Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 22:49:36 Player: ae Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (536) 2680 Value Destroyed (24887) 24887 Prototype IDs (58) 1160 Alien Tech Used (3) 600 Bonus (13813) 13813 TOTAL SCORE: 51940 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10288 Follower Combat Kills 640 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 528 Scanned by Researcher 500 Friendly Fire -243 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Myomer Leg Shield Leg Shield Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Weapon Cycler Graphene Brace Focal Shield Ghost Barrier > --- WEAPON ----------- Improved Potential Cannon Helical Railgun Enhanced Hardcell Cannon > --- INVENTORY -------- Micro Antimatter Reactor Myomer Leg Wheel Advanced Coolant Injector Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Advanced Weapon Cycler Layered Light Armor Plating Medium Insulated Plating Long-range Tractor Beam Hacking Drone Bay Dimensional Node Initializer Transdimensional Reconstructor Heavy Proton Cannon Matter Neutralizer Matter Neutralizer Matter Neutralizer Matter Neutralizer Matter Neutralizer Helical Railgun Fusion Bomb Launcher Remote Datajack Vortex Lance [Rating: 190] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit VTOL Module Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Improved Medium Armor Plating Weapon Linear Accelerator Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Precision Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Slots Evolved 16 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . Utility 9 | . . . 1 . . . 2 . . . . 2 . . . . 2 . . . . 1 . 1 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Parts Attached 342 | 7 3 . 20 21 3 2 35 1 11 4 6 33 1 1 17 6 39 3 2 6 1 53 27 40 Power 27 | 1 . . 2 1 . . 2 . . . 1 . . . 1 . 3 1 . 2 . 6 3 4 Engine 7 | 1 . . 2 1 . . 2 . . . . . . . . . . . . 1 . . . . Core 5 | . . . . . . . . . . . 1 . . . 1 . 2 . . . . 1 . . Reactor 15 | . . . . . . . . . . . . . . . . . 1 1 . 1 . 5 3 4 Propulsion 105 | 2 . . 8 9 2 1 11 . 5 . 1 8 . . 4 3 14 . 1 . . 10 10 16 Treads 69 | 2 . . 6 8 2 1 11 . 4 . 1 7 . . 3 2 6 . 1 . . 7 1 7 Leg 22 | . . . . . . . . . 1 . . . . . 1 . 6 . . . . 3 5 6 Wheel 12 | . . . 2 . . . . . . . . 1 . . . . 2 . . . . . 4 3 Hover 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 136 | 2 1 . 5 6 1 1 12 . 4 4 3 13 1 . 10 2 16 2 1 3 . 31 6 12 Device 81 | 1 . . 1 4 . 1 5 . 1 2 2 9 1 . 8 1 12 1 1 . . 20 3 8 Storage 14 | 1 1 . 2 . . . 2 . 1 . . . . . 1 . . 1 . 1 . . 1 3 Processor 14 | . . . . . . . 2 . 1 . . 1 . . . 1 2 . . 1 . 5 1 . Hackware 4 | . . . . . . . 1 . . . . . . . 1 . . . . . . 1 1 . Protection 23 | . . . 2 2 1 . 2 . 1 2 1 3 . . . . 2 . . 1 . 5 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 2 2 . 5 5 . . 10 1 2 . 1 12 . 1 2 1 6 . . 1 1 6 8 8 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 17 | . 1 . 2 1 . . 1 . . . . . . . . . 2 . . . 1 . 4 5 Ballistic Gun 31 | 2 . . . 3 . . 8 1 1 . . 6 . . . . 2 . . . . 3 4 1 Ballistic Cannon 13 | . 1 . . 1 . . . . 1 . . 4 . 1 1 . 1 . . . . 2 . 1 Launcher 8 | . . . 3 . . . 1 . . . 1 1 . . . 1 . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 39 | . . . . 3 . . 1 . . 1 1 2 . . 7 . 3 . . 4 . 7 6 4 Corrupted Parts 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . System Corruption 19 | . . . . . . . . . . . 3 . . . . 12 . . . . . . 4 . Parts Lost 136 | . . . 8 . . . 6 . 8 . 3 8 . . 7 4 12 2 2 . 2 19 15 40 Power 13 | . . . 1 . . . 1 . . . 1 . . . . . 2 . . . . 3 2 3 Propulsion 48 | . . . 4 . . . 4 . 5 . . 5 . . 3 3 1 . 1 . . 4 9 9 Utility 46 | . . . 1 . . . 1 . 2 . . 3 . . 2 . 7 1 1 . 1 8 3 16 Weapon 29 | . . . 2 . . . . . 1 . 2 . . . 2 1 2 1 . . 1 4 1 12 Highest Loss Streak 25 | . . . 3 . . . 2 . 8 . 2 2 . . 3 4 3 1 2 . 2 11 10 25 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 4 8 10 12 14 15 14 19 24 22 23 22 23 23 24 22 20 22 21 22 23 22 19 23 21 Power 1 | . 1 1 . 1 2 1 . 2 2 2 2 2 2 2 1 1 1 1 2 2 2 1 2 . Propulsion 2 | 2 3 3 3 3 4 3 1 3 1 1 2 2 . . . . 2 4 3 2 2 2 1 1 Utility 8 | . 2 3 1 2 3 3 8 10 10 12 10 11 13 14 11 11 9 7 7 7 9 7 9 8 Weapon 6 | . 1 3 7 6 6 6 8 9 8 8 7 7 7 7 7 7 6 5 8 8 6 5 6 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 4 . 8 10 . 5 7 2 . 3 . 3 . 2 4 . 5 . 1 1 . 4 2 2 Power 7 | . . . 1 1 . 1 . . . . . 1 . . 2 . . . . . . . . 1 Propulsion 19 | . 2 . 2 4 . 2 1 . . . . . . . . . 2 . . 1 . 2 2 1 Utility 25 | . 2 . 3 2 . . 4 1 . 3 . 1 . 2 2 . 3 . . . . 2 . . Weapon 12 | . . . 2 3 . 2 2 1 . . . 1 . . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 95 99 100 95 89 93 87 90 99 96 94 93 94 86 86 81 83 74 79 79 92 87 Engine 3 | . 14 14 11 11 11 11 6 6 6 6 2 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 3 5 5 5 5 5 3 . . . . 3 . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 5 5 5 5 3 6 7 Treads 24 | . 28 28 27 32 33 33 37 40 35 33 36 33 29 29 30 21 10 15 15 15 15 13 4 8 Leg 1 | . . . . . . . . . 1 6 3 . . . . . 4 . . . . 1 17 4 Wheel 1 | . . . 3 . . . . . . . . . 5 5 2 4 5 . . . . . 2 5 Device 19 | . 14 14 11 11 11 11 14 12 10 11 9 22 15 17 21 19 28 30 34 34 26 31 23 24 Storage 7 | . 14 14 13 11 11 11 6 6 6 6 6 5 5 5 5 5 5 8 10 10 10 4 5 4 Processor 2 | . . . . . . . 1 . . . . . 5 5 5 7 5 5 1 1 5 1 14 11 Protection 4 | . . . 6 11 11 6 1 6 5 6 16 9 6 5 3 3 2 . . . . 3 . . Energy Cannon 2 | . 1 . 6 11 . . . 4 1 . . . . . . . 4 1 4 . 9 5 2 4 Ballistic Gun 9 | . 20 14 7 7 22 22 19 14 16 18 19 10 . . 8 . 1 3 . . . 1 10 5 Ballistic Cannon 4 | . 5 14 7 2 . . . . . . . 4 14 10 3 9 6 8 6 . . 4 . 2 Slashing Weapon 1 | . . . . . . . . . . . . . 2 5 2 2 2 1 2 5 3 . . . Peak Build Rating 190 | 7 8 8 16 23 17 24 64 67 67 70 71 97 97 93 106 100 140 136 136 124 129 167 174 190 Average Rating 86 | 5 7 8 11 16 17 19 48 65 61 65 66 85 94 92 91 84 118 132 131 114 124 155 155 169 On Entrance 72 | . 7 8 8 15 17 17 24 63 67 62 66 67 92 93 93 80 85 122 134 127 124 129 160 146 Avg Prop Armor Cover (%) 6 | . . . 5 . . . 4 . 3 3 2 . . . 7 2 8 9 . . . 9 8 16 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 203 | 12 19 19 41 41 38 38 115 115 116 117 134 156 155 146 152 165 162 175 175 153 164 203 147 162 Greatest Support 225 | 40 40 40 60 60 60 60 160 160 160 132 155 156 128 128 155 147 210 210 210 210 210 220 138 225 Greatest Overweight (x) 16 | . . . 2 . . . . . 1 . 1 1 1 1 8 9 4 . . . . 1 12 16 Average Overweight (x) . | . . . . . . . . . . . . . 1 1 . 2 1 . . . . . 