Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 03:19:53 Player: Jazz Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (69) 345 Value Destroyed (2204) 2204 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (572) 572 TOTAL SCORE: 6841 Bonus ------- High Alert Combat Kills 280 Follower Combat Kills 206 Aligned with FarCom 300 Friendly Fire -214 Cogmind --------- Core Integrity 0/850 Matter 196/450 Energy 46/100 System Corruption 9% Temperature Critical (849) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Matter Pod Advanced ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Matter Pod Advanced ECM Suite Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Flak Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Recalibrator Heavy Assault Rifle [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Matter Pod Device Terrain Scanner Storage Large Matter Pod Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Grenade Launcher Energy Gun Small Laser Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Slots Evolved 8 | . . . . . 4 . 2 2 Power 2 | . . . . . . . 1 1 Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . 1 . 1 . Weapon 2 | . . . . . 1 . . 1 Parts Attached 73 | 5 13 3 7 . 18 10 6 11 Power 13 | 1 5 1 . . 1 2 1 2 Engine 8 | 1 4 1 . . 1 1 . . Core 5 | . 1 . . . . 1 1 2 Reactor . | . . . . . . . . . Propulsion 19 | 2 4 . . . 8 3 1 1 Treads . | . . . . . . . . . Leg 19 | 2 4 . . . 8 3 1 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | . 2 1 2 . 7 1 2 2 Device 7 | . . 1 . . 3 . 1 2 Storage 6 | . 2 . 2 . 2 . . . Processor . | . . . . . . . . . Hackware 1 | . . . . . . 1 . . Protection 3 | . . . . . 2 . 1 . Artifact . | . . . . . . . . . Weapon 24 | 2 2 1 5 . 2 4 2 6 Energy Gun 3 | 1 1 . . . . . . 1 Energy Cannon 4 | . . . 4 . . . . . Ballistic Gun 9 | 1 1 . 1 . 2 3 . 1 Ballistic Cannon 6 | . . . . . . 1 2 3 Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 4 | . . . 1 . 1 1 . 1 Parts Lost 23 | . 1 1 . . . 4 1 16 Power 4 | . . 1 . . . . . 3 Propulsion 4 | . . . . . . . . 4 Utility 5 | . . . . . . 1 . 4 Weapon 10 | . 1 . . . . 3 1 5 Highest Loss Streak 16 | . 1 1 . . . 3 1 16 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 82 95 97 100 90 92 95 87 Engine 8 | . 9 9 14 14 9 7 . . Core 2 | . 4 . . . . . 10 10 Leg 29 | . 26 28 28 28 32 35 30 25 Device 8 | . . 9 14 14 4 9 7 6 Storage 10 | . 12 18 13 14 8 9 7 6 Hackware 1 | . . . . . . 1 7 5 Protection 2 | . . . . . 8 2 7 5 Energy Gun 1 | . 13 9 . . . . . . Energy Cannon 6 | . . . 5 14 9 9 3 . Ballistic Gun 8 | . 13 14 7 . 8 15 7 5 Ballistic Cannon 2 | . . . . . . . 10 17 Launcher 7 | . . 4 14 14 9 2 . . Naked Turns . | . . . . . . . . . Heaviest Build 58 | 6 16 16 57 19 36 36 46 58 Greatest Support 68 | 20 20 20 20 20 65 65 63 68 Greatest Overweight (x) 6 | . . . 2 . 1 . . 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 5 8 8 20 5 5 5 5 5 Average Capacity 6 | 5 5 6 10 5 5 5 5 5 Most Carried 5 | 2 5 3 4 2 5 5 5 5 Average Carried 2 | . 1 1 2 2 3 4 4 3 Final Capacity 8 | 5 8 5 5 5 5 5 5 5 Final Carried 5 | 1 1 2 2 2 5 5 5 . Class Distribution -------------------- 33% | Scavenger-Mutant 30% | Skirmisher 20% | Scavenger-Skirmisher 6% | Mutant 4% | Scavenger-Bomber 4% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Matter Collected 1687 | 226 172 97 86 58 268 591 77 112 Remotely . | . . . . . . . . . Salvage Created 2367 | 37 94 31 . . 389 1344 51 421 Parts 139 | 1 7 5 . . 32 68 6 20 Haulers Intercepted 4 | . . . . . . 4 . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Combat Hostiles Destroyed 53 | 1 4 2 . . 12 24 2 8 Guns 20 | 1 4 1 . . 3 10 . 1 Cannons 9 | . . . . . . . 2 7 AOE 23 | . . 1 . . 9 13 . . Classes Destroyed 11 | 1 1 . . . 5 2 1 1 Worker 6 | . . . . . 1 5 . . Builder 3 | . . . . . 1 . . 2 Hauler 4 | . . . . . . 4 . . Recycler 1 | . . . . . . . . 1 Mechanic 1 | . . . . . 1 . . . Swarmer 16 | . 2 2 . . 8 4 . . Grunt 22 | 1 2 . . . 2 12 . 5 Sentry 8 | . . . . . 1 6 . 1 Demolisher 1 | . . . . . . 1 . . Hunter 2 | . . . . . 1 1 . . Programmer 4 | . . . . . . . 2 2 Thug 1 | . . . . . 1 . . . Best Kill Streak 8 | 1 2 1 . . 6 8 1 6 Combat Bots Only 7 | 1 2 1 . . 4 7 1 5 Max Kills in Single Turn 4 | 1 1 1 . . 3 4 1 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 . . 3 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Hostile Shots Fired 427 | 3 52 31 . . 59 98 12 172 Missed 132 | 1 12 11 . . 26 33 4 45 Damage Taken 5177 | 22 399 182 . . 555 1160 123 2736 Core 1296 | 12 82 53 . . 22 234 31 862 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 330 | . 10 . . . 66 105 . 149 Core Remaining (%) 71 | 95 . . . 41 . 53 95 . Volleys Fired 146 | 2 13 5 13 . 35 48 6 24 Largest 4 | 2 2 2 1 . 1 2 3 4 Hottest 191 | 60 60 60 30 . 60 60 130 191 Shots Fired 207 | 4 24 9 13 . 35 67 9 46 Gun 120 | 4 24 8 3 . 20 49 2 10 Cannon 59 | . . . . . 4 12 7 36 Launcher 28 | . . 1 10 . 11 6 . . Special . | . . . . . . . . . Kinetic 144 | 2 11 4 3 . 20 49 9 46 Thermal 19 | 2 13 4 . . . . . . Explosive 28 | . . 1 10 . 11 6 . . Electromagnetic 16 | . . . . . 4 12 . . Robot Hit Streak 10 | 1 3 3 . . 6 10 6 6 Robot Miss Streak 7 | 2 7 3 . . 2 3 1 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 2 | . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 120 | 2 9 4 . . 16 45 8 36 Core Hits 141 | 1 8 2 . . 30 63 4 33 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . . . . . . . 4 Blast 4 | . . . . . . . . 4 Melee Attacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6091 | 25 148 80 . . 1338 3037 280 1183 Guns 1193 | 25 137 27 . . 158 668 40 138 Cannons 1335 | . . . . . 4 46 240 1045 Explosions 3547 | . . 53 . . 1176 2318 . . Melee . | . . . . . . . . . Ramming 16 | . 11 . . . . 5 . . Kinetic 2400 | 15 80 16 . . 158 668 280 1183 Thermal 78 | 10 57 11 . . . . . . Explosive 1131 | . . 53 . . 435 643 . . Electromagnetic 2466 | . . . . . 745 1721 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 35 | . . . . . 9 35 2 9 Average Corruption 10 | . . . . . 5 19 1 4 Corruption Purged 5 | . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . Effects 74 | . . . . . 23 39 1 11 Message Errors 13 | . . . . . 3 6 1 3 Matter Fused 17 | . . . . . 8 7 . 2 Heat Flow Errors 10 | . . . . . 4 4 . 2 Energy Discharges 7 | . . . . . 1 6 . . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 9 | . . . . . 3 4 . 2 Data Loss (major) 5 | . . . . . 1 4 . . Misfires 5 | . . . . . 1 3 . 1 Alerts 2 | . . . . . 1 . . 1 Misdirections 2 | . . . . . . 2 . . Weapon Failures 3 | . . . . . 1 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 92 | . . 33 . . 2 8 . 49 Projectiles 49 | . . . . . . . . 49 Explosions 43 | . . 33 . . 2 8 . . Melee . | . . . . . . . . . Knockbacks 17 | . . . . . . . 5 12 Impact . | . . . . . . . . . Kinetic 13 | . . . . . . . 4 9 Secondary 4 | . . . . . . . 1 3 Self-Inflicted Damage 289 | . . . . . 176 113 . . Shots 5 | . . . . . 3 2 . . Rammed . | . . . . . . . . . Targets Rammed 8 | . 7 . . . . 1 . . Kicked 8 | . 7 . . . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 850 | 12 90 20 . . 