Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.17 @ 14:00:39 Player: Annull999 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (107) 535 Value Destroyed (4027) 4027 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (851) 851 TOTAL SCORE: 8833 Bonus ------- High Alert Combat Kills 508 Follower Combat Kills 173 Entered Garrisons 200 Friendly Fire -30 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 219/290 System Corruption 5% Temperature Cool (6) Movement Core (2300) Ox45 Location -7/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Huge Storage Unit Improved Targeting Computer Core Analyzer > --- WEAPON (3) ------- Particle Gun Autogun > --- INVENTORY (25) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Targeting Computer Makeshift Cloaking Device Supersonic Drone Bay > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Wheel Compact Wheel Large Storage Unit Recoil Stabilizer Shotgun Shotgun Grenade Launcher Grenade Launcher Improved Datajack [Rating: 43] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Shotgun Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . Utility 4 | . . . 1 . . . 2 1 . Weapon 1 | . . . 1 . . . . . . Parts Attached 156 | 1 1 7 14 8 2 2 73 17 31 Power 14 | . . 1 1 1 1 1 6 . 3 Engine 12 | . . 1 1 1 1 . 6 . 2 Core 2 | . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 35 | . . 4 3 1 . . 18 3 6 Treads 3 | . . . . . . . 2 . 1 Leg 23 | . . 2 2 1 . . 13 2 3 Wheel 9 | . . 2 1 . . . 3 1 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 41 | . 1 1 3 1 1 1 18 3 12 Device 18 | . . 1 . 1 . . 10 . 6 Storage 5 | . 1 . 1 . . . 1 1 1 Processor 6 | . . . . . . 1 3 . 2 Hackware . | . . . . . . . . . . Protection 12 | . . . 2 . 1 . 4 2 3 Artifact . | . . . . . . . . . . Weapon 66 | 1 . 1 7 5 . . 31 11 10 Energy Gun 23 | . . . 1 1 . . 12 6 3 Energy Cannon 5 | . . . . . . . . . 5 Ballistic Gun 19 | 1 . 1 4 3 . . 8 . 2 Ballistic Cannon 3 | . . . . . . . 3 . . Launcher 15 | . . . 2 1 . . 7 5 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 4 | . . . 1 . . . 2 1 . Parts Lost 52 | . . 3 2 4 . . 13 5 25 Power 7 | . . 1 . 2 . . 1 . 3 Propulsion 10 | . . . 1 1 . . 3 . 5 Utility 17 | . . 1 1 1 . . 3 1 10 Weapon 18 | . . 1 . . . . 6 4 7 Highest Loss Streak 10 | . . 3 1 3 . . 7 3 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 85 95 96 84 100 99 98 99 94 Engine 7 | . 14 13 11 3 11 . 6 7 6 Core 1 | . . . . . . 9 1 . . Leg 17 | . 28 21 3 21 22 22 16 20 4 Wheel 2 | . . 6 18 . . . . 1 9 Device 10 | . . 10 . 3 . . 18 13 15 Storage 13 | . 14 14 20 22 22 22 9 7 7 Processor 9 | . . . . . . 7 16 15 15 Protection 4 | . . . 8 . 11 3 1 8 6 Energy Gun 8 | . . . 7 . . . 12 14 13 Ballistic Gun 16 | . 28 28 24 32 33 33 9 . 3 Launcher 1 | . . . . . . . 1 7 . Naked Turns . | . . . . . . . . . . Heaviest Build 74 | 14 28 29 48 41 46 46 46 72 74 Greatest Support 53 | 20 20 20 30 30 25 25 40 53 33 Greatest Overweight (x) 12 | . 1 2 3 2 1 1 12 4 4 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 3 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 20 25 Average Capacity 15 | 8 11 15 15 15 15 15 15 18 20 Most Carried 20 | 6 9 14 15 15 15 15 15 20 20 Average Carried 13 | 6 8 12 13 13 13 14 13 16 14 Final Capacity 25 | 8 15 15 15 15 15 15 15 20 25 Final Carried 20 | 6 9 13 14 14 15 14 14 20 3 Class Distribution -------------------- 48% | Gunner 13% | Mutant 12% | Commander-Tank 9% | Skirmisher 6% | Tank 4% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Gunner | -9/Mines Commander-Tank | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Matter Collected 3033 | 200 44 123 362 216 . 124 1332 167 465 Remotely . | . . . . . . . . . . Salvage Created 3892 | . 45 145 461 177 . 8 1916 214 926 Parts 179 | . 7 4 23 19 . 2 81 12 31 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 104 | . 3 6 13 10 . 1 44 5 22 Guns 71 | . 