Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.11 @ 16:06:34 Player: Selene Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (70) 350 Value Destroyed (1532) 1532 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9022 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 231/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Machine Analyzer Enhanced Optical Array Advanced Melee Analysis Suite Graphene Brace Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Advanced Power Amplifier Compact HERF Cannon Advanced Plasma Cannon Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Advanced Transmission Jammer Utility Shielding Graphene Brace Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Chainsword Plasma Sword > --- INVENTORY -------- Light Antimatter Reactor Advanced Power Amplifier Precision Energy Filter Improved Light Armor Plating Advanced Plasma Cannon [Rating: 76] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion None Utility Hacking Suite Device Advanced Weight Redist. System Storage Experimental Energy Well Processor Machine Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Chainsword Energy Gun Shock Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 14 | . . . 2 . . . 2 2 2 2 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 89 | 2 . 3 6 1 . 2 7 14 15 18 9 12 Power 14 | . . . . . . . 2 3 3 3 2 1 Engine 5 | . . . . . . . 2 2 . 1 . . Core 8 | . . . . . . . . 1 2 2 2 1 Reactor 1 | . . . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 54 | 1 . 1 3 . . 2 4 8 11 12 7 5 Device 20 | 1 . 1 . . . . 1 3 2 5 4 3 Storage 1 | . . . . . . . . . . . . 1 Processor 16 | . . . 2 . . 2 . 4 4 2 1 1 Hackware 10 | . . . . . . . 1 . 3 5 1 . Protection 7 | . . . 1 . . . 2 1 2 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 21 | 1 . 2 3 1 . . 1 3 1 3 . 6 Energy Gun 1 | . . . . . . . . 1 . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 8 | 1 . 1 2 1 . . . 1 . 1 . 1 Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 4 | . . 1 1 . . . . . . 1 . 1 Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . Slashing Weapon 4 | . . . . . . . . . 1 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . . . . 2 1 2 . 4 Parts Lost 37 | . . . 3 . . . 5 5 3 5 4 12 Power 8 | . . . . . . . 1 2 1 2 2 . Propulsion . | . . . . . . . . . . . . . Utility 22 | . . . 2 . . . 2 2 2 3 1 10 Weapon 7 | . . . 1 . . . 2 1 . . 1 2 Highest Loss Streak 8 | . . . 1 . . . 4 3 1 2 2 8 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | . 3 5 4 5 5 5 3 4 4 4 4 4 Power . | . 1 1 1 1 1 1 . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . 1 . 1 1 1 . 1 2 2 2 2 Weapon 1 | . 2 3 3 3 2 2 1 1 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 19 | . . 1 . 1 1 . . 3 2 4 3 4 Power 7 | . . . . . . . . 1 1 2 1 2 Propulsion . | . . . . . . . . . . . . . Utility 4 | . . . . 1 . . . . 1 1 1 . Weapon 6 | . . 1 . . 1 . . . . 1 1 2 Tool/Special 2 | . . . . . . . . 2 . . . . Average Slot Usage (%) 66 | . 26 28 25 25 33 40 72 69 73 80 76 70 Engine 1 | . . . . . . . 6 4 . 1 . . Core 3 | . . . . . . . . 1 6 3 4 3 Device 12 | . 12 14 3 . . . 8 20 11 12 12 15 Processor 25 | . . . 10 11 11 18 18 23 38 35 26 22 Hackware 12 | . . . . . . . 8 . 6 19 24 20 Protection 4 | . . . 1 11 11 11 17 11 2 . 2 1 Ballistic Gun 2 | . 14 12 7 3 11 11 6 . . . . . Slashing Weapon 2 | . . . . . . . . . 3 4 4 3 Peak Build Rating 76 | 2 2 10 5 4 5 11 20 31 50 65 66 76 Average Rating 40 | 1 1 2 2 3 4 7 16 25 41 57 57 62 On Entrance 18 | . 