1 4 Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 9 10 14 15 15 15 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 7 10 10 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 4 8 10 12 14 15 14 20 24 23 24 24 24 24 25 24 22 24 24 24 24 24 23 23 22 Final Capacity 25 | 8 10 10 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 10 10 15 15 15 15 25 25 25 23 25 24 25 25 25 23 25 25 25 25 24 25 23 1 Scrap Suit Usage (%) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 19% | Scavenger-Mutant 16% | Mutant 15% | Tank 10% | Scavenger-Tank 8% | Assassin 8% | Skirmisher 6% | Scavenger-Skirmisher 3% | Scientist-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Derelict-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Skirmisher | -5/Upper Caves Assassin | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Skirmisher | -4/Upper Caves Assassin | -4/Upper Caves Assassin | -4/Zhirov Mutant | -3/Proximity Caves Scientist-Tank | -3/Research Hacker-Gunner | -3/Testing Scavenger-Skirmisher | -2/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Matter Collected 22702 | 302 167 88 1242 419 170 36 1692 366 703 88 579 1650 292 141 1360 409 2385 1297 404 345 252 3576 952 3787 Remotely 4503 | . . . . . . . . . . . . . . . . . 770 . 204 345 . 1668 . 1516 Salvage Created 22310 | 118 263 80 1304 1195 509 . 1635 77 475 . 586 1761 10 . 211 84 3000 246 139 345 493 3605 695 5479 Parts 975 | 11 17 2 88 92 27 . 96 1 23 . 14 80 . . 13 3 118 2 5 2 2 145 24 210 Haulers Intercepted 15 | . 1 . 4 4 . . . . . . . 1 . . . . 2 . . . . 2 . 1 Recyclers Shooed 40 | . 3 . 5 1 3 . 9 . . . . 3 . . . . 10 . . . . 4 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . . 1 24 . 8 . . . . 44 . 1 2 . . . . . Prevented 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Combat Hostiles Destroyed 387 | . 2 2 27 24 3 . 29 1 15 . 10 23 . . 6 3 53 1 10 . 6 53 9 110 Melee 6 | . . . . . . . . . . . . 3 . . 1 . . . . . . . . 2 Guns 95 | . 1 1 2 9 3 . 19 1 5 . 8 17 . . 3 . 3 . . . . 6 6 11 Cannons 113 | . 1 1 13 11 . . . . 1 . . 3 . . 2 2 24 1 3 . 1 22 2 26 AOE 158 | . . . 12 4 . . 10 . 8 . 2 . . . . 1 23 . 7 . 5 21 1 64 Classes Destroyed 30 | 2 4 . 4 1 . . 4 1 1 . 1 1 . . 2 1 2 . . . . . 1 5 Worker 32 | . . . 3 1 . . 8 . . . . 4 . . . . 5 . . . . 8 1 2 Builder 28 | . . . 5 1 . . 1 . . . . 3 . . . . 5 . . . . 10 . 3 Tunneler 11 | 2 . . 1 . . . 1 . . . . 4 . . . . 1 . . . . . . 2 Hauler 15 | . 1 . 4 4 . . . . . . . 1 . . . . 2 . . . . 2 . 1 Recycler 37 | 1 1 . 6 1 5 . 5 . . . . 2 . . . . 8 . . . . 7 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 7 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . 4 Operator 3 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Drone 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Watcher 18 | . 2 . 5 2 . . 1 . . . . 1 . . . . 2 . . . . 5 . . Swarmer 48 | . . . 11 4 . . 6 . 5 . . . . . 2 1 7 . 5 . . 5 2 . Saboteur 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Grunt 135 | . 2 2 9 11 . . 4 1 3 . 4 8 . . 2 1 14 . 3 . 4 23 3 41 Brawler 12 | . . . . . . . . . 2 . 2 . . . . . 1 . 1 . . . . 6 Duelist 13 | . . . . . . . 1 . 3 . 2 . . . . . 1 . . . . . . 6 Protector 11 | . . . . . . . . . . . . . . . 1 . 2 . . . . 3 . 5 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 39 | . . . 7 9 3 . 3 . 1 . 1 6 . . . . 1 . 1 . . 2 . 5 Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Hunter 25 | . . . . . . . 2 . . . . 1 . . . . 6 . . . . 8 2 6 Programmer 64 | . . . . . . . 4 . 1 . . 7 . . . . 17 . . . . 12 2 21 Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . 4 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Scrapoid 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Assembled 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . Best Kill Streak 32 | 3 2 1 18 6 3 . 9 2 8 . 3 7 . . 2 2 15 1 5 . 4 21 6 32 Combat Bots Only 30 | . 1 1 11 5 2 . 9 1 8 . 3 3 . . 2 2 9 1 5 . 4 7 3 30 Max Kills in Single Turn 5 | 1 1 1 4 4 1 . 4 1 3 . 2 5 1 . 1 1 5 1 3 . 1 5 3 4 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 4 . . 4 . 3 . 2 . . . . 1 3 . 3 . 1 3 1 4 Melee 1 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Hostile Shots Fired 2646 | . 10 10 124 80 6 . 232 9 72 . 43 179 . . 116 60 342 38 55 . 26 555 202 487 Missed 662 | . 1 1 32 25 2 . 73 2 11 . 14 45 . . 37 9 112 8 18 . 9 97 49 117 Hits 1984 | . 9 9 92 55 4 . 159 7 61 . 29 134 . . 79 51 230 30 37 . 17 458 153 370 Melee 60 | . . . . . . . 13 . 18 . 11 . . . 5 . 2 . 4 . . . . 7 Projectile 1924 | . 9 9 92 55 4 . 146 7 43 . 18 134 . . 74 51 228 30 33 . 17 458 153 363 AOE 15 | . . . . . . . 8 . . . . . . . 6 . 1 . . . . . . . Critical Strikes 110 | . . 1 5 4 . . 2 1 3 . 4 6 . . 2 2 11 1 5 . 1 38 7 17 Actively Blocked 42 | . . . . . . . . . . . . . . . . . . . . . . 23 7 12 Part Disruptions 7 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 1 Damage Taken 38760 | . 114 136 1285 696 56 . 2584 132 1623 . 855 2592 . . 1764 790 4106 813 814 . 372 7790 2628 9610 Core 3272 | . 24 65 159 91 . . 71 . 117 . 22 127 . . 175 81 239 54 104 . 48 247 215 1433 Absorbed by Shields 1581 | . . . . . . . 86 . . . . 461 . . 93 39 135 . . . . 767 . . Reduced by Siege Mode 1939 | . . . . . . . . . . . . . . . . . 255 128 30 . 22 727 58 719 Redirected to Shielding 100 | . . . . . . . . . . . . 50 . . 50 . . . . . . . . . Ignored by Resistances 1954 | . . . . . . . . . . . . . . . . . 299 70 36 . . 987 214 348 Regen/Repaired (Parts) 927 | . . . 61 . . . . . . . . . . . 619 . 79 . . . . . 168 . Core Remaining (%) 66 | 100 . 64 . . . 37 . . . . 75 . . . . 61 . . . . 61 . 64 . Volleys Fired 1228 | 8 40 8 126 72 19 . 100 13 24 . 26 89 4 3 25 10 163 18 16 . 17 183 43 221 Largest 4 | 2 2 2 2 2 2 . 3 3 3 . 3 3 1 2 3 3 3 3 3 . 2 3 3 4 Hottest 420 | 40 80 50 136 136 46 . 86 148 150 . 88 162 54 108 120 162 195 159 198 . 195 250 238 420 Shots Fired 2642 | 16 80 16 239 142 38 . 282 28 64 . 72 242 7 6 75 23 243 54 43 . 23 411 95 443 Gun 1275 | 16 73 8 94 53 38 . 272 20 55 . 65 185 . . 50 . 12 16 4 . . 64 83 167 Cannon 1219 | . 7 8 133 88 . . . 8 3 . . 56 7 6 25 22 203 38 33 . 14 313 12 243 Launcher 147 | . . . 12 1 . . 10 . 6 . 7 1 . . . 1 28 . 6 . 9 34 . 32 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 1885 | 16 79 16 187 65 38 . 272 20 57 . 65 232 7 6 75 22 88 54 29 . . 201 83 273 Thermal 588 | . 1 . 40 76 . . . 8 1 . . 9 . . . . 126 . 8 . 14 176 7 122 Explosive 143 | . . . 12 1 . . 10 . 6 . 3 1 . . . 1 28 . 6 . 9 34 . 32 Electromagnetic 25 | . . . . . . . . . . . 4 . . . . . 1 . . . . . 5 15 Robot Hit Streak 42 | 6 7 5 22 42 10 . 15 5 9 . 13 12 2 . 11 13 17 20 10 . 8 29 13 27 Robot Miss Streak 10 | 2 7 2 8 3 2 . 5 2 6 . 3 6 . . 