3 6 11 9 . 1 25 1 15 Cannons 12 | . . . . . . . 8 . 4 AOE 16 | . . . 2 1 . . 10 3 . Classes Destroyed 13 | . 1 2 2 1 . . 6 . 1 Worker 3 | . . . 1 . . . 1 1 . Builder 2 | . . . . . . . 1 1 . Mechanic 2 | . . . . . . . 2 . . Watcher 1 | . . . . . . . 1 . . Swarmer 22 | . 3 . . 8 . 1 3 . 7 Grunt 53 | . . 2 10 1 . . 27 2 11 Brawler 2 | . . . . . . . 2 . . Duelist 4 | . . . . 1 . . 1 1 1 Sentry 14 | . . . 3 . . . 8 2 1 Hunter 3 | . . . . . . . 2 . 1 Programmer 1 | . . . . . . . . . 1 Heavy 1 | . . . . . . . 1 . . Assembled 4 | . . 4 . . . . . . . Best Kill Streak 6 | . 3 4 6 4 . 1 6 3 3 Combat Bots Only 5 | . 3 4 5 4 . 1 4 3 3 Max Kills in Single Turn 4 | . 2 1 2 2 . 1 4 2 1 Gunslinging 1 | . . . 1 . . . 1 . . Exploded 3 | . . . 2 1 . . 3 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 722 | . 23 23 59 60 . 4 195 55 303 Missed 183 | . 4 4 16 17 . . 47 11 84 Damage Taken 7820 | . 153 374 616 482 . 54 2552 728 2861 Core 1418 | . 33 41 47 68 . 10 515 81 623 Absorbed by Shields 63 | . . . . . . . . . 63 Redirected to Shielding 101 | . . . . . . . . 33 68 Regen/Repaired (Parts) 65 | . . . . . . . 65 . . Core Remaining (%) 61 | 100 . 70 . . . 68 6 . . Volleys Fired 268 | . 6 18 30 23 . 4 84 12 91 Largest 3 | . 2 2 3 3 . 3 3 3 3 Hottest 216 | . 40 40 111 118 . 69 201 168 216 Shots Fired 617 | . 12 32 79 61 . 8 225 31 169 Gun 544 | . 12 32 74 60 . 8 186 20 152 Cannon 38 | . . . . . . . 21 . 17 Launcher 35 | . . . 5 1 . . 18 11 . Special . | . . . . . . . . . . Kinetic 307 | . 12 32 59 57 . 8 124 . 15 Thermal 275 | . . . 15 3 . . 83 20 154 Explosive 34 | . . . 5 1 . . 18 10 . Electromagnetic 1 | . . . . . . . . 1 . Robot Hit Streak 24 | . 2 4 10 6 . 3 24 8 13 Robot Miss Streak 6 | . 3 3 5 6 . 4 3 2 4 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 11 | . . 1 2 3 . . 2 . 3 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . 1 Shots Hit Robots 372 | . 5 18 36 34 . 4 147 15 113 Core Hits 231 | . 3 10 32 13 . 2 116 13 42 Critical Kills 2 | . . . 1 . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 15 | . . . 1 . . . 5 1 8 Burn 11 | . . . . . . . 2 1 8 Destroy 2 | . . . 1 . . . 1 . . Blast 2 | . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9010 | . 72 205 883 541 . 89 4465 717 2038 Guns 5806 | . 72 205 613 510 . 89 2339 218 1760 Cannons 633 | . . . . . . . 355 . 278 Explosions 2411 | . . . 270 30 . . 1633 478 . Melee . | . . . . . . . . . . Ramming 160 | . . . . 1 . . 138 21 . Kinetic 3178 | . 72 205 451 493 . 89 1658 . 210 Thermal 3261 | . . . 162 17 . . 1036 218 1828 Explosive 2306 | . . . 270 30 . . 1543 463 . Electromagnetic 105 | . . . . . . . 90 15 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . 5 . . . . 2 1 5 Average Corruption 2 | . . 5 . . . . 1 1 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 66 | . . 4 . . . . 36 2 24 Message Errors 9 | . . 1 . . . . 7 . 1 Matter Fused 21 | . . . . . . . 9 1 11 Heat Flow Errors 12 | . . 1 . . . . 7 1 3 Energy Discharges 8 | . . 2 . . . . 2 . 4 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 3 | . . . . . . . 2 . 1 Data Loss (minor) 6 | . . . . . . . 5 . 1 Data Loss (major) 1 | . . . . . . . 1 . . Misfires 3 | . . . . . . . 3 . . Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 57 | . . . . . . . 28 11 18 Projectiles 18 | . . . . . . . . . 18 Explosions 39 | . . . . . . . 28 11 . Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . . . 4 . . Impact 1 | . . . . . . . 1 . . Kinetic 3 | . . . . . . . 3 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 314 | . . . 15 . . . 159 140 . Shots 8 | . . . 1 . . . 4 3 . Rammed 2 | . . . . . . . 1 1 . Targets Rammed 34 | . . . . 1 . . 32 1 . Kicked 32 | . . . . 1 . . 31 . . Crushed . | . . . . . . . . . . Highest Temperature 601 | . . 292 254 48 . 15 503 409 601 Average Temperature 137 | . . 98 68 12 . 8 130 125 189 Received Heat Transfer 2668 | . . 