Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.22 @ 10:57:43 // Winter2019/RPGLIKE Player: josiah Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (267) 1335 Value Destroyed (12362) 12362 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (6465) 6465 TOTAL SCORE: 29262 Bonus ------- High Alert Combat Kills 1686 Follower Combat Kills 1701 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2402 Friendly Fire -724 Cogmind --------- Core Integrity 0/1600 Matter 36/600 Energy 1340/1340 System Corruption 7% Temperature Cool (0) Movement Hovering (118) Ox1 Location -2/Research Parts ------- > --- POWER (3) -------- Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (5) --- Combat Airjet Makeshift Hover Unit Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II > --- UTILITY (10) ----- Improved Cooling System Improved Cooling System Large Storage Unit High-capacity Storage Unit Energy Well Makeshift Sensor Array Experimental Signal Interpreter Layered Light Armor Plating Medium Reactive Plating Light Regenerative Plating > --- WEAPON (6) ------- Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY (16) --- Cooled Aerolev Unit Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Large Storage Unit Long-range Tractor Beam Plasma Storm BFG-9k Vortex Edition Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Cooled Aerolev Unit Gravmag Array Makeshift Hover Unit Linear Gravjet > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Storage Unit High-capacity Storage Unit Energy Well Makeshift Sensor Array Experimental Signal Interpreter 0b10 Decoder Chip [Looter] Layered Light Armor Plating > --- WEAPON ----------- BFG-9k Vortex Edition > --- INVENTORY -------- Makeshift Power Source Makeshift Power Source Gravmag System Improved Gravmag System Improved Gravmag System Cooled Aerolev Unit Combat Airjet Large Storage Unit Energy Well Medium Reactive Plating Plasma Storm [Rating: 161] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Protection Layered Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon BFG-9k Vortex Edition Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Slots Evolved 20 | 4 . . 2 1 2 3 . 1 . 1 2 . . . 1 1 . . . 1 . . 1 Power 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . Utility 9 | 1 . . 1 1 1 1 . 1 . 1 . . . . . 1 . . . . . . 1 Weapon 5 | 2 . . 1 . . . . . . . . . . . 1 . . . . 1 . . . Parts Attached 128 | 6 9 . 7 3 12 13 3 2 6 4 11 2 1 . 7 10 3 3 1 3 17 . 5 Power 19 | 1 . . 1 . 2 2 . . . . 3 . . . . . 1 2 . . 4 . 3 Engine 11 | 1 . . 1 . 2 2 . . . . 3 . . . . . 1 1 . . . . . Core 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . 3 . 3 Propulsion 22 | 2 2 . 1 2 4 1 . . . . 4 . 1 . . 1 . . . . 4 . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . 2 . 1 2 3 1 . . . . 4 . 1 . . 1 . . . . 4 . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 45 | . 3 . 2 1 2 3 2 2 6 4 4 2 . . 4 7 1 . . . . . 2 Device 18 | . 1 . 2 . 2 3 1 . . 2 1 . . . 2 4 . . . . . . . Storage 5 | . 1 . . . . . . . . . 1 1 . . . 2 . . . . . . . Processor 8 | . . . . . . . 1 1 5 1 . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 14 | . 1 . . 1 . . . 1 1 1 2 1 . . 2 1 1 . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 3 4 . 3 . 4 7 1 . . . . . . . 3 2 1 1 1 3 9 . . Energy Gun 29 | 1 4 . 3 . 4 7 1 . . . . . . . 3 2 1 1 1 1 . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . 2 1 . . 4 . 1 . . . 1 1 . . 1 1 1 . . Parts Lost 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . Highest Loss Streak 1 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 94 | . 91 100 96 100 99 97 100 100 99 99 94 95 95 95 92 93 93 94 86 73 88 100 99 Engine 12 | . 12 12 10 9 8 13 18 17 17 16 14 15 15 15 14 13 13 12 13 13 5 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 6 13 12 Hover 18 | . 11 25 21 19 15 19 18 17 17 16 16 20 20 20 19 18 18 18 18 17 20 21 20 Device 14 | . 11 12 17 19 24 25 23 17 11 15 15 15 15 15 12 13 13 13 13 13 13 13 12 Storage 9 | . 3 12 10 9 7 6 6 5 5 5 5 13 15 15 12 10 13 13 13 13 13 13 12 Processor 7 | . . . . . . . 1 5 11 11 10 10 10 10 9 9 9 9 9 8 8 8 4 Protection 5 | . . . . 1 7 6 6 10 10 10 9 1 . . 1 3 3 4 4 4 4 4 11 Energy Gun 18 | . 22 37 36 39 32 24 25 23 23 22 20 20 20 20 21 22 22 22 13 4 2 . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . 11 26 25 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 214 | 9 16 16 22 25 48 62 64 84 80 82 92 104 104 104 127 127 115 110 113 121 180 180 214 Greatest Support 143 | 40 40 27 29 59 59 70 70 70 48 48 87 85 91 91 91 92 92 92 92 92 143 143 143 Greatest Overweight (x) 1 | . 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 Largest Inventory Capacity 16 | . . . . 1 2 2 2 2 2 2 10 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 9 | . . . . . 