Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.14 @ 12:35:27 Player: winnking222 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (1986) 1986 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (760) 760 TOTAL SCORE: 5931 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 118 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 323/500 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Small Matter Pod Large Matter Pod Transport Network Coupler Targeting Computer Improved Utility Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink EM Pulse Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Small Matter Pod Large Matter Pod Transport Network Coupler Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Improved Spread Laser Minigun Gauss Rifle Rocket Launcher > --- INVENTORY -------- Improved Heat Sink EM Pulse Cannon Gauss Rifle [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Mace Energy Gun Backup Laser III Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 3 | . . . 2 1 . . Weapon 2 | . . . . . 2 . Parts Attached 100 | 6 34 6 25 27 2 . Power 15 | 1 3 2 3 6 . . Engine 14 | 1 3 1 3 6 . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 24 | 2 7 2 9 4 . . Treads 2 | . . . 2 . . . Leg 19 | 2 5 2 7 3 . . Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight 2 | . 2 . . . . . Utility 24 | 1 11 . 6 6 . . Device 9 | 1 6 . 1 1 . . Storage 5 | . 2 . 1 2 . . Processor 6 | . 3 . 1 2 . . Hackware . | . . . . . . . Protection 4 | . . . 3 1 . . Artifact . | . . . . . . . Weapon 37 | 2 13 2 7 11 2 . Energy Gun 9 | 1 . . 3 4 1 . Energy Cannon 4 | . . . 3 1 . . Ballistic Gun 12 | 1 3 1 1 5 1 . Ballistic Cannon 2 | . 2 . . . . . Launcher 2 | . . 1 . 1 . . Special Weapon 5 | . 5 . . . . . Impact Weapon 2 | . 2 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 4 | . . . 3 1 . . Parts Lost 39 | . 2 . 16 14 . 7 Power 9 | . 1 . 3 3 . 2 Propulsion 10 | . 1 . 5 3 . 1 Utility 8 | . . . 4 4 . . Weapon 12 | . . . 4 4 . 4 Highest Loss Streak 10 | . 2 . 5 10 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 92 100 81 68 . 76 Engine 9 | . 13 5 5 13 . 11 Core 2 | . . 8 . . . . Treads 1 | . . . 5 . . . Leg 18 | . 20 28 12 10 . . Flight 2 | . 6 . . . . . Device 12 | . 16 14 10 4 . . Storage 3 | . . . 8 4 . 15 Processor 10 | . 6 14 12 9 . 15 Protection 2 | . . . 5 4 . 7 Energy Gun 2 | . . . 5 8 . 6 Energy Cannon 2 | . . . 8 1 . . Ballistic Gun 6 | . 7 6 3 6 . 9 Launcher 2 | . . 6 2 1 . 4 Special Weapon 2 | . 9 . . . . . Impact Weapon 5 | . 5 16 . . . . Peak Build Rating 36 | 6 10 11 21 29 36 36 Average Rating 10 | 3 8 9 11 15 35 26 On Entrance 14 | . 6 9 10 11 27 36 Naked Turns 1 | . 1 . . . . . Heaviest Build 35 | 7 15 11 26 30 35 35 Greatest Support 40 | 20 20 20 40 28 28 28 Greatest Overweight (x) 8 | . 3 . 8 2 1 8 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 20 | 5 20 5 8 8 5 5 Average Capacity 5 | 5 5 5 7 5 5 5 Most Carried 6 | 5 5 5 6 5 4 4 Average Carried 2 | 1 2 4 2 1 3 3 Final Capacity 8 | 5 5 5 8 5 5 5 Final Carried 5 | 4 4 5 . 5 3 3 Class Distribution -------------------- 65% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 1638 | 262 445 109 410 406 . 6 Remotely . | . . . . . . . Salvage Created 2526 | 84 343 37 1145 895 . 22 Parts 168 | 9 24 4 75 55 . 1 Haulers Intercepted 2 | . . . 1 1 . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 57 | 1 9 . 23 23 . 1 Melee 2 | . 2 . . . . . Guns 32 | 1 4 . 6 21 . . Cannons 12 | . 2 . 10 . . . AOE 9 | . . . 6 2 . 1 Classes Destroyed 11 | 2 3 . 5 . . 1 Worker 8 | . 1 2 3 2 . . Builder 1 | . . . 1 . . . Tunneler 3 | 2 . . 1 . . . Hauler 2 | . . . 1 1 . . Recycler 2 | . . . 