Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 14:56:31 Player: maykstuff Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (56) 280 Value Destroyed (1514) 1514 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 2884 Bonus ------- High Alert Combat Kills 90 Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Signal Interpreter Hardened Light Armor Plating > --- WEAPON (4) ------- Particle Cannon Mace Maul Scythe > --- INVENTORY (5) ---- Armored Wheel Armored Wheel Improved Targeting Computer Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Particle Cannon Mace Maul Scythe > --- INVENTORY -------- Armored Wheel Armored Wheel Improved Targeting Computer Light Assault Rifle Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 38 | 8 13 17 Power 6 | 1 3 2 Engine 5 | 1 2 2 Core 1 | . 1 . Reactor . | . . . Propulsion 13 | 4 5 4 Treads 2 | . . 2 Leg 1 | . 1 . Wheel 10 | 4 4 2 Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 3 | . 2 1 Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 13 | 2 2 9 Energy Gun 2 | . . 2 Energy Cannon 3 | . 1 2 Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 7 7 Power 4 | . 2 2 Propulsion 3 | . 3 . Utility 1 | . . 1 Weapon 6 | . 2 4 Highest Loss Streak 6 | . 4 6 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 93 92 Engine 9 | . 11 7 Treads 5 | . . 10 Wheel 18 | . 25 11 Device 3 | . 6 1 Storage 8 | . 14 2 Processor 7 | . 4 11 Protection 2 | . . 4 Energy Gun 3 | . . 7 Energy Cannon 9 | . 9 9 Ballistic Gun 15 | . 18 13 Impact Weapon 6 | . . 12 Naked Turns . | . . . Heaviest Build 22 | 13 14 22 Greatest Support 46 | 32 32 46 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 6 | 7 8 5 Most Carried 8 | 7 8 8 Average Carried 6 | 4 7 5 Final Capacity 8 | 8 8 5 Final Carried 7 | 6 7 5 Class Distribution -------------------- 81% | Mutant 18% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 965 | 250 392 323 Remotely 147 | . 147 . Salvage Created 1909 | 88 876 945 Parts 118 | 2 55 61 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 44 | . 20 24 Melee 3 | . . 3 Guns 20 | . 12 8 Cannons 17 | . 8 9 Classes Destroyed 10 | 1 5 4 Worker 1 | . . 1 Builder 1 | . 1 . Hauler 1 | . . 1 Recycler 1 | 1 . . Operator 4 | . 2 2 Watcher 4 | . 3 1 Swarmer 9 | . 3 6 Grunt 30 | . 17 13 Brawler 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 7 | 1 6 7 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 1 Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 336 | . 127 209 Missed 103 | . 36 67 Damage Taken 2464 | . 982 1482 Core 609 | . 201 408 Absorbed by Shields . | . . . Core Remaining (%) 59 | 100 19 . Volleys Fired 142 | 10 81 51 Largest 4 | 1 2 4 Hottest 220 | 20 80 220 Shots Fired 303 | 10 157 136 Gun 216 | 10 112 94 Cannon 87 | . 45 42 Launcher . | . . . Special . | . . . Kinetic 167 | 10 112 45 Thermal 136 | . 45 91 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 3 11 11 Robot Miss Streak 5 | 3 4 5 Penetration Max . | . . . Secondary Targets 6 | . 2 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 204 | 6 96 102 Core Hits 78 | 2 39 37 Critical Kills 1 | . 1 . Critical Parts Destroyed 6 | . . 6 Critical Strikes 8 | . 1 7 Burn 1 | . . 1 Meltdown 1 | . 1 . Smash 6 | . . 6 Melee Attacks 29 | . . 29 Impact 27 | . . 27 Slashing 2 | . . 2 Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks 2 | . . 2 Damage Inflicted 3232 | 48 1162 2022 Guns 1399 | 48 639 712 Cannons 960 | . 523 437 Explosions 113 | . . 113 Melee 760 | . . 760 Ramming . | . . . Kinetic 1001 | 48 639 314 Thermal 1471 | . 523 948 Explosive . | . . . Electromagnetic . | . . . Impact 760 | . . 760 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 319 | . . 319 Projectiles . | . . . Explosions . | . . . Melee 319 | . . 319 Knockbacks 3 | . . 3 Impact 3 | . . 3 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 562 | . 193 562 Average Temperature 109 | . 56 161 Received Heat Transfer 918 | . 429 489 Effects 12 | . . 12 Shutdowns 2 | . . 2 Interference 4 | . . 4 Matter Decay 3 | . . 3 Short Circuit 2 | . . 2 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . . 3 Impact Corruptions 14 | . . 14 Robots Melted 1 | . 1 . Combat Hostiles . | . . . Parts Melted 8 | . 3 5 Heat Transferred 3343 | . 1110 2233 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 622 | 5 363 622 Initial 98 | . 