Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.10 @ 23:25:28 // Winter2019/RPGLIKE

Player: Wayland

Result: Destroyed by Y-45 Defender with Heavy Assault Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (23)      115
Value Destroyed (470)      470
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1705

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/800
Matter                     260/300
Energy                     244/280
System Corruption          3%
Temperature                Cool (20)
Movement                   Rolling (100)
Location                   -9/Storage

 Parts 
-------
>         --- POWER (1) --------
    Heavy Ion Engine
>         --- PROPULSION (3) ---
  Compact Wheel
>         --- UTILITY (4) ------
          Heat Sink
          Seismic Detector
          Targeting Computer
          Shield Generator
>         --- WEAPON (2) -------
    Light Assault Rifle
          Autogun
>         --- INVENTORY (3) ----
          Ion Engine
          Visual Processing Unit
    Light Armor Plating

 Peak State 
------------
>         --- POWER ------------
    Heavy Ion Engine
>         --- PROPULSION -------
          Wheel
  Compact Wheel
>         --- UTILITY ----------
          Heat Sink
          Seismic Detector
          Targeting Computer
          Shield Generator
>         --- WEAPON -----------
    Light Assault Rifle
          Autogun
>         --- INVENTORY --------
          Ion Engine
    Light Ion Engine
    Light Armor Plating
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Compact Wheel
  Wheel                    Compact Wheel
Utility                    Seismic Detector
  Device                   Seismic Detector
  Processor                Targeting Computer
Weapon                     Light Assault Rifle
  Ballistic Gun            Light Assault Rifle

 Build                          | -11 -10 -9  -9  
-------                    Run  | Jun Mat Mat Sto 
Slots Evolved              6    | 3   .   1   2   
  Power                    .    | .   .   .   .   
  Propulsion               2    | 2   .   .   .   
  Utility                  3    | 1   .   1   1   
  Weapon                   1    | .   .   .   1   
Parts Attached             10   | 2   2   2   4   
  Power                    1    | .   .   .   1   
    Engine                 1    | .   .   .   1   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               3    | 2   .   .   1   
    Treads                 .    | .   .   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  3    | 2   .   .   1   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  4    | .   2   1   1   
    Device                 3    | .   2   .   1   
    Storage                .    | .   .   .   .   
    Processor              1    | .   .   1   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   2    | .   .   1   1   
    Energy Gun             .    | .   .   .   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          2    | .   .   1   1   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               .    | .   .   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   1   
Parts Lost                 2    | .   .   .   2   
  Power                    .    | .   .   .   .   
  Propulsion               2    | .   .   .   2   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
  Highest Loss Streak      1    | .   .   .   1   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     81   | .   75  85  83  
  Engine                   11   | .   14  12  10  
  Wheel                    22   | .   28  26  18  
  Device                   24   | .   18  26  26  
  Processor                7    | .   .   6   10  
  Ballistic Gun            16   | .   14  12  18  
Naked Turns                .    | .   .   .   .   
Heaviest Build             16   | 6   8   10  16  
  Greatest Support         32   | 32  32  32  32  
  Greatest Overweight (x)  1    | 1   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 3    | 2   2   2   3   
  Average Capacity         2    | 1   2   2   2   
  Most Carried             3    | 1   2   2   3   
  Average Carried          2    | .   1   1   2   
  Final Capacity           3    | 2   2   2   3   
  Final Carried            3    | 1   2   2   3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials
 Mutant | -9/Storage

