Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 19:44:23 Player: telemetry Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (751) 751 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 1840 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 160/160 System Corruption 4% Temperature Cool (9) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Heat Sink Small Storage Unit > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Mace > --- INVENTORY (8) ---- High-capacity Matter Pod (200) Structural Scanner Sensor Array Light Armor Plating Subdweller Laser Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy Particle Cannon Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads High-capacity Matter Pod Structural Scanner Sensor Array Seismic Detector Light Armor Plating Heavy Mace [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Hover Unit Backup Propulsion I Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 22 | 6 6 4 5 1 Power 4 | 1 1 1 1 . Engine 2 | 1 1 . . . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 6 | 2 2 . 2 . Treads 5 | 2 2 . 1 . Leg . | . . . . . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 1 1 . Device 2 | . 1 . 1 . Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 2 2 1 1 Energy Gun 1 | . . . 1 . Energy Cannon 1 | . . 1 . . Ballistic Gun 4 | 2 1 . . 1 Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 1 . 5 . Power 2 | . 1 . 1 . Propulsion 2 | . . . 2 . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Highest Loss Streak 2 | . 1 . 2 . To Critical Strikes . | . . . . . Average Backups 6 | . 5 8 7 6 Power . | . . 1 . . Propulsion 1 | . 1 1 . . Utility 3 | . 3 5 4 4 Weapon . | . . . 1 2 Tool/Special . | . . . . . Unused Backups 7 | . . 1 . 6 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 95 100 95 84 Engine 6 | . 13 5 . . Core 6 | . . 8 13 14 Treads 22 | . 23 28 19 14 Hover 1 | . 2 . . . Device 8 | . 13 . 3 14 Storage 14 | . 14 14 14 14 Processor 4 | . . 13 8 . Energy Cannon 4 | . . . 14 14 Ballistic Gun 12 | . 15 14 9 3 Ballistic Cannon 6 | . 12 6 . . Impact Weapon 4 | . . 7 . 9 Peak Build Rating 13 | 6 8 12 13 12 Average Rating 9 | 4 7 10 12 11 On Entrance 7 | . 6 8 12 10 Avg Prop Armor Cover (%) 7 | . 3 . 12 . Naked Turns . | . . . . . Heaviest Build 20 | 11 14 18 18 20 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 5 | 3 . . 5 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 1 8 8 8 7 Average Carried 6 | . 5 8 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 1 8 8 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1185 | 112 690 231 113 39 Remotely . | . . . . . Salvage Created 939 | . 488 185 224 42 Parts 62 | . 36 13 11 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . . 9 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 28 | . 17 4 7 . Guns 12 | . 5 4 3 . Cannons 15 | . 12 . 3 . Classes Destroyed 7 | . 5 1 1 . Worker 2 | . 1 1 . . Builder 6 | . 1 3 . 2 Tunneler 1 | . . 1 . . Watcher 2 | . 2 . . . Swarmer 14 | . 6 4 4 . Grunt 11 | . 11 . . . Subdweller 3 | . . . 3 . Best Kill Streak 4 | . 3 3 4 2 Combat Bots Only 4 | . 3 3 4 . Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 168 | . 75 9 82 2 Missed 40 | . 20 2 18 . Hits 128 | . 55 7 64 2 Projectile 128 | . 55 7 64 2 Critical Strikes 1 | . 1 . . . Damage Taken 1412 | . 527 56 796 33 Core 266 | . 82 . 151 33 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 97 | . 59 11 23 4 Largest 2 | . 2 1 2 1 Hottest 115 | . 50 20 115 75 Shots Fired 180 | . 118 12 44 6 Gun 101 | . 67 12 22 . Cannon 79 | . 51 . 22 6 Launcher . | . . . . . Special . | . . . . . Kinetic 143 | . 118 12 13 . Thermal 37 | . . . 31 6 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 8 5 14 4 Robot Miss Streak 4 | . 4 1 2 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 116 | . 70 13 29 4 Core Hits 45 | . 27 7 9 2 Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 3 . 1 . Meltdown 1 | . . . 1 . Destroy 1 | . 1 . . . Blast 2 | . 2 . . . Melee Attacks 7 | . . 3 . 4 Impact 7 | . . 3 . 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . 3 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2037 | . 1064 332 541 100 Guns 748 | . 445 118 185 . Cannons 1072 | . 616 . 356 100 Explosions . | . . . . . Melee 202 | . . 202 . . Ramming 15 | . 3 12 . . Kinetic 1305 | . 1061 118 126 . Thermal 515 | . . . 415 100 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 202 | . . 202 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 4 4 Average Corruption 3 | . 3 4 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 85 | . 28 29 9 19 Message Errors 11 | . 6 5 . . Matter Fused 17 | . 4 7 1 5 Heat Flow Errors 16 | . 7 3 1 5 Energy Discharges 16 | . 4 6 1 5 Parts Rejected 1 | . 1 . . . Data Loss (minor) 9 | . 2 4 1 2 Data Loss (major) 5 | . 2 1 2 . Misfires 5 | . 1 1 1 2 Alerts 2 | . . 2 . . Weapon Failures 3 | . 1 . 2 . Overload Shots . | . . . . . Overflow Damage 63 | . 2 54 7 . Projectiles 9 | . 2 . 7 . Explosions . | . . . . . Melee 54 | . . 54 . . Knockbacks 9 | . 7 2 . . Impact 2 | . . 2 . . Kinetic 6 | . 6 . . . Secondary 1 | . 1 . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 5 | . 2 3 . . Targets Rammed 5 | . 2 3 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 268 | . 268 243 93 232 Average Temperature 86 | . 