3 98 Average 268 | 1 164 394 Maximum Alert Level 2 | . 1 2 Low Security (%) 37 | 100 53 15 Level 1 34 | . 46 25 Level 2 28 | . . 58 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 12 | . 7 5 Investigation 7 | . 4 3 Extermination . | . . . Reinforcement 5 | . 3 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 77 | . 29 48 Peak Tracking Total 10 | . 3 10 Tactical Retreats 6 | . . 6 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 7 4 Terminals 9 | . 5 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 20 11 Successful 12 | . 8 4 Failed 19 | . 12 7 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 8 | . 4 4 Terminals 26 | . 15 11 Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 7 4 Prototype ID Bank 3 | . 2 1 Terminal Index 1 | . 1 . Alert Level 2 | . 1 1 Locate Traps 2 | . 1 1 Disarm Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 2 | . 1 1 Used . | . . . Hacking Detections 10 | . 6 4 Full Trace Events 4 | . 2 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2064 | 92 969 1003 Spaces Moved 1429 | 68 762 599 Core 4 | 1 3 . Treads 251 | . . 251 Legs . | . . . Wheels 1174 | 67 759 348 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 90 Average Speed 102 | 81 90 119 Slowest Speed 160 | 100 150 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 4 96 56 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . . 6 Melee . | . . . Projectile . | . . . AOE 6 | . . 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1730 | 92 902 736 Wait 54 | . 25 29 Move 1427 | 67 761 599 Hop . | . . . Pick Up 24 | 7 11 6 Fast Attach 19 | 5 6 8 Attach 10 | 1 6 3 Detach 2 | . 2 . Swap 9 | 2 1 6 Drop 18 | . 9 9 Fire 142 | 10 81 51 Melee 25 | . . 25 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Lost 4 parts (1p2n1w) 304 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 16) 498 | -10/Materials | Discovered new exit (range 14) 559 | -10/Materials | Core integrity fell below 50% 633 | -10/Materials | Discovered new exit (range 11) 861 | -10/Materials | Discovered new exit (range 15) 881 | -10/Materials | Core integrity fell below 20% 1003 | -10/Materials | Identified exit to Mines 1061 | -10/Materials | Identified exit to Materials 1062 | -10/Materials | Entered another Materials area 1062 | -9/Materials | Evolved 2 slots: Weapon x2 1318 | -9/Materials | Discovered new exit (range 7) 1330 | -9/Materials | Identified exit to Mines 1360 | -9/Materials | Build established: Gunner 1494 | -9/Materials | Core integrity fell below 50% 1517 | -9/Materials | Destroyed 7 combat bots 1524 | -9/Materials | Lost 6 parts (1p1u4w) 1731 | -9/Materials | Discovered new exit (range 5) 1751 | -9/Materials | Build established: Mutant 1789 | -9/Materials | Core integrity fell below 20% 2025 | -9/Materials | Discovered new exit (range 4) 2065 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01968_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 01969_ K-01 Serf collects debris. 01971_ R-06 Scavenger inserts Wheel into recycling unit. 01972_ Recycling unit begins recycling process. 01973_ K-01 Serf collects debris. 01975_ R-06 Scavenger inserts Corrupted Lgt. Ion Engine into recycling unit. 01976_ K-01 Serf collects debris. 01977_ M-13 Machinist repairs R-06 Scavenger. 01978_ K-01 Serf collects debris. 01979_ Recycling unit begins recycling process. 01982_ K-01 Serf collects debris. 01985_ K-01 Serf cleans the Nuclear Reactor. 01999_ Dropped Lgt. Assault Rifle. 02000_ Acquired Particle Cannon. 02025_ EXIT=FOUND 02061_ Dropped Assault Rifle. 02061_ Acquired Scythe. 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""???"" # | | ?????????????????? ???"" # | | ??????????????????? +?? # | | ?????????????????????+#??####### | | ????????????????????????? #???? | | ????????????????????????? #???? | | ?????????????????????????" #???? | | ?????????????????????????" #???? | | ?????????????????????????" #???? | | ????????????????????????? #???? | | ????????????????????????? #???? | | ????????????????????????? #???? | | ?????????????????????????###???? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetPoweredSabre Manual? 0 Play Time 00:23:48 Cumulative 10.3 hours Start 2024.07.07 @ 14:35:33 End 2024.07.07 @ 14:56:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 63f9d554-cfb9-4ae0-94ac-aec2bf0d4ec0