7 1 4 1 1 . 3 7 2 10 Penetration Max 1 | . . . . . . . 1 1 . . 1 1 . . 1 . 1 . . . . 1 1 1 Secondary Targets 13 | . . . . . . . 3 . 4 . 2 1 . . . . . . . . . . 3 . Max Gunslinging Chain 1 | . . . . . . . 1 . 1 . 1 1 . . . . . . . . . . 1 . Capacitor 74 | . . . . . . . . . . . . . . . . . 74 . . . . . . . Shots Hit Robots 1716 | 10 45 11 142 101 29 . 185 14 46 . 52 159 2 . 39 19 160 49 27 7 16 265 65 273 Core Hits 1044 | 5 15 4 71 42 14 . 102 5 43 . 33 66 1 . 20 9 143 6 20 4 15 176 22 228 Critical Kills 32 | . . . . . . . 1 . 1 . . 3 . . . . 12 . . . . 6 . 9 Critical Parts Destroyed 19 | . . . 1 . . . 1 1 1 . . . . . 2 . 7 1 . . . 1 1 3 Critical Strikes 84 | . 1 1 2 . . . 2 1 2 . . 11 . . 2 1 21 5 5 . . 10 1 19 Meltdown 19 | . . . . . . . . . 1 . . . . . . . 5 . . . . 6 . 7 Destroy 34 | . . . 1 . . . 2 1 1 . . 3 . . 2 . 14 1 . . . 1 1 7 Blast 25 | . 1 1 1 . . . . . . . . 3 . . . 1 2 4 5 . . 3 . 4 Sever 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 90 | . . . . . . . . . . . . 31 5 6 1 1 10 5 2 7 8 2 4 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 81 | . . . . . . . . . . . . 31 5 6 . 1 10 5 2 7 8 2 4 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 9 | . . . . . . . . . . . . . . . 1 . . . . . . . . 8 Sneak Attacks 7 | . . . . . . . . . . . . 1 1 . . . 3 1 . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 90063 | 110 553 172 3383 2210 473 . 4472 345 1684 . 1908 5165 99 . 1547 950 12595 1884 1968 475 1616 14476 3151 30827 Guns 18731 | 110 425 72 766 669 432 . 3397 264 897 . 1123 2864 . . 785 . 307 334 67 . . 1189 1875 3155 Cannons 30376 | . 88 100 1579 1262 . . . 81 68 . . 1147 34 . 740 719 4614 1279 948 . 138 7170 657 9752 Explosions 38052 | . 22 . 1020 267 . . 953 . 719 . 785 492 . . . 231 7412 . 953 . 951 6033 619 17595 Melee 2546 | . . . . . . . . . . . . 581 65 . . . 232 271 . 475 527 70 . 325 Ramming 358 | . 18 . 18 12 41 . 122 . . . . 81 . . 22 . 30 . . . . 14 . . Kinetic 31972 | 110 513 172 1727 806 432 . 3397 264 932 . 1123 4011 34 . 1525 719 1708 1613 910 . . 4315 1875 5786 Thermal 25384 | . . . 618 1125 . . . 81 33 . . . . . . . 3483 . 105 . 138 4044 1121 14636 Explosive 28859 | . . . 1020 267 . . 953 . 719 . 404 492 . . . 231 7142 . 953 . 951 6033 . 9694 Electromagnetic 944 | . 22 . . . . . . . . . 381 . . . . . . . . . . . 155 386 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2221 | . . . . . . . . . . . . 581 65 . . . 232 271 . 475 527 70 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 325 | . . . . . . . . . . . . . . . . . . . . . . . . 325 Highest Corruption 31 | . 2 2 . . . . 14 10 10 10 6 12 10 10 10 12 10 10 13 13 5 12 18 31 Average Corruption 8 | . 2 2 . . . . 10 10 10 10 5 8 10 10 10 12 6 10 12 10 5 5 14 5 Corruption Purged 14 | . . . . . . . 4 . . . . 5 . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 622 | . 5 2 . . . . 67 31 30 3 18 54 50 35 3 58 31 38 45 10 24 41 32 45 Message Errors 127 | . 1 . . . . . 13 6 7 . 4 10 7 6 . 9 9 12 7 1 8 10 7 10 Matter Fused 143 | . 1 . . . . . 11 6 4 2 3 10 20 11 1 15 3 6 12 3 5 9 9 12 Heat Flow Errors 73 | . . 2 . . . . 4 7 4 . 1 6 5 3 . 7 5 4 9 3 1 3 3 6 Energy Discharges 92 | . 2 . . . . . 10 4 7 . 2 13 7 6 . 8 4 5 5 . 4 6 3 6 Parts Rejected 7 | . 1 . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . 1 Parts Fused 9 | . . . . . . . 1 . 1 . 1 . . . . 3 . 2 . . . . . 1 Data Loss (minor) 70 | . . . . . . . 11 4 3 1 3 6 7 4 1 8 2 3 3 3 2 2 4 3 Data Loss (major) 26 | . . . . . . . 3 . . . 1 1 . 3 1 4 4 2 4 . 1 . 1 1 Misfires 40 | . . . . . . . 7 4 2 . 1 3 3 2 . 1 . 4 3 . 3 3 2 2 Alerts 4 | . . . . . . . . . 1 . 1 . 1 . . 1 . . . . . . . . Misdirections 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 Weapon Failures 27 | . . . . . . . 5 . 1 . 1 4 . . . 2 2 . 2 . . 7 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3713 | . . . 19 32 . . 2 . . . 4 102 . . . . 543 170 . . 148 406 258 2029 Projectiles 1515 | . . . 19 23 . . . . . . . 63 . . . . 243 . . . 9 204 179 775 Explosions 1792 | . . . . 9 . . 2 . . . 4 14 . . . . 254 . . . 14 162 79 1254 Melee 406 | . . . . . . . . . . . . 25 . . . . 46 170 . . 125 40 . . Knockbacks 83 | . 2 1 8 3 . . 1 . . . . 9 . . 6 2 14 . . . . 27 . 10 Impact 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Kinetic 74 | . 2 1 7 3 . . . . . . . 7 . . 6 2 13 . . . . 24 . 9 Secondary 6 | . . . 1 . . . . . . . . . . . . . 1 . . . . 3 . 1 Self-Inflicted Damage 1005 | . . . 20 . . . 85 . 159 . . . . . . . 143 . 47 . 38 195 . 318 Shots 29 | . . . 1 . . . 3 . 4 . . . . . . . 5 . 2 . 1 6 . 7 Rammed 29 | . 3 . 2 1 7 . 8 . . . . 2 . . 1 . 4 . . . . 1 . . Targets Rammed 39 | . 4 . 2 3 8 . 12 . . . . 3 . . 2 . 4 . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 10 | . 1 . . 2 1 . 4 . . . . 1 . . 1 . . . . . . . . . Highest Temperature 483 | . 18 264 232 96 5 . 247 339 203 . 327 261 253 160 137 222 270 271 227 190 179 279 268 483 Average Temperature 76 | . 7 83 52 26 3 . 37 115 56 . 102 80 105 81 36 117 77 112 67 86 37 73 90 103 Received Heat Transfer 5217 | . 63 99 489 345 27 . 294 81 243 . 126 234 . . 342 30 318 423 179 . 132 1210 51 531 Effects 8 | . . . 3 . . . . . . . 3 . . . . . 1 . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Interference 6 | . . . 3 . . . . . . . 3 . . . . . . . . . . . . . Siege Activations 41 | . . . . . . . . . . . . . . . . . 10 1 2 . 2 18 1 7 Total Turns 992 | . . . . . . . . . . . . . . . . . 123 43 11 . 55 265 32 463 Longest Duration 262 | . . . . . . . . . . . . . . . . . 25 43 7 . 42 81 32 262 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Turns 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . Longest Duration 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . 3 . . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Melted 19 | . . . . . . . . . 1 . . . . . . . 5 . . . . 6 . 7 Combat Hostiles 15 | . . . . . . . . . 1 . . . . . . . 3 . . . . 4 . 7 Parts Melted 49 | . . . 7 2 . . . . 3 . . 1 . . . . 11 . . . . 12 . 13 Heat Transferred 21953 | . . . 1110 1961 . . . 111 37 . . . . . . . 3419 . 148 . 148 4368 747 9904 Parts Sabotaged 12 | . . . . . . . . . . . . . . . 9 . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Maximum Alert Level 5 | . . . 2 2 . . 1 . . . . 2 . . . . 4 . . . . 4 3 5 Low Security (%) 34 | 100 100 100 43 50 100 . 80 . . . . . . . . . 31 . . . . 9 . . Level 1 22 | . . . 25 46 . . 19 . . . . 57 . . . . 10 . . . . 31 . 4 Level 2 21 | . . . 31 3 . . . . . . . 42 . . . . 21 . . . . 34 24 24 Level 3 7 | . . . . . . . . . . . . . . . . . 2 . . . . 5 75 19 Level 4 9 | . . . . . . . . . . . . . . . . . 