Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 12:01:01 Player: Uranium-235 Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (327) 1635 Value Destroyed (13783) 13783 Prototype IDs (20) 400 Alien Tech Used (2) 400 Bonus (4585) 4585 TOTAL SCORE: 29003 Bonus ------- High Alert Combat Kills 1384 Follower Combat Kills 1001 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Met Zhirov 300 Cogmind --------- Core Integrity 162/1450 Matter 6/300 Energy 99/100 System Corruption 44% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Disruptor Cannon Heavy Hardcell Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Enhanced Optical Array Core Analyzer Advanced Weapon Cycler Improved Phase Shifter Improved Medium Armor Plating Improved Heavy Armor Plating Experimental Shield Generator > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Heavy Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Advanced Heavy Treads Centrium Wheel High-capacity Storage Unit High-capacity Matter Pod Advanced Terrain Scanner Precision Matter Filter Advanced System Shield Authchip [R/Combat] Relay Coupler [NC] Tesla Rifle Disruptor Cannon Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Mass Driver Heavy Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Point Singularity Launcher Point Singularity Launcher Improved Remote Datajack Gamma Bomb Trap Gamma Bomb Trap [Rating: 175] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Wheel Treads Advanced Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Heavy Hardcell Cannon Energy Gun Wave Gun Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Hardcell Cannon Launcher Point Singularity Launcher Special Weapon Improved Remote Datajack Impact Weapon Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Slots Evolved 16 | . . 2 . 2 . . . . 2 . . 2 2 2 . . . . 2 . 2 Power 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Propulsion 3 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 Utility 9 | . . 2 . 1 . . . . 1 . . 1 1 1 . . . . 1 . 1 Weapon 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . Parts Attached 205 | 9 14 7 2 18 7 2 6 7 34 2 2 18 35 6 1 2 3 2 . 9 19 Power 38 | 1 2 1 . 3 1 . . 2 7 2 1 3 5 1 . . 1 . . 2 6 Engine 20 | 1 2 1 . 3 1 . . 2 2 1 1 2 3 . . . 1 . . . . Core 10 | . . . . . . . . . 5 1 . 1 2 1 . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . 2 6 Propulsion 42 | 4 3 1 2 2 2 . 1 . 7 . 1 6 7 . . 1 . . . 2 3 Treads 7 | 2 . . . . . . . . 1 . . . . . . . . . . 2 2 Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . Wheel 32 | . 3 1 2 2 2 . 1 . 5 . 1 6 7 . . 1 . . . . 1 Hover 1 | . . . . . . . . . 1 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 60 | 2 4 3 . 4 2 1 3 2 8 . . 5 12 2 1 . 2 2 . 2 5 Device 27 | 1 2 1 . 2 1 . 2 . 2 . . 1 7 1 1 . 1 . . 2 3 Storage 3 | 1 2 . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . 1 . . 1 . . . 2 1 . . . . . . . . Hackware 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . Protection 23 | . . 1 . 2 . 1 1 1 6 . . 2 3 1 . . 1 2 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 5 2 . 9 2 1 2 3 12 . . 4 11 3 . 1 . . . 3 5 Energy Gun 18 | 1 1 . . 1 1 . 2 2 2 . . 3 4 . . 1 . . . . . Energy Cannon 11 | . 1 2 . . 1 . . . 1 . . . 1 1 . . . . . 2 2 Ballistic Gun 7 | 1 . . . . . . . . 4 . . . 2 . . . . . . . . Ballistic Cannon 15 | . . . . 5 . 1 . 1 3 . . . 2 . . . . . . 1 2 Launcher 7 | . 1 . . . . . . . 2 . . 1 2 1 . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Impact Weapon 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . . 1 . . 1 6 . . . 4 . . . . Parts Lost 98 | . 5 1 1 8 3 2 2 5 15 . 3 7 12 . . 1 . 4 . 4 25 Power 19 | . 1 . . 2 . . . 2 3 . 1 1 2 . . . . 1 . 1 5 Propulsion 27 | . 1 1 1 2 1 . 1 . 4 . 2 3 3 . . 1 . 1 . 1 5 Utility 31 | . 1 . . 2 1 1 1 2 2 . . 3 5 . . . . 2 . 2 9 Weapon 21 | . 2 . . 2 1 1 . 1 6 . . . 2 . . . . . . . 6 Highest Loss Streak 17 | . 4 1 1 5 1 1 1 3 9 . 3 2 3 . . 1 . 3 . 3 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 21 | 4 14 24 24 22 21 20 22 21 22 23 22 21 21 18 19 20 19 20 22 21 20 Power 1 | . 1 1 2 1 . 1 1 . 1 2 1 . 3 1 1 1 . . . . . Propulsion 1 | 3 5 4 4 3 2 3 2 1 1 1 . . 1 2 2 1 . . . . 1 Utility 9 | . 3 3 4 6 11 13 14 14 14 14 14 13 9 6 7 8 9 10 11 10 7 Weapon 7 | . 3 14 14 9 5 2 3 3 3 4 5 5 5 7 8 8 9 9 10 10 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 1 6 2 4 5 . 2 3 9 1 . 2 15 . . . . . . 4 9 Power 3 | . 1 . . 1 . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . 1 1 . 1 . . . 1 1 . 1 . . . . . . . . . Utility 26 | . . . 1 . 4 . 1 2 3 . . 1 6 . . . . . . 1 7 Weapon 26 | . . 5 . 3 . . 1 1 4 . . . 7 . . . . . . 3 2 Tool/Special 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . Average Slot Usage (%) 88 | . 