Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 03:10:26 // Winter2019/RPGLIKE Player: admiral_len Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (239) 1195 Value Destroyed (8023) 8023 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4851) 4851 TOTAL SCORE: 16769 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3585 Follower Combat Kills 91 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -25 Cogmind --------- Core Integrity 0/2500 Matter 375/400 Energy 290/290 System Corruption 9% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (5) ------ Improved Heat Sink > --- WEAPON (4) ------- Flak Gun Flak Gun Flak Gun > --- INVENTORY (3) ---- Enhanced Autogun Enhanced Autogun Enhanced Autogun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Enhanced Autogun Enhanced Autogun Enhanced Autogun [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Utility Light Armor Plating Device Improved Heat Sink Storage Medium Matter Pod Processor Improved Targeting Computer Protection Light Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Slots Evolved 9 | 3 . 3 1 . 1 1 Power . | . . . . . . . Propulsion 2 | 1 . . . . . 1 Utility 4 | 1 . 2 . . 1 . Weapon 3 | 1 . 1 1 . . . Parts Attached 77 | 5 7 12 16 9 2 26 Power 11 | 1 . 2 4 . 1 3 Engine 8 | 1 . 2 3 . . 2 Core 3 | . . . 1 . 1 1 Reactor . | . . . . . . . Propulsion 14 | 2 2 . . 1 . 9 Treads 5 | 2 2 . . 1 . . Leg 9 | . . . . . . 9 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | . 2 3 4 7 1 7 Device 4 | . . . 2 2 . . Storage 1 | . 1 . . . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 18 | . 1 2 2 5 1 7 Artifact . | . . . . . . . Weapon 28 | 2 3 7 8 1 . 7 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 23 | . 3 7 7 1 . 5 Ballistic Cannon 2 | . . . . . . 2 Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 8 | . . . 1 1 . 6 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 7 | . . . 1 1 . 5 Weapon 1 | . . . . . . 1 Highest Loss Streak 2 | . . . 1 1 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 86 97 97 98 93 88 Engine 5 | . 14 11 5 . . 3 Core 3 | . . . 3 9 8 3 Treads 15 | . 28 23 18 17 17 2 Leg 5 | . . . . . . 18 Device 5 | . . . 7 6 8 7 Storage 1 | . 6 2 . . . . Processor 4 | . . 10 9 4 . . Protection 18 | . 8 14 17 24 23 20 Ballistic Gun 31 | . 25 32 35 35 34 25 Ballistic Cannon 1 | . . . . . . 5 Naked Turns . | . . . . . . . Heaviest Build 64 | 7 12 22 27 30 33 64 Greatest Support 54 | 40 46 46 46 46 43 54 Greatest Overweight (x) 2 | 1 2 . . 1 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 3 | . . 1 2 3 3 3 Average Capacity 1 | . . . 1 2 3 3 Most Carried 3 | . . 1 2 3 3 3 Average Carried 1 | . . . 1 2 2 2 Final Capacity 3 | . . 1 2 3 3 3 Final Carried 3 | . . 1 2 2 2 3 Class Distribution -------------------- 43% | Tank 20% | Scavenger-Tank 13% | Scavenger-Gunner 13% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Storage Tank | -9/Garrison Tank | -9/Recycling Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Matter Collected 7195 | 250 224 871 1499 986 309 3056 Remotely . | . . . . . . . Salvage Created 7783 | . 72 1361 1841 1019 578 2912 Parts 455 | . 5 95 128 68 14 145 Haulers Intercepted 3 | . . . 3 . . . Recyclers Shooed 5 | . . . . . 3 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Combat Hostiles Destroyed 191 | . 1 31 45 31 5 78 Guns 176 | . 1 31 45 31 5 63 Cannons 15 | . . . . . . 15 Classes Destroyed 19 | . 2 4 5 2 2 4 Worker 12 | . . . 3 . . 9 Builder 6 | . . . 1 . . 5 Tunneler 1 | . . . . . . 1 Hauler 3 | . . . 3 . . . Recycler 23 | . . 2 6 . 7 8 Mechanic 1 | . . . . . . 1 Operator 1 | . . . 1 . . . Watcher 6 | . 1 3 2 . . . Swarmer 29 | . . 3 2 7 1 16 Grunt 83 | . 