34 . . . . 18 . 11 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 1 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . 38 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 4224 | 15 26 40 463 406 94 . 325 . . . . 525 . . . . 1407 . . . . 1360 922 4224 Initial 762 | . . . . 190 94 . . . . . . 450 . . . . . . . . . 300 762 469 Average 520 | 1 3 20 228 191 27 . 78 . . . . 387 . . . . 600 . . . . 574 758 1628 Influence Increases 15007 | 15 132 50 926 775 178 . 757 25 356 . 195 1461 . . 105 100 1977 40 235 5 115 2388 569 4603 Destroy 0b10 Robot/C 7620 | . 40 40 540 480 60 . 400 20 300 . 180 460 . . 100 60 1020 20 200 . 80 1000 240 2380 Destroy 0b10 Robot/NC 860 | 15 25 . 120 50 25 . 85 5 . . 5 75 . . 5 . 130 10 . 5 25 185 10 85 Destroy Leader 1454 | . 16 10 138 162 . . 112 . 30 . 10 132 . . . 10 188 10 20 . 10 194 40 372 Allied During Kill 261 | . . . . . . . . . 11 . . . . . . . . . . . . . 2 248 Successful Hack 180 | . 21 . 1 25 3 . 77 . . . . 2 . . . . 9 . . . . 42 . . Select Force Hacks 90 | . . . . . 90 . . . . . . . . . . . . . . . . . . . Disable Machine 810 | . 30 . 75 45 . . 60 . . . . 120 . . . . 195 . . . . 60 135 90 Anti-Garrison Action 450 | . . . . . . . . . . . . . . . . . . . . . . . . 450 Destroy Structure 2202 | . . . 52 13 . . 23 . . . . 132 . . . . 390 . . . . 472 142 978 Advance Influence 750 | . . . . . . . . . . . . 450 . . . . . . . . . 300 . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 315 | . . . . . . . . . 15 . . 90 . . . 30 45 . 15 . . 120 . . Influence Decreases 10893 | 15 132 50 475 983 421 . 465 317 320 36 195 1052 409 . 85 120 592 943 553 169 115 1031 1091 1324 Entered New Map 2458 | . . . . 261 149 . . 109 . 36 . . 152 . . 20 . 513 93 164 . . 595 366 Time Decay 6327 | 15 132 50 395 422 269 . 430 208 240 . 165 622 257 . 65 100 472 410 440 5 115 691 326 498 Search Patrol Dispatched 200 | . . . . . . . . . . . . 200 . . . . . . . . . . . . Lost Part 1225 | . . . 80 . . . 35 . 80 . 30 80 . . 20 . 120 20 20 . . 190 150 400 Lost Ally 80 | . . . . . . . . . . . . . . . . . . . . . . . 20 60 Purge Threat 603 | . . . . 300 3 . . . . . . 150 . . . . . . . . . 150 . . Squads Dispatched 111 | . . . . 6 . . 8 . 1 . 1 9 . . . . 14 . . . . 17 6 49 Investigation 8 | . . . . 1 . . 3 . . . . 1 . . . . 1 . . . . . 1 1 Extermination 22 | . . . . . . . 3 . . . . 5 . . . . 6 . . . . 5 1 2 Reinforcement 26 | . . . . 3 . . 2 . . . . 3 . . . . 5 . . . . 6 4 3 Assault 52 | . . . . . . . . . 1 . 1 . . . . . 2 . . . . 6 . 42 Garrison 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Distress Signals 19 | . 1 . 2 2 2 . 5 . . . . 1 . . . . 2 . . . . 2 . 2 Communications Jammed 78 | . . . . . . . . . . . 12 . . . . . 11 . . . 1 54 . . Distress Signals 76 | . . . . . . . . . . . 11 . . . . . 11 . . . . 54 . . Times Spotted 600 | . 10 1 40 28 3 . 42 1 16 . 12 29 . . 69 11 65 1 11 . 7 76 15 163 Peak Tracking Total 14 | . 3 1 4 6 2 . 5 1 9 . 6 4 . . 14 7 13 1 6 . 4 7 4 14 Tactical Retreats 14 | . . . . . . . . . 1 . . 4 . . . 1 2 . 1 . . 5 . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Traps Triggered 14 | . 1 . 1 . . . 4 . . . . . . . . . 3 . . . . 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Machines Disabled 64 | . 2 . 6 3 . . 4 . . . . 8 . . 1 4 13 . . . . 4 10 9 Max in Single Turn 4 | . 2 . 1 1 . . 1 . . . . 4 . . 1 1 3 . . . . 1 2 2 Garrison Access 6 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Machines Accessed 76 | . 6 . 8 9 10 4 11 1 . . . 3 . 1 1 1 6 1 1 5 . 5 2 1 Terminals 30 | . 5 . 4 7 6 . 6 . . . . . . . . 1 . 1 . . . . . . Fabricators 4 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . Repair Stations 5 | . . . 1 . . . . . . . . . . . . . 2 . . . . . 2 . Recycling Units 12 | . 1 . 2 1 3 . 2 . . . . 1 . . . . 1 . . . . . . 1 Scanalyzers 8 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . 5 . . Garrison Access 3 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . Total Hacks 192 | . 19 . 21 25 20 18 26 1 . . . 6 . 1 1 3 13 1 1 18 . 12 2 4 Successful 128 | . 14 . 13 13 12 18 11 1 . . . 4 . 1 1 3 6 1 1 18 . 9 1 1 Failed 64 | . 5 . 8 12 8 . 15 . . . . 2 . . . . 7 . . . . 3 1 3 Catastrophic 11 | . 1 . 1 3 . . 4 . . . . . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 17 . 6 15 18 . 12 . . . . 3 . . . . 3 . . . . . 1 4 Terminals 81 | . 16 . 8 23 14 . 16 . . . . . . . . 3 . 1 . . . . . . Fabricators 10 | . . . . . . . 3 . . . . 2 . . . . 5 . . . . . . . Repair Stations 8 | . . . 2 . . . . . . . . . . . . . 4 . . . . . 2 . Recycling Units 28 | . 3 . 6 1 5 . 5 . . . . 2 . . . . 2 . . . . . . 4 Scanalyzers 20 | . . . 5 . . . 1 . . . . 2 . . . . . . . . . 12 . . Garrison Access 4 | . . . . 1 . . 1 . . . . . . . . . 2 . . . . . . . Terminal Hacks 60 | . 2 . 1 8 2 18 3 1 . . . . . 1 1 3 . 1 1 18 . . . . Record 25 | . . . . . 1 14 . . . . . . . . . 3 . 1 . 6 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 9 | . 1 . . . . 4 . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 8 | . . . 1 3 . . . . . . . . . . . . . . . 4 . . . . Open Door 6 | . . . . 2 . . . 1 . . . . . 1 1 . . . 1 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Network Status 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . . . 2 . . . . . . . Scan Component 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Repair 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 4 | . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 17 | . . . 5 . . . 1 . . . . 2 . . . . . . . . . 9 . . Insert Component 4 | . . . 2 . . . . . . . . . . . . . . . . . . 2 . . Retrieve Study 13 | . . . 3 . . . 1 . . . . 2 . . . . . . . . . 7 . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . Seal Access 3 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 37 | . 11 . 3 4 10 . 5 . . . . 1 . . . . 1 . . . . . 1 1 Terminals 24 | . 10 . 2 3 7 . 2 . . . . . . . . . . . . . . . . . Botnet 10 | . 4 . 1 3 1 . 1 . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 13 | . 5 . 1 . 6 . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 11 | . 1 . 1 1 3 . 2 . . . . 1 . . . . 1 . . . . . . 1 Reject 4 | . 1 . 1 1 . . . . . . . . . . . . 1 . . . . . . . Tunnel 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Fedlink 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 3 . 8 5 4 . 8 . . . . 1 . . . 1 5 . . . . 5 1 . Full Trace Events 3 | . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 3 . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . . 14 . . . . . . . . . 4 . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 13 | . . . 3 . . . 1 . . . . 