83 390 48 . 18 1008 144 977 Effects 26 | . . 2 2 . . . 6 1 15 Shutdowns 5 | . . . . . . . 2 . 3 Energy Bleed 3 | . . . . . . . 1 1 1 Interference 9 | . . 2 2 . . . . . 5 Matter Decay 2 | . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 2 | . . . . . . . 2 . . Damage (core) 2 | . . . . . . . 1 . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . . . . . . 1 1 3 Combat Hostiles 5 | . . . . . . . 1 1 3 Parts Melted 12 | . . . . . . . 2 . 10 Heat Transferred 7650 | . . . 370 37 . . 2331 555 4357 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Peak Influence 819 | . 70 95 390 338 . 170 819 445 471 Initial 372 | . . 27 . 145 . . 66 372 146 Average 325 | . 28 56 183 170 . 150 465 298 353 Maximum Alert Level 3 | . . . 1 1 . . 3 2 2 Low Security (%) 34 | 100 100 100 45 63 . 100 16 19 11 Level 1 26 | . . . 54 36 . . 14 54 37 Level 2 33 | . . . . . . . 54 26 51 Level 3 6 | . . . . . . . 14 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . . . 1 . . . 8 1 . Investigation 6 | . . . 1 . . . 5 . . Extermination 1 | . . . . . . . . 1 . Reinforcement 1 | . . . . . . . 1 . . Assault 2 | . . . . . . . 2 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Distress Signals 11 | . 2 . 5 . . . 4 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 183 | . 5 9 24 8 . 7 83 7 40 Peak Tracking Total 8 | . 4 7 7 4 . 3 6 3 8 Tactical Retreats 17 | . . 1 4 1 . 1 3 . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Traps Triggered 17 | . . . . . . . 8 3 6 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Disabled 5 | . . . . . . . 5 . . Max in Single Turn 2 | . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Accessed 29 | . 2 1 6 . 2 . 14 3 1 Terminals 22 | . 2 1 6 . . . 10 2 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 99 | . 5 3 21 . 24 . 39 5 2 Successful 55 | . 1 3 9 . 24 . 15 3 . Failed 44 | . 4 . 12 . . . 24 2 2 Catastrophic 13 | . . . 3 . . . 8 . 2 Database Lockouts . | . . . . . . . . . . Manual 51 | . 5 3 19 . 2 . 22 . . Terminals 56 | . 5 3 21 . . . 23 2 2 Fabricators . | . . . . . . . . . . Repair Stations 8 | . . . . . . . 8 . . Recycling Units . | . . . . . . . . . . Scanalyzers 8 | . . . . . . . 8 . . Garrison Access 3 | . . . . . . . . 3 . Terminal Hacks 36 | . . 2 5 . 24 . 3 2 . Record 25 | . . . . . 24 . 1 . . Part Schematic 1 | . . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open DSF 2 | . . . . . . . . 2 . Branch Access Points 2 | . . 1 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 . . Maintenance Status 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . Scan Component 3 | . . . . . . . 3 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . . . . . 5 . . Insert Component 2 | . . . . . . . 2 . . Analyze 3 | . . . . . . . 3 . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 9 | . 1 1 4 . . . 3 . . Terminals 9 | . 1 1 4 . . . 3 . . Track 3 | . . 1 2 . . . . . . Botnet 6 | . 1 . 2 . . . 3 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 2 1 6 . . . 14 2 1 Full Trace Events 13 | . 1 . 5 . . . 7 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . . 2 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 22 | . . . . . . . 22 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total Allies 5 | . . . . . 5 . . . . Largest Group 5 | . . . . . 5 5 1 . . Highest-Rated Group 66 | . . . . . 66 66 21 . . Highest-Rated Ally 21 | . . . . . 21 21 21 . . Total Orders 7 | . . . . . . . 7 . . ROAM 1 | . . . . . . . 1 . . FOLLOW 1 | . . . . . . . 1 . . AID 1 | . . . . . . . 1 . . EXPLORE 4 | . . . . . . . 4 . . Ally Attacks 30 | . . . . . . 30 . . . Total Damage 440 | . . . . . . 440 . . . Kills 8 | . . . . . . 8 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches 4 | . . . . . . . 4 . . Drone Recoveries 3 | . . . . . . . 