79 109 55 86 Received Heat Transfer 408 | . 165 . 234 9 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 5 | . . 5 . . Impact Corruptions 3 | . . 3 . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 4 | . . . 4 . Heat Transferred 791 | . . . 643 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 159 | . 159 81 . 50 Initial 52 | . . 52 . 50 Average 28 | . 50 17 . 4 Influence Increases 957 | . 572 187 155 43 Destroy 0b10 Robot/C 540 | . 340 120 80 . Destroy 0b10 Robot/NC 55 | . 20 25 . 10 Destroy Leader 94 | . 74 20 . . Allied During Kill 22 | . . 22 . . Successful Hack 60 | . 32 . . 28 Disable Machine 30 | . 30 . . . Destroy Structure 6 | . 1 . . 5 Lose Combat Pursuer 150 | . 75 . 75 . Influence Decreases 957 | . 438 321 50 148 Entered New Map 137 | . . 82 . 55 Time Decay 706 | . 344 239 30 93 Lost Part 30 | . 10 . 20 . Purge Threat 84 | . 84 . . . Squads Dispatched 4 | . 4 . . . Investigation 4 | . 4 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 32 6 10 1 Peak Tracking Total 4 | . 4 3 4 . Tactical Retreats 6 | . 3 . 3 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 5 | . 3 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 16 | . 9 1 . 6 Terminals 12 | . 7 . . 5 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 50 | . 31 1 . 18 Successful 28 | . 17 1 . 10 Failed 22 | . 14 . . 8 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 19 | . 10 . . 9 Terminals 44 | . 27 . . 17 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 19 | . 11 1 . 7 Robot Analysis 4 | . 3 . . 1 Prototype ID Bank 3 | . 1 . . 2 Open Door 1 | . . 1 . . Branch Access Points 1 | . . . . 1 Terminal Index 1 | . . . . 1 Unreport Threat 1 | . 1 . . . Locate Traps 3 | . 3 . . . Surveillance Status 1 | . . . . 1 Patrol Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 2 | . 1 . . 1 Report Inventory 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 3 . . 2 Terminals 5 | . 3 . . 2 Botnet 5 | . 3 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 8 . . 4 Full Trace Events 5 | . 5 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 31 . Highest-Rated Ally 16 | . . 16 12 . Total Orders . | . . . . . Ally Attacks 8 | . . 5 3 . Total Damage 83 | . . 51 32 . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 1569 | . 1519 50 . . Seismic 1569 | . 1519 50 . . Robot Analysis Total 4 | . 3 . . 1 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3991 | 76 1585 1126 392 812 Spaces Moved 2261 | 44 830 674 223 490 Core 17 | 16 . . 1 . Treads 2128 | 28 830 674 106 490 Legs . | . . . . . Wheels 116 | . . . 116 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 110 160 Average Speed 157 | 149 160 160 134 160 Slowest Speed 300 | 200 160 160 300 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 62 | 4 95 99 22 93 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 4 | . . . . 4 Terrain Destroyed 6 | . . . . 6 Melee 4 | . . . . 4 Projectile 2 | . . . . 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 2498 | 51 968 703 269 507 Wait 88 | 1 62 6 14 5 Move 2257 | 43 829 673 222 490 Hop . | . . . . . Pick Up 11 | 1 7 1 1 1 Fast Attach 14 | 6 3 . 4 1 Attach 2 | . . . 2 . Detach . | . . . . . Swap 8 | . 3 4 . 1 Drop 9 | . 3 2 3 1 Fire 97 | . 59 11 23 4 Melee 7 | . . 3 . 4 Ram . | . . . . . Kick . | . . . . . Crush 5 | . 2 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 15) 601 | -10/Materials | Discovered new exit (range 6) 718 | -10/Materials | Discovered new exit (range 10) 1049 | -10/Materials | Discovered new exit (range 8) 1662 | -10/Materials | Entered Mines 1666 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1702 | -10/Mines | Discovered new exit (range 10) 1718 | -10/Mines | Identified exit to Materials 1904 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1905 | -10/Mines | Discovered new exit (range 5) 2019 | -10/Mines | Discovered exit to Materials (range 8) 2086 | -10/Mines | Discovered new exit (range 15) 2110 | -10/Mines | Identified exit to Subcaves 2123 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2430 | -10/Mines | Learned 4 Materials zone layouts 2788 | -10/Mines | Entered Subcaves 2788 | -10/Subcaves | Accompanied by 3 allies 2862 | -10/Subcaves | Discovered new exit (range 10) 2873 | -10/Subcaves | Identified exit to Materials 3017 | -10/Subcaves | Core integrity fell below 50% 3148 | -10/Subcaves | Core integrity fell below 20% 3165 | -10/Subcaves | Discovered new exit (range 10) 3180 | -10/Subcaves | Entered Recycling 3779 | -9/Recycling | Discovered new exit (range 12) 3992 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- No branch access points found. 03676_ Connecting with Terminal... 03695_ System corrupted: Energy discharge (-49). 03755_ System corrupted: Heat flow error (+135). 03776_ System corrupted: Matter fused (-7). 03779_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Cld. Ion Engine Adv. Beam Rifle 03779_ EXIT=FOUND >>Layout(Zone) Retrieving Zone 3X layout... Downloaded map data. 03796_ System corrupted: Energy discharge (-48). 03813_ System corrupted: Energy discharge (-46). 03838_ System corrupted: Energy discharge (-33). 03859_ System corrupted: Heat flow error (+245). 03944_ System corrupted: Heat flow error (+178). 03992_ Y-45 Defender springs to life. 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