93 97 99 97 94 87 81 84 90 100 97 90 91 83 84 84 87 84 71 75 73 Engine 6 | . 14 11 11 8 9 9 9 9 2 . 8 9 2 10 10 10 10 8 4 . . Core 4 | . . . . . . . . . 9 14 4 2 8 5 5 5 5 5 4 4 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 4 11 Wheel 12 | . 20 20 21 17 13 9 8 11 13 15 13 17 14 10 10 10 15 13 9 5 . Device 12 | . 13 19 11 17 8 9 9 9 9 15 15 8 15 14 15 15 10 10 9 15 18 Storage 7 | . 14 11 11 9 9 9 9 9 7 7 7 6 4 5 5 5 5 5 4 4 3 Processor 7 | . . . . . 8 9 1 5 7 7 7 10 12 10 10 10 10 10 9 9 7 Hackware 4 | . . 10 11 9 9 9 9 9 7 7 7 6 2 . . . . . . . . Protection 8 | . . 2 11 9 9 6 9 8 8 7 7 6 4 9 10 10 12 14 14 12 5 Energy Gun 4 | . 9 . . . 6 5 5 14 4 7 7 6 6 . . 1 5 5 4 . . Energy Cannon 4 | . 1 16 22 . 3 9 6 . . . . . 1 2 5 5 5 5 4 7 6 Ballistic Gun 3 | . 9 . . . . . . . 9 7 7 6 5 7 1 . . . . . . Ballistic Cannon 6 | . . . . 21 15 11 15 7 5 7 7 6 4 5 5 5 5 5 4 4 4 Peak Build Rating 175 | 8 12 21 22 32 37 37 40 41 49 47 47 59 110 115 114 115 110 108 102 155 175 Average Rating 68 | 5 8 18 21 29 31 36 38 38 44 46 46 55 88 112 113 112 105 104 102 124 151 On Entrance 60 | . 8 12 21 22 29 37 37 40 33 46 47 45 58 104 112 114 105 107 102 102 155 Avg Prop Armor Cover (%) 3 | . . . . . . . . . 3 . . . . . . . . . . . . Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 211 | 12 91 100 100 113 113 109 121 117 126 121 121 130 159 169 176 176 168 168 157 188 211 Greatest Support 175 | 40 32 32 32 32 32 28 28 32 32 20 20 48 48 38 38 38 30 30 20 140 175 Greatest Overweight (x) 38 | 1 5 6 6 3 6 3 4 4 38 6 7 7 14 4 4 5 5 7 7 17 7 Average Overweight (x) 3 | . 2 3 3 3 3 3 3 3 4 5 6 2 3 4 4 4 5 5 7 6 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 24 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 23 24 25 25 25 25 25 25 Average Carried 23 | 5 14 24 24 23 23 24 24 24 24 24 24 24 23 22 23 24 23 24 25 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 24 25 25 18 25 25 25 24 25 25 24 25 23 23 24 23 25 25 25 25 5 Class Distribution -------------------- 40% | Scavenger-Tank 25% | Scavenger-Gunner 14% | Mutant 8% | Gunner 6% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/DSF Scavenger-Tank | -2/Research Resources | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Matter Collected 9053 | 317 341 75 20 540 589 113 200 149 1277 147 30 830 1151 193 279 935 . 357 . 333 1177 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12616 | 125 772 667 366 578 755 197 254 332 1616 124 53 1283 2601 93 . 554 . 269 . 510 1467 Parts 563 | 6 35 30 19 29 33 8 20 23 91 4 4 42 86 3 . 31 . 5 . 10 84 Haulers Intercepted 5 | . . 2 . . . . . . 1 . . . 2 . . . . . . . . Recyclers Shooed 14 | . 1 . 1 . . . . . 1 . . 5 4 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . 4 6 . . . . 26 . 5 . . . Prevented 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Combat Hostiles Destroyed 244 | . 14 11 8 18 15 4 7 6 29 3 3 17 35 2 3 19 . 7 . 8 35 Melee 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . Guns 55 | . 13 . . . 1 . . 3 12 1 . 8 15 . . . . 2 . . . Cannons 149 | . . 10 8 11 12 4 7 2 11 2 3 9 13 2 1 17 . 5 . 7 25 AOE 26 | . 1 . . . 2 . . . 5 . . . 4 . 2 2 . . . . 10 Classes Destroyed 20 | 2 4 3 3 2 2 . . 1 1 . . . . . . 2 . . . . . Worker 30 | . . . 1 . . 1 . . 7 . . 6 9 . . . . . . . 6 Builder 14 | . . . 1 . . . . . 4 . . 2 3 . . . . . . . 4 Tunneler 3 | 2 . . . . . . . . . . . 1 . . . . . . . . . Hauler 5 | . . 2 . . . . . . 1 . . . 2 . . . . . . . . Recycler 17 | 1 3 1 1 . . . . . 3 . . 3 4 . . . . . . . 1 Mechanic 3 | . . . . . . . . . 1 . . . 1 . . . . . . . 1 Operator 3 | . 1 . . 1 . . . . . . . . 1 . . . . . . . . Watcher 6 | . 1 1 . . . . . . . . . 1 2 . . . . . . . 1 Swarmer 52 | . 3 . . . 7 . . . 6 . 3 . 5 . . 9 . 5 . 5 9 Grunt 111 | . 11 8 6 10 4 2 3 4 10 2 . 15 18 . 3 6 . 1 . . 8 Brawler 4 | . . 1 . . . . . . . . . . 1 . . 2 . . . . . Duelist 3 | . . . . 1 . 1 . . . 1 . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . Sentry 30 | . . 2 . 6 3 1 1 1 6 . . 2 3 2 . . . 1 . . 2 Specialist 6 | . . . . . 1 . . . . . . . . . . . . . . 3 2 Hunter 9 | . . . . 1 . . . . 2 . . . 4 . . . . . . . 2 Programmer 25 | . . . . . 1 . 3 . 5 . . . 4 . . 1 . . . . 11 Heavy 4 | . . . . . . . . 1 . . . . 1 . . . . . . 1 1 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . Assembled 2 | . . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 3 4 3 2 7 4 4 4 2 7 3 3 9 13 1 3 9 . 5 . 2 15 Combat Bots Only 9 | . 2 3 2 7 4 3 4 2 6 3 3 5 7 1 3 9 . 5 . 2 5 Max Kills in Single Turn 5 | 1 1 1 1 1 2 1 1 1 3 1 1 1 4 1 2 1 . 1 . 2 5 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . . . . . Exploded 3 | . 1 . . . 2 . . . 3 . . . 2 . 1 1 . . . . 3 Melee 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Hostile Shots Fired 1807 | . 