138 232 120 850 Average Temperature 120 | 9 35 11 . . 43 58 51 268 Received Heat Transfer 1389 | 12 123 42 . . 54 270 . 888 Effects 15 | . . . . . . . . 15 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . 2 Interference 2 | . . . . . . . . 2 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 3 | . . . . . . . . 3 Damage (core) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 9 | . . . . . 2 7 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 175 | 25 125 25 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Latent Energy Used 2153 | . . . . . 476 1677 . . LE Corruption 37 | . . . . . 9 28 . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Peak Influence 1046 | 20 125 88 . . 490 1046 472 267 Initial 407 | . 13 5 . . . 117 407 133 Average 267 | 3 72 34 . . 252 700 415 133 Maximum Alert Level 3 | . . . . . 2 3 2 1 Low Security (%) 51 | 100 100 100 . 100 24 6 . 87 Level 1 21 | . . . . . 68 13 5 12 Level 2 14 | . . . . . 6 18 94 . Level 3 12 | . . . . . . 61 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 2 . . . 3 8 1 4 Investigation 7 | . 2 . . . 1 3 . 1 Extermination 3 | . . . . . . . 1 2 Reinforcement 5 | . . . . . 2 2 . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Distress Signals 6 | . 1 . . . 2 1 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 90 | 1 7 5 . . 23 31 3 20 Peak Tracking Total 10 | 1 3 3 . . 7 6 1 10 Tactical Retreats 8 | . 1 1 . . 2 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Traps Triggered 5 | . 1 . . . . 2 . 2 Indirectly 1 | . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Machines Disabled 19 | . . . 1 . 5 12 1 . Max in Single Turn 2 | . . . 1 . 2 2 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Machines Accessed 19 | . 3 . 4 . 4 4 3 1 Terminals 9 | . 2 . . . 3 3 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations 5 | . 1 . . . 1 1 1 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 96 | . 10 . 49 . 9 16 5 7 Successful 75 | . 6 . 49 . 6 8 2 4 Failed 19 | . 2 . . . 3 8 3 3 Catastrophic 2 | . . . . . 1 1 . . Database Lockouts 2 | . 2 . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 22 | . 7 . . . 4 10 1 . Fabricators 2 | . . . . . . . 2 . Repair Stations 23 | . 3 . . . 5 6 2 7 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 58 | . 4 . 49 . 1 3 1 . Record 53 | . 3 . 49 . . 1 . . Prototype ID Bank 1 | . . . . . . 1 . . Open DSF 1 | . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . Extermination Status 1 | . . . . . . 1 . . Recall Reinforcements 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 16 | . 2 . . . 5 5 . 4 Scan Component 9 | . 1 . . . 3 3 . 2 Repair 7 | . 1 . . . 2 2 . 2 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 3 . . . 2 4 3 1 Full Trace Events 4 | . 1 . . . 1 1 . 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 58 | . . . . . . . 58 . Total Part Build Rating 14 | . . . . . . . 14 . Parts Repaired 7 | . 1 . . . 2 2 . 2 Time 267 | . 26 . . . 70 89 . 82 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 Non-combat 2 | . . . . . . . . 2 Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 parse_system 1 | . . . . . . . . 1 find_chute 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Total Allies 10 | . . . . 2 . 8 . . Largest Group 8 | . . . . 2 2 8 . . Highest-Rated Group 141 | . . . . 43 43 141 . . Highest-Rated Ally 31 | . . . . 31 31 29 . . Total Orders . | . . . . . . . . . Ally Attacks 66 | . . . . . 16 50 . . Total Damage 842 | . . . . . 214 628 . . Kills 8 | . . . . . 