3 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Turns Passed 9315 | 6 145 549 522 1075 1334 261 3432 1008 983 Spaces Moved 4451 | 4 86 315 339 508 671 111 1410 589 418 Core 1 | . . . . . . . 1 . . Treads 26 | . . . . . . . 26 . . Legs 3354 | 4 86 178 32 508 671 111 1326 435 3 Wheels 1070 | . . 137 307 . . . 57 154 415 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 95 | 120 120 95 95 190 190 190 125 126 115 Average Speed 171 | 120 146 151 114 190 190 190 189 154 147 Slowest Speed 650 | 120 190 190 330 260 190 190 650 196 195 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 1 17 42 29 89 90 32 100 19 51 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . Known Exits Taken 3 | . . . 1 . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 206 | . . . 33 8 . . 114 51 . Melee . | . . . . . . . . . . Projectile 3 | . . . . . . . 3 . . AOE 203 | . . . 33 8 . . 111 51 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total 5597 | 4 95 355 413 566 731 159 1971 660 643 Wait 404 | . . 3 13 25 . 34 274 3 52 Move 4442 | 3 85 314 338 507 670 110 1409 588 418 Hop . | . . . . . . . . . . Pick Up 125 | . 3 10 12 2 3 4 63 22 6 Fast Attach . | . . . . . . . . . . Attach 86 | . . 3 8 2 2 2 36 10 23 Detach 1 | . . . . . . . 1 . . Swap 70 | 1 1 4 6 6 . . 37 7 8 Drop 58 | . . 3 6 . . 5 35 7 2 Fire 268 | . 6 18 30 23 . 4 84 12 91 Melee . | . . . . . . . . . . Ram 2 | . . . . . . . 1 1 . Kick 32 | . . . . 1 . . 31 . . Crush . | . . . . . . . . . . Escape Stasis 53 | . . . . . . . . 10 43 Rewire 56 | . . . . . 56 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: [*Fac] / [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 12) 152 | -10/Materials | Entered Mines 172 | -10/Mines | Met a Derelict bent on vengeance 301 | -10/Mines | Build established: Mutant 353 | -10/Mines | Discovered new exit (range 9) 354 | -10/Mines | Learned location of Storage (-7) 503 | -10/Mines | Identified exit to Subcaves 508 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 512 | -10/Mines | Found Prototype Device 516 | -10/Mines | Assembled infested the area 521 | -10/Mines | Assisted by a Guerilla fighting off Assembled 627 | -10/Mines | Lost 3 parts (1p1u1w) 701 | -10/Mines | Entered Materials 701 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 866 | -9/Materials | Discovered new exit (range 16) 874 | -9/Materials | Identified exit to Mines 1101 | -9/Materials | Build established: Scavenger-Tank 1223 | -9/Materials | Entered Mines 1600 | -9/Mines | Build established: Skirmisher 1672 | -9/Mines | Lost 3 parts (1p1n1u) 1896 | -9/Mines | Discovered new exit (range 7) 1939 | -9/Mines | Build established: Gunner 2131 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2288 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2288 | -9/Mines | Discovered new exit (range 5) 2298 | -9/Mines | Entered Exiles 2298 | -9/Exiles | Found Exiles lab destroyed 2542 | -9/Exiles | Learned location of Zion (-6) 2615 | -9/Exiles | Discovered new exit (range 10) 2814 | -9/Exiles | Build established: Commander-Tank 3249 | -9/Exiles | Discovered new exit (range 14) 3445 | -9/Exiles | Opened EX-Vault 3453 | -9/Exiles | Found Prototype Device 3632 | -9/Exiles | Entered Mines 3632 | -8/Mines | Accompanied by 5 allies 3845 | -8/Mines | Discovered new exit (range 11) 3893 | -8/Mines | Entered Materials 3893 | -8/Materials | Accompanied by 1 ally 3893 | -8/Materials | Evolved 2 slots: Utility x2 3893 | -8/Materials | Identified Supersonic Drone Bay 3895 | -8/Materials | Identified Exp. Sensor Array 4198 | -8/Materials | Build established: Scavenger-Gunner 4665 | -8/Materials | Discovered new exit (range 6) 4767 | -8/Materials | Identified exit to Factory 4985 | -8/Materials | Build established: Skirmisher 5217 | -8/Materials | Discovered exit to Factory (range 16) 5331 | -8/Materials | Build established: Gunner 5801 | -8/Materials | Core integrity fell