74 30 19 114 54 23 43 27 400 12 9 134 175 20 8 101 . 46 . 100 418 Missed 585 | . 20 4 2 26 13 4 12 7 172 2 2 39 47 10 1 25 . 12 . 49 138 Hits 1222 | . 54 26 17 88 41 19 31 20 228 10 7 95 128 10 7 76 . 34 . 51 280 Melee 4 | . . . 1 . . . . . . . . . . . . . . . . . 3 Projectile 1218 | . 54 26 16 88 41 19 31 20 228 10 7 95 128 10 7 76 . 34 . 51 277 AOE 1 | . . . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 42 | . 1 2 . 1 1 . . 1 4 . . 3 7 1 1 2 . 1 . . 17 Part Disruptions 4 | . . . 1 . . . . . 1 . . . . . . . . . . . 2 Damage Taken 21762 | . 665 335 214 1338 575 332 469 692 3130 160 118 1500 2600 200 100 1031 . 581 . 578 7144 Core 2644 | . 128 62 28 187 97 47 16 14 336 17 . 89 190 49 . 66 . . . 30 1288 Absorbed by Shields 1437 | . . . . . . . . . 32 . . . 184 46 37 381 . 212 . 208 337 Redirected to Shielding 153 | . . . . . . . . . . . . . . . . . . 91 . 62 . Ignored by Resistances 27 | . . . . . . . . . 27 . . . . . . . . . . . . Regen/Repaired (Parts) 585 | . . . . 107 . . . . . . . . 478 . . . . . . . . Core Remaining (%) 73 | 100 48 . 77 . . . . 34 . . 49 89 81 . . . . 82 . 97 . Volleys Fired 711 | 9 73 24 30 27 58 10 14 19 89 6 4 68 89 17 2 40 . 18 . 23 91 Largest 4 | 2 2 2 2 3 3 3 3 3 3 3 3 3 4 3 2 3 . 3 . 3 4 Hottest 356 | 60 85 136 136 111 150 150 138 150 145 134 134 140 300 184 123 204 . 230 . 308 356 Shots Fired 1673 | 18 132 46 57 65 101 30 40 49 224 20 11 197 279 29 4 71 . 43 . 58 199 Gun 701 | 18 131 . . . 10 7 . 37 132 14 7 129 175 10 . 12 . 17 . 2 . Cannon 925 | . . 46 57 65 91 23 40 12 80 6 4 68 98 15 2 55 . 26 . 51 186 Launcher 36 | . 1 . . . . . . . 12 . . . 6 . 2 4 . . . . 11 Special 11 | . . . . . . . . . . . . . . 4 . . . . . 5 2 Kinetic 809 | 9 72 . . 65 50 13 26 12 149 14 8 132 88 23 2 40 . 18 . 18 70 Thermal 679 | 9 59 46 57 . 41 10 14 . 28 6 3 65 167 . . 12 . 17 . 29 116 Explosive 31 | . 1 . . . . . . . 9 . . . 4 . 2 4 . . . . 11 Electromagnetic 143 | . . . . . 10 7 . 37 38 . . . 20 2 . 15 . 8 . 6 . Robot Hit Streak 13 | 10 12 9 6 11 10 10 5 10 10 2 1 13 11 4 4 7 . 5 . 9 7 Robot Miss Streak 15 | 1 5 3 4 6 15 4 7 3 7 3 4 6 4 1 . 9 . 4 . 6 7 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 1035 | 15 90 33 16 85 85 22 21 32 133 12 4 127 161 20 2 30 . 23 . 26 98 Core Hits 636 | 4 33 14 12 55 65 15 15 14 85 6 4 76 115 4 3 25 . 11 . 13 67 Critical Kills 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Critical Parts Destroyed 10 | . 1 . . 4 2 . . . . . . . 3 . . . . . . . . Critical Strikes 56 | . 3 . . 4 3 . . . 2 1 . 13 20 2 1 3 . 1 . 3 . Burn 17 | . 2 . . . . . . . 1 . . 3 11 . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . . . . Destroy 5 | . . . . . . . . . . . . 1 3 1 . . . . . . . Blast 25 | . . . . . . . . . 1 1 . 9 5 1 1 3 . 1 . 3 . Smash 8 | . 1 . . 4 3 . . . . . . . . . . . . . . . . Melee Attacks 61 | . 1 4 . 39 17 . . . . . . . . . . . . . . . . Impact 61 | . 1 4 . 39 17 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . 1 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . Damage Inflicted 39224 | 173 1222 835 411 1983 2202 566 489 732 3632 205 101 3150 7464 890 584 2678 . 1069 . 1436 9402 Guns 8517 | 173 1133 . . . 91 106 . 424 1481 94 14 1857 2515 238 . 74 . 293 . 24 . Cannons 19620 | . . 639 411 1002 1331 343 489 271 1109 111 87 1293 2596 652 79 1903 . 776 . 1412 5116 Explosions 9119 | . 38 . . . 55 117 . 37 1027 . . . 2353 . 505 701 . . . . 4286 Melee 1923 | . 51 196 . 951 725 . . . . . . . . . . . . . . . . Ramming 45 | . . . . 30 . . . . 15 . . . . . . . . . . . . Kinetic 16252 | 98 575 . . 1002 692 221 362 271 1846 186 101 2342 2632 872 79 1777 . 744 . 929 1523 Thermal 11215 | 75 558 639 411 . 694 239 127 37 455 19 . 808 2743 . . 74 . 293 . 450 3593 Explosive 7875 | . 38 . . . . . . . 774 . . . 1571 . 505 701 . . . . 4286 Electromagnetic 1914 | . . . . . 91 106 . 424 542 . . . 518 18 . 126 . 32 . 57 . Impact 1923 | . 51 196 . 951 725 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . . . 1 1 3 3 13 13 13 . 5 . . 1 1 1 . . 44 Average Corruption 6 | . . . . . 1 1 1 3 8 13 13 . 3 . . 1 1 1 . . 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 208 | . . . . . 1 . 6 8 70 27 9 . 19 . . 2 3 16 . . 47 Message Errors 39 | . . . . . . . 1 1 13 5 3 . 3 . . 1 . 3 . . 9 Matter Fused 50 | . . . . . . . 2 1 14 8 2 . 7 . . . 1 6 . . 9 Heat Flow Errors 29 | . . . . . . . . 2 12 5 1 . 2 . . 1 . 3 . . 3 Energy Discharges 15 | . . . . . . . . . 10 1 . . 1 . . . . 2 . . 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . 3 Parts Fused 3 | . . . . . . . 1 . . . 1 . . . . . . . . . 1 Data Loss (minor) 14 | . . . . . . . . 1 5 3 . . 1 . . . 1 1 . . 2 Data Loss (major) 14 | . . . . . . . 1 1 5 1 1 . 1 . . . 1 1 . . 2 Misfires 10 | . . . . . 