1 2 2 2 2 2 2 13 16 16 16 16 16 16 16 16 16 16 16 Most Carried 16 | . . . . 1 2 2 2 2 2 2 10 13 16 16 16 16 12 16 16 16 16 16 16 Average Carried 9 | . . . . . 1 1 2 1 2 2 2 11 15 16 15 14 11 14 15 15 15 16 15 Final Capacity 16 | . . . . 1 2 2 2 2 2 2 10 16 16 16 16 16 16 16 16 16 16 16 16 Final Carried 16 | . . . . 1 2 2 2 2 2 2 10 13 16 16 16 12 11 16 16 16 16 16 16 Class Distribution -------------------- 42% | Messiah-Tank 19% | Messiah-Executioner 12% | Messiah-Skirmisher 8% | Tank 7% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Messiah-Tank | -7/Zion Messiah-Tank | -6/Proximity Caves Messiah-Tank | -6/Factory Messiah-Skirmisher | -6/Lower Caves Messiah-Skirmisher | -6/Lower Caves Messiah-Skirmisher | -6/Data Miner Messiah-Skirmisher | -5/Proximity Caves Messiah-Tank | -5/Factory Messiah-Tank | -5/Upper Caves Messiah-Tank | -5/Upper Caves Messiah-Tank | -5/Warlord Messiah-Executioner | -4/Proximity Caves Messiah-Executioner | -4/Factory Messiah-Executioner | -3/Research Messiah-Executioner | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Matter Collected 5581 | 237 138 . 60 40 110 70 41 79 44 124 100 30 10 . 910 1097 520 72 23 30 828 517 501 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10671 | . 232 . 325 56 582 956 75 587 . 208 732 226 390 . 436 955 465 92 949 826 1869 209 501 Parts 481 | . 9 . 21 6 24 33 . 11 . 19 36 5 15 . 20 27 24 12 51 20 118 8 22 Haulers Intercepted 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . 1 . . 1 . . . . 1 . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 304 | . . . . . . . . 22 . 34 . 5 15 . 35 . 24 17 143 9 . . . Prevented 20 | . . . . . . . . 2 . 8 . . . . . . . 2 8 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Combat Hostiles Destroyed 217 | . 2 . 9 3 10 14 . 10 . 7 18 5 10 . 15 19 12 9 18 14 29 4 9 Guns 129 | . 2 . 9 3 9 12 . 8 . 7 17 4 7 . 13 16 12 8 . . 2 . . Cannons 25 | . . . . . . . . . . . . . . . . . . . . . 12 4 9 AOE 43 | . . . . . . . . . . . . . . . . . . . 15 14 14 . . Classes Destroyed 20 | . 3 . 3 1 . 3 . 2 . 1 . . . . . 1 . 1 2 . 3 . . Worker 12 | . . . . . . 2 . . . . 2 . . . . 1 . . . . 5 2 . Builder 9 | . . . . . . . . . . . . . . . . 2 . . . . 7 . . Hauler 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . Recycler 12 | . 1 . . . 1 4 . . . . 1 . . . . . . . . . 3 . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Watcher 8 | . 2 . 1 . . . . 1 . . 2 . . . . 1 . . . . 1 . . Swarmer 34 | . . . 4 2 3 . . 1 . 1 4 . 1 . . . 2 6 2 5 1 2 . Grunt 91 | . 2 . 4 . 4 12 . 4 . 3 9 3 4 . 14 9 3 1 1 7 11 . . Brawler 13 | . . . . . . 1 . 2 . 1 . 1 1 . . . 2 . 4 . 1 . . Duelist 11 | . . . . . . 1 . . . . . . 2 . . 3 3 1 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 24 | . . . 1 . 3 . . 1 . 1 3 1 1 . 1 2 2 . . . 5 . 3 Demolisher 5 | . . . . 1 . . . . . . . . . . . . . . 4 . . . . Hunter 17 | . . . . . . . . . . 1 . . 1 . . 1 . . 3 2 7 2 . Programmer 17 | . . . . . . . . 1 . . 2 . . . . 4 . . . . 4 . 6 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 19 | . 2 . 4 1 4 10 . 5 . 2 4 5 5 . 4 6 9 5 15 8 19 6 5 Combat Bots Only 15 | . 1 . 4 1 4 5 . 5 . 2 4 5 5 . 4 6 9 5 15 8 8 4 5 Max Kills in Single Turn 5 | . 1 . 1 1 2 2 . 1 . 1 2 1 1 . 2 1 3 2 5 2 4 2 1 Gunslinging 2 | . . . . . . . . . . . . . . . 1 . 2 1 . . . . . Exploded 5 | . . . . . . . . . . . . . . . . . . . 5 2 2 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Damage Taken 11888 | . 89 . 222 77 426 526 . 377 . 377 920 331 585 . 746 1010 1229 199 755 671 1329 141 1878 Core 9437 | . 74 . 181 59 329 413 . 291 . 301 714 262 467 . 596 809 974 158 614 520 1069 111 1495 Absorbed by Shields 343 | . . . . . 87 192 . 46 . . 18 . . . . . . . . . . . . Redirected to Core 8507 | . 52 . 136 54 303 366 . 281 . 267 696 239 417 . 525 689 924 127 515 506 912 111 1387 Core Remaining (%) 83 | 100 . 87 . 98 60 . . . . 97 . . . . 100 . . . . 14 98 93 . Volleys Fired 409 | . 11 . 29 5 30 51 1 16 . 15 35 7 19 . 23 32 12 13 18 15 45 6 26 Largest 6 | . 3 . 4 4 4 4 4 4 . 4 4 4 4 . 5 5 5 5 1 1 6 6 6 Hottest 397 | . 150 . 190 190 237 255 295 320 . 320 320 320 320 . 395 397 392 391 300 300 366 366 366 Shots Fired 1552 | . 33 . 99 20 120 179 4 48 . 60 140 28 76 . 96 161 60 63 18 15 164 31 137 Gun 1244 | . 33 . 99 20 120 179 4 48 . 60 140 28 76 . 96 161 60 63 18 15 24 . . Cannon 290 | . . . . . . . . . . . . . . . . . . . . . 122 31 137 Launcher 18 | . . . . . . . . . . . . . . . . . . . . . 18 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 301 | . 11 . . . . . . . . . . . . . . . . . . . 122 31 137 Thermal 1233 | . 22 . 99 20 120 179 4 48 . 60 140 28 76 . 96 161 60 63 18 15 24 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 18 | . . . . . . . . . . . . . . . . . . . . . 18 . . Robot Hit Streak 89 | . 8 . 7 4 17 18 6 16 . 