2 . . . Watcher 8 | . 3 . 4 1 . . Swarmer 19 | . 6 . 3 10 . . Grunt 30 | 1 3 . 15 11 . . Brawler 1 | . . . 1 . . . Sentry 6 | . . . 4 2 . . Heavy 1 | . . . . . . 1 Best Kill Streak 6 | 3 4 2 5 6 . 1 Combat Bots Only 6 | 1 3 . 4 6 . 1 Max Kills in Single Turn 4 | 1 1 1 4 2 . 1 Gunslinging 1 | . . . . 1 . . Exploded 2 | . . . 2 2 . 1 Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 445 | 3 116 . 146 146 . 34 Missed 136 | 2 30 . 44 44 . 16 Damage Taken 5503 | 10 734 . 1663 1457 . 1639 Core 1600 | . 157 . 326 370 . 747 Absorbed by Shields . | . . . . . . . Redirected to Shielding 68 | . . . . 8 . 60 Core Remaining (%) 46 | 100 . 37 18 32 . . Volleys Fired 194 | 4 32 2 77 77 . 2 Largest 2 | 2 2 1 2 2 . 2 Hottest 136 | 60 59 20 136 115 . 100 Shots Fired 346 | 8 59 2 130 143 . 4 Gun 251 | 8 36 2 64 137 . 4 Cannon 81 | . 23 . 55 3 . . Launcher 14 | . . . 11 3 . . Special . | . . . . . . . Kinetic 146 | 4 59 2 15 64 . 2 Thermal 161 | 4 . . 97 58 . 2 Explosive 14 | . . . 11 3 . . Electromagnetic 25 | . . . 7 18 . . Robot Hit Streak 9 | 6 9 3 7 9 . 7 Robot Miss Streak 6 | 1 6 . 3 5 . 3 Penetration Max 1 | . . . . 1 . . Secondary Targets 5 | . . . 1 4 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 212 | 7 35 4 79 83 . 4 Core Hits 117 | 4 15 3 51 43 . 1 Critical Kills 4 | . 1 1 1 1 . . Critical Parts Destroyed 3 | . 1 . . 2 . . Critical Strikes 7 | . 2 1 1 3 . . Meltdown 1 | . . . 1 . . . Destroy 3 | . . . . 3 . . Smash 3 | . 2 1 . . . . Melee Attacks 18 | . 16 2 . . . . Impact 15 | . 13 2 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . 2 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . 1 . . . . . Damage Inflicted 4685 | 75 553 149 2194 1641 . 73 Guns 2395 | 75 201 14 622 1410 . 73 Cannons 862 | . 194 . 614 54 . . Explosions 1135 | . . . 958 177 . . Melee 293 | . 158 135 . . . . Ramming . | . . . . . . . Kinetic 1360 | 33 395 14 139 747 . 32 Thermal 1625 | 42 . . 1018 524 . 41 Explosive 1135 | . . . 958 177 . . Electromagnetic 272 | . . . 79 193 . . Impact 293 | . 158 135 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . 10 1 . . Average Corruption 8 | . . . 8 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . . . 27 1 . . Message Errors 4 | . . . 4 . . . Matter Fused 5 | . . . 5 . . . Heat Flow Errors 2 | . . . 2 . . . Energy Discharges 4 | . . . 4 . . . Parts Rejected 1 | . . . 1 . . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 7 | . . . 6 1 . . Data Loss (major) 1 | . . . 1 . . . Alerts 1 | . . . 1 . . . Misdirections 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 95 | . 57 . 38 . . . Projectiles 5 | . 5 . . . . . Explosions 38 | . . . 38 . . . Melee 52 | . 52 . . . . . Knockbacks 3 | . 3 . . . . . Impact . | . . . . . . . Kinetic 3 | . 3 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 102 | . . . 79 23 . . Shots 5 | . . . 4 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 458 | . 5 2 458 297 . 46 Average Temperature 129 | . 3 2 128 139 . 21 Received Heat Transfer 1350 | 6 105 . 492 747 . . Effects 5 | . . . 5 . . . Interference 3 | . . . 3 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions 3 | . 3 . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 10 | . . . 7 3 . . Heat Transferred 3761 | 100 . . 2183 1443 . 35 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Peak Influence 550 | 30 115 66 497 550 226 158 Initial 226 | . 19 . . 200 226 158 Average 173 | 3 51 10 338 403 226 138 Maximum Alert Level 2 | . . . 2 2 1 . Low Security (%) 61 | 100 100 100 14 . . 100 Level 1 18 | . . . 50 30 100 . Level 2 20 | . . . 34 69 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 . 5 5 . 