1 . . . 4 2 . . 2 . . . . . . . 1 Alerts 6 | . . . . . . . 1 1 2 2 . . . . . . . . . . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . 7 Weapon Failures 18 | . . . . . . . . 1 5 . 1 . 2 . . . . . . . 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1659 | . 51 113 . 227 64 . . 5 40 . . . 181 22 38 168 . 105 . 138 507 Projectiles 764 | . . . . . . . . 5 . . . . 142 22 . 145 . 105 . 138 207 Explosions 428 | . . . . . . . . . 28 . . . 39 . 38 23 . . . . 300 Melee 467 | . 51 113 . 227 64 . . . 12 . . . . . . . . . . . . Knockbacks 83 | . . 1 . 12 10 8 3 2 5 . . 20 8 . . 3 . 2 . 2 7 Impact 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . Kinetic 71 | . . . . 7 9 8 3 2 5 . . 16 8 . . 3 . 2 . 2 6 Secondary 8 | . . . . 2 1 . . . . . . 4 . . . . . . . . 1 Self-Inflicted Damage 260 | . . . . 15 10 . . . 7 . . . 82 . . . . . . . 146 Shots 4 | . . . . . 1 . . . . . . . 1 . . . . . . . 2 Rammed 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . Targets Rammed 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | . 251 285 180 27 180 273 280 143 297 192 187 422 330 . . 230 . 170 . 332 432 Average Temperature 73 | . 77 108 52 11 44 92 91 24 61 89 61 37 81 . . 81 . 45 . 144 122 Received Heat Transfer 4134 | . 348 192 130 639 189 162 180 99 385 90 . 660 455 . 12 41 . 24 . 12 516 Effects 7 | . . 1 . . . . 1 . 1 . . 1 2 . . . . . . . 1 Shutdowns 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Energy Bleed 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . Robots Corrupted 12 | . 1 2 . 4 2 . . 1 1 . . . 1 . . . . . . . . Combat Hostiles 6 | . . . . 4 . . . 1 1 . . . . . . . . . . . . Parts Fried 14 | . 1 2 . 2 . . . 4 2 . . . 1 . . 1 . . . . 1 Impact Corruptions 18 | . 2 3 . 8 3 . . . 1 . . . . . . . . . . . 1 Robots Melted 3 | . . . . . . . . . . . . . 3 . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . . . . . . . . Parts Melted 30 | . 1 1 . . 1 . . . . . . 3 20 . . . . 1 . . 3 Heat Transferred 18788 | 175 1414 1147 740 . 1197 322 222 50 803 37 . 1934 6825 . . 111 . 444 . 407 2960 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 1 . 1 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Maximum Alert Level 3 | . . . . . 3 2 2 1 3 . . 1 3 2 . . . . . 1 3 Low Security (%) 48 | 100 100 100 100 100 11 . . . 55 . . 60 15 . . . . . 100 67 23 Level 1 18 | . . . . . 27 . . 100 9 . . 39 10 67 . . . . . 32 32 Level 2 21 | . . . . . 45 100 100 . 26 . . . 23 32 . . . . . . 32 Level 3 11 | . . . . . 15 . . . 8 . . . 50 . . . . . . . 12 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 905 | 5 145 166 98 181 853 642 682 367 768 . . 352 905 427 . . . . . 390 838 Initial 421 | . . 16 58 . 107 415 404 327 119 . . 109 163 421 . . . . . 3 219 Average 303 | 1 81 55 18 63 482 504 597 306 285 . . 183 593 392 . . . . . 146 397 Influence Increases 9054 | 15 423 361 145 478 776 287 348 191 1363 85 70 572 1360 128 70 500 . 150 5 440 1287 Destroy 0b10 Robot/C 5400 | . 280 220 120 360 400 160 240 120 700 60 60 340 740 60 60 380 . 140 . 260 700 Destroy 0b10 Robot/NC 445 | 15 25 20 15 5 20 10 . . 80 . . 65 120 . . . . . . 5 65 Destroy Leader 1006 | . 62 56 10 110 30 40 10 30 152 10 10 62 142 30 10 60 . 10 . 40 132 Allied During Kill 234 | . . . . . 40 54 48 . 42 . . . 13 10 . . . . . 27 . Successful Hack 93 | . 19 4 . 3 . . . 5 36 . . . 19 2 . . . . 5 . . Disable Machine 480 | . . 45 . . 75 15 . . 180 . . 30 105 . . . . . . 15 15 Anti-Garrison Action 200 | . . . . . 150 . 50 . . . . . . . . . . . . . . Destroy Structure 686 | . 7 1 . . 1 8 . 6 83 . . 15 146 26 . . . . . 48 345 Lose Combat Pursuer 510 | . 30 15 . . 60 . . 30 90 15 . 60 75 . . 60 . . . 45 30 Influence Decreases 8300 | 15 383 251 295 313 88 518 298 601 877 580 149 413 832 640 320 307 292 150 . 55 923 Entered New Map 2934 | . . 24 92 . 58 438 218 345 143 278 49 65 170 440 130 19 292 . . 2 171 Time Decay 4248 | 15 333 222 193 233 . 60 . 206 544 302 70 278 542 180 190 278 . 120 . . 482 Lost Part 958 | . 50 5 10 80 30 20 20 50 150 . 30 70 120 . . 10 . 30 . 33 250 Lost Ally 160 | . . . . . . . 60 . 40 . . . . 20 . . . . . 20 20 Squads Dispatched 49 | . 3 2 . 5 . 2 . 3 13 . . 2 7 1 . . . . . 1 10 Investigation 8 | . 1 1 . 1 . 1 . 1 3 . . . . . . . . . . . . Extermination 10 | . . . . . . . . . 4 . . 1 2 . . . . . . . 3 Reinforcement 21 | . 2 1 . 2 . . . 2 2 . . 1 3 1 . . . . . 1 6 Assault 3 | . . . . . . . . . 1 . . . 1 . . . . . . . 1 Garrison 7 | . . . . 2 . 1 . . 3 . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 Haulers Reinforced 4 | . . . . . . . . . . . . 1 2 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Distress Signals 18 | . 2 . 1 1 . 1 . 2 1 . . 3 3 . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 349 | . 