2 2 2 3 4 5 11 15 29 48 58 66 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 18 | 3 3 3 4 2 2 2 18 13 12 16 14 12 Greatest Support 12 | 3 3 3 3 3 3 3 12 12 12 12 12 12 Greatest Overweight (x) 3 | . . . 1 . . . 1 3 . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 5 4 5 5 5 3 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 4 4 5 4 5 5 Class Distribution -------------------- 26% | Hacker-Ninja 25% | Hacker-Scout 23% | Mutant 8% | Ninja 7% | Scout 3% | Infiltrator-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Ninja | -7/Factory Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 1725 | 244 30 10 3 56 150 51 40 276 265 191 224 185 Remotely . | . . . . . . . . . . . . . Salvage Created 2017 | 33 . 11 22 . . . 88 164 316 564 341 478 Parts 129 | 6 . 3 5 . . . 11 12 20 29 20 23 Haulers Intercepted 5 | . . . . . . . . . 1 2 1 1 Recyclers Shooed 2 | 1 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 39 | . . 3 5 . . . 5 7 1 5 4 9 Melee 5 | . . . . . . . . . 1 . 2 2 Guns 3 | . . . . . . . . 1 . . . 2 Cannons 4 | . . . . . . . . . . . . 4 AOE 27 | . . 3 5 . . . 5 6 . 5 2 1 Classes Destroyed 11 | 1 . 1 . . . . 2 1 3 3 . . Worker 4 | . . . . . . . . . . 3 1 . Builder 9 | . . . . . . . 1 2 2 1 3 . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 5 | . . . . . . . . . 1 2 1 1 Recycler 2 | . . . . . . . . . . 1 1 . Mechanic 2 | . . . . . . . . 1 1 . . . Operator 4 | . . . . . . . . . 3 1 . . Watcher 3 | . . . . . . . . . . 3 . . Swarmer 34 | . . 3 5 . . . 4 6 . 5 4 7 Grunt 2 | . . . . . . . 1 1 . . . . Programmer 3 | . . . . . . . . . 1 . . 2 Best Kill Streak 6 | 1 . 3 3 . . . 4 4 2 6 6 4 Combat Bots Only 5 | . . 3 3 . . . 4 4 1 5 4 4 Max Kills in Single Turn 3 | 1 . 1 2 . . . 2 2 1 3 3 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 1 2 . . . 2 2 . 2 2 1 Melee 1 | . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 483 | . 5 5 82 . . . 51 27 59 76 25 153 Missed 186 | . 3 2 23 . . . 20 9 33 32 5 59 Damage Taken 5733 | . 25 24 723 . . . 494 453 612 743 353 2306 Core 2560 | . 16 17 369 . . . 37 124 228 338 130 1301 Absorbed by Shields 26 | . . . . . . . . . 26 . . . Redirected to Shielding 67 | . . . . . . . 9 6 . . 14 38 Ignored by Resistances 6 | . . . . . . . 6 . . . . . Regen/Repaired (Parts) 101 | . 13 . . . . . . 20 . 19 28 21 Core Remaining (%) 74 | 100 . 86 . . . 7 93 82 73 66 88 . Volleys Fired 95 | 9 17 3 8 1 . . 15 13 4 4 2 19 Largest 1 | 1 1 1 1 1 . . 1 1 1 1 1 1 Hottest 100 | 20 20 30 33 20 . . 100 50 25 39 39 98 Shots Fired 95 | 9 17 3 8 1 . . 15 13 4 4 2 19 Gun 48 | 9 17 . . 1 . . 7 6 4 . . 4 Cannon 14 | . . . . . . . . . . . . 14 Launcher 29 | . . 3 8 . . . 4 7 . 4 2 1 Special 4 | . . . . . . . 4 . . . . . Kinetic 49 | 9 17 . . 1 . . 7 3 4 . . 8 Thermal 14 | . . . . . . . 4 . . . . 10 Explosive 28 | . . 3 8 . . . 4 7 . 4 2 . Electromagnetic 4 | . . . . . . . . 3 . . . 1 Robot Hit Streak 8 | 3 4 . 2 . . . 3 3 1 . . 8 Robot Miss Streak 5 | 3 2 . 1 1 . . 5 1 2 . 3 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 99 | 5 12 . 2 . . . 4 10 15 18 8 25 Core Hits 84 | 2 1 4 7 . . . 8 12 6 18 11 15 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . 1 . . . 3 Critical Strikes 7 | . . . . . . . . 1 . 1 . 5 Destroy 4 | . . . . . . . . . . . . 4 Smash 1 | . . . . . . . . 1 . . . . Sever 2 | . . . . . . . . . . 1 . 1 Melee Attacks 161 | . . . . . . . . 9 46 51 27 28 Impact 24 | . . . . . . . . 