12 17 15 22 . 25 89 49 33 26 28 26 4 36 Robot Miss Streak 6 | . 1 . 3 2 2 3 . 4 . 6 6 2 6 . 2 3 1 2 2 3 4 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 31 | . . . . 1 1 7 . 1 . 2 2 . 2 . 1 5 6 3 . . . . . Max Gunslinging Chain 2 | . . . . 1 1 1 . 1 . 1 1 . 1 . 1 1 2 1 . . . . . Shots Hit Robots 1177 | . 24 . 56 10 84 134 2 45 . 52 125 28 72 . 93 132 56 48 18 15 90 8 85 Core Hits 798 | . 10 . 20 3 28 43 1 31 . 32 77 20 35 . 71 96 46 35 61 44 117 6 22 Critical Hits 32 | . . . . . . . . . . . . . . . . . . . . . 19 2 11 Critical Kills 16 | . . . . . . . . . . . . . . . . . . . . . 11 2 3 Critical Parts Destroyed 12 | . . . . . . . . . . . . . . . . . . . . . 8 . 4 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31374 | . 287 . 654 124 1188 1956 26 981 . 877 1983 485 1122 . 1930 3034 1133 854 3180 1875 6040 340 3305 Guns 17061 | . 287 . 654 124 1188 1956 26 981 . 877 1983 485 1122 . 1930 3034 1133 854 133 101 193 . . Cannons 5796 | . . . . . . . . . . . . . . . . . . . . . 2151 340 3305 Explosions 8507 | . . . . . . . . . . . . . . . . . . . 3047 1774 3686 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . Kinetic 5857 | . 61 . . . . . . . . . . . . . . . . . . . 2151 340 3305 Thermal 24841 | . 226 . 654 124 1188 1956 26 981 . 877 1983 485 1122 . 1930 3034 1133 854 3180 1875 3213 . . Explosive 239 | . . . . . . . . . . . . . . . . . . . . . 239 . . Electromagnetic 427 | . . . . . . . . . . . . . . . . . . . . . 427 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 2 2 . . . . . . 4 5 1 1 1 1 1 5 5 5 5 . 6 . 7 Average Corruption 3 | . 2 2 . . . . . . 3 4 1 1 1 1 1 2 5 5 5 . 2 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 165 | . 5 . . . . . . . 9 30 . 3 5 . 5 17 17 20 . . 17 . 37 Message Errors 44 | . 1 . . . . . . . 4 9 . 1 5 . 2 4 3 4 . . 2 . 9 Matter Fused 31 | . . . . . . . . . 1 7 . . . . . 2 6 7 . . . . 8 Heat Flow Errors 9 | . . . . . . . . . . 3 . . . . . 1 1 2 . . 1 . 1 Energy Discharges 24 | . 1 . . . . . . . 2 4 . 1 . . . 5 2 2 . . 1 . 6 Data Loss (minor) 20 | . 3 . . . . . . . 2 5 . 1 . . 1 1 1 1 . . 4 . 1 Data Loss (major) 4 | . . . . . . . . . . 2 . . . . . . 1 1 . . . . . Misfires 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . Targeting Errors 25 | . . . . . . . . . . . . . . . 2 3 3 3 . . 6 . 8 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 336 | . . . . . . . . . . . . . . . . . . . 64 5 156 1 110 Projectiles 138 | . . . . . . . . . . . . . . . . . . . . . 27 1 110 Explosions 198 | . . . . . . . . . . . . . . . . . . . 64 5 129 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 30 | . . . . . . . . . . . . . . . . . . . . . 13 4 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . . . . . . . . . . . . . . . . 11 4 13 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 138 | . . . . . . . . . . . . . . . . . . . 78 . 60 . . Shots 7 | . . . . . . . . . . . . . . . . . . . 4 . 3 . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 638 | . 276 . 144 1 128 105 44 638 . 360 . . . . 289 449 97 188 8 55 44 . 172 Average Temperature 84 | . 102 . 57 1 49 45 27 217 . 154 . . . . 151 101 49 67 3 28 13 . 39 Received Heat Transfer 2830 | . 48 . 72 . 199 285 . 111 . 99 174 177 198 . 399 255 261 36 . 117 147 9 243 Effects 15 | . . . . . . . . 12 . . . . . . . 3 . . . . . . . Shutdowns 5 | . . . . . . . . 4 . . . . . . . 1 . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . Short Circuit 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 22 | . . . . . 2 2 . 2 . . 2 1 3 . 2 3 . 1 3 . 1 . . Combat Hostiles 20 | . . . . . 1 2 . 2 . . 1 1 3 . 2 3 . 1 3 . 1 . . Parts Melted 127 | . . . 6 1 6 14 . 9 . 2 11 1 8 . 9 16 1 6 12 12 13 . . Heat Transferred 47191 | . 595 . 1913 358 3071 4625 62 2200 . 1925 4450 1100 2550 . 4450 5081 1938 1525 4159 2650 4539 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Peak Influence 1072 | . 112 . 261 205 394 359 . . . . 355 . . . . 1041 . . . . 1072 907 589 Average Influence 366 | . 35 . 161 127 176 166 . . . . 177 . . . . 688 . . . . 570 659 436 Maximum Alert Level 3 | . . . 1 1 1 1 . . . . 1 . . . . 3 . . . . 3 3 2 Low Security (%) 38 | 100 100 100 49 77 52 68 . . . . 59 . . . . 13 . . . . 13 . . Level 1 22 | . . . 50 22 47 31 . . . . 40 . . . . 2 . . . . 6 . 37 Level 2 22 | . . . . . . . . . . . . . . . . 13 . . . . 53 64 62 Level 3 17 | . . . . . . . . . . . . . . . . 70 . . . . 26 35 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 1 . 1 . . 1 . . . . 7 . 1 . . 7 . . . . 15 2 7 Investigation 5 | . . . . . . 1 . . . . . . . . . . . . . . 4 . . Extermination 11 | . . . . . . . . . . . 2 . . . . 2 . . . . 4 . 3 Reinforcement 11 | . 1 . 1 . . . . . . . 2 . . . . 2 . . . . 2 2 1 Assault 5 | . . . . . . . . . . . . . 1 . . 2 . . . . 2 . . Garrison 10 | . . . . . . . . . . . 