26 17 8 23 21 6 12 9 46 4 3 23 49 3 4 17 . 6 . 16 56 Peak Tracking Total 8 | . 5 5 2 7 4 4 3 2 5 3 3 5 6 1 3 4 . 5 . 5 8 Tactical Retreats 24 | . 2 1 . . 3 . . 2 3 1 . 2 4 . . 3 . . . 1 2 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Traps Triggered 19 | . 1 . . 1 3 . 3 1 7 . . . 1 . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 5 | . . . . 5 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Machines | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Machines Disabled 36 | . . 3 . . 8 1 1 . 12 . . 2 7 . . . . . . 1 1 Max in Single Turn 4 | . . 1 . . 1 . 1 . 4 . . 1 4 . . . . . . 1 1 Garrison Access 5 | . . . . . . . . 1 2 . . 1 1 . . . . . . . . Garrison Relay 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Machines Accessed 46 | . 4 2 1 6 1 2 . 4 9 1 . 1 9 2 . . 2 . 1 . 1 Terminals 22 | . 3 2 . 3 1 1 . 2 5 . . . 4 . . . . . 1 . . Fabricators 7 | . . . . . . . . . 2 . . . 3 1 . . . . . . 1 Repair Stations 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . . 1 . . . . . 1 . . . . . . . Garrison Access 7 | . . . . 1 . 1 . 1 2 . . 1 1 . . . . . . . . Total Hacks 109 | . 11 6 1 17 3 4 . 15 23 1 . 1 19 2 . . 2 . 2 . 2 Successful 63 | . 6 3 1 10 . 3 . 11 14 1 . 1 8 2 . . 2 . 1 . . Failed 44 | . 5 3 . 6 3 1 . 3 9 . . . 11 . . . . . 1 . 2 Catastrophic 8 | . . 2 . . 1 1 . . 1 . . . 2 . . . . . . . 1 Database Lockouts 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . Manual 41 | . 8 3 . 4 . 1 . 5 12 . . . 8 . . . . . . . . Terminals 73 | . 9 6 . 11 3 3 . 12 16 . . . 11 . . . . . 2 . . Fabricators 12 | . . . . . . . . . 4 . . . 5 1 . . . . . . 2 Repair Stations 5 | . . . . 3 . . . . . . . . 2 . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 2 . . . 2 . . . . . 1 . . . . . . . Garrison Access 8 | . . . . 1 . 1 . 1 3 . . 1 1 . . . . . . . . Terminal Hacks 23 | . 2 1 1 3 . 1 . 7 3 1 . . 1 . . . 2 . 1 . . Record 2 | . . . . . . . . . . . . . . . . . 2 . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . 1 . . . 1 1 . . . 1 . . . . . . . . Open Door 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 3 | . . 1 . . . 1 . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 2 . . . 2 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . Build 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . 2 . . . . . . . . 2 . . . . . . . . Scan Component 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . Repair 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 1 . . . 1 . . . . . 1 . . . . . . . Retrieve Study 3 | . . . . 1 . . . 1 . . . . . 1 . . . . . . . Garrison Access Hacks 8 | . . . . 1 . 1 . 1 3 . . 1 1 . . . . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . 1 2 . . 1 1 . . . . . . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 19 | . 3 2 . 3 . 1 . 2 6 . . . 2 . . . . . . . . Terminals 18 | . 3 2 . 3 . 1 . 2 5 . . . 2 . . . . . . . . Botnet 18 | . 3 2 . 3 . 1 . 2 5 . . . 2 . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . Report 1 | . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 2 . 5 1 1 . 2 5 . . . 6 . . . . . 1 . 1 Full Trace Events 4 | . . 1 . . . 1 . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . Robots Built 8 | . . . . . . . . . 5 . . . 3 . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . Time 300 | . . . . . . . . . 166 . . . 134 . . . . . . . . Total Robot Build Rating 30 | . . . . . . . . . 18 . . . 12 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . Time 64 | . . . . 38 . . . . . . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Used RIF Installer 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 19 | . . . . . 16 . 3 . . . . . . . . . . . . . . Machine Destruction 16 | . . . . . 13 . 3 . . . . . . . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 5 . . . . . . . . 3 . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Total Allies 19 | . . . . . 5 . . . 5 . . . 3 3 . . . . . 2 1 Largest Group 5 | . . . . . 5 4 4 . 5 . . . 3 4 1 1 . . . 2 1 Highest-Rated Group 192 | . . . . . 150 110 110 . 75 . . . 60 177 64 64 . . . 192 148 Highest-Rated Ally 148 | . . . . . 40 40 40 . 27 . . . 20 64 64 64 . . . 142 148 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 156 | . . . . . 19 22 21 . 48 . . . 20 10 . . . . . 16 . Total Damage 3624 | . . . . . 457 447 481 . 570 . . . 410 454 . . . . . 805 . Kills 34 | . . . . . 5 5 5 . 8 . . . 4 2 . . . . . 5 . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Active Infowar (turns) 8269 | 22 500 354 . 682 5 . . . . . . 290 1544 361 387 613 358 1376 156 426 1195 Optics 6706 | . . . . . . . . . . . . 290 1544 361 387 613 358 1376 156 426 1195 Terrain 896 | . . . . 682 5 . . . . . . . . . 137 72 . . . . . Seismic 876 | 22 500 354 . . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 2 . . . . . . 