1 17 22 12 1 30 Brawler 9 | . . 1 3 1 . 4 Duelist 5 | . . . 3 1 . 1 Protector 1 | . . . . . 1 . Sentry 39 | . . 10 15 6 1 7 Specialist 2 | . . . . . . 2 Hunter 8 | . . . . . 1 7 Programmer 12 | . . . . 2 . 10 Heavy 1 | . . . . . . 1 Behemoth 1 | . . . . 1 . . Thug 1 | . . . . 1 . . Best Kill Streak 15 | . 1 5 6 4 4 15 Combat Bots Only 8 | . 1 4 6 4 2 8 Max Kills in Single Turn 3 | . 1 2 2 3 1 3 Gunslinging 2 | . . 1 1 2 . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Hostile Shots Fired 1070 | . 5 187 90 132 9 647 Missed 268 | . 2 58 21 19 2 166 Damage Taken 9882 | . 30 1748 773 1275 50 6006 Core 6472 | . 26 1303 512 883 42 3706 Absorbed by Shields 339 | . . . 178 161 . . Redirected to Core 5619 | . 16 1103 453 740 26 3281 Ignored by Resistances 1456 | . . . 43 130 6 1277 Core Remaining (%) 99 | 100 97 . . . 100 . Volleys Fired 375 | . 3 86 86 50 15 135 Largest 4 | . 2 3 4 4 4 4 Hottest 144 | . 46 69 92 92 92 144 Shots Fired 1348 | . 6 224 329 196 60 533 Gun 1253 | . 6 224 328 196 60 439 Cannon 94 | . . . . . . 94 Launcher 1 | . . . 1 . . . Special . | . . . . . . . Kinetic 1347 | . 6 224 328 196 60 533 Thermal . | . . . . . . . Explosive 1 | . . . 1 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 29 | . 2 29 26 17 11 9 Robot Miss Streak 23 | . 1 3 4 4 3 23 Penetration Max . | . . . . . . . Secondary Targets 39 | . . 4 8 9 1 17 Max Gunslinging Chain 2 | . . 1 2 2 1 1 Shots Hit Robots 961 | . 4 163 194 144 37 419 Core Hits 767 | . 2 56 97 82 22 508 Critical Kills 2 | . . 1 . 1 . . Critical Parts Destroyed 6 | . . . 4 2 . . Critical Strikes 8 | . . 1 4 3 . . Destroy 8 | . . 1 4 3 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 18715 | . 63 2612 3741 2513 673 9113 Guns 17391 | . 63 2602 3689 2513 671 7853 Cannons 1223 | . . . . . . 1223 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 101 | . . 10 52 . 2 37 Kinetic 18614 | . 63 2602 3689 2513 671 9076 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . 1 . 2 3 3 9 Average Corruption 3 | . 1 . 1 2 3 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 148 | . 8 . 23 35 16 66 Message Errors 39 | . 1 . 6 15 2 15 Matter Fused 42 | . 5 . 7 9 6 15 Heat Flow Errors 15 | . . . 3 1 1 10 Energy Discharges 8 | . 2 . 2 1 . 3 Parts Rejected 5 | . . . . . 2 3 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 12 | . . . 1 5 2 4 Data Loss (major) 5 | . . . 1 . 2 2 Misfires 7 | . . . 2 2 . 3 Alerts 2 | . . . . . 1 1 Weapon Failures 12 | . . . 1 2 . 9 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 22 | . . 1 . . 1 20 Impact 3 | . . 1 . . 1 1 Kinetic 19 | . . . . . . 19 Secondary . | . . . . . . . Self-Inflicted Damage 290 | . . . . . . 290 Shots 5 | . . . . . . 5 Rammed 13 | . 1 3 8 . 1 . Targets Rammed 21 | . 1 3 10 . 1 6 Kicked 6 | . . . . . . 6 Crushed 2 | . . . 2 . . . Highest Temperature 554 | . 6 286 324 473 100 554 Average Temperature 90 | . 4 70 79 130 32 78 Received Heat Transfer 2691 | . 18 699 277 293 6 1398 Effects 17 | . . . 1 11 . 5 Shutdowns 7 | . . . . 5 . 2 Energy Bleed 3 | . . . . 1 . 2 Interference 2 | . . . . 2 . . Matter Decay 2 | . . . 1 1 . . Short Circuit 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Damage (major) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Peak Influence 2113 | . 67 446 1105 1648 762 2113 Initial 741 | . . 13 187 718 741 226 Average 697 | . 14 230 725 1218 675 998 Maximum Alert Level 5 | . . 2 4 5 3 5 Low Security (%) 18 | 100 100 41 1 . . . Level 1 14 | . . 47 4 . . 13 Level 2 18 | . . 11 39 . 55 15 Level 3 27 | . . . 49 34 44 33 Level 4 14 | . . . 4 54 . 23 Level 5 4 | . . . . 11 . 9 High Security 1 | . . . . . . 5 Max Security . | . . . . . . . Squads Dispatched 66 | . 