9 15 . . . Slashing 137 | . . . . . . . . . 31 51 27 28 Piercing . | . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . . . 1 8 7 5 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6418 | 64 139 94 398 . . . 398 644 961 1749 925 1046 Guns 404 | 64 139 . . . . . 17 70 17 . . 97 Cannons 326 | . . . . . . . . . . . . 326 Explosions 2493 | . . 94 394 . . . 373 463 . 609 437 123 Melee 3167 | . . . . . . . . 111 944 1140 488 484 Ramming 28 | . . . 4 . . . 8 . . . . 16 Kinetic 447 | 64 139 . . . . . 17 34 17 . . 176 Thermal 247 | . . . . . . . . . . . . 247 Explosive 2370 | . . 94 394 . . . 373 463 . 609 437 . Electromagnetic 159 | . . . . . . . . 36 . . . 123 Impact 341 | . . . . . . . . 111 230 . . . Slashing 2826 | . . . . . . . . . 714 1140 488 484 Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 1 . . 9 Average Corruption 4 | . . . . . . . . . 1 . . 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 11 | . . . . . . . . . 1 . . 10 Message Errors 4 | . . . . . . . . . . . . 4 Matter Fused 3 | . . . . . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 811 | . . . 40 . . . 8 98 253 271 96 45 Projectiles 28 | . . . . . . . . . . . . 28 Explosions 164 | . . . 40 . . . 8 17 . 92 7 . Melee 619 | . . . . . . . . 81 253 179 89 17 Knockbacks 1 | . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 185 | . . . 27 . . . 44 85 . . . 29 Shots 6 | . . . 1 . . . 1 3 . . . 1 Rammed 6 | . . . 1 . . . 2 . . . . 3 Targets Rammed 6 | . . . 1 . . . 2 . . . . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 208 | . . . 5 . . . 8 23 . . . 208 Average Temperature 54 | . . . 4 . . . 5 22 . . . 90 Received Heat Transfer 820 | . 6 . 240 . . . 216 36 214 63 18 27 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 4 2 . . . Impact Corruptions 6 | . . . . . . . . 4 2 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 Heat Transferred 350 | . . . . . . . . . . . . 350 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Maximum Alert Level 1 | . . . 1 . . . 1 . 1 1 . . Low Security (%) 93 | 100 100 100 79 100 . 100 41 100 91 94 100 100 Level 1 6 | . . . 20 . . . 58 . 8 5 . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 355 | 5 45 98 246 95 . 7 355 151 244 227 116 159 Initial 151 | . . 5 29 95 . . 2 151 42 117 104 22 Average 74 | 1 8 65 110 68 . . 175 77 133 58 72 42 Influence Increases 3318 | 10 64 118 381 . . 7 510 262 591 634 275 466 Destroy 0b10 Robot/C 780 | . . 60 100 . . . 100 140 20 100 80 180 Destroy 0b10 Robot/NC 155 | 10 . . . . . . 5 15 35 55 30 5 Destroy Leader 106 | . . 10 10 . . . 10 10 12 20 12 22 Trap Triggered on 0b10 20 | . . . . . . . . . . . 20 . Successful Hack 234 | . 4 . 8 . . 7 . 30 44 70 41 30 Select Force Hacks 90 | . . . . . . . . . 50 20 20 . Disable Machine 45 | . . . 15 . . . 15 15 . . . . Destroy Structure 343 | . . 18 23 . . . 35 52 25 114 42 34 Partial Spotted 105 | . . . . . . . 45 . . 15 15 30 Lose Combat Pursuer 1440 | . 60 30 225 . . . 300 . 405 240 15 165 Influence Decreases 2452 | 10 49 45 164 60 . . 177 325 392 538 336 356 Time Decay 1994 | 10 49 45 114 60 . . 127 275 362 430 286 236 Lost Part 370 | . . . 30 . . . 50 50 30 50 40 120 Lost Ally 40 | . . . 20 . . . . . . 10 10 . Purge Threat 48 | . . . . . . . . . . 48 . . Squads Dispatched 30 | . 2 . 2 . . . 1 3 9 4 3 6 Investigation 7 | . . . 1 . . . . 1 2 1 2 . Extermination 5 | . . . . . . . . . 2 . . 3 Reinforcement 16 | . 2 . 1 . . . 1 2 5 1 1 3 Assault 2 | . . . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 12 | . . . 1 . . . 4 . 2 1 1 3 Communications Jammed 52 | . . . . . . . . . . 15 3 34 Distress Signals 43 | . . . . . . . . . . 6 3 34 Times Spotted 202 | . 12 4 23 . . . 25 8 38 40 9 43 Peak Tracking Total 12 | . 5 3 10 . . . 12 4 7 9 4 10 Tactical Retreats 53 | . 2 1 8 . . . 8 . 12 12 1 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 12 | . . . 1 . . . . 4 3 . 1 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 9 | . . . . . . . . . . . 3 6 Reused 2 | . . . . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 3 | . . . 1 . . . 1 1 . . . . Max in Single Turn 1 | . . . 1 . . . 1 1 . . . . Garrison Access 5 | . . . . . . . 1 . . 3 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 86 | . 6 1 7 . 2 1 5 8 19 18 12 7 Terminals 45 | . 4 . 5 . . 1 4 2 8 9 7 5 Fabricators 7 | . . . . . . . . . 2 4 1 . Repair Stations 8 | . 1 . . . . . . 3 1 1 1 1 Recycling Units 14 | . 1 . 2 . . . . 2 6 1 2 . Scanalyzers 1 | . . . . . . . . . . 1 . . Garrison Access 8 | . . . . . . . 1 1 2 2 1 1 Total Hacks 277 | . 17 1 19 . 5 5 12 15 54 78 48 23 Successful 119 | . 7 1 5 . 5 2 5 6 19 36 21 12 Failed 156 | . 10 . 13 . . 2 7 9 35 42 27 11 Catastrophic 39 | . 2 . 4 . . . . 3 12 7 4 7 Database Lockouts 2 | . . . 1 . . 1 . . . . . . Manual 113 | . 5 . 11 . 1 2 8 6 28 35 10 7 Terminals 171 | . 13 . 15 . . 5 10 4 22 53 31 18 Fabricators 18 | . . . . . . . . . 4 11 3 . Repair Stations 20 | . 3 . . . . . . 6 2 3 3 3 Recycling Units 39 | . 1 . 4 . . . . 3 21 1 9 . Scanalyzers 8 | . . . . . . . . . . 8 . . Garrison Access 15 | . . . . . . . 2 2 5 2 2 2 Terminal Hacks 48 | . 4 1 4 . 5 2 2 . 2 14 7 7 Record 5 | . . . . . 4 . . . . . . 1 Robot Analysis 6 | . 1 . 1 . . 1 . . . 3 . . Prototype ID Bank 5 | . 1 . . . . . 1 . . 2 . 1 Open Door 1 | . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . 1 . . Locate Traps 9 | . 1 . 2 . . . . . 1 2 2 1 Reprogram Traps 2 | . . . . . . . . . . . 1 1 Security Status 1 | . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . 1 . . Zone Layout 11 | . 1 . 1 . . 1 . . 1 1 3 3 Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 2 3 1 . Network Status 5 | . . . . . . . . . 2 2 1 . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 11 | . 2 . . . . . . 2 1 2 2 2 Scan Component 6 | . 1 . . . . . . 1 1 1 1 1 Repair 5 | . 1 . . . . . . 1 . 1 1 1 Recycling Unit Hacks 10 | . . . . . . . . 1 6 1 2 . Retrieve Components 10 | . . . . . . . . 1 6 1 2 . Scanalyzer 4 | . . . . . . . . . . 4 . . Insert Component 2 | . . . . . . . . . . 2 . . Analyze 2 | . . . . . . . . . . 2 . . Garrison Access Hacks 4 | . . . . . . . 1 . . 2 1 . Seal Access 4 | . . . . . . . 1 . . 2 1 . Unauthorized Hacks 36 | . 1 . 1 . . . 2 3 8 10 8 3 Terminals 18 | . . . 1 . . . 2 2 2 7 1 3 Assimilate 3 | . . . . . . . . . . 2 1 . Botnet 9 | . . . 1 . . . 1 1 1 4 . 1 Disrupt 6 | . . . . . . . 1 1 1 1 . 2 Fabricators 4 | . . . . . . . . . 1 2 1 . Report 1 | . . . . . . . . . . 1 . . Overload 1 | . . . . . . . . . 1 . . . Download 2 | . . . . . . . . . . 1 1 . Repair Stations 4 | . 1 . . . . . . 1 . 1 1 . Mechanics 4 | . 1 . . . . . . 1 . 1 1 . Recycling Units 10 | . . . . . . . . . 5 . 5 . Monitor 2 | . . . . . . . . . . . 2 . Reject 4 | . . . . . . . . . 3 . 1 . Recyclers 4 | . . . . . . . . . 2 . 2 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 68 | . 5 . 7 . . 1 4 8 16 12 8 7 Full Trace Events 3 | . . . . . . . . 1 1 . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . Parts Built 1 | . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . Time 53 | . . . . . . . . . . 53 . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . Parts Repaired 5 | . 1 . . . . . . 1 . 1 1 1 Time 214 | . 26 . . . . . . 38 . 44 62 44 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . . 3 9 1 1 . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 3 | . . 1 . . . . . . . 1 1 . Largest Group 1 | . . . 1 . . . . . . 1 1 . Highest-Rated Group 45 | . . . 31 . . . . . . 26 45 . Highest-Rated Ally 45 | . . . 31 . . . . . . 26 45 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 6 | . . . 6 . . . . . . . . . Total Damage 20 | . . . 20 . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Active Infowar (turns) 4874 | 22 208 110 88 . . . . 672 863 1186 636 1089 Optics 4185 | . . . . . . . . 411 863 1186 636 1089 Structural 2747 | . . . . . . . . 491 217 604 371 1064 Seismic 428 | 22 208 110 88 . . . . . . . . . T.N.C. 534 | . . . . . . . . . 534 . . . Machine Analysis 4285 | . . . . . . . . 511 863 1186 636 1089 Jamming 1164 | . . . . . . . . 1 . 721 301 141 Robot Analysis Total 6 | . 1 . 1 . . 1 . . . 3 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 5836 | 98 234 110 272 125 136 152 263 672 863 1186 636 1089 Spaces Moved 8459 | 81 335 187 457 236 268 287 330 907 1316 1867 863 1325 Core 8459 | 81 335 187 457 236 268 287 330 907 1316 1867 863 1325 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 51 | 50 50 50 50 50 50 50 52 53 50 50 50 53 Slowest Speed 200 | 50 50 50 100 50 50 50 100 200 50 100 100 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 59 64 54 66 59 68 35 23 59 50 30 38 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . Known Exits Taken 5 | . . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . . . Spaces Dug 120 | . . . . . . . 12 23 25 30 16 14 Terrain Destroyed 282 | . . 24 22 . . . 49 57 25 67 21 17 Melee 91 | . . . . . . . . 6 25 30 16 14 Projectile 7 | . . . . . . . 4 . . . . 3 AOE 184 | . . 24 22 . . . 45 51 . 37 5 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 9588 | 127 383 199 490 241 269 293 396 1061 1435 2025 1025 1644 Wait 612 | 33 29 2 8 2 . 5 35 89 24 64 103 218 Move 8447 | 80 334 186 456 235 267 286 329 906 1315 1866 862 1325 Hop . | . . . . . . . . . . . . . Pick Up 53 | 3 2 2 4 1 1 . 3 8 6 8 7 8 Fast Attach 59 | 2 1 1 3 1 . 2 3 10 9 12 6 9 Attach 36 | . . . 2 . . . 5 6 3 2 7 11 Detach 27 | . . . . . . . 2 3 3 2 7 10 Swap 32 | . . 2 4 . . . 2 10 6 6 1 1 Drop 48 | . . 3 4 1 1 . . 7 7 10 3 12 Fire 95 | 9 17 3 8 1 . . 15 13 4 4 2 19 Melee 161 | . . . . . . . . 9 46 51 27 28 Ram 6 | . . . 1 . . . 2 . . . . 3 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . 12 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 1 exit: *Arm) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Met a group of wandering Federalists 131 | -10/Materials | Discovered new exit (range 11) 154 | -10/Materials | Discovered new exit (range 15) 297 | -10/Materials | Repaired Seismic Detector 318 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered Mines 334 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 347 | -10/Mines | Found the Drone Emporium 348 | -10/Mines | Found Prototype Device 348 | -10/Mines | Identified Sensor Drone Bay 394 | -10/Mines | Learned Materials emergency access door positions 435 | -10/Mines | Discovered new exit (range 10) 438 | -10/Mines | Received a Mining