2 Investigation 6 | . 1 . 4 1 . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . 1 1 . 2 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 6 | . . . 3 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | 1 16 2 36 32 . 3 Peak Tracking Total 5 | 1 4 2 5 5 . 3 Tactical Retreats 2 | . . . 2 . . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 7 | . 4 . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 2 | . . 2 2 . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 5 | . 3 . 2 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled 3 | . 3 . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 10 | . 5 . 3 1 1 . Terminals 7 | . 4 . 1 1 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 18 . 9 3 1 . Successful 14 | . 10 . 3 . 1 . Failed 17 | . 8 . 6 3 . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 20 | . 13 . 3 3 1 . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units 7 | . 5 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 7 . 1 . 1 . Record 5 | . 5 . . . . . Open DSF 1 | . . . . . 1 . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . 1 . . . Refit 1 | . . . 1 . . . Recycling Unit Hacks 4 | . 3 . 1 . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . . . 1 . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 . 3 1 1 . Full Trace Events 6 | . 3 . 2 1 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 9 | . 9 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked 1 | . 1 . . . . . Non-combat . | . . . . . . . Combat 1 | . 1 . . . . . Robot Hacks Applied 1 | . 1 . . . . . parse_system 1 | . 1 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 46 | . . 46 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 14 | . . 5 9 . . . Total Damage 218 | . . 71 147 . . . Kills 4 | . . 2 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 4084 | 196 1266 840 1038 672 6 66 Spaces Moved 2583 | 138 874 672 520 329 4 46 Core 107 | 37 12 . 37 6 . 15 Treads 113 | . . . 113 . . . Legs 1881 | 101 565 672 355 188 . . Wheels 170 | . . . . 135 4 31 Hover 15 | . . . 15 . . . Flight 297 | . 297 . . . . . Fastest Speed 37 | 50 37 120 76 50 115 100 Average Speed 119 | 101 107 120 145 118 115 127 Slowest Speed 450 | 120 200 120 450 190 115 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 60 | 9 93 99 49 33 . 78 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 112 | . 2 . 78 32 . . Melee . | . . . . . . . Projectile 2 | . 2 . . . . . AOE 110 | . . . 78 32 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 3134 | 186 1048 702 676 467 5 50 Wait 60 | 29 4 11 16 . . . Move 2577 | 137 873 671 519 328 3 46 Hop . | . . . . . . . Pick Up 95 | 10 30 4 22 28 . 1 Fast Attach 7 | . 4 . 3 . . . Attach 57 | 6 17 . 16 16 2 . Detach 1 | . 1 . . . . . Swap 36 | . 13 6 6 11 . . Drop 53 | . 22 6 17 7 . 1 Fire 194 | 4 32 2 77 77 . 2 Melee 17 | . 15 2 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 37 | . 37 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 158 | -11/Scrapyard | Discovered new exit (range 8) 197 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 730 | -10/Materials | Discovered new exit (range 7) 826 | -10/Materials | Discovered new exit (range 8) 930 | -10/Materials | Discovered new exit (range 7) 1169 | -10/Materials | Discovered new exit (range 16) 1208 | -10/Materials | Identified exit to Materials 1228 | -10/Materials | Core integrity fell below 50% 1364 | -10/Materials | Discovered new exit (range 9) 1373 | -10/Materials | Identified exit to Mines 1430 | -10/Materials | Build established: Scavenger-Mutant 1463 | -10/Materials | Entered Mines 1581 | -10/Mines | Found a hidden stash of uninstalled traps 