Autogun fries itself beyond repair. 09248_ System corrupted: Matter fused (-10). 09248_ Acquired 20 matter. 09249_ Acquired 3 matter. 09249_ Critical hit (Burn: +37). 09249_ Penetrated by Slug. 09254_ Chainsword follow-up attack on G-50 Soldier. 09254_ G-50 Soldier destroyed. 09255_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????######????????????????????????????????? | | ???????????# ##???????????????????????????????? | | ???????????# ##??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #???##?????????????????????????? | | ?????????#### #??# #?????????????????????????? | | ????????## ## #?# #?????????????????????????? | | ????????# ## #?????????????????????????? | | ######### #?????????????????????????? | | # % ##### #####?????????????????????? | | # #???## #### ##????????????????????? | | #### ##????# ####% ##???????????????????? | | ???###! ##?????# ==% #???????????????????? | | ????# # ##???### ####Y### #???????????????????? | | ????###% #???# #" =%@g#?????????????????????? | | ??????# #### #" = g#?????????????????????? | | ??????# #" "#?????????????????????? | | ??????## #### "#?????????????????????? | | ???????### # + "#?????????????????????? | | ???????### ### # "#?# ??????????????????? | | ?????### ##?# ##### ???????????????????? | | ????## #??# # ?? ?????????????????? | | ???## #??##?# ## #????????????????? | | ???# ##??## #????????????????? | | #??# #### #?????????????????? | | ##?# #??????????????????? | | #?###### #??????????????????? | | #??????## ## ### ???????????????? | | ???????# ## #??# $ ???????????????? | | ##?????## ### ##?? ##????????????????? | | ######### ## ##?? ##?????????????????? | | #??? ##??????????????????? | | #???? ##???????????????????? | | ######### ### #???? ##????????????????????? | | ????????####?## ##????? ###?????????????????????? | | ??????????????####???????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Robot Schematics ------------------ X-67 Chaingunner | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaFactoryDetonator Manual? 0 Play Time 00:56:28 Cumulative 880.1 hours Start 2024.03.21 @ 21:44:42 End 2024.03.21 @ 22:43:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1350 Rogue 1350 Adventurer 0 Explorer 0 Win Type - Total 84 Types 50/1/14/14/4/0/0/1/0 Lore% 90 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10f64588-a8c4-419b-a393-9a845945e3d8