2 . . . . . . . . . 7 . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Time 134 | . . . 26 . . . . . . . . . . . . . 108 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . 5 . 19 . . . . . . . . . . . . . 5 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . 2 . . . . . . 7 Machine Destruction 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . 4 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Total Allies 9 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 6 Largest Group 5 | . . . . . . . . . 2 2 2 . . . . . . . . . . . 1 5 Highest-Rated Group 400 | . . . . . . . . . 59 59 59 . . . . . . . . . . . 56 400 Highest-Rated Ally 148 | . . . . . . . . . 30 30 30 . . . . . . . . . . . 56 148 Initial UFD Resources 58 | . . . . . . . 22 36 36 36 38 38 48 48 48 51 51 51 51 51 54 54 54 58 Total Orders 19 | . . . . . . . . . . . . 7 . . 1 . 2 . . . . 3 1 5 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . RETURN 16 | . . . . . . . . . . . . 6 . . . . 2 . . . . 3 1 4 Ally Attacks 146 | . . . . . . . . . . . 5 . . . . . . . . . . . 4 137 Total Damage 3357 | . . . . . . . . . . . 68 . . . . . . . . . . . 132 3157 Kills 14 | . . . . . . . . . . . . . . . . . . . . . . . 1 13 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Active Infowar (turns) 25983 | 35 850 116 1440 . 729 1581 1092 880 278 1305 978 1727 1231 983 525 1179 2295 836 1098 337 843 2753 737 2155 Optics 3088 | . . . . . . . . . . . . . . . . . . . . . . 215 737 2136 Sensors 15941 | . . . . . . . 1092 880 278 1305 226 1727 1231 983 515 261 1934 783 188 188 2 2512 327 1509 IFF 3405 | . . . . . . . . . . . . . . . 10 810 883 . 586 216 841 59 . . Terrain 8602 | . . . . . . . . . . . . . 906 983 514 368 311 778 564 337 843 2100 327 571 Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Seismic 5013 | 35 850 116 1440 . 729 1581 . . . . . 1 . . . . . . . . . 261 . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Jamming 7628 | . . . . . . . . . . 75 752 . . . . . 1533 676 1098 337 843 2314 . . Robot Analysis Total 9 | . 1 . . . . 4 . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 13 | . . . . . . . . 1 2 2 . . . 1 . 2 . 2 3 . . . . . Drone Launches 19 | . . . . . . . . . . . . 7 . . 2 . 2 . . . . 3 1 4 Drone Recoveries 18 | . . . . . . . . . . . . 7 . . 1 . 2 . . . . 3 1 4 Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Turns Passed 31523 | 119 850 116 1632 1029 803 2502 1976 892 790 1617 1057 2119 1231 983 882 1352 2604 985 1098 337 843 2811 737 2158 Spaces Moved 14683 | 54 360 58 672 455 354 1460 968 521 405 986 501 909 549 436 394 508 1195 540 607 175 430 1143 312 691 Core 12 | 6 . . . . . . . . . . . . . . . . . . . . . . . 6 Treads 13201 | 48 360 58 642 455 354 1460 968 521 405 986 501 909 549 436 356 445 623 540 607 175 430 1143 78 152 Legs 283 | . . . . . . . . . . . . . . . . . 65 . . . . . 165 53 Wheels 1187 | . . . 30 . . . . . . . . . . . 38 63 507 . . . . . 69 480 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 130 160 160 160 160 160 160 160 160 160 220 220 164 168 130 166 166 166 166 150 115 50 Average Speed 171 | 147 160 160 169 160 160 160 160 160 160 160 168 170 220 220 175 253 158 166 166 166 166 170 174 168 Slowest Speed 470 | 160 160 160 240 160 160 160 160 160 240 160 232 220 220 220 230 269 269 170 166 166 166 205 470 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . 2 . . . . 3 . 1 . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 4 60 16 51 83 95 82 27 62 47 81 65 23 68 63 94 71 35 67 76 60 70 34 40 25 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 17 | . . . . . 6 . 1 . . 3 . . . . . 2 . 1 1 3 . . . . Known Exits Taken 14 | . 1 1 1 . 1 . . . . . 1 1 1 1 1 1 1 1 . . 1 . 1 . Unknown Exits Taken 10 | 1 . . . 1 . 1 1 1 1 1 . . . . . . . . 1 1 . 1 . . Scrap Searched 42 | . . . . . . 9 . 5 8 2 4 . 2 4 . 4 . 2 . . 2 . . . Spaces Dug 141 | . . . . . . . . 1 . . . 11 5 8 . . 15 3 46 . 3 20 4 25 Terrain Destroyed 1535 | . . . 61 12 . . 24 7 29 . 9 72 10 11 14 15 246 9 91 . 121 268 78 458 Melee 30 | . . . . . . . . . . . . 7 4 6 . . 6 1 2 . 1 1 2 . Projectile 300 | . . . . . . . . 7 5 . . 32 6 5 13 3 37 8 8 . 7 66 34 69 AOE 1204 | . . . 61 12 . . 24 . 24 . 9 33 . . . 12 203 . 81 . 113 201 42 389 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Total 19035 | 75 560 65 931 631 549 1630 1205 558 492 1030 660 1246 560 452 521 553 1742 581 655 213 524 1718 446 1438 Wait 1676 | . 140 . 62 28 162 156 7 17 22 19 104 101 . . 28 4 218 7 12 . 63 183 11 332 Move 14662 | 53 359 57 671 454 353 1459 967 520 404 985 500 908 548 435 394 507 1195 539 606 174 429 1143 311 691 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 256 | 7 6 . 24 13 . 5 38 2 6 5 6 20 1 2 10 7 28 4 4 4 1 28 9 26 Fast Attach 220 | 7 3 . 4 6 . 1 11 . 6 5 5 12 . 2 20 4 28 1 . 12 . 47 22 24 Attach 136 | . . . 9 . . . 10 . 6 4 2 10 . . 6 7 12 3 2 1 2 22 10 30 Detach 50 | . 1 . . 1 . . 3 . 3 2 . 2 . . 3 1 8 . . 1 . 13 6 6 Swap 301 | . 1 . 15 19 4 1 23 3 9 1 9 40 2 . 13 6 36 3 12 . 4 51 11 38 Drop 350 | . 6 . 18 35 3 8 34 3 2 9 8 30 . 4 20 5 41 1 1 14 . 46 16 46 Fire 1228 | 8 40 8 126 72 19 . 100 13 24 . 26 89 4 3 25 10 163 18 16 . 17 183 43 221 Melee 90 | . . . . . . . . . . . . 31 5 6 1 1 10 5 2 7 8 2 4 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 36 | . 4 . 2 3 8 . 12 . . . . 3 . . 1 . 3 . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 Rewire 13 | . . . . . . . . . 10 . . . . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Tes) -3/Testing -2/Research History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 15) 287 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 744 | -10/Materials | Learned 4 Subcaves zone layouts 782 | -10/Materials | Learned 4 Subcaves zone layouts 812 | -10/Materials | Identified exit to Materials 812 | -10/Materials | Identified exit to Mines 812 | -10/Materials | Identified exit to Subcaves 838 | -10/Materials | Learned location of 3 exits from Materials 840 | -10/Materials | Learned Storage stockpile data 841 | -10/Materials | Learned 8 Materials zone layouts 865 | -10/Materials | Learned location of 1 exit from Recycling 970 | -10/Materials | Entered Mines 1086 | -10/Mines | Entered Materials 1086 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1087 | -9/Materials | Identified exit to Materials 1088 | -9/Materials | Identified exit to Mines 1088 | -9/Materials | Identified exit to Storage 1300 | -9/Materials | Repaired Lgt. Cannon 1705 | -9/Materials | Build established: Scavenger-Mutant 1817 | -9/Materials | Destroyed 11 combat bots 2292 | -9/Materials | Lost 3 parts (1n2w) 2471 | -9/Materials | Build established: Mutant 2718 | -9/Materials | Entered Storage 2867 | -9/Storage | Build established: Scavenger-Mutant 3301 | -9/Storage | Discovered exit to Materials (range 14) 3433 | -9/Storage | Core integrity fell below 50% 3741 | -9/Storage | Used back door to open Recycling access 3741 | -9/Storage | Discovered new exit (range 5) 3747 | -9/Storage | Entered Recycling 3748 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 3748 | -9/Recycling | Identified exit to Scraptown 3906 | -9/Recycling | Discovered new exit (range 14) 4335 | -9/Recycling | Scanned before Scraplab entrance 4383 | -9/Recycling | Learned Materials stockpile data 4427 | -9/Recycling | Learned 2 Materials zone layouts 4433 | -9/Recycling | Learned location of 1 exit from Recycling 4434 | -9/Recycling | Learned Materials recycling unit intel 4438 | -9/Recycling | Learned location of Storage (-9) 4453 | -9/Recycling | Learned Materials emergency access door positions 4480 | -9/Recycling | Loaded intel: 3 recycling unit locations 4550 | -9/Recycling | Entered Scraptown 4651 | -9/Scraptown | Visited UFD Registry 4651 | -9/Scraptown | Registered with UFD as "Fibercore" 4669 | -9/Scraptown | Visited IN-MT5's Study 4701 | -9/Scraptown | Visited Spacefarers 4718 | -9/Scraptown | Visited Comm Corps 4787 | -9/Scraptown | Visited Bundlers 4885 | -9/Scraptown | Visited Cave Peace 4926 | -9/Scraptown | Visited SPCMW 5016 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5061 | -9/Scraptown | Visited Junk Repository 5086 | -9/Scraptown | Visited Research Penetration Think Tank 5120 | -9/Scraptown | Visited Scrap Suit Storage 5182 | -9/Scraptown | Visited Analyses Database 5219 | -9/Scraptown | Visited Supply Room 5254 | -9/Scraptown | Visited Derelict Rescue Squad 5274 | -9/Scraptown | Found DRS Beacon 5307 | -9/Scraptown | Visited Abandonware Association 5318 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 5325 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 5977 | -9/Scraptown | Found DCF Scrap (27 items) 6136 | -9/Scraptown | Found Scrap Suit 6423 | -9/Scraptown | Build established: Mutant 6958 | -9/Scraptown | Met Optimus 6958 | -9/Scraptown | Accepted into 0bPrime 7046 | -9/Scraptown | Discovered new exit (range 5) 7052 | -9/Scraptown | Entered Factory 7052 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x2, Weapon x1 7382 | -6/Factory | Assembled infested ambush trap array 7431 | -6/Factory | Destroyed 9 combat bots 7441 | -6/Factory | Discovered new exit (range 6) 7549 | -6/Factory | Discovered new exit (range 11) 7562 | -6/Factory | Identified exit to Factory 7710 | -6/Factory | System corruption reached 10% 7844 | -6/Factory | Build established: Scavenger-Tank 8273 | -6/Factory | Build established: Scavenger-Skirmisher 8468 | -6/Factory | Loaded intel: 8 recycling unit locations 8499 | -6/Factory | Learned location of Protoforge (-2) 9028 | -6/Factory | Entered Lower Caves 9060 | -6/Lower Caves | Spotted B-75 Beast 9244 | -6/Lower Caves | Encountered a Warlord checkpoint 9334 | -6/Lower Caves | Build established: Tank 9584 | -6/Lower Caves | Learned Factory trap positions 9865 | -6/Lower Caves | Discovered new exit (range 9) 9920 | -6/Lower Caves | Entered another Lower Caves area 10032 | -6/Lower Caves | Encountered a Warlord checkpoint 10064 | -6/Lower Caves | Learned Factory interactive machine intel 10332 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10400 | -6/Lower Caves | Destroyed 8 combat bots 10404 | -6/Lower Caves | Lost 8 parts (5n2u1w) 10683 | -6/Lower Caves | Discovered new exit (range 5) 10710 | -6/Lower Caves | Entered Zion 10710 | -6/Zion | Accompanied by 2 allies 10762 | -6/Zion | System corruption cleaned by Quarantine Array 10874 | -6/Zion | Given A8's code to call for help 11007 | -6/Zion | Discovered new exit (range 10) 11325 | -6/Zion | Found Prototype Device 11325 | -6/Zion | Identified Bomb Factory No. 2 11389 | -6/Zion | Learned location of Testing (-3) 11402 | -6/Zion | Learned Factory stockpile data 11476 | -6/Zion | Learned location of Extension (-6) 11800 | -6/Zion | Given the Hacking Drone Bay 11800 | -6/Zion | Found Prototype Device 12327 | -6/Zion | Entered Proximity Caves 12327 | -5/Proximity Caves | Accompanied by 2 allies 12500 | -5/Proximity Caves | Build established: Derelict-Tank 12543 | -5/Proximity Caves | Spotter reported a threat 12560 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12624 | -5/Proximity Caves | Spotter reported a threat 12840 | -5/Proximity Caves | Spotter reported a threat 13097 | -5/Proximity Caves | Discovered exit to Factory (range 13) 13189 | -5/Proximity Caves | Build established: Scavenger-Tank 13197 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13379 | -5/Proximity Caves | Identified Hacking Drone Bay 13384 | -5/Proximity Caves | Entered Factory 13384 | -5/Factory | Evolved 2 slots: Utility x2 13385 | -5/Factory | Loaded intel: 96 trap records 13387 | -5/Factory | Loaded intel: 53 interactive machine locations 13455 | -5/Factory | Loaded intel: 8 recycling unit locations 13684 | -5/Factory | Search patrols dispatched 13984 | -5/Factory | Search patrols dispatched 14290 | -5/Factory | Discovered new exit (range 7) 14351 | -5/Factory | System corruption reached 10% 14410 | -5/Factory | Identified exit to Upper Caves 14462 | -5/Factory | Cargo convoy interrupted 15247 | -5/Factory | Found Hvy. Insulated Plating 15503 | -5/Factory | Entered Upper Caves 15650 | -5/Upper Caves | Build established: Skirmisher 16475 | -5/Upper Caves | Build established: Assassin 16669 | -5/Upper Caves | Discovered new exit (range 14) 16698 | -5/Upper Caves | Identified exit to Upper Caves 16734 | -5/Upper Caves | Entered another Upper Caves area 16734 | -5/Upper Caves | Discovered new exit (range 14) 16756 | -5/Upper Caves | Learned 4 Factory zone layouts 16807 | -5/Upper Caves | Identified exit to Factory 17427 | -5/Upper Caves | Discovered new exit (range 13) 17455 | -5/Upper Caves | Identified exit to Warlord 17717 | -5/Upper Caves | Entered Warlord 17785 | -5/Warlord | System corruption cleaned by Quarantine Array 17979 | -5/Warlord | Visited the Vortex Lab 17990 | -5/Warlord | Found Prototype Piercing Weapon 17991 | -5/Warlord | Warlord's base attacked by MAIN.C 18068 | -5/Warlord | Identified Vortex Lance 18079 | -5/Warlord | Found Prototype Reactor 18086 | -5/Warlord | Found Prototype Device 18086 | -5/Warlord | Identified Exp. Phase Shifter 18097 | -5/Warlord | Found