1 6 17 . . 42 Investigation 10 | . . 4 2 . . 4 Extermination 8 | . . . . . . 8 Reinforcement 13 | . 1 2 3 . . 7 Assault 12 | . . . 2 . . 10 Garrison 23 | . . . 10 . . 13 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Distress Signals 9 | . 2 3 3 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 257 | . 2 45 61 34 3 112 Peak Tracking Total 13 | . 1 5 5 4 2 13 Tactical Retreats 4 | . . . 1 1 . 2 Traps | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Traps Triggered 10 | . 1 3 3 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -9 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Machines Disabled 14 | . . 2 3 . . 9 Max in Single Turn 5 | . . 1 1 . . 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Machines Accessed 22 | . 1 2 8 4 1 6 Terminals 20 | . 1 2 7 4 1 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . 1 . . . Total Hacks 44 | . 3 4 14 6 1 16 Successful 19 | . 2 1 8 4 1 3 Failed 25 | . 1 3 6 2 . 13 Catastrophic 6 | . 1 1 . . . 4 Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 40 | . 3 4 13 6 1 13 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . . 3 Garrison Access 1 | . . . 1 . . . Terminal Hacks 18 | . 2 1 7 4 1 3 Record 2 | . . . 2 . . . Open Door 3 | . . . 2 1 . . Open DSF 2 | . . . . . . 2 Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 2 | . 1 . . 1 . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . 1 . . . . Zone Layout 3 | . . . 1 . 1 1 Patrol Navigation 1 | . . . . 1 . . Security Stations 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 1 2 5 4 1 4 Full Trace Events 9 | . . 1 3 1 . 4 Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . 2 . . Programmers 2 | . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . 1 . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 1 . Highest-Rated Group 51 | . . . . 51 20 . Highest-Rated Ally 31 | . . . . 31 20 . Total Orders . | . . . . . . . Ally Attacks 7 | . . . . 2 5 . Total Damage 160 | . . . . 21 139 . Kills 3 | . . . . 1 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Turns Passed 12530 | 60 1180 2490 2598 1645 906 3651 Spaces Moved 6330 | 42 663 1271 1291 836 490 1737 Core 17 | 16 1 . . . . . Treads 4874 | 26 662 1271 1291 836 490 298 Legs 1439 | . . . . . . 1439 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 150 160 160 160 160 120 Average Speed 163 | 128 159 160 160 160 160 172 Slowest Speed 260 | 160 160 160 160 240 160 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 71 | 3 99 96 94 77 93 37 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 3 | 1 . 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 85 | . . . 8 . . 77 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 85 | . . . 8 . . 77 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Total 7651 | 46 776 1568 1608 1019 574 2060 Wait 547 | . 98 125 133 80 45 66 Move 6324 | 41 662 1270 1290 835 489 1737 Hop . | . . . . . . . Pick Up 22 | . . 1 4 1 2 14 Fast Attach 43 | 5 7 6 10 5 . 10 Attach 13 | . . . . 2 2 9 Detach 1 | . . . . 1 . . Swap 21 | . . 6 6 2 . 7 Drop 53 | . 5 10 13 4 . 21 Fire 375 | . 3 86 86 50 15 135 Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | . . . . . . 6 Crush 15 | . 1 3 10 . 1 . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous 230 | . . 