Laser from a helpful Derelict 443 | -10/Mines | Entered Materials 443 | -9/Materials | Accompanied by 1 ally 443 | -9/Materials | Evolved 2 slots: Utility x2 481 | -9/Materials | Discovered new exit (range 11) 490 | -9/Materials | Central database locked down 574 | -9/Materials | Identified exit to Materials 595 | -9/Materials | Core integrity fell below 50% 624 | -9/Materials | Core integrity fell below 20% 710 | -9/Materials | Discovered new exit (range 6) 715 | -9/Materials | Entered Mines 736 | -9/Mines | Discovered exit to Materials (range 9) 738 | -9/Mines | Learned location of Storage (-8) 837 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 838 | -9/Mines | Discovered new exit (range 5) 840 | -9/Mines | Entered Exiles 853 | -9/Exiles | Met 8R-AWN 862 | -9/Exiles | Met EX-HEX 881 | -9/Exiles | Met EX-DEC 883 | -9/Exiles | Learned location of Zion (-6) 891 | -9/Exiles | Met EX-BIN 898 | -9/Exiles | Aligned with FarCom system 899 | -9/Exiles | Given EX-Vault access code 910 | -9/Exiles | Opened EX-Vault 914 | -9/Exiles | Found Chronowheel 925 | -9/Exiles | Warned to stay clear of 0b10 Research branches 972 | -9/Exiles | Discovered new exit (range 10) 976 | -9/Exiles | Left Exiles lab with Chronowheel 976 | -9/Exiles | Entered Mines 1120 | -8/Mines | Discovered exit to Materials (range 10) 1120 | -8/Mines | Discovered exit to Materials (range 11) 1120 | -8/Mines | Central database locked down 1128 | -8/Mines | Entered Materials 1128 | -8/Materials | Evolved 2 slots: Utility x2 1372 | -8/Materials | Lost 4 parts (1p1u2w) 1385 | -8/Materials | Discovered new exit (range 13) 1391 | -8/Materials | Entered Factory 1391 | -7/Factory | Evolved 2 slots: Utility x2 1461 | -7/Factory | Repaired Adv. Weight Redist. System 1922 | -7/Factory | Lost 3 parts (1p1u1w) 1947 | -7/Factory | Discovered new exit (range 8) 1951 | -7/Factory | Identified exit to Factory 2063 | -7/Factory | Entered another Factory area 2063 | -6/Factory | Evolved 2 slots: Utility x2 2158 | -6/Factory | Build established: Ninja 2410 | -6/Factory | Discovered new exit (range 17) 2604 | -6/Factory | Spotted B-75 Beast 2616 | -6/Factory | Build established: Scout 2726 | -6/Factory | Discovered new exit (range 16) 2922 | -6/Factory | Discovered new exit (range 7) 2924 | -6/Factory | Identified exit to Factory 2926 | -6/Factory | Entered another Factory area 2926 | -5/Factory | Evolved 2 slots: Utility x2 3053 | -5/Factory | Discovered new exit (range 21) 3110 | -5/Factory | Build established: Hacker-Scout 3438 | -5/Factory | Build established: Hacker-Ninja 3578 | -5/Factory | Identified exit to Factory 3682 | -5/Factory | Fabricated Smartbomb Launcher (x1) 3977 | -5/Factory | Repaired Transmission Jammer 4112 | -5/Factory | Entered another Factory area 4112 | -4/Factory | Evolved 2 slots: Utility x2 4311 | -4/Factory | Allied Derelicts emerged from ambush trap array 4339 | -4/Factory | Spotted B-86 Titan 4380 | -4/Factory | Discovered new exit (range 5) 4382 | -4/Factory | Identified exit to Upper Caves 4713 | -4/Factory | Repaired Nanoactuators? 