Prototype Device 18097 | -5/Warlord | Identified Thermal Barrier 18134 | -5/Warlord | Found Prototype Hackware 18134 | -5/Warlord | Identified System Mapper 18159 | -5/Warlord | Spotted B-86 Titan 18289 | -5/Warlord | Warlord forces counterattacked 18371 | -5/Warlord | Spotted Striker 18420 | -5/Warlord | Spotted Striker 18486 | -5/Warlord | Lost 19 allies 18490 | -5/Warlord | Discovered new exit (range 13) 18493 | -5/Warlord | Lost 3 parts (1n2u) 18557 | -5/Warlord | Lost 3 allies 18591 | -5/Warlord | Spotted Executioner 18591 | -5/Warlord | Spotted Striker 18591 | -5/Warlord | Spotted Striker 18594 | -5/Warlord | Identified exit to Proximity Caves 18599 | -5/Warlord | Entered Proximity Caves 18628 | -4/Proximity Caves | Lost 3 parts (1n2w) 18702 | -4/Proximity Caves | Learned Research non-interactive machine intel 18709 | -4/Proximity Caves | Learned location of Quarantine (-2) 18750 | -4/Proximity Caves | Build established: Scavenger-Mutant 19029 | -4/Proximity Caves | Spotted B-86 Titan 19104 | -4/Proximity Caves | Activated DRS Beacon 19123 | -4/Proximity Caves | Destroyed B-86 Titan 19154 | -4/Proximity Caves | Lost 4 parts (3n1w) 19684 | -4/Proximity Caves | Found Alien Artifact 19898 | -4/Proximity Caves | Discovered exit to Factory (range 8) 19951 | -4/Proximity Caves | Entered Factory 19951 | -4/Factory | Evolved 2 slots: Utility x2 20232 | -4/Factory | Repaired Adv. Remote Shield 20550 | -4/Factory | Found Quantum Capacitor 20906 | -4/Factory | Discovered new exit (range 8) 20913 | -4/Factory | Identified exit to Research 20922 | -4/Factory | Build established: Mutant 21606 | -4/Factory | Cargo convoy interrupted 21606 | -4/Factory | Spotted Striker 21606 | -4/Factory | Spotted Striker 21612 | -4/Factory | Destroyed Striker 21644 | -4/Factory | Found Prototype Device 21644 | -4/Factory | Identified Exp. Thermal Shield 21649 | -4/Factory | Found Prototype Device 21649 | -4/Factory | Identified Exp. Transmission Jammer 21652 | -4/Factory | Destroyed 9 combat bots 21652 | -4/Factory | Lost 3 parts (2u1w) 21693 | -4/Factory | Destroyed 9 combat bots 21701 | -4/Factory | First assault squad dispatched 21869 | -4/Factory | Build established: Tank 22540 | -4/Factory | System corruption reached 10% 22546 | -4/Factory | Discovered new exit (range 5) 22552 | -4/Factory | Identified exit to Upper Caves 22555 | -4/Factory | Entered Upper Caves 22771 | -4/Upper Caves | Spotted B-86 Titan 22815 | -4/Upper Caves | Build established: Skirmisher 22842 | -4/Upper Caves | Destroyed B-86 Titan 23224 | -4/Upper Caves | Discovered new exit (range 10) 23237 | -4/Upper Caves | Identified exit to Upper Caves 23261 | -4/Upper Caves | Learned 8 Research zone layouts 23445 | -4/Upper Caves | Build established: Assassin 23540 | -4/Upper Caves | Entered another Upper Caves area 23542 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23610 | -4/Upper Caves | Discovered exit to Research (range 24) 23810 | -4/Upper Caves | Learned Research garrison access intel 23811 | -4/Upper Caves | Spotted B-86 Titan 23999 | -4/Upper Caves | Learned Research stockpile data 24521 | -4/Upper Caves | Discovered new exit (range 6) 24638 | -4/Upper Caves | Entered Zhirov 24640 | -4/Zhirov | Discovered new exit (range 3) 24673 | -4/Zhirov | Met Zhirov 24699 | -4/Zhirov | Learned location of Command (-1) 24714 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24746 | -4/Zhirov | Found Alien Artifact 24746 | -4/Zhirov | Identified Integrated Reactor 24746 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24903 | -4/Zhirov | Found Alien Artifact 24975 | -4/Zhirov | Entered Proximity Caves 25152 | -3/Proximity Caves | Spotter reported a threat 25154 | -3/Proximity Caves | Spotter reported a threat 25466 | -3/Proximity Caves | Spotted B-86 Titan 25615 | -3/Proximity Caves | Build established: Mutant 25693 | -3/Proximity Caves | Discovered exit to Research (range 8) 25818 | -3/Proximity Caves | Entered Research 25818 | -3/Research | Evolved 2 slots: Power x1, Utility x1 25821 | -3/Research | Loaded intel: 51 non-interactive machine locations 25822 | -3/Research | Loaded intel: 4 garrison access locations 25839 | -3/Research | Watched by a mysterious "MATRIX" hacker. 25908 | -3/Research | Identified Dimensional Node Initializer 25908 | -3/Research | Identified Transdimensional Reconstructor 26436 | -3/Research | Discovered new exit (range 15) 26610 | -3/Research | Build established: Tank 26616 | -3/Research | Identified exit to Research 27131 | -3/Research | Build established: Scientist-Tank 27568 | -3/Research | First assault squad dispatched 27661 | -3/Research | Found Prototype Processor 27661 | -3/Research | Identified Exp. Terrain Scan Processor 27976 | -3/Research | Destroyed 7 combat bots 28122 | -3/Research | Found Prototype Processor 28122 | -3/Research | Identified Spectral Analyzer 28123 | -3/Research | System corruption reached 10% 28127 | -3/Research | Destroyed 7 combat bots 28178 | -3/Research | Identified Vortex Chain Reactor 28213 | -3/Research | Lost 11 parts (2p2n5u2w) 28232 | -3/Research | Destroyed 7 combat bots 28309 | -3/Research | Lost 4 parts (1n1u2w) 28504 | -3/Research | Build established: Skirmisher 28523 | -3/Research | Discovered new exit (range 24) 28629 | -3/Research | Entered Testing 28733 | -3/Testing | Found Prototype Device 28733 | -3/Testing | Identified Adv. Kinecellerator 28834 | -3/Testing | Scanned by Researcher 28874 | -3/Testing | Lost 3 parts (1n1u1w) 28958 | -3/Testing | Found Prototype Hackware 28958 | -3/Testing | Identified Ghost Barrier 29064 | -3/Testing | Found Prototype Energy Cannon 29064 | -3/Testing | Identified Imp. Potential Cannon 29105 | -3/Testing | Found Prototype Energy Cannon 29105 | -3/Testing | Identified Potential Cannon 29197 | -3/Testing | Discovered exit to Research (range 20) 29262 | -3/Testing | Lost 10 parts (2p7n1u) 29326 | -3/Testing | Found Fusion Bomb Launcher 29366 | -3/Testing | Entered Research 29366 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 29685 | -2/Research | Build established: Scavenger-Skirmisher 29704 | -2/Research | Spotted B-90 Cyclops 29937 | -2/Research | Found Prototype Device 29937 | -2/Research | Identified Exp. ECM Suite 29972 | -2/Research | Garrison activated, responded to threat 30116 | -2/Research | First assault squad dispatched 30648 | -2/Research | Scrapoid reinforcements arrived 30668 | -2/Research | Spotted B-90 Cyclops 30671 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 30688 | -2/Research | High security