1892 | -10/Mines | Discovered exit to Materials (range 12) 1915 | -10/Mines | Learned 4 Materials zone layouts 1943 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1953 | -10/Mines | Discovered exit to Materials (range 5) 2303 | -10/Mines | Entered Materials 2303 | -9/Materials | Accompanied by 1 ally 2303 | -9/Materials | Evolved 2 slots: Utility x2 2304 | -9/Materials | Identified exit to Materials 2308 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2494 | -9/Materials | Crushed by falling debris 2545 | -9/Materials | Lost 5 parts (2n1u2w) 2711 | -9/Materials | System corruption reached 10% 3161 | -9/Materials | Core integrity fell below 50% 3197 | -9/Materials | Lost 5 parts (1p2n2u) 3285 | -9/Materials | Core integrity fell below 20% 3341 | -9/Materials | Entered another Materials area 3341 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3430 | -8/Materials | Garrison activated, responded to threat 3801 | -8/Materials | Core integrity fell below 50% 3822 | -8/Materials | Lost 10 parts (2p2n2u4w) 3979 | -8/Materials | Discovered new exit (range 14) 4013 | -8/Materials | Entered Factory 4013 | -7/Factory | Evolved 2 slots: Weapon x2 4019 | -7/Factory | Identified exit to DSF 4019 | -7/Factory | Entered DSF 4019 | -7/DSF | Met a pair of Sappers preparing to destroy DSF 4041 | -7/DSF | Additional patrols routed to DSF 4074 | -7/DSF | Core integrity fell below 50% 4081 | -7/DSF | Core integrity fell below 20% 4085 | -7/DSF | Core destroyed Last Messages --------------- H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Slug penetrates Wall. H8-EMC suffers critical hit (Blast). H8-EMC knocked back. A-02 Transporter destroyed. Arm. Huge Wheel destroyed. A-02 Transporter destroyed. Minigun destroyed. Knocked back. Lgt. Angular Momentum Engine destroyed. Imp. Spread Laser destroyed. Knocked back. Acquired 6 matter. Ion Engine destroyed. X-57 Shotgunner destroyed. H-61 Shepherd destroyed. X-57 Shotgunner destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????? ??= ???????????????????? | | ?????????????????? *%!???????????????????? | | ?????????????????? ;[[???????????????????? | | ????????????????;; ;;; ??????????#????????? | | ???######????? ; ;;#???????? ##???????? | | ??## ##?## ##?????? ]#???????? | | ?# # ###??? ]#???????? | | ? #?## #????????? | | ##[[ ?????????? | | #[[ ??????????? | | #[[???????????? | | ; #????##??????? | | !! #?? ]]#??????? | | !! ## ]]#??????? | | !!#??????? | | @ % !!#??????? | | !!#??????? | | ## #??????? | | #??? #??????? | | ;##?????#??????? | | #?????????????? | | ##?????????????? | | #?????????????? | | #?????????????? | | [ #?????????????? | | #?????????????? | | ##?????????????? | | #??????????????? | | ##??????????????? | | #???????????????? | | #???????????????? | | % [" # ????????????????? | | "#####?? ???????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | " #????????????????????????????????? | | """" #????????????????????????????????? | | ? ??????????????????????????????????? | | ??? ????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 300 Matter Stores 350 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control It's Just You Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Please Form A Line Power Corrupts Storm Trooper System Compromised Troublemaker Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed ThrowingStasisBallwheel Manual? 0 Play Time 01:21:14 Cumulative 1.6 hours Start 2025.02.14 @ 11:11:40 End 2025.02.14 @ 12:35:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 5% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dd2366a0-87c1-4217-ba75-bf0e4dc3eaae