3 . . . . 1 . . . . 3 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Distress Signals 13 | . 1 . 1 . 3 . . . . . 1 . . . . 4 . . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 344 | . 7 . 14 9 23 21 . 10 . 15 28 5 13 . 22 41 12 17 19 15 48 7 18 Peak Tracking Total 12 | . 2 . 3 4 5 8 . 7 . 4 3 5 6 . 5 6 9 5 12 5 5 3 8 Tactical Retreats 20 | . 1 . . 3 1 4 . . . 1 1 . 1 . 1 3 . 1 . 1 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Traps Triggered 11 | . 1 . . . . . . . . . 6 . . . . 1 . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 35 | . 5 . . . . . . 1 . . . . 1 . . . . 15 13 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Machines Disabled 27 | . . . . . . . . . . . 3 . . . . 11 1 1 . . 8 2 1 Max in Single Turn 3 | . . . . . . . . . . . . . . . . 1 1 1 . . 3 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Machines Accessed 16 | . 2 . . . 1 1 . . . . 1 1 . 4 . . . 1 2 . 1 . 2 Terminals 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Total Hacks 53 | . 5 . . . 3 5 . . . . 2 1 . 26 . . . 1 2 . 2 . 6 Successful 42 | . 4 . . . 2 2 . . . . . 1 . 26 . . . 1 2 . . . 4 Failed 11 | . 1 . . . 1 3 . . . . 2 . . . . . . . . . 2 . 2 Catastrophic 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 3 . . . 3 . . . . . 6 . . . . 6 . . . . 13 2 4 Terminals 8 | . 5 . . . 3 . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . 5 . . . . 2 . . . . . . . . . . . 5 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 Terminal Hacks 32 | . 2 . . . . . . . . . . 1 . 26 . . . 1 2 . . . . Record 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . Part Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Open Door 4 | . . . . . . . . . . . . 1 . . . . . 1 2 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 2 . . . . . . . . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Build 4 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 5 . . . 5 . . . . . . . . . . . . . . . . . . Terminals 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . Track 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 2 . . . 1 1 . . . . 1 . . . . . . . . . 1 . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . Robots Built 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Matter 756 | . . . . . . 438 . . . . . . . . . . . . . . . . 318 Time 401 | . . . . . . 232 . . . . . . . . . . . . . . . . 169 Total Robot Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Matter 285 | . . . . . . . . . . . . . . . . . . . . . . . 285 Time 152 | . . . . . . . . . . . . . . . . . . . . . . . 152 Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 2 . . . . . . . . 2 3 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Total Allies 45 | . . . . 3 . 4 . 2 4 . 6 . . . 1 7 2 3 . . 7 2 4 Largest Group 7 | . . . . 3 . 4 3 3 6 6 5 . . . 1 7 2 3 3 . 3 2 4 Highest-Rated Group 479 | . . . . 40 . 68 49 49 190 190 138 . . . 94 276 58 60 60 . 288 206 479 Highest-Rated Ally 137 | . . . . 16 . 17 17 17 41 41 28 . . . 94 99 29 29 20 . 103 103 137 Zionite Dispatches 13 | . . . . . . . . . . . 3 . . . . 2 . . . . 5 1 2 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Light 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Recon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Fire 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Resource Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Total Orders 12 | . . . . . . 7 . . . . 4 . . . . 1 . . . . . . . GOTO 6 | . . . . . . 4 . . . . 2 . . . . . . . . . . . . FOLLOW 5 | . . . . . . 3 . . . . 2 . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 216 | . . . . 7 . . . . . 40 16 . . . 24 40 6 24 . . 38 15 6 Total Damage 9091 | . . . . 60 . . . . . 1265 1555 . . . 896 2312 18 269 . . 1538 918 260 Kills 65 | . . . . 2 . . . . . 11 11 . . . 7 15 . 6 . . 7 5 1 Allies Corrupted 5 | . . . . . . . . . . . . . . . . 2 . . 2 . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . 3 2 1 1 . . . . 1 . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 98 | . . . . . . . . . . . 36 . . . . 22 . . . . 31 8 1 Items 98 | . . . . . . . . . . . 36 . . . . 22 . . . . 31 8 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Turns Passed 17552 | 75 503 69 273 496 519 763 284 666 988 1046 1776 490 1222 81 1058 1421 491 707 931 600 1566 419 1108 Spaces Moved 11579 | 45 271 72 189 609 372 405 434 507 736 628 972 372 601 82 727 665 358 427 521 497 1216 325 548 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . Treads 190 | 41 149 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 11385 | . 