 Resources                      | -11 -10 -9  -9  
-----------                Run  | Jun Mat Mat Sto 
Matter Collected           526  | 220 22  86  198 
  Remotely                 .    | .   .   .   .   
Salvage Created            703  | .   28  87  588 
  Parts                    51   | .   13  13  25  
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -9  -9  
-------                    Run  | Jun Mat Mat Sto 
Combat Hostiles Destroyed  21   | .   5   4   12  
  Guns                     21   | .   5   4   12  
Classes Destroyed          5    | .   1   2   2   
  Recycler                 1    | .   .   1   .   
  Watcher                  1    | .   .   .   1   
  Swarmer                  12   | .   5   3   4   
  Grunt                    7    | .   .   1   6   
  Sentry                   2    | .   .   .   2   
Best Kill Streak           5    | .   3   5   5   
  Combat Bots Only         5    | .   3   4   5   
Max Kills in Single Turn   1    | .   1   1   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -9  -9  
--------                   Run  | Jun Mat Mat Sto 
Damage Taken               1426 | .   236 215 975 
  Core                     1161 | .   194 178 789 
  Absorbed by Shields      135  | .   .   .   135 
  Redirected to Core       814  | .   122 119 573 
Core Remaining (%)         95   | 100 91  .   .   
Volleys Fired              84   | .   36  10  38  
  Largest                  2    | .   1   1   2   
  Hottest                  43   | .   20  23  43  
Shots Fired                124  | .   36  10  78  
  Gun                      124  | .   36  10  78  
  Cannon                   .    | .   .   .   .   
  Launcher                 .    | .   .   .   .   
  Special                  .    | .   .   .   .   
  Kinetic                  124  | .   36  10  78  
  Thermal                  .    | .   .   .   .   
  Explosive                .    | .   .   .   .   
  Electromagnetic          .    | .   .   .   .   
  Robot Hit Streak         14   | .   5   5   14  
  Robot Miss Streak        3    | .   3   1   3   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        3    | .   .   .   3   
    Max Gunslinging Chain  1    | .   .   .   1   
Shots Hit Robots           82   | .   19  8   55  
  Core Hits                33   | .   8   5   20  
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed 2    | .   1   .   1   
  Critical Strikes         2    | .   1   .   1   
    Destroy                2    | .   1   .   1   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           901  | .   144 119 638 
  Guns                     901  | .   144 119 638 
  Cannons                  .    | .   .   .   .   
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
  Ramming                  .    | .   .   .   .   
  Kinetic                  901  | .   144 119 638 
  Thermal                  .    | .   .   .   .   
  Explosive                .    | .   .   .   .   
  Electromagnetic          .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         3    | .   .   .   3   
  Average Corruption       2    | .   .   .   2   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
  Effects                  11   | .   .   .   11  
    Message Errors         5    | .   .   .   5   
    Matter Fused           1    | .   .   .   1   
    Heat Flow Errors       1    | .   .   .   1   
    Energy Discharges      1    | .   .   .   1   
    Data Loss (minor)      1    | .   .   .   1   
    Misfires               2    | .   .   .   2   
Overload Shots             .    | .   .   .   .   
Overflow Damage            .    | .   .   .   .   
  Projectiles              .    | .   .   .   .   
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Knockbacks                 .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   
  Shots                    .    | .   .   .   .   
  Rammed                   .    | .   .   .   .   
Targets Rammed             .    | .   .   .   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        259  | .   .   .   259 
  Average Temperature      86   | .   .   .   86  
  Received Heat Transfer   362  | .   30  27  305 
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             .    | .   .   .   .   
  Heat Transferred         .    | .   .   .   .   
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   
Missiles Intercepted       .    | .   .   .   .   

 Alert                          | -11 -10 -9  -9  
-------                    Run  | Jun Mat Mat Sto 
Peak Influence             269  | .   232 236 269 
  Initial                  99   | .   .   97  99  
  Average                  134  | .   120 128 145 
Maximum Alert Level        1    | .   1   1   1   
  Low Security (%)         72   | 100 60  82  73  
  Level 1                  27   | .   39  17  26  
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          6    | .   1   1   4   
  Investigation            2    | .   .   .   2   
  Extermination            .    | .   .   .   .   
  Reinforcement            4    | .   1   1   2   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -9  -9  
---------                  Run  | Jun Mat Mat Sto 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              44   | .   11  7   26  
  Peak Tracking Total      7    | .   6   7   6   
  Tactical Retreats        7    | .   3   .   4   

 Traps                          | -11 -10 -9  -9  
-------                    Run  | Jun Mat Mat Sto 
Traps Triggered            3    | .   .   .   3   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             6    | .   6   .   .   
  Reused                   3    | .   3   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                3    | .   3   .   .   

 Machines                       | -11 -10 -9  -9  
----------                 Run  | Jun Mat Mat Sto 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -9  -9  
---------                  Run  | Jun Mat Mat Sto 
Machines Accessed          6    | .   1   1   4   
  Terminals                6    | .   1   1   4   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                24   | .   3   3   18  
  Successful               8    | .   3   1   4   
  Failed                   16   | .   .   2   14  
    Catastrophic           1    | .   .   .   1   
  Database Lockouts        .    | .   .   .   .   
  Manual                   19   | .   1   .   18  
  Terminals                24   | .   3   3   18  
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             7    | .   2   1   4   
  Open Door                1    | .   .   .   1   
  Level Access Points      1    | .   1   .   .   
  Branch Access Points     1    | .   .   .   1   
  Terminal Index           1    | .   .   1   .   
  Unreport Threat          2    | .   .   .   2   
  Reprogram Traps          1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         1    | .   1   .   .   
  Terminals                1    | .   1   .   .   
    Botnet                 1    | .   1   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         6    | .   1   1   4   
  Full Trace Events        1    | .   .   .   1   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  
------------               Run  | Jun Mat Mat Sto 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -9  -9  
--------                   Run  | Jun Mat Mat Sto 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -9  -9  
-------                    Run  | Jun Mat Mat Sto 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -9  -9  
-------------              Run  | Jun Mat Mat Sto 
Turns Passed               1078 | 13  276 163 626 
Spaces Moved               740  | 9   190 126 415 
  Core                     1    | 1   .   .   .   
  Treads                   .    | .   .   .   .   
  Legs                     .    | .   .   .   .   
  Wheels                   739  | 8   190 126 415 
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            90   | 100 100 100 90  
  Average Speed            97   | 100 100 100 96  
  Slowest Speed            100  | 100 100 100 100 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       27   | 2   33  14  60  
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   .   
  Known Exits Taken        1    | .   1   .   .   
  Unknown Exits Taken      2    | 1   .   1   .   
Scrap Searched             .    | .   .   .   .   
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      .    | .   .   .   .   
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -9  -9  
---------                  Run  | Jun Mat Mat Sto 
Total                      996  | 13  247 156 580 
  Wait                     129  | .   8   14  107 
  Move                     737  | 8   189 125 415 
  Hop                      .    | .   .   .   .   
  Pick Up                  11   | 2   3   1   5   
  Fast Attach              4    | 1   .   1   2   
  Attach                   4    | 1   2   .   1   
  Detach                   .    | .   .   .   .   
  Swap                     2    | .   .   1   1   
  Drop                     6    | 1   .   2   3   
  Fire                     84   | .   36  10  38  
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            19   | .   9   2   8   