2 6 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Turns Passed 5481 | 83 439 238 1378 569 970 800 419 585 Spaces Moved 3419 | 67 276 178 899 447 480 444 281 347 Core 21 | 20 . . . . . . . 1 Treads . | . . . . . . . . . Legs 3398 | 47 276 178 899 447 480 444 281 346 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 Average Speed 128 | 99 120 120 148 120 130 121 120 120 Slowest Speed 350 | 120 120 120 260 120 190 125 120 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 44 | 8 34 52 94 80 39 68 8 14 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 266 | . . 8 27 . 112 113 . 6 Melee . | . . . . . . . . . Projectile 6 | . . . . . . . . 6 AOE 260 | . . 8 27 . 112 113 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Total 4315 | 79 358 194 930 479 795 643 354 483 Wait 577 | . 34 5 . 33 227 134 57 87 Move 3411 | 66 275 177 898 446 479 443 280 347 Hop . | . . . . . . . . . Pick Up 56 | 6 10 3 3 . 22 2 4 6 Fast Attach 8 | . . . . . . 6 2 . Attach 44 | 5 6 2 6 . 12 1 3 9 Detach 6 | . . . 5 . 1 . . . Swap 21 | . 7 1 1 . 6 3 1 2 Drop 32 | . 6 1 3 . 13 3 1 5 Fire 146 | 2 13 5 13 . 35 48 6 24 Melee 3 | . . . . . . . . 3 Ram . | . . . . . . . . . Kick 8 | . 7 . . . . 1 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . 1 . . 2 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 84 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Repaired Aluminum Leg 248 | -10/Materials | Central database locked down 301 | -10/Materials | Build established: Mutant 390 | -10/Materials | Central database locked down 502 | -10/Materials | Discovered new exit (range 9) 523 | -10/Materials | Entered Mines 575 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 629 | -10/Mines | Build established: Scavenger-Mutant 633 | -10/Mines | Learned location of Zion (-7) 640 | -10/Mines | Core integrity fell below 50% 755 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 755 | -10/Mines | Discovered new exit (range 5) 761 | -10/Mines | Entered Exiles 784 | -10/Exiles | Discovered new exit (range 15) 866 | -10/Exiles | Met 8R-AWN 890 | -10/Exiles | Met EX-HEX 963 | -10/Exiles | Met EX-DEC 1028 | -10/Exiles | Discovered new exit (range 12) 1278 | -10/Exiles | Met EX-BIN 1323 | -10/Exiles | Aligned with FarCom system 1325 | -10/Exiles | Given EX-Vault access code 1466 | -10/Exiles | Opened EX-Vault 1481 | -10/Exiles | Found Prototype Energy Cannon 1496 | -10/Exiles | Identified Latent Energy Streamer 1541 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1805 | -10/Exiles | Visited The Gauntlet 2139 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2139 | -10/Exiles | Entered Mines 2144 | -9/Mines | Learned location of 1 exit from Materials 2285 | -9/Mines | Discovered new exit (range 11) 2430 | -9/Mines | Build established: Scavenger-Skirmisher 2708 | -9/Mines | Entered Materials 2708 | -8/Materials | Accompanied by 2 allies 2708 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2709 | -8/Materials | Identified exit to Storage 2713 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3165 | -8/Materials | Repaired Lrg. Matter Pod 3211 | -8/Materials | Repaired Mak. Leg 3678 | -8/Materials | Entered Storage 3743 | -8/Storage | System corruption reached 10% 3793 | -8/Storage | Crushed by falling debris 3809 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3841 | -8/Storage | Garrison activated, responded to threat 3891 | -8/Storage | Destroyed 7 combat bots 3898 | -8/Storage | Lost 3 parts (1u2w) 3965 | -8/Storage | Repaired Carbon-fiber Leg 4018 | -8/Storage | Repaired Hvy. Ion Engine 4098 | -8/Storage | Lost 6 allies 4317 | -8/Storage | System corruption reached 30% 4382 | -8/Storage | Build established: Skirmisher 4473 | -8/Storage | Discovered new exit (range 5) 4478 | -8/Storage | Entered Factory 4478 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4537 | -7/Factory | Identified exit to DSF 4699 | -7/Factory | Fabricated Hvy. Gauss Cannon (x2) 4889 | -7/Factory | Discovered new exit (range 6) 4897 | -7/Factory | Entered another Factory area 4897 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5306 | -6/Factory | Repaired Mic. Nuclear Core 5345 | -6/Factory | Repaired Flak Cannon 5471 | -6/Factory | Core integrity fell below 50% 5478 | -6/Factory | Core integrity fell below 20% 5482 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05477_ Overheating: Fission Core damaged (-27). 05477_ Identified Recalibrator. 05477_ K-01 Serf collects debris. 05477_ R-10 Processor collects Lgt. Ion Engine. 05478_ Overheating: Core damaged (-170). 05478_ Identified Drone Bay. 05478_ U-05 Engineer builds a Wall. 05479_ Hvy. Assault Rifle destroyed. 05480_ Mic. Nuclear Core broken. 05480_ Overheating: Short circuit. 05480_ System corrupted: Heat flow error (+200). 05480_ K-01 Serf collects debris. 05480_ R-10 Processor collects Carbon-fiber Leg. 05480_ Fission Core destroyed. 05481_ Overheating: System interference. 05481_ Recalibrator temporarily disabled. 05481_ Drone Bay destroyed. 05482_ Overheating: Energy bleed (-15). 05482_ Broken Mic. Nuclear Core destroyed. 05482_ Recalibrator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????g????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ????????????????????# ???????????????^???????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ??????????????#######+############???????????????? | | ??????????????# #???????????????? | | ??????????????# """"""""" #????w??????????? | | ??????????????# #???????????????? | | ????????Y?????# """""""""@ # #?????????? | | ??????????????# # #?????????? | | ??????????????# *%%!!! # ???????????? | | ??????????????# gg!=!!p /g #?????????? | | ??????????????# !%kggg!!= # #?????????? | | ????????????Y?######u#R########### ? #?????????? | | ????????????????? #%%%#?????????? #?????????? | | ??????????????? ?#! #?????????? #?????????? | | ????????????? ??# ###???????? #?????????? | | ??????????? ? #u ######### #?????????? | | ?????????? # #?????????? | | ?????????? u #?????????? | | ????????? # #?????????? | | ??????????""""" ???#= = #??"??????? | | ??????????????? ???# ! #?""??????? | | ???????????????????# """"""" """ # ""??????? | | ???????????????????# """"""" """ # "???????? | | ???????????????????# """"""" F" + ????????? | | ???????????????????# """"""" "" #?????????? | | ???????????????????# #?????????? | | ??????????????? #?????????? | | ??????????????????#### ########### #?????????? | | ?????????????????????#???????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 360 Matter Stores 450 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 59 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Gauss Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- GoHome() Just What I Needed Power Corrupts Remodeling The More The Merrier Challenges ------------ None Game ------ Seed ActuatorBottomlessMultitool Manual? 0 Play Time 01:38:37 Cumulative 8.5 hours Start 2024.04.05 @ 01:36:07 End 2024.04.05 @ 03:19:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee85dfd9-c60c-4e97-b456-4002a89fc09e