122 72 189 609 372 405 434 507 736 628 972 372 601 82 727 665 358 427 521 497 1216 325 548 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 56 56 56 56 61 62 62 62 126 126 50 98 98 100 100 100 102 102 102 102 42 118 118 Average Speed 97 | 150 131 57 56 61 74 62 62 104 126 126 109 98 99 100 100 101 102 102 102 102 75 118 118 Slowest Speed 160 | 160 160 116 56 76 150 76 62 128 126 126 126 98 100 100 100 102 102 102 102 102 118 118 118 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 59 21 20 99 31 12 66 65 87 79 27 54 73 63 77 21 45 62 69 57 29 11 13 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . Known Exits Taken 16 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . . 1 . . 3 2 2 5 . 2 2 . 4 . 1 3 . 2 . . . Spaces Dug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Terrain Destroyed 210 | . . . . . . . . . . . . . . . . . . . 8 . 119 22 61 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 154 | . . . . . . . . . . . . . . . . . . . . . 71 22 61 AOE 56 | . . . . . . . . . . . . . . . . . . . 8 . 48 . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Total 16730 | 50 393 99 287 720 537 797 445 597 796 833 1572 471 1159 81 983 1329 450 663 889 560 1738 344 937 Wait 3876 | . 96 28 42 94 101 284 3 7 49 139 445 75 510 . 176 575 3 154 335 36 362 9 353 Move 11552 | 44 270 71 188 608 371 404 433 506 735 627 971 367 600 81 726 664 357 426 520 496 1215 324 548 Hop 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Pick Up 62 | . . . . 2 3 5 1 1 . . 17 1 4 . 6 4 2 10 1 2 2 . 1 Fast Attach 80 | 6 7 . 5 3 10 5 2 1 6 3 7 1 . . . 3 . 1 1 1 14 . 4 Attach 27 | . . . . . . 2 . 1 . . 4 . 1 . 6 5 3 2 . 2 . . 1 Detach 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Swap 21 | . 2 . 2 . 2 6 1 . . 1 . 1 . . 1 2 . . . . 3 . . Drop 120 | . 7 . 5 3 11 11 3 1 6 3 15 1 1 . 5 7 1 6 11 2 17 . 4 Fire 409 | . 11 . 29 5 30 51 1 16 . 15 35 7 19 . 23 32 12 13 18 15 45 6 26 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . 36 . . . . . . . . . . . . Rewire 115 | . . . . . . . 1 63 . . . . . . . . 28 21 . . 2 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 428 | . . . 16 5 9 29 . 1 . 45 42 16 24 . 40 37 44 30 3 6 76 5 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Ext) -3/Research (discovered 2 exits: *Res / *Tes) -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x2) 25 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Gunner 325 | -10/Materials | Discovered new exit (range 16) 579 | -10/Materials | Entered Mines 614 | -10/Mines | Discovered new exit (range 15) 648 | -10/Mines | Entered Materials 650 | -9/Materials | Reached level 2 653 | -9/Materials | Upgraded with Utility slot (x1) 775 | -9/Materials | Reached level 3 788 | -9/Materials | Upgraded with Weapon slot (x1) 918 | -9/Materials | Discovered new exit (range 6) 921 | -9/Materials | Entered Mines 928 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 952 | -9/Mines | Build established: Tank 955 | -9/Mines | Discovered new exit (range 7) 1005 | -9/Mines | Discovered new exit (range 14) 1011 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1143 | -9/Mines | Assembled infested the area 1308 | -9/Mines | Reached level 4 1322 | -9/Mines | Upgraded with Utility slot (x1) 1349 | -9/Mines | Learned Materials emergency access door positions 1417 | -9/Mines | Entered Materials 1419 | -8/Materials | Reached level 5 1421 | -8/Materials | Upgraded with Utility slot (x1) 1468 | -8/Materials | Discovered new exit (range 15) 1808 | -8/Materials | Reached level 6 1825 | -8/Materials | Upgraded with Power slot (x1) 1840 | -8/Materials | Build established: Scavenger-Tank 1936 | -8/Materials | Entered Factory 1938 | -7/Factory | Reached level 7 1940 | -7/Factory | Upgraded with Propulsion slot (x1) 1940 | -7/Factory | Upgraded with Utility slot (x1) 2194 | -7/Factory | Fabricated W-25 Informer (x2) 2311 | -7/Factory | Fabricated W-25 Informer (x2) 2345 | -7/Factory | Core integrity fell below 50% 2404 | -7/Factory | Core integrity fell below 20% 2585 | -7/Factory | Reached level 8 2609 | -7/Factory | Upgraded with Power slot (x1) 2689 | -7/Factory | Discovered new exit (range 7) 2699 | -7/Factory | Entered Lower Caves 2699 | -7/Lower Caves | Accompanied by 3 allies 2704 | -7/Lower Caves | Learned Factory terminal intel 2859 | -7/Lower Caves | Encountered a Warlord checkpoint 2866 | -7/Lower Caves | Identified exit to Lower Caves 2918 | -7/Lower Caves | Learned Factory garrison access intel 2982 | -7/Lower Caves | Build established: Tank 2983 | -7/Lower Caves | Entered another Lower Caves area 2983 | -7/Lower Caves | Accompanied by 3 allies 3001 | -7/Lower Caves | Learned Factory non-interactive machine intel 3002 | -7/Lower Caves | Discovered new exit (range 14) 3014 | -7/Lower Caves | Identified exit to Factory 3016 | -7/Lower Caves | Encountered a Warlord checkpoint 3068 | -7/Lower Caves | Spotted B-75 Beast 3104 | -7/Lower Caves | Reached level 9 3104 | -7/Lower Caves | Destroyed B-75 Beast 3108 | -7/Lower Caves | Upgraded with Utility slot (x1) 3138 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3615 | -7/Lower Caves | Discovered new exit (range 13) 3647 | -7/Lower Caves | Identified exit to Zion 3649 | -7/Lower Caves | Entered Zion 3649 | -7/Zion | Accompanied by 2 allies 3840 | -7/Zion | Received a hallucinogenic algorithm 3908 | -7/Zion | Reached level 10 3908 | -7/Zion | Imprinted 3910 | -7/Zion | Declared Zion's savior 3978 | -7/Zion | Learned location of Warlord (-5) 4085 | -7/Zion | Found Prototype Processor 4085 | -7/Zion | Identified Exp. Signal Interpreter 4093 | -7/Zion | Found Prototype Processor 4093 | -7/Zion | Identified Exp. Target Analyzer 4098 | -7/Zion | Found Prototype Processor 4098 | -7/Zion | Identified Exp. Terrain Scan Processor 4163 | -7/Zion | Given A8's code to call for help 4201 | -7/Zion | Build established: Messiah-Tank 4605 | -7/Zion | Discovered new exit (range 11) 4621 | -7/Zion | Identified exit to Proximity Caves 4637 | -7/Zion | Entered Proximity Caves 4637 | -6/Proximity Caves | Accompanied by 6 allies 4731 | -6/Proximity Caves | Reached level 11 4743 | -6/Proximity Caves | Upgraded with Utility slot (x1) 4830 | -6/Proximity Caves | Spotted B-75 Beast 4846 | -6/Proximity Caves | Allies destroyed B-75 Beast 5060 | -6/Proximity Caves | Learned Factory garrison access intel 5610 | -6/Proximity Caves | Reached level 12 5665 | -6/Proximity Caves | Discovered exit to Factory (range 7) 5683 | -6/Proximity Caves | Entered Factory 5683 | -6/Factory | Upgraded with Propulsion slot (x1) 5684 | -6/Factory | Identified exit to Lower Caves 5685 | -6/Factory | Loaded intel: 201 non-interactive machine locations 5685 | -6/Factory | Reached level 13 5686 | -6/Factory | Loaded intel: 20 terminal locations 5687 | -6/Factory | Loaded intel: 4 garrison access locations 5695 | -6/Factory | Zion Fire squad teleported in 5824 | -6/Factory | Zion Hacking Resupply teleported in 6104 | -6/Factory | Core integrity fell below 50% 6111 | -6/Factory | Reached level 14 6218 | -6/Factory | Zion Resource Resupply teleported in 7136 | -6/Factory | Garrison activated, responded to threat 7150 | -6/Factory | Terminal network hard line cut 7183 | -6/Factory | Reached level 15 7194 | -6/Factory | Upgraded with Propulsion slot (x1) 7386 | -6/Factory | Discovered exit to Lower Caves (range 4) 7459 | -6/Factory | Entered Lower Caves 7484 | -6/Lower Caves | Encountered a Warlord checkpoint 7649 | -6/Lower Caves | Found Prototype Device 7886 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7945 | -6/Lower Caves | Discovered new exit (range 5) 7948 | -6/Lower Caves | Identified exit to Lower Caves 7949 | -6/Lower Caves | Entered another Lower Caves area 7951 | -6/Lower Caves | Reached level 16 7953 | -6/Lower Caves | Build established: Messiah-Skirmisher 8745 | -6/Lower Caves | Spotted B-75 Beast 8932 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9006 | -6/Lower Caves | Discovered new exit (range 8) 9012 | -6/Lower Caves | Identified exit to Data Miner 9091 | -6/Lower Caves | Reached level 17 9171 | -6/Lower Caves | Entered Data Miner 9171 | -6/Data Miner | Discovered new exit (range 6) 9191 | -6/Data Miner | Met Data Miner 9221 | -6/Data Miner | Learned location of Section 7 (-2) 9221 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9231 | -6/Data Miner | Received God Mode back door access code from Data Miner 9251 | -6/Data Miner | Identified exit to Proximity Caves 9252 | -6/Data Miner | Entered Proximity Caves 9257 | -5/Proximity Caves | Reached level 18 9378 | -5/Proximity Caves | Escorted by Enhanced Grunt 9483 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9603 | -5/Proximity Caves | Reached level 19 9715 | -5/Proximity Caves | Learned location of 1 exit from Factory 9805 | -5/Proximity Caves | Upgraded with Weapon slot (x1) 9867 | -5/Proximity Caves | Identified Heart of Steel 9988 | -5/Proximity Caves | Reached level 20 10170 | -5/Proximity Caves | Build established: Messiah-Tank 10292 | -5/Proximity Caves | Discovered new exit (range 11) 10301 | -5/Proximity Caves | Identified exit to Factory 10310 | -5/Proximity Caves | Entered Factory 10310 | -5/Factory | Accompanied by 1 ally 10311 | -5/Factory | Identified exit to Upper Caves 10312 | -5/Factory | Loaded intel: 4 garrison access locations 10376 | -5/Factory | Zion Demo squad teleported in 10387 | -5/Factory | Zion Fire squad teleported in 10515 | -5/Factory | Reached level 21 10702 | -5/Factory | Garrison activated, responded to threat 10743 | -5/Factory | Discovered exit to Upper Caves (range 42) 10799 | -5/Factory | Reached level 22 10803 | -5/Factory | Upgraded with Utility slot (x1) 11210 | -5/Factory | First assault squad dispatched 11338 | -5/Factory | Core