2 1 . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Turns Passed 14944 | 130 773 515 761 683 1061 120 432 439 2127 673 152 609 1544 361 387 613 358 1376 156 426 1248 Spaces Moved 7472 | 62 385 252 444 272 515 50 224 230 1025 417 79 273 775 204 258 336 222 771 85 148 445 Core 17 | 6 . . . . . . . . 2 . . . . . . . . . . . 9 Treads 461 | 25 . . . . . . . . 8 . . . . . . . . . . 40 388 Legs 75 | 31 44 . . . . . . . . . . . . . . . . . . . . Wheels 6919 | . 341 252 444 272 515 50 224 230 1015 417 79 273 775 204 258 336 222 771 85 108 48 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 105 130 145 135 135 145 145 135 135 155 170 120 120 145 145 145 155 155 185 185 50 Average Speed 154 | 133 130 146 146 143 145 145 157 145 156 156 176 124 134 147 145 146 155 165 185 215 218 Slowest Speed 1950 | 160 175 190 190 145 180 145 160 160 1950 170 195 195 290 150 145 155 155 185 185 335 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 37 | 5 43 29 75 33 64 10 19 26 27 58 16 10 28 8 63 59 63 85 4 92 14 Regions Visited 21 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 . . . 1 . 1 . . 1 . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 . . . . 1 1 . 1 . 1 1 . 1 1 1 . . . Scrap Searched 13 | . . . 1 . . . . . . 4 1 . . . 2 1 . 4 . . . Spaces Dug 9 | . . . 8 . . . . . 1 . . . . . . . . . . . . Terrain Destroyed 456 | . 4 . 10 . 1 6 . 6 97 1 3 12 79 3 17 64 . 7 . 20 126 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 176 | . . . 10 . . . . 2 10 1 3 12 31 3 1 15 . 7 . 20 61 AOE 280 | . 4 . . . 1 6 . 4 87 . . . 48 . 16 49 . . . . 65 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Total 9519 | 87 519 351 501 454 719 74 278 295 1398 428 85 396 1080 236 266 383 236 836 84 210 603 Wait 583 | . 26 38 16 69 26 12 2 19 181 . . 22 100 5 2 1 . 43 . 2 19 Move 7452 | 61 384 251 443 272 514 49 223 229 1024 416 78 272 774 203 257 335 221 770 84 147 445 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 205 | 8 18 14 5 11 20 1 8 11 26 1 1 8 45 3 2 2 3 3 . 8 7 Fast Attach 52 | 7 2 1 . 1 . 1 2 . 7 . . 6 8 . . . 3 . . 5 9 Attach 84 | . 3 2 1 10 4 1 2 9 13 . 2 6 12 3 . 2 2 2 . 2 8 Detach 6 | . . . . . . . . . 1 . . 1 1 . . . 3 . . . . Swap 112 | 2 9 5 1 10 7 . 2 1 19 2 . 6 21 5 2 2 2 . . 5 11 Drop 142 | . 3 12 5 10 13 . 9 7 21 3 . 7 30 . 1 1 2 . . 8 10 Fire 711 | 9 73 24 30 27 58 10 14 19 89 6 4 68 89 17 2 40 . 18 . 23 91 Melee 60 | . 1 4 . 38 17 . . . . . . . . . . . . . . . . Ram 3 | . . . . 1 . . . . 1 . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . 8 . 16 . 16 . . . . . . . . . . 10 . Rewire 52 | . . . . . 52 . . . . . . . . . . . . . . . . Trap 7 | . . . . 5 . . . . . . . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 16) 663 | -10/Materials | Core integrity fell below 50% 705 | -10/Materials | Lost 4 parts (1n1u2w) 904 | -10/Materials | Entered another Materials area 904 | -9/Materials | Evolved 2 slots: Utility x2 1002 | -9/Materials | Discovered new exit (range 7) 1287 | -9/Materials | Discovered new exit (range 13) 1419 | -9/Materials | Entered Mines 1547 | -9/Mines | Excavation squad dispatched 1547 | -9/Mines | A large section of the Mines collapsed 1617 | -9/Mines | Learned Materials emergency access door positions 1620 | -9/Mines | Found the Drone Emporium 2140 | -9/Mines | Build established: Scavenger-Mutant 2170 | -9/Mines | Discovered new exit (range 5) 2180 | -9/Mines | Entered Materials 2180 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2479 | -8/Materials | Build established: Scavenger-Tank 2529 | -8/Materials | Repaired Flak Cannon 2710 | -8/Materials | Garrison activated, responded to threat 2722 | -8/Materials | Lost 5 parts (1p2n1u1w) 2777 | -8/Materials | Destroyed 7 combat bots 2778 | -8/Materials | Lost 3 parts (1p1u1w) 2809 | -8/Materials | Central database locked down 2852 | -8/Materials | Discovered new exit (range 6) 2863 | -8/Materials | Identified exit to Garrison 2863 | -8/Materials | Entered Garrison 2901 | -8/Garrison | Triggered checkpoint 2987 | -8/Garrison | Garrison Relay disabled 3081 | -8/Garrison | Triggered checkpoint 3182 | -8/Garrison | Discovered new exit (range 11) 3245 | -8/Garrison | Triggered checkpoint 3281 | -8/Garrison | Garrison Relay disabled 3331 | -8/Garrison | Triggered checkpoint 3351 | -8/Garrison | Discovered new exit (range 6) 3459 | -8/Garrison | Triggered checkpoint 3466 | -8/Garrison | Build established: Gunner 3727 | -8/Garrison | Triggered checkpoint 3731 | -8/Garrison | Installed Relay Interface Framework 3760 | -8/Garrison | Garrison Relay disabled 3793 | -8/Garrison | Discovered new exit (range 8) 3893 | -8/Garrison | Core integrity fell below 50% 3924 | -8/Garrison | Entered