 Route 
-------
-11/Junkyard
-10/Materials (discovered 3 exits: *Mat x3)
-9/Materials
-9/Storage (discovered 1 exit: Rec)

 History 
---------
 Turn | Location      | Event
    2 | -11/Junkyard  | Discovered new exit (range 1)
    7 | -11/Junkyard  | Upgraded with Propulsion slot (x2)
    7 | -11/Junkyard  | Upgraded with Utility slot (x1)
   14 | -11/Junkyard  | Entered Materials
  134 | -10/Materials | Identified exit to Materials
  290 | -10/Materials | Entered another Materials area
  292 | -9/Materials  | Reached level 2
  306 | -9/Materials  | Build established: Mutant
  357 | -9/Materials  | Upgraded with Utility slot (x1)
  436 | -9/Materials  | Discovered new exit (range 6)
  453 | -9/Materials  | Entered Storage
  455 | -9/Storage    | Reached level 3
  457 | -9/Storage    | Upgraded with Weapon slot (x1)
  584 | -9/Storage    | Identified exit to Recycling
  680 | -9/Storage    | Core integrity fell below 50%
  714 | -9/Storage    | Reached level 4
  737 | -9/Storage    | Upgraded with Utility slot (x1)
 1036 | -9/Storage    | Core integrity fell below 20%
 1079 | -9/Storage    | Destroyed by Y-45 Defender with Heavy Assault Rifle

 Last Messages 
---------------
00922_ W-16 Scout destroyed.
00925_ Dropped Lgt. Ion Engine.
00928_ Acquired Visual Processing Unit.
00938_ CQ0Q/VAOBBAZORMYL87TG=>NKU2UV&
00965_ IW>#J>KBDIJLT%RC2LDG<TX>O5%CQ
00967_ R-06 Scavenger inserts Sensor Array into recycling unit.
00968_ Recycling unit begins recycling process.
00986_ Connecting with Terminal... <x2>
>>Alert(Purge)
Purged threat record, alert level lowered.
01043_ G-34 Mercenary destroyed.
01043_ Switching to secondary target: Y-45 Defender.
01044_ Wheel destroyed.
01045_ System corrupted: Component data lost.
01045_ Acquired 35 matter.
01066_ G-34 Mercenary destroyed.
01068_ R-06 Scavenger collects Heat Sink.
01076_ G-34 Mercenary suffers critical hit (Destroy).
01076_ Destroyed Sml. Laser.
01079_ Critical hit (Burn: +27).

 Map 
-----
+----------------------------------------------------+
| ??#""              #?#T   #??##T######???          |
| ??#"Y  %*          #?### ##???###????????          |
| ??#""  *           #??#! !#??????????????          |
| ??#                #??#! !#??????????????          |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          14
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                17
Terrain Scan Density       10
Evasion (%)                42
Targeting Accuracy         5
Offensive Hacking          5
Defensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 RPGLIKE                        | -11  -10  -9   -9   
---------                  Run  | Jun  Mat  Mat  Sto  
Levels Raised              3    | .    .    1    2    
  XP Earned                8360 | 3000 785  2000 2575 
  XP Spent                 7060 | 2950 .    1500 2610 
Upgrades                   18   | 7    .    3    8    
  Propulsion Slot          2    | 2    .    .    .    
  Utility Slot             3    | 1    .    1    1    
  Weapon Slot              1    | .    .    .    1    
  Core Integrity           4    | .    .    .    4    
  Inventory Capacity       3    | 2    .    .    1    
  Sight Range              1    | .    .    .    1    
  Melee Accuracy           1    | .    .    1    .    
  Hack Attack %            1    | 1    .    .    .    
  Hack Defense %           2    | 1    .    1    .    
Protomatter Created        152  | .    52   78   22   
  Integrity Restored       366  | .    153  48   165  
    Core                   358  | .    145  48   165  
    Parts                  8    | .    8    .    .    
Protomatter Decayed        8    | .    .    8    .    

 Game 
------
Seed              NeutrinoTargetDatajack
  Manual?         0
Play Time         00:21:42
  Cumulative      123.2 hours
  Start           2023.03.10 @ 23:04:40
  End             2023.03.10 @ 23:25:28
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          187
  Rogue           187
  Adventurer      0
  Explorer        0
Win Type          -
  Total           2
  Types           1/0/1/0/0/0/0/0/0
Lore%             49
Gallery%          59
Achievement%      50
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Proggy
Map View          113x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: fecb2dc3-cd52-412d-a75f-050ab4868abf