61 56 39 19 55 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sto) -9/Storage (discovered 3 exits: [*Mat] / Rec / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 11 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 16) 470 | -10/Materials | Discovered new exit (range 16) 780 | -10/Materials | Discovered new exit (range 12) 995 | -10/Materials | Discovered new exit (range 13) 1207 | -10/Materials | Identified exit to Materials 1241 | -10/Materials | Entered another Materials area 1243 | -9/Materials | Reached level 2 1243 | -9/Materials | Upgraded with Weapon slot (x1) 1469 | -9/Materials | Discovered new exit (range 15) 1734 | -9/Materials | Reached level 3 2033 | -9/Materials | Build established: Gunner 2038 | -9/Materials | Discovered new exit (range 13) 2373 | -9/Materials | Discovered new exit (range 8) 2432 | -9/Materials | Discovered new exit (range 13) 2485 | -9/Materials | Reached level 4 2785 | -9/Materials | Upgraded with Utility slot (x1) 2804 | -9/Materials | Discovered new exit (range 9) 3066 | -9/Materials | Build established: Scavenger-Gunner 3373 | -9/Materials | Discovered new exit (range 11) 3654 | -9/Materials | Reached level 5 3664 | -9/Materials | Upgraded with Utility slot (x1) 3731 | -9/Materials | Entered Storage 3793 | -9/Storage | Reached level 6 3858 | -9/Storage | Garrison activated, responded to threat 3871 | -9/Storage | Upgraded with Weapon slot (x1) 4189 | -9/Storage | Reached level 7 4211 | -9/Storage | Garrison activated, responded to threat 4422 | -9/Storage | Discovered new exit (range 16) 4684 | -9/Storage | Reached level 8 4914 | -9/Storage | Build established: Tank 5331 | -9/Storage | First assault squad dispatched 5347 | -9/Storage | Garrison activated, responded to threat 5745 | -9/Storage | Identified exit to Recycling 5771 | -9/Storage | Reached level 9 5775 | -9/Storage | Garrison activated, responded to threat 5828 | -9/Storage | Identified exit to Garrison 6329 | -9/Storage | Entered Garrison 6365 | -9/Garrison | Triggered checkpoint 6503 | -9/Garrison | Triggered checkpoint 6603 | -9/Garrison | Spotted B-75 Beast 6640 | -9/Garrison | Reached level 10 6662 | -9/Garrison | Destroyed B-75 Beast 6868 | -9/Garrison | Learned Recycling security intel 6889 | -9/Garrison | Triggered checkpoint 6959 | -9/Garrison | Discovered exit to Recycling (range 10) 7141 | -9/Garrison | Triggered checkpoint 7213 | -9/Garrison | Triggered checkpoint 7243 | -9/Garrison | Triggered checkpoint 7339 | -9/Garrison | Triggered checkpoint 7462 | -9/Garrison | Discovered exit to Recycling (range 12) 7551 | -9/Garrison | Rescued a captive Derelict 7552 | -9/Garrison | Rescued a captive Derelict 7781 | -9/Garrison | Triggered checkpoint 7858 | -9/Garrison | Discovered exit to Recycling (range 13) 7879 | -9/Garrison | Installed Relay Interface Framework 7914 | -9/Garrison | P-60 Hacker assimilated allied RD-6P0(g) 7974 | -9/Garrison | Entered Recycling 7974 | -9/Recycling | Accompanied by 1 ally 8475 | -9/Recycling | Discovered new exit (range 8) 8512 | -9/Recycling | Reached level 11 8519 | -9/Recycling | Upgraded with Utility slot (x1) 8880 | -9/Recycling | Entered Factory 8882 | -7/Factory | Reached level 12 8946 | -7/Factory | Identified exit to DSF 9269 | -7/Factory | Garrison activated, responded to threat 9353 | -7/Factory | Reached level 13 9356 | -7/Factory | Upgraded with Propulsion slot (x1) 9703 | -7/Factory | Garrison activated, responded to threat 9843 | -7/Factory | Garrison activated, responded to threat 9874 | -7/Factory | Reached level 14 10029 | -7/Factory | Cargo convoy interrupted 10660 | -7/Factory | Build established: Scavenger-Tank 10919 | -7/Factory | First assault squad dispatched 11088 | -7/Factory | Reached level 15 11112 | -7/Factory | Garrison activated, responded to threat 11131 | -7/Factory | Core integrity fell below 50% 11184 | -7/Factory | Core integrity fell below 20% 11975 | -7/Factory | Reached level 16 11983 | -7/Factory | Garrison activated, responded to threat 12214 | -7/Factory | Discovered new exit (range 16) 12325 | -7/Factory | High security lockdown imminent 12405 | -7/Factory | High security lockdown engaged 12530 | -7/Factory | Destroyed 8 combat bots 12531 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- B-48 Gladiator destroyed. Switching to secondary target: G-47 Trooper. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. Acquired 157 matter. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. Acquired 20 matter. System corrupted: Flak Gun jammed. Acquired 15 matter. G-47 Trooper destroyed. Acquired 20 matter. System corrupted: Energy discharge (-113). Dropped Aluminum Leg. Dropped Titanium Leg. Acquired 20 matter. ALERT: Assault forces dispatched. Imp. Light Armor Plating destroyed. Flak Gun destroyed. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | # # " " " ??????????????????????????????????? | | # # " " " #?????????????????????????????????? | | # + " " " #???????????????? ???????????????? | | # # " " " #??????????????? #??????????????? | | # # #?????????????? #??????????????? | | # #? !#????????????? #??????????????? | | ####################### ?????????????? | | ?????????????? | | ????????????? | | ?????????????? | | ############# ### ??????????????? | | ##+#########??????# #??????????????????????? | | #???# #??????????????????????? | | """""""""??????# #??????????????????????? | | ???????# #??????????????????????? | | """"""""" ?????# l#??????????????????????? | | ???????# #??????????????????????? | | ???????# g#??????????????????????? | | #####/#####???????# #?????????########?????? | | #? #???????????# #?????????# ????? | | #? ????????????# i#?????????# = """"?#??? | | #??????????????# g#?????????# """" #??? | | " #??????????????# #?????????# ] """" #??? | | " #??????#+####### #?????????# """" #??? | | " #?? b#?????????# """" #??? | | #?? @########### ! """" #??? | | " #???" " " " " " " " "%%%%==[=%%=[+ #??? | | " ??????" " " " " " " " #####################??? | | ? ?????????" " " " " " " #??????????????????????? | | ???????????? " " " " " " #??????????????????????? | | ?????????????" " " " " " #??????????????????????? | | ?????????????? " " " " " #??????????????????????? | | ???????????????" " " " " "#??????????????????????? | | ?????????????????" " " " T#??????????????????????? | | ???????????????????" " " "#??????????????????????? | | ??????????????????? #??????????????????????? | | ??????????????????? ? ???????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 6 Terrain Scan Density 10 Armor Coverage 1050 Resistance: KI 20 Resistance: TH 20 Resistance: EX 10 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Levels Raised 15 | . . 4 4 1 1 5 XP Earned 26706 | 3000 345 5822 6354 1971 543 8671 XP Spent 25290 | 2880 . 6075 5925 1600 1500 7310 Upgrades 74 | 13 . 19 17 4 2 19 Propulsion Slot 2 | 1 . . . . . 1 Utility Slot 4 | 1 . 2 . . 1 . Weapon Slot 3 | 1 . 1 1 . . . Core Integrity 38 | 8 . 10 10 . . 10 Heat Dissipation 3 | . . . . . . 3 Matter Storage 2 | . . . 2 . . . Inventory Capacity 3 | . . 1 1 1 . . Sensor Range 3 | . . 2 . . 1 . Ranged Accuracy 2 | 2 . . . . . . KI Resistance % 4 | . . . 1 1 . 2 TH Resistance % 4 | . . . 1 1 . 2 EX Resistance % 2 | . . . . 1 . 1 KI Damage % 4 | . . 3 1 . . . Protomatter Created 2719 | . . 492 1019 343 119 746 Integrity Restored 4848 | . . 1328 1143 833 353 1191 Core 3957 | . . 1298 543 833 92 1191 Parts 891 | . . 30 600 . 261 . Protomatter Decayed 728 | . 172 11 348 103 75 19 Game ------ Seed DisruptorTacticalAutocannon Manual? 0 Play Time 01:27:00 Cumulative 13.9 hours Start 2024.06.12 @ 22:31:08 End 2024.06.13 @ 03:10:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 01d7d8c1-511d-4d6c-8f6f-8f19ac0ea91d