below 50% 5835 | -8/Materials | Lost 7 parts (1p2n1u3w) 5893 | -8/Materials | First assault squad dispatched 5956 | -8/Materials | Discovered exit to Factory (range 15) 6364 | -8/Materials | Repaired Imp. Deuterium Engine 7008 | -8/Materials | Core integrity fell below 20% 7325 | -8/Materials | Entered Factory 7325 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7419 | -7/Factory | Identified exit to DSF 7483 | -7/Factory | Lost 3 parts (3w) 8319 | -7/Factory | Identified exit to Garrison 8333 | -7/Factory | Entered Garrison 8369 | -7/Garrison | Triggered checkpoint 8497 | -7/Garrison | Triggered checkpoint 8580 | -7/Garrison | Discovered new exit (range 11) 8593 | -7/Garrison | Triggered checkpoint 8647 | -7/Garrison | Triggered checkpoint 8661 | -7/Garrison | Lost 4 parts (1n1u2w) 8913 | -7/Garrison | Discovered new exit (range 6) 9045 | -7/Garrison | Triggered checkpoint 9160 | -7/Garrison | Core integrity fell below 50% 9186 | -7/Garrison | Lost 10 parts (2n3u5w) 9201 | -7/Garrison | Triggered checkpoint 9281 | -7/Garrison | Core integrity fell below 20% 9316 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 09265_ G-47 Trooper destroyed. 09266_ System corrupted: Matter fused (-7). 09266_ Y-54 Guardian springs to life. 09283_ Imp. Power Shielding destroyed. 09289_ Y-54 Guardian suffers critical hit (Burn). 09294_ System corrupted: Energy discharge (-46). 09294_ Y-54 Guardian heat short circuits Imp. Heat Sink. 09295_ Com. Wheel destroyed. 09295_ Imp. Heat Sink destroyed. 09297_ Y-54 Guardian heat damages Gatling Laser. 09299_ Lgt. Nuclear Core destroyed. 09302_ Y-54 Guardian heat short circuits Lgt. Treads. 09306_ Y-54 Guardian heat damages Lgt. Treads, Broken Lgt. Treads, Gatling Laser, Imp. Heat Sink. 09306_ Y-54 Guardian critical meltdown. 09309_ S-27 Virus destroyed. 09309_ Imp. Heat Sink destroyed. 09311_ Acquired Autogun. 09314_ System corrupted: Component data lost. 09316_ Y-54 Guardian suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ## ## ###??????????????????????????????????? | | ## ## #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ##""""## #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# ########?????????????????????????????? | | ????????# #?????????????????????????????? | | ????????# ###### #?????????????????????????????? | | ????????# #????# #?????????????????????????????? | | ????????# #????# #?????????????????????????????? | | ????????# %%###### ##############????????????????? | | ????????# ???????????????? | | ????????# = ???????????????? | | ????????# ???????????????? | | ????????########## ############??????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# ######????????????????????????? | | ?????????????????# ## #????????????????????????? | | ?????????????????# ## %#######??????????????????? | | ?????????????????# Y%@ #??????????????????? | | ?????????????????##### ####" #??????????????????? | | ?????????????????##### #??#" #??????????????????? | | ????????????????## #??#" #??????????????????? | | ????????????????# #??#" #??????????????????? | | ????????????????# % ##?#" #??????????????????? | | ????????????????## T#?#"""#??????????????????? | | ?????????????????####""##???###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Armor Coverage 225 Resistance: EX 25 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Mines | Hacked Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Let's See Who's Tougher Librarian Part-time Mechanic Please Form A Line Remodeling The More The Merrier Challenges ------------ None Game ------ Seed SensorTeslaMace Manual? 0 Play Time 02:16:37 Cumulative 10.8 hours Start 2024.07.14 @ 11:25:23 End 2024.07.17 @ 14:00:39 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Zoom Use 24% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dd6cc63-9bbb-4085-83f6-c90351a00769