integrity fell below 50% 11450 | -5/Factory | Heart of Steel transformed into Warbot 11719 | -5/Factory | Terminal network hard line cut 11731 | -5/Factory | Entered Upper Caves 11733 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11782 | -5/Upper Caves | Destroyed 9 combat bots 12029 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12118 | -5/Upper Caves | Discovered new exit (range 15) 12134 | -5/Upper Caves | Identified exit to Upper Caves 12147 | -5/Upper Caves | Encountered a Warlord checkpoint 12222 | -5/Upper Caves | Entered another Upper Caves area 12222 | -5/Upper Caves | Accompanied by 2 allies 12224 | -5/Upper Caves | Reached level 23 12294 | -5/Upper Caves | Discovered new exit (range 11) 12303 | -5/Upper Caves | Identified exit to Factory 12705 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 12903 | -5/Upper Caves | Discovered new exit (range 10) 12910 | -5/Upper Caves | Identified exit to Warlord 12929 | -5/Upper Caves | Entered Warlord 12929 | -5/Warlord | Accompanied by 3 allies 12965 | -5/Warlord | System corruption cleaned by Quarantine Array 13113 | -5/Warlord | Visited the Vortex Lab 13124 | -5/Warlord | Met EX-DEC 13128 | -5/Warlord | Found Prototype Energy Cannon 13130 | -5/Warlord | Warlord's base attacked by MAIN.C 13397 | -5/Warlord | Found Prototype Energy Gun 13397 | -5/Warlord | Identified Plasma Storm 13480 | -5/Warlord | Warlord forces counterattacked 13512 | -5/Warlord | Opened side exit 13773 | -5/Warlord | Spotted Executioner 13778 | -5/Warlord | Destroyed Executioner 13830 | -5/Warlord | Discovered new exit (range 10) 13830 | -5/Warlord | Spotted Executioner 13846 | -5/Warlord | Destroyed Executioner 13859 | -5/Warlord | Identified exit to Proximity Caves 13860 | -5/Warlord | Entered Proximity Caves 13862 | -4/Proximity Caves | Reached level 24 13870 | -4/Proximity Caves | Destroyed 15 combat bots 13904 | -4/Proximity Caves | Upgraded with Weapon slot (x1) 13904 | -4/Proximity Caves | Identified BFG-9k Vortex Edition 14194 | -4/Proximity Caves | Build established: Messiah-Executioner 14367 | -4/Proximity Caves | Core integrity fell below 20% 14397 | -4/Proximity Caves | Destroyed 8 combat bots 14434 | -4/Proximity Caves | Discovered exit to Factory (range 7) 14460 | -4/Proximity Caves | Entered Factory 14461 | -4/Factory | Identified exit to Extension 14461 | -4/Factory | Core integrity fell below 50% 14461 | -4/Factory | Core integrity fell below 20% 14462 | -4/Factory | Reached level 25 14650 | -4/Factory | Zion Light squad teleported in 14722 | -4/Factory | Incoming investigation squad redirected 14821 | -4/Factory | Destroyed 8 combat bots 14964 | -4/Factory | Zion Defense Resupply teleported in 14979 | -4/Factory | Zion Kinetic Resupply teleported in 15084 | -4/Factory | Garrison activated, responded to threat 15093 | -4/Factory | Reached level 26 15210 | -4/Factory | First assault squad dispatched 15600 | -4/Factory | Zion Heavy squad teleported in 15755 | -4/Factory | Zion Recon squad teleported in 15894 | -4/Factory | Incoming investigation squad redirected 15901 | -4/Factory | Discovered new exit (range 20) 15958 | -4/Factory | Identified exit to Research 16004 | -4/Factory | Incoming assault squad redirected 16026 | -4/Factory | Entered Research 16028 | -3/Research | Reached level 27 16070 | -3/Research | Zion Heavy squad teleported in 16264 | -3/Research | Discovered new exit (range 16) 16280 | -3/Research | Identified exit to Testing 16405 | -3/Research | Discovered new exit (range 13) 16435 | -3/Research | Identified exit to Research 16445 | -3/Research | Entered another Research area 16447 | -2/Research | Reached level 28 16447 | -2/Research | Reached level 29 16451 | -2/Research | Upgraded with Utility slot (x1) 16652 | -2/Research | Fabricated Lgt. Regenerative Plating (x1) 16799 | -2/Research | Garrison activated, responded to threat 17053 | -2/Research | Zion Light squad teleported in 17299 | -2/Research | Zion hero teleported in (1C-UTU) 17503 | -2/Research | Spotted B-90 Cyclops 17507 | -2/Research | Core integrity fell below 50% 17510 | -2/Research | P-80 Master assimilated allied 68-WVK(z) 17529 | -2/Research | Core integrity fell below 20% 17553 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 17523_ P-80 Master fails to hack 1C-UTU. 17525_ R-10 Processor collects Adv. Phase Shifter. 17525_ Slug penetrates 1C-UTU. 17525_ Slug penetrates R-10 Processor. 17525_ R-10 Processor suffers critical hit. 17525_ R-10 Processor destroyed. 17525_ R-10 Processor collects Adv. Heat Sink. 17526_ 1C-UTU system terminally corrupted. 17527_ Penetrated by Slug. 17528_ Slug penetrates B-90 Cyclops. 17528_ B-90 Cyclops destroyed. 17532_ Slug penetrates Wall. 17540_ Slug penetrates Earth. 