Materials 3924 | -8/Materials | Accompanied by 4 allies 4008 | -8/Materials | Garrison activated, responded to threat 4042 | -8/Materials | Identified exit to Garrison 4044 | -8/Materials | Entered Garrison 4044 | -8/Garrison | Accompanied by 4 allies 4068 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 4080 | -8/Garrison | Triggered checkpoint 4111 | -8/Garrison | Garrison Relay disabled 4174 | -8/Garrison | Triggered checkpoint 4190 | -8/Garrison | Discovered new exit (range 6) 4305 | -8/Garrison | P-60 Hacker assimilated allied Defender 3a 4338 | -8/Garrison | Lost 3 allies 4386 | -8/Garrison | Build established: Scavenger-Tank 4398 | -8/Garrison | Triggered checkpoint 4476 | -8/Garrison | Entered Materials 4653 | -8/Materials | Lost 3 parts (1p1u1w) 4696 | -8/Materials | Met 7R-MNS 4779 | -8/Materials | Central database locked down 4829 | -8/Materials | Discovered new exit (range 16) 4897 | -8/Materials | Build established: Scavenger-Gunner 4915 | -8/Materials | Entered Factory 4915 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4916 | -7/Factory | Caught up to 7R-MNS 4952 | -7/Factory | Found Prototype Launcher 4954 | -7/Factory | Found Prototype Launcher 5212 | -7/Factory | Lost 5 parts (1p1n3w) 5497 | -7/Factory | Fabricated S-27 Virus (x4) 5542 | -7/Factory | Discovered new exit (range 7) 5789 | -7/Factory | Fabricated I-25 Savior (x1) 5979 | -7/Factory | Lost 3 allies 6192 | -7/Factory | Build established: Scavenger-Tank 6324 | -7/Factory | Garrison activated, responded to threat 6355 | -7/Factory | System corruption reached 10% 6415 | -7/Factory | Lost 9 parts (2p2n2u3w) 6515 | -7/Factory | First assault squad dispatched 6777 | -7/Factory | Build established: Scavenger-Gunner 7042 | -7/Factory | Entered Lower Caves 7142 | -7/Lower Caves | Spotted B-75 Beast 7256 | -7/Lower Caves | Learned location of 1 exit from Factory 7261 | -7/Lower Caves | Identified exit to Lower Caves 7482 | -7/Lower Caves | Core integrity fell below 50% 7715 | -7/Lower Caves | Entered another Lower Caves area 7854 | -7/Lower Caves | Discovered new exit (range 7) 7856 | -7/Lower Caves | Lost 3 parts (1p2n) 7861 | -7/Lower Caves | Learned 4 Factory zone layouts 7867 | -7/Lower Caves | Entered Factory 7867 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7868 | -6/Factory | Identified exit to Factory 7958 | -6/Factory | Discovered new exit (range 16) 8110 | -6/Factory | Build established: Gunner 8201 | -6/Factory | Found Prototype Launcher 8201 | -6/Factory | Identified Scatter Rocket Array 8468 | -6/Factory | Build established: Scavenger-Gunner 8476 | -6/Factory | Entered another Factory area 8476 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8734 | -5/Factory | Lost 3 parts (1n1u1w) 8936 | -5/Factory | Destroyed 7 combat bots 9076 | -5/Factory | First assault squad dispatched 9184 | -5/Factory | Cargo convoy interrupted 9237 | -5/Factory | Found Prototype Launcher 9237 | -5/Factory | Identified Point Singularity Launcher 9241 | -5/Factory | Found Point Singularity Launcher 9254 | -5/Factory | Found Point Singularity Launcher 9266 | -5/Factory | Found Prototype Device 9266 | -5/Factory | Identified Exp. Shield Generator 9281 | -5/Factory | Found Exp. Shield Generator 9475 | -5/Factory | Fabricated B-48 Gladiator? 9501 | -5/Factory | Garrison activated, responded to threat 9707 | -5/Factory | Build established: Tank 9820 | -5/Factory | Repaired Huge Storage Unit 9949 | -5/Factory | Discovered new exit (range 22) 10020 | -5/Factory | Entered another Factory area 10020 | -4/Factory | Accompanied by 2 allies 10020 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10189 | -4/Factory | Spotted B-86 Titan 10216 | -4/Factory | Allies destroyed B-86 Titan 10254 | -4/Factory | Discovered new exit (range 22) 10305 | -4/Factory | Build established: Scavenger-Tank 10381 | -4/Factory | Entered Upper Caves 10381 | -4/Upper Caves | Accompanied by 1 ally 10457 | -4/Upper Caves | Identified exit to Upper Caves 10747 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10768 | -4/Upper Caves | Entered another Upper Caves area 10768 | -4/Upper Caves | Accompanied by 1 ally 10820 | -4/Upper Caves | Spotted B-86 Titan 10833 | -4/Upper Caves | Destroyed B-86 Titan 10883 | -4/Upper Caves | Learned Research garrison access intel 11331 | -4/Upper Caves | Destroyed 9 combat bots 11367 | -4/Upper Caves | Discovered new exit (range 10) 11381 | -4/Upper Caves | Entered Zhirov 11381 | -4/Zhirov | Discovered new exit (range 3) 11409 | -4/Zhirov | Met Zhirov 11447 | -4/Zhirov | Found Alien Artifact 11452 | -4/Zhirov | Identified Transdimensional Reconstructor 11452 | -4/Zhirov | Warped through subspace 11564 | -4/Zhirov | Found Alien Artifact 11564 | -4/Zhirov | Identified Integrated Dissipator 11564 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11619 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11739 | -4/Zhirov | Entered Proximity Caves 11940 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12631 | -3/Proximity Caves | Lost 3 parts (1p1n1u) 12984 | -3/Proximity Caves | Discovered new exit (range 18) 12991 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13115 | -3/Proximity Caves | Entered Research 13115 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13116 | -3/Research | Loaded intel: 4 garrison access locations 13271 | -3/Research | Identified exit to DSF 13271 | -3/Research | Entered DSF 13306 | -3/DSF | Additional patrols routed to DSF 13514 | -3/DSF | Discovered new exit (range 22) 13571 | -3/DSF | Sterilization system engaged 13591 | -3/DSF | Ambient heat levels rising (+10) 13606 | -3/DSF | Ambient heat levels rising (+10) 13611 | -3/DSF | Lost 3 parts (1n2u) 13621 | -3/DSF | Ambient heat levels rising (+10) 13636 | -3/DSF | Ambient heat levels rising (+10) 13651 | -3/DSF | Ambient heat levels rising (+10) 13666 | -3/DSF | Ambient heat levels rising (+10) 13681 | -3/DSF | Ambient heat levels rising (+10) 13696 | -3/DSF | Ambient heat levels rising (+10) 13697 | -3/DSF | Entered Research 13697 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14408 | -2/Research | System corruption reached 10% 14443 | -2/Research | Lost 3 parts (2u1w) 14484 | -2/Research | Spotted B-90 Cyclops 14490 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 14532 | -2/Research | Spotted B-90 Cyclops 14602 | -2/Research | System corruption reached 30% 14620 | -2/Research | Lost 3 parts (1p1n1u) 14697 | -2/Research | First assault squad dispatched 14896 | -2/Research | Core integrity fell below 50% 14923 | -2/Research | Lost 17 parts (4p3n5u5w) 14939 | -2/Research | Released all parts (3) 14945 | -2/Research | Self-destructed Last Messages --------------- rejected. 14892_ Critical hit (Burn: +37). 14892_ Enh. Optical Array destroyed. 14901_ Knocked back. 14907_ Detecting nearby Garrison Access. 14912_ System corrupted: Matter fused (-9). 14929_ System corrupted: Component data lost. 14929_ M-36 Artificer repairs I-47 Archangel. 14935_ M-36 Artificer repairs G-73 Enforcer Unknown Reactor. 14938_ Centrium Wheel destroyed. 14939_ M-36 Artificer repairs G-73 Enforcer Myomer Leg. 14939_ Released Adv. Weapon Cycler. 14939_ Released Core Analyzer. 14939_ Released Huge Storage Unit. 14939_ Installed Gamma Bomb Trap. 14941_ Knocked back. 14942_ M-36 Artificer repairs G-73 Enforcer. 14945_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????##+#################################????# | | ???????? %[^!!] gi ###### | | ??????H? |b!^! g | | ???????? @!!!]] gm ###### | | ?????????????########+#########+#############????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ????????????????????????????? ] ??????????????## | | ????????????????????????????? ??????????????# | | ????????????????????????????# ?????????????# | | ????????????????????????????# ?????????????# | | ????????????????????????????########????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????????????????????????????### | | ?????????????????????????????????????????????##### | | ???????????????????????????##############????# | | ???????????????????????????# #????# | | ???????????????????????????# [ #????# | | ???????????????????????????# """"" #????# | | ????###########??########### """"" #????# | | ????# #??# #! """"" #????# | | ????# #??# # #????# | | ????# """#??# """" # #????# | | ????# """#??# ""F" # """"" #????# | | ????# """#??# "" # """"" #????# | | ????? #??# # """"" #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Energy Generation 61 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Containment 20 Armor Coverage 825 Resistance: TH 10 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 9 Recoil Reduction 5 Offensive Hacking 10 Authchip Count 7 Item Schematics ----------------- None Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded I-25 Savior | x1 | -7/Factory | Preloaded B-48 Gladiator | x3 | -5/Factory | Authchip Repaired ---------- Flak Cannon | 28% | -8/Materials Huge Storage Unit | 20% | -5/Factory Studied --------- Com. Wheel | -8/Materials | Hacked Arm. Huge Wheel | -4/Factory | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Infiltrator Sniper Woof! Challenges ------------ None Game ------ Seed ArmorElectronDesublimator Manual? 0 Play Time 02:18:41 Cumulative 71.1 hours Start 2025.11.01 @ 16:40:32 End 2025.11.02 @ 12:01:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb01d374-17dc-4449-a86c-c4f47c61a80e