lockdown imminent 30768 | -2/Research | High security lockdown engaged 31056 | -2/Research | Spotted Investigator 31056 | -2/Research | Destroyed Investigator 31065 | -2/Research | Lost 3 parts (2p1u) 31075 | -2/Research | Build established: Hacker-Tank 31125 | -2/Research | System corruption reached 10% 31156 | -2/Research | Destroyed 30 combat bots 31167 | -2/Research | Spotted Executioner 31174 | -2/Research | Destroyed Executioner 31217 | -2/Research | Destroyed 8 combat bots 31236 | -2/Research | Spotted Striker 31245 | -2/Research | Destroyed Striker 31280 | -2/Research | Spotted Executioner 31289 | -2/Research | Destroyed Executioner 31310 | -2/Research | Destroyed 7 combat bots 31366 | -2/Research | Spotted Striker 31366 | -2/Research | Spotted Executioner 31366 | -2/Research | Spotted Striker 31374 | -2/Research | Destroyed Striker 31377 | -2/Research | Destroyed Executioner 31383 | -2/Research | Destroyed Striker 31402 | -2/Research | Lost 3 parts (1n2u) 31404 | -2/Research | Destroyed 8 combat bots 31411 | -2/Research | Spotted Striker 31423 | -2/Research | Destroyed Striker 31426 | -2/Research | Spotted Executioner 31426 | -2/Research | Spotted Striker 31431 | -2/Research | Initialized slip node 31432 | -2/Research | Core integrity fell below 50% 31434 | -2/Research | Warped through subspace 31465 | -2/Research | Destroyed 12 combat bots 31519 | -2/Research | Core integrity fell below 20% 31522 | -2/Research | System corruption reached 30% 31524 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 31512_ Critical hit (Burn: +37). 31515_ Penetrated by Slug. 31515_ Helical Railgun destroyed. 31515_ Adv. Weapon Cycler destroyed. 31518_ Penetrated by Slug. 31518_ Vortex Lance destroyed. 31518_ Penetrated by Slug. 31519_ P-80 Master resets P-80 Master, system corruption cleaned. 31520_ P-80 Master resets M-36 Artificer, system corruption cleaned. 31520_ M-36 Artificer repairs P-80 Master. 31521_ The unstable cave ceiling collapses. 31521_ Penetrated by Slug. 31521_ Adv. Sensor Array destroyed. 31521_ Penetrated by Slug. 31522_ Discarded Exp. Terrain Scan Processor. 31522_ Dropped Huge Storage Unit. 31523_ Dropped Exp. Matter Compressor. 31523_ M-36 Artificer repairs P-80 Master Imp. Antigrav System. [Achievement: Punisher] [Achievement: Rambo] Map ----- +----------------------------------------------------+ | #" % ## ?????????????????????????????????? | | ! ### ??????????????????????????????????? | | ##### ??????????????????????????????????? | | "" " ##?##?????????????????????????????????????? | | #" "###################????????????????????????? | | # ???????????????????????? | | + ???????????????????????? | | # ???????????????????????? | | # ???????????????????????? | | #+##+################# ??????????????????????? | | # # ####????? #?????????????????????? | | # # #### ###### #?????????????????????? | | # # " =# #?????????????????????? | | ## + + # #?????????????????????? | | ?# # # #?????????????????????? | | ?# " ! i #?????????????????????? | | ?# " # #?????????????????????? | | ?# / +%! # #?????????????????????? | | ?# ### # #?????????????????????? | | ####""##"##?# #gg #?????????????????????? | | "%" ####??###"####### #?????????????????????? | | ##### #??????#[ # #?????????????????????? | | ????# #??????# # +??????? #????????????? | | ??##"/######## [ # #??? #????????????? | | ??# ## [=% #! # #????????????? | | ??# ######+####! @ # # #??????????? | | ??# " " #??# *!! g hp ??????????? | | ??# [""" #??# =[! =%* #???????????? | | ??"%%""" #?## hp ??????????? | | ??#!% #?#; p # ?????????? | | ??" %" ###;####;###### m%% # ??????????? | | ??" " ## ##??###????? # = ????????????? | | ####"####/#"#"##########??? ???????????? | | % % # ???????????? | | #? ???????????? | | +?????????????? | | ##?????????????? | | ##########+######+#########?#??????????????? | | "?????????? ??????????????????????????????? | | "?##??# ??? ?????????????????????????????? | | "#"#### ??? ?????????????????????????????? | | # ??? ?????????????????????????????? | | =% # ??? ?????????????????????????????? | | [% # ?? ?????????????????????????????? | | " * = #? *?? ?????????????????????????????? | | # *=? ?????????????????????????????? | | # *=? ?????????????????????????????? | | # # ## ###??????????????????????????? | | # " ] "%" # ##?????????????????????????? | | #" # " ## #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 220 Energy Generation 80 Energy Capacity 995 Matter Stores 414 Matter Capacity 800 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 22 Power Amplification 30 Corruption Containment 8 Corruption Block 7 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 30 Resistance: EM 30 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 8 Recoil Reduction 6 Energy Filtering 30 Kinecelleration 50 Defensive Hacking 20 Item Schematics ----------------- Plasma Rifle | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Wave Gun | -6/Zion | Archive Focal Shield | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Railgun | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive EM Shield | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Matter Compressor | -3/Testing | Archive Exp. Power Amplifier | -3/Testing | Archive Cld. Plasma Rifle | -3/Testing | Archive Hvy. Proton Cannon | -3/Testing | Archive Robot Schematics ------------------ H-66 Slayer | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive O-32 Director | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 49% | -9/Materials Adv. Remote Shield | 1% | -4/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Rocket Launcher | -6/Factory | Hacked Med. Treads | -5/Factory | Hacked Imp. Treads | -5/Factory | Hacked Hvy. Treads | -3/Research | Hacked Imp. Heavy Siege Treads | -3/Research | Hacked Adv. Heavy Treads | -3/Research | Hacked Imp. Heavy Treads | -3/Research | Hacked Hvy. Siege Treads | -3/Research | Hacked Matter Neutralizer | -3/Research | Hacked Hardcell Cannon | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- Equal Opportunity Bot Hard Hitter King Drone Like A Rock Max Potential Punisher Rambo Woof! Challenges ------------ None Game ------ Seed DispersionPrecisionStreamer Manual? 0 Play Time 04:33:15 Cumulative 237.1 hours Start 2026.05.01 @ 06:58:34 End 2026.05.01 @ 22:49:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 145 Adventurer 4 Explorer 0 Win Type - Total 45 Types 44/0/1/0/0/0/0/0/0/0 Lore% 87 Gallery% 64 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 690e4c80-8b9f-4924-8f42-b957a98bfea7