4727 | -4/Factory | Discovered new exit (range 12) 4732 | -4/Factory | Identified exit to Research 4748 | -4/Factory | Entered Research 4748 | -3/Research | Evolved 2 slots: Utility x2 4770 | -3/Research | Build established: Hacker-Scout 4924 | -3/Research | Repaired Chainsword 5042 | -3/Research | Spotted B-86 Titan 5641 | -3/Research | Discovered new exit (range 21) 5651 | -3/Research | Identified exit to Armory 5785 | -3/Research | Core integrity fell below 50% 5786 | -3/Research | Found Prototype Launcher 5786 | -3/Research | Identified Com. Tesla Bomb Launcher 5807 | -3/Research | Core integrity fell below 20% 5837 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05827_ Connecting with Terminal... >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. >>Traps(Reprogram) Reprogrammed 6 Segregator Traps. 05828_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05829_ O-32 Director uses terminal to summon reinforcements. 05829_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R013. 05829_ O-32 Director locks terminal. 05831_ Adv. Transmission Jammer destroyed. 05833_ Terminal disabled. 05835_ K-01 Serf collects debris. 05836_ P-80 Master resets S-43 Plague, system corruption cleaned. 05837_ Adv. System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????T?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#######???????????#?##########??????? | | ????????????? ??????????? ?????? | | ????????????? ??????????? ???????? | | ????????????? ??????????? ?????????? | | #???????????? ??????????? ???????????? | | #???????????? ##########? ?????????????? | | #???????????? # #? ???????????????? | | #???????????# # ! # ?????????????????? | | #???????????# # # ???????????????????? | | #???????????# # """ /k?????????????????????? | | #???????????# # """ @#??????????????????????? | | #???????????# # """ #??????????????????????? | | #???????????# # #??????????????????????? | | ############# # #??????????????????????? | | ############# ^ # = #??????????????????????? | | # ""#??????????????????????? | | #p ""#??????????????????????? | | /s ""#??????????????????????? | | p#s oT#????g?????????????????? | | ############# # "#??????g???????????????? | | ############# # ] k""#??????????????????????? | | ?????######?# # ""#??????????????????????? | | ?????# ! # p# #??????g???????????????? | | ?????# # # s #??????????????????????? | | ?????# ! + #+###+####??????????????????????? | | ?????# # # ### #?????????????????????????? | | ?????# ! # ## #?????????????????????????? | | ?????# ?+ T ## #?????????????????????????? | | ?????######?##### ## ?????????????????????????? | | ????????????????###### ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 18 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 110 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 5 Core Analysis 6 Salvage Targeting 1 Offensive Hacking 30 Defensive Hacking 34 Item Schematics ----------------- Adv. Weight Redist. System | -5/Factory | Scanalyzed Imp. Light Armor Plating | -5/Factory | Scanalyzed Enh. Force Rifle | -5/Factory | Downloaded Robot Schematics ------------------ M-22 Extractor | -4/Factory | Downloaded Fabricated ------------ Smartbomb Launcher | x1 | -5/Factory | Preloaded Repaired ---------- Seismic Detector | 35% | -10/Materials Adv. Weight Redist. System | 16% | -7/Factory Transmission Jammer | 5% | -5/Factory Nanoactuators | 30% | -4/Factory Chainsword | 61% | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticSalvageReplica Manual? 0 Play Time 01:47:42 Cumulative 161.5 hours Start 2025.03.11 @ 14:13:38 End 2025.03.11 @ 16:06:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 95 Adventurer 4 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 66 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cbe9428-170b-461d-a94b-bdb51bf4f93b