17544_ System corrupted: Hvy. Gauss Cannon jammed. 17544_ P-80 Master knocked back. 17548_ P-80 Master destroyed. 17548_ Slug penetrates Earth. 17550_ Penetrated by Slug. 17550_ Slug penetrates Wall. 17553_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??# # # #????????????????????????????? | | ??# # # #????????????????????????????? | | ### + + #????????????????????????????? | | # # # #????????????????????????????? | | # # # #????????????????????????????? | | # ?# ##?######????????????????????????????? | | ######?# #????????????????????k???????????????? | | #??????# #????????????????????????????????????? | | ! #??????# #????????????????????????????????????? | | ###??????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????#######?????????????????????????? | | ?????????# ###### ############## ?????????? | | ?????????# [ #????????? | | ?????????# #????????? | | ?????????# [ #????????? | | ?????????# ### ###+###########???????????? | | ?????????# #?####### = [ #???????????????? | | ?????????# p#???????# #???????????????? | | ?????????# #???????# #???????????????? | | ?????????# #???????# """#???????????????? | | ?????????# #???????# """#???????????????? | | ?????????# #???????# """#???????????????? | | ?????????#^ ######??#* #???????????????? | | ????????? ## = #?# #???????????????? | | ???????? ## #?##@########???????????????? | | ???????? ## #??# #??????????????????????? | | ???????? ## ???# ;#?????????????????????? | | ??????? ##! ???# ##?????????????????????? | | ?????? z## ???# #??????????????????????? | | ??????? ## ???# #?###########??????????? | | ?????? ?# ####h### #??????????? | | ?????? = ??#! * # =% # #??????????? | | ????? %!/##[!"#"h* | " #??????????? | | ????? % **%=*%*%[=%! # #??????????? | | ????? =!!!%!!!== " #??????????? | | ????? u"!/!*=[/"" # #??????????? | | ????? " # # #??????????? | | ????? # ####;;## | #??????????? | | ?????? w??# "??? ?###########??????????? | | ??????????????# #??? ??????????????????????? | | ??????????????# = #??? ??????????????????????? | | ??????????????# #???????????????????????????? | | ??????????????########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 63 Energy Capacity 1340 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 30 Resistance: TH 20 Resistance: EX 20 Utility Shielding 33 Evasion (%) 56 Recoil Reduction 2 Offensive Hacking 15 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded W-25 Informer | x2 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Charge!!! Gunslinger Pyromaniac Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Levels Raised 28 | . . . 2 1 2 2 . 1 1 2 3 . 2 . 3 2 . 1 . 1 2 1 2 XP Earned 46414 | 3000 270 500 2655 1126 2985 3190 500 1605 800 3226 4536 1050 1600 453 4077 3734 605 583 827 1467 2355 2160 3110 XP Spent 44995 | 2300 . 600 2695 1350 2400 3300 . 2000 . 3350 6000 . 2925 . 4475 3060 . . . 3000 2740 900 3900 Upgrades 86 | 4 . 3 9 2 3 3 . 1 . 8 10 . 13 . 9 4 . . . 3 10 1 3 Power Slot 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . Utility Slot 9 | 1 . . 1 1 1 1 . 1 . 1 . . . . . 1 . . . . . . 1 Weapon Slot 5 | 2 . . 1 . . . . . . . . . . . 1 . . . . 1 . . . Core Integrity 20 | . . . 1 . . . . . . . . . 9 . . 2 . . . . 8 . . Heat Dissipation 9 | . . . 2 . . . . . . 7 . . . . . . . . . . . . . Matter Storage 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . Mass Support 4 | . . 3 . . . . . . . . 1 . . . . . . . . . . . . Inventory Capacity 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Ranged Accuracy 6 | . . . . . . . . . . . . . 3 . 2 . . . . . . 1 . Hack Attack % 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 KI Resistance % 4 | . . . 1 . . . . . . . 3 . . . . . . . . . . . . TH Resistance % 4 | . . . 1 . . . . . . . 2 . 1 . . . . . . . . . . EX Resistance % 4 | . . . 2 . . . . . . . 2 . . . . . . . . . . . . TH Damage % 4 | . . . . . . . . . . . . . . . . 1 . . . 2 1 . . Protomatter Created 4990 | . . . 104 31 140 387 . 90 . 249 410 123 218 . 454 317 349 222 524 214 992 26 140 Integrity Restored 8943 | . . . 308 83 164 645 . 23 . 943 881 341 514 . 801 799 972 598 51 108 1624 88 . Core 6805 | . . . 255 50 83 645 . 23 . 578 728 262 456 . 607 775 972 143 51 108 1037 32 . Parts 2138 | . . . 53 33 81 . . . . 365 153 79 58 . 194 24 . 455 . . 587 56 . Protomatter Decayed 3846 | . 82 . . 88 84 172 . 266 . 70 75 18 46 . 302 222 25 160 1666 . 346 32 192 Game ------ Seed MetafiberExplosiveCannon Manual? 0 Play Time 02:19:17 Cumulative 105.9 hours Start 2019.12.22 @ 08:36:26 End 2019.12.22 @ 10:57:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 150 Rogue 107 Adventurer 3 Explorer 40 Win Type - Total 2 Types 1/1/0/0/0/0/0 Lore% 48 Gallery% 68 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 900efda8-e6c8-4ca6-975a-a73d0d0ae293